M.U.G.E.N Central => Your Releases, 1.0+ => Edits & Addons 1.0+ => Topic started by: Girku on January 09, 2019, 10:12:50 pm
Title: Transformable GokuZ2 (Unfinished and Open Source)
Post by: Girku on January 09, 2019, 10:12:50 pm
As the topic title suggests..Years ago I was working on a Transformable GokuZ2, using the sprites from both GokuZ2 and SSJGokuZ2 by Balthazar and Cybaster. It has a palette selection system,an unimplemented Fatality mechanic, and 3 voice options. Masako Nozawa, Sean Schemmel and a Custom Voice Done by myself. Bear in mind that said custom voice was recorded years ago and since then has not been redone. I mean do you blame me? Stopped working on the character, so there was really no need to update the audio side of things. I have of course gotten better recording equipment and more experience under my belt since then. Therefore if the demand is high enough I will re-record the custom voice.
What's done:
Spoiler, click to toggle visibilty
Base Form:
All basics Power Charge Parry 2 throws Taunt 6 intros 5 Winposes
Specials:
Ki blasts: Lvl1,Lvl2,Lvl3,EX Ryuken(Basically Goku's version of Shoryuken): Lvl1,Lvl2,Lvl3 Slash Down Kick: Lvl1,Lvl2,Lvl3 Dragon Hammer: Lv1,Lv2,Lv3 Spinwheel Kick: Lv1,Lvl2,Lvl3 Hurricane Kick: Lvl1,Lvl2,Lvl3
Supers:
Kamehameha: Ground, Up and Air Super Kamehameha: Lvl1,Lvl2, Lvl3,Lvl4 Spirit Bomb: Lvl1,Lvl2,Lvl3 Kaioken Mode Kaioken x3: Punch of Fayt, Rising Kick, Backbreaker, Meteor Combination Large Spirit Bomb, Super Spirit Bomb Super Saiyan
Super Saiyan: All basics All specials but Slash Down Kick Kamehameha:Ground Super Kamehameha: Lv1,Lvl2,Lvl3,Lvl4
Title: Re: Transformable GokuZ2 (Unfinished and Open Source)
Post by: dakidbanks on January 12, 2019, 08:14:55 pm
Didn’t even see this til now.. about to download
*edit* there's a bug where Goku runs on the screen and kind of glitches back and forth until the fight starts when he's AI controlled but I guess that's of note to whomever decides to pick up this project
Title: Re: Transformable GokuZ2 (Unfinished and Open Source)
Post by: Girku on January 12, 2019, 11:53:21 pm
Yeah I am aware lol. Would have taken a while to compile a list of bugs and issues...As stated before though, I've abandoned this project..So why bother ya know?