Can't w8, is Abyss already available for dl or did u make him? I want to get a close experience of playing MVC2 cause I can't --;One was made by KFM (accurate, only form 1), another one by Sludge (3 forms, custom gameplay)
;D hi, for now this is the only mugen project, i was inspired when start the project but you can tell anyting you want ,critics ,comments,sugerences,, questions.
edit this takes a long time but is almost ready,im doing a few changes in fonts like a universal diagonal font (in progress and test) for all characters and not put them in the template.
i hope the project give that ,the nearest mugen experience of playing mvc2
hi :D yeah ill use 2 fonts one per player because if you remember in the real game p1 has name upwards and p2 is down.
it cannot be change the number to use in select screen this default is always 9000,0 for smal portrait and 9000,1 for the big one.
and yes in fact the small portraits are scaled 1.20 ,so if i cease normal it looks smaller,remember all selectscreen is hires in 640x480 the same size as the mvc2 game was done,all elements were taken in they normal size.
so that makes me think Ill better do another small portrait template too or what you think.
Looks good, but one thing you might want to know about typical software release stages...Let the creator call it as he/she sees fit.
First, alphas are released, then several betas. After that, the final/complete version is released.
So the order is: Alpha, beta, then final. No epsilons, gammas, kappas, or lambdas in there. What you are releasing is a beta.
IM WORKING ON LAMBDA VERSION:
(http://img525.imageshack.us/img525/6778/menulambda.jpg)(http://img401.imageshack.us/img401/1121/optionslambda.jpg) (http://img222.imageshack.us/img222/2784/selectlambda.jpg) (http://img17.imageshack.us/img17/1425/versuslambda.jpg)
Hi there,
Good work on your MVC2, but i think its little out dated.
I love MVC myself and i made a MVC3 look-a-like game with EVERY character of MVC2 available, dark stalkers, Marvel, DC. Very cool.
Only problem is the limitation of Winmugen, so no tag team support.
Some of you might already know we are busy with an open source mugen engine ... so when the engine is finished, i am going to release it as Marvel DC vs Capcom (more like MVC3 but someone already released MVC3 but i think that screenpack messed up).
If your interested i can make a youtube video soon ... if the interest is huge, i need to find a way to share ... the game in total is high quality and around 1 GB.
Also note every character in the game has been edited by me to keep the original gameplay of Marvel VS Capcom style.
Due to the remake made by capcom on xboxlive and psnetwork i be obligated to stop the creation of this screenpack until the response from marvel for using their copyright material.
Capcom not have many problems for a fan art game but marvel is another history and im only wait its response
meanwhile this project become for a private use due to legal issues.
(see first post)
Wait what? This has never been an issue since 1999. If Marvel thinks this would be illegal they would have sued years ago.
Wait what? This has never been an issue since 1999
If I remember correctly, Capcom and Marvel already stated that Mugen is just fanart and aren't bothered with it as long as it's not sold for profit.
So in other words... I don't see what the big deal is. Hell, the PSN and XBL versions have a different title screen anyways.
Capcom mail me for please stop making or private use for this "fan-art"
All know Capcom has no deal with mugen
Because as Mgbenz said, this is not a copyright infringement.
Mgbenz not is the owner of the trademarks for Capcom and Marvel, he even use their things for his own use.
If Capcom say me "stop making that because we already renove the rights for the game or keep in private" I need to stop or privatize that.
What on Earth do you think Capcom and Marvel are going to do, hunt you down?
People. Stop trying to change his mind. Let him not make it and so someone else can start making a better screenpack.
*Points to Hoshi to do it*
Can you at least re-post the link to the portrait template, for those of us that may have downloaded the older versions of the screenpack?
::) so please explain me ::)QuoteBecause as Mgbenz said, this is not a copyright infringement.
Mgbenz not is the owner of the trademarks for Capcom and Marvel, he even use their things for his own use.
If Capcom say me "stop making that because we already renove the rights for the game or keep in private" I need to stop or privatize that.
If Mgbenz say "this is not a copyright infrigement" i only laught because he not have any rights for that he only is a fan like me
SOOOOO i only WAIT the response from MARVEL who has the half rights to give me CHANCE to share the motif using his material.
If Marvel authorize the use for their material in a fan game that looks like their own renewed game i share to all
so please understand the point
free vs bussines
Why do I always make enemies when I don't even try or even intend to?
I think I speak for everyone when I say that this is just such an awesome project, and we'd all love to see it continued.
I think I speak for everyone when I say that this is just such an awesome project, and we'd all love to see it continued.
Why do I always make enemies when I don't even try or even intend to?
Welcome back, Darkangel.
So much for the whole copyright issue thing. :/
any chance this will be low res too?
I'm just glad to see that you're still working on it.
Congrats the HD version looks awesome, the lifebar you can just reorganize to the screen center like was made by capcom.
Sorry to interrupt but when is this project going to go public again, I really need that screenpack and since I'm not ranked enough to get the older version on BLACKLISTED WEBSITE since it is over 100 MB, can it be uploaded here as public instead of private?