Welp, I haven't been around in a while, and that's for a number of reasons. What I've been working on isn't completely MUGEN, but it's still MUGEN-related.
It's my website, which is a work in progress! And here's one of the many things you'll be able to do there for each character:
Remember when I said I'd make something that'd make configuration easier? That's right, I created a config file generator right in your web browser. It will be filled with recommended defaults depending on the character. And what's more, palette makers will be happy because it will show their authorname when you select the palette they've created!
How will I keep this updated? Easy, I use git hooks to update the Framedatabase, which I'm using as the backend for the character .def, .air, and .sff. So wait, where is it pulling authornames for palettes? Well, it turns out you can specify tags of your own in the .def file, and MUGEN won't complain because it won't be parsing them. So you can easily do something like this:
[PalInfo]
1 = CvS2 LK, Capcom
2 = CvS2 MK, Capcom
3 = CvS2 HK, Capcom
4 = CvS2 LP, Capcom
5 = CvS2 MP, Capcom
6 = CvS2 HP, Capcom
7 = CvS2 KKK, Capcom
8 = Custom, Hoshi
9 = Custom, Sin
10 = CvS2 PPP, Capcom
11 = Custom, Sin
12 = Custom, Sin
... and while MUGEN won't do anything with it, you can certainly write your own applications that do. Pretty neat, huh? And it's not just limited to tags you can create; you can also add them to other sections:
[Info]
name = "cvssagat"
displayname = "Sagat"
versiondate = 09,05,2016
mugenversion = 1.0;06,14,2003
author = "Jesuszilla" ; イエスジラ
pal.defaults = 4,5,6,1,2,3,10,11,12,7,8,9
localcoord = 320,240
; MUGEN doesn't parse these things but my page does
system = "Capcom vs. SNK 2"
I know you guys were probably expecting updates on my characters, but I still wanted to let you guys know just what I've been doing. I love coding, so I do this pretty much everywhere in my life, and I'm a sucker for customization and making things easier for people, so I figured why not?