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Messages by He-Man

    

Re: STREET FIGHTER 4!!!

 April 15, 2008, 01:00:16 am View in topic context
avatar  Posted by He-Man  in STREET FIGHTER 4!!! (Started by Shindoh October 15, 2007, 10:45:33 pm
 Board: Fighting Games

Quote
all depends on how they are handling Bison.
many already speculating that it could be a fan service like geese nightmare event on KOF mi

M. Bison is really one of the coolest bosses ever IMO. So was Geese, so I wouldn't be surprised. :)
Would be nice to see him again in a fighting game like this.
    

Re: NEW Ryu Hoshi Sf3 style.

 April 15, 2008, 12:51:18 am View in topic context
avatar  Posted by He-Man  in NEW Ryu Hoshi Sf3 style. (Started by BC April 14, 2008, 05:34:19 pm
 Board: Projects

:laugh4: i dont think dr.doom wanted it

LOL - Hahaha.

Ahem - you mean "Dr. Saikyo". Yes, our former Dr. Doom - ("Dr. Saikyo" after 18:45 o' clock tomorrow) - has finally announced submission to the superior teachings of Saikyo in "hope" of learning its pompous fighting prowess, after his - somewhat questionable defeat - at hands (or Gadoken?) of Dan Hibiki, the man in Pink.
    

Re: NEW Ryu Hoshi Sf3 style.

 April 15, 2008, 12:17:26 am View in topic context
avatar  Posted by He-Man  in NEW Ryu Hoshi Sf3 style. (Started by BC April 14, 2008, 05:34:19 pm
 Board: Projects

    

Re: NEW Ryu Hoshi Sf3 style.

 April 14, 2008, 11:10:58 pm View in topic context
avatar  Posted by He-Man  in NEW Ryu Hoshi Sf3 style. (Started by BC April 14, 2008, 05:34:19 pm
 Board: Projects

lol man just when i was liking the idea of green and white o_O

yea i think i should change it lol

the thing is to what colour/s ?

because everyone makes a white or dark grey or black ryu

how about yellow with black gloves like sean? lol any ideas please.

ROFL!! Mini-telepathy there, huh? :D

I don't know - try out something which you think fits a man of his attitude - and way of life.
Well, these colors would do well:
Red/Black
Dark Blue/Black (Dark Black would be a nice color - yes it would. :P)
White/Black
White/Baby-blue (I dunno how to call the damn color dammit. LoL :P)
Orange/Red
Brown/Dark Brown


[glow=purple,2,300][size=60pt]ÜBER-PINK!!![/size][/b][/glow] :P
THE DAN HIBIKI STYLE!!
Brought to you by Capcom - Since 1995
    

Re: NEW Ryu Hoshi Sf3 style.

 April 14, 2008, 05:46:33 pm View in topic context
avatar  Posted by He-Man  in NEW Ryu Hoshi Sf3 style. (Started by BC April 14, 2008, 05:34:19 pm
 Board: Projects

Intressting. I'm a fan of Ryu, so it's always nice to see someone making a new one with new ideas. Or just remakes. :)

Just do one thing - please.... PLEASE.... skip the palette. :P
Seriously. Skip it. White/Green is so non-Ryu.
    

Re: CvS ShenLong Sprite

 April 14, 2008, 02:47:24 pm View in topic context
avatar  Posted by He-Man  in CvS ShenLong Sprite (Started by Matachi2 April 12, 2008, 04:06:11 am
 Board: Graphics

Remove the kanji symbol and it'll be better. :P
    

Re: Vyn Wips

 April 14, 2008, 12:18:15 am View in topic context
avatar  Posted by He-Man  in Vyn Wips (Started by vyn August 27, 2007, 11:49:08 pm
 Board: Projects

well my stuff is at my site, mugenhispana and infinitymugenteam.com, xcept for this evil ryu, the only way to get the latest update is sendspace, jsut ask someone to send him to ya

Ahhh - right right right! :D I remember the site infinitymugenteam.com - great site mate. I like it a lot.
I'll check it out again later. It was quite some time since I was there. ;)


EDIT:
Ok, I downloaded the Evil Ryu char from the infinitymugenteam site, and tried him out.
Well - he's pretty good. But some effects are exaggurated and off-position. This is particularly
true for the dust particle for shoryuken and hadoken. Also - I don't know about Ryu doing 20 hit combo
for SGS - should be 15. Then I checked out the Metsu Hadoken - the chargable one, right?
Its range is way too short and takes too little damage. The animation for that one doesn't fit well IMO.
Otherwise, he plays pretty well. He's very userfriendly and combofriendly, which is really great - compared to P.o.t.S Ryu's and character's in general.
    

Re: Vyn Wips

 April 13, 2008, 11:30:32 pm View in topic context
avatar  Posted by He-Man  in Vyn Wips (Started by vyn August 27, 2007, 11:49:08 pm
 Board: Projects

sf3 evil ryu updated, plz check the relase thread in the "your relase" section

cya

I still can't download any of your chars. When I try to download them, I keep getting a weird code showing up.
    

Re: that hurt...

 April 11, 2008, 12:11:09 pm View in topic context
avatar  Posted by He-Man  in that hurt... (Started by Bastard Mami April 08, 2008, 05:15:20 pm
 Board: Fighting Games

- RPGs are a complete waste of time for story.
- FPS are enjoyment for the cognitively retarded.
- Strategy games have crappy gameplay.
- Driving games are meaningless.

...and sports games don't excersize you  :-\


Except if you own a Wii. :P
I have Wii Sports, and I think it's great for this.

Spiderman 3 for Wii is GREAT for your arms and wrists for exercise too. :D
I have it - and it's a *BLAST* to play it! You can get real tired with your arms though.
    

Re: rugal???

 April 11, 2008, 12:07:44 pm View in topic context
avatar  Posted by He-Man  in rugal??? (Started by kaymex March 09, 2008, 12:43:40 am
 Board: Projects

    

Re: Final Gouken!!!!!! Released by alexlexues 100%

 April 10, 2008, 12:33:36 am View in topic context
avatar  Posted by He-Man  in Final Gouken!!!!!! Released by alexlexues 100% (Started by alexlexus March 12, 2008, 04:46:36 am
 Board: Your Releases, older Mugen

I think this board is pretty free, so I may post where-ever I want to. Grow up already.  ::)
Just like on every my toilett visit - I need to wipe. The same is here - I saw your post, and now I am making a reply. A man has to do what a man has to do. 

 I never said u don´t have to post. Accept the consecuences.

Otidzi u pizdu maternu, tamo ce ti biti najbolje - pederu jedan.
Boli me cuna o cemu ti pricas. :)
Zini da ti kazem - ajde mi popusi.   :beatnik::angel:

:lugoi:
    

Re: Final Gouken!!!!!! Released by alexlexues 100%

 April 10, 2008, 12:19:09 am View in topic context
avatar  Posted by He-Man  in Final Gouken!!!!!! Released by alexlexues 100% (Started by alexlexus March 12, 2008, 04:46:36 am
 Board: Your Releases, older Mugen

I think this board is pretty free, so I may post where-ever I want to. Grow up already.  ::)
Just like on every my toilett visit - I need to wipe. The same is here - I saw your post, and now I am making a reply. A man has to do what a man has to do. 
    

Re: Your number 1 hated fighting game or series

 April 09, 2008, 11:57:32 pm View in topic context
avatar  Posted by He-Man  in Your number 1 hated fighting game or series (Started by Aʟᴇᴊᴀɴᴅʀᴏ April 09, 2008, 03:02:33 am
 Board: Gaming

i've learned how to play DOA. DOA3 in particular

here, let me show you

-counter

thats it

DOA2: hardcore, however, was a good game. My favorite of the series.

shoulda said i hated "3" as apposed to the "series"


Well, I got DOA 2: Ultimate - and I thought it sucked big time. Really nice graphics - really lame controls and game play. As someone mentioned here before - b00bs are the focus of these games.

Since it's so messy, I don't even play it.
But yeah - DOA3 was pretty good. You actually COULD make counters in this one, and the controls were more responsive and straight.
    

Re: Woodman Released+Blues updated

 April 09, 2008, 11:53:42 pm View in topic context
avatar  Posted by He-Man  in Woodman(Bug Fix)+Blues (Started by tetsuo9999 April 09, 2008, 10:50:55 pm
 Board: Your Releases, older Mugen

LOL! Nice supers. :P Looks cool.
    

Re: Street Fighter: The Legend Of Chun Li

 April 09, 2008, 11:31:34 pm View in topic context
avatar  Posted by He-Man  in Street Fighter: The Legend Of Chun Li (Started by Sheng Long September 07, 2007, 07:38:00 am
 Board: Entertainment

Yea I read about another Street Fighter movie in EGM (I think). The 1st one sucked, out of all the ppl they're coulda been to play Bison, they had to pick the guy from damn Adam's Family to do it.

Whos directing this one?? Im gonna look more into this.

Raul Julia, he's called. I think he did a reeeeeaaaally good job being Bison, compared to how other actors interpreted their characters. (Zangief-guy did a good job too)

Unfortunately, Raul Julia lost his life due to a heart-attack later. R.I.P. :(
    

Re: Final Gouken!!!!!! Released by alexlexues 100%

 April 09, 2008, 11:24:01 pm View in topic context
avatar  Posted by He-Man  in Final Gouken!!!!!! Released by alexlexues 100% (Started by alexlexus March 12, 2008, 04:46:36 am
 Board: Your Releases, older Mugen

Quote
blarg, im tired of people´s comments like this one.


Then why did you post up here in the first place if you didn't want comments like this?
Well Oshky, if people ARE commenting the same way that I DO, then something is obviously wrong, isn't it?
If you can receive good comments - then you MUST be able to receive negative comments as well.


Quote
This gouken wasn´t mean to be balanced to a mugen general standard (a confusing one indeed). It IS mean to be balanced as it is, AS IT IS, inside the ASCENDED PROJECT GAME. Maybe u end not liking Ascended style.



what really happens?: that this Gouken cannot fit in the general mugen as a standard by far, and not because it has a lot of things that can be fixed; even then he won´t fits, and probably never will,


LoL. Anyway - I didn't know it was put for another project, which raises just another question - then if it is for another project, then why in the world release it to ordinary MUGEN?

Sounds to me like you're trying to find a good excuse for a lame job.

You got good stuff, and you got the bad stuff. It's up to you how you deal with it.



Quote
but maybe he is parrying in wrong animations or states, i don´t know, i don´t really care.
It shows.
    

Re: Chun Li by rkMugen and AngelMyst (April 8, 2008)

 April 09, 2008, 05:46:29 pm View in topic context
avatar  Posted by He-Man  in Chun Li by rkMugen and AngelMyst (April 8, 2008) (Started by rkmugen April 09, 2008, 11:45:59 am
 Board: Your Releases, older Mugen

WOOOW!!  :o
THIS is the BEST Chun Li I ever played with! The effects, the sparks and playability is *perfect*!
The only thing I would comment is that her fireball is way too fast. Also her (back,down,back+kick) thing looks a bit unnatural when pressing the fierce kick.
    

Re: that hurt...

 April 08, 2008, 09:08:45 pm View in topic context
avatar  Posted by He-Man  in that hurt... (Started by Bastard Mami April 08, 2008, 05:15:20 pm
 Board: Fighting Games

Quote
If you're going to add depth to a game, do it by making full use of a small number of inputs rather than adding more. Games like Dragon Buster and Wonder Momo had good concepts, but failed to execute on the basics, which cost them in the marketplace. Games like Final Fight, Punisher, and Outfoxies succeed because they respond well to basic input and make good use of the different combinations of those inputs.
I guess that's why Street Fighter 2 did so bad.  Too many buttons. :(

But Street Fighter 2 did well, I think. It's the later versions of it, Super Street Fighter 2 Turbo, that did bad IMO.
The AI was IMPOSSIBLE, even on easy mode, and you get "locked into the buttons" in a way  :-\.
    

Re: Final Gouken!!!!!! Released by alexlexues 100%

 April 08, 2008, 09:02:45 pm View in topic context
avatar  Posted by He-Man  in Final Gouken!!!!!! Released by alexlexues 100% (Started by alexlexus March 12, 2008, 04:46:36 am
 Board: Your Releases, older Mugen

Well, I downloaded this Gouken and I was playing as him... and against him.
Sheesh - where to begin. Ok. The idea is pretty cool. But he got too flashy.
Some things are hi quality (air hadokens) and some are not (ground hadoken
and a jump kick). And franquely - this char is so cheap it made me laugh.

I mean, he spams certain moves - and he can PARRY DURING those motions!
Now that - I laughed at so hard (no offense - you did a good work at the visual part of the char, but
the AI and the playability is really lame, giving no fun at all actually being Gouken. His palettes are waaay too ugly). And as if that isn't enough, he parries ALL moves you actually do at him - so you can't even hurt him.

When you try to play as him, his response to your commands are LOW.
I tried making hadokens - 5 times. And he did them quite late.

While I am by no means any expert in these stuff - it's quite sufficient to say
that he is cheap beyond sense which is ridicilous - as well as very difficult to play as.

Still, you got a nice idea with this char, and I think you can improve a lot with it.
But it's up to you what you want to create. Good luck. :)
    

Re: Liason: Damage Converter

 April 08, 2008, 06:48:32 pm View in topic context
avatar  Posted by He-Man  in Liason: Damage Converter (Started by Makkah April 07, 2008, 07:47:34 pm
 Board: Your Releases, older Mugen

Was this program done in Visual Basic? :) It looks so - very similar to Visual C#. (Love that program! :D)