============================================ SHO HAYATE: KIZUNA ENCOUNTER ============================================ Game Play4 Button Game Play: Light Punch, Strong Punch, Light Kick and Strong KickThrow: F, Strong Punch (close)Taunt: Enter or Start ButtonForward Dash: F,FBack Dash: B,BDodge: Back & Light Punch + Light KickForward Dodge: Light Punch + Light KickColorsA or X = RedB or Y = BlueC or Z = YellowDir + Button MovesForward Punch: F + Light PunchCrouch Poke Jab: DF + Light PunchElbow + Boomerang Swing: F + Strong PunchCrouch Jab & Boomerang Swing: DF + Strong PunchSPECIALBoomerang Swing: B, BD, D, DF, F + Light Punch --> Boomerang Uppercut (contact): B, BD, D, DF, F + Light PunchAir Punch: air D + Light Punch --> Boomerang Uppercut (contact): D + Light PunchFlame Dragon Kick: F, D, DF + Light Kick --> 4 Combo Punch (contact): F+Light Kick or --> 3 Combo Kick (contact): DF+Light KickNormal Boomerang: D, DF, F + Strong PunchRed Boomerang: F, FD, D, DB, B + Strong PunchAir Boomerang: air D, DF, F + Strong Punch3 Boomerang Straight (2 fake): Hold D, U Light Punch3 Boomerang Diagonal (2 fake): Hold D, U Strong Punch3 Boomerang Up (2 fake): Hold D, U Strong KickDMSho Super Combo: F , DF, D, DB, B, F Weak Punch (Require 1500 Powers / Health 50% or Less)Download Link: http://www.mediafire.com/file/ywv8q9ybpn906l7/ShoHayate4-28-2018.rarUpdate: 4/25/2014AI UpdateUpdate: 2-10-2015-Normal Attack Chain Boomerang Swing-Normal Attack Chain with Flame Dragon Kick-Add Damage Dampener every hit Reduce 20% of Attack-Reduce Ai Dodging Attack-Improve Ai combo-Normal Strong Punch Longer Recovery Time-Red Boomerang Attack Reduce Recovery Time-Add Collision Box for All Boomerang Attacks-Add Dust FX when Landing-Fix Boomerang Helper Code, P2 Cant Cancel with Normal Attack on ContactUpdate: 2-13-2015-Add 2 Alternate Color-Fix Pal Color ======================================================================= SHO HAYATE EX ======================================================================= Game Play4 Button Game Play: Light Punch, Strong Punch, Light Kick and Strong KickThrow: F, Strong Punch (close)Taunt: Enter or Start ButtonForward Dash: F,FBack Dash: B,BDodge: Back & Light Punch + Light KickForward Dodge: Light Punch + Light KickDir + Button MovesForward hop Knee: F + Light KickCrouch Poke Jab: DF + Light PunchSPECIALReflect (projectile) Boomerang Swing: D, DB, B, Light Punch *** P2 PROJECTILE MUST BE HELPER TYPE WITH attr = SCA, APCREDIT TO GCNMario FROM HIS GUILE REFLECT MOVE!!!***Dash Elbow Smash: hold DB, F, Light PunchAir Punch: air D + Light Punch --> Boomerang Uppercut (contact): D + Light PunchFlame Dragon Kick: F, D, DF, Light KickNormal Boomerang: D, DF, F + Strong PunchRed Boomerang: F, FD, D, DB, B + Strong PunchAir Fireball: air D, DF, F + Strong Punch3 Boomerang Diagonal (2 fake): Hold D, U Strong PunchAIR COMBOD+STRONG PUNCH or DF+STRONG PUNCH --> JUMP -->AIR LIGHT PUNCH-->AIR LIGHT KICK-->STRONG PUNCH-->AIR FIREBALLD+STRONG PUNCH or DF+STRONG PUNCH --> STRONG KICK FOR (HARD KNOCK DOWN)DMSho Super Combo: F , DF, D, DB, B, F Weak Punch (Require 1500 Powers / Health 50% or Less)Super Air Aireball: (air only) D, DF, F, D, DF, F Strong Punch (Require 1000 Powers)Download Link: http://www.mediafire.com/download/c59ebz6dcyz26gc/ShoHayate+EX+2-13-2015.rarUPDATE: 2-13-2015-ADD 2 ALTERNATE COLOR-FIX REFLECT ATTACK NOW IT ACTUALLY WORK! -ELBOW SMASH ADD DELAY RECOVERY & ADD MORE WIDTH-ADD AI AIR COMBO-ADD DAMAGE DAMPENER 80% REDUCTION PER HIT IN COMBO-REMOVE UNWANTED COMBO FOR AI-UPDATE MY POSTING WITH MORE PHOTOS-ADD PROJECTILE COLLISION BOX-FIX RED BOOMERANG AI PREFORMING IN AIR-UPDATE FORWARD / BACK DASH FOR AI -REDUCE AI FORWARD DODGE [Special Credit and Thanks]Elecbyte for MugenRyon for Video TutorialsAnd SNK [/b]
wow, thanks man, i cant believe in my 13 years in mugen this is the 1st time ive seen a true KE version of him, awesome
Gladiacloud said, April 22, 2014, 09:02:11 amIrowjw, in future you'll make "Voltage Fighter Gowcaizer" characters too?Yes, and other Neo-Geo fighting games accurately. Be sure to also find someone who can create good AI patches for your characters, too.I would love to see all four versions of Hanzou from the World Heroes franchise converted.
Wow. This is truly fantastic.Just when you think releases for Mugen are beginning to stagnate or slow down, we get a character conversion like this from an awesome fighting game. And he's well done too!!Thanks for sharing. I hope to see more Kizuna Encounter characters from you. Mugen surely needs more of them!!
Saikoro said, April 22, 2014, 05:31:37 pmWow. This is truly fantastic.Just when you think releases for Mugen are beginning to stagnate or slow down, we get a character conversion like this from an awesome fighting game. And he's well done too!!Thanks for sharing. I hope to see more Kizuna Encounter characters from you. Mugen surely needs more of them!! Gladiacloud said, April 22, 2014, 05:20:10 pmOk. Anyway, I was just curious, since Ironjw has released Neo Geo characters never released before. 1983parrothead said, April 22, 2014, 11:49:01 amGladiacloud said, April 22, 2014, 09:02:11 amIrowjw, in future you'll make "Voltage Fighter Gowcaizer" characters too?Yes, and other Neo-Geo fighting games accurately. Be sure to also find someone who can create good AI patches for your characters, too.I would love to see all four versions of Hanzou from the World Heroes franchise converted.Gladiacloud said, April 22, 2014, 09:02:11 amIrowjw, in future you'll make "Voltage Fighter Gowcaizer" characters too?Nedflandeurse said, April 22, 2014, 10:37:25 amThanks a lot for this release!Particulary because Kizuna series characters needs love too.I plan on working on missing rosters only.....Currently focus on Samurai Showdown 1 characters with Ukyo WIP 20%.Yes. when SS set is complete I can start working on VFC characters. Posted: April 23, 2014, 12:31:12 am1983parrothead said, April 22, 2014, 11:49:01 amGladiacloud said, April 22, 2014, 09:02:11 amIrowjw, in future you'll make "Voltage Fighter Gowcaizer" characters too?Yes, and other Neo-Geo fighting games accurately. Be sure to also find someone who can create good AI patches for your characters, too.I would love to see all four versions of Hanzou from the World Heroes franchise converted.All my characters are OPEN SOURCE if anyone interested in AI Patches please PM meor your welcome to post under any of my release post Posted: April 23, 2014, 12:32:45 amZombieBrock said, April 22, 2014, 08:38:33 amwow, thanks man, i cant believe in my 13 years in mugen this is the 1st time ive seen a true KE version of him, awesome Give me 13 years to complete SNK rostersLOL!
Glad to see you back Iron! And with Sho Hayate in action!I really hope to see more KE chars, but it's great that you focused to make SS1 chars. We need this! Thanks a lot Iron and keep it up!
Great to see such a quality job done on a Voltage Fighter Gowcaizer character. Wish more people would work on characters fromthis great game. Many thanks!!
Are your character can change to another character?I just want to change this character for me.But I don't know this character can or can't change.I want to the answer.Thanks and sorry
kuscha said, May 10, 2014, 11:01:33 amAre your character can change to another character?I just want to change this character for me.But I don't know this character can or can't change.I want to the answer.Thanks and sorryI dont understand your question......This character dont have transformation.....You are welcome to change anything you like!
Nedflandeurse said, April 23, 2014, 01:21:03 amWhat about a playable version of Gordon?Would be great.Yes!
【MFG】gui0007 said, April 23, 2014, 06:14:44 amGlad to see you back Iron! And with Sho Hayate in action!I really hope to see more KE chars, but it's great that you focused to make SS1 chars. We need this! Thanks a lot Iron and keep it up! Thank you for ALL your positive feed back guys!
ironjw said, May 11, 2014, 04:13:42 amkuscha said, May 10, 2014, 11:01:33 amAre your character can change to another character?I just want to change this character for me.But I don't know this character can or can't change.I want to the answer.Thanks and sorryI dont understand your question......This character dont have transformation.....You are welcome to change anything you like!My English is not good.But very thanks your answer!Thanks!
kool release bruh. here's some feedback:+nice aggro AI, i dig it.-no projectile collision on his boomerangs tho.-due to this, his AI takes advantage & either spams you out completely, or just enough to rush in & take you out.-AI overdodges, which makes him "untouchable" alot of times.-his pal color is off or lossy durin' his intro, then reverts back to his default palette when it's done.hope this helps some.