Posted by ESFAndy011
in Ikemen GO (Started by K4thos May 26, 2018, 03:04:27 am
Board: IKEMEN Releases
Board: IKEMEN Releases
This is a localcoord issue with the throw. It seems like P1, the one doing the throw, is regular size, and the victim is hd.
When P1 throws P2, P2's sprites are considered to be P1's. P1 isn't HD so mugen sizes the pixels at full size instead of shrinking them.
Altoid worked out a fix for this with Jailbot I believe.
The Ctrl+D was a godsend, thanks. :3
Action ID: 24061 and 23061
State No: 6008
The Victim is using 18200 and 18210 and so is the Athena.
Oh, did you mean to copy the cns of the one whose sprites were growing huge? Or the attacker?
Also, the one doing the attack, their cns is in japanese if that matters.
[State 0, ParentVarSet]
type = ParentVarSet
trigger1 = time = 0 || time = 30
v = 53
value = 0
[State 0, ParentVarAdd]
type = ParentVarAdd
trigger1 = time > 5 && parent,command = "df"
v = 53
value = 1
[State 0, DestroySelf]
type = DestroySelf
trigger1 = time = 30