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KoF Maximum Impact Regulation A, All Voicerips! (Read 7838 times)

Started by Loud Howard, January 24, 2015, 01:23:29 am
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KoF Maximum Impact Regulation A, All Voicerips!
#1  January 24, 2015, 01:23:29 am
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Re: KoF Maximum Impact Regulation A, All Voicerips!
#2  January 24, 2015, 02:02:36 am
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Re: KoF Maximum Impact Regulation A, All Voicerips!
#3  January 24, 2015, 04:16:12 am
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Congrats for the awesome release bro! :)
Re: KoF Maximum Impact Regulation A, All Voicerips!
#4  January 24, 2015, 11:44:33 pm
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Nagase is avaliable? for acomplish my char

Contact me if you want a mugen stuff or if you wanna give a donation I appreciate.
: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EMU3HTMW4MPUL
Nintendo 3DS friend code: 1307-0181-1655
Name: chuchoryu
Re: KoF Maximum Impact Regulation A, All Voicerips!
#5  January 26, 2015, 11:17:49 pm
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Hey, @ShadowArm, thanks so much, and I hope you've ripped Rock too, as well as Ninon. You're Great!
Re: KoF Maximum Impact Regulation A, All Voicerips!
#6  February 06, 2015, 10:28:26 pm
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Thanks for add this one, now I can acomplish Chae Lim, mi amigo, did you have the ENG voices?

Contact me if you want a mugen stuff or if you wanna give a donation I appreciate.
: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EMU3HTMW4MPUL
Nintendo 3DS friend code: 1307-0181-1655
Name: chuchoryu
Re: KoF Maximum Impact Regulation A, All Voicerips!
#7  February 07, 2015, 12:34:18 am
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Thanks for add this one, now I can acomplish Chae Lim, mi amigo, did you have the ENG voices?

nope only japanese(to the hell with the english dub)

also if you are planning to make che lin

use this one

Re: KoF Maximum Impact Regulation A, All Voicerips!
#8  February 08, 2015, 11:22:48 pm
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Thanks for add this one, now I can acomplish Chae Lim, mi amigo, did you have the ENG voices?

nope only japanese(to the hell with the english dub)

also if you are planning to make che lin

use this one


Dont worry for ENG Voices (Only Nagase ENG voice I love) for Chae Lim thanks for the new base you give, I did this ones

Using the model you add, really thanks...I lost my Nagase char but I planning to make one new


Contact me if you want a mugen stuff or if you wanna give a donation I appreciate.
: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EMU3HTMW4MPUL
Nintendo 3DS friend code: 1307-0181-1655
Name: chuchoryu
Re: KoF Maximum Impact Regulation A, All Voicerips!
#9  February 09, 2015, 12:04:27 am
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I know this is not a thread about animations for Chae Lim, but I just wanted to say, Chuchoryu, if you want to make her stance to be smoother, then you will need to make her body move around a bit more. Like, making her leap a little by simply dragging her sprite up is a very cheap thing to do, and besides, she doesn't even leaps during her stance in KOF MI. Based on what her stance animation looks like, she will also need to move back and forth a bit as she moves up and down. Here's a video for you to look at for reference: http://youtu.be/Ok-k20yh3o4?t=8s

Also, I think you should reshade her pants to be like in the gif that ShadowArm posted, because they have a lot of more depth in the gif, and seems to make her sense with the outfit she's wearing.

Shit