The Mugen Fighters Guild

M.U.G.E.N Central => FullGame development => Topic started by: Titiln on October 04, 2011, 01:04:19 am

Title: "inactive projects"
Post by: Titiln on October 04, 2011, 01:04:19 am
we've created a subforum called "inactive projects" so active projects can get more attention and the subform list doesn't become gigantic. projects will be moved there if:
1: they're effectively released
2: development moves somewhere else
3: they don't have any activity for months

if your project was moved due to inactivity but you start posting about it again then it'll be moved back. pretty simple stuff
Title: Re: "inactive projects"
Post by: Foobs on October 04, 2011, 01:11:32 am
How many months?
Title: Re: "inactive projects"
Post by: Titiln on October 04, 2011, 01:12:47 am
roughly 60 days
Title: Re: "inactive projects"
Post by: Foobs on October 04, 2011, 01:23:19 am
http://mugenguild.com/forumx/index.php?board=369.0
Title: Re: "inactive projects"
Post by: MDD on October 04, 2011, 01:35:02 am
Strides to Glory had a post yesterday. Remove it from the list. Also:
http://mugenguild.com/forumx/index.php?board=364.0
Title: Re: "inactive projects"
Post by: Iced on October 04, 2011, 01:36:47 am
http://mugenguild.com/forumx/index.php?topic=112183.msg1438434#msg1438434
Title: Re: "inactive projects"
Post by: Titiln on October 04, 2011, 01:37:25 am
iced sent zvitor a pm and i sent one to zero-sennin regarding their boards because we're polite as heck
Title: Re: "inactive projects"
Post by: Iced on October 08, 2011, 05:44:05 pm
Da Maverik situation changed so he is back on active, we welcome him back.
Title: Re: "inactive projects"
Post by: Liquid Jake on October 16, 2011, 07:11:00 am
What's the best post to convey progress?  I fear a C&D, so I don't post much in terms of progress, and it's a pretty quiet board; No one asks questions.

Am I in danger of being put away somewhere dark and scary?
Title: Re: "inactive projects"
Post by: Titiln on October 16, 2011, 08:05:25 am
What's the best post to convey progress?
whatever. a screenshot or text talking about the latest thing you worked on in the project.
Title: Re: "inactive projects"
Post by: Saikoro on December 31, 2011, 02:26:30 am
May I ask what happened to Sean Altly??
Title: Re: "inactive projects"
Post by: Berry on December 31, 2011, 03:56:09 am
Took a break
Title: Re: "inactive projects"
Post by: "Bad News" Hoffmann on May 27, 2012, 05:58:46 pm
http://mugenguild.com/forumx/index.php?board=364.0

cross fighter, last post in august 2011
Title: Re: "inactive projects"
Post by: Titiln on June 12, 2012, 05:16:34 pm
cross fighter effectively needs to be marked inactive. also the new subforums should be in alphabetical order so they're not at the bottom. well see ya
Title: Re: "inactive projects"
Post by: GOH on June 12, 2012, 05:23:41 pm
I sent a PM to Liero a few days ago regarding Cross Fighter. If he doesn't answer in the next few weeks an admin will move it.
Title: Re: "inactive projects"
Post by: Orochi Gill on June 12, 2012, 05:37:34 pm
X-Men The Second Coming (http://mugenguild.com/forumx/index.php?board=369.0[/url) hasn't been posted in since February, and zvitor's been apparently focusing on an OpenBOR project. SFA4 (http://mugenguild.com/forumx/index.php?board=362.0)'s board has been inactive since January too. According to BC's posts, he's focusing on Mugen Evolution Paint Project.
Title: Re: "inactive projects"
Post by: GOH on June 12, 2012, 06:48:06 pm
It's only been a few months though. It's too early IMO. Liero's board was inactive since August last year.
Title: Re: "inactive projects"
Post by: Orochi Gill on June 12, 2012, 06:50:03 pm
Hmm, well, still worthy of at least a note.
Title: Re: "inactive projects"
Post by: GOH on June 12, 2012, 06:55:56 pm
I'll keep an eye on them.
Title: Re: "inactive projects"
Post by: Bastard Mami on June 12, 2012, 07:49:14 pm
cross fighter effectively needs to be marked inactive. also the new subforums should be in alphabetical order so they're not at the bottom. well see ya

imho they should be sorted by activity of some sorts.
Title: Re: "inactive projects"
Post by: Titiln on June 15, 2012, 12:25:53 am
that sounds like a hassle to set up
Title: Re: "inactive projects"
Post by: Bastard Mami on June 15, 2012, 03:53:27 pm
Make jmorphamn do it.

[avatar]http://mugenguild.com/forumx/Smileys/mfg/troll.png[/avatar]
Title: Re: "inactive projects"
Post by: Titiln on June 21, 2012, 08:01:52 pm
cross fighter effectively needs to be marked inactive. also the new subforums should be in alphabetical order so they're not at the bottom. well see ya
is anyone reading this crap
Title: Re: "inactive projects"
Post by: GOH on June 21, 2012, 10:57:44 pm
Nah.
Title: Re: "inactive projects"
Post by: Liquid Jake on June 22, 2012, 07:00:46 pm
I read it.

But you meant someone important, huh?
Title: Re: "inactive projects"
Post by: Erroratu on June 22, 2012, 10:44:33 pm
i read it too,cause im bored
Title: Re: "inactive projects"
Post by: "Bad News" Hoffmann on July 19, 2012, 05:03:57 pm
Shouldnt Street Fighter Alpha 4 goes to the inactive projects?
Title: Re: "inactive projects"
Post by: GOH on July 19, 2012, 06:28:17 pm
It's only been 1 month since the last post and BC has been active. I'll keep an eye on it though.
Title: Re: "inactive projects"
Post by: Black Shroud on December 28, 2012, 11:23:27 am
Hello, in regards to inactive Samurai Shodown project, the link to latest version provided here
http://mugenguild.com/forum/topics/current-progress-004-87381.0.html
died already

I reuploaded the file here
http://www.sendspace.com/file/1hilfn
but since one cannot post in inactive projects subforum, perphaps a moderator could update the link in original user's post.
Title: Re: "inactive projects"
Post by: GOH on December 28, 2012, 11:26:50 am
Updated the post.
Title: Re: "inactive projects"
Post by: Zero-Sennin on March 05, 2013, 04:27:44 am
In case the post in my board didn't go through:

I'm ready to come back with Project LENSMAN. Move me to active boards plx
Title: Re: "inactive projects"
Post by: Iced on March 12, 2013, 10:51:11 pm
i see it in the right place, im going to assume someone already moved it.
Title: Re: "inactive projects"
Post by: zvitor on April 23, 2013, 11:02:36 pm
edit:
nvm
Title: Re: "inactive projects"
Post by: Jtp768 on June 11, 2013, 03:02:14 am
wasn't king of pocket cancelled?
that and sfa4 is over 9 months
Title: Re: "inactive projects"
Post by: Black Shroud on June 12, 2013, 12:58:35 pm
Hello, in regards to inactive Samurai Shodown project, the link to latest version provided here
http://mugenguild.com/forum/topics/current-progress-004-87381.0.html
died already

I reuploaded the file here
http://www.sendspace.com/file/1hilfn
but since one cannot post in inactive projects subforum, perphaps a moderator could update the link in original user's post.

Reuploaded, by request of i_oVo_i user
New link: http://www.putlocker.com/file/2354DAEF29E4CADF
Title: Re: "inactive projects"
Post by: ARCoolguy on June 23, 2013, 04:35:22 am
TMNT the Fullgame

http://mugenguild.com/forum/tmnt-the-fullgame.387
Title: Re: "inactive projects"
Post by: AlexSin on August 21, 2013, 11:39:06 pm
http://mugenguild.com/forum/mk-vs-sf-fight-universe.372
Yeah, I know. PWNERX the necrobumper.
He necrobumped the topic (and that is okay) but the ones working on the full game never made an update for eight months. You might as well move it to the inactive projects.

http://mugenguild.com/forum/antigouki-project.388
Four months of inactivity.

http://mugenguild.com/forum/capcom-fighting-all-stars.386
Two months of inactivity.

http://mugenguild.com/forum/snk-gals-fighters.385
Eight months of inactivity.

http://mugenguild.com/forum/street-fighter-alpha-4.362
One year of inactivity.
Title: Re: "inactive projects"
Post by: Bastard Mami on August 22, 2013, 12:45:50 am
-1 to gals fighters and cfas, 2 months is very little time and cupacut has told me he is still working on gals fighters, as for antigouki, not sure if basara still wants to work on it, but as a creator he is still pretty active.
Title: Re: "inactive projects"
Post by: Basara Lapis on August 22, 2013, 09:35:17 pm
Sorry for the lack of activity these months. Yes, I've been working on AGP but I don't have enough material to show until now. Mostly I've making a special section for the fullgame in my new website, I still working on it, but probably I'll upload them in a few weeks more with new links for my released clones as well the Beta 1
Title: Re: "inactive projects"
Post by: Memo on August 22, 2013, 09:40:10 pm
Any body heard from swiper god and his Kofe project?
Title: Re: "inactive projects"
Post by: Lost_Avenger on June 01, 2015, 06:10:40 am
He went to Europe and hasn't been heard from since unfortunately
Title: Re: "inactive projects"
Post by: CCIronmugen on July 27, 2015, 11:16:29 pm
Hi! I am back with free time. Art of Fury project isn't inactive. I have finished "Yuri EX" today and I'm working on the last character of the project. =)
Title: Re: "inactive projects"
Post by: walt on July 27, 2015, 11:18:25 pm
YES! YES!
Title: Re: "inactive projects"
Post by: JustNoPoint on July 27, 2015, 11:20:00 pm
Moved back to ACTIVE

Welcome back!
Title: Re: "inactive projects"
Post by: CCIronmugen on July 27, 2015, 11:28:06 pm
Thank you Dreamslayer! =)
Title: Re: "inactive projects"
Post by: walt on July 27, 2015, 11:38:55 pm
The board is blocked for posting :S
Title: Re: "inactive projects"
Post by: Bastard Mami on July 28, 2015, 12:11:21 am
Screw you Dreamslayer !  >:(
Title: It's all about building hype!
Post by: JustNoPoint on July 28, 2015, 03:17:58 pm
The servers were over run and the current build had to be taken down for maintenance. The forums should now be open for US residents from 6AM PST to 10 PM PST