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[WIP]DBFCI - MISAKA Mikoto[Released] (Read 40038 times)

Started by beterhans, August 09, 2019, 06:44:59 pm
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[WIP]DBFCI - MISAKA Mikoto[Released]
New #1  August 09, 2019, 06:44:59 pm
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==== RELEASED 2020 Apr 03 ====
https://mugenguild.com/forum/msg.2473364

==== 2020 Mar 30 ====
Pre Release AI DEMO
https://www.youtube.com/watch?v=c7ekdMTIcOM&t=


==== 2020 Mar 22 ====


Currently can't run can't throw can't super.
and no tactics. later will add

character in this video
My Misaka Mikoto
Sennou-room's Asuna
Infantry00's Tomoka
Rakurai's Himerage
OHMSBY's Misaka
Websta's Shana
CSX's Morgan

==== 2020 Mar 07 ====
Finished 3 Support characters
Touma Mikoto and Accelerator

https://www.youtube.com/watch?v=eIF7ffs598E



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Last Edit: April 03, 2020, 05:22:54 pm by beterhans
Re: [Maybe]DBFCI - MISAKA Mikoto[CS in process]
#2  August 10, 2019, 03:15:13 am
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 I wonder if I could direct you to Rakurai's Yukina Himeragi since she's pretty close to a source accurate DBFC character in MUGEN. Also, Yu-Toharu's Kirino Kousaka is also a good character to study for making DBFC mechanics work in MUGEN. Those two characters are probably the best choices for referencing atm.
Re: [Maybe]DBFCI - MISAKA Mikoto[CS in process]
#3  August 10, 2019, 05:17:59 am
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I wonder if I could direct you to Rakurai's Yukina Himeragi since she's pretty close to a source accurate DBFC character in MUGEN. Also, Yu-Toharu's Kirino Kousaka is also a good character to study for making DBFC mechanics work in MUGEN. Those two characters are probably the best choices for referencing atm.

thanks i’ll check them up
if possible keep the same state and var and air no. for  compatibility
Re: [Maybe]DBFCI - MISAKA Mikoto[CS Finished and now can walk around]
#4  September 19, 2019, 06:37:24 pm
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===== 2019 Sep =====
She will be my 1st 720p character if I could finish her
I guess in 1 or 2 years?
just finished CS and sff.
and I found I need to decide her size.
since her sprite is too small at 720p compare to other mugen characters. so I need to scale her.
Re: [WIP]DBFCI - MISAKA Mikoto[Finished power gauge]Sep 2019
#5  September 23, 2019, 06:04:59 pm
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===== 2019 Sep ======

Finished power gauge

I believe this can be reused again for other chars (serve as template may be)

Re: [WIP]DBFCI - MISAKA Mikoto[Finished Support CHARACTER MENU]Sep 2019
#6  September 25, 2019, 07:22:29 pm
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===== 2019 Sep ======
Now the Sub Character selecting menu has been finished


Re: [WIP]DBFCI - MISAKA Mikoto[Finished Support CHARACTER MENU]
#7  September 28, 2019, 07:50:51 am
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  • Palette Referencer MUSIC is my LYFE
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@beterans do you want colors for Misaka? its okay if you don't want to I just wanted to ask... thanks
[/img]http://imgur.com/PXKjXbP[/img]
Re: [WIP]DBFCI - MISAKA Mikoto[Finished Support CHARACTER MENU]
#8  September 28, 2019, 08:05:31 am
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Re: [WIP]DBFCI - MISAKA Mikoto[Finished Support CHARACTER MENU]
#9  September 28, 2019, 08:29:21 pm
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  • Palette Referencer MUSIC is my LYFE
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[/img]http://imgur.com/PXKjXbP[/img]
Re: [WIP]DBFCI - MISAKA Mikoto[a video to show off how ACCURATE is she]
#10  October 31, 2019, 06:26:39 pm
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Re: [WIP]DBFCI - MISAKA Mikoto[ALL Pallet Done! Help needed]
#11  November 12, 2019, 05:37:07 pm
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Does anyone know a good way to turn 3D texture into the shape in the game?



if yes what key word should I search?
Re: [WIP]DBFCI - MISAKA Mikoto[ALL Pallet Done! Help needed]
#12  November 12, 2019, 06:34:25 pm
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Perhaps I am mistaken, but what these games do is apply textures to 3D objects and transform them in 3D space; because MUGEN naturally doesn't support this, most people rip such effects as they are rendered in-game by hiding the background, HUD, and characters.

Oh, I want a diagram. I fucking love diagrams.
Re: [WIP]DBFCI - MISAKA Mikoto[ALL Pallet Done! Help needed]
#13  November 13, 2019, 07:09:27 am
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Perhaps I am mistaken, but what these games do is apply textures to 3D objects and transform them in 3D space; because MUGEN naturally doesn't support this, most people rip such effects as they are rendered in-game by hiding the background, HUD, and characters.

you are right
the original game have 3D functions
but if I just photoshop the screenshot the qulity will be bad. some of the fx is kinda transparent. I can't remove the background.
Re: [WIP]DBFCI - MISAKA Mikoto[ALL Pallet Done! Help needed]
#14  November 13, 2019, 07:22:12 am
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 You'll probably gonna have to go custom for specific FX where the background can't be removed. How feasible is tracing the shapes of an FX animation and fill in the tracing with the FX texture?
Re: [WIP]DBFCI - MISAKA Mikoto[ALL Pallet Done! Help needed]
#15  November 22, 2019, 02:49:33 pm
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Re: [WIP]DBFCI - MISAKA Mikoto[Another 2 moves finsihed]
#16  December 02, 2019, 03:38:48 pm
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Re: [WIP]DBFCI - MISAKA Mikoto[Another 2 moves finsihed]
#17  December 03, 2019, 04:14:51 am
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Hey I am back sorry took me a while because of school work anyway here you go.
[/img]http://imgur.com/PXKjXbP[/img]
Re: [WIP]DBFCI - MISAKA Mikoto[Another 2 moves finsihed]
#18  December 03, 2019, 05:59:18 am
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Re: [WIP]DBFCI - MISAKA Mikoto[Another 2 moves finsihed]
#19  December 03, 2019, 07:36:42 am
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It is Makoto from Persona 5. ♥
[/img]http://imgur.com/PXKjXbP[/img]
Re: [WIP]DBFCI - MISAKA Mikoto[Another 2 moves finsihed]
#20  December 03, 2019, 02:24:31 pm
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It is Makoto from Persona 5. ♥

Yeah
I can guess another is Shiina_Mashiro

now the pallets are more than 26
and I can't make it selectable in the ingame menu. since it is used to select support characters

So now the design is if you hold down or hold back by enter the game you can access other pallets
and based on the pallet number your boosted blaster type will be decided for power up or cancel or escape.

Last Edit: December 03, 2019, 03:17:30 pm by beterhans