Noctis said, June 14, 2009, 08:39:24 pmultimatedude said, June 14, 2009, 02:21:33 pmNoctis said, June 14, 2009, 04:06:14 amIs it possible that you and/or Orkimides will sprite & release sheets after the game is complete. (I don't mean for the game.)They wont if i recall correctly, they were trying to find the best ways for the sprites to be unrippable, which is impossible but yeah, i doubt they appreciate people taking their spritesI didn't mean sprites from the game.Oh, yes, my misunderstanding
what happened to this game!!! no one is posting progress anymore... this should be the best mugen ever!! aw man!!!!!!
nerubian_assasin said, June 18, 2009, 05:54:24 pmwhat happened to this game!!! no one is posting progress anymore... this should be the best mugen ever!! aw man!!!!!!Geeze. Just because nobody has posted here in a while doesn't mean that it's not still being worked on. Chill out already.
They are working on the game rather than spending their time on the forum answering the stupid questions coming from 80% of the people posting in this topic.
Well since a new zelda title and golden sun title was announced I decided to make this:The dark area is intentional so whenever they have their vs. logo or whatever they use I'll put it there.I know Isaac isn't confirmed so don't go yelling at me about that!I forget where but I think someone mentioned they ripped Dissidia Final Fantasy voices and I was wondering if I could use them or send me a link to them.Other then that I think we should discuss crisis card attacks and bosses.ex: Link should have fierce deity (but I doubt that will happen) and a boss for example could be gilgamesh from ffv(mainly because so far Dissidia ruined a chance for him to be in playable form not just a still image) and other bosses that could even be the size of the player like Magus for Chrono but Magus wouldn't be playable, stuff like that.
So the dark area is for VS...Why does isaac have a much larger space than Link?And, a new zelda was confirmed? i thought it was rumours
Miyamoto showed this at a press conference: http://gbatemp.net/index.php?showtopic=159450Look at the girl on the poster carefully and you see why Link is not wielding the Master SwordSpoiler, click to toggle visibiltyThe girl is the master swordOh and isaac moved him over there...no it's because I screwed up on the overlay I'm going to fix that later today... still no demo watch they will show us something when I start playing the eng version of Dissidia: FF
I took a look at your webs site. an i came accoss a ichigo card! an i was wondering if you'r going to make a Ogihci? to go with the ichigo. Or maby a hitsugaya to
Will the game be also released for linux (or, at the very least, will we be able to run it under Wine)?
StormEX--Team said, June 23, 2009, 09:27:09 pmI took a look at your webs site. an i came accoss a ichigo card! an i was wondering if you'r going to make a Ogihci? to go with the ichigo. Or maby a hitsugaya toThose cards are just to show off their artwork. They're not necessarily going to be in the game. In fact, I think they have all the characters they want on the first post.
http://www.youtube.com/watch?v=e5ePGaDh1iw&fmt=18Cloud and Link in Link's stage, also showing a glimpse of the new win screen. We've been working in these two for a few months now... KOSMOS and X will be next I guess.
Whoa that was freaking awesome.But there's one thing I must know! For your lifebars, in the round animations, you have transparent scrolling sidebars, as well as the ROUND 1 display in the middle. I MUST know how you combined non-transparent text with transparent side animations. Was it coded in the characters (hoping for a no), or did you discover some secret MUGEN code no one knows? Please get back to me!
~*Ishida-Uryuu*~ said, July 05, 2009, 09:49:50 pmWhoa that was freaking awesome.But there's one thing I must know! For your lifebars, in the round animations, you have transparent scrolling sidebars, as well as the ROUND 1 display in the middle. I MUST know how you combined non-transparent text with transparent side animations. Was it coded in the characters (hoping for a no), or did you discover some secret MUGEN code no one knows? Please get back to me! The transparent stuff is an animation with its frames allocated in the data/fight.sff file, and the ROUND1 text and background image is a font. Both things are defined in the fight.def, not in the characters code.
That stage is beautiful, I love your sprites.I remember hearing about this a year ago before I tried Mugen and thought you might've given up on the project but it looks very good
wow freaking awesome this game gets freaking epic every time they post something, love the way link's stage looks(is it just me or does it look more detailed then others). cant wait to see X in action cause i noticed he has attacks up to at least X4. hopefully once you get a kosmos and x video out maybe we'll see a 2 vs 2 match keep bringing the good pain guys
this is impressive, and i'm loving the small details, such as the sound link's bow makes when it's (tensado)
Orgasmic job, the level of detail is impressive.Being a big fan of the Zelda series as I am, I officially love you for that stage.