Applied various changes including the ones that Divinewolf recently added to his characters.
ALL CHARACTERS:
- Updated to match Divinewolf's updates
- "Tiny Buffering" System
- Adjusted jumps
- Few extra system fixes
CHARACTER SPECIFIC UPDATES:
Clark: <25.06.18>
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- Lowered the height of some air sprites/moves
- Adjusted Death Lake Drive's gravity and reduced the damage (Air Throw version)
- (EX)Gatling Attack can only be done once per combo
- Adjusted juggle points for Mount Tackle
- Reduce the damage of Ultra Clark Buster and Rolling Death Cradle
Heart: <27.06.18>
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- Fixed color problemt
Saki: <25.06.18>
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- Reduced the damage of (EX)Gorm Glas
- EX Brionac:
- Increased the damage
- Added Super Cancel
- Fragrach from EX Brionac:
- Reduced the damage
- Removed Super Cancel
- Increased recovery
- No longer ground bounces but is now an overhead
- Increased jump start
Shermie: <25.06.18>
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- Fixed ground bounce FX
- Increased the frame advantage of Busty Suplex and Lightning Leg Lariat
- Adjusted Shermie Whip, (EX)Diamond Dust, and Lightning Leg Lariat
Yoko: <25.06.18>
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- Fixed (MAX)Giza! Rasen-ryoku Kikku (PosFreeze)
Characters with charge motions (Clark and Saki) are using an SNK charge system similar to that of Jmorphman's characters
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