Hi everyone I'm back to bring my next character!!! ENJOY GUYS:) ============================== MOVELIST ====================================Upper: F, D, DF + XDrive Kick : D, DF, F + A or B or C | From Drive Kick: X or Y or Z [FOOTSTOOL]Gun : D, DF, F + X or Y or Z [AIR OK] [tap! for X verion]Ammo Change : D, D + X or Y or ZChange Back to Previous Ammo : D, DB, B + LP or MP or HP Shimon!: D, D + A or B or CKamina!: B, DB, D, DF, F + A or B or C [THROW]Running Start : D, DF, F + A or B or C |From Running Start: X [TO STOP]From Running Start: Y [BACKWARD SOMERSAULT INTO AIR] | From BACKWARD SOMERSAULT: X OR Y OR Z [INTO AIR GUN] or From BACKWARD SOMERSAULT: A OR B OR C [Drive Kick]From Running Start: Z [DODGE ROLL] | From DODGE ROLL: X OR Y OR Z [SHE WILL BLINK WHITE WHEN YOU TIME HER ROLL]From Running Start: A [BASEBALL SLIDE]From Running Start: B [DROP KICK]From Running Start: C [STAND DODGE]HYPER COMBOS:Hyper1: D, DF, F 2 PunchesHyper2: F, D, DF 2 Punches Hyper3: D, DF, F 2 Kicks [AIR ONLY]Hyper4: D, DB, B 2 Kicks Hyper5: D, D, D 2 Kicks [LEVEL 3 HYPER COMBO]======[SYSTEM MOVES]:Super Jump: D, U OR [a+b+c] Dash/Hop Backward: FF/BBAdvancing Guard: 3 PUNCHES in GuardCOUNTER-ATTACK: F + Punch & Kick (when in defense (Power Cost = 1000))http://www.mediafire.com/file/128hb3ax352y695/Yoko_Littner.rar/filePS, A.I is unfinished Have a good day or night.....or whatever.
The opponent should probably not be able to recover in the middle of her QCB+2k super while being launched in the air by the eighth hit of it.Also she gets some meter back during that super.She's a pretty neat character overall to me. Good job.
Memes never die/Manby said, August 04, 2018, 01:09:15 amThe opponent should probably not be able to recover in the middle of her QCB+2k super while being launched in the air by the eighth hit of it.Also she gets some meter back during that super.She's a pretty neat character overall to me. Good job.Thanks for finding that. I just fixed itlink updated