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Yoko Littner (Vs.Style.) (Read 6621 times)

Started by G-knux19, August 04, 2018, 12:04:08 am
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Yoko Littner (Vs.Style.)
#1  August 04, 2018, 12:04:08 am
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Hi everyone I'm back to bring my next character!!! ENJOY GUYS:)

                                 
                                 

                 
============================== MOVELIST ====================================

Upper: F, D, DF + X
Drive Kick : D, DF, F + A or B or C
              |
       From Drive Kick: X or Y or Z [FOOTSTOOL]
Gun : D, DF, F + X or Y or Z [AIR OK] [tap! for X verion]
Ammo Change : D, D + X or Y or Z
Change Back to Previous Ammo : D, DB, B + LP or MP or HP
Shimon!: D, D + A or B or C
Kamina!: B, DB, D, DF, F + A or B or C [THROW]
Running Start : D, DF, F + A or B or C
      |
From Running Start: X [TO STOP]
From Running Start: Y [BACKWARD SOMERSAULT INTO AIR]
             |
    From BACKWARD SOMERSAULT: X OR Y OR Z [INTO AIR GUN]
              or
    From BACKWARD SOMERSAULT: A OR B OR C [Drive Kick]

From Running Start: Z [DODGE ROLL]
         |
   From DODGE ROLL: X OR Y OR Z [SHE WILL BLINK WHITE WHEN YOU TIME HER ROLL]

From Running Start: A [BASEBALL SLIDE]
From Running Start: B [DROP KICK]
From Running Start: C [STAND DODGE]

HYPER COMBOS:
Hyper1: D, DF, F 2 Punches
Hyper2: F, D, DF 2 Punches
Hyper3: D, DF, F 2 Kicks [AIR ONLY]
Hyper4: D, DB, B 2 Kicks
Hyper5: D, D, D  2 Kicks [LEVEL 3 HYPER COMBO]

======[SYSTEM MOVES]:

Super Jump: D, U OR [a+b+c]
Dash/Hop Backward: FF/BB
Advancing Guard: 3 PUNCHES in Guard
COUNTER-ATTACK: F + Punch & Kick (when in defense (Power Cost = 1000))

http://www.mediafire.com/file/128hb3ax352y695/Yoko_Littner.rar/file

PS, A.I is unfinished

Have a good day or night.....or whatever.
Re: Yoko Littner (Vs.Style.)
#2  August 04, 2018, 01:09:15 am
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The opponent should probably not be able to recover in the middle of her QCB+2k super while being launched in the air by the eighth hit of it.
Also she gets some meter back during that super.
She's a pretty neat character overall to me. Good job.
Re: Yoko Littner (Vs.Style.)
#3  August 04, 2018, 02:15:13 am
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    • USA
The opponent should probably not be able to recover in the middle of her QCB+2k super while being launched in the air by the eighth hit of it.
Also she gets some meter back during that super.
She's a pretty neat character overall to me. Good job.

Thanks for finding that. I just fixed it

link updated
Re: Yoko Littner (Vs.Style.)
#4  August 04, 2018, 03:47:34 am
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  • war is always over mugen
  • the solitare blade of light
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cool dude :D
Re: Yoko Littner (Vs.Style.)
#5  August 04, 2018, 05:40:03 am
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  • Hoping for the best, prepared for the worst.
  • 2D Fighting games forever!
    • Brazil
Great release buddy, she is a really fun character in that style.
Lasagna
Re: Yoko Littner (Vs.Style.)
#6  August 04, 2018, 05:01:43 pm
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  • Fist of Nothingness
  • I'm not powerful.
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    • j_llamosa@hotmail.com
Gorgeous, i will check her out right away.
Re: Yoko Littner (Vs.Style.)
#7  August 17, 2018, 11:47:42 pm
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  • IRYO = I respect your opinion
  • IRYO If you don’t like things I like.
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That would take about a month to make an english voice pack, so I'll start to make one later.
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