The Mugen Fighters Guild

M.U.G.E.N Central => Projects => Topic started by: Basara Lapis on October 12, 2010, 08:33:06 pm

Title: Basara's WIP thread (Coming back to my normal projects)
Post by: Basara Lapis on October 12, 2010, 08:33:06 pm
Hi everyone, I'm back with this thread stuff for my WIP, here's the official list of that I'm working for:
Spoiler: On works (click to see content)
Spoiler: On hold (by now) (click to see content)

That's all for now. I'll update this topic with every advance, welcome back everyone :D
Title: Re: Basara's WIP thread
Post by: Hero on October 12, 2010, 08:38:16 pm
Megaman BIG portrait right eye (artist left) looks way odd, easy to fix. However, I hope you have succes in your projects.

Also I check new damages for Leonhalt but... how many? 200 for lvl 1, 350 for lvl 2,or works in any different way?
Title: Re: Basara's WIP thread
Post by: O Ilusionista on October 12, 2010, 08:48:57 pm
Quote
I got permission of O_Ilusionista for using his character

I need to search on  my old HD, because I've ripped a lot of new frames from the other games.

I will try to make it soon.
Title: Re: Basara's WIP thread
Post by: Cybaster on October 12, 2010, 08:55:30 pm
Where's TETSUO !? >:(

Anyway, I'm really loking forward to Jim. Good luck with all your projects. ;)
Title: Re: Basara's WIP thread
Post by: Basara Lapis on October 13, 2010, 12:05:05 am
I need to search on  my old HD, because I've ripped a lot of new frames from the other games.

I will try to make it soon.
Thanks man ;) remember I just need Saizo sprites from PI1/2 only

Where's TETSUO !? >:(
I'm still making the SFF and AIR, I'm not sure about changing sprites, but probably I'm still working on him and I'll incluide in this list soon ;)

Megaman BIG portrait right eye (artist left) looks way odd, easy to fix. However, I hope you have succes in your projects.
Also I check new damages for Leonhalt but... how many? 200 for lvl 1, 350 for lvl 2,or works in any different way?
Megaman: yeah, looks strange now I see it well... it's easy to fix, I'll check it out ;)
Leonhalt: I'll look at damages in AODK and then I'll make the new damages basing in the use of lifebars

Thanks to all for your comments, tomorrow I'll get shots from every of my WIPS ;)

PS: Also, where I can get MBAC's Shiki Tohno sprites and sounds?? (I'm playing that game and maybe I could make him in a future)
Title: Re: Basara's WIP thread (new chars, info & shots added!!)
Post by: Basara Lapis on October 13, 2010, 05:43:18 pm
OK guys, updated topic with new shots, some info and I added Larry and Another k9999 (asked for Cyb :P). About these 5 (since Jim has his own topic), the most advanced chars are Megaman and Lionhalt, the other 3 are in SFF-AIR ensemble stage, just with few basics (especially Saizo, who just can move (walk, crouch, jump, run and backdash))

OK, let's enjoy with the shots!! :D
Title: Re: Basara's WIP thread (new chars, info & shots added!!)
Post by: NiO ErZeBeTh on October 15, 2010, 11:04:18 am
waiting to see that Tetsuo!  :o
Title: Re: Basara's WIP thread (new chars, info & shots added!!)
Post by: daraku on October 16, 2010, 10:11:48 pm
We need much Aggressor of Dark Kombat Char! ;D Leonhalt Domador is cool i can't wait for it
Title: Re: Basara's WIP thread (new chars, info & shots added!!)
Post by: Orochi Gill on October 16, 2010, 10:24:12 pm
Make a M. Bislowpoke :D
Title: Re: Basara's WIP thread (new chars, info & shots added!!)
Post by: Insert Account Name on October 16, 2010, 10:29:44 pm
Make a M. Bislowpoke :D

Now that would be gr8t. x3
Title: Re: Basara's WIP thread (new chars, info & shots added!!)
Post by: Basara Lapis on October 18, 2010, 04:27:59 pm
waiting to see that Tetsuo!  :o
You asked, you got it ;) new shots from Another k9999, all his basics and normal hits ready, now making his first 2 moves:
(http://img230.imageshack.us/img230/8492/mugen132.png)
This is Psychic Hit, a 1-hit distance move (a la 2k2 Takuma's hand move). The weak version only hits forward and has a long range, the strong version has short range but goes upward and makes fall the opponent. Both versions can be blockables
(http://img149.imageshack.us/img149/8132/mugen133.png)
And this is Mutant Arm, a short and quick version of k9999's SDM, that makes a lot of hits and has a long range, but doesn't make fall and it's blockable
And for AKIRA fans, here's one of Tetsuo's palettes for A-k49:
(http://img99.imageshack.us/img99/4407/tetsuo3.gif)

Make a M. Bislowpoke :D
Haahahaha, who knows :P
Title: Re: Basara's WIP thread (new chars, info & shots added!!)
Post by: Reginukem on October 21, 2010, 12:25:47 am
Finally a good Leonhalt  :) Thank you guys.

off topic: Anyone knows where i can get this stage please ?

(http://img.photobucket.com/albums/v488/basara-kun/mugen-shots/ak9999-2.png)
Title: Re: Basara's WIP thread (new chars, info & shots added!!)
Post by: Iced on October 21, 2010, 11:43:37 am
off topic: Anyone knows where i can get this stage please ?

(http://img.photobucket.com/albums/v488/basara-kun/mugen-shots/ak9999-2.png)
There is a whole section for requests, please dont do this inside other persons threads for projects, its rude towards them.
Title: Re: Basara's WIP thread (new chars, info & shots added!!)
Post by: Momotaro on October 21, 2010, 12:55:54 pm
Good,
I can't wait for Leonhalt and Larry
Title: Re: Basara's WIP thread (new chars, info & shots added!!)
Post by: SFAMUGENSEIKI on October 21, 2010, 02:35:01 pm
SHO ( karate styl) shotoclone ???
Title: Re: Basara's WIP thread (new chars, info & shots added!!)
Post by: Basara Lapis on October 21, 2010, 02:57:40 pm
We need much Aggressor of Dark Kombat Char! ;D Leonhalt Domador is cool i can't wait for it
Finally a good Leonhalt  :) Thank you guys.
Good,
I can't wait for Leonhalt and Larry
Thanks guys ;) I hope to show you more advances of Leonhalt soon, but I can say the hard part (fixing his AIR) is already done :)

There is a whole section for requests, please dont do this inside other persons threads for projects, its rude towards them.
Agree, but you can use that shot and post it in "who made this stuff?" thread in Request section, then you got an answer, Reginukem ;)

SHO ( karate styl) shotoclone ???
Not anymore. I cancelled that project because I don't have time to edit it and I lost inspiration for him :(

Thanks to all for your comments!! ;D soon more to show here, stay tuned!!
Title: Re: Basara's WIP thread (new chars, info & shots added!!)
Post by: Reginukem on October 23, 2010, 12:26:00 am
Quote
Quote
Quote from: Reginukem on October 20, 2010, 05
:25:47 PM

    off topic: Anyone knows where i can get this stage please ?



There is a whole section for requests, please dont do this inside other persons threads for projects, its rude towards them.

Sorry for this. I undestand, please no offend  :sweatdrop:
Title: Re: Basara's WIP thread (new chars, info & shots added!!)
Post by: Randomish on October 23, 2010, 02:41:06 am
For Tetsuo maybe you get some Ideas from the other K9999/Tetsuo edit by PMD.

I havent downloaded it so I wouldnt know what it has that yours wont.
Title: Re: Basara's WIP thread (new chars, info & shots added!!)
Post by: Basara Lapis on October 25, 2010, 11:59:20 pm
Well, I'm a k9999 player in KOF2k1-2 and I see PMD's Tetsuo in a video (seems as a slight k9999 edit) and only I can say my version won't have any fire-cutting move/special/super, mainly psychic attacks as you can see in the shots. And testing a few more, probably I could make a video with my advances in him soon ;)

Oh, and my Anti-Gouki Project topic was moved to Projects section, you can see it here (http://mugenguild.com/forumx/index.php?topic=117910.0) ;) I hope to update it with more advances during this week...
Title: Re: Basara's WIP thread (new chars, info & shots added!!)
Post by: Basara Lapis on November 09, 2010, 10:02:35 pm
:necro:
Just telling that Another k9999 has all basics, normal hits and 2 moves done (Psychic Hit and Mutant Arm). And I got AKIRA movie, so soon ak49 will have Tetsuo's quotes ;) and decided to use KOFXI FX and sounds (but that doesn't mean he would have KOF gameplay, as stated before)

Also, just 3 notes:
-Still working in lifebars: updating Inafune Lifebars (mainly fixing various things, added NES MM sounds and some other ideas) and still working in Power Instinct 1 and CF63 1/3 lifebars
-I started other 2 new projects, but they will be secrets by now, until I get more and real advances of them...
-I REALLY need Groove on Fight sounds, FX and Larry's voice to still working on him, please if someone can rip them, I'll appretiate it a lot
Title: Re: Basara's WIP thread (new chars, info & shots added!!)
Post by: Orochi Gill on November 09, 2010, 10:09:29 pm
No Sho? Damn, and I liked Eric quite a bit :<
Title: Re: Basara's WIP thread (new chars, info & shots added!!)
Post by: Basara Lapis on November 09, 2010, 10:12:45 pm
I lost inspiration for him u_u also, don't want the "hey, change that Ryu's head" discussion again :(
Title: Re: Basara's WIP thread (new chars, info & shots added!!)
Post by: Basara Lapis on November 16, 2010, 06:16:24 pm
More :necro: ;D This time for the Capcom's Blue Bomber
Just to advice that the 2 weapons I was working (Burnerman's in MM&B mode and Searchman's in MM8 mode) are finished. Well I've to make some fixes to the last one (in the part of anims especifically). Now to adjust and search more sounds for weapons and voices for Megaman partners in general...

It's definitive: Megaman will be my next release ;)
Title: Re: Basara's WIP thread (new chars, info & shots added!!)
Post by: daraku on November 21, 2010, 09:45:30 pm
It's definitive: Megaman will be my next release ;)

Noooo and Leonhalt Domador? :???:
Title: Re: Basara's WIP thread (new chars, info & shots added!!)
Post by: Basara Lapis on November 22, 2010, 10:10:48 pm
Leonhalt still needs a lot of fixes, and Megaman is almost finished and it's a project I wanted to release since I started it (he's before Jim, indeed). That's why I prefered Megaman first ;)
Title: Re: Basara's WIP thread (Megaman released, working on more!!)
Post by: Basara Lapis on December 28, 2010, 02:10:03 pm
OK, guys, Megaman has been at last released (http://mugenguild.com/forumx/index.php?topic=124295.0), now back to work in all my other projects, focusing in A-k9999, Jim and a secret and LOL project almost released along Megaman, but I didn't have time to finish it at time :P

So, get to Megaman thread in Old Releases subforum and feedback me now!! >:(
Title: Re: Basara's WIP thread (Updating old stuff, stay tuned!!)
Post by: Basara Lapis on January 19, 2011, 02:24:12 pm
After a lot of petitions, resources and new ideas in my mind, I'm now updating some old stuff of my collection. Especifically I'm going to fix and update Kassha and Dean. This is the list I wanted to do for them:

(http://img.photobucket.com/albums/v488/basara-kun/mugen-pics/kassha.gif)
-Lowing the damage in general on her
-Fixing all the bugs were already reported in her topic and made in YouTube videos (thx OG), especially the hardness of making the supers
-Adding some of specials and supers I planned for her but didn't make for the version I released
-Spriting the ball super you should have seen in SFF :P
-Now she was released at last, a special intro vs Blaque >:D (and maybe against another KY chars in MUGEN)

(http://img.photobucket.com/albums/v488/basara-kun/mugen-pics/dean.gif)
-Adding 7996/Shock compatibility to all his electric moves
-Now thanks to Enscripture, Dean will have grabs & throws, as well his signature super in Final Fight 3
-With all FF3 chars released recently, now Dean will have special intros against them... and maybe against another FF chars from 1 and 2 (dunno if add vs SFA/edited FF chars)
-It was in my planning but I didn't incluide them in the version... now will be: adding a new special (Blanka-esk Lightning Attack (rapid punch)) and adding a new super with the maze (his signature weapon in FF3), electrified by Dean
Title: Re: Basara's WIP thread (Updating old stuff, stay tuned!!)
Post by: Toshio Tenma on January 20, 2011, 12:19:16 pm
I see you're pretty busy with wips too. Any plans for other Final Fight characters and also other Megaman characters? Btw, do you have time for testing other users wips?
Title: Re: Basara's WIP thread (Updating old stuff, stay tuned!!)
Post by: Basara Lapis on January 20, 2011, 01:55:55 pm
Well, I've some plans about them, but nothing concrete yet: I disagree with every Lucia version for MUGEN (hate OCariocaNildo's shit and don't like FF gameplay of recent versions) and also I want to make Bass in the same way than Megaman... but for now I'm seeing the actual stuff I'm making now :)

About testing... yes, I've time for that, I'm open as betatester ;)
Title: Re: Basara's WIP thread (Updating old stuff, stay tuned!!)
Post by: Toshio Tenma on January 20, 2011, 05:16:27 pm
That's cool, I have added you on MSN. Btw, you only have interest into making characters based in comercial games?
Title: Re: Basara's WIP thread (Updating old stuff, stay tuned!!)
Post by: Basara Lapis on January 20, 2011, 06:58:14 pm
Not necessarily, just chars I liked/wanted to do. I've preference for classic fighting games chars don't converted to MUGEN yet :P
Title: Kassa's new super: Great Energy Ball!! (finished)
Post by: Basara Lapis on January 21, 2011, 06:21:28 pm
(http://img830.imageshack.us/img830/6258/mugen157h.png)
Imagine MVC Chun-Li's Kikosho with less time and range and you'll get the idea ;)

Also, like 80-90% of bugs reported in her release topic (way back to 2009 :P) and the YouTube videos about her were fixed, especially those 2: easier commands (added time in CMD) and reduced general damage (mianly in Data, changed 100 to 80). But I don't want to update Kassha just with fix stuff... she wasn't complete when I released her for limitation of code knowledge. Now th thing is different and I can complete with some of these stuff:
-A new special and new supers (like this one, all for 2-3 power levels)
-Changes in palettes, especially FX stuff
-New special intros against XCB's Blaque and another Kakuge Yaro chars
Title: Re: Basara's WIP thread (Updating old stuff, stay tuned!!)
Post by: Master Yoda on January 21, 2011, 08:09:00 pm
very nice work!  :)
Title: Re: Basara's WIP thread (Updating old stuff, stay tuned!!)
Post by: Basara Lapis on March 28, 2011, 11:39:44 pm
Hi again, added a "new" WIP to my workground:

(http://i.imgur.com/Ayo2j.png)(http://img.photobucket.com/albums/v488/basara-kun/mugen-shots/powerless-new3.png)
I'm actually working in MC2's Kula Diamond, basically adapting her to WinMugen, but I don't want a simple adaptation, these are the stuff I actually made on her:
-Totally adaptation with WinM version, deleted/unabled all exclusive 1.0 stuff
-All the stuff MC2 made for her are actually intact (moves, specials, supers)
-Fixing some weird stuff on her coding and added clsn2 to her AIR (no more infinite priority)
-Made 12 new palettes for her, based in Kula's friends (apart of K') and NESTS guys, as well some of Kula clones for MUGEN
-Fixing bugs that came with the adaptation (like a little unvoluntary jump she made in standing)

Also, some stuff I want to add:
-Kula voices from KOF:MI2/2006
-Maybe a new special o super, based in past KOF appearances (obviously)

And still working on Jim (see in the other topic), Kassha (adding new specials and supers) and still ensembling Another k9999, Larry Light and Saizo Hattori. And a secret character you didn't expect from me (unless you guessed in screenshot thread)

That's all for now, soon more news!! ;D
Title: Re: Basara's WIP thread (Updating old stuff, stay tuned!!)
Post by: SOLIDUS SNAKE on March 29, 2011, 01:01:01 am
Now that's what's up man. Please finish her up, I would love to see her in action on the win.
Title: Re: Basara's WIP thread (Updating old stuff, stay tuned!!)
Post by: Seph on March 29, 2011, 01:03:06 am
I can't wait for it :D
Keep it up!
Title: Re: Basara's WIP thread (Updating old stuff, stay tuned!!)
Post by: Basara Lapis on March 29, 2011, 05:40:44 am
Thanks guys ;D

Also, where I could get KOF:MI2 voices?? I knew some people posted them in the past, but I can't find them anymore in the forum :(
Title: Re: Basara's WIP thread (Updating old stuff, stay tuned!!)
Post by: Seph on March 29, 2011, 05:49:21 am
I think this can help... can it? (http://forum.paodemugen.com.br/index.php?app=core&module=attach&section=attach&attach_id=311)
Title: Re: Basara's WIP thread (Updating old stuff, stay tuned!!)
Post by: Orochi Gill on March 29, 2011, 05:49:37 am
At least make it somehow different so us 1.0 users don't feel like we're downloading the same thing with less things.

A direct port or just a voice change wouldn't really be enough to differentiate it, IMO.
Title: Re: Basara's WIP thread (Updating old stuff, stay tuned!!)
Post by: Hero on March 29, 2011, 05:53:31 am
I would remade MC2's Kula, but Basura is currently doint that, so it's ok.

I would say to fix the helpers sprites (Diana? I don't know the name of that woman).

I would I would I would
Title: Re: Basara's WIP thread (Updating old stuff, stay tuned!!)
Post by: Basara Lapis on March 29, 2011, 10:57:58 pm
Well, 2 of my clones from AGP were released, now working on Kassha (making new specials and supers) and Dean (thx Enscripture for the new sprite ripped), hope some of these 2 with a major update from my hand 8)
Title: Re: Basara's WIP thread (Tetsuo's Second Coming!)
Post by: Basara Lapis on April 01, 2011, 09:19:35 pm
Well guys, I was thinking about announced my official retirement of MUGEN as an April's Joke, but this news is more important than an innocents' day like this:

(http://i.imgur.com/zprKf.png)(http://i.imgur.com/y3SXp.png)
After seeing once more AKIRA (my favorite film for far), I got much more inspiration and I get back to work into Another k9999 (a.k.a. Tetsuo Shima), now as my main project apart of Earthworm Jim. My advances are these ones:
-All basics are now done
-Added 3 new specials (2 of them in the pics) and a teleport, now all specials planned are done
-3 taunts, 3 intros and 3 wins, now making intros VS NESTS & k49 related chars, a
-With all of this, I wanted in a future to make a K' clone just called... Kaneda (already DL'd KOD's K' spritepack)

Even you read he's way advanced, he still has no sounds of sparks, the hard part comes now: to search and find good sparks that would fit A-k9999... and I don't mean only hitsparks...
Title: More news about Kassha!!
Post by: Basara Lapis on April 04, 2011, 08:29:05 pm
Apart of fixes, Kassha will have a lot of new things, like this one
(http://i.imgur.com/MlYS7.png)
A new move: Slash Tornado. It's basically a "tornado kick", but not like Tatsumaki Sempukyaku all you know. It's a vertical tornado kick that makes various hits, depending of the height of the enemy and it jumps low.

(http://i.imgur.com/nprhe.png)
Aaaaaand, it has a super version: Deadly Tornado, which it's a long height ST that makes a lot of hits and makes enemy goes up and finish with a kick to ground.

Only rests to make throws, a couple of supers for lvl2-3 and she will be ready for her big update ;)
Title: Re: Basara's WIP thread (Tetsuo's Second Coming!)
Post by: Basara Lapis on April 25, 2011, 01:31:26 am
I hope you liked my Easter release of today (http://mugenguild.com/forumx/index.php?topic=128274.0) :P about my actual WIPs, I can say only one thing:

Another k9999 now has AKIRA's Tetsuo voice!!

And after think about it, he'll have other KOF stuff after all... like XI sparks and MI2/2006 sound FX ;)
Title: Re: Basara's WIP thread (Tetsuo's Second Coming!)
Post by: Garuda on April 25, 2011, 09:08:02 am
Sound good!
Title: Re: Basara's WIP thread (Tetsuo's Second Coming!)
Post by: Dead or Alive Fan on April 27, 2011, 04:01:00 am
Sounds so damn good, i will be expecting your K9999 Basara Kun  :sugoi:
Title: Re: Basara's WIP thread (Tetsuo's Second Coming!)
Post by: NiO ErZeBeTh on April 27, 2011, 05:25:51 am
waiting for this Ak9999  8)

hope you make something like Rai-ex (but less overpowered) and it will be of my fav.
Title: Re: Basara's WIP thread (Tetsuo's Second Coming!)
Post by: Basara Lapis on April 28, 2011, 08:24:47 pm
He will be more different than actual k9999, that's sure ;)

Also, the other day I came back to work on Larry Light, now he already has all his basic moves and all normal punches, except Rolling Elbow (the avoid+surprise hit all characters have in Groove on Fight). Now starting to code his powers and adding the sounds and voices. But Ak9999 is still my priority
Title: Re: Basara's WIP thread (Tetsuo's Second Coming!)
Post by: Nameless353 on April 28, 2011, 09:28:19 pm
But Ak9999 is still my priority
Awesome! :sugoi:
Waiting for that char.
Title: Re: Basara's WIP thread (Tetsuo's Second Coming!)
Post by: Basara Lapis on May 12, 2011, 10:25:46 pm
Well, as you saw in the Release subforum, Kassha has been finally updated (http://mugenguild.com/forumx/index.php?topic=128947.0), so now I can make more advances with ak9999 and my other chars... but I I've a lot of WIPS pending in my PC; so I get I would make a poll so you determinate which one would be the next ;)
Title: Re: Basara's WIP thread (Tetsuo's Second Coming!)
Post by: oraora? on May 13, 2011, 12:56:27 pm
I am interested in Gouki clones ::)
Title: Re: Basara's WIP thread (Tetsuo's Second Coming!)
Post by: Blue Monkey on May 13, 2011, 03:08:30 pm
hola, hey i voted for earthworm jim, personally i think you should keep working on whatever keeps it fun for you man, its not like this is supposed to be like a job or anything
Title: Re: Basara's WIP thread (Tetsuo's Second Coming!)
Post by: Insert Account Name on May 13, 2011, 10:22:28 pm
I vote for Another K9999. Finish him. :P
Title: Re: Basara's WIP thread (Tetsuo's Second Coming!)
Post by: Basara Lapis on May 16, 2011, 03:21:51 am
Seeing the poll, I think this news really, really would like you :)

(http://i.imgur.com/lPvJf.png)(http://i.imgur.com/6FZ5x.png)
Ak9999 now has sparks, KOFXI ones. And some Garou FX, too :P

(http://i.imgur.com/whfvQ.png)
Also has some intros, one of them he appears with a teleport while laughs, this one where he beats some SNK boss (it's random between Nameless, Rugal, Shishioh and Krizalid)... and a last one you'll love if you like AKIRA ;)

(http://i.imgur.com/nHbaa.png)
Oh, and some from NGBC (this one is from Shishioh), all of them already implemented and with sound FX and voices.

Now... making supers and ripping some yells from Tetsuo in the movie :P
Title: Re: Basara's WIP thread (Tetsuo's Second Coming!)
Post by: Psycho Krusher on May 16, 2011, 12:07:54 pm
Looks very nice :) Will he have a lot more differnet moves than "normal" k9999 ?
Title: Re: Basara's WIP thread (Tetsuo's Second Coming!)
Post by: Basara Lapis on May 16, 2011, 08:40:07 pm
Thanks ;) practically he plays almost nothing as k9999, as I planned since the beginning, he's more based in AKIRA's Tetsuo than SNK's, even his basic hits are differents (the cut&fire stuff is removed in this version). Think about a completely different character instead the k9999 you know :)

Oh, and it comes a video of him soon... :D
Title: Re: Basara's WIP thread (The new WIP is a girl)
Post by: Basara Lapis on May 30, 2011, 09:07:13 pm
OK, I'm back to say you... I've a new WIP!! Hahahahaha :sugoi:

(http://i.imgur.com/H7WWF.png)
(http://i.imgur.com/DJwqZ.png)
Yes, Lucia from Final Fight 3 is my new WIP. I've waiting for someone who made her as a fighting char, but only I saw beat'em-up versions of her (Nnaajj, zion, etc). So I started her using Dean (calling Captain Obvious) as her base. More details in first page ;)
There's a sheet of her with all her sprites (and not incomplete as Grim's Dean sheet) so I get them. Actually compiling SFF and AIR, has all standing normal hits and a lot of basics (needs 5030+). And also updating Dean with all the stuff I didn't make (planning stuff and various sounds to add and bugs to fix)

And since you want more about a-k9999, I made this:
(http://i.imgur.com/BRfvP.png)
The super version of Mutant Arm, with more time and acts similar than k9999's SDM ;)
Title: Re: Basara's WIP thread (Going with ak9999 and Lucia, back with PI1 lifebars)
Post by: Basara Lapis on June 21, 2011, 01:05:08 am
Some news about my normal projects, I know you miss them :P

Another k9999:
-Ripping a few more Tetsuo voices from AKIRA
-Making the other supers for Tetsuo
-Adding some FX I need for this char
-Almost ready for a release ;)

Lucia Morgan:
-All basics are ready
-Starting to add same FX and sounds Dead has
-Lucia will have Cammy voice but modified (like Dean with Alex voice)
-Got all moveset ready, starting to make specials and supers
-Possible special intro against Dean
-Should I resize her into 1.2x to match normal size characters?? (http://i.imgur.com/GvzHG.png)

Dean:
-Using Enscripture's sprites for Dean, now I can finish him once for all!! =D
-Adding SFA hitsounds instead using default ones
-Making a grab system for normal throws and for FF3 super
-New specials and supers planned for first version didn't make before
-Possible special intro against Lucia
-Should I resize him into 1.2x to match normal size characters?? (http://i.imgur.com/4puGW.png)

Also, I get back to make PI1 lifebars, I'm working about the fonts and the BG for small portraits... soon I'll got you a screenshot of that ;)
Title: Re: Basara's WIP thread (Going with ak9999 and Lucia, back with PI1 lifebars)
Post by: rednavi -RETIRED on June 21, 2011, 02:01:19 am
I totally forgot about AK9999, you're finally doing a char Im interested on it :p (And better for me because I wanted to rip stuff from Akira due to lack of voice samples but now I'll just use yours  ;P).
Title: Re: Basara's WIP thread (Another k9999 now has a video!!)
Post by: Basara Lapis on June 26, 2011, 06:14:44 am
Ok, at last a video preview for Another k9999, to get an idea about how will be this character :twisted:
http://www.youtube.com/watch?v=2YSHgNTQWac

(And better for me because I wanted to rip stuff from Akira due to lack of voice samples but now I'll just use yours  ;P).
But if is for that, I could rip you some samples, since I know how to do it :P
Title: Re: Basara's WIP thread (Poll about Lucia and Dean, vote it!!)
Post by: Basara Lapis on July 16, 2011, 12:34:09 am
Hi everyone, just updating a little bit this thread to get a new poll about Lucia (and Dean, of course), as you can see in these shots, I can resize them to 1.2X to match normal chars, but I'm not sure about it since I'm not fond of MUGEN resize, but it should make more possibilities to fit standard chars (like from CVS, SF and KOF) instead being small as the rest of FF chars.
Spoiler: Teh resized ones (click to see content)
Well, since I'm not sure about this, I let you this poll so youi can help me with this decision. About my other projects, I made very few advances since I'd to change my DD since it was dying... no now I got 1TB of space to make what I wish ;D soon more videos and maybe some surprise char for you ;)
Title: Re: Basara's WIP thread (Poll about Lucia and Dean, vote it!!)
Post by: Koldskool on July 16, 2011, 01:02:44 am
I say go with the resize. DCat's Ninja Turtles are all resized and they look pretty good IMO. I've always firmly believed that good gameplay is all that really matters in the long run.
Title: Re: Basara's WIP thread (Poll about Lucia and Dean, vote it!!)
Post by: Garuda on July 16, 2011, 08:46:58 am
The resoult is ok so go for it!
Title: Re: Basara's WIP thread (Poll about Lucia and Dean, vote it!!)
Post by: Insert Account Name on July 16, 2011, 09:17:33 am
I'll say..... Do it.
Title: Re: Basara's WIP thread (Poll about Lucia and Dean, vote it!!)
Post by: Momotaro on July 16, 2011, 09:29:19 am
I dream of some CVS re-sprited Lucia (Dampir do you hear me?  ;P)
Spoiler, click to toggle visibilty

Nice projects Basara.
I still can't wait for your Leonhalt...
Title: Re: Basara's WIP thread (Poll about Lucia and Dean, vote it!!)
Post by: Basara Lapis on July 17, 2011, 04:53:48 am
 :o

OMG, A LOT OF VOTES FOR THE RESIZE THINGY!!
Well, I see people has the choice now, so... OK, I'll resize Lucia and Dean to match normal characters ;)

Oh, and I've a new video, so I'll leave this here (http://www.youtube.com/watch?v=OPD4azS8GPU) :P
Title: Re: Basara's WIP thread (Poll about Lucia and Dean, vote it!!)
Post by: MadkaT on July 17, 2011, 08:06:04 pm
Ota Otez??? ;D
Title: Re: Basara's WIP thread (Poll about Lucia and Dean, vote it!!)
Post by: FeLo_Llop on July 17, 2011, 08:39:00 pm
Bass, some news:

- BASICS: Finished.
- Starting basic attacks, air punches and air kicks are finished by the moment ;)!

Aside that, good news about you!! I liked playing with Lucia in FF so let's hype!!
Title: Re: Basara's WIP thread (Poll about Lucia and Dean, vote it!!)
Post by: Basara Lapis on July 18, 2011, 12:03:57 am
Roger, Felo :D I'll wait until you get finished ;)

Ota Otez??? ;D
Hahahaha, yeah XD
And Lucia has the resize thingy in the video, as you could see she has all basics ready and some standing hits. I already got the movelist ready so now it's time to start it ;) about Dean, I'm adding more sounds and see the sparks for him and Lucia. SFA sparkset, maybe?? :P
Title: Re: Basara's WIP thread (Starring Final Fight 3: Lucia and Dean)
Post by: Basara Lapis on July 25, 2011, 09:10:20 pm
Well, still working on Lucia and Dean, these're my advances on both of them:

Lucia:
-All her basics are ready
-Adding female voices (Cammy's modified voice)
-Starting to code specials, sprites are already added to SFF

Dean:
-Ripping maze (Dean's special weapon in FF3) for a super I planned years ago
-Trying to rip real lowhit sprite (the one he got is FF3 backdash, changing it)
-Deleting the super screen with his face and only leaving the super FX
-Adding Renzo's Super Finish BG code, already used in characters like Eric, XXX and Blizzard
-Realigning his sprites, too much misaligned ones in last version :S

Both:
-Added some SFA3 sounds they need, especifically hitsounds and landing sound
-Adjusted spark position for their normal hits (and in special/super ones in Dean)
-Starting to code throws (Lucia will use normal ones, Dean will have a system to throw, involved with his FF3 super)

Pics and probably a video of them soon (I will need FF3 stages for them to be more epic ;P)
Title: Re: Basara's WIP thread (Starring Final Fight 3: Lucia and Dean)
Post by: Basara Lapis on July 27, 2011, 09:19:28 pm
(http://i.imgur.com/u8GEH.png)
(http://i.imgur.com/QXvub.png)
As you can see, here're the 2 first specials for Lucia, working on the rest of them and soon in supers  and there're no sparks yet, soon I'll add to her

Also, already implanted her Running Attacks, both of them are combos already she has in FF3. Soon adding that code to Dean, who also will have Running Attacks but in this case will be knockoff moves ;)
Title: Re: Basara's WIP thread (Starring Final Fight 3: Lucia and Dean)
Post by: Basara Lapis on August 01, 2011, 03:28:15 am
(http://i.imgur.com/DEUoh.png)
Dean has advances, too. Here's one of his Running Attacks from FF3 (run + jump + attack in air). The other one is a slide, similar than D+HK already has

(http://i.imgur.com/WxLsp.png)
Also, Dean gained a new special: Static Shock. Think about Blanka here :P

Not to mention already realigned his axis basing in FF3, reduced his damage, life and clsn1 in his combo super. And already added all SFA hitsounds he needed. Now working in the grab system and his supers... expect something way different that Dean all you know ;) (apart of size, of course)
Title: Re: Basara's WIP thread (Starring Final Fight 3: Lucia and Dean)
Post by: Basara Lapis on August 17, 2011, 10:21:43 pm
More news from my projects, but this time about another classic duo I'm working right now...
(http://i.imgur.com/SNfNN.png)
(http://i.imgur.com/Tfi9M.png)
Back to work on Aggressors of Dark Kombat chars!! As you can see in shots, Arma_X's Lionhalt now has AODK sparks and sounds, as well all his clsn are corrected now. But I've to rip more sprites since I wanted to get back his original standing (the one actually has is his casual standing for different plane in-game). And comparing him with Joe, I realized that he has a lot of stuff that needed to be corrected, so I get back to work on him to fix those stuff...

So, probably when I release Leonhalt, I'll update Joe at the same time as a double release and with a double intro just like in AODK ;)
Title: Re: Basara's WIP thread (Starring Final Fight 3: Lucia and Dean)
Post by: Momotaro on August 19, 2011, 12:07:21 pm
Still working on Leonhalt and Joe... great news! :)
Title: Re: Basara's WIP thread (Starring Final Fight 3: Lucia and Dean)
Post by: Sky79 on August 19, 2011, 02:17:13 pm
Still need a CVS spriter for Lucia?
Title: Re: Basara's WIP thread (Starring Final Fight 3: Lucia and Dean)
Post by: Insert Account Name on August 19, 2011, 03:59:40 pm
Good to see Leonhalt again, but what about Bobby? He isn't created for mugen yet.
Oh well Leonhalt needs a update right away. :sugoi:
Title: Re: Basara's WIP thread (Starring Final Fight 3: Lucia and Dean)
Post by: Basara Lapis on August 19, 2011, 11:25:15 pm
Good to see Leonhalt again, but what about Bobby? He isn't created for mugen yet.
Oh well Leonhalt needs a update right away. :sugoi:
Incrediblely, I was thinking in him, too :P it would be great to make him in a future, but I'm still managing how to play with him in AODK :S also thinking about Go Kidogoro... maybe using Joe as base, or editing Fujy's Go :P

Still need a CVS spriter for Lucia?
Not for the moment, thanks ;)

Also, I've a new topic in Idea Engineering (http://mugenguild.com/forumx/index.php?topic=132929.0), I think you should like it, guys :P
Title: Re: Basara's WIP thread (Starring Final Fight 3: Lucia and Dean)
Post by: dampir on August 21, 2011, 06:11:44 am
Quote
I dream of some CVS re-sprited Lucia (Dampir do you hear me?  ;P)

yea i can read you...jajaja and i wish i could be two or more like me......what could i say just polish the gameplay of those...in the mean time i advance more on b jenet...remember the polls next will be goenitz "parallel convertion aska"
and required sprites for gai(or a whole set of it) i think i have good enough for the rest of the year......patience is the key....
Title: Re: Basara's WIP thread (Working on FF3 and AODK chars)
Post by: Basara Lapis on August 23, 2011, 09:15:53 pm
Well, just to say that I'm still working on Lucia and Dean (from FF3) with Leonhalt and Joe (from AODK). Also, I hope you enjoy my SP character, nothing special about him (but his strikers, of course XD)
Title: Re: Basara's WIP thread (Working on FF3 and AODK chars)
Post by: Basara Lapis on September 01, 2011, 07:19:34 pm
I've some news about Another k9999:
As you know, Arpa released an Evil Ryu parody, who has the ability of making fatalities in any time of the round, killing in an instant the opponent. Well, since he stated his MVC-EOH C. Evil Ryu is open sourced, NOW I CAN MAKE THE FATAL MOVES I PLANNED FOR AK9999!! But they will be lv3 supers, and as I stated before, based in AKIRA movie and manga, so expect I can make explode the enemy or summon SOL satellite to convert enemy into ashes :twisted:
Title: Re: Basara's WIP thread (Working on FF3 and AODK chars)
Post by: Psycho Krusher on September 01, 2011, 08:34:37 pm
Will they have any other requiments other than 3 levels of energy?
Title: Re: Basara's WIP thread (Working on FF3 and AODK chars)
Post by: Basara Lapis on September 01, 2011, 08:57:43 pm
Just that, I think. I want a kind of "Destroyer" move with that, or maybe some like Borghi's Fatal Moves. I'm still revising Arpa's E.Ryu to get a better idea, but originally should be performed during round 2+ (after winning the first one) and with p2's 1/8 of life. Not sure enough...
Title: Re: Basara's WIP thread (No more Scott for now, sorry)
Post by: Basara Lapis on September 13, 2011, 10:06:23 pm
OK, official news from my normal chars:
Scott Pilgrim was just a joke release, but my intentions to convert him are real. So, I make him offline until I can get all the sprites and sounds I need to make him a proper char. But I can't enter to my MI account to edit my page (FUCKING GOOGLE SITES!! :furious3:) and I add Scott to my WIPs section... and maybe some of his friends and lovers (Stephen, Kim, Ramona, Knives). But, you can request it... if you really want it, which I doubt it :-\

About the others, making a couple of secret projects and working on Lucia and Leonhalt, but nothing enough to share (nor text nor shots/videos)

EDIT:
Finally edited my page, you can see about Scott in WIPs section
Title: Re: Basara's WIP thread (No more Scott for now, sorry)
Post by: Blue Monkey on September 13, 2011, 11:25:07 pm
and I add Scott to my WIPs section... and maybe some of his friends and lovers (Stephen, Kim, Ramona, Knives). But, you can request it... if you really want it, which I doubt it :-\



EDIT:
Finally edited my page, you can see about Scott in WIPs section

haha im sure there are plenty of Scott Pilgrim fans outhere like US who would like to play as the cast of the comic, have you thinked on a poll?, if so, my vote go for both Ramona and Knives!
Title: Re: Basara's WIP thread (No more Scott for now, sorry)
Post by: FeLo_Llop on September 14, 2011, 01:39:16 pm
Leave him to decide who he's gonna work in.


Or learn to do a character and do them by yourself ;)!
Title: Re: Basara's WIP thread (Starring Final Fight 3: Lucia and Dean)
Post by: Momotaro on September 14, 2011, 01:55:11 pm
Quote
I dream of some CVS re-sprited Lucia (Dampir do you hear me?  ;P)

yea i can read you...jajaja and i wish i could be two or more like me......what could i say just polish the gameplay of those...in the mean time i advance more on b jenet...remember the polls next will be goenitz "parallel convertion aska"
and required sprites for gai(or a whole set of it) i think i have good enough for the rest of the year......patience is the key....

All right! Just take your time. It could be really interesting to have well coded characters with well drawn sprites. :)
Title: Re: Basara's WIP thread (No more Scott for now, sorry)
Post by: dark_light on September 14, 2011, 03:57:52 pm
since you say you are a fan of AKIRA i have a few thoughts and suggestions

will he be able to transform like he did in the show maybe

that could also be a fatal move too.

or how about a special where he jumps on his bike and run someone over like he did in the show

or a special where one of his arm is metal
Title: Re: Basara's WIP thread (No more Scott for now, sorry)
Post by: Basara Lapis on September 14, 2011, 07:41:57 pm
since you say you are a fan of AKIRA i have a few thoughts and suggestions

will he be able to transform like he did in the show maybe

that could also be a fatal move too.

or how about a special where he jumps on his bike and run someone over like he did in the show

or a special where one of his arm is metal
-Just the mutant arm like in the movie
-I've thinking like 4-5 fatal moves
-I'm centring in the powered Tetsuo, after being manipuled in lab, with some of his psychic powers on him
-Already done, as a special and as a super ;) see this video (http://www.youtube.com/watch?v=2YSHgNTQWac) to get an idea about Tetsuo-- I mean, Another k9999 :P
Title: Re: Basara's WIP thread (Working in a new char!!)
Post by: Basara Lapis on September 29, 2011, 10:11:44 pm
Hi, I've 2 news about my WIPs:
-Well, I'm bored to keep searching Scott Pilgrim The Game for PC and I decided to make something I should think before: making my own sprites using screenshots and videos on the net. So, I got almost every shot I could from Google + I downloaded various YouTube videos (thanks RealPlayer for your download add-on for FLV videos :D), so I'm gonna start to rip and draw by pixels every sprite I needed to complete Scott!! And I'll add real strikers for him (Ramona, Stephen, Kim and Knives, of course)

-I've a new WIP char (yeah, another more to my 10+ projects XD), but soon I'll talk about it soon. But... if you saw the screenshot thread in MUGEN Discussion subforum, HIDDEN TEXT HERE==>or my hidden thread in Idea Engineering, maybe you'll know what I'm talking about ;)
Title: Re: Basara's WIP thread (Working in a new char!!)
Post by: Lucina on September 29, 2011, 10:14:09 pm
Oh I see what you did thar. Can't wait to see it.
Title: Re: Basara's WIP thread (Working in a new char!!)
Post by: Basara Lapis on October 05, 2011, 12:16:10 am
Oh I see what you did thar. Can't wait to see it.
Thanks, I hope soon to show more than shots, but I'm advancing on "it" in the SFF at least :P


OK guys, back to work!! Since now I get more freetime, I get back with my normal WIPs, starting with this:
(http://i.imgur.com/0R0W3.png)
Another k9999 is back!! This is an image which I got 2 important things:
-A new and definitive small portrait, based in the awesome KOF2001 artwork I already used in his big portrait
-An afterimage jump :XD: nah, it's the start of his new super: Raging Combo, Ak49's autocombo which will have 2 variants, the lvl1 one (which finishes with an psychic move) and the lvl2 one (more hits and finishes with Mutant Arm)

Now ripping more Tetsuo voices from the movie and working in the other supers, and looking Arpa's C.Evil Ryu for Fatal Moves code to add in Ak49. Also, I'm working in a few of secret projects and ripping Scott Pilgrim sprites from various gameplay videos I found recently on YT, I'll start with the 5000s first ;)

Oh, and a final gift, a shot of one of the "manga palettes" I got for Ak49 ;)
Spoiler, click to toggle visibilty
Title: Re: Basara's WIP thread (Lucia and Dean almost ready!!)
Post by: Basara Lapis on October 11, 2011, 02:18:43 am
Hi guys, I was this weekend working back on my Final Fight chars, and this is my advance on them:

1. Lucia
(http://i.imgur.com/kI0lY.png)
-Made 3 of her 5 supers: Flare Kick, Super Kicks (soft version of her FF3 Super, in the pic) and Hyper Kicks (FF3 Super)
-All her poses are ready (intros, wins, taunt, etc)
-Just left making her throws, the other supers and adding sparks

2. Dean
(http://i.imgur.com/jr0pD.png)
-Adding a new super I got planned for first version: Flying Hammer (his FF3 special weapon, in the pic)
-Now he cannot combine any of his supers (no more 2-3 Electric Combo in a row)
-Added a special intro against Lucia
-Added hitsonds finally :P
-Making his grab system now

Both chars has 80%, I hope I can release them in next weeks ;)
Title: Re: Basara's WIP thread (Lucia and Dean almost ready!!)
Post by: MadkaT on October 11, 2011, 06:01:37 am
Yeah! Dean is one of my favorite Final Fight Chars with the cody of FF3 :P i'll be waiting for this
Title: Re: Basara's WIP thread (No more Scott for now, sorry)
Post by: dark_light on October 11, 2011, 07:59:50 pm
since you say you are a fan of AKIRA i have a few thoughts and suggestions

will he be able to transform like he did in the show maybe

that could also be a fatal move too.

or how about a special where he jumps on his bike and run someone over like he did in the show

or a special where one of his arm is metal
-Just the mutant arm like in the movie
-I've thinking like 4-5 fatal moves
-I'm centring in the powered Tetsuo, after being manipuled in lab, with some of his psychic powers on him
-Already done, as a special and as a super ;) see this video (http://www.youtube.com/watch?v=2YSHgNTQWac) to get an idea about Tetsuo-- I mean, Another k9999 :P

i can see why you chose to have him as a base for Tetsuo he looks a little like him like him being the keyword you could try and give him a cape blacken his hair and give him what he looks like in the movie as for the vid i did see it looks good
Title: Re: Basara's WIP thread (Lucia and Dean almost ready!!)
Post by: Basara Lapis on October 11, 2011, 08:09:43 pm
Well, basically, k9999 IS based on AKIRA's Tetsuo, even he had the same seiyuu (Nozomu Sasaki). And don't worry, I made 4 palettes for A-k9999 based in the movie and the manga ;)

Well, sine I have advanced a lot of them, Lucia and Dean will be my next releases. Another k9999 now is in hands of some betatesters I choosed to note me about bugs and gameplay problems, but I still work on him, basically adding the rest of the supers I got planned and passing Arpa's C.Evil Ryu code and stuff to make him the Fatal Moves ;)
Title: Re: Basara's WIP thread (Lucia and Dean almost ready!!)
Post by: Basara Lapis on October 12, 2011, 04:19:27 pm
Hi, just to say this: finished Lucia and Dean throws!! In the case of Dean, finally I made a grab system where he can make normal throws and special/super throws, system I'll add to other chars who would need them like Joe Kusanagi ;)

Lucia is now at 90% and starting to add the same sparkset Dean has. Soon I'll show you more shots or a video about it, stay tuned :P
Title: Re: Basara's WIP thread (Lucia and Dean almost ready!!)
Post by: Basara Lapis on October 13, 2011, 07:42:07 pm
Lucia is almost almost ready ;D added all sparks Dean has, made a new super: Elbows & Batons and the only thing is needed is a last super, a powered version of Air Twister (the jump+attack she has in the game).

About Dean, just making special and super throws (included Thunder Slam, his FF3 super) and adapting the same FinishBG base I used with various of my characters.

I'm not sure... but maybe next week I'll release them both, so stay tuned 8)
Title: Re: Basara's WIP thread (Lucia and Dean almost ready!!)
Post by: Iced on October 13, 2011, 08:02:21 pm
Hey there! Ive been testing your A-k999, i got a few suggestions.
first up, reduce the speed of the breathing in the stance, if possible so that he breathes once or twice slowly then stays still for a bit, it will make him seem more tense.

Add the possibility to slow down descent during jumps, also super jumps.

one of his stomps should be able to cross over to the other side of the opponent

he lacks throws but i guess that will be fixed eventually.

get a satellite drop in there. =p
Title: Re: Basara's WIP thread (Lucia and Dean almost ready!!)
Post by: Basara Lapis on October 13, 2011, 10:55:58 pm
Hi Iced!! Thanks for your feedback!! ;D
-Sure, I can change times in the stand to make that thing
-OK, I'll see that jump thing, I've to change the yaccel in Data
-Hmmmm, interesting... I'll do that with his strong stomp
-Well, I didn't coded yet, I'll add it soon (thinking well about them)
-Yeah, sure it does ;) I was thinking in a SOL Ray that desintegrated enemy as one of his Fatal Moves :P

EDIT:
Oh, and making a poll about Joke Scott Pilgrim, you'll see about it ;)
Title: Re: Basara's WIP thread (Lucia and Dean almost ready!!)
Post by: Basara Lapis on October 17, 2011, 10:01:12 pm
More shots & info of the upcoming releases:

(http://i.imgur.com/G0t2q.png)
Lucia:
-Finished the super version of Air Twister (in the pic), now all her supers are complete
-Making the FinishBG system on Lucia
-She's practically finished, just fixing some minor stuff

(http://i.imgur.com/uLCXU.png)
Dean:
-New super finished: Electric Grab (in the pic)
-Made 2 new palettes for Dean, replacing 8bit and bw palettes
-Grab system failed, so remaking all his throws and super moves that implies grabs
-Adjusting the FinishBG on him, just minor stuff
-Making his last super and the most complicated of all: Thunder Slam, his FF3 super (needs more ripping)
Title: Re: Basara's WIP thread (Lucia and Dean almost ready!!)
Post by: Momotaro on October 18, 2011, 01:37:31 pm
Very good news, Basara
Looks great! The scalled characters are not so bad displayed, it's OK to me.
Perhaps it can be good to edit the normal palette of these FF3 characters to make them more CVS-SF3-SFZ-ish?
Just a suggestion since they are from a more limited hardware (SNES), (less big sprites and less colors)...

I can't wait. ;D
Title: Re: Basara's WIP thread (Lucia and Dean almost ready!!)
Post by: Basara Lapis on October 18, 2011, 03:04:54 pm
Thanks ;D well, Dean already has an "alpha" palette and Lucia will have one, too, so don't worry, I already thought in that ;)
Title: Re: Basara's WIP thread (Lucia and Dean almost ready!!)
Post by: Basara Lapis on October 21, 2011, 05:01:46 am
Well, I've some problems with FinishBG on Lucia and Dean, as well finishing some stuff on both:
-Lucia: adjusting supers, see one of her wins, making her 5020s (crouching hit)
-Dean: adding some sounds to CNS, ripping some sprites for Thunder Slam (FF3 super)
Fixing these things, they will be ready to be public for you ;)

After I release both chars, I'll continue with Anti-Gouki Project once more, no matter if I've or not my own subforum (see their (http://mugenguild.com/forumx/index.php?topic=117910.0) threads for (http://mugenguild.com/forumx/index.php?topic=134624.0) more info (http://mugenguild.com/forumx/index.php?topic=134952.0))













Spoiler, click to toggle visibilty
Title: Re: Basara's WIP thread (Lucia and Dean almost ready!!)
Post by: Basara Lapis on October 21, 2011, 08:03:28 pm
(http://i.imgur.com/yqUio.png)
LUCIA IS FINALLY FINISHED!!! :D
All the bugs are fixed, the FinishBG is already implemented and I did a few edit for crouching hit (5020). Now waiting for Dean to release them both...

(http://i.imgur.com/VCzSm.png)
Dean is 99% ready, with almost all the stuff I planned for him ready and the FinishBG implemented. Just left his Thunder Slam super, I've almost all sprites ripped, just need to fix the sprites and coding the move (AIR is ready, too)

Sunday or Monday is the release day, then I'll get back with AGP, stay tuned ;)
Title: Re: Basara's WIP thread (Lucia and Dean almost ready!!)
Post by: MadkaT on October 22, 2011, 06:43:56 pm
Dean dean!!!!! ;D I want it
Title: Re: Basara's WIP thread (Lucia and Dean almost ready!!)
Post by: Momotaro on October 22, 2011, 07:17:59 pm
Good news, Basara!

Thanks ;D well, Dean already has an "alpha" palette and Lucia will have one, too, so don't worry, I already thought in that ;)

I was just asking, I know you do right choices in your projects, so keep it up! 8)
Title: Re: Basara's WIP thread
Post by: Basara Lapis on October 23, 2011, 11:41:54 pm
Well guys, Lucia and Dean are now released (http://mugenguild.com/forumx/index.php?topic=135309.0) :D now seeing about the other projects, waiting for more betatest feedback on Ak9999, seeing about how to convert Scott Pilgrim sprites... and looking back to AGP once again, especially with the male voices (thanks to all who accepted the challenge :tearsofjoy:)

Soon more news!! ;)
Title: Re: Basara's WIP thread
Post by: Basara Lapis on November 29, 2011, 09:19:13 pm
Hi people, reviving this thread for 2 resons:
-As you noticed, I released a patch pack with various of my characters converted to 1.0 (http://mugenguild.com/forumx/index.php?topic=136350.0), so maybe you can suggest which ones should be added in the next pack I'll make ;)
-This is for Scott fans:
Spoiler: Found a method to get the sprites (click to see content)
Title: Re: Basara's WIP thread
Post by: walt on November 29, 2011, 09:31:52 pm
:omg:
Title: Re: Basara's WIP thread
Post by: Basara Lapis on November 29, 2011, 09:35:07 pm
What?? :???:
Title: Re: Basara's WIP thread
Post by: MadkaT on November 30, 2011, 04:44:25 pm
Did you grab the sprites from the paul robertson's blog? You could use them to edit some things  :P
Title: Re: Basara's WIP thread
Post by: walt on November 30, 2011, 04:48:34 pm
I was facepalming at the spoiler. I thought you were being sarcastic, like "LOOK GUYS, THIS IS HOW I OBTAIN THE SCOTT PILGRIM SPRITES *Photoshop retracing by hand* "

I found it to be kind of funny :P
Title: Re: Basara's WIP thread
Post by: Basara Lapis on November 30, 2011, 06:27:04 pm
Did you grab the sprites from the paul robertson's blog? You could use them to edit some things  :P
I already used them all for my Joke Scott char before, but I don't think I can use them for hitstates, kicks and the other moves/basics already has in the game :(

I was facepalming at the spoiler. I thought you were being sarcastic, like "LOOK GUYS, THIS IS HOW I OBTAIN THE SCOTT PILGRIM SPRITES *Photoshop retracing by hand* "

I found it to be kind of funny :P
Aaahhh, I get it :P well, finally I get how to draw those sprites, since all I got are JPG big shots and FLV movies (ripped from YouTube), so drawing by myself was an atrocitus thing... until now finally I get the formula to di it (resize shots with 240px of height + some layer drawing, stuff I never tried before)

Oh, and it was Paint Shop Pro, not Photoshop :P I prefer it because it's more exact with pixel art
Title: Re: Basara's WIP thread
Post by: MadkaT on November 30, 2011, 10:00:05 pm
Oh, and it was Paint Shop Pro, not Photoshop :P I prefer it because it's more exact with pixel art

Yeah! PS Sucks :sugoi:
Title: Re: Basara's WIP thread
Post by: MEWTWO! on December 09, 2011, 02:39:13 am
my email is loopyninja@gmail.com please send scott pilgrim to me ;D thx
Title: Re: Basara's WIP thread
Post by: Basara Lapis on December 09, 2011, 03:17:26 am
Hey guy, you've to use this subforum for that kind of things :P http://mugenguild.com/forumx/index.php?board=313.0
Title: Re: Basara's WIP thread
Post by: Basara Lapis on December 20, 2011, 08:58:40 pm
Well people, I'll get you 3 surprises for this X-mas (which it's also my B-day). 2 of them has to do with my new video uploaded... and the 3rd one has to do with the Smashing Pumpkins :P just stay tuned!!
Title: Re: Basara's WIP thread
Post by: oraora? on December 21, 2011, 02:39:49 am
looks like you got two new WIP there  :ninja: Bishamon and shuma gorath, looking forward to Bishamon, he is my favorite character in Darkstalker series :ninja:, good luck  ;)
Title: Re: Basara's WIP thread
Post by: Basara Lapis on December 21, 2011, 07:50:44 pm
Hahahaha, yeah, you're right :P those 2 are my new projects, but they have very few advanced. I think after X-mas I'll advice them as they deserve :)
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Basara Lapis on December 26, 2011, 09:40:58 pm
Well guys, I got 2 new WIPs in my chars-to-do list, check out first page, there're the details ;)
(http://i.imgur.com/MhTXi.gif)(http://i.imgur.com/gDB3k.gif)
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Garuda on December 26, 2011, 09:48:40 pm
Very happy about Bishy!

But I was hoping to see a Basara custom version of him... Why do you give him a Pots mode too?
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Basara Lapis on December 26, 2011, 10:09:11 pm
Well, I was thinking about making a Basara by myself, but maybe in the future, that's a debt I've since I started in MUGEN :P
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Garuda on December 26, 2011, 10:29:58 pm
LOL!

I was talking about Bishamon having a custom mode or kind of PotS mode, but even a Basara char would be cool!
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Basara Lapis on December 26, 2011, 10:43:10 pm
Aaahhh :P well, Bishamon will be mainly based in DS1 and Night Warriors, but also I'll make some modes like I did with Retro Ken, that's mean a Vampire Savior mode and an Oboro mode... but nothing about POTS mode yet :P
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Garuda on December 26, 2011, 11:10:56 pm
Ok, I will wait and see!
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Saikoro on December 29, 2011, 04:46:03 pm
This is spectacular stuff. As exhibited in other posts of yours, I'm really looking forward to Shuma. And Bishamon, now knowing you're working on him. I've already made room in my roster to accommodate these two!!

Keep up the awesome work!! :lugoi:
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Basara Lapis on January 23, 2012, 03:32:53 am
Guys, I'm still working in various of my projects and I got some news for you:

(http://i.imgur.com/MvxP8.png)
1. I GET BACK TO WORK IN LARRY LIGHT!!
Making Shuma-Gorath I realize that the octodemon has almost the same advance than Larry, so when I reused I think in continue him... so now only needs his air attacks and the Rolling Attack move to get all basics done ;) so now I can start to make his command moves and specials finally :D oh, and Larry finally has his voice n_n

(http://i.imgur.com/kja53.png)
2. SHUMA-GORATH IS ALMOST READY FOR SPECIALS!!!
As I said before, has the same state than Larry, only I've to do air attacks to get him 100% playable, so then I would start to work in his specials. Let me talk about the stuff he'll have:
-MVC3 voice
-A megamix movelist from all the games he appeared, since MSH to MVC3 (that's mean... Mystic Ray!!)
-Eric will be the base for Shuma-Gorath, then I'll adjust his standards to something similar than Marvel vs series
OK, stop spoiling you... soon a video of these 2 ;)
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Basara Lapis on January 27, 2012, 04:34:19 am
(http://i.imgur.com/hKkhh.png)
Mystic Smash almost finished ;) and all basics are done... and his MVC3 voice is also implemented, fuck yeah :sugoi:
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Blue Monkey on January 27, 2012, 05:45:22 am
Im thrilled about that Larry Light, PI3 sure needs mor elope in the mugen scene and I'm sure you'll do a hell of a job as always, Cool to  hear about those awesome Shuma and Bishamon as well
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Basara Lapis on January 27, 2012, 08:56:25 pm
Thanks ;) Larry is an old project I've but I lost inspiration because of the lack of voices and the confuse of Kong's spritepack (all in disorder). But now I'm focused once more thanks to Shuma-Gorath and Another k9999... who now has fixed various stuff from betatesters, and added a command move and a throw, now working in some othe stuff on him ;)

And yes, soon a new video from any of them :P
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Aldo on January 27, 2012, 09:19:29 pm
Shuma-Gorath needs sexier small portrait, I think can do that
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Basara Lapis on January 29, 2012, 07:37:35 am
Sure, that would be hot :D

Also, for those ones who played with him in (U)MVC3...

(http://i.imgur.com/1NIPR.png)
 :twisted:
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Aldo on January 29, 2012, 08:10:44 am
way too big and looks bad for Mystic/Hyper Mystic Ray sadly  :-\ mmm

Sure, that would be hot :D

ok

Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Basara Lapis on January 29, 2012, 08:49:30 am
Yeah, I'm still testing about Mystic Ray and how I can apply it to MUGEN... the only FX that looks similar than MR is CapCom's Captain Sword, but I agree about it's too big for a special :-\ any ideas??
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: mh777 on January 29, 2012, 09:16:35 am
Have you considered using Iron Man's Proton Beam sprites? You might have to use AngleDraw to get the beam to look/act somewhat like Mystic Ray, but that's the first thing that popped in my head as a possible replacement.
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Aldo on January 29, 2012, 09:24:03 am
^ that could actually work
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: PBRTODD101 on January 29, 2012, 09:29:45 am
You could also try the beam effects from Type Wild
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Basara Lapis on January 30, 2012, 02:25:18 am
Have you considered using Iron Man's Proton Beam sprites? You might have to use AngleDraw to get the beam to look/act somewhat like Mystic Ray, but that's the first thing that popped in my head as a possible replacement.
Personally I'm not fond of using AngleDraw because sprites looks pixelated, but yeah, could be a possibility, I'll try it ;)
You could also try the beam effects from Type Wild
Hmmm, I don't know about those FX, let me see about them...

Also, I was thinking in using the same Captain Sword FX sprites but with less scale (like 0.5 or something less), I'm going to experiment all this next week with your ideas, guys ;)

About the other moves...
(http://i.imgur.com/SMd71.png)
Mystic Stare is at 50%, made the 6-eyes projectile, now making the eye-explosive-counter when hits enemy, stuff that none of SG in MUGEN have
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Laharl on January 30, 2012, 04:25:07 am
will be awesome to finally have a usable Shuma gorath in mugen can't wait for this basara :)
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Joulz on January 30, 2012, 12:52:55 pm
Have you considered using Iron Man's Proton Beam sprites? You might have to use AngleDraw to get the beam to look/act somewhat like Mystic Ray, but that's the first thing that popped in my head as a possible replacement.

you could edit/use sprites of Dr. Doom's beam special perhaps??
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Cybaster on January 30, 2012, 02:54:35 pm
Goku Z2's Chou Kamehameha ? ;P
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Basara Lapis on January 30, 2012, 09:16:34 pm
will be awesome to finally have a usable Shuma gorath in mugen can't wait for this basara :)
Thanks :) that's what always I wanted, too... I hope to make him well (or at least better than existing versions)

you could edit/use sprites of Dr. Doom's beam special perhaps??
Hmmmm, could be... let's see about it

Goku Z2's Chou Kamehameha ? ;P
Really?? You let me permission to use it?? :P (I'll see it, too)
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Cybaster on January 31, 2012, 07:58:31 am
Yeah, if it fits, go ahead. ;)
Title: Re: Basara's WIP thread (starring Shuma-Gorath and Bishamon)
Post by: Basara Lapis on January 31, 2012, 11:05:02 pm
Thanks man ;) I'll use it if it fits Shuma :D

In other news, I'm working back in Another k9999, I guess I'll release him soon but without the Fatal Moves for now. Fixed good part of stuff from betatesters' feedback and thinking about supers :P
Title: Re: Basara's WIP thread (back with Power Instinct chars!!)
Post by: Basara Lapis on February 20, 2012, 10:40:45 pm
Long time no posting here :P (like 3 weeks ago), here're some advances:

1. Another k9999
Making more supers, finishing to adjust stuff based in betatesters' feedback and leveling up the volume to Tetsuo voices. Also thinking about some files for M1.0 users, like quotes and stuff :P thinking about release him without his Fatal Moves for now, so you don't have to wait a lot like you did with Earthworm Jim...

2. Shuma-Gorath
All basics ready, adjusting Air Mystic Smash, still working on Mystic Ray and adding MVC1 sparks and sounds (my favourite ones in all vs series). Soon a video of the one who sleeps, but now awakens :D

3. Larry Light *NEW*
Back to the work with him :D all basics and normal hits are ready, included special buttons (Great Attack and Rolling Elbow), now starting to make specials and adding sparks and FX

4. Saizo Hattori *NEW*
Back to work on him again :D finishing all basics and added all normal hits (punches and kicks), starting to work in specials and ripping some stuff they're in the game. Also, ripping his voice from SNES PI1 game, since it has a voice test in options :D

Also I wanted to update some of my past stuff... and think about delete my 1.0 patches and directly adding to my chars as I already did with Eric, what do you think??
Title: Re: Basara's WIP thread (NEW SHOTS HERE!!)
Post by: Basara Lapis on February 21, 2012, 09:19:14 pm
1. Another k9999
(http://i.imgur.com/9zCOl.png)
Apart of what I said, also I added a quick (and with less distance) Psychic Hit as command move, also knock off the enemy and I made his first throw, the one he already uses as intro against other SNK chars (in the pic)

2. Shuma-Gorath
(http://i.imgur.com/2t6aj.png)
As I spoiled you in shots thread, Shuma-Gorath has now exploding eyes from being hit by Mystic Stare ;) the only thing that doesn't work if the enemy is in the corner, dunno why :???:

3. Larry Light *NEW*
(http://i.imgur.com/ykxrM.png)
His first move is in works: Thrust Step. As it now, Larry has the anim and the Hitdef ready, but needs sounds, sparks and the tour-to-the-wall stuff. Making the other moves, too

4. Saizo Hattori *NEW*
(http://i.imgur.com/y94q9.png)
2 of his moves are ready, this one and the rolling attack in the air (I don't remember the names of the moves right now). But still making the basics, now working in air normal hita and in 5000s

Well... the mandatory screenshots are ready now ;D comment them, people :P
Title: Re: Basara's WIP thread (new poll, vote now!!)
Post by: Basara Lapis on February 22, 2012, 01:56:17 pm
Guys, I've a new poll for 1.0 adaptations, vote now!!
Title: Re: Basara's WIP thread (new poll, vote now!!)
Post by: Saikoro on February 22, 2012, 04:45:54 pm
I think the best way to go would be making WinMugen Characters along with patches to make them compatable for 1.0. This seems to be the norm these days. P.o.t.S. did Reu's awesome creations justice for us 1.0 users. This also allows for both parties to be 100% happy as nobody will miss out.  :sugoi:

And I want that Saizo!! And you know, Cyanide is also making a Shuma....
Title: Re: Basara's WIP thread (new poll, vote now!!)
Post by: Insert Account Name on February 22, 2012, 04:46:29 pm
I think the best way to go would be making WinMugen Characters along with patches to make them compatable for 1.0. This seems to be the norm these days. P.o.t.S. did Reu's awesome creations justice for us 1.0 users. This also allows for both parties to be 100% happy as nobody will miss out.  :sugoi:

I agree with that.
Title: Re: Basara's WIP thread (new poll, vote now!!)
Post by: Basara Lapis on February 22, 2012, 05:16:35 pm
Well, I already did it by 2 ways in the past:
-First option: Eric (http://mugenguild.com/forumx/index.php?topic=113561.0). The first 1.0 compatible character of mine, with the patch inside the whole character
-Second option: this release thread (http://mugenguild.com/forumx/index.php?topic=136350.0). 1.0 patches for various of my chars released apart of them

My idea is making 1.0 patches for all my characters, as well with some easter eggs inside (like a 9000,2 special portrait, for example), but I'm still clueless. That's what I made this poll, help me to decide :) I'll let it until next week, so keep voting!!

And I want that Saizo!! And you know, Cyanide is also making a Shuma....
Hahahaha, sure, I'm keep working on him and it looks great until now :D yeah, I know about Cyanide, but my version is different, more like a megamix as various of my chars instead an accurate version, let's see how's going ;P
Title: Re: Basara's WIP thread (new poll, vote now!!)
Post by: Basara Lapis on February 24, 2012, 03:55:38 pm
Hmmmm, I see first option is winning until now... As I guess now, probably all my future relases will have a 1.0 patch in them :)

Let's keep voting, people... I'll make the poll until this weekend ;)
Title: Re: Basara's WIP thread (new poll, vote now!!)
Post by: O Ilusionista on February 24, 2012, 06:27:58 pm
(http://i.imgur.com/y94q9.png)
Yeah, Saizo :)

Have I sent you my updated version of him? I think I've included the bomb throw. Or If you do prefer, I think I still have the the rips.

Dunno if you know, but on this game, you can open one of its graphics file on notepad, erase everything and save. If you do on the right file, all the bgs turn to black.

About the moves:

Flashing dragon bomb:   quarter circle away + any punch
Tsunami slash:          (while jumping) Spin + any punch
Dragon flaming flash:   quarter circle towards + any punch
Blue frame slicer:      half circle towards + any kick

from Power Instrinct 2

Spoiler, click to toggle visibilty

from Power Instinct Legends (all the games share the same style, so you can use from any game. I was ripping from this game)

Spoiler, click to toggle visibilty

I can rip the voices if you need.
Title: Re: Basara's WIP thread (new poll, vote now!!)
Post by: Basara Lapis on February 24, 2012, 07:06:19 pm
Awesome, thank you so much Ilu ;) I've some issues about what you posted:
Have I sent you my updated version of him? I think I've included the bomb throw. Or If you do prefer, I think I still have the the rips.
No, I don't have it, I just got the version I downloaded time ago :P but rips would be more useful for me, I'm still stuck about basic punches, I need the close ones. As well the bomb stuff :D
Dunno if you know, but on this game, you can open one of its graphics file on notepad, erase everything and save. If you do on the right file, all the bgs turn to black.
Well, you got me, I didn't have idea about that :D which fil is that to modify it??
I can rip the voices if you need.
Well, I wanted to rip SNES voice, but your offer is pretty much better. Of course, man :D can they be from PI2/Legends??
Title: Re: Basara's WIP thread (new poll, vote now!!)
Post by: O Ilusionista on February 24, 2012, 09:30:43 pm
SNES voices have a very low quality (is the ones I uses on my version). When I get home, I will try to rip from the arcade game for you.
And I will search for the updated version and the rips
Title: Re: Basara's WIP thread (new poll, vote now!!)
Post by: Basara Lapis on February 25, 2012, 11:00:06 pm
That would be awesome, thanks :D I'll be waiting for them then
Title: Re: Basara's WIP thread (new poll, vote now!!)
Post by: Saikoro on February 25, 2012, 11:21:20 pm
Awesome man. I think it's great when fellow coders are good sports and embrace different versions of the sake character. Both you and Cyanide are favorites of mine.
Title: Re: Basara's WIP thread (new poll, vote now!!)
Post by: O Ilusionista on February 25, 2012, 11:50:35 pm
I've sent you the rips I got and the method to rip the sounds.
This is the method, if anyone want it:

the tool I use doesn't recognize the game. But I've found a test mode on Power Instinct Legends

You need to set it on by using a cheat (search for mame cheats), then you press F2.
You can rip every sound using this method
Title: Re: Basara's WIP thread (new poll, vote now!!)
Post by: Basara Lapis on February 26, 2012, 06:21:56 am
Thanks a lot Ilu, I got them now ;)

Also, the poll is closed. Yeah, the undisputed winner is the first option, so yeah, I'll update my characters for 1.0 one by one instead making a patch for them. But... should I get down the patch I made in order to make those updates??
Title: Re: Basara's WIP thread (new poll, vote now!!)
Post by: Blue Monkey on February 26, 2012, 06:36:15 am
perhaps after the conversion has been completed, the patch would work in the meanwhile don't you think?
Title: Re: Basara's WIP thread (finishing Another k9999, next release)
Post by: Basara Lapis on February 29, 2012, 08:06:24 pm
Well, that's the idea for now :P Also...

(http://i.imgur.com/Mpb5T.png)
Almost ready the new throw for Another k9999, think about Galford and Hanzo throws in Samurai Shodown and you'll get the idea, now adding sounds and sparks to make it more awesome to feel :P now starting in a couple of supers ripping a couple of voices and voilá release :D
Title: Re: Basara's WIP thread (finishing Another k9999, new WIP incoming)
Post by: Basara Lapis on March 19, 2012, 08:34:26 pm
Well, still working in various of my projects, but slowly (you know, march is a difficult month), but I've some news for you:

-Another k9999 is almost ready, I hope to finish him as I wanted close to end of the month ;)
-Added new project:
(http://i.imgur.com/nx4AV.gif)(http://i.imgur.com/D4sRT.gif)
Joe from Street Fighter 1, along with david_bazbal, who made SF1 betas with his awesome sprites. Now added as one of my projects, working along with him to finish Joe ;) more details in first page
-Shuma-Gorath is in process of adding sparks, the chosen ones are MVC1 sparks and sounds, my favourite ones of all vs series. Or maybe I could use MVC3 ones, tell me your opinion
-In my website I added videos for almost all my chars, take a look in chars and WIP sections (normal ones and AGP). Also, thinking about making new videos for the chars don't have one, like PI ones, Joe Kusanagi, Shura and FF3, as others ;)
Title: Re: Basara's WIP thread (finishing Another k9999, new WIP incoming)
Post by: Knuckles8864 on March 19, 2012, 09:58:56 pm
Let me make the joke right here and now:
What progress!!
But don't forget, there are many creators like you from all over the world

Anyway, liking Joe and Shuma.
Title: Re: Basara's WIP thread (finishing Another k9999, new WIP incoming)
Post by: Basara Lapis on March 19, 2012, 10:43:21 pm
Sorry, don't get the "joke"
Title: Re: Basara's WIP thread (finishing Another k9999, new WIP incoming)
Post by: Knuckles8864 on March 19, 2012, 10:51:45 pm
Sorry, don't get the "joke"
http://www.youtube.com/watch?v=bqvQErUMarE&feature=channel
Take a look after Ryu beats Joe.
Title: Re: Basara's WIP thread (finishing Another k9999, new WIP incoming)
Post by: Basara Lapis on March 19, 2012, 10:57:38 pm
Aaaaahhhh, now I get it ;D good reference!!
Title: Re: Basara's WIP thread (finishing Another k9999, new WIP incoming)
Post by: Mr.Karate JKA on March 19, 2012, 11:09:07 pm
Basara what kind of gameplay joe will have??? CVS, MVC, SFA???????
Title: Re: Basara's WIP thread (finishing Another k9999, new WIP incoming)
Post by: Basara Lapis on March 19, 2012, 11:12:01 pm
My first idea is SFA, but maybe I can make a mixture of SFA and CVS. Also seeing the new moves and supers, as well starting to document about it (reading SF history, playing SF1 once again, see Cody's references, watching FFSW's Ghost videos)
Title: Re: Basara's WIP thread (finishing Another k9999, new WIP incoming)
Post by: Zantetsuken on March 20, 2012, 12:58:35 pm
Good to see you taking that Joe onboard. I was worried those characters would just stay as they were.

Hope someone takes the other guys on as well.

Looking good thus far.
Title: Re: Basara's WIP thread (finishing Another k9999, new WIP incoming)
Post by: Basara Lapis on March 20, 2012, 11:37:37 pm
Thanks, as I said in david thread, I hope to make a good job on Joe ;) soon you'll see some advances of him, I promise
Title: Re: Basara's WIP thread (finishing Another k9999, new WIP incoming)
Post by: david_bazbar on March 21, 2012, 05:20:15 pm
as I said, I'll give you more sprites basing on the movements of joe, some of cody, and especially in the beating of the final fight streetwise ghost where your grip is to the knees to the opponent (very good), I promise not to disappoint, and if encourage you to schedule the other 4 characters faster finish the 5 characters lost SF1

PS: I get the impression that Joe is metro city ... your scenario is the same that appears in the FF streetwise, his fighting style similar to cody ..., a "ghost" with their appearance ... and apparently is not one weak (SF2 intro where Mike hits)
Title: Re: Basara's WIP thread (Another k9999 finished, working on the others)
Post by: Basara Lapis on April 08, 2012, 08:53:50 pm
Finally guys, Another k9999 has been released (http://mugenguild.com/forumx/index.php?topic=140312.0), but it wasn't over, still have to make the stuff didn't make like Fatal Moves and a couple of supers I couldn't concrete. Now continue with my other WIPS, especially Shuma-Gorath and Joe, as well advancing with Larry and Saizo. As I can tell you from my advances:

1. Joe:
-Remaking the AIR, now he's a 6-button char instead a 4-button one as Falchion's version
-Seeing the sparks and SFX he'll have. Until now, SFA ones are the best for him
-david is making more sprites, which I'm going adding to SFF to make more moves
-Thinking about his voice... maybe another voice request like AGP's clones??

2. Shuma-Gorath:
-Adding all MVC3 voices, he sounds so cool :D
-Still thinking about Mystic Ray sprites, as well fixing stuff like the air infinite I can make with this move :sadgoi:
-Starting to add MVC1 sparks and sounds

3. Bishamon:
-Still adding sprites to SFF, the process is so slow :(
-Closely following the recent DS projects and releases to make something worth with Bishamon
-Felineki will help me with this character, that makes me so happy :D

4. Saizo Hattori:
-Making the other moves, there're 2 finished until now
-Starting to add PI1 sparks I already used on Reiji, Keith and White
-Got help of O Ilusionista for sprites and sounds, which makes me so happy :D
Title: Re: Basara's WIP thread (Another k9999 finished, working on the others)
Post by: Alan Joestar ★ on April 09, 2012, 05:31:02 am
Thats Really Good To hear!   Good to see you and david are taking care of Joe He Looks Really Promising. Shuma Gorath sounds Really Promising as well. Cant wait to try him out Basara Best of Lucks with all of your projects   ;)

Also Have you tought About Ghost from Final Fight Streetwise for joe´s Voice? (i know it probably very hard to find the are no videos of Ghost in Youtube or anything as far a i know  but still it could be a option  :P )
Title: Re: Basara's WIP thread (Another k9999 finished, working on the others)
Post by: MDD on April 09, 2012, 05:45:40 am
IIRC he doesn't talk in Streetwise. Speaking of which, will you give him some separation so a SW palette will be possible?

Either way, I like it so far. Nice to see another SF1 character getting some love, even if it's the most generic one out of the bunch. :P
Title: Re: Basara's WIP thread (Another k9999 finished, working on the others)
Post by: Alan Joestar ★ on April 09, 2012, 06:02:20 am
Ooops been a few years since i played streetwise. i didnt remember if he talked or not Damn. i Guess Finding a Voice Actor is For the only choice here. Hopefully Basara will find a good voice actor!  :D
Title: Re: Basara's WIP thread (Another k9999 finished, working on the others)
Post by: Basara Lapis on April 09, 2012, 08:59:30 pm
I was thinking the same, for now the only voice he has it's SF1 one :P yeah, probably soon I've to make another voice request for Joe

Speaking of which, will you give him some separation so a SW palette will be possible?
David already thought in that and he already has color separation in hands for gloves and belt to convert Joe into Ghost ;) our idea is a mixture of moves from SF1 Joe, Ghost and even some of Cody from SFA3

I hope to show you something concrete soon, for now just remaking AIR and waiting David for those sprites I need (like 5000s and some others)
Title: Re: Basara's WIP thread (Shuma-Gorath is on works!!)
Post by: Basara Lapis on April 23, 2012, 09:09:06 pm
(http://i.imgur.com/YQc1q.png)
Mystic Ray finally finished!! :sugoi:
At last I knew how to make work AngleSet stuff and I used a little beam from KenshinHimura's Astroboy. Wow, I used all this weekend to finish that only, but totally worths it ;) Now making his throws (the normal ones and Devitilization) and then I could start on his supers. Also, it doesn't appear in the shot, but now SG has MVC1 SFX... and it sounds awesome :D
Title: Re: Basara's WIP thread (Shuma-Gorath is on works!!)
Post by: Joulz on April 25, 2012, 01:04:56 am
what do you think about applying a little transparency to the beam? also it's too bad that Shuma's position doesn't follow the direction, not much you can do about it apart from sprite edit i guess :(
Title: Re: Basara's WIP thread (Shuma-Gorath is on works!!)
Post by: walt on April 25, 2012, 01:20:24 am
that could actually be fixed.

If you cut the body (not the tentacles) and you flip that vertically, it looks as if he was looking upwards.
Title: Re: Basara's WIP thread (Shuma-Gorath is on works!!)
Post by: Basara Lapis on April 25, 2012, 09:45:14 pm
what do you think about applying a little transparency to the beam?
I actually use the method of sprite, blank, sprite, blank, etc, so in-game looks like transparency :P I've to make a video of that but my Fraps screwed up since my last Windows reinstalling, so I've to download it again :(

If you cut the body (not the tentacles) and you flip that vertically, it looks as if he was looking upwards.
Sounds good, I'm gonna test it as I can ;)

And... since it has almost no advances until now, I get back Bishamon to Speculation's Room (http://mugenguild.com/forumx/index.php?topic=132929.msg1560192#new), sorry guys :(
Title: Re: Basara's WIP thread (Shuma-Gorath is on works!!)
Post by: Joulz on April 25, 2012, 11:52:13 pm
cool for the beam! by the way, could you send me the necessary sprite(s) for that stance when he performs that move? sounds like an interesting challenge :)

and very nice that you find interest in Bishamon: this guy deserves way more attention!
Title: Re: Basara's WIP thread (Shuma-Gorath is on works!!)
Post by: Karasai on April 26, 2012, 12:02:06 am
now all ya need is a CPS2 spriter that can fix this (especially the eye, used it as a placeholder)
(http://fc03.deviantart.net/fs71/f/2012/116/1/3/help_by_megamanrockx2-d4xo1aa.png)
taken from a UMVC3 screenshot

Spoiler, click to toggle visibilty
Title: Re: Basara's WIP thread (Shuma-Gorath is on works!!)
Post by: Basara Lapis on April 26, 2012, 01:55:43 am
cool for the beam! by the way, could you send me the necessary sprite(s) for that stance when he performs that move? sounds like an interesting challenge :)
Really?? :D sure, I'll send you the sprites tomorrow ;)
Title: Re: Basara's WIP thread (Shuma-Gorath is on works!!)
Post by: Joulz on April 26, 2012, 02:51:21 am
hey i in no way a spriter, it's just for practice: i'm sure a talented and experienced spriter will love to do it [size=5pt]like walt[/size]
Title: Re: Basara's WIP thread (Shuma-Gorath is on works!!)
Post by: walt on April 26, 2012, 04:11:14 pm
I didn't love it >:(

(http://i622.photobucket.com/albums/tt305/cci_walt/yes-1.png)
Title: Re: Basara's WIP thread (Shuma-Gorath is on works!!)
Post by: Basara Lapis on April 28, 2012, 05:02:36 am
Basically I reused his S.SP sprites, when SG thows a little ray for his eye and the rest is made by the beam itself. If someone wanted to make the anim for Mystic Ray, I leave you the sprites to edit him, all the rest are the same for S.SP ;)
(http://i.imgur.com/m8s1c.png)(http://i.imgur.com/5UKts.png)

Seeing your edits, I think the key is only move the iris and the pupil instead making a complex anim using all the eye and the body, I'll try that, but you can make attemps, too ;)
Title: Re: Basara's WIP thread (News about Saizo, SG and Joe, enter now!!)
Post by: Basara Lapis on May 19, 2012, 02:51:15 am
Hi people, I'm back with the news ;D

1. Saizo Hattori
My main interest in this moment, almost ready the SFF and AIR with the basics and the normal hits. Finishing to rip Dragon Flash Bomb (the incendiary bomb) and making the Dragon Flame Wave (the pink fireball), also done the 12 palettes, 2 from PI1, 4 from PI2, 3 from SNES PI1 and an obligatory palette from Matrimelee :P and 2 bonus, of course. Keep advancing on him and already made Tsunami Slash and Blue Flame Slicer ;)

2. Shuma-Gorath
I didn't advances much on him lately, but it's one of the projects more advanced I had. And I'm lazy about editing his eye for Mystic Ray, especially because making AngleAdd stuff was a headache :P I think I'll start with the throws, I'm interesting to make the sucking-energy one >:D

3. Joe/Ghost
Remade all the AIR with basic moves, now it's a 6-button char ;) remaking the specials he already had and seeing which ones we can add (oye david, necesito los 5000s)

The others are also advancing, but very slowly or practically nothing :P soon new shots and videos of them, I debt you ;)
Title: Re: Basara's WIP thread (News about Saizo, SG and Joe, enter now!!)
Post by: Flamme Cadet on May 19, 2012, 04:20:16 am
Are you still working on Bad Mr Frosty and Boogerman or you have put them on hold for now?. Last time you said you were riping the sprites but have you made some progress with it?. Im interested in that shuma gorath, waiting to see him on a video soon.
Title: Re: Basara's WIP thread (News about Saizo, SG and Joe, enter now!!)
Post by: Basara Lapis on May 20, 2012, 07:45:58 pm
Well, I wasn't dedicated to rip sprites for those 2 yet, I hope to retake that soon, as well to rip voices for them ;)

(http://i.imgur.com/iZDCJ.png)
(http://i.imgur.com/FLHCs.png)
New shots for Saizo!! finished Dragon Flame Flash (1st pic) and working on Dragon Flash Bomb (2nd pic), still ripping the fire explosion meanwhile I make the helper code for that. And it comes with the classic burnt anim all you love from PI1 :twisted:
Title: Re: Basara's WIP thread (Power Instinct version)
Post by: Basara Lapis on May 23, 2012, 07:54:42 pm
OK, now it's the Power Instinct thread!! Working more than ever in these 3 chars for a release soon:

1. Saizo Hattori
Well, finishing Dragon Flash Bomb and starting to add the main FX from PI1 (sparks and the burning anim for DFB), later the throws and the supers. And the 12 palettes are ready ;) Oh, and shots for Saizo are in the post above this :P

2. Larry Light
One of the main news right now. I get back to work on him adding some of his FX, made Light Blast (1st pic) for ground and making LB for air, almost finished Driving Dribble (2nd pic), just need adjusting vels in the move and hits. I'm advancing well, following this rhytm probably in June-July you'll see him in MUGEN, and maybe along with Saizo ;)
(http://i.imgur.com/2JrXl.png)
(http://i.imgur.com/doDMR.png)

3. White Buffalo
In 2011 I started to work in a big update for him, with 2 throws, fixes on his moves and more supers, like this one from Matrimelee (burning enemy included). Now, I get back to work on him to complete this update, probably you'll get with the release of some (or both) of the 2 chars above ;)
(http://i.imgur.com/IheGg.png)
Title: Re: Basara's WIP thread (Power Instinct version)
Post by: Basara Lapis on May 25, 2012, 10:15:12 pm
Yesterday, I got a vision to change PI chars to the next level: deleting SuperPause just like in PI2/Legends/Groove on Fight, when you made the super without the typical SP all MUGEN chars got... and it worked very well!! I tested on Reiji and I'll apply to my other chars released (Keith and White), as well I'll do with Saizo and Larry.

Yeah, I debt you a video of them very soon, I was working on them only. Oh, and left you a new poll, vote it for your favourite project of mine ;)
Title: Re: Basara's WIP thread (Power Instinct version + new poll, vote!!)
Post by: Garuda on May 25, 2012, 10:21:08 pm
I really would like to see your char a la PotS and Joe!
Title: Re: Basara's WIP thread (Power Instinct version + new poll, vote!!)
Post by: Karasai on May 25, 2012, 10:36:40 pm
Quote
Poll
Fucking do Shuma already  >:(
Title: Re: Basara's WIP thread (Power Instinct version + new poll, vote!!)
Post by: Lord Kain on May 26, 2012, 12:30:24 am
Wow!.. I'm really glad you haven't forgot about Larry, being waiting for this a long while now, keep up the good work basara!
Title: Re: Basara's WIP thread (Power Instinct version + new poll, vote!!)
Post by: Saikoro on May 26, 2012, 12:40:38 am
Wow Basara. I'm loving everything I see from you. You are easily one of my favorite contributors here on Guild. Keep rocking the awesomeness you're known for!!  :sugoi:
Title: Re: Basara's WIP thread (Power Instinct version + new poll, vote!!)
Post by: Hyogo on May 26, 2012, 12:48:50 am
POTS characters. Now.

We need a good Rose :)
Title: Re: Basara's WIP thread (Power Instinct version + new poll, vote!!)
Post by: Blue Monkey on May 26, 2012, 07:42:59 am
voted for Larry he has been on the dark for ages, second the clay fighter chars and my third would be shuma!
Title: Re: Basara's WIP thread (Power Instinct version + new poll, vote!!)
Post by: FeLo_Llop on May 26, 2012, 10:31:03 am
Voted for the Cvs a la PotS. Of course, :D
Title: Re: Basara's WIP thread (Power Instinct version + new poll, vote!!)
Post by: Basara Lapis on May 29, 2012, 08:00:57 pm
Wow, a lot of people voted for my "B-kun a la POTS" chars :D definitively I've to retake that soon, count with it ;)

Also, a few news: Reiji and Keith are ready, now finishing White Buffalo for a big update of those 3. Some of the stuff I can spoiler you about them:
-Bugs fixed and Data values adjusted
-Changing various cameos palettes for the ones from SNES PI1
-No SuperPause for supers just like in first PI games (PI2, PI Legends, Groove on Fight)
-Compatibility with MUGEN 1.0 (new data, winquotes, etc)
Title: Re: Basara's WIP thread (Power Instinct version + new poll, vote!!)
Post by: Basara Lapis on June 01, 2012, 08:54:32 pm
Finally Reiji, Keith and White have been updated!! (http://mugenguild.com/forumx/index.php?topic=141625.0) :D After many months working on them, finally I could complete this big update for them, so go and download them now!!

And well, I hope this update release will like them, since PI chars are the second on the poll :P and yeah, now I'll get back to work on my "B-kun a la POTS" project, so wait soon an update for my other thread with more advances on them ;)
Title: Re: Basara's WIP thread (Power Instinct version + new poll, vote!!)
Post by: oraora? on June 02, 2012, 08:18:36 am
Seems like I and the other two members choose: Anti-Gouki Project stuff (new clones, update of released ones, other)  :P
Title: Re: Basara's WIP thread (Power Instinct version + new poll, vote!!)
Post by: FeLo_Llop on June 02, 2012, 09:35:10 am
Speaking of the Anti-Gouki....Where's my text? >:(
Title: Re: Basara's WIP thread (Power Instinct version + new poll, vote!!)
Post by: MDD on June 02, 2012, 11:55:22 pm
I really want to make a new default palette for Saizo, because holy fuck that thing is ugly. I don't care if it actually looks like that in the source game. It's TOO pale.
Title: Re: Basara's WIP thread (Power Instinct version + new poll, vote!!)
Post by: Basara Lapis on June 03, 2012, 06:41:53 am
Speaking of the Anti-Gouki....Where's my text? >:(
Oh yeah, I've to make it, sorry ;P

I really want to make a new default palette for Saizo, because holy fuck that thing is ugly. I don't care if it actually looks like that in the source game. It's TOO pale.
I made more palettes for him, don't worry ;) one of them, from PI2, has the black outfit so you can change it as the main palette

Oh, and I'm preparing a video of Reiji vs Keith with the actual changes, tomorrow (or maybe later) I'll upload it to my YT account ;)
Title: Re: Basara's WIP thread (Power Instinct version + new poll, vote!!)
Post by: Basara Lapis on June 29, 2012, 11:29:01 pm
I'm baaaaaaaaaaaaaack :D
After working on my AGP chars (a.k.a. clones), I decided to get back to work on my PI chars I debt you (Saizo and Larry) and later start to work once again in other projects like Shuma-Gorath and my B-kun a la POTS chars ;)

Also, I debt you videos of my recent releases, sorry about that, I've battled with Fraps about good audios (it records with A LOT of volume and my video editors are failing me recently >:(), but eventually I'll make and upload some of them into my YouTube account, I promise you ;)
Title: Re: Basara's WIP thread (Power Instinct version + new poll, vote!!)
Post by: zion on June 30, 2012, 09:54:27 am
I know  it very hard work but if you change some sprite in your clone like this.

(http://i54.photobucket.com/albums/g96/sio13/game/Untitled-2.png) (http://i54.photobucket.com/albums/g96/sio13/game/Untitled-3.png)

It should look better like doll project.
Title: Re: Basara's WIP thread (Power Instinct version + new poll, vote!!)
Post by: Basara Lapis on July 03, 2012, 03:51:45 am
Thanks zion :) in a beginning I was thinking in something like that, personalized clones with details like thes ones, but I prefered to mantain them without changes precisely for the mass production of them. Probably in a future I'll make those changes, so I'll consider your ideas, thanks again ;)

Well, I'm back with my normal projects, now Saizo and Larry will be the next 2 in my release list, so be prepared!! Oh, and I don't forget about Shuma-Gorath, I'll make a video showing you the advances on him, what I can spoil you right now:
-All basic moves ready, 100% playable
-12 palettes ready, the 2 from MSH/MSHvSF, the 4 from MVC2 and even 1 from (U)MVC3, as well a lot of original ones
-Mystic Stare, Mystic Smash and Mystic Ray finished
-MVC3 voice added, it sounds awesome :D
-Making Devitilization before starting with his supers
-Various poses ready, I'm planning to do his final winpose a la MVC3 (running out of screen and then stick him in the screen (like Unlimited's Deadpool)
Title: Re: Basara's WIP thread (Preparing Saizo Hattori and Larry Light)
Post by: Basara Lapis on July 11, 2012, 05:47:42 am
(http://i.imgur.com/KPXwh.png)
Added MVC1 sparks to Shuma-Gorath. Looks so f*cking sexy, especially in game :D
Title: F*CKING ANGLEADD STUFF!! >:(
Post by: Basara Lapis on July 11, 2012, 08:41:58 pm
Guys, bad news. AngelAdd doesn't supposed to work as I expected :-\

(http://i.imgur.com/ccbO0.png)

It can move the anim, but it can't move the clsns, and I wanted to move both >:( so, probably I've to edit manually the sprites to make them just like that anim. Also, started to respriting Devitilization, since only appeared as pieces instead a total as the original move is supposed to be; and starting with the throws, including the suck-energy one
Title: Re: Basara's WIP thread (Preparing Saizo Hattori and Larry Light)
Post by: Veolf on July 11, 2012, 09:01:08 pm
Angleadd/Angledraw has some issues with that, it is not fully properly working as of yet for making clsns angle, but ya gl with that, I know it is quiet annoying to do.
Title: Re: Basara's WIP thread (Preparing Saizo Hattori and Larry Light)
Post by: Basara Lapis on July 13, 2012, 12:12:30 am
Yeah, this move gave me a lot of problems, but when I thought it was solved, now I see it's not :-\ however, I made a help request thread (http://mugenguild.com/forumx/index.php?topic=142874.0) for this issue, I hope someone can help me with this
Title: Re: Basara's WIP thread (Preparing Saizo Hattori and Larry Light)
Post by: Laharl on July 13, 2012, 01:32:20 am
this might help you could do multiple clsns going diagnally up each frame while using angle draw to move it up? would that work.
Title: Re: Basara's WIP thread (Preparing Saizo Hattori and Larry Light)
Post by: Basara Lapis on July 13, 2012, 02:28:10 am
I was thiking in that, too. But I'll wait for more answers (if there any) and then probably I'll use that method u_u better Elecbyte improve their M1.1 with that stuff or else :doom:
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: Basara Lapis on July 23, 2012, 04:29:19 am
(http://i.imgur.com/yWCh5.gif)(http://i.imgur.com/pHdfV.gif)
Guys, I added 2 new WIPs to my already huge list, working on them but don't forget the ones I'm actually working (adding moves and sparks to Saizo and Larry, remaking Mystic Ray to Shuma-Gorath, adding basic sprites to Rose and K'). More descriptions of them in the first page, check'em out!! ;)
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: drewski90 on July 23, 2012, 10:23:19 am
Will your shotoborg play different compared to kamekaze's shotoborg?
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: GOH on July 23, 2012, 11:55:43 am
No. It will play exactly the same.
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: drewski90 on July 23, 2012, 12:13:37 pm
No. It will play exactly the same.
but without the move select whenever round 1 begins
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: GOH on July 23, 2012, 12:14:35 pm
No, it will have that too.
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: Nyko on July 23, 2012, 01:20:12 pm
Scanner it's a great wip, good luck ;)
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: drewski90 on July 23, 2012, 01:44:41 pm
No, it will have that too.
but will it have the same portrait and character icon or the same as kamekaze's?
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: Cybaster on July 23, 2012, 01:49:21 pm
It's the same character. He'll just change the author name in the DEF file.
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: drewski90 on July 23, 2012, 02:04:24 pm
It's the same character. He'll just change the author name in the DEF file.
ah, it's an edit of kamekaze's shotoborg?
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: Cybaster on July 23, 2012, 02:16:25 pm
Yes, an edit of the DEF file. But a very well done edit.
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: drewski90 on July 23, 2012, 03:12:12 pm
Yes, an edit of the DEF file. But a very well done edit.
so yeah, kamekaze gave permission to basara to edit this outdated character, i like that
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: Dr. Bob, Beautician on July 23, 2012, 03:25:18 pm
Sorry, this is really not my type of posts but I couldn't help but LOL following the last page.  --; ;D
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: TheSnackist on July 23, 2012, 03:50:44 pm
 :omg: Drewski... Just wow.
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: Basara Lapis on July 23, 2012, 07:00:19 pm
Hey Drewski, the main idea for my version of Cyborg, Zion's Cyborg and Kamekaze's Shotoborg comes from HERE (http://mugenguild.com/forumx/index.php?topic=124779.0). Also:
More descriptions of them in the first page, check'em out!! ;)

EDIT:
Scanner it's a great wip, good luck ;)
Thanks man ;) I hope to improve Scaner for new generations :D
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: Kamekaze on July 23, 2012, 09:10:50 pm
well sf the movie cyborg was pretty much just a clone of ryu, my version was all shotos combined with their best version of their moves yadda yadda yadda along with accurate ssft2 gameplay.
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: drewski90 on July 23, 2012, 09:12:07 pm
scanner's portrait looks like xmen vs street fighter ken versus screen portrait by the way
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: Basara Lapis on July 24, 2012, 09:54:08 pm
(http://i.imgur.com/8oIU9.png)
(http://i.imgur.com/iiexQ.png)
Finally all basic punches and kicks are ready, now making specials and throws. Originally this WIP was a surprise release, just spoilered a bit in my Ideas thread (as I did with Retro Ken and Genma Saotome for X-mas), but I prefered to make him public, so finally is here with proper advances. Apart of what I said before, Cyborg already has sounds and voices, as I said in the sheet thread, with SFII Ryu/Ken voice made as a robot ;P
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: Basara Lapis on July 27, 2012, 12:55:55 am
(http://i.imgur.com/3ONLC.png)
Some advances on Shuma-Gorath:
-Ready all poses (intros, wins, taunts), various from all the games he appeared + some new
-Devitilization sprites at 95%, remaking them before start to make the special
-Starting to make his throws, the teeth one and the suck-energy/hentai one :twisted:
-Aaaaannnd, I finished this winpose based on MVC3
(http://i.imgur.com/kjIWL.png)
Basically he makes a pose, then run off the screen and then he appears from below. Using MSH big win picture with the palette, so any palette you use will have the same colors than sprites ;) it looks so awesome in-game :D
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: Koldskool on July 27, 2012, 07:26:50 am
I love that win pose idea. Very clever, Basara. :thumbsup:
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: Karasai on August 04, 2012, 02:33:46 am
I think this image would look better for the win pose
(http://www.fightersgeneration.com/np5/char/shuma-mvs1.gif)
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: Dragon of Courage on August 04, 2012, 03:04:55 am
Hi, Basara 2D. I'm Dragon-Kid.

It seems that you're working on Scaner, right?

He is one of the confirmed characters of my UMC Project, see it and then reply me.
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: FeLo_Llop on August 04, 2012, 06:38:17 pm
O_o?? If you're interested in Basara's work, then it's you who has to write some lines to him since he's working...
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: Basara Lapis on August 06, 2012, 10:35:39 pm
I love that win pose idea. Very clever, Basara. :thumbsup:
Thanks man ;)

I think this image would look better for the win pose
(http://www.fightersgeneration.com/np5/char/shuma-mvs1.gif)
Thanks, but it doesn't work since it has his tentacles cropped, the idea is the same SG comes out from screen, not as a portrait for winquotes or something, that's why I used MSH big portrait since it's complete. But thanks anyway :)

Hi, Basara 2D. I'm Dragon-Kid.

It seems that you're working on Scaner, right?

He is one of the confirmed characters of my UMC Project, see it and then reply me.
I didn't have idea about your project and about including Scaner-EX on it

      Posted: August 07, 2012, 06:23:57 pm
Hi guys, her comes a new progress post that hasn't no shots:

Scaner-2012
Remade all basics in AIR and CNS, now Scaner can move more stable than original version, now seeing his 5000s and then his normal punches and kicks. Also looking for FX sparks, since the ones he got are very clashing, probably I'll use SFA ones with a change of colors.
(http://i.imgur.com/wnWQe.png)

Saizo Hattori
Adding PI1 sparks and later I'll add his supers, maybe I'll release with his PI2 super for the moment as I did with the other PI chars I made and then I'll be updating him with more moves. Possible release for soon. No shots here :P

Cyborg
Added sprites for his classic moves (Hadouken, Shoryuken, Tatsumaki Senpuukuaku), now making the AIR and adjusting to Retro Ken's CNS (base for Cyborg). Also JeffPR gave me a couple of sprites with edited Air Hadouken probably I'll use on him ;) Possible release for soon.
(http://i.imgur.com/IHuM1.png)
Title: Re: Basara's WIP thread (Adding new WIPs, still working in old ones)
Post by: Basara Lapis on August 23, 2012, 02:30:31 am
Saizo and Cyborg are almost ready!!
Both have all his basics and specials finished, FX done and even their palettes, only left to make his supers and throws. At this time, probably I'll release them for this weekend... or maybe for next week ;)
Title: Re: Basara's WIP thread (2 chars almost ready to release)
Post by: Basara Lapis on August 24, 2012, 08:20:07 pm
(http://i.imgur.com/yFPSp.png)
(http://i.imgur.com/737lj.png)
All ready, now making his throws and supers. probably relesing them during next week ;)
Title: Re: Basara's WIP thread (2 chars almost ready to release)
Post by: Joulz on August 27, 2012, 01:32:52 am
 :flipout:
Title: Re: Basara's WIP thread (2 chars almost ready to release)
Post by: Xenomic on August 27, 2012, 01:58:09 am
Oh noes! Giant flaming men of dooooom!
Title: Re: Basara's WIP thread (2 chars almost ready to release)
Post by: KaiosDymenshin on September 03, 2012, 04:19:15 am
SHUMA! I love what you're doing with Shuma ;-;. Especially since he has all this new stuff. Keep up the good work!
Title: Re: Basara's WIP thread (Cyborg released, another char upcoming)
Post by: Basara Lapis on September 26, 2012, 08:42:09 pm
Cyborg has been released!! (http://mugenguild.com/forum/topics/sfiim-cyborg-released-1-0-compatible-144779.0.html)
Now preparing another character to be finished soon f those ones I've working these months. Hmmm, Saizo Hattori or Shuma-Gorath?? Will see soon... ;)
Title: Re: Basara's WIP thread (Cyborg released, another char upcoming)
Post by: ZombieBrock on September 26, 2012, 10:02:09 pm
* Cough* Saizo *cough*  :2thumbsup:
Title: Re: Basara's WIP thread (Cyborg released, another char upcoming)
Post by: Laharl on September 27, 2012, 01:53:43 am
id rather shuma honestly, we need a good shuma and cyanides is who knows when.
Title: Re: Basara's WIP thread (Cyborg released, another char upcoming)
Post by: Aldo on September 27, 2012, 01:55:30 am
f*ck that boring ninja, bring me the lord of the chaos dimension! >:(
Title: Re: Basara's WIP thread (Cyborg released, another char upcoming)
Post by: drewski90 on September 27, 2012, 01:56:34 am
might as well go for shuma gorath, have u made his gameplay based on umvc3 still?
Title: Re: Basara's WIP thread (Cyborg released, another char upcoming)
Post by: Karasai on September 27, 2012, 02:12:17 am
f*ck that boring ninja, bring me the lord of the chaos dimension! >:(

Title: Re: Basara's WIP thread (Cyborg released, another char upcoming)
Post by: Blue Monkey on September 27, 2012, 02:16:55 am
i vote for Shuma even tough this isnt a voting matter, while there is a good PI1 Saizo out there, there isnt a cool Gorath available yet
Title: Re: Basara's WIP thread (Cyborg released, another char upcoming)
Post by: Lord Kain on September 27, 2012, 06:07:31 pm
Larry Light all the way son!
Title: Re: Basara's WIP thread (Cyborg released, another char upcoming)
Post by: Basara Lapis on September 28, 2012, 07:47:06 pm
Hahahaha, thanks for your comments (and votes). Expect new advances on my chars in next week ;) now looking again for Fraps to record MUGEN videos once again, I debt you various of my last characters u_u
Title: Re: Basara's WIP thread (Cyborg released, another char upcoming)
Post by: Roman55 on September 28, 2012, 07:48:07 pm
Larry Light all the way son!
Title: Re: Basara's WIP thread (Saizo almost finished, next release soon)
Post by: Basara Lapis on October 15, 2012, 09:32:18 pm
(http://i.imgur.com/oBxaP.png)
As I spoiled you in Screenshots thread, PI2 Saizo super is ready: Flaming Flash Wave. 6 megabombs he releases in the jump that make massive damage, I made it accurate to PI2 version, just one bomb can hit you with big damage, instead all of them as in Matrimelee with a little damage. Also finished a super version of Blue Flame Slice (the dashing attack) based in PI Legends, who has a move like that.

Only left fix some bugs I found, make at least one throw (that SS's Hanzo copycat throw) and adding his voices (for the moment I'll use SNES PI1 one) and he'll be ready for a release!! Probably during this week. I wanted to post this as a surprise, but since it passes more time than I planned (I got a lot of stuff IRL) I made it to say I'm still working on him and in the rest of my projects (AGP and a la POTS included)

And well, it's obvious to know which one will be next of Saizo, isn't it?? 1313
Title: Re: Basara's WIP thread (Saizo almost finished, next release soon)
Post by: GalFord on October 15, 2012, 11:47:47 pm
Blimey, a Scaner update?  AWESOME.  I remember a Psylocke edit he did too... but I'm looking forward to quite a few of your WIPs now. :)
Title: Re: Basara's WIP thread (Larry Light, Shuma-Gorath or...?)
Post by: Basara Lapis on October 22, 2012, 12:19:47 am
Saizo Hattori is already released (http://mugenguild.com/forum/topics/saizo-hattori-released-145311.0.html), so now focusing to my other projects, like Larry Light and Shuma-Gorath. Also I was thinking in making a big update for various of my characters, which one do you think it needs urgently a fix and update?? By now I only know about Joe Kusanagi, Megaman and Fighting Reimu, those 3 really are in need of a big fixing, but who else would need of my chars, too??
Title: Re: Basara's WIP thread (Larry Light, Shuma-Gorath or...?)
Post by: drewski90 on October 22, 2012, 12:25:54 am
what about doing something about scott pilgrim, you already made him as a joke character for some reason?
Title: Re: Basara's WIP thread (Larry Light, Shuma-Gorath or...?)
Post by: Basara Lapis on October 22, 2012, 12:28:29 am
Well Drewski, I'm already doing something about it (http://mugenguild.com/forum/topics/feel-paul-robertson-respriting-scott-pilgrim-mugen-145195.0.html) ;)
Title: Re: Basara's WIP thread (Larry Light, Shuma-Gorath or...?)
Post by: Lord Kain on October 22, 2012, 12:31:37 am
Do you mind if I say this again?:
Spoiler, click to toggle visibilty
Title: Re: Basara's WIP thread (Larry Light, Shuma-Gorath or...?)
Post by: Karasai on October 22, 2012, 12:35:15 am
SHUMA GORATH COMMANDS THAT HE BE FINISHED FIRST OR ELSE YOUR PATHETIC DIMENSION SHALL BE DESTROYED IN THE BLINK OF MY EYE
Title: Re: Basara's WIP thread (Larry Light, Shuma-Gorath or...?)
Post by: Basara Lapis on October 22, 2012, 01:30:39 am
Don't worry guys, I'm working on both chars to get in MUGEN soon ;) both are in specials coding stage and soon I'll start with their supers, meanwhile looking for those chars who urgently need an update (fixing update, not necessarily pass to 1.0). As I said before, Joe, Reimu and Megaman are in the list, but who else of my chars need to be in it??
Title: Re: Basara's WIP thread (Larry Light, Shuma-Gorath or...?)
Post by: Basara Lapis on October 23, 2012, 07:32:56 pm
Guys, Saizo was recently updated in my release thread with some bugs fixed and minor stuff. Now get back to work on Larry and Shuma-Gorath, as well I think I can get back to Rose again (soon I'll update my "a la POTS" thread for news)

And about Shuma-Gorath... Finally I decided not to :wall: anymore with coding formulas and stuff, I'll sprite Mystic Ray's beam and then I'll add it to SFF/AIR. I would like to sprite SG rotating his body and eye like Cyanide's, but I'm not capable to do that, so I'll leave him static with his SP anim. Now coding Devitilization move and then start with his supers. I'll include all his supers from all his appearances. This is my wishlist for the supers:
Quote
LEVEL 1
-Hyper Mystic Smash (MSHvSF, MVC2)
-Hyper Mystic Ray (MVC3, UMVC3)
-The Spawning (MSH, MSHvSF)
 LEVEL 3
-Chaos Dimension (all)
Title: Re: Basara's WIP thread (Larry Light, Shuma-Gorath or...?)
Post by: Basara Lapis on October 25, 2012, 07:18:00 pm
People... it comes a big update release with various chars who needed an urgent fix. Soon you'll see about it, the only stuff I can spoiler you is that Cyborg is in the list, but isn't the only one... let's speculate a bit :P
Title: Re: Basara's WIP thread (Larry Light, Shuma-Gorath or...?)
Post by: Basara Lapis on November 01, 2012, 04:13:55 am
Blizzard and Fighting Reimu had received an update for Halloween (http://mugenguild.com/forum/topics/bkuns-trick-or-treat-blizzard-and-fighting-reimu-updated-145577.0.html)
Who do you think should be the next ones to be updated soon?? Cyborg?? XXX?? Joe Kusanagi?? some of my EX chars?? ;D
Title: Re: Basara's WIP thread (Larry Light, Shuma-Gorath or...?)
Post by: Blue Monkey on November 01, 2012, 05:04:14 am
Gen-An! haha, happy dark holidays
Title: Re: Basara's WIP thread (Shuma-Gorath preview video!! Enter now!!)
Post by: Basara Lapis on November 12, 2012, 06:48:51 pm

I just want to say... enjoy it, people ;)
Title: Re: Basara's WIP thread (Shuma-Gorath preview video!! Enter now!!)
Post by: Basara Lapis on November 13, 2012, 07:14:55 pm
(http://i.imgur.com/8zmyY.png)
Mystic Ray is now finished!! In the end I recycled Captain Commando's Captain Sword beam sprites, I made them a resize via PSP and later were added to SFF and made the AIR with the correct clsns. And to avoid to get an infinite, it makes the opponent to a gethit custom state (you can see it in the video)

(http://i.imgur.com/X07cb.png)
Also, started supers with Hyper Mystic Smash!! Still on works, but I'll try to make it like in games, or similar. I'm not sure if to put a special screen as in the other MVC games (if that's so, I would like better MVC1)
Title: Re: Basara's WIP thread (Shuma-Gorath preview video!! Enter now!!)
Post by: O Ilusionista on November 14, 2012, 02:41:27 pm
Hyper Mystic Smash is a very cool move, I always loved that.

About Hyper Mystic Ray, I think the beam is a bit misaligned, no? It should be a bit to the left and to up.
Title: Re: Basara's WIP thread (Shuma-Gorath preview video!! Enter now!!)
Post by: WizzyWhipitWonderful on November 14, 2012, 02:58:45 pm
Shotoborg should get the update.
Title: Re: Basara's WIP thread (Shuma-Gorath preview video!! Enter now!!)
Post by: Basara Lapis on November 14, 2012, 07:35:09 pm
About Hyper Mystic Ray, I think the beam is a bit misaligned, no? It should be a bit to the left and to up.
I didn't make Hyper version yet, just the normal Mystic Ray :P but yeah, I've to align a bit the beam, I'm on it

Shotoborg should get the update.
I couldn't get the time for a Halloween release but yes, I'm already working on Cyborg to get a proper update ;)

Gen-An! haha, happy dark holidays
Hahahaha, yeah. The green one needs an update and I'll work on it soon, I promise ;)
Title: Re: Basara's WIP thread (Shuma-Gorath preview video!! Enter now!!)
Post by: Basara Lapis on November 28, 2012, 10:50:17 pm
OK, people, Shuma-Gorath will be released on December!! :D Now fixing some stuff on Hyper Mystic Smash and starting to make Hyper Mystic Ray. Also made his bite throw and starting in his absorving (a.k.a. hentai tentacles) move, or his second throw. Soon you'll se a new video of him with all of those new features ;)

Also, there's a surprise character I'll release during these days, made just in a week and he's not in my Speculation's Thread, it won't be the COTM but sure you'll fun with it, expect it soon :P
Title: Re: Basara's WIP thread (Advancing with Shuma-Gorath, supers at 50%)
Post by: Basara Lapis on December 03, 2012, 04:10:49 pm
Finished Hyper Mystic Ray (also aligned both version's beam) and starting to work on The Spawning (the super where SG made a clone of him), I think it gets me more problems than Chaos Dimension, I guess...

Also, I hope you enjoyed with my mysterious release made yesterday (http://mugenguild.com/forum/topics/the-ninja-has-been-released-146243.0.html), another of those surprise works I made in less than a week ;) now working for a December release of Shuma-Gorath and in one of these for Scaner-2012, too. And seeing about the first beta of Anti-Gouki Project, soon you'll see more details in the subforum ;)
Title: Re: Basara's WIP thread (12/21/2012??)
Post by: Basara Lapis on December 18, 2012, 05:16:32 pm
Prepare for this friday, I'll get you some surprises for your MUGEN ;)
Title: Re: Basara's WIP thread (12/21/2012??)
Post by: Erroratu on December 18, 2012, 06:13:11 pm
Quote
Prepare for this friday, I'll get you some surprises for your MUGEN
Oh yes
Title: Re: Basara's WIP thread (12/21/2012??)
Post by: Dragon of Courage on December 18, 2012, 09:20:43 pm
Are you referring to the "New Era" the Mayans predicted long ago?
Title: Re: Basara's WIP thread (12/21/2012??)
Post by: ZombieBrock on December 18, 2012, 09:39:26 pm
Prepare for this friday, I'll get you some surprises for your MUGEN ;)

http://www.youtube.com/watch?v=tfslY_AvhLw
Title: Re: Basara's WIP thread (12/21/2012??)
Post by: thenwhat? on December 18, 2012, 10:10:32 pm
i gotta be on the road friday, so i'll see it saturday.
Title: Re: Basara's WIP thread (Coming to 2013!!)
Post by: Basara Lapis on December 22, 2012, 06:46:15 pm
My surprise was done: Shuma-Gorath was released!! (http://mugenguild.com/forum/topics/shumagorath-v0-75-released-146743.0.html), sadly not all done as I promised but I made this release for this 12/21... but for personal problems I couldn't do it yesterday so I released him today ;)

Soon another surprise for this month, stay tuned ;)
Title: Re: Basara's WIP thread (Coming to 2013!!)
Post by: Blue Monkey on December 23, 2012, 05:02:22 am
hank you for teh release Basara, awesome winter-holidays gift, following your wips as always
Title: Re: Basara's WIP thread (Coming to 2013!!)
Post by: Basara Lapis on December 24, 2012, 03:42:45 am
You're welcome ;) as you could see, Shuma-Gorath isn't finished, so give me all the feedback you can about this character, Cyanide already gave me a lot to do, and those things will be fixed in the next update of him, as well other ones I got pendent (Cyborg, The Ninja and... Scott Pilgrim??)

Also, a new WIP is coming, one from my speculation's room (http://mugenguild.com/forumx/index.php?topic=132929.0) will move to this thread as one of my new WIPs, soon you'll see it ;)
Title: Re: Basara's WIP thread (Coming to 2013!!)
Post by: Sinnesloschen on December 24, 2012, 03:45:29 am
So you didn't forget about updating Cyborg? That's good. It's long overdue.
Title: Re: Basara's WIP thread (Coming to 2013!!)
Post by: Basara Lapis on December 24, 2012, 03:48:00 am
I couldn't work on him because many factors, but I didn't forget him and I want to update him as soon as I can (originally it was to be updated with Blizzard and Fighting Reimu, but I couldn't do it at time), so yeah, a Cyborg update is coming soon ;)
Title: Re: Basara's WIP thread (Happy 2013 to all!!)
Post by: Basara Lapis on December 31, 2012, 07:05:36 pm
Well, this topic is more to wish you all a Happy New Year and I hope you can get a great time with your family and friends starting this 2013 ;)

And also to spoiler you some stuff I'll do for this upcoming 2013 :twisted:
HIDDEN TEXT HERE==>-A cool update, starring Shuma-Gorath, Cyborg, Retro Ken, Eagle Zero and... Joe Kusanagi??
-The First Public Beta for Anti-Gouki Project fullgame (in january) *DONE*
HIDDEN TEXT HERE==>-A WIP will be announced soon, one of my Speculation's Room will leave that thread to come here (hint: you voted for it)
-EX chars will get a massive update along with a new character to include in the list
-Capcom section will be made in my website, all my chars from that company will be grouped in this new section
-A new fullgame project is coming, wait for it (for Idea Engineering by now)
-Scott Pilgrim will be--- :D
Title: Re: Basara's WIP thread (Happy 2013 to all!!)
Post by: Sinnesloschen on December 31, 2012, 07:09:22 pm
Finally an Anti-Gouki project beta. I want to test the living crap out of it. :twisted:
Title: Re: Basara's WIP thread (Finished AGP beta 1, back to normal WIPS)
Post by: Basara Lapis on January 08, 2013, 08:26:32 pm
Well, now that finally I released the Beta 1 of AGP, now I can continue with my normal WIPs. But I'm not sure which will be next: making the Capcom update (with Cyborg, Shuma-Gorath, Retro Ken and some other more), or get back to work on Scott Pilgrim?? Should I make a poll just for fun or what?? :P
Title: Re: Basara's WIP thread (Finished AGP beta 1, back to normal WIPS)
Post by: porcaro on January 08, 2013, 10:20:57 pm
Maybe adon on pots style ?
Title: Re: Basara's WIP thread (Finished AGP beta 1, back to normal WIPS)
Post by: Garuda on January 08, 2013, 11:09:31 pm
Or K'? Or Rose? Pleaseeeeeee!!
Title: Re: Basara's WIP thread (Finished AGP beta 1, back to normal WIPS)
Post by: Blue Monkey on January 08, 2013, 11:12:40 pm
hope gehan and agito are on that poll
Title: Re: Basara's WIP thread (Finished AGP beta 1, back to normal WIPS)
Post by: dbdrummer7 on January 08, 2013, 11:26:30 pm
Maybe adon on pots style ?

+1! A POTS styled Adon would be awesome!
Title: Re: Basara's WIP thread (Finished AGP beta 1, back to normal WIPS)
Post by: GTOAkira on January 08, 2013, 11:29:30 pm
Or K'? Or Rose? Pleaseeeeeee!!

yeah K or rose will rock
Title: Re: Basara's WIP thread (Finished AGP beta 1, back to normal WIPS)
Post by: Basara Lapis on January 08, 2013, 11:35:29 pm
Hahahahaha :P guys, those projects deserved their own thread here (http://mugenguild.com/forumx/index.php?topic=127774), this is for normal WIPs only :P but yes, I've to work on those ones, but I don't get enough advances to post you something there
Title: Re: Basara's WIP thread (Re-added Bishamon + Chiho Masuda!!)
Post by: Basara Lapis on January 20, 2013, 12:37:51 am
(http://i.imgur.com/KC3HsMW.png)
As you read in the title!! Bishamon and Chiho Masuda now are confirmed as my 2 new official WIPs I'm working now!! Bishamon re-added to this thread and Chiho left Speculation's Room. Both have been worked at the same time during this week and now both have all MUGEN basics, now making their normal punches/kicks. I hope to get a video of them fighting very soon ;)

And... in other news, I started to work in the Capcom update I promised time ago. The ones who will be in the update will be:
-Shuma-Gorath (finishing Devitilization, fixing bugs, adding Cyanide's walk sprites, starting with Chaos Dimension)
-Cyborg (fixing bugs, improving the SFII experience, seeing some sound stuff from Ness)
-Retro Ken (fixing bugs, improving the SFII experience, making intros vs some chars)
-Dean and Lucia Morgan (fixing bugs, adding small portraits Goodaldo made for me, making them compatible for M1.0)
Title: Re: Basara's WIP thread (Re-added Bishamon + Chiho Masuda!!)
Post by: Ness on January 20, 2013, 12:40:49 am
(http://i.imgur.com/KC3HsMW.png)
As you read in the title!! Bishamon and Chiho Masuda now are confirmed as my 2 new official WIPs I'm working now!! Bishamon re-added to this thread and Chiho left Speculation's Room. Both have been worked at the same time during this week and now both have all MUGEN basics, now making their normal punches/kicks. I hope to get a video of them fighting very soon ;)

And... in other news, I started to work in the Capcom update I promised time ago. The ones who will be in the update will be:
-Shuma-Gorath (finishing Devitilization, fixing bugs, adding Cyanide's walk sprites, starting with Chaos Dimension)
-Cyborg (fixing bugs, improving the SFII experience, seeing some sound stuff from Ness)
-Retro Ken (fixing bugs, improving the SFII experience, making intros vs some chars)
-Dean and Lucia Morgan (fixing bugs, adding small portraits Goodaldo made for me, making them compatible for M1.0)

BISHAMONNNNN!!!

And I'll have my edits to your cyborg prepared for you soon when I am off work brother!
Title: Re: Basara's WIP thread (Re-added Bishamon + Chiho Masuda!!)
Post by: Basara Lapis on January 20, 2013, 01:11:29 am
Sure, send me them when you're ready ;)
Title: Re: Basara's WIP thread (Re-added Bishamon + Chiho Masuda!!)
Post by: Ness on January 20, 2013, 01:15:29 am
Sure, send me them when you're ready ;)

Will do my friend, will do!
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: Basara Lapis on February 01, 2013, 07:21:47 pm
(http://i.imgur.com/KdWZUKQ.gif)
As I shown you in my respriting thread in Graphics, I'm working on Scott's sprites, I got ready the walk (the anim you see above) and I almost finished jump (left 3 sprites of 10), then I'll work on the other basics as well in new specials and supers. Let me spoil you about what Scott will have for the non-joke/real/non-beta/finished version:
-4 buttons (2 punches and 2 kicks)
-Rapid Attacks (run + button, like my PI chars)
-5 specials (the 2 you already knew + 3 from the game)
-3 supers (1 you already know, 1 remade and 1 new), all of them use 1 powerbar
-5 strikers (Ramona, Stephen, Kim, Knives... and even Nega Scott!!), all of them use 1/2 powerbar

I hope to show you some screenshots and even a video with the new sprites implanted on Scott and make him ready to play in MUGEN, so no more repeated win-run sprites, no more pixeled sprites from other chars as gethits, no more random (and WTF) sprites as "strikers"... just 100% Scott Pilgrim in this new version, get your body and your MUGEN ready for this 2013 ;)
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: oraora? on February 02, 2013, 02:12:18 am
Yes, looking forward to Bishamon, my main favorite Vampire Savoir character ;) will you consider having the Vampire Savoir 3 mode in future?
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: Saikoro on February 02, 2013, 02:36:16 am
@ devilgene-D': I agree. Bishamon was always my most favorite Darkstalkers character. Pyron is #2.

And hells yeah to Scott Pilgrim being worked on. Basara, I cannot wait. My Mugen awaits his release. :sugoi:
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: oraora? on February 02, 2013, 02:50:01 am
My second favorite is Jedah :P
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: TrinitroRoy on February 02, 2013, 08:21:19 am
I see, there's a lot of good progress, but:
-5 strikers (Ramona, Stephen, Kim, Knives... and even Nega Scott!!), all of them use 1/2 powerbar
   ^That only works with EX attacks, just saying.
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: レオンハルト on February 03, 2013, 01:34:17 pm
Get these fro Scott Pilgrim yet?

http://demonicbounty.deviantart.com/art/Scott-Pilgrim-Sprite-Sheet-Unfinished-316989227
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: Basara Lapis on February 04, 2013, 01:34:13 am
I'm already aware of that, even I posted there (my nick is carloshorment in DA), but since I'm working very well and fast in the sprites, I prefer to make them by myself, since there're sprites I made that aren't there (like jump)

^That only works with EX attacks, just saying.
Not just for EX attacks, also is used to avoid an abuse of strikers (in KOF99-2k1 is used this system, even with 1 powerbar instead 1/2). I prefer this system because it's easy for me and because Scott won't have EX attacks
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: TrinitroRoy on February 04, 2013, 09:10:09 am
^That only works with EX attacks, just saying.
Not just for EX attacks, also is used to avoid an abuse of strikers (in KOF99-2k1 is used this system, even with 1 powerbar instead 1/2). I prefer this system because it's easy for me and because Scott won't have EX attacks
I actually prefer to make a special bar for strikers, but whatever, it's your decision.
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: Basara Lapis on February 04, 2013, 04:53:41 pm
It's more complicated and implies more time and effort (and I got enough just to respriting Scott), so I prefer to ditch that idea. Thanks anyway for suggest it ;)
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: TrinitroRoy on February 04, 2013, 05:28:03 pm
No problem.
I always liked your stuff. Very often because of its "nostalgica".
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: The Real Niko on February 04, 2013, 07:43:06 pm
PLEASE tell me you're going to sprite new moves for him? If not would you mind if I frankensprited/edited a few when you are done?
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: Basara Lapis on February 04, 2013, 07:57:09 pm
Well yes, I'm remaking sprites for him using shots from SPvTW:TG I got. Look at my thread in Graphics (http://mugenguild.com/forum/topics/feel-paul-robertson-respriting-scott-pilgrim-mugen-new-walking-anim-145195.0.html) to see the advances ;)

Also, thanks Trinitronity, I also like the nostalgia theme, that's why I like to make classic chars until now ;9
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: Basara Lapis on February 11, 2013, 04:27:23 pm
(http://i.imgur.com/Hc94H1K.png)
Apart of walk, jump and block now are ready on Scott. Also, remaking his palettes and starting to add Knives Chau and Nega Scott as his strikers :D now spriting his normal punches and kicks, at this way, probably Scott will be released in a couple of months totally remade and out of the joke :thumbsup:

Also, I started to work in a project of a friend, top secret by now :P and, finally I know how to work well with FF's SFF edition...
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: Saikoro on February 11, 2013, 04:32:29 pm
Niiiiice.... It's projects like this that make me excited and prove my love for this awesome goddamned program. Keep up the good work Basara. Can't wait for Scott!!
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: Zborik on February 12, 2013, 04:08:02 pm
I've observed your last releases. But I've never thought that I would see further Scott progress. I've done some sprite edits myself of Paul Robertson's work. And I've ripped some sound-files for intros/endings from the movie.
You want me to send the stuff to you? It would be a pleasure for me ;-)

P.S.: do you want to keep things 100% source material? I tried to adress stuff from the comis in my edits as well. I can upload some ideas here tomorrow(got an exam tomorrow morning)
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: GLB on February 12, 2013, 07:14:14 pm
It's nice to see you're back to work on Scott! Good luck!
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: Basara Lapis on February 12, 2013, 10:10:29 pm
Thanks Saikoro and GLB :D

I've observed your last releases. But I've never thought that I would see further Scott progress. I've done some sprite edits myself of Paul Robertson's work. And I've ripped some sound-files for intros/endings from the movie.
You want me to send the stuff to you? It would be a pleasure for me ;-)

P.S.: do you want to keep things 100% source material? I tried to adress stuff from the comis in my edits as well. I can upload some ideas here tomorrow(got an exam tomorrow morning)
I was talking with Rolento about that, in the game it doesn't have voices, just sounds. And in the (joke) beta I released time ago I tried to rip some voices from Michael Cera. Yeah, it would be great if you can get me some voices from the movie for Scott ;) about the moves, I see Scott moves from the game are enough to be converted as a character as by now, but maybe I could get some later ;) thanks for the help
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: Zborik on February 13, 2013, 11:57:11 am
Here are some Ideas for Intros with Wallace-sprites and an intro/taunt with Scott's edited sprites. I uploaded the audio-sounds for you and sent you a pm.

(http://mugenshare.com/uploads/02a8197a27intros.png)

I sent you sound files for 2 ending-ideas as well:

I had the idea of an ending with coins falling out of a box that appears in the air or from top of the screen. And an ending with Ramona and Scott doing the flying kiss from the game intro:
Spoiler, click to toggle visibilty
A lvl3-super could be the band playing together. It could start with Kim's "We are sex bob-omb! 1!2!3!4!"
I sent you the file for that and here are some sprite edits for it:
Spoiler, click to toggle visibilty

And it would be absolutely amazing, if you could do a super(lvl2?) with Ramona coming out of one of these doors(screenshots below)...

Spoiler, click to toggle visibilty

...and fighting for Scott while he hides in her bag, as seen in the comic:

(http://1.bp.blogspot.com/_tBeAeRJ-2E0/TFhg5UiQkMI/AAAAAAAACdQ/NfWAVm3d38E/s1600/inthebag.jpg)

You'd deserve a medal for that! If you're sceptical about it, maybe I could make the sprite edits of it for you?

Here are screenshots(not sprites) of the walking-animation(in case you haven't sprited it already:
Spoiler, click to toggle visibilty
Here are screenshots(again, not sprites) of the taking/carrying(before throwing)-animation:
Spoiler, click to toggle visibilty
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: Basara Lapis on February 13, 2013, 06:05:01 pm
Hey, good ideas :D I'll use some of them for Scott (I like the Wallace intro idea), also thanks for the sounds, I'll hear them at home ;)

Oh, and I got new advances in my spriting career, take a look!! (http://mugenguild.com/forum/msg.1715594)
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: Zborik on February 13, 2013, 08:31:12 pm
Sounds awesome.

So what about Ramona jumping from the door and hiding Scott in her bag and fighting for him for a super?
Maybe if I would help you with the sprites?
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: Basara Lapis on February 14, 2013, 04:35:45 pm
By now I don't think it's very necessary. I mean, I already have Ramona as striker in Scott :P maybe if I would make Ramona as a char I could use those ideas, thanks anyway ;)
Title: Re: Basara's WIP thread (Back with Scott and stuff)
Post by: Zborik on February 14, 2013, 09:53:34 pm
Sure, you're welcome. =)
Title: Re: Basara's WIP thread (I'm Frank coder now, deal with it)
Post by: Basara Lapis on February 25, 2013, 02:17:28 pm
OK, guys, I'm back with some news of my normal projects (aside from Rose and the "a la POTS" WIPs, of course)

1. Frank West
As you read in this topic (http://mugenguild.com/forum/msg.1721484), now I'm the new coder for Balmsold's Frank West. I'm so glad and honored to be part of this cool project, especially when Frank is one of my favourite Capcom characters from last years. But this only will be mentioned in this post only and in the first page (in my chars list). To know more about Frank and his advances, go to Balmsold's thread (http://mugenguild.com/forum/topics/frank-west--136274.0.html), there I'll post my advances in his coding, not here ;)

2. Scott Pilgrim
ALL 5000S ARE SPRITED NOW!!! :D yeah, no more 8-bit random sprites to emulate gethits on Scott, last night finally I finished all of these sprites and are already added to SFF (only need to be animated in AIR). Probably I'll make a gif with those ones in the Scott thread (http://mugenguild.com/forum/topics/feel-paul-robertson-respriting-scott-pilgrim-mugen-jump-fall-ready-145195.0.html) in Graphics, so wait for it ;) now starting with normal punches and kicks!!

That's all for now, no shots sadly (except in Frank thread, you'll find a lot of them) so here you go with the news, soon more advances for my chars, maybe I'll get you a shot for Chiho, Bishamon and my other projects, stay tuned :P
Title: Re: Basara's WIP thread (I'm Frank coder now, deal with it)
Post by: GLB on February 25, 2013, 02:20:09 pm
Cool news. Frank West is something I'm most definitely looking forward to, as well as Scott Pilgrim and Rose! You've got my attention. I can't wait to see what you're going to do with Frank, and I loved your beta Scott.
Title: Re: Basara's WIP thread (I'm Frank coder now, deal with it)
Post by: TrinitroRoy on February 25, 2013, 08:13:09 pm
Oh, don't worry, I'll deal with it. *leans back and enjoys the show*
Title: Re: Basara's WIP thread (I'm Frank coder now, deal with it)
Post by: JustNoPoint on February 26, 2013, 06:37:22 pm
http://mugenguild.com/forum/topics/color-separation-current-project-bishamon-148607.msg1723601.html#msg1723601
(http://www.justnopoint.com/mugen/rips/darkstalkers/bishstance.gif)
Title: Re: Basara's WIP thread (I'm Frank coder now, deal with it)
Post by: TrinitroRoy on February 26, 2013, 07:36:45 pm
OMG, didn't see that coming.
Title: Re: Basara's WIP thread (I'm Frank coder now, deal with it)
Post by: Basara Lapis on February 26, 2013, 08:50:11 pm
OMG, that's awesome JNP!! :D I'll wait for that color separation then ;)
Title: Re: Basara's WIP thread (Mr. Pilgrim!! You're the next!!)
Post by: Basara Lapis on March 07, 2013, 08:52:06 pm
Well, I got more info about my WIPs:

Scott Pilgrim
I posted this in my graphics thread, but I'll add here, too:
(http://i.imgur.com/oRP9lUI.gif)
Finished all gethits on Scott :D of course, all of these sprites were already added to SFF and made all the anims for MUGEN, now making normal punches and kicks (4 standing hits, 2 aerials hits and 2 crouching hits) and also fixing the ones I made in my beginnings. Now this is the official count for Scott movelist:
-4 buttons char: 2 punches and 2 kicks
-2 running attacks like in PI series (a tackle (punches) and a slide (kicks))
-6 strikers (Ramona, Kim, Stephen, Knives, Nega Scott... and now Wallace!!)
-5 special moves (2 of them already made in the character)
-4 supers (1 already made, 1 modified from the character and 2 new)
By now, he's at 70%, I hope to finish him in a couple of months :D
Title: Re: Basara's WIP thread (Mr. Pilgrim!! You're the next!!)
Post by: TRUEMicah on March 07, 2013, 10:04:36 pm
Super hype for this guy, can't wait to see what you've got planned dude. ;)
Title: Re: Basara's WIP thread (Mr. Pilgrim!! You're the next!!)
Post by: ZombieBrock on March 08, 2013, 04:01:27 am
seriously! , i still to this day use the "joke" version of him , cant wait for his release
Title: Re: Basara's WIP thread (Mr. Pilgrim!! You're the next!!)
Post by: GLB on March 08, 2013, 05:14:34 am
Good luck with everything, Basara! I'm looking forward to it all.  :)
Title: Re: Basara's WIP thread (Mr. Pilgrim!! You're the next!!)
Post by: Basara Lapis on March 08, 2013, 10:09:49 pm
Thanks guys :D I'll be working on Scott this weekend, waiting to finish his basic punches and kicks. If that happens, I'll promise you a video ;)
Title: Re: Basara's WIP thread (Mr. Pilgrim!! You're the next!!)
Post by: Basara Lapis on March 19, 2013, 10:11:40 pm
(http://i.imgur.com/ISXnf59.png)(http://i.imgur.com/c9AYlj5.png)
Finally the standing punches and kicks are ready!! Also making c & z buttons as for strikers only (and using D and F to get 2 more for every button), now working in the crouching and aerial hits, as well making the rest of the sprites for jump (found a video with shots of them)

Soon will come a video about what I've done for Scott, as well the complete and planned movelist for him, stay tuned ;)
Title: Re: Basara's WIP thread (No, I'm not retiring. Yes, a new char is coming)
Post by: Basara Lapis on April 05, 2013, 10:29:49 pm
Well, the April's Fools has passed and I'm not retiring of MUGEN, since I don't get bored of it yet. And all my WIPS continue as it now. Soon you'll see a new advance for Scott Pilgrim, just wait for it ;)
Title: Re: Basara's WIP thread (No, I'm not retiring. Yes, a new char is coming)
Post by: TrinitroRoy on April 05, 2013, 10:48:38 pm
Cool. I'm looking forward to the Pilgrim evolution.
Title: Re: Basara's WIP thread (No, I'm not retiring. Yes, a new char is coming)
Post by: Basara Lapis on April 08, 2013, 05:05:32 pm
Thanks Trinitronity ;)

Also, I made a poll for Gohan Z2 (my AF char) (http://mugenguild.com/forum/topics/gohan-z2-cybalthasarakun-149474.0.html), maybe I should reconsider Cybaster words (and others) about him or not?? Vote about it, since I can't get a resolution by myself
Title: Re: Basara's WIP thread (No, I'm not retiring. Yes, a new char is coming)
Post by: G.Ryu on April 08, 2013, 05:20:38 pm
(http://i672.photobucket.com/albums/vv85/snakefudo/FinishHim.gif)
Title: Re: Basara's WIP thread (No, I'm not retiring. Yes, a new char is coming)
Post by: Sima Shi on April 08, 2013, 05:39:30 pm
^

Pretty much of that
Title: Re: Basara's WIP thread (No, I'm not retiring. Yes, a new char is coming)
Post by: Wolvegeta on April 08, 2013, 05:40:39 pm
^
Same here, please
Title: Re: Basara's WIP thread (No, I'm not retiring. Yes, a new char is coming)
Post by: Dragon of Courage on April 08, 2013, 05:58:11 pm
Yeah, and ask Balthazar if he wants to sprite him. :D
Title: Re: Basara's WIP thread (No, I'm not retiring. Yes, a new char is coming)
Post by: Zborik on April 08, 2013, 06:11:38 pm
Soon will come a video about what I've done for Scott, as well the complete and planned movelist for him, stay tuned ;)

Have been looking forward to that ever since you mentioned it. Looking forward to Scott-progress =)
Title: Re: Basara's WIP thread (No, I'm not retiring. Yes, a new char is coming)
Post by: SOLIDUS SNAKE on April 08, 2013, 07:00:53 pm
Man I'm still waiting on that rose and Chiho Masuda.
Title: Re: Basara's WIP thread (No, I'm not retiring. Yes, a new char is coming)
Post by: Garuda on April 08, 2013, 09:38:52 pm
First Rose please (and Adon)... (and K').... : P
Title: Re: Basara's WIP thread (No, I'm not retiring. Yes, a new char is coming)
Post by: Basara Lapis on April 08, 2013, 11:05:36 pm
Don't worry guys, they're still on works. But now, my main priority is Scott Pilgrim, spriting some of his specials from the game and looking for some Wallace videos to sprite him, too

Wow, the poll has killing results, my gosh o_O
Title: Re: Basara's WIP thread (No, I'm not retiring. Yes, a new char is coming)
Post by: GLB on April 08, 2013, 11:07:53 pm
I'd love to see a Gohan from you that isn't a joke, so i voted yes.  :)
Title: Re: Basara's WIP thread (No, I'm not retiring. Yes, a new char is coming)
Post by: walt on April 09, 2013, 12:11:32 am
DON'T SPRITE WALLACE! FINISH ROSE ;_;
Title: Re: Basara's WIP thread (No, I'm not retiring. Yes, a new char is coming)
Post by: Zborik on April 09, 2013, 12:01:17 pm
DON'T SPRITE WALLACE! FINISH ROSE ;_;

dude, that's kind of weird thing to say, when people are waiting for wallace as well. how about we'll be fair about this and let the spriter/coder decide what to do now and what to put on the waiting list?

Basara, here's a video of Wallace doing the boss fight, there are lots of animations involved:
Spoiler, click to toggle visibilty

Here's the only other gameplay video I could find:

Spoiler, click to toggle visibilty

Hope it helps.
Title: Re: Basara's WIP thread (No, I'm not retiring. Yes, a new char is coming)
Post by: Basara Lapis on April 09, 2013, 03:06:58 pm
Yeah, and ask Balthazar if he wants to sprite him. :D
I like that too and more than anyone else, but I don't think that gonna happens. I talked with Balt in the past about that Gohan and there's no plans to sprite him more than it was in that sheet. And even with this character made, I don't think he could changes his opinion. For him, the only Gohan is Adult one who was a WIP and now not :(

DON'T SPRITE WALLACE! FINISH ROSE ;_;
Hahahaha, don't worry, it's just for strikers reason, I won't make him completely as Scott. Also, I'm adding her SSFIV voice to SND and Relampago's sparks for her scarf, as well coded some moves already :P so Rose wasn't abandoned yet ;)

Basara, here's a video of Wallace doing the boss fight, there are lots of animations involved:
Here's the only other gameplay video I could find:
Hope it helps.
Of course it helps, thanks :) also I found the 2 release videos of him, the one that introduces him (with gameplay) and a show of his moves on the game, which I already have ;)

And well, the result are killer as I said, so will be it. I'll finish Gohan (without the Z2, since it was only part of the joke and the style is pre-Z2) as a regular char ;) and I started to work more on my website, I hope in a couple of weeks will be ready. Here is it, if you didn't see my thread in MUGEN Discussion (http://network.mugenguild.com/basara)
Title: Re: Basara's WIP thread (No, I'm not retiring. Yes, a new char is coming)
Post by: Zborik on April 09, 2013, 05:07:06 pm
here's another sprite I could find. Once made an animation it would be perfect for that "watch out! it's that one guy"-sound I sent you or the one with "Scott! Evil ex! fight!"

http://hectorconcarne.deviantart.com/art/Wallace-euphoric-204124720

I would still highly appreciate for you to not limit yourself with the game version and add some movie quotes and maybe even moves from the comic, like the one I described on page 16 of this thread.
Title: Re: Basara's WIP thread (No, I'm not retiring. Yes, a new char is coming)
Post by: Cybaster on April 09, 2013, 05:20:09 pm
You better make us some nice Gohan !!! >:) ;)
Title: Re: Basara's WIP thread (Added SSJ Gohan to the list!!)
Post by: Basara Lapis on April 13, 2013, 05:11:54 pm
Count with it, Cyb ;)

Well, added SSJ Gohan (not Z2 anymore) to the WIP list and updated some % and states to the list. Also, I'm working on my new website on Guild, these are some stuff I can tell you about the new Basara no MUGEN Page:
-A new design, as you could see in the preview
-2 versions of it, one in español and one in english
-Some new sections I needed, like "what is MUGEN?" and "links"
-Every of my hosted creations will have their own page by creator
-Unexpected chars will be updated, and some others will be released (none of what you expects)

That's all by now :P
Title: Re: Basara's WIP thread (Added SSJ Gohan to the list!!)
Post by: Sinnesloschen on April 13, 2013, 05:23:09 pm
-Unexpected chars will be updated
You mean Cyborg? Because I've been waiting half a year for his update (because his initial release was messy :P).
[avatar]http://i.imgur.com/gpyjdUk.png?1[/avatar]
Title: Re: Basara's WIP thread (Added SSJ Gohan to the list!!)
Post by: Basara Lapis on April 14, 2013, 02:36:37 am
I can't say anything :-X
Title: Re: Basara's WIP thread (Back to work!! Updating chars now)
Post by: Basara Lapis on May 09, 2013, 01:59:34 am
Hi guys, I hope you enjoyed with my (unexpected) releases and my new website ^_^ now I got more time, I'm back to work on my chars (I was busy with my website in april). Mainly Scott Pilgrim, Rose and Frank West. But also I'm updating some characters I made recently (like Tetris) and some others who you asked for one (like Cyborg)

That's all for now, soon you'll see some shots of my new advances here ;) except Rose (in my B-kun a la POTS thread) and Frank (in Balmsold's thread)
Title: Re: Basara's WIP thread (Back to work!! Updating chars now)
Post by: nerdicles on May 09, 2013, 04:29:25 am
(http://i.imgur.com/QDsqH.gif)
5. Scaner-2013
GAME: Original
ADVANCE: 35%
STATE: On hold
The brazilian creator Scaner (http://crivon.mgbr.net/) made this char in 2000 called as Scaner-EX, an edit of Sogetsu Kazama with a lot of water moves and stuff. Personally I always liked this character, but it has a lot of flaws, like bad clsns, wrong palettes, clashing FX, weird commands for moves and so on. The main idea is great, but the execution was poor, IMO. So, I wanted to take this character and practically remake him with new AIR, new palettes, reaconditioned moves, new specials and supers and some more stuff I've planned for him.
(http://i.imgur.com/H0zY7.png)(http://i.imgur.com/0VpbF.png)



Basara-kun, I'm very happy for you to move forward with the Scaner EX. To me this character should not be forgotten.

sorry for bad english
Title: Re: Basara's WIP thread (Back to work!! Updating chars now)
Post by: Erroratu on May 09, 2013, 02:15:27 pm
You mispelled on your page.
I told you that like weeks ago but you didnt fix it yet,so again
Spoiler, click to toggle visibilty

Various^
Title: Re: Basara's WIP thread (Back to work!! Updating chars now)
Post by: ArmorGon on May 09, 2013, 02:56:14 pm
snip
Or it's meant to be in Spanish.

Title: Re: Basara's WIP thread (Back to work!! Updating chars now)
Post by: Basara Lapis on May 09, 2013, 04:04:48 pm
Basara-kun, I'm very happy for you to move forward with the Scaner EX. To me this character should not be forgotten.

sorry for bad english
Thanks, and don't worry for the english, some people say mine is bad, too :P

You mispelled on your page.
I told you that like weeks ago but you didnt fix it yet,so again
o_O I thought I fixed that. No problem, I'll fix it tonight ;)
Title: Re: Basara's WIP thread (Back to work!! Updating chars now)
Post by: Zborik on May 10, 2013, 06:34:28 pm
Glad to hear you're back to working on Mr. Pilgrim. :-P
Title: Re: Basara's WIP thread (Back to work!! Updating chars now)
Post by: Erroratu on May 10, 2013, 09:16:18 pm
snip
Or it's meant to be in Spanish.



Nope.English.


Always wanted to ask you if you are planning on making Basara from SS?
Not right now i mean,like is there a possibility of you converting him in the future?
Title: Re: Basara's WIP thread (Scott Pilgrim!! Video!! See it now!!)
Post by: Basara Lapis on May 13, 2013, 04:46:05 am

Yeah, I debt you long time ago... so enjoy the video ;)
Title: Re: Basara's WIP thread (Scott Pilgrim!! Video!! See it now!!)
Post by: Sinnesloschen on May 13, 2013, 05:19:54 am
Always wanted to ask you if you are planning on making Basara from SS?
Basara making Basara? Sounds interesting. :smug:
Title: Re: Basara's WIP thread (Scott Pilgrim!! Video!! See it now!!)
Post by: Saikoro on May 13, 2013, 12:32:45 pm
What the hell is that mule looking character at the end of your video!? LOL

Scott is looking amazing and I can't wait to try him out. I loved the XBLA game, so having him with all of those stages in my Mugen will be a treat.

Keep up the great job!! :sugoi:
Title: Re: Basara's WIP thread (Back to work!! Updating chars now)
Post by: Basara Lapis on May 13, 2013, 09:49:25 pm
Always wanted to ask you if you are planning on making Basara from SS?
Not right now i mean,like is there a possibility of you converting him in the future?
To say you the truth, I really I thought to make Basara in a future, probably based in my favourite SS version: SSIV. Even I thought to edit Yuto's Basara to make it better, but nothing concrete until now, Yeah, maybe in a future, but first I've to improve my Gen-an to use him as base...

What the hell is that mule looking character at the end of your video!? LOL
Scott is looking amazing and I can't wait to try him out. I loved the XBLA game, so having him with all of those stages in my Mugen will be a treat.
Keep up the great job!! :sugoi:
That's Wadafak by O ilusionista, a funny character made for his daughter with various cartoon sounds, I like how he plays so I've him in my roster :P
Thanks man, I've keep working on him to make him for real ;)
Title: Re: Basara's WIP thread (Scott Pilgrim!! Video!! See it now!!)
Post by: Staubhold on May 13, 2013, 11:31:13 pm
[youtube]http://www.youtube.com/watch?v=uIpO_LShB6s[/youtube]
Yeah, I debt you long time ago... so enjoy the video ;)

Very nice Basara-kun! Love it!

Any chance on NegaScott?  :hugoi:
Title: Re: Basara's WIP thread (Scott Pilgrim!! Video!! See it now!!)
Post by: Basara Lapis on May 13, 2013, 11:49:59 pm
Well, I have him as striker for Scott (he does the Hadouken in the video :P )
Title: Re: Basara's WIP thread (Scott Pilgrim!! Video!! See it now!!)
Post by: Staubhold on May 14, 2013, 12:17:52 am
There is no hadouken throwing NegaScott in that vid.  :P  ;D
Title: Re: Basara's WIP thread (Scott Pilgrim!! Video!! See it now!!)
Post by: Basara Lapis on May 14, 2013, 01:19:41 am
Yes it is, he appears in the last part of the video (before Scott KO'd Wadafuk, during Terry Mix fight) :P
Title: Re: Basara's WIP thread (Scott Pilgrim!! Video!! See it now!!)
Post by: Staubhold on May 14, 2013, 01:33:14 am
Am I blind?!?!
Vid is 0:45 seconds long... I can see the Frank West, Fat Tony & Wadafak fight... No "Terry Mix" one...  :???:
Confused as hell here...
Title: Re: Basara's WIP thread (Scott Pilgrim!! Video!! See it now!!)
Post by: Basara Lapis on May 14, 2013, 06:09:39 am
Oh shit!! Stupid YouTube, the video longs 1:35, not 0:45, it cuts the video! >_<
Title: Re: Basara's WIP thread (Scott Pilgrim!! Video!! See it now!!)
Post by: Zborik on May 14, 2013, 09:50:53 pm
Looks great! Can't wait to try him out.

Also I really like that you used that face-icon as his avatar. That's what I would have done too.
Title: Re: Basara's WIP thread (Scott Pilgrim!! Video!! See it now!!)
Post by: Basara Lapis on May 16, 2013, 01:43:41 am
Yeah, I prefer to use this, I liked a lot :D

Also, finishing one of his specials from the game: the dashing punch. Probably tomorrow I'll show you the gif of it :P
Title: Re: Basara's WIP thread (Scott Pilgrim!! Video!! See it now!!)
Post by: Basara Lapis on May 22, 2013, 04:30:02 am
(http://i.imgur.com/SotNx9M.png)
(http://i.imgur.com/AijCxyd.png)
Sprited, added to SFF/AIR and coded. Fire Uppercut and Rushing Fist are ready and finished for Scott Pilgrim (see my sprite thread to see the gifs (http://mugenguild.com/forum/msg.1767448)). Only needs a few moves to be sprited, as well starting to make Wallace as my last striker and Scott will be ready for real :D

Also, advancing on Frank (see Balmsold's thread) and I debt Felo and Walt to work more on Rose, so I'll do that soon ;)
Title: Re: Basara's WIP thread (Scott Pilgrim!! Video!! See it now!!)
Post by: Lyra Heartstrings on May 22, 2013, 05:53:09 am
(http://i.imgur.com/SotNx9M.png)
I'm just Saiyan
Title: Re: Basara's WIP thread (Scott Pilgrim!! Video!! See it now!!)
Post by: Laharl on May 22, 2013, 06:13:31 am
BOOOOO *throws tomatoes*
Title: Re: Basara's WIP thread (Scott Pilgrim!! Video!! See it now!!)
Post by: Zborik on May 22, 2013, 10:31:54 pm
Only needs a few moves to be sprited, as well starting to make Wallace as my last striker and Scott will be ready for real :D

Basara, dude, I'm super thrilled and super ready for your Scott! :D

Title: Re: Basara's WIP thread (SCWU will be back to MUGEN!!)
Post by: Basara Lapis on July 11, 2013, 05:56:54 am
Hi guys, I got 2 news for you:
-Finishing Scott, spriting some moves I didn't got from previous shots (thanks again Rolento :D), I hope to get him ready for this month
-Added 2 new WIPs to my (already huge) list: Alex and Sin, both from Super Cosplay War Ultra!!
(http://i.imgur.com/MLP71fb.png)
Yes, both will be ported, but recently have started... probably you won't see something solid until 2014, but at least more chars from this awesome doujin game will be made for MUGEN (thanks Kamekaze for Moldredd's Sin rips ;))
Title: Re: Basara's WIP thread (SCWU will be back to MUGEN!!)
Post by: MR. IBZS II on July 11, 2013, 06:12:08 am
If you make more SCWU characters, can you make Giant?
Title: Re: Basara's WIP thread (SCWU will be back to MUGEN!!)
Post by: Basara Lapis on July 11, 2013, 08:01:16 am
Depends, probably if I can finish those 2 first, of course :P
Title: Re: Basara's WIP thread (SCWU will be back to MUGEN!!)
Post by: AiRiC on July 11, 2013, 11:40:54 am
Basara kun weren't you working on Mr frosty and boogerman?
Title: Re: Basara's WIP thread (SCWU will be back to MUGEN!!)
Post by: Zborik on July 11, 2013, 02:31:33 pm
-Finishing Scott, spriting some moves I didn't got from previous shots (thanks again Iced :D), I hope to get him ready for this month

Hooray!

And I just found more sprites for you to use(you might already have some of them, but probably not all):

roundhouse-kick: http://demonicbounty.deviantart.com/art/Scott-Roundhouse-343281674
hurricane-kick(street fighter inspired kick): http://demonicbounty.deviantart.com/art/Scott-Hurricane-Kick-335079177
flip-up: http://demonicbounty.deviantart.com/art/Scott-Flip-Up-342570341
grab and beat: http://demonicbounty.deviantart.com/art/Scott-Grab-Pummel-animated-335077127
grab/throw: http://demonicbounty.deviantart.com/art/Scott-Grab-Throw-335080163
small uppercut: http://demonicbounty.deviantart.com/art/Scott-Uppercut-335077846
explosive uppercut: http://demonicbounty.deviantart.com/art/Scott-Explosion-335078184
slide: http://demonicbounty.deviantart.com/art/Scott-Slide-335078636
running: http://lestatman84.deviantart.com/art/Scott-Pilgrim-Running-190694750
tackle: http://demonicbounty.deviantart.com/art/Scott-Tackle-335079780
shooting laser (i think it's an edited version of nega-scott): http://no-company.deviantart.com/art/Scott-Pilgrim-KameHameHA-206349264

here's a sprite sheet for most(not all) of the stuff above: http://demonicbounty.deviantart.com/art/Scott-Pilgrim-Sprite-Sheet-Unfinished-316989227

And this seems like a legit thing to appear when he wins a fight. Maybe without the background. Although it would be better for an intro, which i assume you're not planning to make, which is fine too:
http://adorpheus.deviantart.com/art/Scott-Pilgrim-Vs-The-World-Vegan-Police-Logo-294828313

Hope that helps to get Scott in the fighting ring sooner and better!
Title: Re: Basara's WIP thread (SCWU will be back to MUGEN!!)
Post by: Basara Lapis on July 11, 2013, 04:00:44 pm
Thanks Zborik, but I already sprited like the 90% of those moves, the other 10% are being sprited right now, like the Tatsumaki kick, the small uppercut and the grabs ;)

Basara kun weren't you working on Mr frosty and boogerman?
Yes, but I got frozen right now. I'm seeing the possibility of reuse the Mr.C spritesheets on Spriters Resource, but making the same treatment than Jim (2X+resize+color management). When I retake them, probably I'll post about them in my CF63 1/3 thread ;)
Title: Re: Basara's WIP thread (SCWU will be back to MUGEN!!)
Post by: AiRiC on July 11, 2013, 04:35:15 pm
cool beans looking forward to it and Leonhalt Domador is looking pretty good.
Title: Re: Basara's WIP thread (SCWU will be back to MUGEN!!)
Post by: MR. IBZS II on July 11, 2013, 07:03:33 pm
Has anyone made Clayfighter 63 1/3 Blob yet?
Title: Re: Basara's WIP thread (SCWU will be back to MUGEN!!)
Post by: Basara Lapis on July 11, 2013, 07:06:50 pm
cool beans looking forward to it and Leonhalt Domador is looking pretty good.
Thanks ;) Leonhalt is another debt I got to concrete

Has anyone made Clayfighter 63 1/3 Blob yet?
Not yet, as I know there's a couple of WIPs of him by YouTube MUGEN users but I don't anything about a release yet (maybe I should see about it)
Title: Re: Basara's WIP thread (SCWU will be back to MUGEN!!)
Post by: GenericFurryDude on July 12, 2013, 03:24:46 am
Not yet, as I know there's a couple of WIPs of him by YouTube MUGEN users but I don't anything about a release yet (maybe I should see about it)

Well I'll probably start on Blob after I finish my Kung Pow.
Title: Re: Basara's WIP thread (SCWU will be back to MUGEN!!)
Post by: TrinitroRoy on July 12, 2013, 07:44:52 am
You're working on Kung Pow?
Title: Re: Basara's WIP thread (SCWU will be back to MUGEN!!)
Post by: MR. IBZS II on July 12, 2013, 08:01:55 am
You're working on Kung Pow?

Ahhh, good memories, he was the first character I learned how to block with.
Title: Re: Basara's WIP thread (SCWU will be back to MUGEN!!)
Post by: GenericFurryDude on July 12, 2013, 08:59:07 am
You're working on Kung Pow?

Yeah. My friend opened the spritesheet(from Spriters Resource) on MS Paint XP and the anti-aliasing issues were completely GONE, so I just decided to start making him. But knowing my track record with making MUGEN characters he should be done within the next two millenniums.

Ahhh, good memories, he was the first character I learned how to block with.

Oh God what.
Title: Re: Basara's WIP thread (SCWU will be back to MUGEN!!)
Post by: MR. IBZS II on July 12, 2013, 09:16:31 am
Hey Basara, for the Scott Pilgrim, are you going strictly from the game, or are you adding custom stuff?
Title: Re: Basara's WIP thread (SCWU will be back to MUGEN!!)
Post by: Basara Lapis on July 12, 2013, 04:39:43 pm
Yeah. My friend opened the spritesheet(from Spriters Resource) on MS Paint XP and the anti-aliasing issues were completely GONE, so I just decided to start making him. But knowing my track record with making MUGEN characters he should be done within the next two millenniums.
Good to know :) I'll be waiting for a WIP (or release) thread for him ;)

Hey Basara, for the Scott Pilgrim, are you going strictly from the game, or are you adding custom stuff?
Mostly strict, but he'll have all his friends as strikers (Ramona, Kim, Stephen, Knives, Wallace and Nega Scott... at least in the movie they're friends), as well some other surprises ;)
Title: Re: Basara's WIP thread (SCWU will be back to MUGEN!!)
Post by: FeLo_Llop on July 12, 2013, 06:22:10 pm
I love this!! But I love even more Rose!!!
Title: Re: Basara's WIP thread (SCWU will be back to MUGEN!!)
Post by: Basara Lapis on July 13, 2013, 08:35:18 am
Soon Felo, soon... but now...

(http://i.imgur.com/T50pUVD.gif)
Finished upper for basics (crouching punches), now spriting Wallace's striker move and a couple of other moves soon you'll see ;)

     Posted: July 14, 2013, 02:32:53 am
(http://i.imgur.com/5sEK2mX.png)
Title: Re: Basara's WIP thread (Focusing on Scott to be released in July!!)
Post by: Basara Lapis on July 18, 2013, 06:20:43 pm
Guys, I've made a decision: since it gets me very few to finish him, since now I'm just focusing on Scott Pilgrim to be released during this month, this is what it left to do on him:
-sprite Wallace as his last striker (a running from the intro, some of his basics, the move he'll make)
-make another CMD and DEF for a Scott without strikers
-sprite his Tatsumaki move as the last special he'll have
-improve his Multipunch super and add a couple of supers more to him
-get (and arrange) more of his voices for the character, as well rip voices for the other strikers
-sprite the beta version of Explosive Uppercut, which is bigger than the final one (for a super)

Even when you can read it's maybe too much, isn't like that, since I've made a lot of other things like these in this days, so I hope to get all of this ready for finals of July ;) so all my other projects will be frozen until I release Scott (don't worry, it won't be for much time, I promise ;))
Title: Re: Basara's WIP thread (Focusing on Scott to be released in July!!)
Post by: MR. IBZS II on July 18, 2013, 06:51:07 pm
Isn't it July now?
Title: Re: Basara's WIP thread (Focusing on Scott to be released in July!!)
Post by: Erroratu on July 18, 2013, 06:55:55 pm
Isn't it July now?
Yes you genius it is,he meant he will release it before August.
Or at least he will try
Title: Re: Basara's WIP thread (Focusing on Scott to be released in July!!)
Post by: Basara Lapis on July 18, 2013, 08:32:31 pm
Erroratu is right, Doraemariby. My intention is to finish Scott before starts August, I hope I can do it :sugoi:
Title: Re: Basara's WIP thread (Focusing on Scott to be released in July!!)
Post by: Zborik on July 19, 2013, 02:35:39 pm
I wish I could rip more sounds for you, but I'll be too busy with college and moving to a new city till the middle of August.

And to your progress I only say:

(http://www.thelmagazine.com/binary/32c6/scott-pilgrim.jpg)
Title: Re: Basara's WIP thread (Focusing on Scott to be released in July!!)
Post by: Basara Lapis on July 19, 2013, 07:32:41 pm
Don't worry, I've working on that too, and your rips will be included in my Scott ;)
Title: Re: Basara's WIP thread (Focusing on Scott to be released in July!!)
Post by: Zborik on July 19, 2013, 09:01:40 pm
Don't worry, I've working on that too, and your rips will be included in my Scott ;)

I'm honored =)
Title: Re: Basara's WIP thread (Focusing on Scott to be released in July!!)
Post by: Saikoro on July 20, 2013, 12:52:44 am
I simply cannot wait for Scott. The second he is released, he becomes a permanent fixture in my roster. And I'm finally gonna put all of those Scott Pilgrim Stages in my Mugen!!

Looking forward to his release. :lugoi:
Title: Re: Basara's WIP thread (Focusing on Scott to be released in July!!)
Post by: Basara Lapis on July 21, 2013, 04:01:51 am
Scott's Tatsumaki Senpuukyaku Hurricane Kick finished and added to SFF :D now working on coding it and later start with the new supers for him (one of them with Nega Scott included), wish me luck!! :P
Title: Re: Basara's WIP thread (Focusing on Scott to be released in July!!)
Post by: MR. IBZS II on July 28, 2013, 07:33:21 pm
Nega Scott could be a sort of mode, or pallatte. Will the flying piggy banks from the Subspace levels come into play, maybe Scott could throw someone in one and start bashing it? Or even better, he could use those big Mario bricks.
Title: Re: Basara's WIP thread (Focusing on Scott to be released in August!!)
Post by: Basara Lapis on July 31, 2013, 05:36:39 am
Well, working a lot on Scott and seeing Nega Scott share a lot of moves of him, maybe I would convert in a separate character in a future, who knows :P also about your suggestions, maybe in a future, but not by now, too much to sprite and I've no shots of those things

Also, bad news people... I couldn't do what I promised before, about finishing Scott until July. There's like 1 day to get on August and there're still work to do, sorry :sadgoi: but about my advances:
-Sprited 1 of the 2 grabs/throws Scott will have, spriting the second and coding the first
-A new intro starring Nega Scott, and with that there're 4 already made (3 normal ones and 1 against evil characters (You cocky cock!!))
-Spriting Wallace, again thanks to @Rolento for the shots of him and the rest of the moves for Scott
-Rolento and Balmsold are the first betatesters for Scott, maybe I'll add some more soon ;)
-Added more Michael Cera quotes from the movie, now ripping some lines for Scott strikers
-Also new sounds added :P

Now I hope to get him ready for August, really he give me a lot of work, you know :P get ready people!!
Title: Re: Basara's WIP thread (Focusing on Scott to be released in August!!)
Post by: Zborik on July 31, 2013, 06:16:19 pm
You're doing my cocky-cock-intro! Thank you. That's awesome.
I think generally it's not a bad thing that you take more time for Scott. You could use the time to add more features to the char. Like the nega-palette, Doraemariby suggested. Sounds like a must have.

P.S.: do you think nega-scott is better for an intro than Gideon?
Title: Re: Basara's WIP thread (Focusing on Scott to be released in August!!)
Post by: Basara Lapis on August 01, 2013, 01:05:29 am
About those things:
-The pal12 is in fact a Nega Scott palette, so don't worry about that ;) also all Scott strikers have the same Nega motif, except Nega Scott who has a kind of "normal" Scott pal (looks so bizarre with it, I like that XD)
-Well, technically Nega Scott is part of Scott, and also I'm using the movie excuse, since instead of battling each other, Scott makes friendship with Nega Scott, so that's why I included as striker... and why it's a better option than Gideon in the intro :P
Title: Re: Basara's WIP thread (Focusing on Scott to be released in August!!)
Post by: Staubhold on August 02, 2013, 11:34:19 pm
Can´t wait for Scott Pilgrim!! Keep up the good work, Basara...

Will you sprite something special like pancake, burn, shocked or iced sprites for Scott?

...any I hope to see Nega Scott as separate char!
Title: Re: Basara's WIP thread (Focusing on Scott to be released in August!!)
Post by: Basara Lapis on August 03, 2013, 06:42:51 am
About the first, I don't think so for the moment since there's no sprites like that in the game... unless some spriter can help me with that, then maybe. About the second... yes, there's a possibility than Nega Scott can be done in a future, considering he shares a lot of basics with Scott in the game ;)
Title: Re: Basara's WIP thread (Focusing on Scott to be released in August!!)
Post by: Zborik on August 03, 2013, 03:08:33 pm
-Well, technically Nega Scott is part of Scott, and also I'm using the movie excuse, since instead of battling each other, Scott makes friendship with Nega Scott, so that's why I included as striker... and why it's a better option than Gideon in the intro :P

I see. Sounds legit.
Title: Re: Basara's WIP thread (Focusing on Scott to be released in August!!)
Post by: Basara Lapis on August 06, 2013, 10:36:38 pm
(http://i.imgur.com/o3sGMAB.png)
I forgot to put this here :llama: his 2 throws are sprited and coded (just few makeups and tadaaaa!), now making the 2 last things for Scott to say "it's done":
-making his new supers (only the 2 from the beta/joke versions only)
-spriting Wallace for one of Scott's intro (running with Stacey) and his striker attack

Also, seeing Shuma-Gorath for an eventual megaupdate, stay tuned for that soon ;)
Title: Re: Basara's WIP thread (Focusing on Scott to be released in August!!)
Post by: MR. IBZS II on August 06, 2013, 10:38:00 pm
(http://i.imgur.com/o3sGMAB.png)
I forgot to put this here :llama: his 2 throws are sprited and coded (just few makeups and tadaaaa!), now making the 2 last things for Scott to say "it's done":
-making his new supers (only the 2 from the beta/joke versions only)
-spriting Wallace for one of Scott's intro (running with Stacey) and his striker attack

Also, seeing Shuma-Gorath for an eventual megaupdate, stay tuned for that soon ;)

Will he keep that random striker attack?
Title: Re: Basara's WIP thread (Focusing on Scott to be released in August!!)
Post by: Basara Lapis on August 07, 2013, 06:29:00 pm
No, that was made for the joke version only, it's replaced for the actual Scott strikers (Ramona, Stephen, Kim, Knives, Wallace and Nega Scott). And about them, I finished the first new super, I called "Running Wild" and it's when all strikers (but Nega Scott) runs on the screen and make damage to enemy. To get an idea, it's similar than Mad Grinder's Robot Rebelion :P soon shots about it
Title: Re: Basara's WIP thread (Focusing on Scott to be released in August!!)
Post by: Basara Lapis on August 09, 2013, 02:51:56 am
New super done!! :D
(http://i.imgur.com/6ybNClL.png)
Thinking seriously about to rename this super as "Going for Pizza-pizza" instead "Running Wild" (for the SPvTW's Stephen quote from the Scott/Todd battle)
Title: Re: Basara's WIP thread (Focusing on Scott to be released in August!!)
Post by: ZombieBrock on August 09, 2013, 08:32:47 am
New super done!! :D
(http://i.imgur.com/6ybNClL.png)
Thinking seriously about to rename this super as "Going for Pizza-pizza" instead "Running Wild" (for the SPvTW's Stephen quote from the Scott/Todd battle)
now that is awesome , so looking forward to the Release Basara
Title: Re: Basara's WIP thread (Focusing on Scott to be released in August!!)
Post by: GLB on August 11, 2013, 09:37:37 pm
Looking good so far, I'm glad you're focusing on Scott. I've been looking forward to him since you started the project.
Title: Re: Basara's WIP thread (Retaking Frank and Joe... and finishing Scott)
Post by: TRUEMicah on August 26, 2013, 02:05:40 am
Keep it up homie!  :sugoi:
Title: Re: Basara's WIP thread (Retaking Frank and Joe... and finishing Scott)
Post by: MR. IBZS II on August 26, 2013, 02:07:09 am
Is that the last super your're finishing?
Title: Re: Basara's WIP thread (Retaking Frank and Joe... and finishing Scott)
Post by: Saikoro on August 26, 2013, 02:12:14 am
DUDETHISLOOKSSOFUCKINGAWESOME.

I cannot wait to get my hands on him. Actually, after I finish my current portrait, I'm gonna dive right into making one for Scott. I'll post some screenshots for you once I complete it. ;)

But yeah, Scott is looking badass!! He will be an instant keeper for me, as well as a CotM nominee. Keep up the great work!! :lugoi:
Title: Re: Basara's WIP thread (Retaking Frank and Joe... and finishing Scott)
Post by: Basara Lapis on August 26, 2013, 03:48:46 am
Thanks a lot guys :D I've some news for you:
-As you can see in the title, I'm back with Frank (Balmsold has a lot of anims for me) and Joe (David_bazbal is back and I could finally contact with him), have less priority than Scott, but they're back at work
-Of course, finishing Scott and spriting more stuff, this time mainly about Wallace. Sadly again I don't think I could get ready him for this month, but I'll try to get it anyway ;)
-Also, looking SPvTW movie clips where to get the voices for strikers, this will be fun for me :P

Is that the last super your're finishing?
Not the last Scott will have, but yes, it's the last I finished for him. Now working in a couple more

I cannot wait to get my hands on him. Actually, after I finish my current portrait, I'm gonna dive right into making one for Scott. I'll post some screenshots for you once I complete it. ;)
Cool, I'll be waiting for it then, thanks ;)
Title: Re: Basara's WIP thread (Retaking Frank and Joe... and finishing Scott)
Post by: Dragon of Courage on August 26, 2013, 03:53:18 am
Good luck with these guys, Basara!
Title: Re: Basara's WIP thread (Thinking seriously about Yamato...)
Post by: Basara Lapis on September 04, 2013, 05:27:44 am
OK, more spam news from your favourite creator in all MGF (ok no, forget that part XD):
-Scott is almost ready... but Wallace is completely ready!!
(http://i.imgur.com/ifAz2bB.png)
His striker attack is his multipunch grab, which are kisses XD he'll appear in front of Scott (instead the rest of strikers who appear back) and he'll stand a while and then he'll leave. The trick is, if the enemy is close, Wallace will grab him and kiss him, mwahahaha :biker: all his attack has been sprited and coded, so now the 6 strikers are ready!!
-And about Scott, only left to make a couple of supers and he'll be ready to be released!! (I hope this time I can release this month), now starting to sprite his beta Bomb Uppercut (see more details in my thread in Sprite Projects (http://mugenguild.com/forum/topics/feel-paul-robertson-respriting-scott-pilgrim-mugen-wallace-finished-145195.0.html))
-About the title, you may remember this possible WIP (http://mugenguild.com/forum/msg.1661563) in my Ideas thread. Well... after this release by Cenobite (http://mugenguild.com/forum/topics/dragoon-might-sprites-starting-yamato-153437.0.html), I'm thinking seriously about adding to my huge official WIP list... maybe a poll here??
-Also, working again on Frank, Balmsold gave a lot of great anims, so I think now there're all basics required to get a beta for him. Stay tuned to Balmsold's thread for more news about Frank
Title: Re: Basara's WIP thread (Thinking seriously about Yamato...)
Post by: Staubhold on September 04, 2013, 01:07:53 pm
(http://i.imgur.com/ifAz2bB.png)

 :stare:  :haw: ROFL!!

Misaligned hit spark, should be more around the mouth/crotch area... LOL.
Title: Re: Basara's WIP thread (Thinking seriously about Yamato...)
Post by: walt on September 04, 2013, 03:28:58 pm
hahahahahahahaha
Title: Re: Basara's WIP thread (Thinking seriously about Yamato...)
Post by: Basara Lapis on September 04, 2013, 10:38:38 pm
Misaligned hit spark, should be more around the mouth/crotch area... LOL.
Hahahaha, I know, the shot was more about testing the striker :P but yeah, that eventually will be fixed, so don't worry ;)

Hmmmm, I think I'll make the poll for Yamato after all, so let's vote people ;)
Title: Re: Basara's WIP thread (Thinking seriously about Yamato...)
Post by: Segatron on September 05, 2013, 07:59:36 pm
(http://i.imgur.com/ifAz2bB.png)

 :stare:  :haw: ROFL!!

Misaligned hit spark, should be more around the mouth/crotch area... LOL.

Is it me or Is Wallace is ________????
Title: Re: Basara's WIP thread (Thinking seriously about Yamato...)
Post by: Erroratu on September 05, 2013, 08:18:30 pm
^Its just you.
Title: Re: Basara's WIP thread (Thinking seriously about Yamato...)
Post by: walt on September 05, 2013, 10:11:43 pm
I think I'll make the poll for Yamato after all, so let's vote people ;)
ROSE, YOU BASTERD. ROOOOOOOSE

Title: Re: Basara's WIP thread (Thinking seriously about Yamato...)
Post by: TrinitroRoy on September 05, 2013, 10:18:24 pm
I think I'll make the poll for Yamato after all, so let's vote people ;)
ROSE, YOU BASTERD. ROOOOOOOSE
And please add a pallette template, so I can finally do a pal, which has to be done since ages.
Title: Re: Basara's WIP thread (Thinking seriously about Yamato...)
Post by: Basara Lapis on September 06, 2013, 04:23:54 am
Well, Felo already did it when he gave me Rose sprites, I think soon I'll update my other thread with advances for her, so don't worry, she hasn't been forgotten ;)

Boooo, I saw the poll :'( ok ok, I'll finish more of my pending stuff and then I'll start with Yamato, I promise you :(
Title: Re: Basara's WIP thread (Thinking seriously about Yamato...)
Post by: QuickFist on September 06, 2013, 04:29:31 am
Finish Rose first Basara, she's waited long enough
Title: Re: Basara's WIP thread (Thinking seriously about Yamato...)
Post by: Basara Lapis on September 06, 2013, 04:56:57 am
I'll do it, but after finishing Scott, that's the only char I'm focusing right now ;)
Title: Re: Basara's WIP thread (Thinking seriously about Yamato...)
Post by: QuickFist on September 06, 2013, 05:05:36 am
Agreed, Scott's looking really good
Title: Re: Basara's WIP thread (Thinking seriously about Yamato...)
Post by: TrinitroRoy on September 06, 2013, 07:41:18 am
Seconded.
Title: Re: Basara's WIP thread (Thinking seriously about Yamato...)
Post by: Saikoro on September 07, 2013, 07:51:27 pm
Thirded!! Is that even a word??

Seriously though, I cannot stress how much I am anticipating Scott. As soon as I get my hands on him, it gives me better reason to unpack all of those Scott Pilgrim stages I've had for all of this time. Keep up the great job!! :lugoi:
Title: Re: Basara's WIP thread (Thinking seriously about Yamato...)
Post by: Insert Account Name on September 07, 2013, 09:05:15 pm
Fourth. Go Scott.
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: Zborik on September 09, 2013, 01:59:52 am
Fifthted! Go, Pilgrim!
And go, Basara ;-)
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: Basara Lapis on September 09, 2013, 05:37:13 am
Thanks a lot guys :tearsofjoy: I hope don't dissapoint you with that release... and about that:
Finally I revamped Gohan Z2 as a serious character (renamed as SSJ Gohan) as I promised you before (http://mugenguild.com/forum/topics/ssj-gohan-released-agp-rereleased-and-bnmp5-0-revamped-153561.0.html), as well relaunched all AGP, palettes section and even the first version of KFF, so take a look about them ;)

Well, I'll keep working on Scott, he's almost ready for this month (this time is true, seriously!!), so stay tuned ;)
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: QuickFist on September 09, 2013, 06:01:45 am
Gohan's WinMugen only? :qq:
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: Saikoro on September 09, 2013, 06:11:40 am
I'll keep working on Scott, he's almost ready for this month (this time is true, seriously!!), so stay tuned ;)

:woeh:

This is music to my ears. I have one slot ready and permanently dedicated to him. :2thumbsup:
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: Basara Lapis on September 09, 2013, 03:25:40 pm
Gohan's WinMugen only? :qq:
Not really :P I mean, he was made under WinMugen, but all my chars have no problems with 1.0, so you can play with Gohan there, too
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: FeLo_Llop on September 10, 2013, 12:47:03 am
It's Vox Populi, peopple wants Rose :D!
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: Basara Lapis on September 10, 2013, 03:06:37 am
Hehehe, I can see that, too. OK, after I finish Scott I'll put major priority on Rose, I promise you all ;)

Also, anyone have problems downloading stuff in my website?? I got a little shocked about the Guild problem of very slow downloads all over the network
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: GLB on September 14, 2013, 05:24:20 am
Hehehe, I can see that, too. OK, after I finish Scott I'll put major priority on Rose, I promise you all ;)

Wonderful news, I've been looking forward to Scott and Rose quite a bit!

Also, anyone have problems downloading stuff in my website?? I got a little shocked about the Guild problem of very slow downloads all over the network

Not over here, was rebuilding my roster earlier today and had no issue downloading characters from your website.
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: Basara Lapis on September 16, 2013, 01:14:10 am
Good to know, thanks GLB ;) and about advances:
(http://i.imgur.com/vNa9kzV.png)
A new image of the second new super finished: Double Trouble, where Scott makes a punch, if connects, he calls Nega Scott to help him to smash the enemy!! :D I've to adjust some stuff, but it's basically ready as it now ;) now starting to make his third new super, as well to continue resprite a last anim and I can say Scott will be finished (see details in my resprite thread in Sprite Projects)
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: MR. IBZS II on September 16, 2013, 02:07:17 am
Scott punching a loli=win. So it works like that Mudamada attack?
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: Basara Lapis on September 23, 2013, 06:09:45 pm
I'm not sure, maybe :P

Also, still working on Scott, almost finishing his last sprites (see Respriting thread for details) for his super, and also starting in his lv3 super... only I can say if you played the game with all the chars and/or see the movie part against Takayanagi bros., maybe you should get an idea of what I'm doing right now ;)

If all goes well with sprites and codes, maybe Scott see the light during this week, wish me luck ;)
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: QuickFist on September 23, 2013, 06:40:07 pm
Good luck Basara! Can't wait for Scott, adelante!
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: Saikoro on September 23, 2013, 06:42:07 pm
If all goes well with sprites and codes, maybe Scott see the light during this week, wish me luck ;)

Now this is awesome. Looking forward to it!! Best wishes!! ;D
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: Basara Lapis on September 25, 2013, 04:27:27 am
OK people, with this last anim finished (http://mugenguild.com/forum/msg.1838715) now I could finish this:
(http://i.imgur.com/t1fW1dK.png)
The beta version of Bomb Uppercut is finally sprited and implanted into Scott as the super version of normal B-Upper move. I was prepared the sprites to get the super, and now it's done. This left me just one more super and I'll say Scott if practically finished :D so yeah, maybe this week is the week for Scott, be prepared ;)
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: QuickFist on September 25, 2013, 04:31:40 am
Oh yeah!
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: GLB on September 26, 2013, 01:11:26 am
My body is ready.
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: ZombieBrock on September 26, 2013, 05:24:18 am
looking forward to making some pals for this guy, got sooooo many 80's video game inspired and 80's cartoon inspired idea's for him
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: Basara Lapis on September 26, 2013, 03:50:04 pm
(http://i.imgur.com/RJxLavV.png)
"We are Sex Bob-Omb!", the level 3 super and the last move I coded for him. I proudly can say Scott is finally finished!! :yippi:
Now only needs to adjust some stuff on his general moves (and in this super, of course) and rip more Scott & co. voices for the final version (looking for YT clips out there), and then I'll release him!! Oh, and a final video of him of course :P

As Europe said: IT'S THE FINAL COUNTDOWN!! :D
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: DAN_HIBIKI on September 26, 2013, 03:52:56 pm
(http://i.imgur.com/RJxLavV.png)

As Europe said: IT'S THE FINAL COUNTDOWN!! :D
Nicely done, Basara Cash! I can give you my thumbs up! *and actually thumbs up*

Oh, i need to go, my trainees needs me! *jump taunts off* SAIKYOOOOOOOO!!!
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: QuickFist on September 26, 2013, 06:06:46 pm
Oh mother****** Yeah! Awesome News Basara!
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: Zborik on September 26, 2013, 06:38:50 pm
You did it! :D great!!
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: Saikoro on September 26, 2013, 07:19:01 pm
looking forward to making some pals for this guy, got sooooo many 80's video game inspired and 80's cartoon inspired idea's for him

Make a Kunio and Billy/Jimmy palette set. DOO EET!!
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: Staubhold on September 26, 2013, 08:20:35 pm
Great!!

Can´t wait to test your Scott!!
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: Basara Lapis on September 27, 2013, 07:33:39 pm
OK guys, a little news about Scott: I'm ripping more voices from the movie to get Scott not so silent as he's now, but it was hard to do it... that's the only thing to make before his eventual release... oh, and a video of him to promote, of course :P
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: QuickFist on September 27, 2013, 07:37:30 pm
so he's getting michael cera's voice?
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: Basara Lapis on September 27, 2013, 07:43:26 pm
Yep, that's right. Maybe in a future I'd put another voice to him (like mine, for example), but that will have to seen later :P not to mention characters in SPvTW:TG don't have voices or something, only FX and atuff
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: QuickFist on September 27, 2013, 07:47:00 pm
 :bison:
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: MR. IBZS II on September 27, 2013, 07:50:59 pm
Maybe in the future, his sounds could be retro sound effects.
Title: Re: Basara's WIP thread (Focusing on finish Scott!! C'mon B-kun!!)
Post by: Saikoro on September 27, 2013, 08:30:00 pm
Maybe in the future, his sounds could be retro sound effects.

That's not a hard thing to do. I imagine SF2 working quite well here.

Basara, I cannot wait for this. He is gonna rock!!
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: Basara Lapis on September 28, 2013, 03:32:32 am
OK guys, Scott is finally finished and released (http://mugenguild.com/forum/topics/scott-pilgrim-serious-ver-finally-released-154031.0.html), now what I should do??

:idea2:
Well, I got some ideas:
Well, these are some of my plans for the rest of the year, let's see which option will prevail over the other ones... probably Frank and Rose ;)
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: QuickFist on September 28, 2013, 03:36:52 am
I say Rose
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: MR. IBZS II on September 28, 2013, 03:49:51 am
I say SCWU.
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: Blue Monkey on September 28, 2013, 04:40:07 am
i would suggest giving aggresors of dark combat some love, hooray for underfogs, and thank you for the Great Scott! (Dr Emmett Brown voice)
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: Roman55 on September 28, 2013, 04:48:50 am
Finish Chiho.

Do it.
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: varo_hades on September 28, 2013, 04:51:51 am
Rose Rose Rose!!!!, continue your chars a la pots  :lugoi:
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: R565 on September 28, 2013, 04:53:37 am
Any option including work on Frank West I agree with.
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: Sinnesloschen on September 28, 2013, 04:56:07 am
Rose just because it'll get you closer to working on Adon or K'.
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: Saikoro on September 28, 2013, 05:30:13 am
I'm with the general consensus: go with Rose as there aren't any particularly good ones out there to begin with (and if there are, please correct me).
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: Koldskool on September 28, 2013, 06:57:11 am
I'd say Frank, but I don't believe his sprites are finished, so go with Rose.
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: Aldo on September 28, 2013, 06:59:13 am
ROSE, NOW!!!
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: xxxx on September 28, 2013, 09:27:11 am
FRANK! >:(
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: Prime SC on September 28, 2013, 10:28:59 am
rose
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: FeLo_Llop on September 28, 2013, 11:17:26 am
(http://img198.imageshack.us/img198/9601/cheerleaderclappingpomp.gif)

GIMME A "R"!!
GIMME AN "O"!!
GIMME A "S"!!
GIMME AN "E"!!

ROOOOOOO-SE!!!
(http://img198.imageshack.us/img198/9601/cheerleaderclappingpomp.gif)
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: Insert Account Name on September 28, 2013, 12:17:33 pm
Frank.
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: Basara Lapis on September 28, 2013, 06:27:32 pm
Hahahaha, thanks to all for your comments :D

But yeah, this is something doesn't need a poll or something. Frank and Rose are now my 2 main priorities in MUGEN, so I'll be working on them during the rest of the year. Obviously I'll take care of the other side projects (now one of them is working on Scott for an eventual major update), but the Capcom couple will be my main WIPs now ;)

Also, for those ones that don't see it, I released the Scott sprites made by me (http://mugenguild.com/forum/topics/scott-pilgrim-the-spritepack-154036.0.html), as a gift and as another promise I made apart of making Scott for real for MUGEN ;) so take a look!!
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: drewski90 on September 28, 2013, 06:28:49 pm
well, that's good, we needed that frank west and pots style rose
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: Basara Lapis on September 28, 2013, 06:48:27 pm
Of course, I didn't forget of you, people ;) (especially Balmsold and Felo, I debt you this from a time ago, sorry for focusing on Scott only instead your chars)
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: AiRiC on September 29, 2013, 04:47:49 am
Not even a mention of dear mr frosty or Boogerman your are only hope for these characters... Clayfighter hasn't got a leg to stand on other than your EWJ but in all reality he has his own game so not strickly CF so at least make Mr. Frosty so clay fighter can be looked upon in the mugen community.
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: FeLo_Llop on September 29, 2013, 02:58:01 pm
^OR! You can learn to code and do it yourself...this way, Clayfighters can be looked upon in the mugen community.

Basara: ROSEROSEROSEROSE!! We deserve a good Rose in Mugen

PS: It's ironic how I told someone to do his stuff and now I request. Sc*** ya'll, I did the sprites :P!!
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: oraora? on September 30, 2013, 03:54:44 am
Bishamon
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: Magma MK-II on September 30, 2013, 08:19:52 pm
Didn't Cyanide made the Mystic Ray sprites open-source?
Title: Re: Basara's WIP thread (Scott is finished... now what??)
Post by: Saikoro on September 30, 2013, 08:53:28 pm
^OR! You can learn to code and do it yourself...this way, Clayfighters can be looked upon in the mugen community.

Basara: ROSEROSEROSEROSE!! We deserve a good Rose in Mugen

PS: It's ironic how I told someone to do his stuff and now I request. Sc*** ya'll, I did the sprites :P!!

:cawg:

Yeah, I think we can all conclude that Rose should be worked on. And it's great to see Scott finally released. I gotta get to organizing those VS the World Stages for my Mugen!!
Title: Re: Basara's WIP thread (Rose, Frank and Joe... in that order)
Post by: Basara Lapis on October 01, 2013, 03:38:45 pm
Not even a mention of dear mr frosty or Boogerman your are only hope for these characters... Clayfighter hasn't got a leg to stand on other than your EWJ but in all reality he has his own game so not strickly CF so at least make Mr. Frosty so clay fighter can be looked upon in the mugen community.
Yeah, I don't forget Bad Mr. Frosty and Boogerman, I'm seeing how to get their sprites modifying Mr.C sheet to get them just as I did with Jim sprites instead to rip them by myself as I did with the earthworm. When I got the way to convert those sprites, I'll revive my CF thread ;)

Didn't Cyanide made the Mystic Ray sprites open-source?
Not sure about it, the idea was resprite them to get something different to Cyanide's. But probably I could use them, that will be seen later, thanks for the suggerence ;)

Ladies and gentlemen, it's time to start which will be my 3 main projects since now:
-Rose: she already has all basics done and a couple of palettes implemented on her, starting to adjust chars states, add FX and SSFIV voice. Only mentioned here, soon more details in my B-kun a la POTS thread
-Frank West: Almost all basics done, starting to add all anims Balmsold made for him and see his moves.  Only mentioned here, soon more details in Balmsold's Frank thread
-Joe: Recontacted David_bazbal on FB, restarting char and adding the new sprites he gave me recently, also I'll help him with sprites with some edits and color separation. The only of those 3 will be mentioned a lot here, so stay tuned ;)

And maybe during october a surprise news for you ;)
Title: Re: Basara's WIP thread (Rose, Frank and Joe... in that order)
Post by: walt on October 01, 2013, 05:17:46 pm
-Rose: she already has all basics done and a couple of palettes implemented on her, starting to adjust chars states, add FX and SSFIV voice.
For Rose, you should base EVERYTHING from SF4, it's the ultimate version of Rose that exists EVER.

Also, you should add her Ultra 2 (which in SFA is just a winpose, I think) because it's SUPER cool for big damage combos :2thumbsup:

Title: Re: Basara's WIP thread (Rose, Frank and Joe... in that order)
Post by: oraora? on October 02, 2013, 08:46:28 am
No love for Bishamon
(http://imageshack.us/a/img809/2745/dpn7.png)
Title: Re: Basara's WIP thread (Rose, Frank and Joe... in that order)
Post by: Mr.Karate JKA on October 02, 2013, 04:27:34 pm
Hey Basara, about Joe, which gameplay you`re making for him??? And the char still missing many sprites? I am very interested to see Joe in action. SF one chars needs love too!
Title: Re: Basara's WIP thread (Rose, Frank and Joe... in that order)
Post by: Basara Lapis on October 02, 2013, 09:07:06 pm
For Rose, you should base EVERYTHING from SF4, it's the ultimate version of Rose that exists EVER.
Also, you should add her Ultra 2 (which in SFA is just a winpose, I think) because it's SUPER cool for big damage combos :2thumbsup:
That was already stated with Felo, which apart of being the spriter he will be the betatester (since he played more SFIV than me) and he'll see those things :P

No love for Bishamon
My bad, Bishamon is in works too (he has all MUGEN basics until now), but those 3 have more priority than him right now, you've to wait a bit for more news about him

Hey Basara, about Joe, which gameplay you`re making for him??? And the char still missing many sprites? I am very interested to see Joe in action. SF one chars needs love too!
I was thinking in something simple, maybe like SFA gameplay. David wanted something like CVS/POTS, but there aren't enough sprites to make something like that, so the first thing is complete the lacking sprites and then see the other things
Title: Re: Basara's WIP thread (Rose, Frank and Joe... in that order)
Post by: walt on October 02, 2013, 09:14:21 pm
For Rose, you should base EVERYTHING from SF4, it's the ultimate version of Rose that exists EVER.
Also, you should add her Ultra 2 (which in SFA is just a winpose, I think) because it's SUPER cool for big damage combos :2thumbsup:
That was already stated with Felo, which apart of being the spriter he will be the betatester (since he played more SFIV than me) and he'll see those things :P
I can be your betatester too. Rose is my main since vanilla SF4, I've been playing Rose for 4 years + got some tutos from Gootecks :wink3:

Title: Re: Basara's WIP thread (Rose, Frank and Joe... in that order)
Post by: Basara Lapis on October 03, 2013, 02:02:57 am
Hahahaha, sure ;) no problem with that :thumbsup:
Title: Re: Basara's WIP thread (Rose, Frank and Joe... in that order)
Post by: Sinnesloschen on October 03, 2013, 02:04:07 am
I'd like to offer my testing as well because why not. I need to get my testing fix.
Title: Re: Basara's WIP thread (Rose, Frank and Joe... in that order)
Post by: TrinitroRoy on October 03, 2013, 08:45:22 am
Nice to know that you're working on Rose again.
Also, I would be very glad, if you could post the pallette template for Rose.
Title: Re: Basara's WIP thread (Rose, Frank and Joe... in that order)
Post by: Basara Lapis on October 04, 2013, 06:31:49 am
CAN, of course you can help too ;)
Trinitronity, I'll post it in the other thread for my next advance on Rose
Title: Re: Basara's WIP thread (Rose, Frank and Joe... in that order)
Post by: TrinitroRoy on October 04, 2013, 07:48:13 am
Ah, thanks.
Title: Re: Basara's WIP thread (Rose, Frank and Joe... in that order)
Post by: Mr.Karate JKA on October 04, 2013, 07:08:52 pm
Hey basarakun about Joe sff, if you cannot complete it we can make a comission! What do you think about it?
Title: Re: Basara's WIP thread (Rose, Frank and Joe... in that order)
Post by: Saikoro on October 04, 2013, 07:15:40 pm
No love for Bishamon

I couldn't help but think of this classic advertisement upon reading your quote.

(http://www.hardcoregaming101.net/incrediblecrisis/IncredibleCrisis-ad.jpg)

It's great to hear you're focusing on Rose. I look forward to her release just as I did with Scott. ;D
Title: Re: Basara's WIP thread (Without PC for a while, but don't worry!!)
Post by: Basara Lapis on October 10, 2013, 06:39:01 pm
Guys, I've bad news: my PC finally died this weekend after like 10 years of functioning, so I can't continue with my WIPS and that will be for a while until I get a new PC. But don't worry, there's nothing about the DD, so all my files are untouched, included my advances for all my chars.

I'm seeing with a friend another PC which is better than I got but without a DD so I can use mine instead, but that took me a few weeks, I hope everything will be alright, wish me luck ;)
Title: Re: Basara's WIP thread (Without PC for a while, but don't worry!!)
Post by: AlexSin on October 10, 2013, 07:09:31 pm
Good luck then. :)

When you have the possibility, and when I fix this based on Balthazar's feedback (if there will be), you could use this for your Gohan.
(http://i1066.photobucket.com/albums/u402/GodofDeath94/finishedgohan.png~original)
Title: Re: Basara's WIP thread (Without PC for a while, but don't worry!!)
Post by: Basara Lapis on October 11, 2013, 12:48:17 am
Of course, would be great to count with those edits to complete SSJ Gohan ;) thanks man
Title: Re: Basara's WIP thread (Without PC for a while, but don't worry!!)
Post by: david_bazbar on October 13, 2013, 07:42:05 am
hey basara... me haré carg de todos los sprites que hagan falta para completar a joe... hasta el punto que pueda pasar como un cvs... bueeeno, lo intentaré al menos...
Title: Re: Basara's WIP thread (Without PC for a while, but don't worry!!)
Post by: Sinnesloschen on October 13, 2013, 08:07:10 am
English please.
Title: Re: Basara's WIP thread (Without PC for a while, but don't worry!!)
Post by: Basara Lapis on October 14, 2013, 02:38:09 pm
David said he'll care about the sprites needed to complete Joe to make him close to CVS, or at least he'll try it ;)

Sure man, I'll be waiting for those sprites ;) (coordinemos por facebook igual)
Title: Re: Basara's WIP thread (Back with PC, back to work!!)
Post by: Basara Lapis on October 15, 2013, 06:25:39 am
OK, I became Dr. Frankestein and I got back to life my old PC!! :D so now I can restart my projects as I promised. Duing this weel, I'll be work on my 3 priority WIPs and I'll show you some advances for them ;)
Title: Re: Basara's WIP thread (Back with PC, back to work!!)
Post by: Prime SC on October 15, 2013, 08:00:46 am
awesome man thats great news cant wait !
Title: Re: Basara's WIP thread (Back with PC, back to work!!)
Post by: walt on October 15, 2013, 03:25:35 pm
Very good, Basura Kun ^_^
Title: Re: Basara's WIP thread (Back with PC, back to work!!)
Post by: Saikoro on October 21, 2013, 01:41:59 am
OK, I became Dr. Frankestein and I got back to life my old PC!! :D so now I can restart my projects as I promised. Duing this weel, I'll be work on my 3 priority WIPs and I'll show you some advances for them ;)

:yippi:

That is great to hear. I too lost my Laptop in February, but I was unfortunate to lose data in the process; the HDD got corrupt somehow. Look at it this way: If I hadn't backed up all of my Mugen stuff just a month prior, I would have lost 6 years worth of archiving and months of portrait work/renders. With that, my morale was hit hard. Alas, I recovered and I am on track, just as you are now. I look forward to seeing what you have in store for us. And Scott's update. ;D

Keep rockin' it hard Basara!! :lugoi:
Title: Re: Basara's WIP thread (AODK Project + DM's Yamato added!!)
Post by: Basara Lapis on October 23, 2013, 01:00:18 am
OK guys, some interesting news for all of you:
Also, working again on Rose, now she has less velocity (used POTS' Charlie ones) and her real voice fom SSFIV, now adding more FX and finishing the 3 moves I left incomplete (Spark, Spiral and Throw), so maybe a video could be done this weekend and you'll see shots of her in B-kun a la POTS thread very soon ;)
Title: Re: Basara's WIP thread (AODK Project + DM's Yamato added!!)
Post by: QuickFist on October 23, 2013, 01:07:19 am
Good news, glad to see Rose on the works
Title: Re: Basara's WIP thread (AODK Project + DM's Yamato added!!)
Post by: FeLo_Llop on October 23, 2013, 10:08:25 am

Also, working again on Rose, now she has less velocity (used POTS' Charlie ones) and her real voice fom SSFIV

Awesome!! it was a bit disturbing a woman like that having a deep voice while SONIC BOOM SONIC BOOOM!! @___@!!
Title: Re: Basara's WIP thread (AODK Project + DM's Yamato added!!)
Post by: Momotaro on October 23, 2013, 12:31:32 pm
Some really cool projects in the works!

Glad to see you started/re-started working on Bobby as we talked about it in the past. :D
Even it it will surely take time, still good news!!

Super cosplay War characters can be a good add to mugen rosters!
Title: Re: Basara's WIP thread (Scott is COTM of September!!)
Post by: Basara Lapis on November 03, 2013, 01:53:27 am
SCOTT PILGRIM IS COTM OF SEPTEMBER!!
(http://network.mugenguild.com/basara/scott-cotm.gif)
Thanks to all who enjoyed Scott and nomined/voted for him, this is the first time I won a COTM ever on Guild, I've not enough words to thank you all for this, seriously :tearsofjoy:

And because of this, I'm preparing an update for him for this month with various surprises. This is what I've done until now:
-Some of his reported bugs fixed, like crouching during run (thx POTS for his CMD) and "run cancels everything" stuff
-Added the rest of his basic hits I left without making for crouching (WP, WK) and aerial (WP, SP) attacks
-An Easter Egg I'm working right now for his update ;)
There's more stuff I'm making for him so an update will be ready for this month with another surprise I got along him, you'll know about that soon ;)
Title: Re: Basara's WIP thread (Scott is COTM of September!!)
Post by: Segatron on November 03, 2013, 06:15:16 am
Sweet man
Title: Re: Basara's WIP thread (Scott is COTM of September!!)
Post by: GTOAkira on November 03, 2013, 03:16:41 pm
congrats bro
Title: Re: Basara's WIP thread (Scott is COTM of September!!)
Post by: Ness on November 05, 2013, 05:17:47 pm
You deserve it man, very happy for you!  =]
Title: Re: Basara's WIP thread (Scott is COTM of September!!)
Post by: Balthazar on November 05, 2013, 05:28:21 pm
Congrats on nabbing the win :)
Title: Re: Basara's WIP thread (Scott is COTM of September!!)
Post by: Basara Lapis on November 05, 2013, 11:31:14 pm
Thanks a lot, people :D
But well, updating Scott isn't the important thing right now, I can tell you I'm working on Frank now adding the new sprites Balmsold prepared me for a private beta (soon you'll see news in Frank thread), as well on Rose (see the B-kun a la POTS thread very soon).

Also, seeing other chars of mine being updated, apart of Scott, I got in mind Shuma-Gorath and Joe Kusanagi, recently I got a lot of freetime so I can work on them now, stay tuned for more news guys ;)
Title: Re: Basara's WIP thread (Scott is COTM of September!!)
Post by: Erroratu on November 07, 2013, 10:48:21 pm
Are you plannin on updating The Ninja any time soon,especially his rolling hyper bug?

(If you dont know about it already, http://www.youtube.com/watch?v=aReuunVp-fw skip to 1:04,which happens again at 1:40)

I really enjoy playing as him,but this kinda bug kinda effs it up
Title: Re: Basara's WIP thread (OK, now who's next??)
Post by: Basara Lapis on December 10, 2013, 05:33:36 pm
Hahahaha, that bug looks funny XD but yeah, I'll see that thing, thanks for the video feedback ;) I got some plans for The Ninja and his possible clones :P

Well, all of you should be surprised after I released Nega Scott past weekend (http://mugenguild.com/forum/topics/face-yourself-nega-scott-released-scott-pilgrim-updated-155725.0.html), but that's the only surprise I'll do, right now just refocusing on MUGEN after recuperate my stuff (my PC died and almost lost all my stuff because of the DD, but it' all OK now).

OK, time to tell you my plans for next months (and for extension 2014), don't expect any of these project to be released so soon... or at least during the rest of 2013:
Title: Re: Basara's WIP thread (OK, now who's next??)
Post by: G.Ryu on December 10, 2013, 06:14:48 pm
I know Shimon released Bobby

Fixed.

And good luck with your projects, bro.
Title: Re: Basara's WIP thread (OK, now who's next??)
Post by: Ness on December 10, 2013, 06:17:32 pm
Awesome news, however I'd go with Adon before K', just saying ...
Title: Re: Basara's WIP thread (OK, now who's next??)
Post by: MR. IBZS II on December 10, 2013, 06:31:21 pm
Can you update your Tetris character? He has this glitch after his jumping hyper, which doesn't hit all of the time, but it just freezes up afterwards, until he gets hit. I think that could be fixed.
Title: Re: Basara's WIP thread (OK, now who's next??)
Post by: DW on December 10, 2013, 09:27:12 pm
  • 2014 is for Variable Geo: Apart of Chiho, I'll start with Clone Yuka... and probably I'll make Satomi, since DW won't do her as I wanted, probably I'll make a POTS version to be the equal of his Yuka, I'll confirm this during the year, first are Chiho and Clone Yuka

I never said I wouldn't make Satomi. :P I'm just on the ropes about her due to limited animations. I may be able to charm some spriters into helping out with that. Though, if you really want to add her into your WIPs, I have no complaints. I have Yuka's CS'd spritesheet if you want it. Along with you can of course use my Yuka's SFF for your False Yuka.
Title: Re: Basara's WIP thread (2014 all the way!!)
Post by: Basara Lapis on January 16, 2014, 04:25:47 pm
OK, time to get back!! I hope every of you had been a Happy Holidays :D Now I got less busy with real life I can retake my MUGEN stuff. These are my short term project I'll do:

-Again, Frank and Rose at first: Working on a new beta for betatesters with Balmsold, I hope we can finish something during january (but don't expect a public release yet, there's still a lot to do with him). As for Rose, I'll be finished some moves to send a beta to Felo, as well starting to use Drex's new CS'd sprites
-Shuma-Gorath will be back: Now I'm seeing Doctor Who, I wanted to make a Dalek SND for him, but then I realize he's still very incomplete. So I'm starting to rework on him, first fixing his bugs and then adding the moves still doesn't have yet. Oh, and the Dalek SND will be exterminated completed ;)
-(Re-)Starting with Variable Geo: I got this ver stopped, so I'll take a look at Chiho and False Yuka (thx DivineWolf for your Yuka's CS sheet :thumbsup:), I hope to get something finished for some of them soon
-New resources are coming: I got some resources I ripped/made/found-in-my-PC, so I think it's time to release some of them soon, stay tuned
-The Ninja series is born: I got a crazy idea and soon will be created and released. First I'll update The Ninja with bugs fixed and other surprises, just wait for it ;)

Now, time to answer the things I couldn't say from past 2013, sorry for don't do this before:
Can you update your Tetris character? He has this glitch after his jumping hyper, which doesn't hit all of the time, but it just freezes up afterwards, until he gets hit. I think that could be fixed.
Hmmmm, can you get me a shot/video of that?? I'll eventually fix that, but I didn't see that problem when I released it
I never said I wouldn't make Satomi. :P I'm just on the ropes about her due to limited animations. I may be able to charm some spriters into helping out with that. Though, if you really want to add her into your WIPs, I have no complaints. I have Yuka's CS'd spritesheet if you want it. Along with you can of course use my Yuka's SFF for your False Yuka.
Good to know about Satomi :D I hope you can get the new anims to make her, good luck with it ;) also thanks for your CS sprites, I'll use them well, I promise ;)
Title: Re: Basara's WIP thread (Shuma-Gorath is on the finish!!)
Post by: Basara Lapis on January 21, 2014, 05:44:23 pm
OK, time to news!! I've back to work on Shuma-Gorath to make a final/definitive version of him. This is what I've done since yesterday (when I retook him):
-Fixed P2 palette (the pink/MSH one) with a color mistake
-Finishing Devitilization sprites for him
-Starting to fix some of the bugs reported in his release thread
-Back to working on The Spawning super from MSHvSF (help me with that in this thread (http://mugenguild.com/forum/topics/my-clone-attacks-me--156753.0.html)) thanks guys ;)
-Also... working on a Dalek SND to be released soon ;) (you know, it's another Cthulhu's creature-like as SG inside those tanks (http://nerdreactor.com/wp-content/uploads/2013/09/dalek-true-form.jpg))
-Seeing how to make Chaos Dimension a la MVC3

Apart of him, I'm working on Frank for Balmsold and finishing a new Rose beta for Felo... and I'm seeing which other of my WIPs should be retaken as SG ;)
Title: Re: Basara's WIP thread (2014 all the way!!)
Post by: oraora? on January 22, 2014, 01:31:56 pm
OK, time to get back!! I hope every of you had been a Happy Holidays :D Now I got less busy with real life I can retake my MUGEN stuff. These are my short term project I'll do:

-Again, Frank and Rose at first: Working on a new beta for betatesters with Balmsold, I hope we can finish something during january (but don't expect a public release yet, there's still a lot to do with him). As for Rose, I'll be finished some moves to send a beta to Felo, as well starting to use Drex's new CS'd sprites
-Shuma-Gorath will be back: Now I'm seeing Doctor Who, I wanted to make a Dalek SND for him, but then I realize he's still very incomplete. So I'm starting to rework on him, first fixing his bugs and then adding the moves still doesn't have yet. Oh, and the Dalek SND will be exterminated completed ;)
-(Re-)Starting with Variable Geo: I got this ver stopped, so I'll take a look at Chiho and False Yuka (thx DivineWolf for your Yuka's CS sheet :thumbsup:), I hope to get something finished for some of them soon
-New resources are coming: I got some resources I ripped/made/found-in-my-PC, so I think it's time to release some of them soon, stay tuned
-The Ninja series is born: I got a crazy idea and soon will be created and released. First I'll update The Ninja with bugs fixed and other surprises, just wait for it ;)

Now, time to answer the things I couldn't say from past 2013, sorry for don't do this before:
Can you update your Tetris character? He has this glitch after his jumping hyper, which doesn't hit all of the time, but it just freezes up afterwards, until he gets hit. I think that could be fixed.
Hmmmm, can you get me a shot/video of that?? I'll eventually fix that, but I didn't see that problem when I released it
I never said I wouldn't make Satomi. :P I'm just on the ropes about her due to limited animations. I may be able to charm some spriters into helping out with that. Though, if you really want to add her into your WIPs, I have no complaints. I have Yuka's CS'd spritesheet if you want it. Along with you can of course use my Yuka's SFF for your False Yuka.
Good to know about Satomi :D I hope you can get the new anims to make her, good luck with it ;) also thanks for your CS sprites, I'll use them well, I promise ;)
No news for Bishamon (http://imagizer.imageshack.us/v2/800x600q90/809/dpn7.png)
Title: Re: Basara's WIP thread (Shuma-Gorath is on the finish!!)
Post by: Basara Lapis on January 22, 2014, 03:07:46 pm
Not yet, I want to get some new news of him when he got something more advanced (it's still an alpha with basic moves only), but I didn't forget Bishamon yet ;)
Title: Re: Basara's WIP thread (Shuma-Gorath is on the finish!!)
Post by: Magma MK-II on January 22, 2014, 03:43:51 pm
How about a pal template for Shuma?
Title: Re: Basara's WIP thread (Shuma-Gorath is on the finish!!)
Post by: Basara Lapis on January 23, 2014, 03:39:37 pm
Not a bad idea, I was thinking in making new palettes for SG. Yes, I'll do it and post it here during this day ;)

Also, almost finished The Spawning, now seeing the movement of the clone, thanks to all who helped me with that thread in Development Help :thumbsup: soon some screenshots about that
Title: Re: Basara's WIP thread (Shuma-Gorath is on the finish!!)
Post by: DW on January 23, 2014, 03:44:25 pm
I'd like to be apart of that Rose testing once you send out her next beta please? Good luck with everything.
Title: Re: Basara's WIP thread (Shuma-Gorath is on the finish!!)
Post by: Basara Lapis on January 23, 2014, 10:04:00 pm
Of course, you'll get a beta with Felo ;) thanks man
Title: Re: Basara's WIP thread (Shuma-Gorath is on the finish!!)
Post by: SOLIDUS SNAKE on January 24, 2014, 03:15:59 am
I'd like to be apart of that Rose testing once you send out her next beta please? Good luck with everything.
Title: Re: Basara's WIP thread (Shuma-Gorath is on the finish!!)
Post by: Basara Lapis on January 24, 2014, 05:11:43 pm
Sure man, I'll send a copy for you, too ;)

And well, this morning I've seen various SG gameplay videos from (U)MVC3 and I'll make some changes to various of his moves (already made and in works) to make them more accurate to this game:
-Devitilization won't be like in pre-MVC3 incarnations (see this sprite, for example (http://imgur.com/Fnip6fR)), but like MVC3 as in this video (https://www.youtube.com/watch?v=oKnKnT8jghc) (0:42-43), reusing actual sprites to work on it until I found a good anim
-Mystic Smash's ball will be spiky since the beginning
-Crystal Smash, will be stoned during the move, but won't be gradually green when he's on the ground, but just will change to green
-Running will be with less velocity

Also:
(http://i.imgur.com/QsKY1mS.png)
-Almost finishing The Spawning, I could make a functional clone of SG (thx to all who helped me in the other thread), but now I've to see the movement (it didn't recognizes the turn in terms of velocity)
-Fixed s.HP (the tentacle attack), since it made too much damage, now I dampered it to 120 to 70 aprox ;)
-Seeing more about damages, basically dampered since the actual version is too powerful, IMO

     Posted: January 24, 2014, 05:17:25 pm
Oh my, I forgot this, sorry :P
(http://i.imgur.com/m0yCNel.png)
All yours, the palette is already indexed in the image ;)
Title: Re: Basara's WIP thread (Shuma-Gorath is on the finish!!)
Post by: oraora? on January 24, 2014, 05:35:01 pm
Poor Bishamon, get beaten badly in that screenshot :P
Title: Re: Basara's WIP thread (Shuma-Gorath is on the finish!!)
Post by: Magma MK-II on January 24, 2014, 09:16:34 pm
Brain Golem:

(http://i.imgur.com/utyoAJO.png)

Dark Matter:

(http://i.imgur.com/bEZ1wpy.png)

Lar:

(http://i.imgur.com/sIdMcll.png)

Yellow Devil:

(http://i.imgur.com/4SxXuyy.png)
Title: Re: Basara's WIP thread (Shuma-Gorath is on the finish!!)
Post by: TheSnackist on January 24, 2014, 10:03:59 pm
If nothing else, someone needs to convert that Reefer Cthulhu palette from Cyanide's Shuma. And any of the other CPS3/SFIII styled colorings. They were slick.
Title: Re: Basara's WIP thread (Shuma-Gorath demands you palettes, mortals!!)
Post by: Basara Lapis on January 26, 2014, 03:13:09 am
Wow, those palettes are sick, thanks a lot Magma ;D TheSnackist, maybe you can adapt that palette to my SG and post it here

Also, I decided this: SG will be 24 extra palettes for his upcoming release, 12 I made in cosplay-like from other creatures (soon I'll post you them) and the other 12 will be made by you ;) Magma Dragoon has made 4, so there're 8 left to do, it's your time to color Marvel's Cthulhu!! :D
Title: Re: Basara's WIP thread (Shuma-Gorath demands you palettes, mortals!!)
Post by: TempestSageJDJ on January 26, 2014, 04:22:52 am
(http://i1128.photobucket.com/albums/m487/Jdj016/ShumaPaletteAgedGold_zps6e5e813e.png) (http://s1128.photobucket.com/user/Jdj016/media/ShumaPaletteAgedGold_zps6e5e813e.png.html)
Aged Gold

(http://i1128.photobucket.com/albums/m487/Jdj016/ShumaPaletteGroundsofWar_zps80dcb528.png) (http://s1128.photobucket.com/user/Jdj016/media/ShumaPaletteGroundsofWar_zps80dcb528.png.html)
Grounds of War

(http://i1128.photobucket.com/albums/m487/Jdj016/ShumaPaletteVioletBlindness_zpsf75ae3eb.png) (http://s1128.photobucket.com/user/Jdj016/media/ShumaPaletteVioletBlindness_zpsf75ae3eb.png.html)
Violet Blindness

I may color the FXs on the 1st and 3rd ones if I get any ideas.
Title: Re: Basara's WIP thread (Shuma-Gorath demands you palettes, mortals!!)
Post by: Jtp768 on January 26, 2014, 04:25:32 am
custom
(http://www.justnopoint.com/atp323/strawberrykiwi.png)
strawberry kiwi

(http://www.justnopoint.com/atp323/sgcustom.png)
white libra
Title: Re: Basara's WIP thread (Shuma-Gorath demands you palettes, mortals!!)
Post by: Flowrellik on January 26, 2014, 06:55:15 am
Welp here are my palettes......I hope these are not too horrible :C
(http://i1012.photobucket.com/albums/af249/flowrellik/Gorath_zps34883db3.png~original) (http://s1012.photobucket.com/user/flowrellik/media/Gorath_zps34883db3.png.html)
(http://i1012.photobucket.com/albums/af249/flowrellik/GorathMSH_zpsf3c75a04.png~original) (http://s1012.photobucket.com/user/flowrellik/media/GorathMSH_zpsf3c75a04.png.html)
(http://i1012.photobucket.com/albums/af249/flowrellik/GorathDeep_zpsd4a80e91.png~original) (http://s1012.photobucket.com/user/flowrellik/media/GorathDeep_zpsd4a80e91.png.html)
(http://i1012.photobucket.com/albums/af249/flowrellik/GorathNoir_zps2597ce37.png~original) (http://s1012.photobucket.com/user/flowrellik/media/GorathNoir_zps2597ce37.png.html)
(http://i1012.photobucket.com/albums/af249/flowrellik/GorathAbyss_zps069e55e2.png~original) (http://s1012.photobucket.com/user/flowrellik/media/GorathAbyss_zps069e55e2.png.html)
(http://i1012.photobucket.com/albums/af249/flowrellik/GorathDontask_zps2346b410.png~original) (http://s1012.photobucket.com/user/flowrellik/media/GorathDontask_zps2346b410.png.html)  *Yes this is experimental :C*
Title: Re: Basara's WIP thread (Shuma-Gorath demands you palettes, mortals!!)
Post by: Aldo on January 26, 2014, 07:03:11 am
Everything was fine and dandy until the last one... why??
Title: Re: Basara's WIP thread (Shuma-Gorath demands you palettes, mortals!!)
Post by: Flowrellik on January 26, 2014, 07:51:09 am
I thought maybe inverting the colors would have given him a scarier nightmarish color but.....yeah :/ Epic fail.
Feel free to edit them. He was a headache and a half to palette @m@
Title: Re: Basara's WIP thread (Shuma-Gorath demands you palettes, mortals!!)
Post by: Basara Lapis on January 26, 2014, 10:37:22 pm
I like the last one, looks like a negative demonish pal, probably I would use it ;)

Thanks to all who made palettes for me, probably I don't use it all, but at least the best 12 will be on the character ;)
Title: Re: Basara's WIP thread (Shuma-Gorath demands you palettes, mortals!!)
Post by: Sky79 on January 28, 2014, 04:20:57 pm
Don't feel bad Flowrellik, it works, it's just missing something thats all
Title: Re: Basara's WIP thread (Some fresh news for all of you)
Post by: Basara Lapis on February 07, 2014, 06:27:28 am
Well, I've been working a little more on Shuma-Gorath, so I expect to finish him finally during february or march. But I've been working on him too:
(http://i.imgur.com/EUPGz9q.png)
(http://i.imgur.com/nst6m7W.png)
Yes, Sin from Super Cosplay War Ultra. I've benn done all basics on AIR, so now he can be playable. Adding normal attacks to AIR and CNS (punch, kick, strong attack and throw) to starting him, using all the ripped sprites Moldredd did in his SFF I got (thanks again, Kamekaze), probably you'll see some in a few weeks more ;)
Title: Re: Basara's WIP thread (SCWU is back!! Working on Sin and Alex)
Post by: Basara Lapis on February 12, 2014, 07:14:58 pm
OK, some more news about my projects apart of the post above:
Soon you'll see new shots for them and a video in one of these. Stay tuned ;)
Title: Re: Basara's WIP thread (SCWU is back!! Working on Sin and Alex)
Post by: Chazzanova on February 12, 2014, 07:24:53 pm
No news about Rose? :( Sorry if this sounds annoying.
Title: Re: Basara's WIP thread (SCWU is back!! Working on Sin and Alex)
Post by: Basara Lapis on February 12, 2014, 08:48:51 pm
Don't worry about that ;) I didn't advance too much on Rose, POTS coding is still complicated to me. I hope to get that beta for Felo (and other betatesters) soon ;)
Title: Re: Basara's WIP thread (Working on Frank, Alex and Shuma-Gorath)
Post by: Basara Lapis on February 17, 2014, 06:01:45 am
OK, some news of those 3:
-Frank West: Now I got the new sprites, I'm making the palette template to start ensembling the new SFF for him. Working along with Balmsold on this, I hope to get some finished on March (or earlier) for betatesters
-Alex: As some of you seen it, he has his own thread on Sprite Projects (http://mugenguild.com/forum/topics/super-cosplay-war-ultra-mugen-ripping-alex-157394.0.html), more for SCWU chars I'll be making for ripping state. See some advances and gifs there ;)
-Shuma-Gorath:
(http://i.imgur.com/2amMV57.png)
(http://i.imgur.com/Wv5J9Rh.png)
(http://i.imgur.com/Hkkd6Hl.png)
New animation for MVC3's Devitilization is ready, now finishing to code the move, I've some problems, but I got solved most part of it, looks beautiful on game and very accurate to (U)MVC3 one ;) also, Crystal Smash is ready and seeing the absorving throw too
Title: Re: Basara's WIP thread (Working on Frank, Alex and Shuma-Gorath)
Post by: NDSilva on February 19, 2014, 02:51:28 am
Basara, you can use this -  I did an alternate smallport for your Shuma Gorath
(http://i.imgur.com/FGdXY6O.png)
Spoiler, click to toggle visibilty


Also, a MvC3 inspired palette (because why not?)
(http://i.imgur.com/g4qpQKK.png)
Title: Re: Basara's WIP thread (Working on Frank, Alex and Shuma-Gorath)
Post by: Basara Lapis on February 19, 2014, 03:45:38 am
Wow, it looks better than the MVC3 palette I did, definitely a keeper :thumbsup: also, that portrait looks cool, I'll totally use it too. Thank you very much ;)
Title: Re: Basara's WIP thread (Working on Frank, Alex and Shuma-Gorath)
Post by: MugenJaderMugen on February 19, 2014, 03:49:35 am
This character Sin is really cool, interest me much... i like the concept
You work on it?
Very good projects, good luck!
Title: Re: Basara's WIP thread (Working on Frank, Alex and Shuma-Gorath)
Post by: Basara Lapis on February 19, 2014, 03:52:20 am
Yep, I'm working on it, I already have Moldred's SFF of him and I'm making the AIR file as well the palettes (which are hard to do since the sprites are JPG quality with a lot of colors), he has almost all basics already so he's basically in "punch bag" state now :P
Title: Re: Basara's WIP thread (Working on Frank, Alex and Shuma-Gorath)
Post by: Aldo on February 19, 2014, 03:58:58 am
http://i.imgur.com/FGdXY6O.png

That´s some amazing small port... I´m jelly... healthy jelly. Great work.
Title: Re: Basara's WIP thread (Working on Frank, Alex and Shuma-Gorath)
Post by: NDSilva on February 20, 2014, 03:17:25 am
Wow, it looks better than the MVC3 palette I did, definitely a keeper :thumbsup: also, that portrait looks cool, I'll totally use it too. Thank you very much ;)
Thanks, dude. I'm glad you like it.  :)

That´s some amazing small port... I´m jelly... healthy jelly. Great work.
Side note: if you put the MvC3 palette on that smallportrait, a magic will happen!  :rolleyes5:


     Posted: February 20, 2014, 06:48:46 pm
Hey Basara, is there any chance you improve your Yuki-EX someday? He's a interesting char, but still has so much issues.  :-\
Title: Re: Basara's WIP thread (Working on Frank, Alex and Shuma-Gorath)
Post by: Basara Lapis on February 27, 2014, 11:47:21 pm
Hey Basara, is there any chance you improve your Yuki-EX someday? He's a interesting char, but still has so much issues.  :-\
Now you noticed it, days ago I found a Yuki EX video on Nico-Nico with various of the issues I've to fix (like KOF Charge sparks stuff) and makes me sad... so yeah, a major fix for him will be in my work-to-do list ;)
Title: Re: Basara's WIP thread (Working on Frank, Alex and Shuma-Gorath)
Post by: varo_hades on March 17, 2014, 06:01:45 am
Hey Basara any news for Rose? or maybe a playable beta?  :S
Title: Re: Basara's WIP thread (Working on Frank, Alex and Shuma-Gorath)
Post by: FeLo_Llop on March 17, 2014, 11:40:04 am
Hey Basara any news for Rose? or maybe a playable beta?  :S

Just give him few days. I'm testing the newest beta ;)!
Title: Re: Basara's WIP thread (Working on Frank, Alex and Shuma-Gorath)
Post by: sabockee on March 17, 2014, 11:47:45 am
Just give him few days. I'm testing the newest beta ;)!


cool :) i cannot wait to see all these awesome sprites in action :)

Title: Re: Basara's WIP thread (Working on Frank, Alex and Shuma-Gorath)
Post by: Basara Lapis on March 17, 2014, 10:55:39 pm
Felo is right. Lately I've been busy with real life so I couldn't make so much on any of my WIPs. Soon I'll upload a video of Rose with the stuff I already made on her, as well the beta for testers ;)
Title: Re: Basara's WIP thread (Working on Frank, Alex and Shuma-Gorath)
Post by: varo_hades on March 18, 2014, 04:42:31 am
Ok very good news, I can't wait for the beta  :laugh2:
Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: Basara Lapis on April 14, 2014, 05:06:10 am
Well, it's time to manifest right now:
Spoiler: New shots of Frank's remake (click to see content)

I updated my website with these advances, as well soon more stuff, like new hosted chars and maybe some new surprise not listed here ;)
Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: Basara Lapis on April 18, 2014, 06:57:58 pm
SCWU news:
(http://i.imgur.com/MjkbwfC.png)
(http://i.imgur.com/C8kOICQ.png)
Alex and Sin now have all basics ready!! Alex had all his basic sprites ripped and animated, and Sin has all made in his AIR, both now are in punchbag state and starting with his basic punches and kicks ;)

A briefly rest before get back on Frank, my main priority now, still finishing his basics (5000s and air punches/kicks left) and fixing some minor stuff with the supervision of Balmsold himself ;) he's still working on his moves, you can follow his spriting advances in his thread on Sprite Projects (http://mugenguild.com/forum/topics/frank-west--136274.0.html) ;)

Soon more news for all of you!! :D
Title: Re: Basara's WIP thread (Finishing Shuma-Gorath, new advances)
Post by: Basara Lapis on April 24, 2014, 06:01:02 am
Shuma-Gorath news:
(http://i.imgur.com/kkGQMNJ.png)
Finished absorving grab, made it just like in MVC3. Also finished Devitilization and fixed Mystic Smash, now restarting with supers (fixing Hyper Mystic Smash and finishing The Spawning) and adding more sounds, it lacks a lot in SND, so I'm working on it ;) I hope to make it a video soon, stay tuned!!
Title: Re: Basara's WIP thread (Finishing Shuma-Gorath, new advances)
Post by: Basara Lapis on May 21, 2014, 05:49:31 pm
For the pain you have caused me, I will feast on your immortal soul! (http://www.dailymotion.com/video/x1vvuxz_b-kun-s-shuma-gorath-preview-2_videogames)
Title: Re: Basara's WIP thread (Finishing Shuma-Gorath, new advances)
Post by: Basara Lapis on May 26, 2014, 11:30:36 pm
More news for Shuma-Gorath:

1. STUFF DONE
-Changed big portrait for the one cropped from MSH, it fits better with the new small portrait (thx NDS-Silva) and for what I want for my SG
-Revamped Hyper Mystic Smash, now the balls bounce and I changed velocities on them, now SG uses almost all the screen for maximum damage >:D
-Finished Crystal Smash command move, now all basics are done ;)
-New animation for Mystic Ray using existing sprites (just like Devitilization) and looks sick. Tested on weak version, now applying to medium, strong and Hyper versions. Also fixed the bugs on them (like invincibility) Done!!
-1.0+ compatibility done... and all quotes for SG are finished now (since MSH to UMVC3)

2. STUFF TO DO
-Making his 2 throws for aerial versions Done!!
-Finishing The Spawning super (now using Buyog's Lobo's Main Men super as inspiration)
-Starting to make his last move: Chaos Dimension hyper, I wanted to make it like MVC3 version
-Remaking the 12 palettes already made for him and making the 24 ones (12 cosplays and 12 made by you in this thread)
-Adding more sounds and poses

Forget all you know about my past version, June is the definitive month for the Lord of Chaos, be prepared you mortals :twisted:
Title: Re: Basara's WIP thread (Finishing Shuma-Gorath, new advances)
Post by: Magma MK-II on May 27, 2014, 04:24:03 pm
All hail the Lord of Chaos!
Title: Re: Basara's WIP thread (Finishing Shuma-Gorath, new advances)
Post by: walt on May 27, 2014, 05:01:21 pm
Basura Kun,

No pressure, but when you release Rose, I'll come out of MUGEN retirement and make a fresh install in my PC just to test your Rose, so ... those SF4 combos better be in there, or you'll hear from me.

Thanks, regards

Walter Fast
Title: Re: Basara's WIP thread (Finishing Shuma-Gorath, new advances)
Post by: Basara Lapis on May 28, 2014, 04:45:30 am
Hahahaha, don't worry, I'll focus on Rose after I finish Shuma-Gorath, althought my idea is to make a megamix of all her appearances (not just SF4)
Title: Re: Basara's WIP thread (Finishing Shuma-Gorath, new advances)
Post by: Ness on May 28, 2014, 04:57:15 am
Hahahaha, don't worry, I'll focus on Rose after I finish Shuma-Gorath, althought my idea is to make a megamix of all her appearances (not just SF4)

Can't wait ...
Title: Re: Basara's WIP thread (Finishing Shuma-Gorath, new advances)
Post by: walt on May 28, 2014, 09:11:17 pm
(not just SF4)
Sure, you can do that, but she finally became a viable character with good BnBs until SF4 :P

Title: Re: Basara's WIP thread (Capcom Attack: Back with Frank and Rose!!)
Post by: Basara Lapis on July 10, 2014, 07:36:59 pm
OK, back to the game :cool4:
Recently I released the updated and possibly final version of my Shuma-Gorath (http://mugenguild.com/forum/topics/he-who-sleeps-now-awakens-shumagoraths-definitive-update-160769.0.html), so now I can focus once again in my other 2 Capcom WIPs I debt you: Frank West (co-op with Balmsold) and Rose a la POTS (co-op with Felo). I'll talk about Frank advances in this thread, but about Rose I'll revive the B-kun a la POTS thread for her advances, stay tuned soon ;)

And... who knows, also I could work on Dalek again and maybe revive and update some old creations of mine unfinished, like Eagle Zero and Joe Kusanagi, not a bad idea, is it?? ;)
Title: Re: Basara's WIP thread (Capcom Attack: Back with Frank and Rose!!)
Post by: Trololo on July 12, 2014, 03:18:44 pm
Well, It will be interesting to watch on your version of Joe.
Title: Re: Basara's WIP thread (Capcom Attack: Back with Frank and Rose!!)
Post by: Gritsmaster on July 12, 2014, 03:54:13 pm
Sure, you can do that, but she finally became a viable character with good BnBs until SF4 :P
Actually I remember her being S-Tier back in SFA2, but SF4 combos would be dope. Can't wait for your Rose, those sprites are long overdue for a workout!
Title: Re: Basara's WIP thread (Capcom Attack: Back with Frank and Rose!!)
Post by: yaret on July 13, 2014, 06:44:55 am
I'll be wating for that rose as well, you left her to make her so long, now you back to make her nice. don't forget Eagle Zero as well. I hope you make him too.
Title: Re: Basara's WIP thread (Capcom Attack: Back with Frank and Rose!!)
Post by: XenoCard on July 13, 2014, 06:46:11 am
This Shuma Gorath should be exciting. I wonder if he gets his UMVC stuff.
Title: Re: Basara's WIP thread (Capcom Attack: Back with Frank and Rose!!)
Post by: Basara Lapis on July 14, 2014, 04:36:22 pm
Basically my Shuma-Goraht is a megamix of all his appearances, since MSH to UMVC3, take a look at him in Releases ;)

Aso, I talked with Balmsold and he's agree with it: Now Frank West will have Shuma-Gorath as base for this character, at least in coding, maybe the sounds and sparks should change, but the coding will be the same as SG ;) soon I'll be making more advances of him and maybe a new video of Frank and (why not) Shuma-Gorath ;) also, I'll be finishing Rose basics so get you more news for her soon in the B-kuna la POTS thread
Title: Re: Basara's WIP thread (Capcom Attack: Back with Frank and Rose!!)
Post by: Basara Lapis on August 05, 2014, 04:37:46 am
I'll leave this here ;)

(http://i.imgur.com/v3Bnwwx.png)
Title: Re: Basara's WIP thread (Capcom Attack: Back with Frank and Rose!!)
Post by: 【MFG】gui0007 on August 05, 2014, 06:04:19 am
so now I can focus once again in my other 2 Capcom WIPs I debt you: Frank West (co-op with Balmsold) and Rose a la POTS (co-op with Felo). I'll talk about Frank advances in this thread, but about Rose I'll revive the B-kun a la POTS thread for her advances, stay tuned soon ;)

I'll stay tuned every day Basara! I waiting a time that you being focused again in West and Rose. Really expect two more awesome works of yours.
Title: Re: Basara's WIP thread (Capcom Attack: Back with Frank and Rose!!)
Post by: Koldskool on August 06, 2014, 02:12:13 pm
That's awesome, I haven't seen MCM in years. I was certain everyone had moved on to Fighter Factory nowadays.
Title: Re: Basara's WIP thread (Capcom Attack: Back with Frank and Rose!!)
Post by: Basara Lapis on August 08, 2014, 06:30:32 pm
Yeah, it still is the most compfortable and easy tool to make SFF, AIR and SND until now, but I use FF mostly to convert SFF to actual standards since fix the mistakes MCM leaves ;)

Almost finishing all basics on Frank and some of his moves, I hope to make a video soon with a concrete advance of DR protagonist for MUGEN ;)
Title: Re: Basara's WIP thread (Capcom Attack: Back with Frank and Rose!!)
Post by: Basara Lapis on August 16, 2014, 03:40:23 am
Spoiler: I've covered wars, you know (click to see content)
Title: Re: Basara's WIP thread (Capcom Attack: Back with Frank and Rose!!)
Post by: GTOAkira on August 16, 2014, 03:45:13 am
nice to see some frank progress
Title: Re: Basara's WIP thread (Capcom Attack: Back with Frank and Rose!!)
Post by: Nyko on August 16, 2014, 11:56:19 am
Yeah, it still is the most compfortable and easy tool to make SFF, AIR and SND until now, but I use FF mostly to convert SFF to actual standards since fix the mistakes MCM leaves ;)

Basara Hey you're not the only one to still use MCM, I also use it for comfort.

Cool to see the progress of franck.
Title: Re: Basara's WIP thread (Capcom Attack: Back with Frank and Rose!!)
Post by: Basara Lapis on August 16, 2014, 10:21:33 pm
I agree, MCm is more compfortable than FF. Thanks guys ;) I'm almost ready with Frank basics, I think during these days I can make a video of him, but first I need to replace SG voices, it sounds weird with them XD
Title: Re: Basara's WIP thread (Existencial doubt, help me with the poll plz)
Post by: Basara Lapis on September 28, 2014, 05:31:31 pm
Hi guys, I revive my WIP since I need your help: I had problems trying to understand POTS code since time ago and that's why my advances on Rose, Adon and K' are almost null until now, not to mention the sparks, helpers and stuff. Well, I was thinking in possible options to choose:

Personally I picked option 2 but I want your opinion, not necessarily with the poll only, I'm very confusing about this: I want to make those projects done, but I can't stand POTS code anymore. So tell me what I should do or just vote. Thanks for reading, people ;)
Title: Re: Basara's WIP thread (Existencial doubt, help me with the poll plz)
Post by: NDSilva on September 28, 2014, 06:43:10 pm
I would say keep on the projects, but do them in your own way. Yeah, it would be cool to see then in this style, but imo it also would be cool seeing you imrpove your style on future releases.

And speaking of PoTS style, Trololo released a Adon some time ago, and there were WIPs of K' floating here too...
Title: Re: Basara's WIP thread (Existencial doubt, help me with the poll plz)
Post by: GLB on September 28, 2014, 06:48:51 pm
While the POTS style might be the popular choice, it's much better to just go with your gut. Code them how you want to code them, if you force yourself to work a certain way they'll never get done.
Title: Re: Basara's WIP thread (Existencial doubt, help me with the poll plz)
Post by: 【MFG】gui0007 on September 28, 2014, 06:52:42 pm
Though i want to see chars with your own style, i voted option 1.

Cause i want more POTS-style chars in MUGEN, and i hope the guys that know about POTS coding help you with that. :)
Title: Re: Basara's WIP thread (Existencial doubt, help me with the poll plz)
Post by: Speedpreacher on September 28, 2014, 07:16:31 pm
The majority's gonna vote for POTS style, so there's little to no use putting up a poll. Let's be frank, though. You've been working on these characters a long time. Do what you want and be done with them.
Title: Re: Basara's WIP thread (Existencial doubt, help me with the poll plz)
Post by: AlexSin on September 28, 2014, 08:55:17 pm
The majority's gonna vote for POTS style, so there's little to no use putting up a poll.
Quoted for truth.

I would say keep on the projects, but do them in your own way.
My thoughts exactly.

Title: Re: Basara's WIP thread (Existencial doubt, help me with the poll plz)
Post by: DJ_HANNIBALROYCE on September 28, 2014, 08:56:59 pm
not that i dont like POTS style...cause i do....but it would be refreshing to see something new. i voted for ur style
Title: Re: Basara's WIP thread (Existencial doubt, help me with the poll plz)
Post by: GTOAkira on September 28, 2014, 08:57:37 pm
love what you did with shuma so make them your own style
Title: Re: Basara's WIP thread (Existencial doubt, help me with the poll plz)
Post by: Websta on September 28, 2014, 09:00:54 pm
Go with your own style.
Title: Re: Basara's WIP thread (Existencial doubt, help me with the poll plz)
Post by: Niitris on September 28, 2014, 09:10:54 pm
I'm all for different style as well.

There's more than Pots-style out there, just waiting to be discovered.
Title: Re: Basara's WIP thread (Existencial doubt, help me with the poll plz)
Post by: Gritsmaster on September 28, 2014, 09:35:49 pm
Do what you want. Personally I'd be interested to see what it would like like if everyone's favorite Basara tackled PotS style (specifically Rose), but if you're having trouble with the code don't struggle just to appease the masses. Everyone knows what they're going to pick.


Do what makes you comfortable.
Title: Re: Basara's WIP thread (Existencial doubt, help me with the poll plz)
Post by: Magma MK-II on September 29, 2014, 02:46:28 am
Do it on your own style.

Seriously, I don't understand what's with this forum and this POTS-style fad.
Title: Re: Basara's WIP thread (Restarting with Rose, "B-kun a la POTS" is no more)
Post by: Basara Lapis on September 29, 2014, 05:06:23 am
Well, judging by the votes, I should continue trying to make "a la POTS" project... I tried to make this since (not sure) years and I couldn't get something beta-ish at least.

But your opinions are more valuable for me, and you're right, about everything. OK, it's time to finish what I started but will be into my way. The "a la POTS" project is over and I'll make their chars with my own style, probably using SG as base for them. And as I stated before, Rose will be the first in the list, and after her Adon and K'

Thanks to all for your votes and posts about this, I wanted to take a decision since time ago and now I'm sure thanks to you ;) I promise you to get fresh news about Rose and the other chars in my own style very soon
Title: Re: Basara's WIP thread (Restarting with Rose, "B-kun a la POTS" is no more)
Post by: Niitris on September 29, 2014, 05:17:22 am
Seriously, I don't understand what's with this forum and this POTS-style fad.

It's the signature style of Mugen. Same way how KoF98 is the signature gameplay of KoF even though 94 and 95 exist. Pots style, while well done (when done correctly of course), isn't quite my liking (prefer more "simplistic" styled gameplay).

Looking forward to see how it turns out.
Title: Re: Basara's WIP thread (Restarting with Rose, "B-kun a la POTS" is no more)
Post by: Hades666 on September 29, 2014, 04:08:20 pm
Making mugen chars should be "fun", not "work". So, even if I like POTS-style VERY much (atm my mugen roster is 100% with POTS-styled chars), do what you like more, Basara :)
Title: Re: Basara's WIP thread (Restarting with Rose, "B-kun a la POTS" is no more)
Post by: Umezono on September 29, 2014, 06:11:10 pm
smh, i understand peoples backlash against mainstream things but just note that conversely you should not feel pressured not to do pots style because people complain about it so much.

go with what you want to do, dont leave it up to what others want.
Title: Re: Basara's WIP thread (Restarting with Rose, "B-kun a la POTS" is no more)
Post by: AlexSin on September 29, 2014, 07:00:26 pm
What if what he wanted was other people's opinion?
I can also add that he should have been pressured from the poll to continue making characters in PotS style.

And he was already going to cancel the "a la PotS" style.
Title: Re: Basara's WIP thread (Restarting with Rose, "B-kun a la POTS" is no more)
Post by: Akito on September 29, 2014, 09:54:59 pm
I did not like this decision, but ... If he wanted to do it this way, the solution is to wait.
Basara this a long time developing this character, I think that at least he could finish in Rose "pots style" so after that do it in your style.
Title: Re: Basara's WIP thread (Restarting with Rose, "B-kun a la POTS" is no more)
Post by: Gritsmaster on September 30, 2014, 12:25:53 am
I highly doubt he's going to make two different versions of a character. Now that's just silly.
Title: Re: Basara's WIP thread (Restarting with Rose, "B-kun a la POTS" is no more)
Post by: Gara on October 01, 2014, 04:48:56 pm
well I would have voted for PotS' style. only without dodge and roll, cause these two things make each PotS' style char feel the same in the end IMO. but do as you think of course :)
Title: Re: Basara's WIP thread (Restarting with Rose, "B-kun a la POTS" is no more)
Post by: DW on October 04, 2014, 06:16:30 pm
Good luck w/your projects. Still, I have 2 questions for you:

1.) You've been working/announced you were working on Rose and others for at least 2 years. If you didn't understand the code, why didn't you ask JMM or someone for help long ago?

2.) May I get Rose's SFF from you please?
Title: Re: Basara's WIP thread (Restarting with Rose, "B-kun a la POTS" is no more)
Post by: Prime SC on October 04, 2014, 09:18:17 pm
^^^^ yes... Yes
Title: Re: Basara's WIP thread (Restarting with Rose, "B-kun a la POTS" is no more)
Post by: R@CE AKIR@ on October 05, 2014, 05:26:26 am
Good luck w/your projects. Still, I have 2 questions for you:

1.) You've been working/announced you were working on Rose and others for at least 2 years. If you didn't understand the code, why didn't you ask JMM or someone for help long ago?

2.) May I get Rose's SFF from you please?

I have to agree man. I would have helped
Title: Re: Basara's WIP thread (Restarting with Rose, "B-kun a la POTS" is no more)
Post by: walt on October 06, 2014, 05:47:47 pm
Give it up, Basura Kun! >:(

Surrender your SFF! >:(

No seriously, these 2 guys ^ are good at this style, if you break yourself free from this specific project that everyone wants you to do a certain way (which you're having a hard time getting on board with), and you release the work you've put into Rose's SFF as open source (aren't Felo's sprites open source anyway?) you'd be saving these guys some time to make their own version :P Rose has become an increasingly popular character as of late, and you'll be harassed if you don't things a certain way, or perfect, or fast enough ...

Think about it man, all I'm saying is that you could take some pressure off your shoulders with everybody's expectations, and you'd be helping others get what they want with a little less effort on your end :P
Title: Re: Basara's WIP thread (Restarting with Rose, "B-kun a la POTS" is no more)
Post by: Basara Lapis on October 08, 2014, 04:34:03 am
Guys, if I wanted help, I would ask it without a doubt, especially to DW which I become closer thru these years. But I wanted to make it alone, to test me as creator. But since certain point POTS' code started to bother me, a lot. That's why I couldn't advance so much as I wanted, even Shuma-Gorath (coding-wise) and Scott Pilgrim (spriting-wise) were easier to make than Rose... or any of "B-kun a la POTS" chars. So, after a lot of time thinking about it, I made the poll to get a direction, but your comments made a better decision for me than the poll.

As I said before, Rose will be made as I promised, as well Adon and K', but it will be to my way as always should be made. I just give up with POTS' gameplay, there're a lot of guys out there that can do a better job than me. But the characters will be done, that's for sure. Rose will be remade completely and I hope to get new advances soon ;) thanks to all for your comments and opinions, seriously ^_^

Spoiler, click to toggle visibilty
Title: Re: Basara's WIP thread (Restarting with Rose, "B-kun a la POTS" is no more)
Post by: S. Jetstream on October 08, 2014, 04:47:29 am
NICE!! another EXCELLENT CVS char to my fav list!
and...man, gotta check out the 182, 184 animation
Title: Re: Basara's WIP thread (Restarting with Rose, "B-kun a la POTS" is no more)
Post by: R@CE AKIR@ on October 08, 2014, 05:37:11 am
Guys, if I wanted help, I would ask it without a doubt, especially to DW which I become closer thru these years. But I wanted to make it alone, to test me as creator. But since certain point POTS' code started to bother me, a lot. That's why I couldn't advance so much as I wanted, even Shuma-Gorath (coding-wise) and Scott Pilgrim (spriting-wise) were easier to make than Rose... or any of "B-kun a la POTS" chars. So, after a lot of time thinking about it, I made the poll to get a direction, but your comments made a better decision for me than the poll.

As I said before, Rose will be made as I promised, as well Adon and K', but it will be to my way as always should be made. I just give up with POTS' gameplay, there're a lot of guys out there that can do a better job than me. But the characters will be done, that's for sure. Rose will be remade completely and I hope to get new advances soon ;) thanks to all for your comments and opinions, seriously ^_^

Spoiler, click to toggle visibilty

I made that comment but i respect and support whatever you decide to do man. Keep Rockin'
Title: Re: Basara's WIP thread (Restarting with Rose, "B-kun a la POTS" is no more)
Post by: 【MFG】gui0007 on October 08, 2014, 06:17:52 am
You gotta using your great SG as base. Interesting.

Keep the hard work Basara! :)
Title: Re: Basara's WIP thread (Restarting with Rose, "B-kun a la POTS" is no more)
Post by: DW on October 08, 2014, 04:41:44 pm
My first question was not meant to try and sway you into continuing to do something you don't want to do/don't understand. I was genuinely curious as to why you didn't ask for help and now I know. While I can relate a bit to wanting to test your own capabilities and all, as I am that way myself mostly. Though I remember something my HS Computer Tech teacher told me, "No one man is an army".

I didn't understand what that meant and ended up asking my English teacher. It basically means that one (wo)man can't do everything on his/her own. Sometimes you hit a wall, and the only way to climb it, is to get some help. Just remember that for future reference. I'm always willing to help out to the best of my understanding/ability, so don't hesitate to ask. That extends to anything you're trying to do, regardless of the gameplay you're aiming for. Again, good luck w/everything and thanks a lot for providing her SFF. It's highly appreciated.
Title: Re: Basara's WIP thread (Restarting with Rose, "B-kun a la POTS" is no more)
Post by: A$AP Buckus on October 08, 2014, 09:22:16 pm
Thanks for the sff. @Lost_Avenger I think you'd be interested in this.
Title: Re: Basara's WIP thread (Restarting with Rose, "B-kun a la POTS" is no more)
Post by: SOLIDUS SNAKE on October 08, 2014, 10:46:05 pm
Do I hear Rose in pots style,"sold" to the hungriest pots creator.lol
Title: Re: Basara's WIP thread (Restarting with Rose, "B-kun a la POTS" is no more)
Post by: AlexSin on October 09, 2014, 11:14:45 am
That .sff is not even complete. It's missing crouch and aerial attacks and maybe more.
Title: Re: Basara's WIP thread (Restarting with Rose, "B-kun a la POTS" is no more)
Post by: mikecrazy2004 on October 15, 2014, 08:25:07 pm
cant wait for ROSE
Title: Update??
Post by: Basara Lapis on November 13, 2014, 03:54:31 am
Hi, I'll leave this here just because feels :)

(http://i.imgur.com/yTFNrPB.png)
Title: Re: Basara's WIP thread
Post by: Ex☆Cham on November 13, 2014, 04:18:01 am
o=

I tho i was like the only one that still use the old MCM for something:
Spoiler, click to toggle visibilty

Nice hair btw
Title: Re: Basara's WIP thread
Post by: Basara Lapis on November 13, 2014, 03:23:45 pm
Yeah, as I said before, MCM it works better for me :P but yeah, I was thinking in updare/remake Joe Kusanagi now that I know more of coding than before. At least i fixed his AIR and his data, now going to see his moves and stuff, probably should be the next i would releae in the short time, wish me luck ;)
Title: Re: Basara's WIP thread (AODK Project is coming to 2015!!)
Post by: Basara Lapis on March 25, 2015, 01:11:22 am
Guess who's back in town, guys :cool4:
(http://i.imgur.com/TYoYq4E.png)
Finally Joe Kusanagi is been updated!! Fixed all bugs and his AIR, as well improving the gameplay to make him more accurate to AODK. Also, not 2 but 4 new grabs and throws from the game (since this game has a lot for his chars), the one in the pic is one of the 2 ready on him, ripping the sprites to make the other 2 and also making the specials and supers I planned (but never implemented) for Joe. And also...

(http://i.imgur.com/qqn5ofE.png)
Starting on Kotaro Fuuma, with a twist on the plans: instead to fix Yoshi-OK's I'll make him using his SFF only and Joe as base, so I'm remaking his AIR from scratch and I made 11 new palettes, various of them based on other World Heroes chars as well on AODK ones. And probably I'll make the same thing with Bobby (with Shimon's SFF). So now this will be quick ;)

And of course, finish my Leonhalt once for all... I hope to release him as well Joe's update during these months, and Fuuma and Bobby get them for this 2015 too. So yeah, I'm back making stuff for MUGEN :smash:

Spoiler, click to toggle visibilty
Title: Re: Basara's WIP thread (AODK Project is coming to 2015!!)
Post by: 【MFG】gui0007 on March 25, 2015, 05:06:11 am
YEAH! :D
(http://i.imgur.com/OVkHnge.gif)
Title: Re: Basara's WIP thread (AODK Project is coming to 2015!!)
Post by: Basara Lapis on March 25, 2015, 03:08:07 pm
Thanks man :D good to know there're people who still wait for my stuff after all this time :P
I hope getting new screenshots for Joe and the other AODK chars during this week ;)
Title: Re: Basara's WIP thread (AODK Project is coming to 2015!!)
Post by: SOLIDUS SNAKE on March 25, 2015, 10:20:38 pm
Good stuff man, still waiting on those cvs fighters. Keep up the hard work and keep it rocking man.
Title: Re: Basara's WIP thread (Taiga Aisaka added to Projects!!)
Post by: Basara Lapis on April 14, 2015, 08:26:33 pm
OK, time to reveal my new project to my huge character list:

TAIGA AISAKA HAS BEEN ADDED TO MY OFFICIAL PROJECTS!! (http://network.mugenguild.com/basara/wip2.htm)

So yeah, that's why I made this thread (http://mugenguild.com/forum/topics/dengeki-bunko-fighting-climax-the-assist-character-sprites-165770.0.html) and revive this other one (http://mugenguild.com/forum/msg.2102636), to get more sprites and references to start this character. Also, the AF character is a real beta of her with all basics and her 3 basic attacks, to make her work properly in your MUGEN (which is not DOSM 2000.01.01 XD), just edit the DEF and CMD to actual MUGEN standards... or just replace/complete them using actual chars ;)

So yeah, it's in the first thread and in WIP page on my website, so this is real :thumbsup:

Soon more news about upcoming releases, I hope you enjoyed my real (http://mugenguild.com/forum/topics/the-ninja-series-is-born-angry-ninja-released-and-frosty-ninja-updated-166078.0.html) 2015 return (http://mugenguild.com/forum/topics/he-who-sleeps-now-awakens-shumagoraths-definitive-update-04122015-updated-160769.0.html) in Releases board ;)
Title: Re: Basara's WIP thread (Taiga Aisaka added to Projects!!)
Post by: Insert Account Name on April 14, 2015, 09:29:30 pm
Awesome. Can't wait for Taiga. Your creations are great as always.
Title: Re: Basara's WIP thread (Taiga Aisaka added to Projects!!)
Post by: Basara Lapis on April 27, 2015, 07:48:43 am
Thanks man ;)
Now, big news: added first moves to Taiga!! :D Here're the screenshots:
Spoiler, click to toggle visibilty
Following this DBFC guide (http://wiki.mizuumi.net/w/Dengeki_Bunko_Fighting_Climax/Taiga_Aisaka), what Taiga has now is the next:
-The 14 palettes from the game, included Shana (pal8) and Black Rock Shooter (pal12) cameos in first 2 shots
-Hell Thrust for the 3 buttons (second shot is the finishing strike)
-(Headbutt) Throw, not in shots
-Trump Card: Don't Ignore Me! (fourth shot, it's a projectile move)
-Reflection Action (first shot, in works yet)
-Ryuuji Takasu as striker (http://wiki.mizuumi.net/w/Dengeki_Bunko_Fighting_Climax/Ryuuji_Takasu) (just the broom attack is complete (third shot), the lunchbox service is in works... and he won't have palettes as Taiga)

In the end I decided to make for real the character because will be dedicated to my wife who's fan of Taiga and Toradora! Of course the gameplay will be custom since I don't play the game yet, but the idea is she will have all the moves from the game, so wish me luck ;)
Title: Re: Basara's WIP thread (Taiga Aisaka added to Projects!!)
Post by: Bastard Wolf on April 27, 2015, 08:01:58 am
"I'll make a waifu worthy of my wife".
[avatar]http://i.imgur.com/dqHXyUj.png[/avatar]
Best of lucks!
Title: Re: Basara's WIP thread (The living samurai armor is back!!)
Post by: Basara Lapis on May 15, 2015, 03:59:45 pm
Thanks man ;) I got some news for you:

THE LIVING ARMOR IS ALIVE AGAIN!!

Or in simple words: I got back with Bishamon, again inspired because of playing DS1 and NW. I don't have shots right now (I'm in the office, you know), but the only I can tell you now he's 100% playable, with all his basics and normal punches and kicks added. Also I add his F+button special slashes for standing, so now I can start with the special moves, throws and add sounds and sparks. Yes, definitively Bishamon will be finished this year for sure :thumbsup:
Title: Re: Basara's WIP thread (The living samurai armor is back!!)
Post by: oraora? on May 15, 2015, 04:36:48 pm
Hooray, it is about time at last, has been waiting for him since two year ago  ;) now looking forward to him once again  :D he is my only favorite character in Vampire Savior series  ;D
Title: Re: Basara's WIP thread (The living samurai armor is back!!)
Post by: Basara Lapis on May 15, 2015, 05:59:14 pm
Believe me, I've waiting for this Bishamon finished more than anyone else, but I got so few time and inspiration these years, I hope to concrete this finally during 2015 ;)
Title: Re: Basara's WIP thread (Back with TAIGAAAAAAAAA!!)
Post by: Basara Lapis on July 28, 2015, 04:14:17 pm
OK, time to revive the thread with fresh news:

1. Taiga Aisaka
The Palmtop Tiger is back with a vengeance :bomb: I already I finished all her command and special moves, included the Snow Sled Ram (making the air version too). Now it's time to make her super moves, but first I still have to change her voices... since she has Shuma-Gorath as base, she hears very creepy with his voice :knife: aaaaand, looking for sparks and sounds for her, since there's not much DBFC FX (Insanius didn't ripped FX nor sounds from this game... WHY??) I'm looking for some that can be adapted to Taiga, especially for her moves, since normal punches to the SuperBGs from her supers. If anyone can help me here, I'll appretiated it so much :bigcry:

2. Alex (not that guy from SFIII)
I'm back with him too, but ripping his sprites again. I got some of his Power Rangers moves ripped as well some of his special moves too, but nothing complete to get you a screenshot now. Oh, and I've to restart with Sin too, the sprites Moldredd got in the SFF are JPG quality :veryangry: and i can't make proper palettes for him, that's why I didn't make much of him. At least he has all his basic moves ready in AIR :P

3. ???? ?????
A new project is born and it comes from certain game I love and I resprited some of its characters. This one was surprised and not in my plans, but since Shelly I want to make more women for MUGEN (in part of that the return of Taiga) and she is another one I'll make soon. During these days I'll reveal who's she and why you should be enthusiastic about it ;)
Title: Re: Basara's WIP thread (Back with TAIGAAAAAAAAA!!)
Post by: Demitri on July 28, 2015, 07:10:40 pm
1. Taiga Aisaka
aaaaand, looking for sparks and sounds for her, since there's not much DBFC FX (Insanius didn't ripped FX nor sounds from this game... WHY??) I'm looking for some that can be adapted to Taiga, especially for her moves, since normal punches to the SuperBGs from her supers. If anyone can help me here, I'll appretiated it so much :bigcry:
If you can get your hands on the other dbfc chars like Kirino, I believe they have all the missing fx.
The sounds were ripped by someone else here, I THINK they are in dev resources but doing a search should suffice.
Title: Re: Basara's WIP thread (Back with TAIGAAAAAAAAA!!)
Post by: Basara Lapis on July 28, 2015, 07:27:57 pm
Indeed, I got Taiga and Ryuuji voices from the only Taiga made for MUGEN, which is terrible even as a normal character, but it hasn't all the sparks. If that's the case, I'm open for recommendations about other DBFC chars that have sparks and FX to complete Taiga
Title: Re: Basara's WIP thread (Back with TAIGAAAAAAAAA!!)
Post by: JudaiZX on July 28, 2015, 11:26:53 pm
Why not just use the same hitsparks Sennou-room's Kirito uses?
(http://i.imgur.com/lZ23XEm.png)
Title: Re: Basara's WIP thread (Back with TAIGAAAAAAAAA!!)
Post by: Zemilia on July 28, 2015, 11:42:56 pm
Hey Basars, if you don't mind, I have all of Taiga's voiceclips from DBFC (in cluding her winscreen quotes). Idk if Ryuuji's voices are included to, but I'll check soon.
Title: Re: Basara's WIP thread (Back with TAIGAAAAAAAAA!!)
Post by: Basara Lapis on July 29, 2015, 12:33:19 am
Why not just use the same hitsparks Sennou-room's Kirito uses?
If the char doesn't have just slash sparks, then I could give it a try

Hey Basars, if you don't mind, I have all of Taiga's voiceclips from DBFC (in cluding her winscreen quotes). Idk if Ryuuji's voices are included to, but I'll check soon.
Sure :D I got Ryuuji's voices so don't worry about that, i'm more interested on Taiga's in-game voices ;)
Title: Re: Basara's WIP thread (Back with TAIGAAAAAAAAA!!)
Post by: TMC55 on July 29, 2015, 02:18:15 am
Awesome to see you working on Taiga, I'm really looking forward to her along with your other projects
Title: Re: Basara's WIP thread (Back with TAIGAAAAAAAAA!!)
Post by: Basara Lapis on July 29, 2015, 04:48:30 am
Thanks ;) Also, I need one thing for Taiga, it's not relevant, but still... I need this Taiga image to make the SuperFX:
(http://www.digitaljournal.com/img/4/5/4/4/9/2/i/1/9/2/o/Dengeki_Bunko_Fighting_Climax_Screengrab.jpg)
The image comes from Toradora! light novel illustrations, just like her portrait with the chibi-tiger (which I already have), I was looking in my files and in Google but nothing. It would be great if it's a render, if not, just the image. I hope you can help me with this little thing ;)

EDIT: Taiga finally has a video, but with a little twist... (http://www.dailymotion.com/video/x2zm52k)
Title: Re: Basara's WIP thread (Back with TAIGAAAAAAAAA!!)
Post by: Basara Lapis on August 01, 2015, 09:34:21 am
OK, time to reveal the new portrait for Taiga from original light novel and used for DBFC...
(http://i.imgur.com/MjIOnNB.png)
...aaaand my new project: Envy Adams. Yeah, I know I was working on Kim Pine first, but I got problems findind good screenshots to advance with her, also Maverick PK made a wonderful work ripping Envy as well all Scott's Evil Exes and general enemies (http://spritedatabase.net/game/2726) (and recently Scott himself, whoa!!), so I got inspired once again to make more SPvTW chars ;) more details soon, I promise
Title: Re: Basara's WIP thread (Back with TAIGAAAAAAAAA!!)
Post by: Staubhold on August 01, 2015, 03:12:07 pm
Yeah, more SPvTW candys.  :)

How will you use Lynette Guycott?
Will she be a striker for Envy Adams or do you plan in recreating the battle in the game, so that they take turns?
Title: Re: Basara's WIP thread (Back with TAIGAAAAAAAAA!!)
Post by: Basara Lapis on August 01, 2015, 11:32:49 pm
I planned to use Lynette as a striker, but she will be part of Envy's  moves (she will be in 2 specials and 1 super) instead just being one of normal strikers (as Scott's strikers). But... I was thinking anyway to get Todd and Gideon as normal strikers anyway :P

Also, Maverick PK also ripped all Scott sprites :D so with Envy, probably Scott will be updated with the sprites I couldn't use before since weren't ripped nor resprited by me before (like that Megaman-esque's teleport win)

Also, some shots of her:
(http://i.imgur.com/YsIgLOI.png)
(http://i.imgur.com/3090DKU.png)
(http://i.imgur.com/gI3z3l2.png)

She has all MUGEN basics but 5000's KO anims, which I'm doing right now. Ah, and the blonde/movie Envy is the 2P :P
Title: Re: Basara's WIP thread (Back with TAIGAAAAAAAAA!!)
Post by: drpepperfan on August 02, 2015, 12:17:15 am
Brie Larson <3
Title: Re: Basara's WIP thread (Back with TAIGAAAAAAAAA!!)
Post by: Staubhold on August 02, 2015, 04:13:50 pm
 :laugh: Use the "Clash at Demonhead Fans" as a stampede super.
Title: Re: Basara's WIP thread (Back with TAIGAAAAAAAAA!!)
Post by: Basara Lapis on August 04, 2015, 04:24:31 pm
Hahahaha, that's a good idea, probably I'll do it ;)

Also, I'm still working on Taiga... I got Sennou-Room's Kirito and also I got Rentaro, but I'm not sure if those sparks are from the source, I saw in Kirito CVS sparks, which makes me confuse
Title: Re: Basara's WIP thread (Back with TAIGAAAAAAAAA!!)
Post by: Basara Lapis on August 19, 2015, 07:36:38 pm
Well, I gave up... but not about making chars :P

I don't have shots right now (I left them in home) but finally I did it: TAIGA NOW HAS CVS2 SPARKS lacking of DBFC common sparks out there (every char from this game I checked have different FX), and I probably do the same with sounds (maybe just sticking with SG's MVC). That leaves me with just fixing some things, adding some more Taiga and Ryuuji voices and the supers...

So, as I'm working on her now, maybe I could finish Taiga during this month or september :thumbsup: wish me luck!!
Title: Re: Basara's WIP thread (Back with TAIGAAAAAAAAA!!)
Post by: Basara Lapis on August 21, 2015, 02:19:50 am
(http://i.imgur.com/8OvSgKq.png)
(http://i.imgur.com/nZaNoyy.png)
 :beatnik:
Title: Re: Basara's WIP thread (Taiga unofficially released!!)
Post by: Basara Lapis on September 08, 2015, 11:59:35 pm
Well, I've to confess you something: I felt sad because Kohaku recently made Taiga (http://mugenguild.com/forum/topics/taiga-aisaka-updated-9515-168841.0.html) before me and I couldn't get DBFC sparks, sounds and SuperBGs to add to Taiga, which makes me sad. So, as a kind of selfretribution, I decided to release unofficially Taiga today as she is now.

Take it as a public betatesting or something like that, if you want to announce on another places, you're free to do it. All the details about my version are on the readme in the file, and anyway I'll keep working on her but not with the same effort now u_u sorry to all...

Taiga Aisaka download:
http://network.mugenguild.com/basara/chars/taiga.rar
(the link is in the first post BTW, in Taiga profile in On Works)
Title: Re: Basara's WIP thread (Taiga unofficially released!!)
Post by: 【MFG】gui0007 on September 09, 2015, 12:29:02 am
Hey, don't feel so sad Basara. Just do your Taiga in your style bro. ;)
Anyway, i'll test her.
Title: Re: Basara's WIP thread (Taiga unofficially released!!)
Post by: The Sudden Rarity on September 09, 2015, 01:31:18 am
You know how many Ryus have been made?  Kens?  Spidermans (Spidermen?)?  It shouldn't deter your efforts in the least.  Keep doing her the best you can and don't let other creators/creations get you down.  You do some awesome stuff.
Title: Re: Basara's WIP thread (Taiga unofficially released!!)
Post by: Basara Lapis on September 09, 2015, 06:36:32 am
Thanks guys ;) any feedback on her is welcome, as always

EDIT: Added secret link in my WIPs section (http://network.mugenguild.com/basara/wip2.htm)
Title: Re: Basara's WIP thread (Taiga unofficially released!!)
Post by: Basara Lapis on September 15, 2015, 05:13:42 pm
Well, I'm not in mood of decide anything right now, so I made a poll... let's see what happens with that anyway :P
Title: Re: Basara's WIP thread (Taiga unofficially released!!)
Post by: oraora? on September 15, 2015, 05:45:22 pm
I voted: Nah, keep going with your other projects Cough*Bishamon*Cough  :P

You know how many Ryus have been made?  Kens?  Spidermans (Spidermen?)?  It shouldn't deter your efforts in the least.  Keep doing her the best you can and don't let other creators/creations get you down.  You do some awesome stuff.
There are very little Spiderman around, not as much as Ryu, Ken
Title: Re: Basara's WIP thread (Taiga unofficially released!!)
Post by: The Sudden Rarity on September 15, 2015, 08:31:45 pm
There are very little Spiderman around, not as much as Ryu, Ken

It was an example but I do agree, there aren't many Spidermans (Spidermen?) around and the ones that are around kinda need work, though I do like the one by Zvitor.
Title: Re: Basara's WIP thread (Taiga unofficially released!!)
Post by: lui on September 16, 2015, 09:28:10 am
most of the spidermen out are crap. zvitor's, seth z's and ferchogtx's are the only worthy ones i deem "good"

also basara, you mentioned you can't find any of the effects found in DBFC right? why don't you use YU-TOHARU's effects or Rakurai's effects found in their Kirino, Yukina and Miyuki's? As a bonus Rakurai's Yukina literally has every single assist character sprite (and their portraits) in there and some of their effects as well. Kirino comes with an assist selection that works (though only one of them actually functions since only one assist character is actually included.) seriously any effect from the DBFC system (and its system mechanics itself) can be found on these characters.
Title: Re: Basara's WIP thread (Taiga unofficially released!!)
Post by: Basara Lapis on September 16, 2015, 05:24:40 pm
Well, I checked most of Rakurai's DBFC chars and none of them have the same FX (especially Kirino and Yurika who have only slash FX), but from his Yukina I got Ryuuji sprites and sounds. So that inconsistence makes me don't use his sparks for Taiga. Also, she has exclusive ones I couldn't find, the other thing is to ask Kohaku if I could use his FX from his Taiga, but that would be excesive IMO.

Anyway, any feedback for Taiga as she is now?? I only found a bug I forgot to fix about her crouch light button that doesn't hit :P

I voted: Nah, keep going with your other projects Cough*Bishamon*Cough  :P
hahahaha, I work on Bishamon from time to time, but my progress is very slowly, he has no exclusivity right now, but maybe it should :P
Title: Re: Basara's WIP thread (SPvTW chars revived!!)
Post by: Basara Lapis on September 22, 2015, 09:29:02 pm
Wow, a lot of votes!! :o OK, I think I can work on Taiga once more, and probably I'll leave her as custom as it now (also I never got feedback for her, so I assume she's perfect as she is right now XD)

Also, finally Maverick PK ripped Kim Pine and Ramona Flowers!! (http://spritedatabase.net/game/2726), so I resume Kim and along with Envy I'll be working on these 2, not to mention in updating Scott and Nega Scott with more moves and poses finally ripped for the same guy :hyo:
Title: Re: Basara's WIP thread (SPvTW chars revived!!)
Post by: Staubhold on September 22, 2015, 10:58:34 pm
More Scott Pilgrim love?! Great!  :muttrox:
Title: Re: Basara's WIP thread (Preparing for Halloween)
Post by: Basara Lapis on October 21, 2015, 05:45:32 am
(http://i.imgur.com/jjcelZw.png)
KIENZAN!!
(yes, he's back... first move coded!!)
Title: Re: Basara's WIP thread (Preparing for Halloween)
Post by: oraora? on October 21, 2015, 02:34:21 pm
Yes! ooooooooo yeeeeeeaaaaaaaa! :bison:
Title: Re: Basara's WIP thread (Preparing for Halloween)
Post by: TMC55 on October 21, 2015, 03:14:24 pm
Yesssss Bishamon is looking really nice, can't wait to see the finished product.
Title: Re: Basara's WIP thread (Preparing for Halloween)
Post by: Basara Lapis on October 21, 2015, 03:23:45 pm
I determinated to myself to finish Bishamon (or at least make a beta playable) for this 31th (Halloween, you know), I hope I can make it, wish me luck!!
Title: Re: Basara's WIP thread (Preparing for Halloween)
Post by: oraora? on October 21, 2015, 03:29:26 pm
good luck man  ;)
Title: Re: Basara's WIP thread (Preparing for Halloween)
Post by: Basara Lapis on October 22, 2015, 05:09:25 am
Thanks man, I hope so ;)

(http://i.imgur.com/Lvgl6ZL.png)
And keep working with Bishamon, now starting to make Snap Sword (Haneyaiba) move. Right now the katana just hits, I've to make the other commands when it connects, but as it now looks cool :gouki:
Title: Re: Basara's WIP thread (Preparing for Halloween)
Post by: Basara Lapis on October 28, 2015, 04:58:07 am
Well, until now I can't make it work the move as I want, but I'm keep working on that... meanwhile

(http://i.imgur.com/CdnePyl.png)
(http://i.imgur.com/9JPbSNc.png)

Bishamon now has all sparks from Night Warriors (DS2) thanks to @felineki: :D probably I'll add sounds and voices tomorrow, as well another move apart of Snap Sword (Haneyaiba). As is it now, probably I could release Bishamon for Halloween as I expected, at least a playable beta for the ocasion (right now it's 100% playable with those 2 moves, Haneyaiba and Kienzan)
Title: Re: Basara's WIP thread (Finishing Bishamon... no, seriously, for real)
Post by: Basara Lapis on November 02, 2015, 06:08:45 pm
Sorry guys, I couldn't do it u_u I couldn't finish Bishamon fo0r Halloween as I wanted, but at least I advanced a lot on him, so I'm gonna finish him for November, it's a promise ;) when I get in my house I'll post you the official movelist for him with all the stuff ready and things to do, stay tuned!!
Title: Re: Basara's WIP thread (Finishing Bishamon... no, seriously, for real)
Post by: TMC55 on November 02, 2015, 06:13:09 pm
It's ok basara it's worth the wait, can't wait to play with him
Title: Re: Basara's WIP thread (Finishing Bishamon... no, seriously, for real)
Post by: Basara Lapis on November 03, 2015, 02:43:29 am
Thanks, I hope the wait worths it :)

OK, here's the official movelist:
Code: (Copy-pasted from his readme)
;-----------------------------------------------------------------------
;-----------------------------------------------------------------------
-=[Basic Moves]=-
-Weal Punch: x *
-Medium Punch: y *
-Strong Punch: z *
-Weak Kick: a *
-Medium Kick: b *
-Strong Kick: c *
-Forward Dash: F, F *
-Back Dash: B, B *
-Taunt: Start *
-Throw: F/B + z (close to opponent, also in the air) *
-Forward Slash: F + punch/kick *

;-----------------------------------------------------------------------
-=[Special Moves]=-
-Snap Sword (Haneyaiba): D, DF, F + punch *
   -Storm Wind (Tsujihayate): D, DF, F + punch $
   -Flip Sword (Kaeshiyaiba): B + punch $
      -Rising Slash (Kienzan): F, D, DF + punch *
-Seal of Death (Mukurofuuji): D, DF, F + punch (in the air)
-Quick Slash (Iai Giri): charge B, F + button (punch: high / kick: low) *
-Rising Slash (Kienzan): F, D, DF + punch (close to opponent) *
                         Only can be done under these conditions: *
                         -During a standing block (Guard Breaker)
                         -After touching ground from a jump (st. 52)
                         -In a Recovery after falling (st. 5120)
-Rising Slash Throw (Kirisute Gomen): F, DF, D, DB, B, F + punch *
-Pursuit: Jump 'n' Stab (Togakubi Sarashi): D, D + punch

;-----------------------------------------------------------------------
-=[EX Moves]=-
 LEVEL 1
-Snap Sword (Haneyaiba): D, DF, F + 2 punches
-Quick Slash (Iai Giri): charge B, F + 2 punches/kicks *
-Rising Slash (Kienzan): F, D, DF + 2 punches *
                         Same conditions than normal version
-Rising Slash Throw (Kirisute Gomen): D, DB, B, F + 2 punches *
-Pursuit: Jump 'n' Stab (Togakubi Sarashi): D, D + 2 punches

;-----------------------------------------------------------------------
-=[Super Moves]=-
 LEVEL 1
-Bushido Crush (Oni Kubi Hineri): D, DB, B x2 + punch
-Warriors Slash (Tsuranekiri): D, DF, F x2 + punch

;-----------------------------------------------------------------------
;-----------------------------------------------------------------------
* = done
$ = working
About the other things:
-Night Warriors' standard FX are ready, working on specific FX (projectiles, Iai Giri slash, etc)
-All sounds added from Bishamon's voice and DS' common sounds
-12 palettes ready, all from the DS series (since DS1 to VS2)
-2 intros (1 unfinished), 2 5 wins and 1 taunt ready, adding the others

Let's see if I can make a video during these days with my advances (and revive my Dailymotion account, I got it abandoned these days u_u)
Title: Re: Basara's WIP thread (Finishing Bishamon... no, seriously, for real)
Post by: oraora? on November 03, 2015, 03:38:55 am
Sorry guys, I couldn't do it u_u I couldn't finish Bishamon fo0r Halloween as I wanted, but at least I advanced a lot on him, so I'm gonna finish him for November, it's a promise ;) when I get in my house I'll post you the official movelist for him with all the stuff ready and things to do, stay tuned!!
it is okay man  :) take your time  ;) converting CPS2's character has lots of works, so no worries  8) but I am glad to see some new screenshots with the awesome Nightwarrior Darkstalker 2's sparks which is actually cool  :bravo:
Title: Re: Basara's WIP thread (Finishing Bishamon... no, seriously, for real)
Post by: Basara Lapis on November 16, 2015, 04:25:13 pm
DAMN YOU STUPID DAILYMOTION!! LET ME UPLOAD MY VIDEOS GODDAMNIT!! :grrr:
Oh, sorry guys, I made a video of Bishamon as a preview, but I couldn't upload it as I wanted. Anyway I got advanced a lot on him:
-Of course, all his MUGEN basics are ready ;)
-Almost all his specials are ready (but Pursuit: Jump 'n' Stab (Togakubi Sarashi), Seal of Death (Mukurofuuji) and the variants of Snap Sword (Haneyaiba))
-All sounds and voices are implemented now
-His 12 palettes are ready (all from DS series only, included an Oboro one)
-Added various special animations like burned, shocked, suicide and Midnight Bliss
He plays great and now finishing those things and starting to add his EX and supers to be ready. Also, I'll make I made the Seppuku state (st. 7694) thanks to the Optional Animation Standard (http://mugenguild.com/forum/topics/optional-animation-standards-138791.0.html) thread that reminds me about this Bishamon move (that is ES Snap Sword (Haneyaiba)). Until now, the only MUGEN character has it is 3ha's (custom) Bishamon, so now my version will have it too ;)

That's all by now, I hope to remake the video and this time the upload works to I can show you my advances for real :thumbsup:
Title: Re: Basara's WIP thread (Finishing Bishamon... no, seriously, for real)
Post by: oraora? on November 16, 2015, 04:28:46 pm
Hooray!  :drummer: looking forward to play as him  ;D how about uploading the video on youtube?
Title: Re: Basara's WIP thread (Finishing Bishamon... no, seriously, for real)
Post by: Basara Lapis on November 16, 2015, 04:44:39 pm
Well, I deleted my YT account years ago because they gave me problems with the music and the videos I uploaded (you know, copyright stuff), so I got bored of them and deleted my account there, so I made a new one on Dailymotion for the same reason
Title: Re: Basara's WIP thread (Bishamon now has a video preview, take a look!!)
Post by: Basara Lapis on November 17, 2015, 05:24:14 am
VIDEO PREVIEW: BISHAMON VS. DUCK HUNT (http://www.dailymotion.com/video/x3e4s6f_bishamon-vs-duck-hunt_videogames)
OK, finally I could upload a video of Bishamon, I hope you like it :D
Title: Re: Basara's WIP thread (Bishamon now has a video preview, take a look!!)
Post by: oraora? on November 17, 2015, 02:52:07 pm
He is gonna have duck meals after this  ;D very cool, I likes him so far  8)
Title: Re: Basara's WIP thread (Bishamon now has a video preview, take a look!!)
Post by: JustNoPoint on November 17, 2015, 03:28:19 pm
I'd intended to give this to you long ago. It's what I got finished of Bishamon's CS.

There's a few frames missing. Mostly from Oboro and NW. And when making the sff I noticed I'd made mistakes on a sprite here and there. Someday I'll finish this but I may as well release them in case you or anyone else doesn't wish to wait.
Title: Re: Basara's WIP thread (Bishamon now has a video preview, take a look!!)
Post by: Basara Lapis on November 18, 2015, 05:03:56 am
Sure thing, JNP, thanks!! :D I'll be glad of getting that CS when you finished it. Take your time and notice me when you got that ready ;)
Title: Re: Basara's WIP thread (Bishamon and Taiga released!!)
Post by: Basara Lapis on December 28, 2015, 03:33:10 am
(http://i.imgur.com/obzeD7I.png)
Bishamon and Taiga were finally released yesterday!! (http://mugenguild.com/forum/topics/bkuns-the-day-after-xmas-thread-bishamon-and-taiga-aisaka-released-171241.0.html)
Bishamon has most of the advances ready (I updated the movelist progress (http://mugenguild.com/forum/msg.2180890) with all I have now) and Taiga has all in the beta but with all bugs fixed and fully working (only left to add DBFC FX and her supers).
I hope you like them and you can get me feedback in the release thread or here ;)

PS: If I have some time, probably I'll update Bishamon before 2015 ends ;)
Title: Re: Basara's WIP thread (Bishamon and Taiga released!!)
Post by: ComboAssassin20 on January 05, 2016, 11:28:21 pm
continue on chiho masuda
Title: Re: Basara's WIP thread (Bishamon and Taiga released!!)
Post by: Basara Lapis on February 03, 2016, 09:52:43 pm
Hi guys, I've working again on Bishamon, mostly working on Snap Sword (Haneyaiba) system, has been a long and hard work, but I hope to achieve it very soon... as well making the specials and supers I didn't made for the first release, of course :P and maybe a surprise i've thinking that could work on Bishamon. I hope to get an update during these months ;)

Also, if you found something on Bishamon, please let me know, I want to improve him and fix any bugs I could find on him, I accept any feedback

continue on chiho masuda
I hope to continue her soon, that will be seen later...
Title: Re: Basara's WIP thread (Megaman is back?!)
Post by: Basara Lapis on February 17, 2016, 05:14:39 pm
(http://i.imgur.com/kIgaNLn.png)(http://i.imgur.com/giJMeE8.png)
After all of these years of abanoned him for considering one of my failures in MUGEN and a lot of petitions of make him online again and/or rework on him, a light of hope sparkled in me few days ago...

Yeah, I'm remaking Megaman, I just started these days, and the first big change is he will be more a fighter than a platformer as I designed him before. These are the first 2 advances I can show of him: his normal punch and kick like most of MUGEN characters out there. The buttons for Mega Buster (normal and charged), Special Weapons, Slide and Call Strikers will remain, but the way to make Special Weapons will change.

These are the changes on Megaman:
-Now will be a selection of his best moves instead trying to make them all
-Adding MUGEN basics: Run/Backrun, Crouch, Guard and some others
-Only 2 Modes this time: button = MM1-6; start+button = MM7-10 + MM&B
-24 new palettes, based on various sources apart of the games, like Bad Megaman, partners like Protoman and Bass and the ones from Super Smash Bros.
-Special Weapons now will be performed by classic MUGEN commands (since F/B/D+button to QCF/QCB commands)
-2 Special Weapons per mode will be performed by using punch/kick buttons (MM's physical attacks like MM3 Top Spin and MM5 Charge Kick)
-Rock Upper and Shield will be used by any of 2 modes
-9 Special Weapons per mode will be with classic MUGEN commands, 6 used little part of power and 3 are supers which uses 1 level...
-... and that's mean powerbar will be added to the character!!

Since I still got the old Megaman which have most of the moves already sprited and coded, it's time to remake him as I fully desired finally. Just starting days ago, I hope to make this great (and for nostalgic ones, I can re-upload old version when the new one is finished)
Title: Re: Basara's WIP thread (Megaman re-released, the next is...)
Post by: Basara Lapis on March 22, 2016, 01:49:51 pm
MEGAMAN FINISHED AND RE-RELEASED!! (http://mugenguild.com/forum/topics/finally-remade-megaman-v2-0-rereleased-173027.0.html)
Now seeing which project is the next, I need a few days of rest right now, I've been months working on this :P
Title: Re: Basara's WIP thread (Megaman re-released, the next is...)
Post by: oraora? on March 22, 2016, 02:55:17 pm
Wish it would be Bishamon or Anti-Gouki next  :P
Title: Re: Basara's WIP thread (Megaman re-released, the next is...)
Post by: Basara Lapis on March 22, 2016, 09:31:06 pm
Well, I got some problems with Snap Sword (Haneyaiba) variants, but I've to finish that to keep advance with Bishamon (or doing it in the end after finish the other supers and stuff), so is in my plans now ;)
Title: Re: Basara's WIP thread (Megaman re-released, the next is...)
Post by: 【MFG】gui0007 on March 23, 2016, 01:12:26 am
That Megaman looks dope bro! :D
I really want to know if you keep working on "El hombre más fuerte del mundo"?
Title: Re: Basara's WIP thread (New character to be released today!!)
Post by: Basara Lapis on April 01, 2016, 09:19:42 pm
A NEW CHARACTER WILL BE RELEASED TODAY, STAY TUNED!! :D
Title: Re: Basara's WIP thread (New character to be released today!!)
Post by: Insert Account Name on April 01, 2016, 09:26:32 pm
A NEW CHARACTER WILL BE RELEASED TODAY, STAY TUNED!! :D

Whatever it is, i can't wait. Then i'll give you 100+ if the char is worth it.
Title: Re: Basara's WIP thread (New character to be released today!!)
Post by: Zer0Mojo on April 01, 2016, 09:41:26 pm
A NEW CHARACTER WILL BE RELEASED TODAY, STAY TUNED!! :D

.1+ eomosewa dnuos siht
Title: Re: Basara's WIP thread (New character to be released today!!)
Post by: Bastard Wolf on April 01, 2016, 09:53:57 pm
it better not be another one-hit-kill or DOS-mugen-only character
Title: Re: Basara's WIP thread (New character to be released today!!)
Post by: Basara Lapis on April 01, 2016, 10:12:27 pm
^Not this time, haven't enough time/ideas to make it like that :P

I'm about to go to my house (in office now) to finish the char, wait for it, people :yuno:
Title: Re: Basara's WIP thread (New character released today!!)
Post by: Basara Lapis on April 02, 2016, 02:32:37 am
CHARACTER FINALLY RELEASED!! GO FOR IT HERE NOW!! (http://mugenguild.com/forum/topics/napalmman-pbpf-basarakun-released-173238.0.html) :areyouserious:
Title: Re: Basara's WIP thread (AF character released, the next is...)
Post by: Basara Lapis on April 03, 2016, 04:37:26 am
Hi people, I hope you liked my new AF char made in rush time in just one day from scratch (well, not really, I used Cyborg as base). Now seeing which WIP I should continue this time, now taking a rest and keep working on Guild Database for Megaman section (where I get the idea for Napalmman+ the forum theme of this year)... if you liked the char and by petition I can release a patch for nerfing him as well deleting Trump voices, maybe I could make a poll about it :P

That Megaman looks dope bro! :D
I really want to know if you keep working on "El hombre más fuerte del mundo"?
Thanks man, I saw you nominated him before me, cool :D yeah, I should continue working on Leonhalt, but there's something in the char that everytime I work on him, the efforts goes away fast and leave on hiatus everytime... maybe I should just release what I have now and then pushed me to continue him more...
Also, sorry for the late answer, I didn't have time these weeks :P
Title: Re: Basara's WIP thread (Rose is back!!)
Post by: Basara Lapis on April 22, 2016, 08:01:34 pm
(http://i.imgur.com/5uB021m.png)
Yes, as the title says ;) Rose has been restarted now with Shuma-Gorath as base for her, so I deleted every POTS reference she had (since the code to the FXs) and now has all basics ready, now starting to make her specials and her SND, this is some of the things she will have:

From previous POTS version:
-All basic moves ready
-Megamix of moves from all games she appears, since Alpha series to USFIV
-Voice of SFIV series as her main one
-And of course, sprites made by Felo Llop
-Compatibility with MUGEN1.0+ (data, winquotes, etc)

From new version:
-Shuma-Gorath as coding base for Rose
-Sparks and sounds from Capcom vs. SNK 2
-A Capcom/SFA more oriented gameplay
-New palettes more based on her past appearances + some cameos/cosplay palettes
-As SG, an alternative SND with her voice from SFA series

There're already 2 moves ready (Soul Spark and Suol Spiral) and 1 on works (Soul Throw, which shares coding right now with SG's Mystic Smash), so I hope to remake and polish those moves, as well finishing her SND and the second part will be done ;)
Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: Basara Lapis on June 28, 2016, 05:23:13 pm
Hi guys, I want to say a new character is in development and is close to be finished. I hope this time get more attention than Quint and Sniper Joe (http://mugenguild.com/forum/topics/wilys-double-attack-quint-and-sniper-joe-released-174128.0.html). The detail is... the new char is one of the ideas I got in this thread (http://mugenguild.com/forum/topics/bkuns-speculations-room-roxy-is-back-bitches-132929.0.html). So see the most recent post to get an idea ;)
Spoiler, click to toggle visibilty
Title: Re: Basara's WIP thread (Megaman re-released, the next is...)
Post by: JustNoPoint on June 28, 2016, 06:10:06 pm
Well, I got some problems with Snap Sword (Haneyaiba) variants, but I've to finish that to keep advance with Bishamon (or doing it in the end after finish the other supers and stuff), so is in my plans now ;)
What's the issue? Maybe I could help
Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: Basara Lapis on June 29, 2016, 05:22:43 am
Well, let me explain you: the katana is a helper that makes the opponent get stuck, so Bishamon can make the variants, my problem is I can't make it work as I want, the helper can get stuck the enemy but nothing more than that. I was basing in the code I made for Joe Kusanagi from AODK (the super where he calls his mook to grab the enemy so Joe can smash him), but it don't work as I expected.

So yeah, I'll need help here after all :P not sure if I explained well, it's confuse even to me, seriously
Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: JustNoPoint on June 29, 2016, 05:38:13 am
I know how the move acts in source :p
I was wondering what specific part was giving you issues.

I don't know how you have it coded but try this.

When the sword/ghost (sword for DS1/2 and ghost for 3 I will from now on just say ghost) connects it puts the opponent in the custom state. It also destroys the projectile ghost and creates a new helper ghost where it holds them in place. This should have a unique id.

Now with Bishamon have it so he can only do 1 of 2 actions. Either qcf + p or b+p. When he does qcf+p have him initiate his dashing attack. When it connects it can destroy the helper ghost as he hits the opponent.

With b+p Bishamon will do his pull them to him anim. When this anim begins the ghost should know by using trigger redirect. Have it set p2 into the fly to Bishamon anim and be sure the custom state/anim allows for Bishamon to hit him with his rising sword attack.

The rest of the details should be fairly easy to flesh out.

Does that make sense or would you need assistance?
Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: Basara Lapis on June 29, 2016, 09:16:05 pm
Indeed, makes sense for me. I managed just this part until now:
When the sword/ghost (sword for DS1/2 and ghost for 3 I will from now on just say ghost) connects it puts the opponent in the custom state. It also destroys the projectile ghost and creates a new helper ghost where it holds them in place. This should have a unique id.
The rest became complicated to me, but I guess I've an idea now about how to make it. Thanks, I'll try that ;)
Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: JustNoPoint on June 29, 2016, 09:17:54 pm
I forgot to mention why it needed a unique ID

While the helper with IDx exists Bishamon can then do either of his special commands.

Make sense? If you need help let me know!
Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: Basara Lapis on June 30, 2016, 12:39:37 am
Yeah, totally ;) I'll try that at home, thanks again!! :D
Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: Basara Lapis on July 04, 2016, 03:37:42 am
(http://i.imgur.com/zzQMi.gif)
5. Roxy
I got the idea about making a Poison using Dampir' spriteset, but since there're a lot of Poison out there (the last one by DivineWolf is the best), I thought in this other option, since nobody has made her before. Yeah, the moveset probably will be similar than Poison, but will have original stuff and the voice of Rina-chan (got her adult woman voice samples), as well probably will have SFA gameplay (I'll use Eagle Zero as base).
Posted here since I got this idea from time ago, but I didn't start well on her, just ensembling her SFF right now :P
OK, moving to here since she's almost ready to be released!! :D here're some of the stuff she'll have:
-Old Poison spriteset by Dampir, more based on SFIII than CVS (his last update)
-To get the things fast, using SPAN's MVC Poison SFF and working with that
-New AIR, code and palettes, using Eric and Shelly as base for her
-Capcom sparks and sounds, mostly from SFA series
-Voice from SFXT Poison (thanks to QY China's version of her from this game)
-Megamix of Poison moves from past MUGEN adaptations as well from official Capcom ones from SFXT and USFIV
Spoiler: And now, the shots (click to see content)
Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: PeXXeR on July 04, 2016, 03:38:37 am
She looks cool, I cant wait to try her out.
Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: Basara Lapis on July 06, 2016, 06:05:42 am
Thanks, i hope to make a good job on her, since there's not much Roxy out there :P

Working on her next moves, as well her supers + I've to fix that SFF because various sprites got some color mismatches, probably tomorrow I can show more of her here ;)
Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: mazemerald on July 06, 2016, 06:29:23 am
(http://i35.servimg.com/u/f35/18/19/38/10/rox10.gif)
you are forgetting a important detail.

roxy different to poison, has the kepi with a separated color, she´s not like poison blue kepi and blue short.

black kepi and red short.

you can to get the roxy separated color here : http://www.4shared.com/rar/gYJJHkNW/ROXY.html

you could to make roxy with knife attacks and slash kicks different to poison that use the handcuffs, poison kisses and whip attacks.

try to show roxy different to poison,like mature and vice from kof.

Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: Basara Lapis on August 01, 2016, 07:26:06 pm
Personally I prefer her with black shorts, but anyway I made her 2P palette with the red shorts. Thanks anyway ;)

Finally I got more time to advance Roxy and I got like 70% of her ready, so here're some more shots, probably some of them will be definitive for her official shots in my website:
(http://i.imgur.com/HY3lEqu.png)(http://i.imgur.com/rkBnNDc.png)

Oh, and did I tell you that I'm updating Shelly?? yes, she's ready and will be updated in my website along with Roxy's release (all bugs fixed + EX moves + M1.0 compatibility!!), so be prepared ;)
Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: S. Jetstream on August 02, 2016, 03:27:28 am
Well... this looks interesting. Great job Basara.

Kinda weird to see that Roxy kick.
Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: Basara Lapis on August 03, 2016, 11:32:08 pm
I think the same, but at least the move works just like in SFXT and USFIV, it's something :P and the sexy voice of Poison from SFXT gave her all the sexy touch I wanted :smitten:

OK, Roxy's at 80%, now making her throws and supers and we're ready!! :bjugoi: if isn't this week, probably will be the next one!!
Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: The Boss on August 03, 2016, 11:43:46 pm
[Hype intensifies]
Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: cadiaco82 on August 10, 2016, 06:08:59 pm
Yo Basara, are you Basara-kun right?

How is Joe (SFI) advancing? And who took charge of Mike? I know some of you guys took them and are finishing them. Geki is done, Retsu don't know, Lee and Mike either.

Would you consider making them KOF style?
Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: Jessy on August 10, 2016, 06:59:19 pm
good and nice work..Basara... you are a good one..
Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: Metal Warrior on August 10, 2016, 08:35:34 pm
good and nice work..Basara... you are a good one..

Jessica Smoke...Are you alive? lol
Good to see you :)
Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: Basara Lapis on August 16, 2016, 04:16:27 am
Yo Basara, are you Basara-kun right?

How is Joe (SFI) advancing? And who took charge of Mike? I know some of you guys took them and are finishing them. Geki is done, Retsu don't know, Lee and Mike either.

Would you consider making them KOF style?
Well, I just took Joe, it's in hiatus since the lack of sprites and there're some others that need fixes, but I don't have enough time to continue him, maybe in a future. I don't know about the other SF1 recreated chars, anyway

good and nice work..Basara... you are a good one..
Thanks ;)

Well, 3 of 5 supers are ready, working in the other 2 and the throws. Tonight I'll be working hard on Roxy so I can release her tomorrow... or I hope so :P wish me luck!!
Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: The Shakunetsu on August 16, 2016, 04:56:47 pm
Personally I prefer her with black shorts, but anyway I made her 2P palette with the red shorts. Thanks anyway ;)

Finally I got more time to advance Roxy and I got like 70% of her ready, so here're some more shots, probably some of them will be definitive for her official shots in my website:
(http://i.imgur.com/HY3lEqu.png)(http://i.imgur.com/rkBnNDc.png)

Oh, and did I tell you that I'm updating Shelly?? yes, she's ready and will be updated in my website along with Roxy's release (all bugs fixed + EX moves + M1.0 compatibility!!), so be prepared ;)

Nice whip attacks.

Quote
POISON
Specials
ポインテッドヒール Pointed Heel charge B, f + K
シークレットデザイア Secret Desire dp + P
バーチカルカット Vertical Cut qcb + K
リボルビングフロント Revolving Front qcf + P
Supers
エモーションキス Emotion Kiss qcf x 2 + P
ラブフラッシュ Love Flash qcf x2 + K
ハードカフ Hard Cuff 360°+ P
Dramatic Finish
ハンドカフ&ビンタ Handcuff & Slaps 360°+ HP
credits to Miðgarðsorm



Some of capcom fighting all star movesets, I have compiled it lately in srk forums since there is no loketest for poison..
I hope you might find this helpful. I may mix up with some names from the actual preview
========================================================================

I have been observing Poison's Special Moves in CFA. It's easy to notice that CFA, FFR and USF4 have a very different version and interpretation of Poison.

Does she/he have loketest videos available online?

I have seen in the trailer that somehow the spinning and turning multiple punch attack going upward could be "Revolving Front"?



Kinda similar attack of Bison's Scissors Kicks that could be "Vertical Cut"?  Unlike the USF4's Love Me Tender which is short range?



The other one from the magazine scans or manuals online? is a leap charging kick

(http://www.noe-v.com/images/articles/cfas/cfas10.jpg)

(http://www.oocities.org/sterry3d/sp2.gif)

or somewhat same with krauser's that could be "Pointed Heel"?

Some special moves were kinda based from CPU controlled Poison and Roxy in the original final fight.



Any idea with "Secret Desire"?

========================================================================




Title: Re: Basara's WIP thread (Here comes a new challenger!!)
Post by: mazemerald on August 16, 2016, 05:18:18 pm
really good to see old creators back!

i hope you get make chars in CVS or MVC graphical style.

the old school sprite is nostalgic, but is totally standard out for to fight with modern chars.

but, congrats!

-----------------

i like the kick of roxy, it can be a shoryuken like rugal maybe...

however i know you like the red short of roxy, but the original colors from final fight games are :

orange hair
black kepi
red short
and black stilletto

alternative color is :

dark pink hair
black kepi
orange short
black stilletto

alternative 2nd color is :

green hair
black kepi
blue short
black stilletto

-------------------------------

the red kepi with the red stilleto and red short doesn´t exist in none version of final fight . :(


if you want to use my sprites with the separated colors for to correct it, i don´t matter about it, use freely.



Title: Re: Basara's WIP thread (Roxy released!!)
Post by: Basara Lapis on August 16, 2016, 06:15:04 pm
ROXY RELEASED AND SHELLY UPDATED!! GET THEM NOW!! (http://mugenguild.com/forum/topics/bkuns-doppelganger-project-roxy-released-shelly-updated-175796.0.html) :nuttrox:
Title: Re: Basara's WIP thread (Roxy released!!)
Post by: cadiaco82 on August 19, 2016, 08:32:11 pm
Excellent Poison.

How about you ask chuchoryu regarding permission to take some sprites from his Joe?

BTW, Are you interested in making SvC Allen? I know somebody is making (or stopped making) CVS Allen...

If not, Kairi would be?

Regards,
cadiaco82
Title: Re: Basara's WIP thread (Roxy released!!)
Post by: JAGM-Georgy on September 06, 2016, 01:45:12 am
Hi, you can remember me, I am Mr G.

Your chars is a greatest experience.
Title: Re: Basara's WIP thread (Roxy released!!)
Post by: ComboAssassin20 on October 15, 2016, 02:03:04 pm
are you ever continuing with chiho masuda?
Title: Re: Basara's WIP thread (I'm f*cking back!!)
Post by: Basara Lapis on September 07, 2017, 06:14:13 pm
It's Saint Pepsi Basara-kun, bitch!

Oh yeah, I'm back!! :iog: ;D :goi:
Well, now I got more time to dedicate to my stuff, so I think I can come back to finish what I left before... and for popular petition (mostly PMs to my FB from various guys these months), I get back with Kim Pine :bjugoi: so i'll start to ensemble her sprites into a SFF and then starting with her moves, wish me luck!!
Title: Re: Basara's WIP thread (I'm f*cking back!!)
Post by: Momotaro on September 07, 2017, 09:36:37 pm
Good luck, buddy!
Perhaps it's some chance to see a come back of an AODK character.
Yes, I still like this strange game :)
Title: Re: Basara's WIP thread (I'm f*cking back!!)
Post by: ComboAssassin20 on September 07, 2017, 09:44:30 pm
you pulled off "chiho masuda" did you?
Title: Re: Basara's WIP thread (I'm f*cking back!!)
Post by: Basara Lapis on September 07, 2017, 11:27:22 pm
Good luck, buddy!
Perhaps it's some chance to see a come back of an AODK character.
Yes, I still like this strange game :)
I was thinking about that, I must to finish Leonhalt and the update of Joe, but there's many things to do yet

you pulled off "chiho masuda" did you?
I haven't played a Variable Geo game since years, so I've to retake that to get inspired to continue with Chiho too
Title: Re: Basara's WIP thread (I'm f*cking back!!)
Post by: RMaster007 on September 08, 2017, 12:49:17 am
Don't forget about your ClayFighter characters!
Title: Re: Basara's WIP thread (I'm f*cking back!!)
Post by: Basara Lapis on September 08, 2017, 12:59:07 am
I got recently a very good idea about that, I hope to make some of it soon
Title: Re: Basara's WIP thread (I'm f*cking back!!)
Post by: sethzel on September 08, 2017, 03:02:06 am
Poison need betters sprites to by honest
Title: Re: Basara's WIP thread (I'm f*cking back!!)
Post by: RMaster007 on September 08, 2017, 03:15:14 am
I got recently a very good idea about that, I hope to make some of it soon

Alright! Can't wait to see Bad Mr. Frosty and Boogerman.
Title: Re: Basara's WIP thread (I'm f*cking back!!)
Post by: Kingxroyo on September 08, 2017, 04:23:32 am
Any Plans on larry light?
Title: Re: Basara's WIP thread (I'm f*cking back!!)
Post by: 【MFG】gui0007 on September 08, 2017, 05:48:40 am
Good luck bruh and welcome back. :)
Title: Re: Basara's WIP thread (I'm f*cking back!!)
Post by: Basara Lapis on September 08, 2017, 09:26:12 pm
Good luck bruh and welcome back. :)
Thanks man, good to see you again :D
Poison need betters sprites to by honest
It was thought like that since the beginning, there were already new Poison' sprites by Dampir but I still prefer the old ones just because they're more SFA and the actual ones closest to CVS
Alright! Can't wait to see Bad Mr. Frosty and Boogerman.
;D

OK, back to the business. Last night I was checking the sprites of Kim to start to make the SFF and I found a surprise. Results that the original sprites are color separated, so the creators of the game could make this:
(http://i.imgur.com/RKhs86c.gif)
I was already starting with the main palette (the no.1), but the white of the jacket shares color with the eyes, as well the legs are differents. So, I got 3 alternatives right now:
- Just use the main palette as base and finish the character soon, but no word about recreate the other 3 palettes (cameos only)
- Start a color separation by myself to get all the colors from the game, but the process probably will make the character get a delay
- Let someone else make the color separation for me, but then i'll depend of that person to finish the character

Also, I think I got the possible movelist for Kim, here's probably the one I'll use for her:
Spoiler, click to toggle visibilty
Title: Re: Basara's WIP thread (I'm f*cking back!!)
Post by: DW on September 09, 2017, 02:54:52 pm
Hey B-Kun! Nice to see you back and your projects. I look forward to progress, good luck!
Title: Re: Basara's WIP thread (I'm f*cking back!!)
Post by: oraora? on September 09, 2017, 03:50:55 pm
 :yuno: welcome back b-kun  :muttrox: somehow I have a feeling that you might come back  :mlol: now I am glad to see the possible completion of your Bishamon and Anti-Gouki full game  :truestory:
Title: Re: Basara's WIP thread (I'm f*cking back!!)
Post by: Basara Lapis on September 12, 2017, 05:24:27 am
Thanks guys :hyo:

Well, I got some news, I said that I should continue and finish Kim pine, but I discovered something...

(http://i.imgur.com/WDQm5P5.png)
I got Envy more advanced that Kim ;D

Yeah, Natalie "Envy" Adams is back too, apart of completing her basics, also I added Lynette Guycott as her assistant, with her moves being part of Envy's moveset instead of being just another striker (think about Yamato Nadeshiko as part of R. Mika's moveset in SFV), and even a hyper move together is on the plans. Probably she (or they) will be released before Kim... with another surprise included, that will be seen. And I don't forget Scott and Nega Scott, whose will have an update too with new moves from Maverick SP's spritesheets and new intros (so expect one with Envy and Scott)
Title: Re: Basara's WIP thread (I'm f*cking back!!)
Post by: Momotaro on September 12, 2017, 07:59:09 pm
I'm pretty hyped for Kim as well. next to AODK chars! :)
Title: Re: Basara's WIP thread (I'm f*cking back!! In SPvTWTG Mode)
Post by: Insert Account Name on September 15, 2017, 11:27:25 pm
I'm glad you're back... Well so am i.
Title: Re: Basara's WIP thread (I'm f*cking back!! In SPvTWTG Mode)
Post by: Orochi Gill on September 16, 2017, 12:26:17 am
OK but when's the Akuma fullgame :smartass:
Title: Re: Basara's WIP thread (I'm f*cking back!! In SPvTWTG Mode)
Post by: Solid Snivy on September 16, 2017, 02:35:36 am
Glad to know that Scott and Nega Scott are gonna have an update as well as Envy getting progress. It sure has been a while.
Title: Re: Basara's WIP thread (I'm f*cking back!! In SPvTWTG Mode)
Post by: Basara Lapis on September 20, 2017, 04:54:43 pm
Well guys, there's no pics right now, but I got some news for you:
1. Envy Adams
-Envy now has SFA sparks just like Scott and Nega Scott
-Some voice clips from Brie Larson has been added to the character, mostly for poses (intros, wins, taunt), seeing how to do it with other voices for the character
-Also added again her big portrait from the game... this time for the SuperBG as with Scott and Nega Scott
-All sprites from Lynette has been added, only the special mpoves has been coded, now follows her expandible arm as one of the supers
-Adding some Todd Ingram and Gideon Graves sprites for one of her intros as well as normal strikers (Todd will have a Blanka attack [Electricity] and Gideon will shoot his pixel projectile), starting with them, soon will be finished

2. Scott Pilgrim
-Seeing the sheet riped by Maverick PK to get the new sprites for him, mostly his Megaman-like teleport win, as well if I add some new moves for him
-Thinking about a special intro against Envy, obviously, there's an idea I'm applying very soon
-An idea: if you want a clean and fair fight, I'll make a special CMD to manage Scott without strikers

3. Alex and Sin
-Valgallah made the first MUGEN stuff since Moldredd's Rario (http://mugenguild.com/forum/topics/super-cosplay-war-ultra-chars-and-stages-released-valgallah-181346.0.html) and he gave me a unmoleboxed version of SCWU (thanks to De-Mole-Ition (http://mugenguild.com/forum/topics/demoleition-179515.0.html)), so with the 2k2nd ripper now I can rip sprites and sounds from this game!! So now getting the sprites and sounds for these 2, probably I'll restart them after making my SPvTW chars


EDIT:
Any Plans on larry light?
now I am glad to see the possible completion of your Bishamon and Anti-Gouki full game  :truestory:
I'm pretty hyped for Kim as well. next to AODK chars! :)
OK but when's the Akuma fullgame :smartass:
Guys, I hope to get some of them working again, I'm very exciting of retake MUGEn recently, so probably you'll see some advances apart of my main projects now ;) thanks for the support guys
Title: Re: Basara's WIP thread (I'm f*cking back!! In SPvTWTG Mode)
Post by: Basara Lapis on September 21, 2017, 02:29:25 pm
(https://i.imgur.com/c02ElqC.png)
OK, now there's a screenshot :P
Title: Re: Basara's WIP thread (I'm f*cking back!! In SPvTWTG Mode)
Post by: 【MFG】gui0007 on September 22, 2017, 05:42:47 am
Moar Scott Pilgrim stuff! Keep 'em coming bruh. :)
Title: Re: Basara's WIP thread (I'm f*cking back!! In SPvTWTG Mode)
Post by: Basara Lapis on September 24, 2017, 06:33:46 am
(https://i.imgur.com/74csv34.png)
Todd Ingram striker complete, next is Gideon :bjugoi:
Title: Re: Basara's WIP thread (I'm f*cking back!! In SPvTWTG Mode)
Post by: Momotaro on September 24, 2017, 10:15:11 am
nice!!!
Title: Re: Basara's WIP thread (I'm f*cking back!! In SPvTWTG Mode)
Post by: Basara Lapis on September 25, 2017, 06:39:08 pm
Wow, I'm advancing very fast on Envy :D Gideon as well Envy's last special move has been added, and even I got 2 of her 5 supers done. Also I made some sprites to get complete her basics on MUGEN, crouching guard and crouching gethits (I'll post them when I get back to home)

At this point, maybe Envy would be released during this week before September ends :pimp: finishing her, the next is Scott, which I'll update with some little few things like an intro against Envy, some new poses thanks to ripped sprites and stuff like that :P
Title: Re: Basara's WIP thread (I'm f*cking back!! In SPvTWTG Mode)
Post by: Momotaro on September 26, 2017, 08:03:24 pm
Keep the good motivation, buddy! :)
Title: Re: Basara's WIP thread (I'm f*cking back!! In SPvTWTG Mode)
Post by: Basara Lapis on September 30, 2017, 08:07:27 am
Envy Adams has been released!! Go and get her now!! (http://mugenguild.com/forum/topics/bkun-is-back-envy-adams-released-scott-pilgrim-updated-181479.0.html) :coollove:
Title: Re: Basara's WIP thread (Still in SPvTWTG Mode)
Post by: Basara Lapis on October 05, 2017, 05:56:19 am
OK, now that Envy was released, I'm still in SPvTW mode now, so these are the announcements I've to say about that:
That's all I can tell you by now, let's see if the time is still to my favor as is now, I hope so :P
Title: Re: Basara's WIP thread (Back to the Classics: Chiho Masuda)
Post by: Basara Lapis on October 23, 2017, 05:36:49 pm
Well, after the surprise release of Robot Chuck (http://mugenguild.com/forum/topics/more-spvtw-you-robot-chuck-released-scott-and-envy-updated-181667.0.html), I decided to get back to my old WIP folders and see what can I do...

And now, Chiho Masuda will be back as my main project!! Yes, I decided to revive her as one of the old debts I got to you (and since many have still asking for her even during these days). I take a look of what i've done already and she has all basics but only a few attacks (only standing punches), so I'm adding the rest of them to make her fully playable and then starting with her moves. Also, seeing the sounds of the game, I don't remember if in VGC you can get them as well... also, I've to play my VG games to remember how Chiho plays (I only rmemeber her 2 classic moves, the kunai projectile and the charge attack) and then start to make her for MUGEN once for all...

And, I got a surprise for you I'm preparing during these days, maybe I can release them before halloween, let's see if I can do it :P
Title: Re: Basara's WIP thread (Back to the Classics: Chiho Masuda)
Post by: Magma MK-II on October 24, 2017, 07:02:30 pm
That's great! Will you make her gameplay similar to AVG2?
Title: Re: Basara's WIP thread (Back to the Classics: Chiho Masuda)
Post by: Basara Lapis on October 24, 2017, 07:18:53 pm
That's the idea since the beginning, basing her gameplay and movelist from AVG2 and VGC, but also I want to make a secret mode with the gameplay of the first VG games, even I made some palettes based on them :P
Title: Re: Basara's WIP thread (Back to the Classics: Chiho Masuda)
Post by: ComboAssassin20 on October 24, 2017, 10:26:23 pm
That's the idea since the beginning, basing her gameplay and movelist from AVG2 and VGC, but also I want to make a secret mode with the gameplay of the first VG games, even I made some palettes based on them :P

I wish you luck on chiho herself
Title: Re: Basara's WIP thread (I'm back... and so Rose)
Post by: Basara Lapis on January 25, 2019, 09:07:11 pm
(https://i.imgur.com/mOgzUxd.png)(https://i.imgur.com/rkQc1Wv.png)
(https://i.imgur.com/mQLUYtC.png)(https://i.imgur.com/U6ww4nu.png)
Hi guys, I hope you miss me after being absent all 2018, not just in the forum.
Yeah, I come back to MUGEN and this time to finish Rose once for all.
She got all basics ready and 3 moves: Soul Spark, Soul Spiral and Soul Throw (this one I still code it), also now she has Gai Tendou's SND, so she has all CVS2 sounds, now changing Gai's voice for Rose's as well making the rest of specials and supers and finally adding sparks to her (the official ones by Relampago and the normal ones from CVS2)

I'm decided to finish her once for all so this will be my next release. Don't expect a date, because I don't ever know one. And before you ask, Kim Pine and Chiho Masuda are also part of my list, as well Larry Light, who was de-on-hold'd and now is a WIP. As well another one you'll see in other thrad over there soon.

That's all. I'm back to MUGEN and I missed this so badly, you know :D
Title: Re: Basara's WIP thread (I'm back... and so Rose)
Post by: R565 on January 25, 2019, 09:11:20 pm
Good to hear from ya! I was wondering where you went, and I figured you was done with MUGEN.
Title: Re: Basara's WIP thread (I'm back... and so Rose)
Post by: Basara Lapis on January 25, 2019, 09:18:57 pm
Well, I couldn't make something related to MUGEN in all 2018, my life was a mess all that year (I can't write details here) and barely I could make cosplay (my other big hobby apart of MUGEN), and not even post here or in MFFA.

Finally these days I can re-ensemble my life together, and I remember MUGEN and what I did in the past, so I decided to come back this time, and also I remembered all the debts I got, one of them was Rose, the project more advanced of all I made, so I took it and now I'm gonna finish this once for all
Title: Re: Basara's WIP thread (I'm back... and so Rose)
Post by: ComboAssassin20 on January 25, 2019, 11:24:51 pm
is chiho masuda going well so far...?
Title: Re: Basara's WIP thread (I'm back... and so Rose)
Post by: Basara Lapis on January 26, 2019, 03:32:25 am
Well, yeah... she has all basics until now, still adding basic punches and kicks, but eventually I'll take her back ;)
Title: Re: Basara's WIP thread (I'm back... and so Rose)
Post by: Basara Lapis on March 30, 2019, 05:01:24 am
Hi guys, I'm reviving my normal WIPS thread for some stuff I want you to say:
Title: Re: Basara's WIP thread (Working on old & new stuff)
Post by: Basara Lapis on June 09, 2019, 08:08:22 pm
(http://network.mugenguild.com/basara/img/falseyuka.gif)
(http://network.mugenguild.com/basara/shots/fyuka1.png)
(http://network.mugenguild.com/basara/shots/fyuka2.png)
Yes, I decided to make her in the end: False Yuka, the evil clone of Yuka Takeuchi from Variable Geo series. She's now added to my official WIPs instead of being just an idea. She will be part of my "Doppelganger Project" I got, along with my already made chars Roxy and Shelly Tarlar (when I finished her, I'll make a separate section for them in Experimental Series chars in my website). These're the things she will have:
Too late, I already released her :XD:

Apart of her, I'll become necromancer and I'll revive some old projects I got (adviced before as well in my head only) with the time, both are original characters I wanted to do since long time ago:

(http://network.mugenguild.com/basara/img/kenji.gif)(http://network.mugenguild.com/basara/edits/cards/kenji-card.gif)
1. Kenji Sagara
A ye-olde project from my first years (http://www.angelfire.com/crazy/basara/kenji.html), Kenji is an edit of Rock Howard, a teenager with fire powers, but with a twist... his flames are green. In a beginning manually editing MOTW Rock sprites in a time the CS were inexistent, now I found a CS Rock based on his CVS2 incarnation (by Froz) that I can convert easily now into Kenji. I still keep some of his original FX with green flames (from MVC Dhalsim) which I'll probably reuse for him
(https://i.imgur.com/H4xqXLH.gif)

(http://network.mugenguild.com/basara/img/fuego-small.gif)(https://i.imgur.com/U9Xi1DQ.gif)
2. Fuego
Her name is unknown by now (in reality I didn't think one for her), but her nick means "Fire" in Spanish, so she's probably a latina (and a spicy one :kiss2:). As her name says, she'll use fire powers and she's after Blizzard to "warm up" a little :heart: (think about Kisarah after Joe in AODK). A character I got my head long time ago and now I want to make something real with her. The sprite you saw is the first attempt to recreate her, so after deciding to make her, I made a complete look with her portrait (here's a complete version (https://imgur.com/hRPHM0f)). As you can see, she'll use ROTD's Sonia sprites, but don't worry, she'll play as Sonia as Blizzard plays the same as Reiji Oyama (that means, nothing). Looking for a MUGEN version of Sonia to get the SFF and then changing the colors to start the AIR and coding in general. About the voice, I know a close friend of mine who apart of drawing she's also a voice actress for fan projects (mostly for Megaman X) that can help me with that ;) this won't happen, so looking for a new voice :(

Well, don't expect a release date for those 2 original chars, but I'll be working on them during this time, maybe some shots and a video I'll be making soon. About False Yuka, she's advanced until now, I hope to show you more than those 2 shots, as well advancing in my other projects here (I've invested more time in ClayFighter WIPS than in my normal ones) in turtle-walk. That's all, I hope you like them, I promise I'll posting some of them soon ;)
Title: Re: Basara's WIP thread (Working on old & new stuff)
Post by: FeLo_Llop on June 09, 2019, 10:41:24 pm
It's cool to hear about you, Boss Bass :D!!

I don't know if there's an already CSed Sonya, so the outfit could be a bit different and not that "sprite swap". Maybe different sleeves, so them to be flesh.

And even Kenji is Valyrian Fire green fire, I see a lot of FIRE there. Are they related?
Title: Re: Basara's WIP thread (Working on old & new stuff)
Post by: Basara Lapis on June 10, 2019, 12:25:21 am
Thanks man :D

AFAIK, there's no CS of any ROTD char out there, not even the Billy and Jimmy bros. Anyway, I wanted to play her different than Sonia, so she wouldn't be a spriteswap at all (the first char I was thinking about getting fire powers for her was Kyo Kusanagi indeed)

No as I know, Kenji is very old, he's from the time I was starting to work on Eric, Gai Tendou and Gen-an. The green fire idea came from Doom games and it was predated in MUGEN by Zelgadis296's Scylla and later by Ash Crimson. Eventually I never continued him because the sprites, but now there're CS chars and Rock was one of them I thought it could be a good idea to make him finally now that I got more knowledge on chars than in my first years
Title: Re: Basara's WIP thread (Working on old & new stuff)
Post by: BurningSoul on June 10, 2019, 01:55:51 am
Actually there is a Jimmy cs hold up https://1drv.ms/u/s!AispdDQgkFaalxW0RlcZi-C6JkMO
Title: Re: Basara's WIP thread (Working on old & new stuff)
Post by: Kingxroyo on June 10, 2019, 01:08:30 pm
Hope you still plan to work on Larry Light BK!
Title: Re: Basara's WIP thread (Working on old & new stuff)
Post by: Basara Lapis on June 11, 2019, 11:37:54 pm
Actually there is a Jimmy cs hold up https://1drv.ms/u/s!AispdDQgkFaalxW0RlcZi-C6JkMO
Wow, there was one!! Also, I remembered there's a CS for Lynn Baker I guess. However, there's nothing about Sonia AFAIK

Hope you still plan to work on Larry Light BK!
He's frozen, but not cancelled. Eventually I'll retake him someday, I've a debt from years ago here :P

Also, about False Yuka... I got her all her basic moves and all her basic punches and kicks, now starting to work in her specials, I think the first video will come very soon ;)
Title: Re: Basara's WIP thread (Working on old & new stuff)
Post by: Momotaro on June 16, 2019, 04:10:06 pm
Glad to know there will be some more progress on your work Basara!
Keep it up with unconventional characters! ^^
I like it!
Title: Re: Basara's WIP thread (Vamos a prender MUGEN, papi <3)
Post by: Basara Lapis on July 10, 2020, 02:59:30 am
Reviving this since I didn't noticed I announced officially False Yuka exactly a year ago :mlol:
OK, as you already know, False Yuka was released a week ago (https://mugenguild.com/forum/topics/v-g-is-back-mugen-false-yuka-takeuchi-is-released-190432.0.html), but also I've to say this...

(https://i.imgur.com/ffwpBhY.png)
(https://i.imgur.com/O0r9qON.png)
Fuego has been started officially as MUGEN character!!
Has passed so much time since I made an original character, so it's time to break the internet one more time with her. As I mentioned a year ago, she's connected with Blizzard and XXX, mostly with the former :swoon: I'm thinking about her possible moveset and her voice (I want something original, so I'll recruit some friends on my FB that can help me with that), but technically speaking, she has all the basics but punches and kicks, a punching bag basically. Of course, Fuego has the same base used for Blizzard and XXX, including FX and sounds (I've to add the former BTW). So, I'll be playing with her (in a good way) to decide which kind of moves will have based on her SFF (taken from RYO 2005's Sonia).

Also, probably I'll be looking on Chiho and Larry, other 2 pendent debts I got with you... apart of keep working on Bad Mr. Frosty (but that's for the other thread). So, expect surprises, boys and girls ;)
Title: Re: Basara's WIP thread (Vamos a prender MUGEN, papi <3)
Post by: SwordmasterZack on July 10, 2020, 03:38:51 pm
Nice, also slowpoke but AnimugenZ's XI Rick you mention when you talking about redoing Your KOF Rick was a edit of the KOF EXUM Rick (Wich was made by the game's maker 119way).
Title: Re: Basara's WIP thread (Vamos a prender MUGEN, papi <3)
Post by: Insert Account Name on July 10, 2020, 03:46:05 pm
What a coincidence.
I have taken from RYO 2005's Sonia to my game too as Beauty Fetale.

Welcome to the same idea club.
Title: Re: Basara's WIP thread (Vamos a prender MUGEN, papi <3)
Post by: Basara Lapis on July 10, 2020, 04:07:22 pm
Nice, also slowpoke but AnimugenZ's XI Rick you mention when you talking about redoing Your KOF Rick was a edit of the KOF EXUM Rick (Wich was made by the game's maker 119way).
I know, AnimugenZ doesn't make chars, just edit others' chars to make his own (overpowered IMO) versions. I usually got my EX chars (which have KOF gameplay) based on the first one I made: Rai EX. Now you remind me Rick EX probably I'll check him out again soon :P

What a coincidence.
I have taken from RYO 2005's Sonia to my game too as Beauty Fetale.

Welcome to the same idea club.
Hahahaha, cool... I got the idea since years but now I can give her shape. Also, I love in general the Noise/Evoga spriting, so Sonia is my natural choice for the spicy latina I want to make :P maybe if I make another original character, I'll choose another ROTD/PIM character to modify and probably linked to Blizzard/XXX/Fuego
Title: Re: Basara's WIP thread (Vamos a prender MUGEN, papi <3)
Post by: DW on July 27, 2020, 12:10:53 am
I was in the process of optimizing and possibly expanding Sonia's CS that I did for Koldskool. However, it was one of the many things I lost... Still, the initial CS is done. Feel free to use it if you like. Koldskool's Sonia is an edit of Ryo2005's, so I'm pretty sure everything will match up. Seeing as how you're using that SFF as well.
Title: Re: Basara's WIP thread (Let's be Pocket!!)
Post by: Basara Lapis on July 28, 2020, 06:29:20 pm
I was in the process of optimizing and possibly expanding Sonia's CS that I did for Koldskool. However, it was one of the many things I lost... Still, the initial CS is done. Feel free to use it if you like. Koldskool's Sonia is an edit of Ryo2005's, so I'm pretty sure everything will match up. Seeing as how you're using that SFF as well.
Wow, that's great :D sure, I'd be glad to accept that CS'd SFF when you got that ready. I'm still thinking in her movelist, but at least she's 100% playable until now with all her basics, i hope to get some video advance soon...



Well... after managing too much the MFFA collection of Neo Geo Pocket, I can't hold me and I started this...
Spoiler: Behold!! (click to see content)
Spoiler: Behold more!! (click to see content)
Title: Re: Basara's WIP thread (Let's be Pocket!!)
Post by: DW on July 29, 2020, 03:09:52 am
It is ready already. :P Just go DL Koldskool's Sonia, it's included with her by default. If you directly mean the optimization/extension I was working on.... That ain't bout to happen ANY time soon, if at all lol. What I did initially is good to go regardless. Everything that needs to be separate to give her more vibrant pal options, is separated.
Title: Re: Basara's WIP thread (Let's be Pocket!!)
Post by: Basara Lapis on August 06, 2020, 05:59:20 am
Thanks, I DL'd it so now I got the SFF, thinking about which should be her movelist...

And about my Neo Geo Pocket fever, I got you some advances:
(https://i.imgur.com/eJ4454C.png)
Since there're all the sprites in the SFF, I'm advancing more with Pocket Morrigan (aka MOTM Morrigan), which in a beginning was supposed to be edited from Tanicfan22's Morrigan, but in the end I opted to take his SFF and SND instead and make her from scratch. She now has Soul Fist (ground and air versions) and Shadow Blade coded, as well her elevating dash as you can see in the shot, now making her throws (included the Vector Drain special) and later her supers. I'll try to make her accurate to SVC: MOTM with some touches of Darkstalkers series, the second char I made from this series after Bishamon. And from the same image, I made the 2 stages from Samurai Shodown! 2 from NGPC, I'll be releasing them during these days, since there's almost no content from this awesome game for MUGEN, apart of my Pocket Ukyo project (which I'll be talking to you these days too)
Title: Re: Basara's WIP thread (Let's be Pocket!!)
Post by: Basara Lapis on August 21, 2020, 08:59:04 am
New preview video for Pocket Morrigan!! (https://streamable.com/j1p0zn)
Title: Re: Basara's WIP thread (Let's be Pocket!!)
Post by: Basara Lapis on September 11, 2020, 02:17:19 am
https://streamable.com/odff4o
Pocket Ukyo is almost ready, this video is a preview I made few days ago but now he has more than that. Maybe today or tomorrow will be released, so stay tuned ;)
Title: Re: Basara's WIP thread (Let's be Pocket!!)
Post by: Basara Lapis on September 11, 2020, 06:06:47 am
Pocket Ukyo has been released!! (https://mugenguild.com/forum/topics/hmph-pocket-ukyo-tachibana-has-been-released-191074.0.html)
OK, seeing which one is the next one... probably I'll continue with Bad Mr. frosty, but you'll see it in the other thread XD enjoy my new release!! (also compatible with M1.0, with quotes and stuff)
Title: Re: Basara's WIP thread (Bishamon is back, Fuego is on the way)
Post by: Basara Lapis on January 21, 2021, 04:02:49 pm
HAPPY NEW YEAR, BOYS AND GIRLS!! :suttrox:
(I know, it's 3 weeks late, but anyway XD)
Yeah, I'm back with MUGEN, I've been absent these months (even on Discord) basically for 2 things: PlayStation 4 and Genshin Impact, so sorry about that XD however, I'm back to MUGEN with 2 interesting news:
That's all by now... about my other projects, I left Pocket Morrigan on hold since it became hader than I thought, but I'll be working on her from time to time. And Bad Mr. Frosty is almost ready to be finished, but you'll know more about that in my CF thread, expect something soon :D
Title: Re: Basara's WIP thread (Bishamon is back, Fuego is on the way)
Post by: 【MFG】gui0007 on January 23, 2021, 07:48:07 pm
Bishamon, hell yeah!! :D
Can't wait for this and the other future stuff bro.
Title: Re: Basara's WIP thread (Bishamon is back, Fuego is on the way)
Post by: oraora? on February 05, 2021, 03:19:45 pm
Bishamon?
Spoiler, click to toggle visibilty
Yay, finally  :8):
Title: Re: Basara's WIP thread (Bishamon is back, Fuego is on the way)
Post by: Momotaro on February 05, 2021, 04:04:28 pm
HAPPY NEW YEAR, BOYS AND GIRLS!! :suttrox:
(I know, it's 3 weeks late, but anyway XD)
Yeah, I'm back with MUGEN, I've been absent these months (even on Discord) basically for 2 things: PlayStation 4 and Genshin Impact, so sorry about that XD however, I'm back to MUGEN with 2 interesting news:
  • Bishamon is back: I reworked on him on past October as a way to get you ready for 2020 Halloween, but I couldn't do it so I left it... until now that I'm receiving help with various friends on Discord, so the yokai armor from Darkstalkers is back with a revenge. Working on him to get you a complete version and not a beta as I released him years ago.
  • Fuego is on the way, bebé: Finally I could find a voice for her, a friend who liked my past fandubs (yeah, I did some, but in Chilean Spanish) and wanted to help me if I do something again... so I offered to be Fuego's voice an she accepted :D and that ignites me to work on her again, so now I'm making the movelist with her possible moves, you will know about that soon ;)
That's all by now... about my other projects, I left Pocket Morrigan on hold since it became hader than I thought, but I'll be working on her from time to time. And Bad Mr. Frosty is almost ready to be finished, but you'll know more about that in my CF thread, expect something soon :D

Good new! Nice to know projects are still rocking!
Title: Re: Basara's WIP thread (SFA2 Dan is coming!! Yahoo!!)
Post by: Basara Lapis on October 05, 2021, 09:10:08 pm
(https://srk.shib.live/images/c/ca/Dan-alpha2standing.gif)
I got this idea since always, but just like a month ago it stuck in my head heavily, at the point to search if there's some sheet out there and nothing. So, I downloaded the SFA3 one and I looked out for this stance and portraits on the net.

Yeah, Dan Hibiki. Yeah, from Street Fighter Alpha series. But this one will be from the second game specifically. Since the 99% of his Alpha adaptations come from SFA3 (except N-Mario's, who comes from SFA1 and inspiration for his Go Hibiki), I want to make tribute to my favourite game from the series and maybe from all SF series: SFA2. So, my adaptation will come from this game only, with all his moves, palettes and even winquotes from this game. I will try to make him as accurate as possible, with Eagle Zero as base and also with this SRK site as reference (https://srk.shib.live/w/Street_Fighter_Alpha_2/Dan) (probably should use the same clsns or similar I guess). Just starting him rn (only I made the main palette and the stand pose on SFF), I hope to make him official in my WIP page in my site during these days ;)

Oh, and also I'll come back with Bishamon, I hope to release an update for Halloween this time (past year I couldn't do it), wish me luck :gouki:
Title: Re: Basara's WIP thread (SFA2 Dan is coming!! Yahoo!!)
Post by: Momotaro on October 05, 2021, 09:26:10 pm
YES ! SFA2 ! My fav SFA and one of my fav SF games !
It reminds me when we had so many Alpha inspired/based characters (and cross over) in early mugen days.
Before everything become CVS and KOF mostly. ^^

Promising!
Title: Re: Basara's WIP thread (SFA2 Dan is coming!! Yahoo!!)
Post by: Basara Lapis on October 07, 2021, 03:00:48 am
Thanks ;) SFA2 is also one of my favourites SF (and all-time games) ever for me, and always I wanted an Alpha 2 version of Dan, but no one did it, so I feel it's my turn now. I'll be tell you more about my advances soon when I got something concrete to show you ;)

Also... I feel in a kind of urge to come back with Variable Geo stuff (mostly thanks to my remake of VG collection on MFFA), so apart of making an update to False Yuka, maybe I'll go back with Chiho as well starting for good with Evil Satomi (https://mugenguild.com/forum/msg.2481920), let's see what happens next :P
Title: Re: Basara's WIP thread (SFA2 Dan is coming!! Yahoo!!)
Post by: Momotaro on October 07, 2021, 09:47:28 pm
Great!
Hype for Dan!
Hype for VG, particularly for Chiho!!!
Title: Re: Basara's WIP thread (SFA2 Dan is coming!! Yahoo!!)
Post by: Retro Respecter on October 08, 2021, 03:41:46 am
You have done Street Fighter Alpha 2 fan a good service.
Title: Re: Basara's WIP thread (SFA2 Dan is coming!! Yahoo!!)
Post by: Basara Lapis on October 13, 2021, 05:35:47 am
Thanks guys ;D

(https://network.mugenguild.com/basara/img/dan.gif)(https://network.mugenguild.com/basara/img/esatomi.gif)
And now it's a reality (https://network.mugenguild.com/basara/wip2.htm), I make official not just Dan, also Evil Satomi Yajima (https://mugenguild.com/forum/msg.2481920) will be some of my next WIPs... and with this, I'll come back again with Chiho as well to update False Yuka (apart of fixing bugs I'll make a separate character with VG standards to fight back these 2). More details of them in the first post, which was updated ;)
Title: Re: Basara's WIP thread (SFA2 Dan is coming!! Yahoo!!)
Post by: Roman55 on October 13, 2021, 06:00:29 am
Looking forward to seeing how you incorporate some of Miranda's move pool into Satomi (that is, if that's still the game plan).
Title: Re: Basara's WIP thread (SFA2 Dan is coming!! Yahoo!!)
Post by: EgyLynx on October 13, 2021, 08:24:56 am
Thanks guys ;D

(https://network.mugenguild.com/basara/img/dan.gif)(https://network.mugenguild.com/basara/img/esatomi.gif)
And now it's a reality (https://network.mugenguild.com/basara/wip2.htm), I make official not just Dan, also Evil Satomi Yajima (https://mugenguild.com/forum/msg.2481920) will be some of my next WIPs... and with this, I'll come back again with Chiho as well to update False Yuka (apart of fixing bugs I'll make a separate character with VG standards to fight back these 2). More details of them in the first post, which was updated ;)

 I know where Dan but Satomi Yajima is form ? Good luck to you!
Title: Re: Basara's WIP thread (SFA2 Dan is coming!! Yahoo!!)
Post by: Basara Lapis on October 13, 2021, 09:01:54 am
Thanks!! ;D Satomi is from Variable Geo series, she's the rival of Yuka Takeuchi, the protagonist of the series, and both work as the Ryu (Yuka) and Ken (Satomi) of the series. The version I want to make is an evil/brainwashed one that appeared in the anime made in the 90s based on the game series :)

Looking forward to seeing how you incorporate some of Miranda's move pool into Satomi (that is, if that's still the game plan).
Indeed, but I've to learn how to play with Miranda to add some of her moves into Satomi, let's see what's happens with that :P
Title: Re: Basara's WIP thread (SFA2 Dan is coming!! Yahoo!!)
Post by: oraora? on October 13, 2021, 09:21:38 am
i watched the variable geo anime a few months ago on and off although the anime's story plot is always different to the games' story plots :P your evil satomi mugen convertion reminds me of reu's first attempt to create evil ken back in the good ol dos Mugen era where he wants to create a playable evil ken that is not playable outside Mugen  ;D
Title: Re: Basara's WIP thread (SFA2 Dan is coming!! Yahoo!!)
Post by: Momotaro on October 13, 2021, 11:22:19 am
Very good news!
I'm glad to see Evil Satomi have a chance to exist as well.

I discovered VG series with Mugen in very early days of Mugen.
After some years, I had the chance to test some of the games and watch the anime. (very high quality visually)

Even if the sprites are a bit stereotypical (long legs, tall charcters with very slim bodies) They are good base for good charcters in Mugen.
Hope for more.

I really like your upcoming projects.

I hope one day you can complete AODK characters you started. Like Leonhalt, Bobby, Fuuma.
Title: Re: Basara's WIP thread (SFA2 Dan is coming!! Yahoo!!)
Post by: EgyLynx on October 13, 2021, 02:34:31 pm
Oh =O--- thanks to you too!
Title: Re: Basara's WIP thread (SFA2 Dan is coming!! Yahoo!!)
Post by: Basara Lapis on October 13, 2021, 10:57:16 pm
I hope one day you can complete AODK characters you started. Like Leonhalt, Bobby, Fuuma.
I hope so, too. Even I was thinking to stop Leonhalt and releasing him in his actual state, which is very advanced from Arma_X's original version BTW, I'll thinking in that during these months...

i watched the variable geo anime a few months ago on and off although the anime's story plot is always different to the games' story plots :P your evil satomi mugen convertion reminds me of reu's first attempt to create evil ken back in the good ol dos Mugen era where he wants to create a playable evil ken that is not playable outside Mugen  ;D
Indeed, I was thinking in something like that... I hope to make a good conversion of her...

Oh =O--- thanks to you too!
You're welcome ;)

As I said in the first post, I'll show you advances of them when I get something more concrete, I don't want to release the smoke and don't show anything at all. But in advances, I got Satomi's SFF from NyanKiryu version and making the AIR, and with Dan I'm starting the SFF from scratch, but I got the main palette for him, so wouldn't be a problem ensemble the SFF soon...
Title: Re: Basara's WIP thread (With Variable Geo vibes right now)
Post by: Basara Lapis on October 23, 2021, 01:15:59 am
(https://i.imgur.com/CWtxPLX.png)
OK, now I got you some advances for my 2 Variable Geo projects: Chiho Masuda (back from the development hell!) and Evil Satomi Yajima (powered by Miranda Jahana!)

1. Chiho Masuda
Getting back on what I made before, he had all basics but a couple of standing punches and that's all. Now she has all punches and kicks, but since I made her SFF from scratch, I'm still adding sprites to her. I'm actually using Sakuraka's Chiho as inspiration right now, I still have to replay VGC (and if I got some more time, AVG2 in my PSX) to get her more, but until now she's 100% playable ATM
(https://i.imgur.com/5FceYbs.png)

2. Evil Satomi Yajima
With her I'm going faster than Chiho since I'm using NyanKiryu's Satomi SFF and I'm making her AIR from scratch. Also she has all basics, all punches and kicks and she's 100% playable, but I'm seeing how to make her different from normal Satomi in poses and other stuff (I have to double voice her and I didn't modify her WAV files yet), but apart of the big portrait, also I made a small portrait to follow the same way than Chiho. And I still have to introduce Miranda sprites on her SFF (you know, like M.Bison cameos on Reu's Evil Ken, you got the idea ;))
(https://i.imgur.com/YKF79Ub.png)
Title: Re: Basara's WIP thread (With Variable Geo vibes right now)
Post by: ComboAssassin20 on October 23, 2021, 02:36:18 pm
you can also find the sprites here: https://www.justnopoint.com/lbends/index.php?location=sprites&gallery=vgcustom
Title: Re: Basara's WIP thread (With Variable Geo vibes right now)
Post by: Basara Lapis on October 24, 2021, 01:16:57 am
Thanks, but I'm already using them for my chars :)
Title: Re: Basara's WIP thread (With Variable Geo vibes right now)
Post by: EgyLynx on October 24, 2021, 08:10:20 pm
AGp?
Title: Re: Basara's WIP thread (With Variable Geo vibes right now)
Post by: oraora? on October 26, 2021, 05:19:32 am

2. Evil Satomi Yajima
And I still have to introduce Miranda sprites on her SFF (you know, like M.Bison cameos on Reu's Evil Ken, you got the idea ;))
or maybe have Miranda's sprite which makes her look like a phantom or apparition and enter Satomi's body where I believe in the anime, Miranda possessed into Satomi iirc
Title: Re: Basara's WIP thread (With Variable Geo vibes right now)
Post by: Basara Lapis on October 26, 2021, 04:38:46 pm
Exactly, I want to do that on her... but first I've to make Satomi's own moves and hen reaconditioning these moves and her poses with Miranda, I think I'm gonna do that before I finish her
Title: Re: Basara's WIP thread (Bishamon is back from the grave!!)
Post by: Basara Lapis on January 28, 2022, 01:56:59 am
Bishamon is back!! (https://streamable.com/157mli)
After so many years of can't do it, finally Hane Na (sword throw move) has coded his follow-ups, Kien Zan (Bisha's Shoryuken) and Tsuji Hayate (the double dashing slash), only left to make Kaeshi Ha move (move that throws to you the enemy) and all will be set. After that I can work on his supers from DS1/NW and add all the custom states I can from DS series (and make him compatible with my CF's claytalities ;)
Also he has some stuff advanced before, originally for past versions of Halloween I couldn't concrete, like velocity adjustments and some minor fixes.

Well, I'm so happy and rewarded to finally make this that I'll be working hard on Bishamon since now to get you the complete/final version of him, so wait for more news very soon ;)
Title: Re: Basara's WIP thread (Bishamon is back from the grave!!)
Post by: gossh1992 on January 28, 2022, 02:31:39 am
You might want to check out Valgallah, he's been doing the SCWU characters for a decent while now, among may others. Might help you with making progress on Sin and Alex.
Title: Re: Basara's WIP thread (Bishamon is back from the grave!!)
Post by: Basara Lapis on January 29, 2022, 03:25:39 pm
You might want to check out Valgallah, he's been doing the SCWU characters for a decent while now, among may others. Might help you with making progress on Sin and Alex.
Thanks, but I have no plans to rework on Sin and Alex for the moment. However, I'm in contact with Valgallah, so if I need help with that, I've no doubt I'd ask him ;)

Back to Bishamon, I'm adding new sprites, mostly from poses and during today, the custom anims for various states (only has burned and Midnight Bliss), with special priority in the ones used for claytalities, I hope to make a video of that soon (or at least screenshots)

Oh, and see if I can work again on Fuego, thinking in her possible moves, just wait for that...
Title: Re: Basara's WIP thread (SFA2 Dan is on the works!!)
Post by: Basara Lapis on February 13, 2022, 03:46:32 am
The other day I got my internet cut, literally (a truck passed over the internet cable and ripped it off), so without something to make, I decided to focus on MUGEN to get something made...

AND I MADE THIS (https://streamable.com/1296is)

Yes, finally I started with Dan Hibiki, I made some basics as shown in the video (excepting winposes and guard, not shown), however there's a lot of work to do since I've to rip myself the moves from this game, since in SFA3 Capcom changed most of Dan basics with new goofy stuff I don't like, so I'll making that to get a proper and close-to-accurate version of him for MUGEN... expect some news about him soon ;)
Title: Re: Basara's WIP thread (SFA2 Dan is on the works!!)
Post by: Momotaro on February 13, 2022, 05:08:11 pm
The other day I got my internet cut, literally (a truck passed over the internet cable and ripped it off), so without something to make, I decided to focus on MUGEN to get something made...

AND I MADE THIS (https://streamable.com/1296is)

Yes, finally I started with Dan Hibiki, I made some basics as shown in the video (excepting winposes and guard, not shown), however there's a lot of work to do since I've to rip myself the moves from this game, since in SFA3 Capcom changed most of Dan basics with new goofy stuff I don't like, so I'll making that to get a proper and close-to-accurate version of him for MUGEN... expect some news about him soon ;)

Ouch! Internet cut!

This SFA2 Dan looks very acurate! It brings me back to Mugen early times.
(Even if usually SFA based characters had custom gameplay ^^)
Title: Re: Basara's WIP thread (SFA2 Dan is on the works!!)
Post by: snowy997 on February 13, 2022, 09:17:24 pm
I remember that SFA1 Dan had some different sprites, but what about SFA2 Dan?
What are the differences between SFA2 and SFA3 Dan? (In terms of sprites, not moves)
Title: Re: Basara's WIP thread (SFA2 Dan is on the works!!)
Post by: Basara Lapis on February 13, 2022, 09:48:28 pm
Basically A2 Dan has the same basics as Ryu, Ken and Akuma but with the new face they make than in A1, A3 made various new basics which are very goofy and out of character compared with the other 3, like these ones for knockdown fall:
(https://cdn.discordapp.com/attachments/319049781798240256/942519934070698146/a3dan.png)
which I have to rip it again to make it accurate as possible. I'm using this A3 sheet (by Firejoker54 (https://www.spriters-resource.com/arcade/streetfighteralpha3/sheet/88946/)) but only some sprites that are the same than in A2
Title: Re: Basara's WIP thread (SFA2 Dan is on the works!!)
Post by: Basara Lapis on April 12, 2022, 07:46:37 am
(https://i.imgur.com/VbpdUj2.png)(https://i.imgur.com/dcdISW0.png)
Dan is back!! Yahoo!! :mlol:
OK, all his basics are ready (since basic stuff like 5000s to all punches and kicks), I came back to play SFA2 and now I got a better idea for Dan and his moves, also I got the PSX soundrips of A2 Dan, so I'm gonna add that voice to SND... and replace the stick sounds fom Eagle of course XD I hope to show you a video advance during these days ;)

Oh, and I made 6 extra palettes as a bonus based in some of his various appearances (here in the shots they are from SVC and SFA1 respectively), apart of the 6 palettes he has in A2, so he'll have 12 as I planned ;)
Title: Re: Basara's WIP thread (SFA2 Dan is on the works!!)
Post by: Momotaro on April 12, 2022, 08:23:52 am
(https://i.imgur.com/VbpdUj2.png)(https://i.imgur.com/dcdISW0.png)
Dan is back!! Yahoo!! :mlol:
OK, all his basics are ready (since basic stuff like 5000s to all punches and kicks), I came back to play SFA2 and now I got a better idea for Dan and his moves, also I got the PSX soundrips of A2 Dan, so I'm gonna add that voice to SND... and replace the stick sounds fom Eagle of course XD I hope to show you a video advance during these days ;)

Oh, and I made 6 extra palettes as a bonus based in some of his various appearances (here in the shots they are from SVC and SFA1 respectively), apart of the 6 palettes he has in A2, so he'll have 12 as I planned ;)

Hype !!!
Title: Re: Basara's WIP thread (SFA2 Dan is on the works!!)
Post by: Basara Lapis on April 18, 2022, 05:31:30 pm
Not a big deal, but I updated my SPvTW chars with bug fixes (https://mugenguild.com/forum/topics/bkuns-scott-pilgrim-vs-world-characters-have-been-updated-195741.0.html), and as I say there, maybe this could reignites my SP project I got years ago of make more characters from this game, like Kim Pine (still a WIP) and a big update for Nega Scott (with new supers and other changes). Let's see if works for me, if that's so, you'll be the first ones to know about it here ;)
Title: Re: Basara's WIP thread (SFA2 Dan is on the works!!)
Post by: Basara Lapis on April 19, 2022, 06:55:50 pm
Second preview of my SFA2 Dan (https://streamable.com/f2sh12)
Now it feels like it came from the game, I like that :D now I'm going to make his moves (specials and supers). Also I've to check it out the damage based on this page (https://srk.shib.live/w/Street_Fighter_Alpha_2/Dan), not sure if I should do the clsns too (I don't like them)
Title: Re: Basara's WIP thread (SFA2 Dan is on the works!!)
Post by: Basara Lapis on January 24, 2023, 03:31:46 pm
Yahoo!!
I'm here just to say that I'm reworking on Dan and starting with his specials, as I stated before, I'm gonna make the more accurate as possible, including velocities, damage and stuff. Also, I got Arcade voices from Scal (if you read this, thanks a lot man =D), so I replaced them all and now he hears way better. Also I added shots of Dan and Evil Satomi (yes, I've to rework her too) to the first post so now it looks more complete :P

And... with the recent news of Ryon sponsoring Ultra Fatality to make more SPvTW chars (especially Wallace and Knives (https://mugenguild.com/forum/topics/new-scott-pilgrim-character-197249.0.html)), that makes me reignite my own chars and rework once again on Kim Pine, who I got abandoned since years... and maybe start ith Stephen Stills and then make the complete Sex Bob-Omb on MUGEN by yours truly :8): that will be seen in next months, by now just focusing on my CF chars XD Dan and trying to finish him during these months ;)
Title: Re: Basara's WIP thread (SFA2 Dan is on the works!!)
Post by: Basara Lapis on January 25, 2023, 11:41:46 pm
New Dan preview!! (https://streamable.com/bs0xi8)
I got made Gadouken and Koryuken, I tried to make closer to the original source, same as the normal punches and kicks, now making the Dankuukyaku and then the supers. I'm advancing quicker than I thought, so this could be my next release if I put more effort here ;P
Title: Re: Basara's WIP thread (SFA2 Dan is on the works!!)
Post by: Momotaro on January 26, 2023, 12:47:31 am
Good to see this classic Dan progress.
I suppose he will use SFA2 sparks and effect :)
Title: Re: Basara's WIP thread (SFA2 Dan is on the works!!)
Post by: Basara Lapis on January 26, 2023, 08:35:39 pm
Indeed, he will use those ones, similars the ones I used with Eagle for my Eagle Zero (who needs an update now that I revisited him), and about advances...

Dankuukyaku is done too (https://streamable.com/z2w8y6) :D
Title: Re: Basara's WIP thread (SFA2 Dan is on the works!!)
Post by: Basara Lapis on June 10, 2023, 02:04:59 am
(https://i.imgur.com/V63BqHu.png)
As I thought, this new game (https://mugenguild.com/forum/topics/scott-pilgrim-versus-mugenikemen-go-full-game-197854.0.html) reinspires me to come back with the SPvTW chars, and this time will be Stephen Stills the next character I'll make. Kim, in other part, I'm still seeing if I mantain her sprites or look for a CS for her (probably the second option), but don't worry, I didn't make much of her to restart all over, so getting new sprites would be a better start IMO.

Stephen will be added to the WIP list soon (in first post as well in my site), but by now I'm setting the main palette and start with the SFF

(and don't worry, SFA2 Dan is still on works, it's just I'm busy working on Infinite Clayfare, but he will be finished, I promise you)
Title: Re: Basara's WIP thread (Coming back from CF project)
Post by: Basara Lapis on August 30, 2023, 04:47:40 am
FINALLY, SFA2 DAN HAS BEEN RELEASED!! (https://mugenguild.com/forum/topics/sfa2-dan-hibiki-has-been-released-198261.0.html)
Maybe I could continue with my CF Project, but by now, the priority for my normal chars is to come back to SPvTW Project, so I'll be working on Kim and Stephen to get the complete Sex Bob-Omb made by me on MUGEN... and also thinking to make Lynette as a separate character, hmmm :charming:
Title: Re: Basara's WIP thread (Coming back to my normal projects)
Post by: Basara Lapis on September 24, 2023, 03:36:27 am
Time to move on, and I just made this...
(https://i.imgur.com/l54ZBuH.png)
Do you recognize them?? ;P
Title: Re: Basara's WIP thread (Coming back to my normal projects)
Post by: Colonel Sanders on September 24, 2023, 03:44:04 am
The girl from Scott pilgrim vs the world and joe from street master
Title: Re: Basara's WIP thread (Coming back to my normal projects)
Post by: EgyLynx on September 24, 2023, 09:24:56 am
a
The girl from Scott pilgrim vs the world and joe from street master
And stage some uses at Guile´s form SF..
Title: Re: Basara's WIP thread (Coming back to my normal projects)
Post by: Basara Lapis on September 24, 2023, 02:38:24 pm
The second answer is correct, the first one... she's Lynette Guycott, Envy's minionwho was thinking to make her as a separated character instead of a striker. Let's see how she will be made during these weeks. About Joe, he's almost ready and also I'll update Ken so both will be released together... and who knows, maybe I should make the rest of Street Master chars :P

EDIT:
Joe was released (https://mugenguild.com/forum/topics/street-master-is-back-joe-was-released-ken-was-updated-198377.0.html)... and probably I'll make the rest of the fighters from this game, and maybe their stages and screenpack too :P
Title: Re: Basara's WIP thread (Coming back to my normal projects)
Post by: Basara Lapis on September 26, 2023, 03:32:08 pm
So yeah, I confirm Lynette Guycott as my next (SPvTW) char, she has almost all basics (editing sprites to make her the lacking ones) and I'm using her sprites from Envy, who also will be updated to get her ready for Lynette. Kim and Stephen are on list already but I'm just starting with their SFFs (I got her CS sheet from SPV guys so I'm remaking what I did).

However, I got a doubt about how should make Sex Bob-Omb for MUGEN, so I left you a poll ;)