Jarek Bachanek said, September 22, 2009, 05:20:13 pmLike I said before this won't work for me (XP User) .(O). said, September 22, 2009, 05:08:11 pmFor everyone that wants to play with it on MAC:
Wow, just when I thought mugen was going to be dead forever, BAM! They come back.... I seriously don't get why don't they sell there engine for commercial game use? It's an ok engine and now there back, they can improve to the max!10 damn years and now they come back with there new flashy mugen. Great comeback I must say. Finally, they got truetype compatbility.I'm gonna try make some things on this baby once it's refurbished. See how it works.
M79 said, September 22, 2009, 05:36:55 pmThis topic should maybe be stuck? In every section. BC said, September 22, 2009, 05:52:50 pmhyper ko BG's show missplaced on stage0Sounds like something to do with the new widescreen support. There should be an expression to figure out the center of the screen regardless of the stage in the future.
so im guessing that 2d is back in fashion now???im still waiting to download (much like i did ffu) unless there are some good new features (have yet to see any) then ill give it a go.
Go get the damn ting! It's nice to see a new mugen.I still like 3d engines but, if it turns good enough they might make it commercial to use to make some badass 2d games
Ermac said, September 22, 2009, 06:04:10 pmso im guessing that 2d is back in fashion now???Nah, 2-d isn't back in fashion, we're just old fashioned.
RiverNiall said, September 22, 2009, 06:02:23 pmI seriously don't get why don't they sell there engine for commercial game use?Not sell, but maybe they'll license it for commercial use?http://elecbyte.com/mugen said:M.U.G.E.N is free for non-commercial use. If you have other needs, just ask us.
Hadoabuser said, September 22, 2009, 06:10:40 pmIs it just me or do all explods use the pal1 only Using an alt palette here (they are purple in palette 1):http://h.imagehost.org/0366/Image1.png
PotS said, September 22, 2009, 06:02:55 pmSounds like something to do with the new widescreen support. There should be an expression to figure out the center of the screen regardless of the stage in the future.yea i noticed when making my mugen screen 640 480 the problem occured but when the screen was 1280 720 it was fine.
I just ran sophiex's cvs2 mugen screenpack on it. It works, but the shit is HUGE! I think im gonna have to shrink all the damn sprites! Wah!
It's good that osme of the features for my game that I was leaving out for a later time are now more easily doable.
O yea my specs WinXP SP3Intel Pentium Dual-core 1.6HZ 1GB RAMSome examples of my problemhttp://www.mugenevolution.co.uk/hadoabuser/Stuff/Hadouken0.pnghttp://www.mugenevolution.co.uk/hadoabuser/Stuff/Hadouken1.jpghttp://www.mugenevolution.co.uk/hadoabuser/Stuff/TFS.png