The Mugen Fighters Guild

Art & Entertainment => Fighting Games => Topic started by: Duo Solo on April 22, 2011, 12:45:31 am

Title: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Duo Solo on April 22, 2011, 12:45:31 am
Click Here to see the old thread. (http://mugenguild.com/forumx/index.php?topic=106232.0)

As of 4/21/2011

Whats Official
SSF4:AE Official Website (http://www.capcom.co.jp/sf4/AC/)

4 New Characters
Yun and Yang trailer:
http://www.youtube.com/watch?v=KY7-plLwFTk
Evil Ryu and Oni trailer:
http://www.youtube.com/watch?v=uEzO3gVryyU

Character themes for Yun, Yang, E. Ryu, and Oni.
http://www.e-capcom.com/ec/srDispProductListProductLink/doProductLink/1/1/A10002974/10/10/srDispProductList/

List of changes to all characters:
http://www.eventhubs.com/news/2010/nov/29/list-changes-ssf4-arcade-edition-arcadia-magazine/

Released on Xbox 360, Playstation 3, and PC (highly recommended)

How to purchase:

Super Street Fighter 4: Arcade Editon 2012
Changes to existing characters (http://www.capcom-unity.com/gregaman/blog/2011/11/29/ssfiv:_arcade_edition_ver._2012_complete_change_log)
Spoiler, click to toggle visibilty
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Anthem on April 22, 2011, 02:58:50 am
b]4 New Characters[/b]
  • Yun
  • Yang
  • Evil Ryu
  • Oni

Fixed.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MDD on April 22, 2011, 03:06:48 am
While the official name is just "Oni", its pretty damn obvious that he's still Gouki and was even confirmed IIRC so why should it matter?

Also, for those who don't have th plug-in, Evil Ryu's theme is regular Ryu's theme AGAIN but with some of Gouki's stuff thrown in. Oni's is a mix of omnious voices, guitar and epic.

Everyone has heard Yun and Yang's so i'm not going to describe them.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Duo Solo on April 22, 2011, 03:14:11 am
Im trying to include all the info I could into the 1st post (although theres not that much to go on). If ya'll have any more info, post here.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Renzo F on April 22, 2011, 07:30:56 pm
I'm still wondering how will the Trials will be affected because of the rebalance.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on April 22, 2011, 07:51:29 pm
Preordered the disc version today when picking up WWE All-Stars, hopefully those Monster Hunter outfits for Ryu and Chun Li were true.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on April 22, 2011, 08:03:46 pm
Japan is getting the "OST" as well.

Edit:
And some cards.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: videoman on April 24, 2011, 04:28:59 am
A little on topic and it for those Fightsticks!

I just found this site for joystick stands! The prices start about about $59.99 the others cost a little more depending on how you wanted! 
http://www.tefightstands.com/
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Duo Solo on April 24, 2011, 05:43:48 am
Making adjustable stands for fight sticks? Man, I ought to do something like that on the side and make few bucks doing that!

Thanks for the post videoman. :)
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Jesuszilla on April 24, 2011, 06:36:42 am
A little on topic and it for those Fightsticks!

I just found this site for joystick stands! The prices start about about $59.99 the others cost a little more depending on how you wanted! 
http://www.tefightstands.com/
dat's a box, aite
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Markpachi on April 24, 2011, 07:54:45 am
Thank you Capcom for making another version of the same game.
They should really stop doing that.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on April 24, 2011, 07:57:16 am
It's optional DLC. Stop whining.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Markpachi on April 24, 2011, 07:58:41 am
Its DLC? Sorry about that. :sugoi:
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on April 24, 2011, 08:09:08 am
You can get either the DLC or buy the disc.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Keku on April 24, 2011, 08:11:48 am
It's optional DLC. Stop whining.
Making a rather essential update as paid DLC is stupid, in my honest opinion. The characters and titles/icons, I could understand. Achievements, too.
But the actual balance patch?

If it's one thing ASW did right besides netcode, they allowed for version switching in system settings with optional extra content. Capcom's idea of version switching is letting people who don't have their $15 stay on the one version that everyone wants to skip.
The game will let you choose between Vanilla and AE once you boot up the game if you bought AE. What would be the point of that if no one is going to WANT to go back to Vanilla?

I do believe it's unfair, but hey if it prints money I guess it's fine. I'm still getting it, but I am in nooooo rush.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on April 24, 2011, 08:40:07 am
Hey don't get me wrong. I'd love it if the updates were handled just like BB:CS (Additional characters rape price aside)
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on April 24, 2011, 01:17:51 pm
I thought the balance patch stuff would be free, but you'ed have to pay extra for the characters/achievements.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Renzo F on April 24, 2011, 06:33:35 pm
I think it will be the way yo say, DMK. If they don't balance the game for free how are we supposed to play against people who doesn't have the patch?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: iTorres on April 24, 2011, 07:01:30 pm
You either play Super (with those that didn't update) or AE (with those that have the update).
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: c001357 on April 24, 2011, 07:24:27 pm
i beat a fei w/ oni today. well, thats my story
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Keku on April 25, 2011, 01:08:29 am
I thought the balance patch stuff would be free, but you'ed have to pay extra for the characters/achievements.
The only stuff free is the revamped Replay system, which lets you watch AE matches too if you're stuck on Vanilla.
Talk about a cocktease.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on April 26, 2011, 10:04:18 pm
i really really hope psn crap wont affect relase for the psn, btw is there any news on weather the full version will have the content in the disc or as a coupon??
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Hyogo on April 27, 2011, 12:57:00 am
I hate what they did to Yang.

Why Ichigo's voice...? D:
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Iced on April 27, 2011, 03:06:52 am
ultra outfit pack released today for about 18 bucks or something.

How much are the others , really?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Duo Solo on April 27, 2011, 03:13:29 am
Same price last time I checked.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on April 27, 2011, 11:07:30 am
Yeah, their all the same.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: SNT on April 28, 2011, 12:33:04 am
That's all there is; there isn't any more. (http://www.eventhubs.com/news/2011/apr/26/magazine-no-plans-additional-characters-home-ssf4-ae/)
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on April 28, 2011, 01:56:59 am
aw i still hoped for a couple more, o well im excited anyway
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MDD on April 28, 2011, 03:53:29 am
Good, it's arcade perfect now.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Lost_Avenger on April 29, 2011, 02:11:38 pm
Im not dropping 40 bucks for 4 characters and nerfs on most of my favorite characters. Capcom shall milk me no longer
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on April 29, 2011, 02:16:43 pm
It's 40 bucks for the DISC version, you're paying for the original SSF4 and the AE DLC, if you already have SSF4 you just buy the DLC for 15$.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Lost_Avenger on April 29, 2011, 02:23:53 pm
My internet doesnt work with my 360. Therefor, it is 40 bucks for me. and 15 bucks for 4 characters is stupid to me anyway. I'll say this now and will probably end up wasting another 40 bucks on it anyway.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on April 29, 2011, 02:38:04 pm
Then I would sell the original SSF4 version for it so you're not paying exactly 40$.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: iTorres on April 29, 2011, 04:21:29 pm
I have been playing very little SSF4 this whole year but I'll probably put more time into it once AE drops.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Lord-Zelgoto on April 30, 2011, 08:40:19 am
Posted by Catalyst on April 27, 2011 at 1:57 a.m.
A couple more posts popped up on the Unity Boards from Seth Killian and Christian Svensson. Nothing hard hitting here, but Seth recaps what users should expect from Super Street Fighter 4 Arcade Edition, and also what people will get who don't want to upgrade as well.

Svensson briefly jumps in to talk about how easy the mechanics are in SF4 compared with other Capcom fighting games and notes that he's still pushing for a PC release of Marvel vs. Capcom 3.

Seth recently confirmed, at a live stream, that when you start up SSFIV AE, players have the option of choosing either SSFIV or AE. If that's the case, isn't it pointless to own SSFIV on disc in the first place? — Ryu2680

Seth Killian: Hrm, I'm not sure I follow you here, but here are the options as I see them right now for SSFIV owners:

1) You have SSFIV on disc. You do not buy AE.

In that case, you can still play the game you bought, you get the updated Replay Channel features, and you can even play against people that did buy AE. I don't see how that makes SSFIV on disc worthless.

2) You have SSFIV on disc. You buy AE as DLC.

The earliest release of AE will be as DLC for the SSFIV disc, so the disc would be required. Disc not worthless, and your having bought the SSFIV disc means you get the new content at the earliest time and at the lowest price point ($15).

3) You have SSFIV on disc. You buy AE as a disc.

If you opt to wait a while and buy the disc version of AE (after you already owned the SSFIV disc), then yes, it wouldn't offer you anything new in terms of game content. There may still be some special retailer pre-order incentives you could get, and of course you get the physical media, which means a lot to some people.

The AE disc is targeted at people that did not buy SSFIV, or those that just want to own things as physical media rather than digital.

And just to recap another lingering question while I'm here :), in case anyone missed it: The gameplay and balance in AE for consoles will be no different than AE as it was in the original arcade release.

So yes, there are balance changes to everyone from SSFIV -> AE, but not from arcade AE -> console AE.

Why are the mechanics in Super Street Fighter 4 so difficult?

Svensson: Most of the mechanics of SSFIV are much easier and straight forward than its predecessors in the series (SF3 is extremely difficult to learn). Compare focus attacks (push two buttons at the same time...) to the timing needed to parry. Compare the input timing of SSFIV (including shortcuts) to any other Street Fighter and it's much easier to execute/more forgiving.

Yes, 1 frame links are a challenge. Yes, FADCs aren't easy. But those mechanics are meant for only the most advanced players and aren't necessary to enjoy the game on a day to day basis for the vast majority of players.

I'd argue that Supers and Ultras in SSFIV are easier than most fatalities in almost any Mortal Kombat.

Please make Marvel vs. Capcom 3 for the PC too.

Svensson: Noted guys. Thanks for the interest. Still pushing for this too on my side.

Source:
Eventhubs.com


Sorry, too lazy to sort information so just posted the whole lot
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Lost_Avenger on April 30, 2011, 01:35:57 pm
The commands are way too freaking easy as is. I cant count the times I meant to perform shoryuken and performed shoryureppa by complete accident. That could just be me though.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on April 30, 2011, 02:09:21 pm
I found myself doing that alot, but I was kinda "mashing" out the command rather then truly putting it in. Might of been the pad though as when I started using an arcade stick I rarely had that kinda trouble again.

Onto about content stuff, I didn't see a for sure mention of costume stuff like the MH alts, but maybe that falls under preorder incentives. Whatever, cant wait for AE!
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on May 01, 2011, 05:50:23 am
whats MH alts?

also in case anyone is interested Madcatz sticks are on sale according to srk cuz of evo.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Lost_Avenger on May 01, 2011, 06:04:27 am
Im thinking it might be my fightpad. It happens more often if I crouch
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MDD on May 01, 2011, 06:44:20 am
OH YOU WANT PREORDER STUFF, HUH?

Well, if you must know, the Japanese get the soundtrack and these cool playing cards. (http://www.hotbloodedgaming.com/2011/04/26/super-street-fighter-4-arcade-edition-cards/) I'm like 80% America will get the cards as well.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on May 01, 2011, 12:48:29 pm
whats MH alts?

also in case anyone is interested Madcatz sticks are on sale according to srk cuz of evo.

Monster Hunter based alternates Black jack had mentioned in the SSF4 topic. I guess playing cards will be okay.....
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on May 01, 2011, 07:03:44 pm
Oh, some sites mistranslated the article.
It's actually Ryu/Chun Li costumes for Monster Hunter Frontier which is a Japan exclusive only on 360. it just comes with AE as a voucher.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on May 05, 2011, 08:27:47 am
The game is up for preorder at the Capcom store.
http://shop.capcom.com/store/capcomus/en_US/pd/ThemeID.1944700/productID.228723400/Super-Street-Fighter-IV-Arcade-Edition-PS3.html
Quote
Capcom Store Exclusive!
Get a free limited edition Super Street Fighter IV Arcade Edition Dark Hado Bobble Budd™ Set featuring
Oni and Evil Ryu with your preorder.
I guess that's the only extra we'll get?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: SNT on May 05, 2011, 11:32:45 am
Damn it I lol'd

http://www.youtube.com/watch?v=5om0No0lxdE
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Luis Alejandro on May 05, 2011, 03:30:02 pm
i would have quit life
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on May 05, 2011, 05:34:02 pm
Oh God that was perfect.

The game is up for preorder at the Capcom store.
http://shop.capcom.com/store/capcomus/en_US/pd/ThemeID.1944700/productID.228723400/Super-Street-Fighter-IV-Arcade-Edition-PS3.html
Quote
Capcom Store Exclusive!
Get a free limited edition Super Street Fighter IV Arcade Edition Dark Hado Bobble Budd™ Set featuring
Oni and Evil Ryu with your preorder.
I guess that's the only extra we'll get?

Well hopefully they'll give out info on other retailer preorder incentives, but I guess I'll preorder from there if I don't hear anything in a month.

Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Yabuki-San on May 05, 2011, 05:39:19 pm
I'm only buying this game to see the new hadouken guy. And also Yun... And Evil Ryu...
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Luis Alejandro on May 05, 2011, 05:48:46 pm
Lol reminds me of the time me and my crew were playing mvc3 and my friend rob(who's only good at ssbb) said "aye imma get the hadouken and black hadouken"
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: anthonygamer on May 05, 2011, 07:42:32 pm
^ LOL  :D

My PS3 keeps getting the 3 beeps of death.  :-\  With that said, I'm getting an XBOX360 just for this game. I hope to play some of you guys this summer when I get back home for break.

Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: SNT on May 07, 2011, 03:10:11 am
http://www.eventhubs.com/news/2011/may/06/live-ask-capcom-session-svenssonseth-killian/

PC version will be sold in bulk.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Elix on May 08, 2011, 12:18:13 am
Quote
• There will be a 4-pack buy for PC version of SSF4 Arcade Edition where if you can get a couple of friends to purchase the game with you, you'll get a significant discount on the title.
http://www.youtube.com/watch?v=C_VheAwZBuQ
I hoped this day would come.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Yabuki-San on May 08, 2011, 08:27:10 pm
Lol reminds me of the time me and my crew were playing mvc3 and my friend rob(who's only good at ssbb) said "aye imma get the hadouken and black hadouken"
When he unlocked Hsein-Ko he thought it was Zero Suit Samus for a second.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: SNT on May 12, 2011, 08:45:02 am
http://shoryuken.com/content/ssf4-stopping-power-ibuki-s-raida-4499/

Can't believe it's taken until now for people to sit up and take notice of this.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Keku on May 12, 2011, 08:49:41 am
People are idiots. Of course it'll take time.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: walt on May 12, 2011, 07:16:41 pm
DAT RANGE.

This shit is preposterous.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shocksconstant on May 12, 2011, 08:08:10 pm
High priority no jutsu
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on May 13, 2011, 12:03:09 am
It's not that weird, (See SFII Zangief vs Dhalsim)
I think an easy way to explain the range is that Raida grabs opponents from both their collision and/or attack box.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: SNT on May 13, 2011, 09:40:15 am
http://shoryuken.com/content/ssf4-ae-official-site-updated-q-4516/ (http://shoryuken.com/content/ssf4-ae-official-site-updated-q-4516/)

Want to beat that annoying Yun or Fei Long player?  Take out your Arcade Edition disc and play SSF4 instead; AE and SSF4 players can fight against each other, but the character select, balance changes and gameplay all rolls back to SSF4 standards.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: c001357 on May 13, 2011, 05:07:52 pm
Want to beat that annoying Yun or Fei Long player?  Take out your Arcade Edition disc and play SSF4 instead;

thats not much of a strategy :ball:
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on May 13, 2011, 07:00:55 pm
Hah, Abel players have no incentive to buy AE.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: walt on May 17, 2011, 01:24:36 am
BTW has it even been hinted a rough date on when this will be released as DLC?
Like Q3 2011 or a month or something?


Never mind - End of June

http://shop.capcom.com/store/capcomus/en_US/pd/ThemeID.1944700/productID.228723400/Super-Street-Fighter-IV-Arcade-Edition-PS3.html?resid=TdGxtgoBAlgAABJcd3QAAAAC&rests=1305588149786
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on May 17, 2011, 01:49:40 am
DLC will be relased on june 6
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Drex on May 17, 2011, 06:00:49 am
A-Cho 5v5 tournament

http://shoryuken.com/content/ssf4-ae-cho-5-5-tournament-footage-4546/

Just started watching, but damn that Dhalsim player is fierce.

V: Heh heh... :D
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on May 17, 2011, 06:02:18 am
I see what you did there.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Elix on May 17, 2011, 08:33:39 am
I have a question to those more knowledgeable than myself. Why is it so that everyone thinks Fei is top tier now? I mean, he plays the same as in vanilla at first glance and he was a mid-tier. How is he different from vanilla SF4?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Luis Alejandro on May 17, 2011, 08:38:47 am
He's fucking great tbh I'm building up with him right now. Can't wait for ae, gonna play the shit out of yang
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Elix on May 17, 2011, 09:10:27 am
Yes, he was good in vanilla imo but is he that better in AE that he gets that much attention now?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Drex on May 17, 2011, 09:23:56 am
I don't know a lot about the game, but if I had to guess, it's because of the rebalancing of the other characters. Most got nerfs and I believe Fei's only received buffs since super and AE.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on May 17, 2011, 09:27:02 am
Tier lists are calculated by the character's performance in major tournaments, if they do good they move up, if they do bad or aren't picked at all, they get a place at the bottom.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: BrundleFly on May 17, 2011, 02:44:46 pm
Tier lists are calculated by the character's performance in major tournaments, if they do good they move up, if they do bad or aren't picked at all, they get a place at the bottom.

thats the truth. 
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Elix on May 17, 2011, 04:10:35 pm
So basically he's not top tier in vanilla because major players didn't notice him then?
Tier lists are calculated by the character's performance in major tournaments, if they do good they move up, if they do bad or aren't picked at all, they get a place at the bottom.
If so then Daigo, Nuki, Mago and several others must have different logic because they believed Fei Long was the strongest character shortly after the game came out. There were no tournaments held prior to them voicing their opinion. Being top tier and strongest charater must be different things in this regard. Related but different. I stand corrected for using the term "top tier". I meant what top players meant: strongest character.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on May 17, 2011, 08:17:36 pm
they all like to release those tier lists and indeed call them tier lists sometimes (although its just a top 5 usually) when games come out or AE in this case but its all opinons, the competitive community take them as such.

Official tier lists, if such thing can be said surface when the competitive scene has been going for a while and mostly they are nothing more than a somewhat accepted opinion despite how much the community likes to obsess about them. Just one of the many variables that make a good player.

I know any arcade player would have my head for this but until AE console version is relased, some tournaments pass and the lab can be properly used the tier lists so far aint that valid.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: psychoripper on May 19, 2011, 02:57:29 am
fei long is an extremely good character. He has incredible offense tactics, and with him gaining in AE im not suprised bout the top tier placing
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: "Bad News" Hoffmann on May 27, 2011, 09:40:41 am
Quote
DRM Means Super Street Fighter IV: Arcade Edition Will Have ‘Limited Offline’ Functionality

Avatar for Owen Good Owen Good —Super Street Fighter IV: Arcade Edition will use Games For Windows Live to administer the game's DRM, says Capcom's Christian Svensson, and while the game will not require an always-on Internet connection to be played, it'll have a "limited offline" mode for those with no uplink.

That means those who live in regions that aren't supported by Games For Windows Live face a "buyer-beware situation," Svensson writes. That's because the limited offline functionality restricts players to 15 of the game's 39 characters, cuts off access to any DLC you've purchased, and forbids saving any progress in challenges or settings in addition to, of course, not allowing online play or access to replay channels.

For those wondering what happens if your Internet goes out in the middle of a match: "You'll be able to keep doing what you're doing until you come to a logical break point, like exiting to a menu, at which point you'll be asked to sign back in." If you can't? It sounds like it is back to demo-mode, which would mean the proscription on saving progress applies.

Svensson said the DRM was necessary because "SFIV unfortunately was plagued by pirates and hackers that messed up leaderboards."

source: http://kotaku.com/5806134/drm-means-super-street-fighter-iv-arcade-edition-will-have-limited-offline-functionality


Yeah right, and hackers wont find ways to avoid the drm measures right?

In the end..its again the customer who paid who has to life with the shit..and not the pirates

Bet capcom was also concerned because the many many mods which were created for SF IV, so nobody bought their "precious" dlc costumes.
Title: As always, you're a goddamn retard.
Post by: S.D. on May 27, 2011, 12:38:18 pm
Bet capcom was also concerned because the many many mods which were created for SF IV, so nobody bought their "precious" dlc costumes.
Or you know,  they're concerned about how SFIV was the most pirated PC game in 2009.
Title: Re: As always, you're a goddamn retard.BlackJack
Post by: "Bad News" Hoffmann on May 27, 2011, 12:53:47 pm
Bet capcom was also concerned because the many many mods which were created for SF IV, so nobody bought their "precious" dlc costumes.
Or you know,  they're concerned about how SFIV was the most pirated PC game in 2009.

It was also sold some million times.

Companys which defend DRM with piracy, while their previous releases were still big successes and argue with the "every pirated item = one not sold item" calculation are simply wrong, which had been proven multiple times :)

See how it ended for Ubisoft last year after they had their online drm stuff for Asassins Creed, The Settlers and a few more games.  Did they sell more games because this strong DRM? Investigate the results by yourself


But why in the hell should i even try to argue with someone as stupid as you here?

Its pointless to talk with dumb people. Even more when they are insulting.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Duo Solo on May 27, 2011, 03:39:37 pm
The insult was really unnecessary GBK667. You can make a valid argument without the use of name calling.

Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Iced on May 27, 2011, 03:44:49 pm
dio please stop insulting people while arguing with them, its not cool.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Mechy on May 27, 2011, 04:14:33 pm
MORTAL KOMBAT IS PERFECT AND EVERYTHING ABOUT CAPCOM IS WRONG YOU PEOPLE SHUT YOUR WHORE MOUTHS
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Iced on May 27, 2011, 04:37:50 pm
mk has drm online experience. you cant buy it used and play it online , so, hey.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Jmorphman on May 27, 2011, 04:39:31 pm
mk has drm online experience. you cant buy it used and play it online , so, hey.
THAT'S TOTALLY DIFFERENT BECAUSE IT'S MORTAL KOMBAT AND THEREFORE PERFECT
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Titiln on May 27, 2011, 07:06:44 pm
at least midway listens to their fans much unlike that other company *cough*capcom*cough*
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on May 27, 2011, 08:03:37 pm
The one time I don't know if you're joking or being sarcastic :pwn:

BTW, you can't expect a company to not take actions on something like piracy, maybe it's futile, but that still doesn't make it okay. If you still want to blame the company for taking preemptive action against illegal activity, then you should probably remove your head from your ass. Blame the people that pirated the game and gave it the title of "most pirated", that's not a title that Capcom accountants are proud their product has, I'm sure of it.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: "Bad News" Hoffmann on May 27, 2011, 08:26:30 pm
The one time I don't know if you're joking or being sarcastic :pwn:

BTW, you can't expect a company to not take actions on something like piracy, maybe it's futile, but that still doesn't make it okay. If you still want to blame the company for taking preemptive action against illegal activity, then you should probably remove your head from your ass.

The problem is not, that capcom doesnt want its game to be pirated

The problem is the "how"

The problem is that this form of a DRM technique needs a stable Internet Connection, or else the game doesnt run proberly.

The most countries today have internet of course, and fast connections as well. But not everyone has a flatrate, and internet breakups still happen from time to time..rarely and thats just a minor reason to complain but i bet there are regions where it happens more often than here (evil german empire)

This is more or less the same shit Ubisoft tried in 2010 with their online drm games, and it was a failure, as mentioned look up the sale numbers by yourself.

The games with the drm onboard which required a always stable online connection didnt sell more often than the prequels which were pirated.

Instead those games with the drm were seen as a challenge by scene releasers which were able to remove the drm withing days, or in some cases around 3 weeks.

Who was punished in the end? The pirates? Nay, they got their game still without paying...and even without the drm

The honest gamers however had to deal with the drm.


Why isnt capcom just releasing the game via steam instead of spending money in a drm system like that?


ps: Tiltin tried to be sarcastic. His "Midway Games" joke is getting old though.

 
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on May 27, 2011, 08:29:45 pm
Once again, not the company's fault for taking actions in an attempt to deter their game from being pirated. If all it really does is make it harder on the actual customers, then that's honestly not Capcom's fault, and the hate is being directed at the wrong group of people. "It only takes 1 person to ruin the fun for the rest of the class"

SF4 was released on Steam btw.

p.s. I don't need to look at sales numbers to tell you that piracy brings those numbers down.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Titiln on May 27, 2011, 08:36:13 pm
The one time I don't know if you're joking or being sarcastic :pwn:
it's sarcastic because midway ceased to exist

also anyone that owns a computer powerful enough to run current generation games can probably afford stable internet and the ones that don't are such a minority that it's really not worth caring about
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Jmorphman on May 27, 2011, 08:37:18 pm
This is more or less the same shit Ubisoft tried in 2010 with their online drm games
Not really. That would kick you out of the game as soon as your connection crapped out. This waits until you've finished a match, or exit to the main menu. The article is unclear as to which one it is, but the latter is preferable. And besides, if you lost your internet connection during a match on a console, the same kinda thing would happen: you'd be kicked from the match! You can't play against people online without being online!
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: "Bad News" Hoffmann on May 27, 2011, 08:40:27 pm


p.s. I don't need to look at sales numbers to tell you that piracy brings those numbers down.

That was not the point, my point was..that the games with drm did not mean more sales. So for what is a drm measure good if it cant increase the sales :-)

But whatever, you guys seem to just accept everything


Yes, SF IV was on steam

I meant Steam exclusive, that way would mean real protection instead of the drm
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on May 27, 2011, 08:42:09 pm
No, we just don't get up in arms over irrelevant shit when 99% of this forum's userbase that is interested in this game are actually going to buy it.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: "Bad News" Hoffmann on May 27, 2011, 08:42:49 pm
This is more or less the same shit Ubisoft tried in 2010 with their online drm games
And besides, if you lost your internet connection during a match on a console, the same kinda thing would happen: you'd be kicked from the match! You can't play against people online without being online!

Thanks captain obvious..!

The thing is that you are also kicked out in an offline game mode /single player, survival etc. when you arent online. AKA your game wouldnt be saved
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Jmorphman on May 27, 2011, 08:46:24 pm
Thanks captain obvious..!

The thing is that you are also kicked out in an offline game mode /single player, survival etc. when you arent online. AKA your game wouldnt be saved
Again, that's only after "a logical break point", which the article suggests would be AFTER you finish the mode. So, let's say you're doing single-player arcade, and your connection craps out. It wouldn't kick you out until you beat the game.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Titiln on May 27, 2011, 08:51:28 pm
nobody enjoys that kind of drm, but with the rampant amount of piracy they needed to take those measures otherwise it's basically releasing a game that most people are going to get for free. some people won't be able to play the games due to lack of internet, but as i've said they're a really small minority

also http://gamepolitics.com/2010/12/31/report-ubisoft-drm-requirements-loosened
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on May 28, 2011, 02:33:03 am
wouldnt not being able to play online be enough?? seems a bit drastic.

Also http://shoryuken.com/2011/05/26/sven-reponds-to-strong-opinions-on-ssfivae-pc-drm-issues/

Meh i play console.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on May 28, 2011, 04:07:37 am
nobody enjoys that kind of drm, but with the rampant amount of piracy they needed to take those measures otherwise it's basically releasing a game that most people are going to get for free. some people won't be able to play the games due to lack of internet, but as i've said they're a really small minority
Pretty much this? That's far better than no SSFIV at all. Again, SFIV was the most pirated game of 2009. The LOL CAPCOM IS JEALOUS OF USER MADE CONTENT has to be one of the worst arguments I've ever heard.

dio please stop insulting people while arguing with them, its not cool.
Sorry but that's practically impossible when someone's been as stubborn as GBKrandomnumber, his MK shitposting all over the board (See, the DOA:Dimensions thread) doesn't help either.


Learn to reading comprehension, I never said "The first one who started to talk about MK" I just called you on your overall shitposting, and titiln also agreed.
V
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: "Bad News" Hoffmann on May 28, 2011, 10:50:03 am
nobody enjoys that kind of drm, but with the rampant amount of piracy they needed to take those measures otherwise it's basically releasing a game that most people are going to get for free. some people won't be able to play the games due to lack of internet, but as i've said they're a really small minority
Pretty much this? That's far better than no SSFIV at all. Again, SFIV was the most pirated game of 2009. The LOL CAPCOM IS JEALOUS OF USER MADE CONTENT has to be one of the worst arguments I've ever heard.

dio please stop insulting people while arguing with them, its not cool.


Sorry but that's practically impossible when someone's been as stubborn as GBKrandomnumber, his MK shitposting all over the board (See, the DOA:Dimensions thread) doesn't help either.


http://mugenguild.com/forumx/index.php?topic=116971.80

See who talked about MK in the DOA thread.

Dont spread lies, idiot.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Mechy on May 28, 2011, 11:05:14 am
Both of you did actually

black jack is just more right
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: LivingVoodooDoll on May 28, 2011, 03:56:19 pm
well either wrong or right...that way or this way.. u cannot stop pirate :twisted:

because  it eventually turn into a showdown.."who is the real programmer here!"
and there will always be a way to hack into games except consoles..even they are also subject to hacking. ur accounts will never be safe anyway  >:D
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on May 28, 2011, 08:19:13 pm
because  it eventually turn into a showdown.."who is the real programmer here!"

soo hackers put themselves on the same level as actual game programers? lol
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: "Bad News" Hoffmann on May 28, 2011, 08:37:37 pm
because  it eventually turn into a showdown.."who is the real programmer here!"

soo hackers put themselves on the same level as actual game programers? lol

Some of them see it actually as a challenge to get rid of things like DRM

This has been seen last year when Ubisoft released Asassins Creed 2 and Settlers 5 with DRM which required a stable online connection

It took the crackers around 1-3 weeks to bypass the drm measures and get rid of them completly


Btw.
Hacker definition of http://en.wikipedia.org/wiki/Hacker_%28term%29
Crackers /Cracking Software http://en.wikipedia.org/wiki/Software_cracking


Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on May 28, 2011, 09:05:36 pm
id like to see them create a security software instead of just finding a way of getting access to one someone else made, now that would be a proper challenge. Gettin of topic... we need a hacker topic so i dont keep ranting here and in the psn thread.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Duo Solo on May 29, 2011, 06:24:53 am
http://mugenguild.com/forumx/index.php?topic=116971.80

See who talked about MK in the DOA thread.

Dont spread lies, idiot.
Spoiler, click to toggle visibilty
HA HA HA, +100! This is just hilarious!

But seriously GBK667, your my friend so Im going to tell you to chill. I like Mortal Kombat too, but there is no need to defend it so vigorously.

Or course, Im one to talk thanks to my little outburst in the MvC3 thread.

Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on May 29, 2011, 06:28:31 am
How is it hilarious when blake369 was the first one to say it?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Duo Solo on May 29, 2011, 06:35:27 am
Just the fact BlackJack pointed it out (and the fact he doesn't like MK) made it hilarious to me.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on May 29, 2011, 06:41:47 am
You must have pretty low humor standards.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Titiln on May 29, 2011, 08:07:01 am
that's not funny at all
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: "Bad News" Hoffmann on May 29, 2011, 09:42:33 am
I will report you all now for not talking about SSIV AE


Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Yabuki-San on May 29, 2011, 12:14:38 pm
..................


I hear there's a new character like Akuma in the game.....
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on May 29, 2011, 02:48:56 pm
For real question here because I haven't seen it answered yet and to get this topic kinda back on track, will current BP/PP for Super transfer over in anyway or will playing on AE reset you to zero unless you play someone with the update?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on May 29, 2011, 09:00:37 pm
here

http://www.capcom-unity.com/neodeus/blog/2011/05/13/everything_you_wanted_to_know_about_super_street_fighter_iv_arcade_edition_but_maybe_didnt_ask

PP and BP are separated

Two alternates for each new fighter (not included) so theres still hope cuz alternates xcept for evil ryu so far blow.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: walt on May 30, 2011, 06:14:09 pm
Are you guys excited yet? Yesterday I had a small SSF4 session with a couple of buds, and I bought the last costume pack I was missing to have them all >:)

Then we started practicing with more new characters (I picked Juri bec her Alt2 is hot).
We usually play (w) Guile, Dee Jay, Rose, Juri  (JL) Feilong, Ibuki, Guy (R) Gouken, Abel, Sakura
I would say all 3 of us are on pretty much the same level, it can always go either way. R2's style is always going for characters with reliable attacks. JL favors speed and high priority tactics, and I go for charge charas with a defensive strategy.

We got hyped with the AE DLC vid. I'm gonna pick Oni more than likely, see how beastly he can actually get. They're gonna use Yun and Yang more than likely. In the article linked above it says that the alts for the new charas will come a few weeks after the release of the DL, can't wait :D

I hope they release one more set of Alts for everybody, I still see potential for Supers, since they only got 2, but SF4's got 3 ... and new challengers only have 1 Alt :S
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MDD on May 30, 2011, 07:00:42 pm
^Oh yeah, I forgot to add you on Live. :P

I'm getting pretty excited. I'm probably going to main Evil Ryu since Oni looks like rushdown Gouken, who i'm not very good with.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Yabuki-San on May 30, 2011, 09:17:21 pm
here

http://www.capcom-unity.com/neodeus/blog/2011/05/13/everything_you_wanted_to_know_about_super_street_fighter_iv_arcade_edition_but_maybe_didnt_ask

PP and BP are separated

Two alternates for each new fighter (not included) so theres still hope cuz alternates xcept for evil ryu so far blow.
This really helps :)
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 02, 2011, 07:50:07 pm
some back pedalling on the DRM issue

http://www.capcom-unity.com/sven/blog/2011/06/02/ssfiv:_ae_pc_%E2%80%93_drm:_we_had_it_wrong

all characters can be used while offline after updating, not sure if you can save though, everything else remains as stated before
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on June 02, 2011, 08:49:20 pm
Quote
SSF4 ultra complete costumes cheap on PSN, may be UK only
Updated: Another reader from Australia said the pack is available for a low price there as well.

 An anonymous reader and Zombiebrian wrote in about the complete Ultra costume pack for Super Street Fighter 4 being available on the PlayStation Store for £3.19, which converts to $5.22 USD.
Damn, that's pretty affordable too bad that's YUROP only.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on June 03, 2011, 12:48:55 am
some back pedalling on the DRM issue

http://www.capcom-unity.com/sven/blog/2011/06/02/ssfiv:_ae_pc_%E2%80%93_drm:_we_had_it_wrong

all characters can be used while offline after updating, not sure if you can save though, everything else remains as stated before

Good, now no online connection needed DRM for SF3. Hate having to hookup internet at friends houses.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 05, 2011, 08:18:57 pm
interesting article here
http://www.eventhubs.com/news/2011/may/06/top-10-players-super-street-fighter-4-arcade-edition-characters/

poor shotos :(
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Iced on June 06, 2011, 02:13:23 am
Quote
SSF4 ultra complete costumes cheap on PSN, may be UK only
Updated: Another reader from Australia said the pack is available for a low price there as well.

 An anonymous reader and Zombiebrian wrote in about the complete Ultra costume pack for Super Street Fighter 4 being available on the PlayStation Store for £3.19, which converts to $5.22 USD.
Damn, that's pretty affordable too bad that's YUROP only.

wait what...
Yeah, i confirm, its way cheap, and I just got it.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on June 06, 2011, 02:45:04 am
Oh, they haven't fixed the price? DAMN YOU.
It's at the price of a regular costume pack, I guess it was a screw up on the European store's pricing.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Iced on June 06, 2011, 02:46:47 am
yeah, if all of them were at this price, i would get them, 15 bucks for the complete packs is a bit too much.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 06, 2011, 07:28:28 am
One more day!!!

Ono trolls 2 more characters, i doubt it but it would be nice.

http://www.eventhubs.com/news/2011/may/31/ono-trollshints-something-more-ssf4-ae-sven-pc-version/#comments
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Vans on June 06, 2011, 07:23:24 pm
Can't wait.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Iced on June 06, 2011, 07:43:33 pm
Stressy day at work, gonna be up working late, so imma gonna let a bit of nerd on by talking about the suits i downloaded.

Ibuki is one of the best, she looks cute, makoto is pretty nice too, hakan looks dumb,
juri manages to make a supposed sexy suit looks dumb, perhaps its the hair?
Royal bison reminds me of Demitri, great fit.
super hero el fuerte is WEIRD
Dan looks simple but kinda works!
Ryu looks weird .
Akuma needs to wear some fucking pants once in a while.
Great Viper suit, better than her normal one.
Its weird that dudley suit looks less classy than balrog, then again their faces kinda make the suits look the opposite.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 06, 2011, 07:54:36 pm
i hate you for getting them so cheap and fuerte looks awesome
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Iced on June 06, 2011, 08:01:13 pm
Sakura dress baloons too easily!


Chun li looks pretty good.

Rose seems out of her old perfect winpose. ( This is what i miss the most on those games, the 2d whole sprites out of nowhere, you lost most of this stuff in these new games, no more fancy transformations or shit like that )

Seth as a mecha is awesome.

Tintin as a beach boy looks bleh.

I really think they should make more costumes for the newere characters. its odd to have juri only with one alternate and ken with three.


I want the other packs to be this cheap so i can get them all 8|
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Drex on June 06, 2011, 08:05:55 pm
I downloaded an update on xbl that said ssf4:ae was available yet I don't see it in the marketplace. When is it supposed to be out again?

Nevermind. I read about it on Event Hubs.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: walt on June 06, 2011, 09:17:41 pm
@Iced - The ALT1 versions are PREEETY damn good, you should get those too.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Iced on June 06, 2011, 09:29:30 pm
I will when they drop from 12 euros to something cheaper.

What were some of them?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MDD on June 07, 2011, 12:31:34 am
I downloaded an update on xbl that said ssf4:ae was available yet I don't see it in the marketplace. When is it supposed to be out again?

Nevermind. I read about it on Event Hubs.
WTF. Give me your Gamertag. Or add me.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Drex on June 07, 2011, 01:16:55 am
Drexel19 (for now)

Though there's over 2000 miles between us so...
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Dreams In Stardust on June 07, 2011, 04:50:34 am
All of this is happening while I have no real wireless connection for my XBox.

Guess I'll just get the disc version.

One more day!!!

Ono trolls 2 more characters, i doubt it but it would be nice.

http://www.eventhubs.com/news/2011/may/31/ono-trollshints-something-more-ssf4-ae-sven-pc-version/#comments

I'll[size=1pt]ALEX[/size]do[size=1pt]ALEX[/size]my[size=1pt]ALEX[/size]best[size=1pt]ALEX[/size]not[size=1pt]ALEX[/size]to[size=1pt]ALEX[/size]get[size=1pt]ALEX[/size]my[size=1pt]ALEX[/size]hopes[size=1pt]ALEX[/size]up.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: rednavi -RETIRED on June 07, 2011, 05:18:23 am
Pshhhh, hey! Above you :V
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MDD on June 07, 2011, 05:21:27 am
Fuck me. Deleted.

If he's being fucking serious, then he better give us Rolento that he oh so wanted for Vanilla and Super.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on June 07, 2011, 08:03:26 am
quick question... does AE come with Yun,Yang,Oni & Evil's alt costumes or are the costumes gonna be sold separately?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Drex on June 07, 2011, 08:37:06 am
sold separately

Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 07, 2011, 05:32:28 pm
Xbox Arcade Edition DLC is out if anyone cares, 600+ mb

Nothing on PSN yet, will be up later in the afternoon probably.

No extra characters besides the Two shotos and the twins, also no trials for them, that mode switches back to SSFIV and that is bull.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: walt on June 07, 2011, 05:42:20 pm
IS IT TODAY ALREADY!? WOHOOOO
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Luis Alejandro on June 07, 2011, 05:46:12 pm
So there's no new trials? That sucks hardcore
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on June 07, 2011, 05:50:40 pm
eh no trails isn't that bad... there's guides all over the net already... hopefully PSN have it up by 12pm!
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 07, 2011, 06:01:36 pm
well capcom europe twitter says it wont be out till tomorrow on psn

http://twitter.com/#!/CapcomEuro

also AE doesnt work with the Games on Demand version of SSFIV, a patch was announced but no date on it.

how do i link a particular tweet again??
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: walt on June 07, 2011, 07:12:27 pm
You need to click on the "X minutes ago" link, and it isolates that specific tweet.

http://twitter.com/#!/CapcomEuro/status/78140630391463936 (http://twitter.com/#!/CapcomEuro/status/78140630391463936)

Quote
I'll let you know news of any GOD patches for AE as soon as I have info.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 07, 2011, 07:20:02 pm
well thank you sir
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Luis Alejandro on June 07, 2011, 07:53:46 pm
Any updates? Is it out for psn yet?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 07, 2011, 07:57:41 pm
no
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on June 07, 2011, 09:07:16 pm
still no update for the PSN store but I did notice the update changed ibuki's dash... it looks more like the 3rd strike dash no more shadow figure! anyone notice any other changed?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Do not even ask on June 07, 2011, 09:28:16 pm
Oh shit, I can play as BALROG?! SIGN ME THE FUCK UP (http://www.youtube.com/watch?v=ea5CHv6JNGM)
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 07, 2011, 09:30:08 pm
still no update for the PSN store but I did notice the update changed ibuki's dash... it looks more like the 3rd strike dash no more shadow figure! anyone notice any other changed?

how big is the update?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on June 07, 2011, 10:58:28 pm
its not big at all but after the update it says "SSFIV update pack" & "Arcade Editition" is available now in the psn store" which it isn't by the way. I used ibuki and they changed her dash
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on June 07, 2011, 11:19:49 pm
Dammit, wondering if I should wait...can't...decide. FUCK.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Drex on June 07, 2011, 11:36:04 pm
Oh the activity! Oh the great number of available players old new and famous! Today is a great day!
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: GalFord on June 07, 2011, 11:43:31 pm
Well, got it for 360, been playing it online for a little while... been taking out Oni and Yun players with Makoto and her new insanely fast forward dash, but still.. top tier?  Fuck Akuma players. lol
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Luis Alejandro on June 07, 2011, 11:47:47 pm
Holy shit makoto is top tier? And her dash is faster? Oh hell yea
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on June 08, 2011, 12:03:43 am
So is getting Evil Ryu and Oni to show up the same as it was for Shin Gouken/Akuma to show up on SF4 and Super or do they have their own new thing to do?

EDIT: Nevermind seems to be


- Evil Ryu: no losses/continues, 2 perfects, 3 ultra finishers
- Oni: no losses/continues, 1 perfect, 5 ultra finishers

Or this one considering the fights are set for 1 round? Damn Google.

Akuma - No Continues, 1 Perfect
Evil Ryu - Same as Akuma, but also defeat Seth with Super/Ultra
Gouken - No Continues, 1 Perfect, 5 First Strikes, 3* Super/Ultra Finishes
Oni - Same as Gouken, but also defeat Seth with Super/Ultra
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: GalFord on June 08, 2011, 12:10:29 am
Holy shit makoto is top tier? And her dash is faster? Oh hell yea

Her dash is almost obscene.  It used to travel nowhere, and you could see it coming most people could write a book before choosing the punishment of their own choice.  Now, two dashes and she's across the screen in less than 2 seconds. O.o  Karakusa anyone?

I think that Evil Ryu and Oni appear with similar circumstances, although I got Shin Akuma when using Oni.  Has to be said, whilst a ton of people are going to use/abuse the new shotos, Oni's Ultra 2 borders on the insane... not to mention catching someone online with a midair Raging Demon super...
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on June 08, 2011, 12:20:54 am
sony is frustrating the hell out of me... 3 pm and still no pstore update! I've been waiting all damn morning...
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Vans on June 08, 2011, 12:31:36 am
Arcade Edition is up in the PSN store now via search.

Let's get a lobby going on tonight!!

1.5 gigabyte download. Includes free 8-bit avatars.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 08, 2011, 12:42:00 am
god damn it 354 minutes to go...
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on June 08, 2011, 12:51:36 am
thanks for the heads up! downloading it now... 1578 MB goodness! I'll be watching E3 till its done
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on June 08, 2011, 01:17:36 am
1.5 gigabyte download. Includes free 8-bit avatars.

Interesting. I wonder if its PSN & download only.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Luis Alejandro on June 08, 2011, 01:24:53 am
I'm up for tonight if tempest is willing to host a game to invite us all in
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Drex on June 08, 2011, 02:03:17 am
Why such a big file size? XBOX version was only 658MB
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on June 08, 2011, 02:22:17 am
I'm up for tonight if tempest is willing to host a game to invite us all in
I'd love to host Super "x" nights again, maybe this weekend.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: rednavi -RETIRED on June 08, 2011, 02:33:29 am
Why such a big file size? XBOX version was only 658MB

XBOX version lacks Kratos, that's why.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Vans on June 08, 2011, 05:12:38 am
Playing Yang in ranked, still getting used to him.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Drex on June 08, 2011, 05:16:09 am
^ It's torture I tell you. I want my old Cammy back :(
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on June 08, 2011, 05:27:23 am
Nice Yang combo video by desk. Awesome as always. (http://www.youtube.com/watch?v=WFxo61EpO0I&feature=feedu)
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Vans on June 08, 2011, 06:49:21 am
http://www.youtube.com/watch?v=ndavvILxS4w

My best match of the night.

...And I still can't deal with wake up shoryukens and ultras. :(
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Luis Alejandro on June 08, 2011, 06:51:48 am
No ae for me.. My ssf4 got CRACKED stupid little kids :(

(http://photos-b.ak.fbcdn.net/hphotos-ak-ash4/254001_10150212027953196_507018195_7604378_2292596_n.jpg)
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: c001357 on June 08, 2011, 07:01:25 am
...And I still can't deal with wake up shoryukens and ultras. :(

play me
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on June 08, 2011, 07:03:43 am
He's going to wake up shoryuken ultra you.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 08, 2011, 07:17:32 am
damn it i keep getting Onis slash instead of his butt slam.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on June 08, 2011, 07:42:50 am
No ae for me.. My ssf4 got CRACKED stupid little kids :(

(http://photos-b.ak.fbcdn.net/hphotos-ak-ash4/254001_10150212027953196_507018195_7604378_2292596_n.jpg)

Guess this gives you a reason to get the AE disc...heh..heh...

capcom did it on purpose.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on June 08, 2011, 07:52:00 am
I'm sure a fresh copy of SSF4 and the DLC would still be less than the disk
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MDD on June 08, 2011, 07:56:38 am
SSFIV is like $25 used at Gamestop, even less if you look on something like craigslist or Amazon.  The DLC is $15. You're spending $40 bucks or less on on both.

Meh, i'd just get the AE disc if you can't find a cheap SSFIV disc.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Luis Alejandro on June 08, 2011, 08:24:34 am
But it was my baby..
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MDD on June 08, 2011, 08:27:09 am
Looks like you played with your baby a little too much then. Go out and adopt a new one.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: rednavi -RETIRED on June 08, 2011, 08:29:31 am
you broke your baby :stare:
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Sheng Long on June 08, 2011, 08:29:41 am
I played it, tried it. Meh.....


- Evil Ryu & Oni, Yun & Yang do NOT have their own challenge trials. It goes back to regular SSFIV for this. (WTF?).

- The title logo does NOT change, it still says SSFIV, even if you're on AE version (Why? I thought Capcom had plans to make this happen at one point)

I tried Oni. He's like some sort of revamped Shin Akuma, except he looses the air fireball move completely. :P


I'm guessing getting the DVD version later would be better, if you want the extra title screen & challenge trials for the extra characters. Unless Capcom has plans to update the SSFIV:AE DLC again when the disk is out.  :S
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Luis Alejandro on June 08, 2011, 08:31:15 am
That's what I'm hoping for now
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on June 08, 2011, 08:50:12 am
RIP EX Guacamole :( Love the new chainable crouching jabs though. First fight back in the game was against a half decent Ibuki, she got so much better it's almost sickening lol
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: lemres on June 08, 2011, 07:15:32 pm
i thought she got nerfed? nerfed damage on kunai and neckbreaker and nb goes further so no more kunai vortex.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: iTorres on June 08, 2011, 07:39:32 pm
I believe Ibuki vortex is still there. You just have to walk a little bit before jumping after the Neck Breaker instead of just standing there.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 08, 2011, 09:57:37 pm
http://imageshack.us/photo/my-images/864/imagen1hz.png/

http://imageshack.us/photo/my-images/59/imagen2hz.png/

alternates for all, he likes showing those legs doesnt he
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: walt on June 08, 2011, 10:01:34 pm
what the fuck, are those even out yet?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Vans on June 08, 2011, 10:16:56 pm
I'm so garbage at this. I seriously need help. >_<
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 08, 2011, 10:17:24 pm
PC backports from AE to Vanilla, better links of their third alternates, Yang looks great

http://seemypic.net/image/6776/ryx2-gkx2

http://seemypic.net/image/6777/ryx3-gkx3

http://seemypic.net/image/6778/yun2-yan2

http://seemypic.net/image/6779/yun3-yan3
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Nero D. on June 08, 2011, 10:24:21 pm
You main yang right


i can give you a good starter combo: low mk to hand slasher or ex if you know your opponent wont guard the low mk


this is your bnb and will probably be used the most thruout

also, never use hk roll kick cause most opponents know when its coming (only use it on proj whores and especially when youre sure theyre gonna throw one out). instead use lk the most cause it comes out quicker and there is no roll, but only as an anti air or a combo finisher and another good combo is hp (first hit) cancelled into lk or mk roll kick but never use hk for the reasons stated above







i hth but it probably didnt
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Vans on June 08, 2011, 10:26:36 pm
It didn't :P
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on June 08, 2011, 10:28:10 pm
Vans we should spar, I'm picking up Evil Ryu, I'll add your super sekrit new PSN right now if you want.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Nero D. on June 08, 2011, 10:29:09 pm
yea thats elementary stuff

there are guides popping up around the net on how to pro yang just search around i dont have net so i cant help atm
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Vans on June 08, 2011, 10:39:17 pm
Vans we should spar, I'm picking up Evil Ryu, I'll add your super sekrit new PSN right now if you want.

Okay :)
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on June 09, 2011, 12:04:01 am
http://imageshack.us/photo/my-images/59/imagen2hz.png/

alternates for all, he likes showing those legs doesnt he

Pretty cool.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: walt on June 09, 2011, 12:08:26 am
hahaha nigga be fat
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on June 09, 2011, 01:35:44 am
been geeting better with Yun... ranked match is frustrating as always! I win 49 pp and lose 89 pp wtf? is that happening 2 anyone else? and is there any tips on fighting the twin killer (Fei Long)? I get destroyed no matter wut I do...
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on June 09, 2011, 01:41:16 am
Too early to really give you tips on that, try SRK. Also just had my first to a million with Vans, and I learned a shitton about Evil Ryu and Yang, and they were pretty great games too :D
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 09, 2011, 02:25:31 am
isnt there supposed to be a way to "follow" users in the replay mode? i cant find it

EDIT: nvm, got it
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: lemres on June 09, 2011, 07:39:30 am
been geeting better with Yun... ranked match is frustrating as always! I win 49 pp and lose 89 pp wtf? is that happening 2 anyone else? and is there any tips on fighting the twin killer (Fei Long)? I get destroyed no matter wut I do...
omg me too especially when i lose to someone who has no clue what there doing and I get dropped 80 somethin pts wtf?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on June 09, 2011, 08:18:58 am
Evil Ryu is hella free on wakeup x_x
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Keku on June 09, 2011, 08:28:42 am
Totally loving Rare Smurf aka. Oni. He is shenanigans.
In fact, that's his Japanese name: Shin Anigans.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on June 09, 2011, 12:25:36 pm
just stopped playing 4 2nite... pp is at 289........................ turtles rule ssfiv man, I cant just sit in zone spots all day! its a damn fighting game! why don't people just fight? I hate ranked match...
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Duo Solo on June 09, 2011, 02:26:37 pm
http://seemypic.net/image/6779/yun3-yan3
Man, I seriously need to update my wardrobe to something like this. This is just too cool.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: SNT on June 09, 2011, 02:58:53 pm
Whoa, that's the new training stage?  Capcom must've gotten sick of people sprite ripping their new models...
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Drex on June 09, 2011, 06:53:31 pm
Um... what?

That's crossing the line of joking and looking dumb.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Iced on June 09, 2011, 06:56:48 pm
Whoa, that's the new training stage?  Capcom must've gotten sick of people sprite ripping their new models...

thats an hacked version of street fighter 4 for the pc, he put the models of yang and etc, on top of old characters, to get shots of them.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: SNT on June 09, 2011, 07:07:25 pm
Oh.  Duh.  Fei Long and Gen at the top.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Drex on June 09, 2011, 08:48:16 pm
Dumb question:

For the PP and BP points; what is the score on the right side of the slash for?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Vans on June 09, 2011, 08:50:12 pm
Your spot on the leaderboards.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Jesuszilla on June 09, 2011, 09:49:48 pm
turtles rule ssfiv man
good thing I pick T. Hawk.


When I get back to Austin, gonna see how much that holds up.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MDD on June 10, 2011, 12:03:42 am
I'll play as soon as I buy an MS Point card to buy this AND when I buy more live.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on June 10, 2011, 01:28:19 am
Quote
“Well, things change at Capcom all the time frankly. It’s a matter of internal focus and planning. Saying what’s next for us in fighting games, where do we want to have our energy, our key staff working on games and things like that.

 The thinking was, we’re going to set down Street Fighter IV and let it ride with Arcade Edition. But of course, things change all the time at Capcom, so if Arcade Edition does very well, I’m sure there will be some guy in a suit somewhere saying “you need to do this again!” and we’ll be back here talking again. But that’s a-okay with me.”

...Anyways, I agree, Oni is fun. THAT F+HP.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: SNT on June 10, 2011, 02:54:20 am
http://shoryuken.com/2011/06/09/arcade-edition-may-not-be-the-last-of-the-street-fighter-iv-series/
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on June 10, 2011, 05:07:09 am
I imagine it would include the new characters to be featured in SFxT, although this time I'd like more stages as well. Finally caved in after deciding I wouldn't get much chance to play it after June 18th due to leaving for the Summer. I like Oni far more then I expected too...
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 10, 2011, 07:33:16 am
everyone is saying how much they like Oni when they hated him for being yet another shoto, i hope next update buffs him a little bit though, less recovery time on a couple of moves wouldnt hurt. He is satisfaction incarnate.

Btw, what sfxt characters? i havent seen anyone new.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Lost_Avenger on June 10, 2011, 08:02:58 am
I still think another version is coming. As I have for a while. Hence why Im not buying AE unless I need to gather data or something
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on June 10, 2011, 08:57:08 am
If another version is coming, it's not for at least another year
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on June 10, 2011, 08:59:53 am
Btw, what sfxt characters? i havent seen anyone new.

Wasn't there confirmation that Ono intended to include characters excluded from SF4? I would figure they would be canidates for the next version of Street Fighter 4.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: SNT on June 10, 2011, 09:05:23 am
There was, yes.

http://www.eventhubs.com/news/2011/jun/08/ono-expect-see-people-sfxt-didnt-make-it-sf4/

NON SSF4 CHARACTERS CONFIRMED, GET HYPE
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 10, 2011, 09:16:17 am
oh i missed that, i hope its not super obscure characters for the lolz though. SFIII and Alpha still have some good names so no need to go for those other embarassing games.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MDD on June 10, 2011, 09:33:41 am
Eagle says hi.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: rednavi -RETIRED on June 10, 2011, 09:37:54 am
OR... someone totally unexpected as...

Spoiler, click to toggle visibilty
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Drex on June 10, 2011, 07:35:49 pm
Who dat be?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MightyKombat on June 10, 2011, 09:01:27 pm
I think that's Saturn Hammer. From the cartoon.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on June 12, 2011, 11:46:17 am
Anyone notice anything different about the commands/negative edge? I find myself doing incorrect moves during blockstrings because of the way I input them (getting bushin flips instead of runs with Guy), I also found double half circle motions more strict as well. Maybe it's just cause I haven't played it in awhile but it definitely feels different.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: GOH on June 12, 2011, 08:09:55 pm
I'll just leave this here. Lol.

http://www.youtube.com/watch?v=2g51KESfbbQ
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Vans on June 12, 2011, 08:19:22 pm
godlike corner pressure
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on June 12, 2011, 08:54:38 pm
I've noticed a lot of hits and grabs not being registered... for example: yun medium air kick goes threw the opponent a lot! and his command grab does 2 anyone notice this? wonder if there will be a patch
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on June 12, 2011, 10:28:42 pm
Finally beat Oni and Evil Ryu on hardest, kinda surprised how easy they were....
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 12, 2011, 10:36:45 pm
I've noticed a lot of hits and grabs not being registered... for example: yun medium air kick goes threw the opponent a lot! and his command grab does 2 anyone notice this? wonder if there will be a patch

man if this is true that sucks, ive only played the new characters since AE but ill go back to mains to check.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on June 12, 2011, 11:16:16 pm
Those are hitboxes, I'm talking about input commands.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 12, 2011, 11:27:15 pm
i thought he was too lol
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on June 14, 2011, 07:46:13 pm
Evil Ryu combos by desk. (http://www.youtube.com/watch?v=KJV-2bnBqPY&feature=feedlik)
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: XCB on June 15, 2011, 01:15:25 am
No ae for me.. My ssf4 got CRACKED stupid little kids :(
I feel your pain. Same thing happened to my copy of MvC3. Though I ended up having to sell my PS3 for extra cash, so I guess it doesn't really matter at this point.

I really wanted to play AE, too. Probably would've picked up Oni, though Juri would've still been my main.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Duo Solo on June 15, 2011, 05:50:59 am
Evil Ryu is quite boring. Sooo disappointed. :(

Yun is very fun to play with. I can do all the target combos --> special move. Other than that, I dont know much about him and keep losing online lol
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Werewood on June 15, 2011, 10:05:14 am
When I get SSFIV PC, I will surely try evil ryu, oni, juri, and t.hawk!
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: da_linkwent on June 15, 2011, 02:59:57 pm
I find Yang to be the best character out of all the new ones, but that might be because he was one of my mains in Third Strike.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: walt on June 15, 2011, 04:41:54 pm
My impressions.

Spoiler: EEEEvils (click to see content)

Spoiler: Twins (click to see content)

Spoiler: Changes (click to see content)

Spoiler: Xbox Online Scene (click to see content)

Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Vans on June 17, 2011, 02:21:06 am
I think I'm done with this game. :(

I don't know if it's making me depressed or just angry, probably both.

I'm not Street Fighter IV material, I tried. Screw this.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Duo Solo on June 17, 2011, 04:11:56 am
May want to change that avatar.

Played a 4 hour marathon with my friend. We're enjoying the game as well, but im sucking something terrible. Keep dropping combos.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Vans on June 17, 2011, 04:19:52 am
ok changed accordingly  :2thumbsup:
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Duo Solo on June 17, 2011, 04:21:24 am
...

Switch it back lol
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on June 17, 2011, 09:15:52 am
There's nothing I can say Vans, except you've gotten a lot better since the first day we played and it would be a shame to see you quit, you have a good understanding of the system and you have great potential with your main, and if online is really stressing you out that much, I would just take a break from it and play single player games if you have them, it's what I'm doing right now.

Another thing to consider is to play people you know who are good(like legit good, not online good) in Endless more often.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Keku on June 17, 2011, 09:27:51 am
I think I'm done with this game. :(
Don't be such a party pooper. D:
Together with your Yang-wears-Vans-ness and my canon Rare Akuma, we can dominate the charts!
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: c001357 on June 17, 2011, 03:39:58 pm
wheres vans he should know this (http://tetrasg.com/2011/06/17/ssf4ae-yang-wake-up-invincibility/)
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: rednavi -RETIRED on June 17, 2011, 04:00:38 pm
Why Yang gets all the cool glitches? D:
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Werewood on June 17, 2011, 10:32:56 pm
(http://i.imgur.com/uurgT.jpg)

What a Sakura!
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Mgbenz on June 18, 2011, 12:05:23 am
http://www.gamefaqs.com/ps3/626633-super-street-fighter-iv-arcade-edition/reviews

Lol
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on June 18, 2011, 12:22:30 am
ACTUALLY!! Those reviews are wrong. There was much more changes done to the game than was announced through sources.

Quote
But it wasn't consistent, like with Fuerte getting nothing but nerfs despite only needing buffs
He actually received buffs to normals, run stop is 1 frame down from 3 and his close fierce range was increased making RSF and run stop pressure easier. (Strangely enough, Vans was the one that told me about his Run-Stop change a couple days ago)

Quote
Seth's aerial stretchy hands when Seth wasn't exactly lighting up tournaments
While I agree it was unnecessary, they fail to mention the increase in health and stun and damage that he got as well.

Quote
complaints about the twins, oni, e ryu, dropped inputs, etc
Not only is this stupid, seeing as the game is about 2 weeks old now, the twins will probably only get better with time, but that doesn't mean the rest of us will be stuck to wallow in their fantastical greatness for all of AEternity, there is no such thing as a 10-0 matchup in this game, every character has a weakness no matter what. Why bother even complaining about japanese videos? Hardly any people that play this game exclusively on consoles are ever going to experience it in an actual tournament environment, let alone a Japanese one. The input/negative edge might have been changed and that's probably why they think their inputs are being dropping, because even in my laggiest shitfest of games I've played in ranked, it was no different than ones I experienced in Super. Most people don't know shit about what it means to balance a game, and beginners are always gonna get rocked no matter how good or bad their characters got, so all I have to say at the end of this is LOL GAMEFAQS.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 18, 2011, 02:52:33 am
the casual approach of those reviews is obvious but i dont think its completely invalid, its the general impression they got and from waht ive seen in the community while not as extreme as 1/10 in general does feel like arcade downgraded super while the general consensus was that Super upgraded vanilla.

We can go as deep and specific as we can and let our fanboyism surface but capcom runs on money and we can tell wahts gonna happen in the next update already, hell this one had TWO shotos and we question who tehy listen to?

god damn it theres food under my H key.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on June 18, 2011, 04:18:29 am
The fact that they failed to do research on the two examples they provided is enough to render it invalid. Honestly, it seems like that particular review was done the moment the changes were released to the public, and were never looked further into.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Duos.act on June 18, 2011, 04:25:30 am
Gamefaqs reviews for fighting games are always, ALWAYS hilarious.

Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Mgbenz on June 18, 2011, 07:33:51 am
That guy who gave the game a 1/10 is quite fond of giving that score to just about any game he doesn't find perfect and gives incredibly low scores to everything else. Just look at his list of reviews.

http://www.gamefaqs.com/features/recognition/40683.html?type=4
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Darkflare on June 18, 2011, 08:14:53 am
....I really need to see some of those. I bet it will be hilarious.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on June 18, 2011, 09:55:11 am
That guy who gave the game a 1/10 is quite fond of giving that score to just about any game he doesn't find perfect and gives incredibly low scores to everything else. Just look at his list of reviews.

http://www.gamefaqs.com/features/recognition/40683.html?type=4

Quote
Resident Evil 3: Nemesis 4/10
Devil may Cry 4/10
Shadow of the Colossus 1/10

Yeah nah, hes a cunt.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MDD on June 18, 2011, 11:40:27 pm
Yeah, I have no idea how the fuck you think Shadow of Colossus is the worst game of all time.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 19, 2011, 05:12:14 am
well that daigo match vs happy black dude was actually good
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: SNT on June 21, 2011, 08:21:47 am
Picked up AE the other day.  Having a bit more fun with Yun than I thought I would.  Execution is friendly enough so that even a hamfisted scrub like me can get the good old LP>LK>MP>LP-Tetsu>Super working, and was genuinely shocked at how much damage I could get into one juggle through Geneijin.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Lost_Avenger on June 21, 2011, 09:14:46 am
People take gamefaqs seriously? Its only good for move lists and nothing more(there are maybe a handful of good faq writers).

Im considering picking this up. Even though I know they will probably end up releasing another one in a year or so.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: the_mith on June 21, 2011, 11:20:11 am
I feel as though AE is not a significant enough step up to buy for any one other then a huge SF fan or someone who simply does not have SSF4. Unfortunatly I am far too busy to play the game much any more, last time I played Temp destroyed me! Once the school year is over I will try to play on it more. I'm sure there are some significant changes.

I also think it kind of sucks not having trials for the new characters, I never really played Yun or Yang in SF3 so I'm having to learn them now the old fashioned way, I guess I've come to rely on the trials now.  ::)
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on June 21, 2011, 06:51:44 pm
PS3 version keeps taking my pp away! for no reason... it takes like 200 pp! am I the only 1 experiencing this? its really annoying when you've done the hard work of fighting turtles and zoners just to have 200 of your points taken for no reason at alll...
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Drex on June 21, 2011, 07:24:20 pm
who are you using?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on June 21, 2011, 10:16:55 pm
I use Yun I heard about the Juri thing but this has been happening b4 that I don't rage quit either
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: walt on June 21, 2011, 10:27:11 pm
last time I played Temp destroyed me!
That shouldn't be any indication of anything, she's just too damn good.

Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: anthonygamer on June 22, 2011, 02:23:52 pm
I will destroy TempesT in this game. Even while I'm drunk and wasted. And that's the bottom line. 
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on June 22, 2011, 03:40:56 pm
Get bodied, son!!! Nigga u fraaaaaaaaay
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: anthonygamer on June 22, 2011, 04:29:02 pm
LOL! Stay free, TempesT. Stay free.

I'm in school now, but when I get back online for summer break(June 30th - July 18th), you will get bodied left and right.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on June 22, 2011, 04:31:27 pm
Dont you worry, imma keep the iron hot for you!!!!

in all seriousness though, are you still boyfriends with Ryu or did you dump him for one of the new cats?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: anthonygamer on June 22, 2011, 05:11:14 pm
New cats? From AE? I don't have AE yet since our internet is restricted and my PS3 died last month. It was just recently fixed by my dorm staffs nephew.  :P Still waiting for it to return.

Ryu is still my main. My other mains are Balrog(Boxer), Cammy, Rose and Ken. I can use most of the cast now. I don't really use Ryu that much unless I'm facing a really tough opponent.

In AE I'll probably just mess around with the new characters.
Title: I see a lot more Rose players now (barely any in Vanilla)
Post by: walt on June 22, 2011, 05:23:56 pm
So, I'm excited bec I have my first open tournament this Saturday. It's open to the general public, so I don't know what to expect. Last time I organized a small bashfest, and after a while nobody was good enough to beat me, but then again, the level was very basic - no footsies, no FADCs.

I'm feeling strong with Guile, turtling and countering my way into victory.
DeeJay feels like a more offensive and flashy Guile (but Guile is a fucking HP tank)
Plus I've been using Rose since forever,but I need some advice on pro offensives.

* From what I've seen, Rose's best setups come from her U2, nasty damage with combos.
* I try to keep a good range with her standing HK, and FWD HK (Very basic, but works)
* Cr.MK is good for staying in the zone.
* My BnBs are pretty much regular Air HK-> St.HP -> HP Reflect (it has that HP->SRK strong feeling)

But what I'm having the most problems with is FA follow ups. What do you guys recommend as her best punish after a succesful FA?

Also, Tempest, in your Vids I notices you start air offensives with HP instead HK. Any particular reasons behind that?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on June 22, 2011, 05:32:07 pm
Best punish after a focus attack is cr. fierce > HP soul spiral. As far as using HP instead of HK on jumpins, it just has a better vertical hitbox, and is a better meaty than HK. Use cl. MP > cr. MP as a frame trap on wake up, cl. MP has good frame advantage and most of her offense comes from just outpoking her opponent til an opening is created. Oh and worship at the Church of Low Strong, because it's her best normal, imo
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: GalFord on June 22, 2011, 09:27:09 pm
Keep forgetting that Soul Satellite has changed... the amount of time I've pulled it for the invincibility defence and eaten meatys is horrible!

Also... the amount of Makoto's online now... wow. O.o
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: unbeknowNst on June 23, 2011, 09:44:02 am
I will destroy TempesT in this game. Even while I'm drunk and wasted. And that's the bottom line.

You got a pretty crazy ass Ryu.
Remember playing against my Chun-Li ? :D
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: anthonygamer on June 23, 2011, 02:15:44 pm
^ Was your username Rank1 on the PS3? When did we play?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 23, 2011, 06:02:35 pm
fuck you ranked F U C K  Y O U,

first time i dissconnect ever and i lose 800 pps!!! are you kidding me!! fuck you!!

and new costumes http://shoryuken.com/2011/06/23/ssf4ae-yun-yang-oni-and-evil-ryu-costume-pack/
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Nanashi_1337 on June 23, 2011, 08:05:55 pm
fuck you ranked F U C K  Y O U,

first time i dissconnect ever and i lose 800 pps!!! are you kidding me!! fuck you!!

and new costumes http://shoryuken.com/2011/06/23/ssf4ae-yun-yang-oni-and-evil-ryu-costume-pack/

You're not the first one who has experienced this. You're not alone in this :'(

Anyway, Yang costumes are awesome. And LOL at the chef costume of Yun.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on June 23, 2011, 08:25:17 pm
fuck you ranked F U C K  Y O U,

first time i dissconnect ever and i lose 800 pps!!! are you kidding me!! fuck you!!

and new costumes http://shoryuken.com/2011/06/23/ssf4ae-yun-yang-oni-and-evil-ryu-costume-pack/

You're not the first one who has experienced this. You're not alone in this :'(

Anyway, Yang costumes are awesome. And LOL at the chef costume of Yun.

PP are so annoying man... I was at 500pp do to my pp disappearing for no reason! I went on a winning streak with Yun and got up 2 1010 (winning 49-59 pp per match) went on a 3 game losing streak lost 89 pp per match... my god...

anywho I need that chef hat NAO!
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Kirishima on June 23, 2011, 08:48:32 pm
first time i dissconnect ever and i lose 800 pps!!! are you kidding me!! fuck you!!
I remember last year when I was playing Ranked.  The matches often froze for no reason forcing me to disconnect, losing PP in the process.

Fun times.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: walt on June 23, 2011, 10:59:20 pm
In case you cared, the local tournament was ... Vanilla :(
Do not want, will not attend.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Retro Respecter on June 23, 2011, 11:41:08 pm
Vanilla? :huh:
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Nero D. on June 23, 2011, 11:44:45 pm
the original sf4
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: walt on June 23, 2011, 11:50:28 pm
One would expect they'd at least have Super, since the copy was only $40, but nooooo. F'dat.

@Uche
SF4 - Vanilla
SSF4 - Super
SSF4:AE - AE or Arcade
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Basara Lapis on June 24, 2011, 12:58:07 am
OMFG!! In the arcade local still exist here in Santiago (Diana), there's a SSFIVAE machine!! The only problem it's the arcade is so overused so my possibilities to play it's almost 0 :'( I saw a duel with Adon vs Evil Ryu and Sagat's disciple makes the shoto eat the dirt!! Long time I didn't see a pro Adon player in arcades :D
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MDD on June 24, 2011, 01:07:43 am
I absolutely knew they would do a cracked skin alt. for Oni. Yet another cool manga reference.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: walt on June 24, 2011, 01:08:36 am
OMFG!! In the arcade local still exist here in Santiago (Diana), there's a SSFIVAE machine!! The only problem it's the arcade is so overused so my possibilities to play it's almost 0 :'( I saw a duel with Adon vs Evil Ryu and Sagat's disciple makes the shoto eat the dirt!! Long time I didn't see a pro Adon player in arcades :D
Sagat's rival. Yeah, Adon is a very offensive chara, in good hands it can be pretty destructive
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MDD on June 24, 2011, 01:40:02 am
I main Adon mainly because he's good against shotos.

Also, I need to get off my lazy ass and go buy AE already.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Drex on June 24, 2011, 01:47:24 am
Yeah, I accepted you as a friend weeks ago and haven't had a match against you yet.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MDD on June 24, 2011, 01:48:47 am
See me in Super then. :P

To be honest though, i've become somewhat of a COD fag over tha past few weeks, so i'd probably choose Sagat or Ryu. Though i'm pretty good with both of them.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: walt on June 24, 2011, 02:03:47 am
Actually I was about to say the same thing >:(
but I don't have Gold right now, so ... *shrugs*
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MDD on June 24, 2011, 02:27:28 am
You had it last time I checked. What, do you buy 1 months or something?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: walt on June 24, 2011, 02:38:03 am
I had 1 ticket for 1 weekend :P

Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MDD on June 24, 2011, 02:49:15 am
Amazon has 3 month codes that they email to you for $15. Plus, they throw in 800 MSP so you can get something else from the Marketplace. *cough2002UMcough*
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: walt on June 24, 2011, 02:57:04 am
AMAZON HAS THAT?! O_O    OK, just checked, will buy yes


v-- Already have those UMs :wink3: Maybe I'll get Hard Corps  :sugoi:
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MDD on June 24, 2011, 03:00:18 am
Scratch that. It WAS $15, but now it's $21. :P Still, that's $4 you save and 800 MSP. And the Lived code gets emailed ASAP.

The MSP code, on the other hand, took a day or two.

EDIT: Good choice. Get 2002 UM.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on June 24, 2011, 03:40:47 am
craaaaap....

I bought a $20 psn card to get the utra pack from my UK account shit doesn't work! anyone buy it and don't use that account? mg me and I'll buy the 1st pack and trade u for it! smh...
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on June 24, 2011, 03:46:10 am
... Of course it doesn't work, you have to buy EUROPEAN PSN cards to buy from the European store. Are you new to PSN transactions or something?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on June 24, 2011, 03:52:25 am
... Of course it doesn't work, you have to buy EUROPEAN PSN cards to buy from the European store. Are you new to PSN transactions or something?

yea... I always had different accounts but never wanted 2 buy anything... utra costume pack is pretty damn cheap so I didn't think it was a difference between psn cards... cot damnit...
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: unbeknowNst on June 24, 2011, 06:05:42 am
^ Was your username Rank1 on the PS3? When did we play?

http://www.youtube.com/watch?v=pQUobpKjg0Q <--- this is us
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Hadoabuser on June 24, 2011, 06:32:03 am
anthonygamer lost because he was too focused on the coming PC version.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: anthonygamer on June 24, 2011, 02:10:22 pm
^ Nah. Me and him played around 6 or 8 matches in December and a match I lost was the only one uploaded.   

Another guy on my friends list did the same thing: www.youtube.com/watch?v=sGdrnn0UqAc

I'm going to destroy you guys when I get back for this. :P
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DownShift on June 24, 2011, 03:38:15 pm
got to play a little bit of this last night, yun opens people up for free, i'm not really feeling yang, e ryu is very boring and oni is mad gay. that is all.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Hadoabuser on June 24, 2011, 07:14:14 pm
^ Nah. Me and him played around 6 or 8 matches in December and a match I lost was the only one uploaded.   

Theres a very obvious reason why I said that the way I did. Hint: I don't know your thoughts about the coming PC version.

Though I didn't mind getting destroyed by you/Tempest, were the only times I didn't feel salty about being outclassed.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on June 24, 2011, 08:59:34 pm
anyone gonna host a PS3 tourny? I want to fight all of you and possibly lose in the most embarrassing way...
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: unbeknowNst on June 25, 2011, 12:41:57 am
anthonygamer, I think  we had a pretty even score. We were beating each other back and forth. but I think you were the leading hand in the beginning. I uploaded that match because it was pretty intense. not because you lost. but lets get some more games in! are you guys gonna play SSFIV AE on PC or PS2?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 25, 2011, 01:56:11 am
meh people rarely upload fights where they lose, chill
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Insigniawarfare on June 25, 2011, 02:22:47 am
I havent played ssf4 in a while so i know i suck right now but after i get AE on Tuesday im be whipping some ass with my girl ibuki again and im try to be good with yang also that is all  :twisted:
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: c001357 on June 25, 2011, 10:56:38 am
Oh and worship at the Church of Low Strong, because it's her best normal, imo
(http://img3.imagebanana.com/img/39bgpzm1/RoseAE2.png)
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: unbeknowNst on June 25, 2011, 09:12:02 pm
That bitch is one of my worst matchups.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 26, 2011, 01:37:01 am
i tried picking up akuma again today and while it was a helluva lot easier to rank up hes not as fun as Oni´s shenanigans, i admit i missed Onis dead easy timings too.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on June 26, 2011, 07:53:43 pm
That bitch is one of my worst matchups.

yea same here I'm 2 offensive to fight Mrs. Zone all day and grab all night
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Cazaki on June 26, 2011, 08:54:58 pm
Really? I think Akuma is one of the funnest characters in the game to play as, much funner than Oni. Akuma's alot more fast paced, he's my tertiary (I can't say secondary because my secondary is Balrog and my main is Bison.). I thought I would like E. Ryu because Akuma's so fun to play as but E. Ryu is too limited for my tastes.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MDD on June 26, 2011, 10:16:38 pm
Guess what Ono is trolling about now? (http://www.eventhubs.com/news/2011/jun/26/ono-keeps-train-rolling-ssf4ae-update-hints/)
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 27, 2011, 02:56:40 am
2012 came up a couple of times, six more months sounds like good time to judge necessary balance tweaks, we dont want another rushed sentinel-like nerf.

trials for the new characters would be nice too.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: SNT on June 27, 2011, 03:17:36 am
Don't forget the eventual patching in of the SFxT characters.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on June 27, 2011, 04:22:01 am
I hope they don't "dumb down" the twins... they aren't "2 good" theres a lot of great characters on the roster! people act as if they're unbeatable...
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Cazaki on June 27, 2011, 05:23:31 am
The only thing broken about Yun by himself is his frame advantage on EX Lunge, and how long st.mp's hitbox is out (But you don't really need to fix that if you just wanna give him something to call his own.). Yang doesn't really need anything fixed by himself, but both of them could use more recovery after a blocked divekick. Not too much recover but I should be able to counter a divekick with any character, even if it's just a jab. Otherwise, nothing else really needs change except Guile. But that's just me personally.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: walt on June 27, 2011, 04:05:25 pm
Oh and worship at the Church of Low Strong, because it's her best normal, imo
http://img3.imagebanana.com/img/39bgpzm1/RoseAE2.png
That's sexy :nice:

Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: "Bad News" Hoffmann on June 29, 2011, 05:52:34 pm
http://www.gamefaqs.com/ps3/626633-super-street-fighter-iv-arcade-edition/reviews/review-146863 quite a review.
(edit.. damn http://www.gamefaqs.com/ps3/626633-super-street-fighter-iv-arcade-edition/reviews) 3 really negative reviews...did i buy the cat in the sack?)



I bought the game today,,30 euro and i am glad i didnt buy ssiv ..hope they dont come with another 4+new character edition next year..but if..i wont buy it..2 versions of the nearly same game are enough.

hoped it would be possible to listen to the character themes instead of the generic stage music themes during single play. a pity its not.



Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: walt on June 29, 2011, 06:26:58 pm
we had already discussed those reviews before, the conclusion was LOL GAMEFAQS, and yes, they made the new charas unbalanced.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 29, 2011, 07:15:21 pm
more like yang and mostly yun. Oni is ass and Eryu is average at most.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Hadoabuser on June 29, 2011, 08:27:58 pm
http://www.youtube.com/watch?v=fvqeCYsXHMw
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 29, 2011, 08:32:43 pm
BTW disc version of AE is out for $40 and in case anyone is wondering the only difference between disc and DLC is that the title screen reads Super Street Fighter Arcade Edition now.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Jango on June 29, 2011, 08:39:22 pm
So even on the disc, the new characters don't have rival cutscenes in arcade mode?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on June 29, 2011, 09:03:38 pm
nope but they do have dialogues in the middle of those battles, i was clinging to the idea of trials but it didnt happen
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Iced on June 30, 2011, 03:12:36 pm
One question, wasnt there something about the charas from sf4 and ssf4 having two rivals instead of one? How do you select the rival that you are matched with?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: SNT on June 30, 2011, 03:15:03 pm
Don't know if it's a universal thing to change everyone's rivalry, but I'm pretty sure Ryu's is changed with a hadouken input at the Vs screen.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Iced on June 30, 2011, 03:16:50 pm
So, when it says "NOW FIGHT YOUR RIVAL, face SAGAT!" you just input it? Hmmm.

Can you enter versus mode with the rival arguments too? I would love to do some versus battles with the characters taunting each other.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: SNT on June 30, 2011, 03:28:13 pm
I think.  Can't say for sure.  I just remember getting it to work, randomly throwing different motions to do it, and vague remembering that fireballs worked.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Silver Fang on June 30, 2011, 05:43:00 pm
Certain characters' rivals changed depending on which ultra you selected. I think you can also fight the alternative rival though by holding down either all three punches (if you selected their first ultra) or all three kicks (if you selected their second ultra) when it says "Prepare to fight your rival!"

Been a while since I did it, but I think the characters with two rival fights are Ryu, Chun Li, Viper, Guile, Seth and Cammy.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Cowboy-pool on July 01, 2011, 06:12:56 am
its just all 3 kicks or all 3 punches where it says right your rival. It has nothing to do with Ultras
Title: SSFIVAE Essentials (PDF)
Post by: Werewood on July 01, 2011, 08:16:31 pm
SSFIVAE Essentials:

(http://page.freett.com/werewood/test/ssf4ae_essentials.png)

http://www.mediafire.com/?ju7mqj59533cccj
* PDF format

credit:  3dm
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on July 01, 2011, 10:06:03 pm
Can you enter versus mode with the rival arguments too? I would love to do some versus battles with the characters taunting each other.

I wish or at the very least hear rival themes during offline versus.

Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Drex on July 02, 2011, 04:56:10 am
Lost my X360 controller so I pulled out the pdp mvc pad to play ssfiv:ae. The buttons were great, but I wasn't able to control of the stick a lot of the time. Several hours and about 50+ losses later I stomped on that shit and threw it away.

Damn, now I'm going to have to relearn my execution in MvC3 (if I ever touch it again that is).

Can I get a good 6 face button controller with an octagon analog stick? Is it that hard for today's peripheral makers to produce?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MDD on July 02, 2011, 05:23:58 am
(if I ever touch it again that is).
Play me and you won't want to.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: GT on July 02, 2011, 06:48:09 am
-_-
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on July 03, 2011, 02:48:51 am
so does AE alt costumes come out tuesday or is that only in japan?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: vyn on July 03, 2011, 04:35:18 am
japan

edit: wrong, its worldwide july 5th

Also and on an interesting note, Oni´s alternate shows battle damage!!!!
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MDD on July 03, 2011, 05:21:58 am
That's because:
Yet another cool manga reference.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: kakkoii superhero on July 03, 2011, 09:45:52 am
may I ask, does it requires xbox gamepad, and won't detect ps2 gamepad?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Duo Solo on July 03, 2011, 06:58:15 pm
Hurry up and get Arcade Edition, MalaDingDong!
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on July 03, 2011, 07:24:32 pm
giving up on ranked match is the best thing I've ever done... clearing out a endless battle room is much more fun then losing 80 points 2 turtle Ryu or king turtle jab (Balrog) or turtle grab (rose) and all the rest of the trolling that goes on in ranked!
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on July 04, 2011, 03:53:08 am
If you're losing to those characters and those tactics then you deserve to lose points.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Bastard Mami on July 04, 2011, 05:36:55 am
Was gonna comment that it's not necesry that he loses as much as the fights being boring/repetitive as hell, but he was clear on the fact that he was losing points, for that to happen I guess you have to lose the fight too.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Vans on July 04, 2011, 08:26:35 pm
So I just got back from 2 weeks of vacation and could use some sparring that isn't on ranked.

I'll be on the whole day, and would really appreciate a couple of matches. :)

PSN: Vans_Belmont
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Hien on July 04, 2011, 10:55:34 pm
So I just got back from 2 weeks of vacation and could use some sparring that isn't on ranked.

I'll be on the whole day, and would really appreciate a couple of matches. :)

PSN: Vans_Belmont

 :sugoi: I'll spare with you. Just recently got back in the game after a few months >.> so bear with me, I may not put up much of a challenge. If you dont mind I'll add you.

PSN: xHIENx
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on July 05, 2011, 05:47:15 am
Was gonna comment that it's not necesry that he loses as much as the fights being boring/repetitive as hell, but he was clear on the fact that he was losing points, for that to happen I guess you have to lose the fight too.

you right! its boring and repetitive and I lose bcuz I'm very offensive so I get impatient! I jump into shoryuken/flash kicks/etc. even though I know its coming I just get fed up with waiting all day... plus you fight the same characters in Ranked I fought great characters in endless! Gens Sakuras people you don't see on a day 2 day basis

Black Jack you must have the patience that I lack I have 1136 pp lol had 1900 I don't agree with me deserving to lose them

vans I'll add you

psn: TeaSteezy
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on July 05, 2011, 06:51:31 am
I main Gen, you need more than just patience to main Gen.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on July 05, 2011, 09:03:37 am
I main Gen, you need more than just patience to main Gen.

I just started using Gen... he's great for any fight! he can turtle he can zone and he can be offensive more power 2 you hopefully you got his combos on lock bcuz Gen is a beast! "here I go! HA!"
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on July 05, 2011, 09:33:26 am
Also he has awful wake up options, a huge learning curve, poor stamina and his damage output is below average (Plus SFIV's damage scaling totally screws up his combos)
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Vans on July 05, 2011, 09:51:03 am
Anyone else getting the PC version later today?

We are probably going to have a little party going on once the game is unlocked.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Nero D. on July 05, 2011, 10:08:27 am
I am

Mostly because I'm a transitioning PC gamer anyway (60-40)
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: unbeknowNst on July 05, 2011, 10:27:34 am
fuck, it's July 5th in my country right now @ 1:26 in the morning and I still see no release WTF
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: SNT on July 05, 2011, 10:35:04 am
I'll probably get it myself down the line at some point.  Namely when SSF4 Koryu Edition gets finished.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Hien on July 05, 2011, 09:59:02 pm
Vans awesome matches with Yang .  :sugoi: I learned quite alot from you. >.> was only able to beat Vans with my Yang twice....  :-X

Anyone see the new outfits for Oni, E.Ryu, and the Twins on PSN store yet? Only went on the store a few times to check but so far i see nothing.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Vans on July 05, 2011, 10:13:29 pm
I bought them a couple of minutes ago. You gotta do a search for "arcade edition"
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Bastard Mami on July 05, 2011, 10:51:04 pm
torrent's already out.

[EDIT]

already convinced a good amount of people not to buy this game, fucking capcom thinking they deserve money over this.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Cazaki on July 06, 2011, 05:25:56 am
Go to XBOX Live Marketplace in the game, go to SSFIV AE Downloads and you can download all 8 costumes for free.

EDIT: You *bought* the costumes? They were free!  o_O
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Vans on July 06, 2011, 05:30:14 am
>xbox live
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Duo Solo on July 06, 2011, 05:47:18 am
Free, you say? Awesome, doing that ASAP.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Cazaki on July 06, 2011, 05:53:02 am
Ah. Only consoles get them for free?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Hien on July 06, 2011, 06:00:55 am
Ah. Only consoles get them for free?

Only Xbox live users do.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Duo Solo on July 06, 2011, 06:07:13 am
Why would they-

...I hate it when developers do that!...
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: rednavi -RETIRED on July 06, 2011, 09:36:06 am
Im getting this game in 4 hours or so, the download is quite slow :P, but now that Im getting some big money this week I may actually buy this thing for real just to be able to play it online and maybe, mayyyyyyyyyyyyyybe get the costumes. This shit is quite expensive around here :/

Hey [E]! Try to convince me to not to buy it! I don't want to make a fatal mistake  :-\
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: GOH on July 06, 2011, 11:53:08 am
My apologies if this has already been posted.

http://www.eventhubs.com/news/2011/jul/05/onis-second-alternative-costume-ssf4-ae-takes-battle-damage/
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Bastard Mami on July 06, 2011, 06:50:40 pm
Do not buy it, remember that capcom promised not to do this shit yet they already are scamming you off your money.

fuck capcom, don't buy their games.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on July 06, 2011, 07:42:51 pm
Yes, listen to the person above me because their points are valid and worth listening to.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Cazaki on July 06, 2011, 08:25:54 pm
Ha. Microsoft seems to want their revenge for all these exclusive characters that Sony is receiving.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Bastard Mami on July 06, 2011, 08:30:22 pm
oh and another reason; I think you have better things to spend your money on than buying a stupid game.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: GalFord on July 06, 2011, 08:52:58 pm
Uhm, going through the game and selecting the Arcade challengers pack is charging 320M$.  How on earth you got it for free, I don't know...
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Werewood on July 06, 2011, 10:00:01 pm
My apologies if this has already been posted.

http://www.eventhubs.com/news/2011/jul/05/onis-second-alternative-costume-ssf4-ae-takes-battle-damage/

I think this feature can be possible in MUGEN, although it may involve a lot of extra works........ :P
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Bastard Mami on July 06, 2011, 10:34:49 pm
alrady did it for samus, thank buddha for skintight suits.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Duo Solo on July 06, 2011, 10:42:47 pm
Uhm, going through the game and selecting the Arcade challengers pack is charging 320M$.  How on earth you got it for free, I don't know...
Same here. If this is supposed to be free, then why is is asking for points?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: rednavi -RETIRED on July 06, 2011, 11:38:22 pm
Do not buy it, remember that capcom promised not to do this shit yet they already are scamming you off your money.

fuck capcom, don't buy their games.

Well, to be honest I never bought any previous version of SFIV before so Im not buying the same thing twice/trice in my case  ;P

I can't test the PC version that much, Skidrow's crack slow downs the game ALOT!
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Bastard Mami on July 07, 2011, 12:32:09 am
just go to the game's config golder and disable multithreaading for the render engine you can find more info at taringa), that helps with the speed.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: MellyInChains on July 07, 2011, 12:37:42 am
i followed satou's advice and didn't buy the game.

that being said, i'm probably gonna be in that super-pc-party if you're holding it next week for shits n giggles.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Shunu on July 07, 2011, 01:00:21 am
Guy Gen Fei Long and the twins is all I've been using lately! So much training I need 2 do :-( its almost like a job
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on July 07, 2011, 03:16:20 am
My apologies if this has already been posted.

http://www.eventhubs.com/news/2011/jul/05/onis-second-alternative-costume-ssf4-ae-takes-battle-damage/

Thats pretty awesome, only used it once but it defiantly makes me want to use it more often.

Ah. Only consoles get them for free?

Only Xbox live users do.

Really? By the time I had checked it wasn't anywhere but under the Marketplace tab in the games menu and were 320. Guess I missed out on saving a few bucks. oh well.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: rednavi -RETIRED on July 07, 2011, 04:39:52 am
There are no survival trials or gallery mode wtf? Why should I even finish the game with each char now? Zero single player content this time :gonk:

So where people got the Juri sketches then? I thought they were part of the Super version gallery!

I also feel like shit by doing the trials, most of them are uninspired and easy for the new chars and the fact that they are based on SSFIV and not AE makes them slighty or absolutely (Depending of the char) useless! D:
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Loud Howard on July 07, 2011, 05:04:49 am
Everybody is fucking pissed off and raging against the PC version on Capcom Co., Ltd. and Steam forums

here's a comment from a random player on Capcom USA forums(well they deleted the thread)

"this game is so bugged that makes brink and GTA4 looks like child's play, i mean the controls are fucked up, the game doesn't reckonize keyboards sometimes, or even controller pad's like x360 ones or arcade sticks, you can run crysis 2 and KoFXIII in your PC at max FPS, But AE even on lower configs has freakin slowdowns, + the Multiplayer is fucked up, if you guys from Capcom Co., Ltd. want are planning to release SFxT for PC's next year, so please, learn how to make a good PC port like DMC4 in the past and SF4, not this Sh1t called SSF4: Bug Edition."
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Bastard Mami on July 07, 2011, 05:08:13 am
another reason to not buy the game.

So where people got the Juri sketches then? I thought they were part of the Super version gallery!
artbook.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Hien on July 07, 2011, 07:56:16 am
Ah. Only consoles get them for free?

Only Xbox live users do.

Really? By the time I had checked it wasn't anywhere but under the Marketplace tab in the games menu and were 320. Guess I missed out on saving a few bucks. oh well.

 I believe you were able to DL the costumes for free the first day it came out only on Xbox live but now you still have to pay 320 points. I got the costumes on PSN on the first day and still had to pay -.-
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: SNT on July 07, 2011, 03:27:57 pm
Man, the Kotaku editors have a serious fucking boner for Kayo Police. (http://kotaku.com/5818885/japans-best-c-viper-player-ready-to-kick-ass-at-evo-2011)  That said fuck yes some quality Viper play amongst the Honkyfest at EVO, but still, you can tell it's a slow-ass news week.

EDIT: More character teasers incoming. (http://shoryuken.com/2011/07/07/street-fighter-x-tekken-character-teaser-for/)  Hint: his name rhymes with Schmalsim. HERPADERP wrong thread
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: rednavi -RETIRED on July 08, 2011, 01:46:18 am
Quote
(http://cache.gawker.com/assets/images/comment/9/2011/07/d2b15d4b1ddc973ed4f90a2eed3fe119/340x.jpg)

I'm anxiously looking forward to the finals of SSFIV: Yun Edition :P

lol!

Well, I dont really need to buy it right now anyway, I dont have time to play online at anything at the moment. If the game gets a rebalance in 2012 it may catch my interest even more, enough to buy it.

That said, I really suck at this game :gonk:, weird enough Im actually good with... makoto??? I never picked her in SFIII, why am I doing it now?! :P
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Vans on July 08, 2011, 08:46:21 pm
PC version finally acquired.

All I can say about this is that it runs better, it looks better and it plays much better than the PS3 version. It's a completely different experience, the netplay makes me feel like I'm playing on a LAN network.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: rednavi -RETIRED on July 08, 2011, 08:57:03 pm
I wonder if the console users will eventually move to the PC version? It's just so much better. It would be fun to fight against the console pros if they move to the PC version. Another reason to buy the game.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: c001357 on July 08, 2011, 08:58:32 pm
setting up pc tournaments have always been a hassle especially if youre tight on schedule
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Vans on July 08, 2011, 09:45:25 pm
I... just had a match with Marn. Almost got him but he won in the end. He was using C.Viper
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: rednavi -RETIRED on July 09, 2011, 05:55:11 am
You guys are all lucky to not to be able to play against me (I'm too far :( ), I decided to main Cody...

...And yes I know I'm fucking boring :(

Whatever, I'll wait until the price drops, then I'll get the game + all the costumes. And they better give me the colors 11 and 12 aswell because the SFIV data doesn't get recognized!!!
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: rednavi -RETIRED on July 09, 2011, 10:45:36 am
I wish Yang had any trials in the game, it's like I could learn alot about him with a cool learning curve :/

TRIAL 1/1 :/

http://www.youtube.com/watch?v=OkbFt1undwk

EDIT: There's a contest at Youtube held by snoooootch where you have to sumbit your longest or most creative juggle in the game. There are lots of interesting stuff so far.

http://www.youtube.com/watch?v=3zCcB-lsI_c

http://www.youtube.com/watch?v=ZF6axsRo6BQ
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Cazaki on July 09, 2011, 07:52:31 pm
You guys are all lucky to not to be able to play against me (I'm too far :( ), I decided to main Cody...

...And yes I know I'm fucking boring :(

Whatever, I'll wait until the price drops, then I'll get the game + all the costumes. And they better give me the colors 11 and 12 aswell because the SFIV data doesn't get recognized!!!

Are you playing the PC version? Because I know the 360/PS3 version doesn't have any worldwide limitations, and you can play people from wherever in the world (Though there's bound to be some sort of lag or D/C issue.). Or atleast that WAS the case.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on July 09, 2011, 11:52:55 pm
I know the 360/PS3 version doesn't have any worldwide limitations, and you can play people from wherever in the world (Though there's bound to be some sort of lag or D/C issue.). Or atleast that WAS the case.
PC is the same.
He's just a filthy pirate.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Vans on July 10, 2011, 12:15:02 am
Speaking of, will you picking up AE for PC, DIO?

Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on July 10, 2011, 12:53:58 am
I'm not really sure. I'm not much of a PC gamer plus my OCD made me buy the disc version of AE.
I'm kinda tempted though, especially if it runs and looks better than the PS3 version of the game, plus PC is getting all the costume packs relatively cheap.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Vans on July 10, 2011, 01:36:16 am
Well I get plenty of green bars with people from the US. The netplay is way beyond what PSN can offer, so I can vouch for that.

The steam chat also makes it easier to communicate while playing.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on July 10, 2011, 03:03:41 am
PC version definitely runs way nicer than the PS3 version, to the point of my inputs being off during matches. Gonna take a little bit to get used to for me, and there's apparently a bug that makes different benchmark grade PCs run laggy with each other which is supposed to get patched on monday (according to HOMEBOY Vans).
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: GOH on July 12, 2011, 11:18:05 am
http://shoryuken.com/2011/07/11/ssf4ae-pc-patch-fixes-problems-but-delayed/
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Iced on July 14, 2011, 02:08:39 am
http://www.youtube.com/watch?v=OFyWVtbBFxs
serious dan
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Bastard Mami on July 14, 2011, 04:06:09 am
it should be a dan/sagat swap.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: DMK on July 14, 2011, 05:13:31 am
http://www.youtube.com/watch?v=OFyWVtbBFxs
serious dan

I love you PC, soooooo much......
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Cybaster on July 14, 2011, 05:18:03 am
SSF4AE PC is coming out tomorrow in New Zealand. Can't wait to get my hands on it. :D
Too bad I don't have internet at home though, and that the work PC I brought here is pretty low-end graphically speaking, which means I probably won't get a good gaming exprience until I come back to France in Novermber !!! :bigcry:

Well, at least I'll still have free time to finish Goku. ::)
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Insigniawarfare on July 14, 2011, 07:31:17 pm
I was training with ONI and i did this combo that takes like 75% to 80% of your health. I havent done it yet online so i do not know if its still going to take that much damage but what i did was

Focus attack - Dash forward - heavy punch or forward heavy punch - Ex focus attack - dash forward - ultra combo 2

Here is a quick video i made it with my laptop camera so its not all good quality but its a easy combo http://www.youtube.com/watch?v=opEKbbYI1kc


Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Hadoabuser on July 15, 2011, 03:13:51 am
I can understand how 1 can lead to a high damage combo but shouldn't it involve a reset somewhere to do that damn much?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on July 15, 2011, 03:56:53 am
That doesn't even come close to comboing.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Insigniawarfare on July 15, 2011, 04:17:26 am
That doesn't even come close to comboing.

If you hit the character more then twice its a combo you should know that since you play fighting games. I could have added more to the combo i just haven't figured it out yet since i just started to play with him. I was just amazed on how much damage all that took for something simple as that.

If you really want comboing as far as i seen the best character is Ibuki since you can almost chain every move that she has.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on July 15, 2011, 04:23:44 am
1) Look at your video.
2) Realize the second focus attack was a level 1 focus attack.
3) With me so far?
4) Try to combo U2 from a level 1 focus attack
5) Realize you're an idiot and should probably delete that video before anyone sees it.

Also, even if your combo actually worked (which it doesn't), Level 3 Focus Attack -> U2 does 508 damage, if you scale that even more with ANOTHER FOCUS CRUMPLE, then scaling would take that damage under 500. Here's a real combo into U2:

L3 FA -> s.Fierce -> Ex Hado -> FA L2 Cancel -> U2.

488 damage
505 stun

Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Nero D. on July 15, 2011, 04:25:04 am
i lol'd out loud
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Duo Solo on July 15, 2011, 04:48:47 am
Maybe you need to release a vid and show us how its done. :)
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Insigniawarfare on July 15, 2011, 05:05:05 am
Yea TempesT show us a video of the combo since you think you no what your talking about. I dont mind being proved wrong but one thing i dont get is how you can say thats a combo you post and you said what i post up is not a combo   :blank: i would really like to see this since your a pro with ONI
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on July 15, 2011, 05:18:18 am
Would you like a video of why you're wrong, or of my combo.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: XCB on July 15, 2011, 05:21:08 am
That doesn't even come close to comboing.
If you hit the character more then twice its a combo you should know that since you play fighting games.

Your description is flawed. Hit ting your opponent more than twice is NOT a combo. Hitting your opponent more than once while they are still in hitstun and unable to retaliate by blocking or countering is a combo. If your opponent can block in the middle of the sequence, it's not a combo. It's just a bunch of attacks strung together.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: rednavi -RETIRED on July 15, 2011, 05:28:22 am
This is why I would like this game to have a realtime combo display and not a display that appears only when the combo is over >_>
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on July 15, 2011, 05:29:34 am
Yea TempesT show us a video of the combo since you think you no what your talking about. I dont mind being proved wrong but one thing i dont get is how you can say thats a combo you post and you said what i post up is not a combo   :blank: i would really like to see this since your a pro with ONI
Are you an idiot?
Your combo isn't a real combo, set the dummy to autoguard/learn the basics of a fighting game.

Also, I don't need a video of Lisa's combo, I just did it in Training mode.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Cybaster on July 15, 2011, 05:46:00 am
lol

EDIT : turns out I can't find the game in a boxed version here in NZ, so I'll probably just buy the digital version. :(

I'm about to ask what is probably a stupid question, so don't hit me :
I saw SSF4AE was available on both Games for Windows and Steam. It's the same deal right, and there's absolutely no difference between both versions, meaning that all players who bought the game on steam can play VS players who bought the game on GfW ? Also, possibility to play VS X-Box 360 players or not ?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Insigniawarfare on July 15, 2011, 06:02:04 am
@TempesT you can put both in the same video

@ ★Kneesocks★ The 2nd part is common sense who don't know that also that still don't say that i'm wrong about hitting you twice or more is a combo. I didn't say anything about blocking. If your opponent blocks your attack it doesn't count as a hit.

@ Black Jack my combo isn't a real combo if you start that combo that i did the only time your opponent has a chance to block is when you try to do your ultra but if your timing is right they cant do anything. If you look at the 2nd combo in this video i'm basically doing the same exact thing just doing it with ONI moves http://www.youtube.com/watch?v=0H_IBhothd4&feature=related If you say that's not a combo then something is wrong with you.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on July 15, 2011, 06:06:34 am
No. There is absolutely no way that the U2 can connect after a level 1 focus attack. It's in the game's frame data. This isn't a matter of "YOU JUST GOTTA TIME IT RIGHT".
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Luis Alejandro on July 15, 2011, 06:08:25 am
Set the dummy to autoguard dufos
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Nero D. on July 15, 2011, 06:10:48 am
thats been explained to him but he insists that what he did was a combo
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Insigniawarfare on July 15, 2011, 06:32:58 am
I tried it with auto guard on and i admit i was wrong that you cant do the ultra after level one ex focus attack but that dont mean it wont work on some one online that might screw up and not block so its still can be considered a combo, maybe yall want use it but i might still try chain more things to it. I dont mind being wrong but its still a start of a combo that can be changed with a higher level ex focus attack.
Title: Saving face system
Post by: rednavi -RETIRED on July 15, 2011, 06:39:03 am
For the love of God it's not a combo and it wont work against GOOD players! A combo is a string of attacks that after the FIRST it can't be blocked AT ALL.

Of course it will work against someone who CAN'T BLOCK AT ALL because he doesn't know how to block and is trying to find the block button because he's a MK player!

But that doesn't make sense anyway, who the fuck would play against such kind of people?!?!

I dont mind being wrong but its still a start of a combo that can be changed with a higher level ex focus attack.

TempesT already told you what to do.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Cybaster on July 15, 2011, 06:45:10 am
that dont mean it wont work on some one online that might screw up and not block so its still can be considered a combo
:???: :gonk:
So if I hit the opponent with s.SK every 5 seconds and he doesn't block "because he fucked up", then this is a valid combo ? OMG, I'm the master of combos! :D

And somebody answer my question !!! >:(
I'm about to ask what is probably a stupid question, so don't hit me :
I saw SSF4AE was available on both Games for Windows and Steam. It's the same deal right, and there's absolutely no difference between both versions, meaning that all players who bought the game on steam can play VS players who bought the game on GfW ? Also, possibility to play VS X-Box 360 players or not ?



Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Bastard Mami on July 15, 2011, 06:51:05 am
I tried it with auto guard on and i admit i was wrong that you cant do the ultra after level one ex focus attack but that dont mean it wont work on some one online that might screw up and not block so its still can be considered a combo, maybe yall want use it but i might still try chain more things to it. I dont mind being wrong but its still a start of a combo that can be changed with a higher level ex focus attack.

why would someone (besides you) not block while he is being "comboed".
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on July 15, 2011, 06:55:50 am
He probably plays against his 4 year old brother or something.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Titiln on July 15, 2011, 07:02:33 am
WICKED 100% RYU COMBO
hadoken, hadoken, hadoken, hadoken, hadoken, hadoken, hadoken, hadoken, hadoken, hadoken, hadoken, hadoken, hadoken, hadoken, hadoken, shinku hadoken OPPONENT MUST NOT BLOCK
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Insigniawarfare on July 15, 2011, 07:06:27 am
I don't main with ONI i play with him just for fun

@ Satou Sei~ wtf who wouldn't block in a fighting game
Edit: people make mistakes when your fighting some one and don't say that you don't cause everyone does

@ Black Jack Nope i play with profylbryon and he may be better then you im not for sure, have you played Luis in ssf4 yet if you cant beat him then you dont have no chance against his rufus
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Titiln on July 15, 2011, 07:08:21 am
after your display of pro combo knowledge in this thread i don't think you're in any position to measure other players' skill
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Insigniawarfare on July 15, 2011, 07:11:05 am
oh i don't suck that's a fact maybe with ONI i do since i just started to use him but ibuki nope and i dont play like the other ibuki players out their
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Cybaster on July 15, 2011, 07:13:19 am
Yeah, you use Ibuki with her BEST COMBOS !!! ;D
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Luis Alejandro on July 15, 2011, 07:15:14 am
Lol you're pretty bad but atleast you're better in this game than mvc3
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Insigniawarfare on July 15, 2011, 07:20:58 am
@ Luis what ever you just mad cause i use to beat you plus they enhanced ibuki a little in AE so i'm a lot better now and i got a little better in mvc3 i know im still not as good as you and that was the first time i owned a mvc game so that's my excuse lol
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: TempesT on July 15, 2011, 07:21:56 am
Cybaster: Steam uses the Games for Windows Live platform in game, so if you buy the GfWL version, you can play people on Steam, also AFAIK, Games for Windows Live is still separate from XBox Live although the interface is very similar.

PS. Cool I don't have to make the video now, although I was having fun with the commentary :(
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Cybaster on July 15, 2011, 07:23:57 am
Thanks. :)
Title: Not really, the special moves nerfs are awful. Basics are meh.
Post by: S.D. on July 15, 2011, 07:45:22 am
plus they enhanced ibuki a little in AE
Quote
• There have been changes to her normal moves.
 • Standing Light Kick has a 4 frame start-up, so it'll be easier to utilize as a weak attack.
 • Standing Medium Kick got changed to have a 5 frame start-up so it's possible to use it as the starting point of combos.

Special Moves
 • Kunai's (Dagger Toss) damage was decreased.
 • Neck Breaker had damage and stun nerf.
 • Jump back Kunai's trajectory has been changed to nearly straight vertical-wise.

Other Stuff
 • A Crouching Hard Kick into Standing Hard Kick Target Combo was added.
 • It works in the same way as the later part of her Target Combo 6, but it added in more strategies.
 • Her Jump Flip (Tsuijigoe) would register as a counter hit when she was hit out of it, so this was fixed.

Overall
 Some of the normal moves have been buffed, and some special moves nerfed, but her potential will be the same as she is now.
 She will still be the same character when she is in control of the game, so it'll be fun to utilize her!
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Cybaster on July 15, 2011, 07:51:39 am
The 5 frame startup is the enhancement he's talking about, since it will allow him to start combos with s.MK. OH WAIT, combos !?
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Insigniawarfare on July 15, 2011, 08:04:25 am
@ black jack who do you main anyway let me guess is it M.bison
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Luis Alejandro on July 15, 2011, 08:12:22 am
Not even close
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on July 15, 2011, 08:23:00 am
Ryu :)
The 5 frame startup is the enhancement he's talking about, since it will allow him to start combos with s.MK. OH WAIT, combos !?

Exactly.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: c001357 on July 15, 2011, 08:23:19 am
i dunno mates, i personally have changed everything i ever knew about 'combos'; its like a revelation, a whole new world is opening up to me. now, when i do j.hk over and over i now comprehend that this is actually legit, and that the opponent is too stunned to react and this is therefore a combo. truly epic.
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Vans on July 15, 2011, 10:21:18 am
The digital version of Arcade Edition is 20% off on Amazon, for those of you who want to pick up a copy. This is a good deal. (http://www.amazon.com/Super-Street-Fighter-IV-Download/dp/B0058KRA0K/ref=amb_link_356801542_3?pf_rd_m=ATVPDKIKX0DER&pf_rd_s=auto-sparkle&pf_rd_r=11FSYN9T3A7CY3Q74Y08&pf_rd_t=301&pf_rd_p=1307818902&pf_rd_i=Super%20Street%20Fighter%20IV%20Arcade%20Edition)
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: rednavi -RETIRED on July 15, 2011, 12:45:23 pm
^ I think I'll pick that one, much better than buying the 4 box deal as I dont have other 3 people who wants to buy the game with me. Hope I can somehow pay them, if they accept paypal and if I'm ever able to actually put money to a paypal account :P

Also EX air dashes with Oni wtf? Imagine if that made it into the playable version? :O (http://www.youtube.com/watch?v=tnKeyuz75KM&feature=channel_video_title)
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: the_mith on July 15, 2011, 02:42:07 pm
I really haven't had much time to play this, but I think E.Ryu's 6th and 7th taunts are pretty cool!
I use taunts to hopefully make the opponent angry and make a mistake when I keep getting my ass kicked, however this rarely works!!

Also regarding the combo guy, just keep playing the game and don't get so excited when you think you spot a combo.
There's no need to instantly go online and tell everybody before trying it out properly.  :sugoi:
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: profylebryon on July 15, 2011, 03:11:37 pm
I heard you guys where giving xxNEROxx a hard time about this video and his opinion about it. i find it funny how all of you are strict and bias and have opinions about street fighter knowing that non of you including Nero have any logical offensive and defensive argument that can be used. Someone can measure someones skill when looking at them fight. everything you need to know about a fighters skill is all on the screen.
i think i read somewhere on here that someone was stating a definition of a combo and they are right. all though the game it's self lets you know when a combo happens it's in plain sight. if the number doesn't go to 2 on the combo counter it isn't a combo. if it does then it is a combo simple as that.
if it isn't a combo then it's a false mechanic or w/e you want to call it. i will admit that the video was not really what people expected but it's w/e. he even clearly stated that he just started using oni. So maybe figure out what he is trying to say through the forum and video before making comments about his opinion.

if this doesn't involve you don't worry about it....
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Bastard Mami on July 15, 2011, 03:35:12 pm
stupid white knights  >:(
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: profylebryon on July 15, 2011, 03:40:15 pm
lmfao
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Titiln on July 15, 2011, 04:06:35 pm
i find it funny how all of you are strict and bias and have opinions about street fighter knowing that non of you including Nero have any logical offensive and defensive argument that can be used. Someone can measure someones skill when looking at them fight. everything you need to know about a fighters skill is all on the screen.
nero doesn't know about combos and made an ass out of himself through several posts. people that don't know about the mechanics of a videogame are not fit to talk about other players' skill. this is very basic logic. it would be like me commentating on the skill levels of chess players even though i don't know basic shit like how each piece can move
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: Insigniawarfare on July 15, 2011, 05:12:32 pm
If i didn't know basic shit i wouldn't even be able beat as y'all call good players.
Its still a combo i hit you three times before you can do anything that's a combo you don't have to add the ultra in it i just decided to. y'all can get on my skill level if y'all want to but the fact is y'all never played me and y'all will never cause y'all play ps3/pc. Even if i played y'all i would make mistakes just as y'all would. I never said i was better then y'all i said profylebryon probably is but he even makes mistakes. You can have as much skill as you want but if you cant win then whats the purpose of you having them skills what just to brag about it. That's like talking shit to some one and you know you can't back up what you said.

Edit: I posted up a combo in the MK9 post i didn't hear no complaints if this ain't a combo then that isn't a combo
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on July 15, 2011, 06:18:27 pm
First post updated. Will include links so that others can find good deals.  :)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on July 15, 2011, 06:45:04 pm
Sorry Nero and Profilebyron or whatever, but you're both probably really bad at this game and should probably stop posting (been awhile since I said that). Also multiple people (including myself) told Nero why he is wrong, but he insists that his combo would work in a real match, even though U2 has an 8 frame startup.

Anyways, here's a match video from me:
http://www.youtube.com/watch?v=5FqKmA1inS4

Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on July 15, 2011, 06:46:50 pm
Actually bryon is pretty good.. His brother on the other hand... :x
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Insigniawarfare on July 15, 2011, 07:44:38 pm
@ Luis the only reason you say that cause im not good on the ps3 controller if we had a pc version i can use the 360 controller and you can use ps3 controller it would be different but  honestly what ever you say dont really matter cause it dont matter what game it is you would say i suck.

@ TempesT

saw video your alright with El Fuerte your better then Luis with him but you dont main with him do you
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on July 15, 2011, 07:52:08 pm
Nawww she mains with zangief
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: the_mith on July 15, 2011, 09:13:31 pm
Anyways, here's a match video from me:
http://www.youtube.com/watch?v=5FqKmA1inS4

After watching this video I can't help but think you've gotten very defensive! I remember when we used to play on vanilla and we'd both be all out attack  :sugoi:
I'm still pretty much all out attack (it's the only way I really have fun on the game) but to be truly good at SF do you have to play very defensively?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on July 15, 2011, 09:15:18 pm
You just have to know when to back off (respecting wake up moves, random ultras, random shit in general), I was admittedly a little too defensive in that video when I could've ended it sooner though, but it was originally just a test video to see if I could record matches.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Nero D. on July 15, 2011, 09:16:42 pm
i sneezed because i felt i was being talked about in this thread

it turns out its someone with my exact fucking name ugh


anyway good shit tempest :)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: the_mith on July 15, 2011, 09:17:52 pm
How do your record matches on PS3? And how do you get the button display up (I'm such a noooooob!!  :ninja:)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on July 15, 2011, 09:20:16 pm
I recorded my matches before on a Dazzle capture card on the PS3, but that fight was on the PC so I just used FRAPS. And you can view inputs in Replay mode by just pressing start and turning it on (1P, 2P, or 1P & 2P). You can also turn on attack data too.


anyway good shit tempest :)

Thanks hun!
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on July 15, 2011, 10:44:38 pm
THANK YOU FOR USING THE STAGE BGM INSTEAD OF CHARACTER THEMES

It gets really boring with most of the chars otherwise (I'm sick of hearing Yang's theme on every video Vans uploads :P).

Nice attempt at HPX3, I was never able to do that loop with El Fuerte :P.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on July 16, 2011, 12:05:14 am
Anyways, here's a match video from me:
http://www.youtube.com/watch?v=5FqKmA1inS4
*run* SLAM, *run* SLAM, *run*... SLIDE!

LOL, awesome. :)
Title: Re: SUPER Street Fighter IV Arcade Edition
Post by: S.D. on July 16, 2011, 12:18:38 am
I don't think her El Fuerte is defensive, it has a nice balance.
I would've gone for U2 after Balrog was dizzied (Plain U2, not LOL POINTLESS DAMAGE SCALING FOCUS to U2)
stupid white knights  >:(
Seriously.
If i didn't know basic shit i wouldn't even be able beat as y'all call good players.
Its still a combo i hit you three times before you can do anything that's a combo you don't have to add the ultra in it i just decided to. y'all can get on my skill level if y'all want to but the fact is y'all never played me and y'all will never cause y'all play ps3/pc. Even if i played y'all i would make mistakes just as y'all would. I never said i was better then y'all i said profylebryon probably is but he even makes mistakes. You can have as much skill as you want but if you cant win then whats the purpose of you having them skills what just to brag about it. That's like talking shit to some one and you know you can't back up what you said.

I'll be blunt. You're a retard.
I'd back up my arguments but I don't like to brag about my MADDDDD SKILLZZZZ.


Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: MDD on July 16, 2011, 12:21:58 am
Temp, your Elf looks annoying as fuck to fight. :P
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: walt on July 16, 2011, 12:38:34 am
It doesn't only "look" like it. It hurt my brain.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on July 16, 2011, 01:17:12 am
@TempesT you can put both in the same video
I didn't bother including why you were wrong, because that's already been proven, but here's me screwing around in training mode with Oni after, like, 5 minutes.

http://www.youtube.com/watch?v=o1ndzmhFVbs
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Insigniawarfare on July 16, 2011, 01:38:51 am
@ S.D. Thats nice that you think that but i really can care less.

@TempesT- ok nice combo but i would have waited a little more to do his U2 so that i can hit him with the full U2 not just the top part but their was no point to to do the U2 you barely did any damage with it. Also i hope you did that combo with out learning from some one that put it on you tube or something or the replay section cause i know a lot of people do that im not saying you did though.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Titiln on July 16, 2011, 01:49:37 am
Thats nice that you think that but i really can care less.
1: if you can care less then why dont you do it
2: youre still dumb and should shut your trap about ssf4 or any fighting game for that matter
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on July 16, 2011, 01:50:33 am
For someone who doesn't even know what a combo is you really are one hell of a Sol Badguy Z, stop being an ass and move on, you're just putting more nails to your own coffin. If you don't care about what S.D. says then dont bother replying to him.

Also i hope you did that combo with out learning from some one that put it on you tube or something or the replay section cause i know a lot of people do that im not saying you did though.

If anything, it means she did what you were supposed to if you wanted to learn how to play with Oni...

Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on July 16, 2011, 01:54:38 am
It's a pretty basic combo(impractical too) tbh!! And you can't hit with the full ultra while they're in an air state so...
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on July 16, 2011, 01:55:30 am

@TempesT- ok nice combo but i would have waited a little more to do his U2 so that i can hit him with the full U2 not just the top part but their was no point to to do the U2 you barely did any damage with it.

Welcome to damage scaling, guaranteed hits vs resets, risk and rewards. I know it's new for you but we already know those mechanics.

Also, if you could "care less" why post stupid messages like:
Quote
If i didn't know basic shit i wouldn't even be able beat as y'all call good players.
Its still a combo i hit you three times before you can do anything that's a combo you don't have to add the ultra in it i just decided to. y'all can get on my skill level if y'all want to but the fact is y'all never played me and y'all will never cause y'all play ps3/pc. Even if i played y'all i would make mistakes just as y'all would. I never said i was better then y'all i said profylebryon probably is but he even makes mistakes. You can have as much skill as you want but if you cant win then whats the purpose of you having them skills what just to brag about it. That's like talking shit to some one and you know you can't back up what you said.
in the first place?
And no, apparently you don't know the basics.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Titiln on July 16, 2011, 01:57:24 am
nero's posts are contributing nothing to the thread other than ignorance and bashing from other users. stop posting here nero. this is an order. do not post here. not a single post.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Insigniawarfare on July 16, 2011, 02:05:15 am
I dont got a problem with anyone i'm more of a layed back chill person but i'm not going to sit their and let some one call me a idiot or talk shit cause im far from a idiot and thats not just to him thats everyone that said it. If y'all was joking i could care less and just go with it and i know what a combo is i have played enough fighting games to know what a combo is and im not even a big gamer. Its not that hard to move on and talk about something else
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Cobra Caddie on July 16, 2011, 02:15:03 am
But you don't know what a combo is. Maybe if enough people tell you that you'll finally understand that.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Titiln on July 16, 2011, 02:18:05 am
stop posting here nero. this is an order. do not post here. not a single post.
I dont got a problem with anyone
banned
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on July 16, 2011, 03:29:54 am
I fought Arturo Sanchez.

http://www.youtube.com/watch?v=tQKQSpLMjgE

Good match.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on July 16, 2011, 03:36:14 am
Damn you're annoying as fuck with El Fuerte, people were right :XD:

That Dhalsim is quite sick. Are you playing in a laptop or something? Because the graphics quality is set to low D:
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on July 16, 2011, 03:37:38 am
Nah, i have to reduce the settings when I record though, it looks fine in fullscreen, but yeah. Need a new GFX card, it still looks better than my old PS3 videos though.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on July 16, 2011, 04:16:17 am
http://www.youtube.com/watch?v=o1ndzmhFVbs
LOL, know Im starting to see why Oni is banned. Thanks for the vid.

Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: DMK on July 16, 2011, 10:09:28 am
I fought Arturo Sanchez.

http://www.youtube.com/watch?v=tQKQSpLMjgE

Good match.

Great match to watch, almost had him with that comeback at the end. Ultra reaction in the first round was fantastic.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: vyn on July 16, 2011, 07:25:43 pm
oni is not banned from shit, why do peple keep saying that
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on July 16, 2011, 07:29:08 pm
Stream monsters started saying it during a major (I think SS?) and everyone started thinking it was true.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: vyn on July 16, 2011, 07:49:44 pm
people r stupid then, u gonna main him or something? he needs more love
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on July 16, 2011, 08:02:51 pm
I'm not going to main him. He has a couple too many moves for my liking. I actually want to main Sagat, but he's not as gimmicky as Fuerte, so it'll take me some time to actually learn how to play him decently.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: please dont on July 17, 2011, 05:04:55 am
Rumors said that Oni was banned from Guard Crush because of a glitch that crashes the game. Sp00ky confirmed it, but not sure if troll.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on July 17, 2011, 05:30:41 am
CLOCKWORK AND NEO ARE PLAYING THE GAME IN THEIR UNDERWEAR

Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Vans on July 17, 2011, 06:25:55 am
(http://i.imgur.com/LTJP9.jpg)

All completed for PC this time around. Now if I get a 360 I'll do them all a third time. :P
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on July 17, 2011, 06:31:10 am
Fucking Ibuki 23, why must you taunt me so?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on July 17, 2011, 06:43:25 am
Now if I get a 360 I'll do them all a third time. :P
Nice.
Now what about this? Viper's annoying trial... with a 360 pad.
Not impossible but, enjoy your blisters!
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Vans on July 17, 2011, 06:44:02 am
I use an arcade stick. :P

But yeah I had to learn how to FFF all over again.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on July 17, 2011, 01:45:42 pm
I got an unlocker to unlock and complete all the shit, I'm not making those retarded trials if they are based on previous-to-AE crap.

...Meh who am I lying? I'm probably going to complete them once I get the legal version :P. But I wanna get colors 11 and 12 and seems like the only way to do that is by hacking so far :(.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: vyn on July 17, 2011, 06:05:58 pm
theyre pretty bad tbh
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: please dont on July 17, 2011, 06:06:20 pm
Don't even bother. They're too fucking stupid to even try 99% of the time.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on July 17, 2011, 07:02:24 pm
you guys are just bad at the game  ;)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Bastard Mami on July 17, 2011, 07:16:01 pm
yeah, you are bad at the game guys, that is why you don't like stupid colours.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on July 17, 2011, 07:17:48 pm
and from that post i can see that you've only played vanilla
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Bastard Mami on July 17, 2011, 08:34:27 pm
you are wrong.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: please dont on July 17, 2011, 08:41:30 pm
you guys are just bad at the game  ;)
MP > FADC > MP > FADC > Sweep

yeah great combo 10/10
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on July 17, 2011, 09:10:49 pm
its actually another mp, then hp shroyuken. These combos might be stupid but it helps you get better control and feel for the game, especially sakuras and el fuertes(for me though)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Elix on July 17, 2011, 10:21:42 pm
I'm totally clueless how to record my matches. Sometimes I see this movie bobbin glowing red and then after the match is over it gives you the choice to save the replay. But I don't know how to make it glowing. Can somebody tell me?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: please dont on July 17, 2011, 10:34:56 pm
You could just go to the Replay Channel and check the Battle Log. The Battle Log contains replays of recent matches you've had.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: anthonygamer on July 17, 2011, 11:05:49 pm
If you're trying to save your matches just go to the replay channel and select Battle Log. Save the replays there.

That movie thing that you're talking about is for uploading replays to the "new replay" section in the replay channel.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on July 18, 2011, 07:11:02 am
In AE, it also uploads it as the latest replay for people who follow you.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: DMK on July 18, 2011, 08:10:13 am
Wait, colors 11-12 are unlocked via trails in PC SSF4AE or can they still be unlocked from having SF4 on your computer/GFWL list?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on July 18, 2011, 08:12:20 am
They're supposed to be unlocked by having the SFIV savedata on your PC...

...Guess what? It doesn't work so the only way to unlock them is by hacking.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: DMK on July 18, 2011, 08:16:33 am
Oh, misread there. Thanks for the right info.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on July 18, 2011, 08:21:54 am
They're supposed to be unlocked by having the SFIV savedata on your PC...

...Guess what? It doesn't work so the only way to unlock them is by hacking.
Quote
When SSF4 was announced owners of Vanilla would get an extra treat should it detect a SF4 save on your hard drive, the 2 new colors. Will this also be the case for us PC owners with the AE release that have an SF4 save file?

 Svensson: Nothing is planned like that, but I'm mulling over something else... we'll see. I believe everyone will have access to the two extra "colors" (really different shaders).

http://www.eventhubs.com/news/2011/apr/15/svensson-does-huge-fan-q-session-about-ssf4-arcade-edition/
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on July 18, 2011, 08:36:11 am
I have a SFIV savefile in my PC and didn't get the colors. I remember reading that article, so that means a future patch will unlock those colors or something like that?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: GOH on July 18, 2011, 01:38:45 pm
Sagat tasted some of his own cornflakes. (http://www.youtube.com/watch?v=WqA-pUh_N14)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on July 18, 2011, 06:41:28 pm
That was free.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: リック on July 18, 2011, 07:23:37 pm
No, THIS IS FREE!! (http://www.youtube.com/watch?v=pmUQAGhaZXU)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: GOH on July 18, 2011, 07:27:58 pm
Random EX Cross Counter. Lol.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Elix on July 18, 2011, 08:43:24 pm
You could just go to the Replay Channel and check the Battle Log. The Battle Log contains replays of recent matches you've had.
Thanks, Theiro, anthonygamer. I've figured it out yesterday, somehow...
That movie thing that you're talking about is for uploading replays to the "new replay" section in the replay channel.
Yeah, how to control this movie thing? Sometimes it asks me whether to upload a replay or not. Is it an automatic thing?
SSF4AE netcode is amazing. I was playing yesterday with a guy from the USA and it felt like we're playing a local match. And I'm from Russia. o_O
BTW, I have SF4 data on my PC and I have 11, 12 colors unlocked.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Vans on July 18, 2011, 09:39:10 pm
You have to win the red icon match to upload the replay.

To get there I believe you need to win 3 times in a row, but I'm not so sure.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on July 19, 2011, 01:38:35 am
anybody up for some matches tonight?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Keku on July 19, 2011, 07:39:09 am
On PC AE, sure.
PS3 AE, eh not so much.

EDIT: Fun games, yo.
Too bad the PS3 version has such delaaaayyyy. It feels weird. ;_;
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on July 19, 2011, 10:42:42 am
yangs hard to use ill get him down soon. Im mad that you kept doing random supers and ultras lol nigga this aint mahvel.

you almost made me want to use sakura or ryu but im really really really trying to get good with yang.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Keku on July 19, 2011, 10:48:59 am
Those were just bad reads. (that you also fell for) :V
And many times I did those to chip you out.

C'mon and pick Sockrah tomorrow, won't make no difference. ;P
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on July 19, 2011, 11:03:51 am
i dont want to do that to you yet and i fell for them because i did not expect them from you.

seriously e.ryu sgs then ultra lmao
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Keku on July 19, 2011, 11:07:09 am
That was a pure bait. Knowing the recovery time and the fact that you would jump, I knew you'd do something once you landed since I was too far for you to hit during the jump. :U
...just didn't expect you'd pull out EX Palm. Or was it something else?
Either way it wasn't U1.

E.Ryu's U2 is shit when anyone else activates Ultra to the point where he gets fucked over almost all the time even when he activates second. Unlike Tandem Typhoon which is super safe. Unless someone EX DP's through it or is already over you.
Seriously that is bullshit, hitboxes in this game are so retarded I'm surprised I can't hit you from behind.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on July 19, 2011, 11:11:09 am
ex palm. Im still having trouble connecting that with u1. U2 is such a let down that i dont even bother using it
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Keku on July 19, 2011, 11:15:28 am
You'd be surprised at how nice it is when your game is mostly centered around baiting into rolls. :D
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on July 19, 2011, 11:18:07 am
yea but it does shit damage and thanks, now i cant sleep :/
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Keku on July 19, 2011, 11:19:00 am
lol no prob.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on July 19, 2011, 11:30:28 am
Unlike Tandem Typhoon which is super safe
Gets beat by anything that has invincibility.

Yang's ultra 2 has more utility than U1 does.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on July 19, 2011, 11:37:14 am
yea of course but i prefer his u1 so when i get an ex palm connected or mid kick i can do alot more damage. Kinda like sakura, i prefer her u1 over shinkku anyday
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on July 19, 2011, 11:39:18 am
U1 does 40 more damage than U2. They both scale pretty hard, if I played Yang I'd always pick U2 just because it's easier to hit, but whatever.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on July 19, 2011, 11:41:29 am
when its at full? i did 500 ish with u1 and fadc into u2 and did about 300
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on July 19, 2011, 11:56:54 am
U1 does 480, U2 does 440. (at full revenge)

Mantis x 2 > FADC > U2 does 410

Mantis x 2 > FADC > U1 does 436

U1 - 8 frame start up
U2 - 4 frame start up

Yes I just abused my thumb trying to do both these combos in training mode just now. This makes me wanna do another training mode video with him.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Lost_Avenger on July 19, 2011, 02:17:32 pm
SF3 all over again.

Is dampening that hard on everyone else?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on July 19, 2011, 02:31:10 pm
Short answer: Yes

Long answer:
Combo scaling depends on the length of the combo and the current health percentage of the character getting hit. For all intents and purposes, the exact numbers for the scaling are: 100% damage for 1st and 2nd hits of the combo, 80% damage for 3rd hit, 70% damage for 4th hit, 60% damage for 5th hit, 50% damage for 6th hit, 40% damage for 7th hit, 30% damage for 8th hit, 20% damage for 9th hit and the damage continues to scale by 10% for each hit after the 9th.

Ultras and focus attacks count as 2 hits in a combo when applied to scaling. As far as health percentage goes, someone at 51% or higher health would take no damage scaling and the lower they are in health %, the less damage they take. I'm too lazy to look up the real health % scaling numbers right now (it's 6:30 in the morning!!) but that's the gist of the scaling.


Also; Training mode with Yang (http://www.youtube.com/watch?v=Q6vdd-HEvdE)

Gonna do commentary on my next one.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Lost_Avenger on July 19, 2011, 03:52:33 pm
I knew about the normal scaling rules, but wasnt sure about focus attacks and special->special. I have notes on special->super/ultra somewhere though.

I have the numbers for defense somewhere. But they were for Super(as with the other scaling lol). I assume they didnt change much if anything in that area for AE.

Thanks for the info.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on July 19, 2011, 05:32:37 pm
ok cool didnt know you fadc out of his mantis.

edit* second day practice is going beautifully, found a combo that suits me(target combo1, c.lp, lp,hp,mantis). Another thing i found out is that his mantisx2 can combo in fa level2. Does way less damage but i can see times where this may come in handy... back to practicing his super combo, hopefully i can learn a full meter one
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Drex on July 19, 2011, 08:15:27 pm
TempesT said:

Long answer:
...

I just want to add that moves that do multiple hits are scaled as one hit (like Rufus' j.f.hk or Blanka's cl.mk), but it will scale if that single move requires multiple inputs like Chun-li's j.f.hp or Dictator's j.f.mp. I am unsure how this applies to rekka and lightning-leg type moves though.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on July 19, 2011, 11:52:28 pm
Chun Li's real infinite by Desk... and yeah, he did a video for fucking machinima >_> (http://www.youtube.com/watch?v=SIKx2SKQAqE&feature=feedbul)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: GOH on July 20, 2011, 12:02:13 am
Laughing Out Loud.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on July 20, 2011, 12:08:28 pm
I wanted to ask this looooong time ago but I forgot. Why can Zangief still super cancel into FAB? I mean in SFIV you can't combo these kind of special/super moves like in KOF.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on July 20, 2011, 12:08:59 pm
Super cancels are super cancels, you can super cancel SGS too. A "practical" use for the FAB Super cancel would be to green hand a focus attack and then super cancel.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on July 20, 2011, 12:17:35 pm
That's the kind of use you can give to such super cancel! Damn! How I never figured it out by myself before :P. If you remove Focus Attack then it loses it's practical use or is there something else am I missing? (Because it can be done in CVS2 EO and other games aswell).
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on July 20, 2011, 12:33:55 pm
Can't think of anything that would make it viable outside of SF4.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on July 21, 2011, 07:17:37 am
ggs df, gained a tremendous amount of experience with yang. At first i wasnt able to pull of much combos and just grabbed whener i had the option. Now im a fierce mo effing dive kicking combo bastard :p thanks alot man, hope you gained as much experience as i have in those matches.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Darkflare on July 21, 2011, 07:34:05 am
You know, I'm annoyed that whenever you EX canceled the blocked roll I KNEW you were going to throw and I always forget to throw escape/jab you out of it. But eh, I never really considered myself that good in the SF games.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: walt on July 21, 2011, 02:53:47 pm
One is never truly good or bad right off the bat. It's all about the practice.

Playing online definitely helps a lot to know what the actually engaged players play like, so you can figure out their tricks and implement them into your game :)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Darkflare on July 21, 2011, 07:51:21 pm
I'm sorry, let me rephrase what I said.

I'm not that good in this style of fighting games.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on July 22, 2011, 02:55:30 am
(http://cdnmo.coveritlive.com/media/image/201107/phpEn5WuUDSC_0106.jpg)

:gonk:
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on July 22, 2011, 03:04:08 am
(They still do normal patches as well)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on July 22, 2011, 03:10:15 am
(I know, of course they wont release a new disc just for this :P)

Quite funny that Yun and Yang are there next to the words "WANT A REBALANCE / RETUNING?"
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Elix on July 22, 2011, 11:11:20 am
Damn, that Yang is tough http://www.youtube.com/watch?v=AaWa6ZU0M5Q
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on July 22, 2011, 11:31:03 am
To anyone who cares that stupid iPhone port will get Sakura and Makoto soon...

Damn, that Yang is tough http://www.youtube.com/watch?v=AaWa6ZU0M5Q

This was awesome:

Quote
LOL @ Tokido's inputs matching the ultra 11:35
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Retro Respecter on July 22, 2011, 04:50:56 pm
At least Street Fighter IV Volt is getting better.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: GOH on July 22, 2011, 06:56:19 pm
Dudley has gone through some changes in his life (http://www.youtube.com/watch?v=mrh32xxMWE8)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on July 23, 2011, 12:24:13 am
LMAO at his animations for the uppercut!
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Cazaki on July 23, 2011, 01:24:16 am
My mind is full of fuck.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on July 23, 2011, 04:54:15 am
The Yang version is better IMO (http://www.youtube.com/watch?v=84SudBZQNks&feature=related)

LOL PC version is getting better and better  8)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunt666 on July 23, 2011, 01:14:21 pm
Alex Mercer up in this bitch (http://www.youtube.com/watch?v=h4-l1FEGrY4)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on July 24, 2011, 06:29:48 am
on the road to B with yang. Gotten alot better with him and i dont mess up combos as frequently as ive had before.

just hate how i lose so many bb, its like i gain 30 in a win and lose about 110 a loss.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on July 25, 2011, 06:53:54 am
me vs shapeshifter last night- http://www.youtube.com/watch?v=SnAmR8FBGx4

its hard to believe that i have 4000 bp now .. and 1660 pp -_-
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Hadoabuser on July 25, 2011, 08:19:19 am
That was entertaining, man if he got you in the corner at about 2:20. That draw wouldn't have been as hand clappingly funny.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: walt on July 25, 2011, 07:03:42 pm
hoho good watch.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on July 26, 2011, 01:34:35 am
im a B (http://www.youtube.com/watch?v=kdAj-dBNCi4)

new goal now is to become number one yang in n.america
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: GOH on July 26, 2011, 11:54:04 am
Yun Cr. RH Glitch (http://www.youtube.com/watch?v=UK86KKF8z8Y)
http://biffotasty.blogspot.com/2011/07/yun-sweep-glitch.html
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on July 27, 2011, 03:05:49 am
44 yay, swear ive sold my soul to devil about 10 times for a win.


wish i could upload these awesome matches ive been having
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SlySuavity on July 27, 2011, 07:46:05 pm
Want Yun nerfed? Tell Ono of all people. :V (http://shoryuken.com/2011/07/27/want-arcade-edition-to-be-rebalanced-tell-ono-and-capcom/)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: XANDERAC on July 27, 2011, 10:02:07 pm
I've been meaning to ask this, buy has anyone (in US or in Canada) been able to download the costume pack for the newest Arcade Challengers pack? I know it's out for PC and PS3, but for some reason it's never shown on my xbox marketplace.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on July 27, 2011, 10:04:37 pm
you have to download it through the game's marketplace. SSF4:AE-->Downloadable content-->SSF4:AE Content

For a time, the costumes were free and I was able to get them. I think its 400 points now.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: DMK on July 27, 2011, 10:32:38 pm
Never understood why they did that for AE, but whatever.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: XANDERAC on July 28, 2011, 12:14:11 am
Yeah I was just wondering what the hell happened, like if they were delayed or something, it's only on 360 too. For my PS3 I saw the pack up there on the PS store, and it's up on the Windows Live marketplace, so you can imagine why I was a bit confused about it. Anyhow thank you for clearing that up for me :D
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: walt on July 28, 2011, 12:38:23 am
320 MSPoints and yes, through the in-game menu.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Vans on July 29, 2011, 09:46:20 am
After playing the PC version for a looong while now and playing again on PSN for the hell of it I think I can safely say the competition on PC is much more challenging than on PSN. :P

PSN is laggy as hell too.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on July 29, 2011, 04:16:03 pm
http://www.youtube.com/watch?v=Dwy8RDlMBWw

Another match video of mine. I also fought a crazy good Chun Li the other day, and I'll upload the fights for those ones later too.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on July 30, 2011, 10:22:23 am
Ono is a fucking troll, I know, nothing new... (http://twitpic.com/5y4e41)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: vyn on July 30, 2011, 11:27:45 pm
i hope Oni gets buffed, yun is fine for all i care
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: GOH on July 31, 2011, 01:19:22 am
http://www.eventhubs.com/news/2011/jul/30/ono-announces-ssf4-ae-balance-patch-works/
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Cazaki on July 31, 2011, 02:21:37 am
So why couldn't we get one of these earlier?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on July 31, 2011, 02:40:22 am
Because game patches aren't instant, cost money and development time and thus they have to be approved by Capcom?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Lunchbillion on July 31, 2011, 02:44:58 am
Do you guys keep all the voices in Japanese?

Because Japanese Dee Jay just doesn't feel right to me...  ;P
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on July 31, 2011, 02:48:05 am
Everyone in Japanese for SSFIVAE and BB:CSII. Original for MvC3.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on July 31, 2011, 03:01:02 am
Quote
Ono said since he's announcing this, he's asking people to please tone down all of the bad language and insults on his Twitter account.

haha! You deserve it for trolling with us :P

I set voices depending of the character. Luckily not all the ENG voices suck.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Cazaki on July 31, 2011, 03:13:07 am
I change voices from English to Japanese depending on the character's nationality, like Balrog and Ken speak English, and Ryu and Chun Li speak Japanese. The only Japanese people that have English voices are Dan and Sakura though, because they sound better that way.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duos.act on July 31, 2011, 04:27:21 am
I have everyone on English in SF4, Blazblue and MVC3.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on July 31, 2011, 04:44:54 am
As a rule, everyone Eastern gets Japanese, everyone Western gets English.  In special circumstances (a VA I can't stand, looking at you Zero) they get the switch.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on July 31, 2011, 07:03:23 am
I have everyone on English in SF4, Blazblue and MVC3.
Pretty much this.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Jesuszilla on July 31, 2011, 09:37:20 am
I mix them. I prefer English T. Hawk, Rufus, El Fuerte, and Guile to name just a few that I keep that way. The rest are Japanese. Viper I forget which voice I use because in her case it honestly makes no difference to me.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duos.act on July 31, 2011, 09:39:52 am
I actually used to have El Fuerte on Japanese because it's funny hearing Nameless/Battler Ushiromiya scream at the top of his lungs about cooking.   :D
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Jesuszilla on July 31, 2011, 09:42:01 am
English just makes him way more stereotypical so I am obligated to use it.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on July 31, 2011, 09:43:58 am
Bleh you actually like Eng Fuerte? x_x
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Jesuszilla on July 31, 2011, 09:48:06 am
It's another one of those cases where it really doesn't make a damn bit of difference; he's annoying either way.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Lunchbillion on July 31, 2011, 09:54:48 am
The only people I switch to Japanese are Chun-Li and Fei Long. Oh yeah, and E Honda.

Most of the English voices are pretty good. Not like Soul Calibur  ;D
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on July 31, 2011, 09:07:26 pm
SC: SCATTER AND DIE SCATTER AND DIE SCATTER AND DIE
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on July 31, 2011, 10:08:09 pm
Bleh you actually like Eng Fuerte? x_x
im surprised you dont
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on July 31, 2011, 10:11:41 pm
It's retarded, he sounds French or something like that.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on July 31, 2011, 10:22:07 pm
its funny and fits his gimmick as a mexican chef wrestler, his jap voice is to serious.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Cazaki on August 01, 2011, 12:39:26 am
SC: SCATTER AND DIE SCATTER AND DIE SCATTER AND DIE
Ell oh ell.

In SC3 more than any other game that pissed me off. "Wind!" is also annoying.
Title: Street Fighter IV Arcade Edition Ver. 2012 announced
Post by: "Bad News" Hoffmann on August 01, 2011, 09:37:24 am
(http://img96.imageshack.us/img96/9452/unbenannthhrz.jpg)

http://www.capcom.co.jp/sf4/

I dont know any details yet, beside that it was announced a few hours ago on capcoms official SF IV site.

Will update the thread as soon as there are news about new characters etc.
Title: Re: Street Fighter IV Arcade Edition Ver. 2012 announced
Post by: Duos.act on August 01, 2011, 09:43:57 am
It's just a patch.  Nothing more.  And yes, it will be free.
Title: Re: Street Fighter IV Arcade Edition Ver. 2012 announced
Post by: Iced on August 01, 2011, 10:23:55 am
Its just a patch gbk, it wont have any characters or whatever,  just balancing. bit too early to discuss patch changes since it wont be out for a long while.

Ono talked a bit about it, and like mc2 pointed out, said its a free patch.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Mgbenz on August 01, 2011, 10:31:46 am
How can anyone even have any trouble fighting Talim in SC3? She was bottom tier in that game. Just second to Rock who was bottomless tier.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: blackstar on August 01, 2011, 11:39:56 am
Man I keep on listening to this street fighter rap and now its in my head  :S
http://www.youtube.com/watch?v=O8hi7CaqE8A&feature=feedf
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Lost_Avenger on August 01, 2011, 02:55:33 pm
Wasnt that the patch that would "Balance" Yun and Yang that was mentioned before? If so, then Im not going to bother getting it. I like my twins strong. Though I would like to see Yang be stronger for a change
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on August 01, 2011, 03:43:00 pm
Good luck playing online, then.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Lost_Avenger on August 01, 2011, 03:44:16 pm
I cant play online lol.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: "Bad News" Hoffmann on August 01, 2011, 05:06:31 pm
Is it really sure that SUPER Street Fighter IV Arcade Edition Ver 2012 is only a patch and not a new game (update)?

http://kotaku.com/5826480/2012-will-get-a-new-super-street-fighter-iv-version

The long name just for a patch sounds just a bit unusual ..i mean normal its just patch 1.2 will be released etc

Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Iced on August 01, 2011, 05:10:27 pm
http://twitter.com/#!/Yoshi_OnoChin/status/97935734111080448

http://www.eventhubs.com/news/2011/aug/01/balance-changes-ssf4-arcade-edition-titled-version-2012/
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: walt on August 01, 2011, 06:31:44 pm
THE KING OF STREET FIGHTERS 2012
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Mechy on August 01, 2011, 06:34:15 pm
only 15 for everyone who own AE
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: GOH on August 01, 2011, 06:42:15 pm
The updates include a 500 health nerf for Yun, an auto-shutdown for whoever uses Oni, pay-to-play mode where you can use Evil Ryu with unlimited V-ism combos and a new character complete with broken mechanics. :haw:
Title: Re: Street Fighter IV Arcade Edition Ver. 2012 announced
Post by: oraora? on August 02, 2011, 03:34:05 am
(http://img96.imageshack.us/img96/9452/unbenannthhrz.jpg)

http://www.capcom.co.jp/sf4/

I dont know any details yet, beside that it was announced a few hours ago on capcoms official SF IV site.

Will update the thread as soon as there are news about new characters etc.
I thought SSF4AE is their last SF4 game  --; shouldn't have believe them but anyway I am fulfilled with my favorite Shotos Ryu, Ken, Gouki, Evil Ryu so I don't care about new characters, not sure will they be adding Violent Ken or maybe adding another ultra so that we get three ultra selection ::)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Lost_Avenger on August 02, 2011, 03:36:52 am
Violent Ken isnt a Capcom character. That was a thing in the crappy SNK game.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: oraora? on August 02, 2011, 03:44:27 am
But he appear in Capcom's sf2 animated movie
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: DMK on August 02, 2011, 04:39:58 am
Its not going to be a "new" game so as of right now don't even think about characters being added.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: KMLoneMouseWolf on August 02, 2011, 01:44:05 pm
Ver. 2012 is Capcom realising all the balances made from SF4 to SSF4 were negated when they brought in the newbies. Not exactly complaining, at least they're making it free.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on August 02, 2011, 02:19:19 pm
If I recall correctly, all of the balance patches have been free. Capcom wants to make money, but I highly doubt that they charged players money for patches.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duos.act on August 02, 2011, 04:45:43 pm
Every patch = free
Every game changing update (Super, Arcade Edition) was not.

Seems fair enough to me.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on August 03, 2011, 06:16:14 am
me(yang) vs G-kun-do(RUFUS)  (http://www.youtube.com/watch?v=g4vXLDezWB8)

i used the shwa method  ;)

me(yang) vs BIGGS_AKA_ONEIL(CODY)  (http://www.youtube.com/watch?v=1oJrDMnxOps)

me(yang) vs a makoto user(forgot their name)
 (http://www.youtube.com/watch?v=lq34qGXKC10)
thanks alot kirishima for recording, send me the others when you get the chance k
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on August 04, 2011, 05:26:41 am
dshiznetz(me-yang) vs refrain87(viper) (http://www.youtube.com/watch?v=CVlktIFn6lQ)

first round was awesome

dshiznetz(me-yang) vs SuperCheesyMike(yun) (http://www.youtube.com/watch?v=ULgqfFLRbhM)

dshiznetz(me-yang) vs KAIJU_KING(zangief) (http://www.youtube.com/watch?v=nkOxN1wABVI)

dat punish
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: walt on August 04, 2011, 05:46:22 am
dat gief match was retarded.

SUP Yun domination, you were in that guy's head
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on August 04, 2011, 05:50:08 am
dat invisible wall
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on August 05, 2011, 09:46:27 pm
So i picked up evil ryu yesterday, anybody up for some sparing?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: blackstar on August 06, 2011, 12:31:46 am
do you have ps3 or xbox 360?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on August 06, 2011, 12:32:32 am
Ps3
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: blackstar on August 06, 2011, 12:47:56 am
Ps3

damn i've got xbox :(
oh well
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on August 07, 2011, 12:05:12 pm
Almost quit this game for good. My BP dropped down so low that I felt ashamed to play anymore(1600..again) dunno how but I managed to get a 20 win streak and gained most or my BP back(not to mention some of my lost PP).
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on August 08, 2011, 04:35:07 am
Cross Counter going random, Poongko shows the world his Juri is just as beastly as his Seth.

http://www.youtube.com/watch?v=qHdNjRyomVU (http://www.youtube.com/watch?v=qHdNjRyomVU)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: anthonygamer on August 08, 2011, 05:00:15 am
Almost quit this game for good. My BP dropped down so low that I felt ashamed to play anymore(1600..again) dunno how but I managed to get a 20 win streak and gained most or my BP back(not to mention some of my lost PP).
lol

I had a guy on my friends list that cared too much about his PP.  If he lost 100PP or 200PP in ranked mode, he would either stop speaking to everyone on his friends list or he would curse and complain about how he's losing to scrubs that do random things. I deleted him in July.

R.I.P. HRpaperstax

You really shouldn't pay attention to the points. It's not that serious.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on August 08, 2011, 05:31:27 am
Well for me it is. I have a lot of PP with my BP being half of it.

I started to use my ryu and sakura and gained most of my BP back so I'm straight now. My main goal is still to become number one with yang in n.america.

This game is such a bitch though.. If I get a good streak I don't get as much BP as I do when I lose just acouple of matches.. Just isn't fair.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Keku on August 08, 2011, 05:46:35 am
Who the fuck cares 'bout online ranking on PS3.

Seriously, it matters more on Xbox due to the bigger support it has.
That, and PS3 SSFIV handles like a bitch.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on August 08, 2011, 05:51:44 am
Its not about ranking
I just wanna be the number one yang
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Keku on August 08, 2011, 05:58:18 am
Uh.
That's ranking.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on August 08, 2011, 06:00:36 am
LOL
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on August 08, 2011, 06:02:56 am
You don't get it.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on August 08, 2011, 06:18:05 am

You really shouldn't pay attention to the points. It's not that serious.
This.
Sometimes I don't care if I lose PP/BP or whatever, I just fight a quick ranked match with one of my alts (Seth, Oni, Abel, Sakura, Makoto, Dudley, Ibuki...) to get better with them.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on August 08, 2011, 06:24:26 am
I understand that ranking is stupid and shouldn't be taken seriously if you enjoy the game, I personally never cared about it.

However I can get the frustration Luis feels due to the ranking system, he's ok to feel mad at it but quitting the whole game just because of it is pretty lame. That means he's either playing the game just because of the rank system and doesnt enjoy the game or he's just dumb :P
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: XANDERAC on August 08, 2011, 07:42:52 am
I agree with you Rednavi, I love the game, I play it casually time and again. It can get annoying when you go online and sometimes you get in a loss streak, but sometimes it's just a matter of taking a break, or to keep on trying. I enjoy most of my fights, wins or losses, as long as the person on the opposite end doesn't lag like crazy, or is just playing the game unfairly (like most people who use Ken). Worse is when you get the combination of both, and it plays to their advantage.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: GOH on August 08, 2011, 11:32:38 am
Ranking uh? I remember being Top 9 with Hwoarang in T5DR in Gold Rush for a while. Lol.

And by a while, I mean 2 days. So yeah, ranking is bolox.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: the_mith on August 08, 2011, 08:11:12 pm
Story from SRK
Costume's seem to affect character specific combos

http://www.youtube.com/watch?v=H2leYhCs6Ac&feature=player_embedded
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on August 08, 2011, 10:20:23 pm
Costume tier lists  :mmhmm:
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SlySuavity on August 08, 2011, 11:21:41 pm
What a nice incentive to pay for those costumes. :haw:
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on August 10, 2011, 11:36:08 am
The downside of PC SSF4AE:

(http://img834.imageshack.us/img834/6121/ganguro.jpg)(http://img703.imageshack.us/img703/6121/ganguro.jpg)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: GOH on August 10, 2011, 11:42:41 am
The last one is kinda hot. D:
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on August 10, 2011, 11:44:48 am
The first one reminds me of Tira from SCIII  :ninja:

There are worse Makoto skins, trust me :P
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on August 10, 2011, 10:32:28 pm
That first one is sexy.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: blackstar on August 12, 2011, 02:22:44 pm
I became a B rank with guy last night!! :D
(I'm really proud of this)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Bastard Mami on August 12, 2011, 04:17:08 pm
The downside of PC SSF4AE:

(http://img834.imageshack.us/img834/6121/ganguro.jpg)(http://img703.imageshack.us/img703/6121/ganguro.jpg)

where are they posting the pc mods ? I saw some nice ibuki mods, though it was at 3dskr so asking for a source is impractical.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on August 12, 2011, 04:19:13 pm
http://aemods.pbworks.com/

For what it's worth, the Makoto Meryl is fucking awesome.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Iced on August 12, 2011, 04:48:05 pm
http://www.youtube.com/watch?v=Ijr24ftd5ds

wow
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: anthonygamer on August 15, 2011, 02:34:14 pm
^ What is it Iced? My internet is restricted here, so that link doesn't work for me! F***!!!! *$&%*$&*%$&  >:(

Oh and that Makoto mod looks awesome. I would take the seizure just to use that.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: MellyInChains on August 15, 2011, 03:45:30 pm
i dunno, for some reason i kinda like this one (http://img580.imageshack.us/img580/539/uchihax.jpg)

i gotta get on the ball converting my mods to ssf4ae even (http://www.melv.thedailypos.org/sf4moddin/individualchar/Mondupreview.png) though (http://www.melv.thedailypos.org/sf4moddin/individualchar/Beavispreview.png) they (http://www.melv.thedailypos.org/sf4moddin/individualchar/Judapreview.png) aren't (http://www.melv.thedailypos.org/sf4moddin/individualchar/MaskdeSmithpreview.png) that (http://www.melv.thedailypos.org/sf4moddin/individualchar/Blackmorepreview.png) good (http://www.melv.thedailypos.org/sf4moddin/individualchar/Slimdaddypreview.png)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Iced on August 15, 2011, 05:25:10 pm
^ What is it Iced? My internet is restricted here, so that link doesn't work for me! F***!!!! *$&%*$&*%$&  >:(

Oh and that Makoto mod looks awesome. I would take the seizure just to use that.
mods that make dhalsim look like oro and ryu like sean.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: D'Evil on August 15, 2011, 07:51:45 pm
i dunno, for some reason i kinda like this one (http://img580.imageshack.us/img580/539/uchihax.jpg)

i gotta get on the ball converting my mods to ssf4ae even (http://www.melv.thedailypos.org/sf4moddin/individualchar/Mondupreview.png) though (http://www.melv.thedailypos.org/sf4moddin/individualchar/Beavispreview.png) they (http://www.melv.thedailypos.org/sf4moddin/individualchar/Judapreview.png) aren't (http://www.melv.thedailypos.org/sf4moddin/individualchar/MaskdeSmithpreview.png) that (http://www.melv.thedailypos.org/sf4moddin/individualchar/Blackmorepreview.png) good (http://www.melv.thedailypos.org/sf4moddin/individualchar/Slimdaddypreview.png)

Mask De Smith?
Fuck Yeah.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on August 17, 2011, 02:25:23 am
Capcom patch this please (http://www.youtube.com/watch?v=Grz6-fXSsq4&feature=feedu)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Toshio Tenma on August 17, 2011, 03:39:19 am
There is a squirrel mod for Makoto? Also, just Yun, Yang, Oni and Evil Ryu are the new characters?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on August 17, 2011, 03:50:03 am
Capcom patch this please (http://www.youtube.com/watch?v=Grz6-fXSsq4&feature=feedu)
Patch what
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on August 17, 2011, 03:54:13 am
Adon strikes out with the first swing, gets his second focused, back dash cancel to dodge the third, hit out before he can connect the fourth, eats Ultra and loses the round.  Serves him right for throwing out a random Ultra.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on August 17, 2011, 03:56:17 am
Nah, he got hit by the super, but the hit didn't cause much hitstun and he was able to recover and reversal before any additional hits. Desk reads frame data like a motherfucker.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Cazaki on August 17, 2011, 04:01:09 am
Adon strikes out with the first swing, gets his second focused, back dash cancel to dodge the third, hit out before he can connect the fourth, eats Ultra and loses the round.  Serves him right for throwing out a random Super.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on August 17, 2011, 04:02:32 am
Why the third hit of Adon's super would have so little hitstun? And on counter hit? This isn't really a normal thing at all, in fact it totally looks like Cody had double super armor o_0, the hitstun was so little that he was inmediatelly resetted into a neutral state.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on August 17, 2011, 02:42:53 pm
http://www.youtube.com/watch?v=9V3Ee70AFwQ

I can't believe I didn't notice this until now! >_<

Time to grab that patch people!
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: GOH on August 19, 2011, 10:27:48 am
http://www.eventhubs.com/news/2011/aug/18/capcom-reveals-location-test-schedule-ssf4-ae-v2012/
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Cazaki on August 21, 2011, 03:58:57 am
Sounds great. I expect 2000 premature non-factual changelogs just like regular AE had. Hopefully AE 2012 will lessen the amount of SFIV haters, but well, they never go away. Atleast there aren't so many here at MFG.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: GOH on August 22, 2011, 03:45:14 pm
http://www.youtube.com/watch?v=vc2X2Mtg-cY
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Sheng Long on August 23, 2011, 01:52:44 am
I don't think looking back will help me about my question, so If I may ask this.

Does anyone know where this costume for Dan is from? (http://media.eventhubs.com/images/2010/09/17_altcostume01.jpg) The only one I can find in the DLC is Dan wearing the mask sideways. Was this one I'm showing ever made, or only just concept? If it's just concept, was this fan made, or was it actual concept from Capcom? I kind of like this costume better than the sideways mask costume for Dan. ;-/
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on August 23, 2011, 03:14:54 am
http://www.youtube.com/watch?v=WOsQ0kG-FZc
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Cazaki on August 23, 2011, 03:34:04 am
I don't think looking back will help me about my question, so If I may ask this.

Does anyone know where this costume for Dan is from? (http://media.eventhubs.com/images/2010/09/17_altcostume01.jpg) The only one I can find in the DLC is Dan wearing the mask sideways. Was this one I'm showing ever made, or only just concept? If it's just concept, was this fan made, or was it actual concept from Capcom? I kind of like this costume better than the sideways mask costume for Dan. ;-/

Concept by capcom
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on August 23, 2011, 06:13:47 am
http://shoryuken.com/2011/08/22/ssf4ae-version-2012-changes-part-1/
No Gen, Makoto, Dudley, Ibuki, Rose, Hakan, Oni or Seth... Oh well.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on August 23, 2011, 05:45:41 pm
Dang, did they nerf Guile's air throw again? Ugh...
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on August 23, 2011, 09:11:53 pm
No, they're improving the start up.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on August 23, 2011, 09:25:54 pm
Ah, I thought they were adding a few more frames. Thanks.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on August 24, 2011, 07:44:21 am
http://shoryuken.com/2011/08/23/super-street-fighter-4-arcade-edition-version-2012-changes-part-2/
YES, Gen buffs.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on August 24, 2011, 02:23:59 pm
First AE gameplay video showing changes for Juri and Cody. (http://www.youtube.com/watch?v=Kk3upE5UrKw&feature=feedf)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on August 25, 2011, 06:35:32 am
Not funny. At all.


Anyways: http://shoryuken.com/2011/08/24/super-street-fighter-4-arcade-edition-version-2012-changes-part-3/
YUN NERFS as expect. Feels good man.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: vyn on August 25, 2011, 06:44:42 am
buuuu oni still sucks, its not that hard to rank him up a bit capcom cmon.

I guess untechable on shoryuuken is to give him something that resembles a vortex but yet again it requires ex bar.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on August 25, 2011, 06:47:04 am
He's not THAT bad.
He got buffed a little plus he's great at zoning and stunning the opponent.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: vyn on August 25, 2011, 06:50:10 am
how is he great at zoning? there was a lot of noise on how godly his normals were supposed to be but by now most of them are blown away and of course a terrible fireball.

He does have a pretty good stun, hes still my main but i expected a bit more help to his basic game.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on August 25, 2011, 06:50:36 am
Holy shit... Cody AND Juri buffs everywhere! I'm so happy right now  :pleased:
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on August 25, 2011, 07:02:57 am
Quote
Ibuki F+Forward (overhead kick) is now 1 frame faster to start up
Yay, her overhead is less shit!

And good god, they've shit on Yun hard.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on August 26, 2011, 05:35:02 am
Yun and Yang got so many nerfs. Holy Zeus.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on August 26, 2011, 01:20:06 pm
One last kick in the teeth for Yang: stun is down to 950.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on August 27, 2011, 01:36:02 pm
http://www.youtube.com/watch?v=sHaXIfqMcxE
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on August 27, 2011, 01:46:30 pm
You can really see the extra mileage on Guy's senpu in that first fight, as well as the new leniency on his air elbows.  Dudley gets caught out by Abel's regained invulnerability on Breathless too.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on August 27, 2011, 02:06:52 pm
But wait, there's more:
http://www.youtube.com/watch?v=5kXIndHVcc8
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on August 27, 2011, 02:40:55 pm
Sliding Coward Crouch as a cross-up tool?  Mite b cool as Ultra-bait.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: c001357 on August 27, 2011, 08:17:12 pm
he needs actual substantial tools instead of more gimmicks :I
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Hadoabuser on August 29, 2011, 08:31:58 am
Somebody else said what I was thinking. (http://www.youtube.com/watch?v=HQQmicWAamg#t=31m22s)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: GOH on August 29, 2011, 06:47:35 pm
http://www.youtube.com/user/SMOAI2010

Loads of footage from the location tests.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on August 30, 2011, 05:24:36 am
Pro player gives his opinion about Akuma's nerfs. (http://www.youtube.com/watch?v=OBsdJtqehm0)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: GOH on September 02, 2011, 10:33:49 am
http://www.capcom-unity.com/sven/blog/2011/09/01/ssfiv:_ae_pc_update_tomorrow_morning
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Bastard Mami on September 02, 2011, 04:03:40 pm
it's gonna cost $1
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Hyogo on September 02, 2011, 07:20:59 pm
I'm wondering if people on AE can play with people who still own SSF4 without the AE update?

Hopefully so, me and MDI have some unfinished Business >:C because I'll be getting AE hopefully tomorrow.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on September 02, 2011, 08:36:27 pm
Yes you still can.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: C.v.s The Abstract on September 02, 2011, 11:29:04 pm
Why i got this Feeling Capcom might Input-Poison,Hugo,rolento or any new character in sfxtk in SSFIV 2012 or future update
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Hyogo on September 02, 2011, 11:33:44 pm
I doubt they will.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Tyrant Belial on September 02, 2011, 11:48:57 pm
They could easily reuse the models so there's a possibility.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Hyogo on September 02, 2011, 11:51:04 pm
Well thats true...

Fuck...I'd pick up Hugo anytime if that happened.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on September 03, 2011, 12:47:17 am
Important for Cammy players (http://www.youtube.com/watch?feature=player_embedded&v=o8fhpT1UFv4)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on September 03, 2011, 01:16:23 am
SSF4 AE 2012?  Probably not.  What I'd expect them in is the eventual Street Fighter 5.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Hyogo on September 05, 2011, 04:46:00 pm
After getting AE today already I've found my new Main.

Yang is pretty much the most fun out of the bunch, but Dudley is still my Sub but I'm getting used to him again after not playing SSF4 for a few months

Come at me MDI, I demand you record some fights!
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on September 05, 2011, 10:36:28 pm
http://www.gamasutra.com/view/news/36134/
Ono looks like Kyo in that picture.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on September 06, 2011, 05:48:22 am
Quote
My personal dream is to create "Marvel vs. D.C." before I die. That would make me very happy!
I love Ono.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Cazaki on September 09, 2011, 01:43:07 am
I haven't seen much of him, but how is Dudley faring tournament wise in AE thus far?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on September 12, 2011, 07:00:17 am
Who wants some probably-fake TGS news?

Quote
- SSF4AE 2012 officially named Super Street Fighter IV Upper (at least in Japan). Adds Hugo and Poison and will still be free for owners of SSF4AE. Demo of new build on show floor, includes Hugo and Poison. Announcement that this is definitely the final version of SF4, as the team is going to start a new project shortly.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: "Bad News" Hoffmann on September 12, 2011, 09:56:09 am
Whats the source of the probably fake tgs news?

beside that..it would rock but sounds untypical for capcom to give away 2 characters for free

Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: GOH on September 12, 2011, 11:02:46 am
Even for fake news, they sound pretty dumb. Didn't Capcom said explicitly that the 2012 update would not add new characters?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: MooMaster on September 12, 2011, 08:20:08 pm
I could care less about Poison, Hugo would be cool cause I like Hugo.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: GOH on September 13, 2011, 11:55:44 am
Whats the source of the probably fake tgs news?
/v

They even said Megaman Legends 3 would resume development because of the fan reaction, LOL.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: GOH on September 13, 2011, 03:11:25 pm
http://www.youtube.com/watch?v=jcYgh_xHQQU
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on September 15, 2011, 06:40:54 pm
Been awhile since I uploaded a match so:

SSFIVAE - NoobSince2011 (M.Bison) Vs TempLovesU (Ibuki) (http://www.youtube.com/watch?v=csp8KC86DSc)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on September 17, 2011, 10:41:34 pm
Quote
Ryan Harvey posted on his Twitter about the announcements that were made at Super Battle Opera (Tougeki) 2011.

 The first announcement detailed two location tests for SSF4 AE v.2012. The first location test will occur during Nagoya Street Battle 30 (this Friday) and in Osaka (Saturday and Sunday).

 Capcom also announced new costumes for Super Street Fighter 4 Arcade Edition v.2012 where they showed a preview of Yun, Evil Ryu and Oni. There aren't any previews available in image form yet.

 Capcom's third announcement was an official 3v3 Super Street Fighter 4 Arcade Edition v.2012 tournament in Japan.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on September 17, 2011, 10:47:12 pm
New costumes were a given since they include new ones with every iteration of SF4.

The 3v3 sounds interesting.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on September 18, 2011, 03:20:46 pm
SBO Umehara Vs Poongko Concept Match (http://www.eventhubs.com/news/2011/sep/18/daigo-vs-poongko-ssf4-ae-first-10-match/)

Winner was HIDDEN TEXT HERE==>Daigo, 10-6.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on September 21, 2011, 09:14:32 am
http://www.eventhubs.com/news/2011/sep/20/new-blog-details-more-changes-ssf4-ae-v2012/
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on September 22, 2011, 04:36:05 am
Second BETA changelog:

http://www.capcom-unity.com/gregaman/blog/2011/09/21/ssfiv_ae_ver.2012_beta_version_%E2%80%93_part_22

Quote
A new little thing we’ve added but…
When beginning the game, if you hold all 3 punch buttons and then press start….!?

SOMEONE PLEASE TELL ME WHAT THIS DOES!!!
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on September 22, 2011, 05:04:02 am
...We don't know because that's for 2012.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: walt on September 22, 2011, 05:41:46 am
SFZ2 - DRAMATIC BATTLE!
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Bastard Mami on September 22, 2011, 05:53:08 am
PANDORA MODE !
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on September 22, 2011, 06:19:19 am
http://www.capcom-unity.com/gregaman/blog/2011/09/21/ssfiv_ae_ver.2012_beta_version_%E2%80%93_part_22

Quote
Ibuki
[Yoroitoshi]: Command has been simplified further, so it is easier to execute now.
Hay Hay Haaaaaaay.  Not much it could be but quarter circles instead of half, I might be able to actually use it in mixups now.  Looks like it's happening to most of the half-circles; Guy's and T.Hawk's as well, and Honda and Balrog got the same treatment.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on September 22, 2011, 06:28:50 am
SJC Hashinsho >>>>
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on September 22, 2011, 06:29:24 am
We don't really know. I had the impression that what they meant was that the command got easier buffering or detection, not becoming a QCBx2.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on September 22, 2011, 06:30:47 am
You can already get away with using the command shortcuts to do them.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on September 22, 2011, 06:34:07 am
Oh well, I have no problems with Ibuki's U1. Now my friend... that's another case :P. This will help him ALOT.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on September 22, 2011, 06:44:12 am
You can already get away with using the command shortcuts to do them.
There's a shortcut for double half circles?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on September 22, 2011, 07:27:52 am
F, DF, D, DB, F, DF, D, DB
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on September 22, 2011, 07:55:38 am
That's it?  On a pad something like that, you might as well just go the full motion.  Jeez, when you said shortcut I thought you meant something like the shortcut DPs.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on September 22, 2011, 08:13:44 am
That's how shortcuts work. Supers and ultras always leave out 2 inputs for their shortcuts.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on September 22, 2011, 09:07:24 am
Nonetheless, if the changes mean quarter circles instead of half, that makes a hell of a difference compared to the shortcut.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: unbeknowNst on September 22, 2011, 09:20:49 am
Ryu Changes said:
Ryu
[Hadouken]: Damage has been increased from 60->70. Chip damage remains the same at 15.
[H. Shoryuken]: Changed to be a 1 hit move, from the previous 2 hits. Start up is 3F. A deep hit (from active 1F to 2F) deals 160 damage, a shallow hit (from active 3F and up) deals 60 damage. First 4F from startup are invincible. Also [H.Shoryuken] cannot be EX Focus Canceled anymore, regardless of hit or block, so the risk and reward has been increased.

Let us all have a moment of silence for Ryu.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: walt on September 22, 2011, 03:41:24 pm
LOL
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on September 30, 2011, 11:03:11 pm
Quote
Hey everyone, this is Ayano again! Autumn has greeted Japan with... some unpleasant chilliness. So, about the SSFIV AE 2012 beta, in conjunction with the Japanese location test, we’ve updated some stuff, so please check out the changes below!

Ryu

The active frames for crouching medium kick have been adjusted to 5 frames.

Due to this, the overall movement and reach of the attack are the same as they were in SSFIV.

Ken

EX Shoryuken's damage has been adjusted to 80 + 30 + 30 + 60, for a total of 200.

Blanka

When EX Vertical Rolling is blocked, he will have an additional 5 frames of recovery upon landing.

Dhalsim

Quick recovery is no longer possible when Light, Medium, Heavy and EX Yoga Blast connects.

It is also no longer possible for the move to come out when you release the button for the Light, Medium and Heavy versions.

C.Viper

Removed throw invincibility on EX Seismic Hammer.

Heavy Thunder Knuckle has been adjusted so that it is now throw invincible up until the first frame that it comes out.

After EX Burning Kick connects, it is now possible to connect with her special moves and follow up attacks that are capable of juggling.

Akuma

From EX Hyakkishu, it is now possible to perform an EX Zanku Hadoken.

Far standing Heavy Kick's damage has been adjusted to 50 + 30 for a total of 80 damage, and when the second hit is blocked, Akuma is now at a -2 frame disadvantage.

Ibuki

When the first attack of Hashinsho hits the opponent, they will take standing damage.

Evil Ryu

Far standing medium kick's range has been extended, and blocked frames has been reduced by 1 frame.

The result is that on hit the move will give Evil Ryu +2 frames of advantage and on guard -4 frames.

We’re still taking everyone’s suggestions into account and trying to update things as fast as possible. Please voice your opinions over at Capcom Unity!
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on October 01, 2011, 05:36:23 am
My main Evil Ryu... I feel like the nerf on his sweep was unnecessary since he has one of the slowest sweeps in the game.

The buffs are looking nice though
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: unbeknowNst on October 01, 2011, 05:38:15 am
Quote
Hey everyone, this is Ayano again! Autumn has greeted Japan with... some unpleasant chilliness. So, about the SSFIV AE 2012 beta, in conjunction with the Japanese location test, we’ve updated some stuff, so please check out the changes below!

Ryu

The active frames for crouching medium kick have been adjusted to 5 frames.

Due to this, the overall movement and reach of the attack are the same as they were in SSFIV.

That's not entirely true... in SSFIV to AE they also changed the reach of the offensive hitbox. So it's only the same as in activation frames... but the distance of the hitbox is a different story.

edit: sorry, I meant to talk about Ryu's kick.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on October 08, 2011, 08:52:06 am
A New Challenger Has Entered the SSF4 Koryu Edition Ring!

http://www.youtube.com/watch?v=f5oIyr3Soww
http://www.youtube.com/watch?v=f2SiHAQ2tNM
http://www.youtube.com/watch?v=BAXAp4c8Tvg
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on October 08, 2011, 12:41:19 pm
Quote
Capcom-Unity has mentioned that if you hold all three punch buttons then press start at the beginning of an arcade match on Super Street Fighter 4 Arcade Edition v2012 that the computer will use an alternate costume.
Disappoint.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Cazaki on October 08, 2011, 01:15:01 pm
How is that disappoint? I don't get it.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on October 08, 2011, 01:28:35 pm
There was a statement awhile back about something happening when you hold all 3 punches before a match start. Another hyped up feature that isn't as great as it expected.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on October 08, 2011, 01:37:34 pm
What were people expecting?  The game to change to head-to-head Pong?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on October 08, 2011, 08:07:22 pm
I certainly didn't expect something so fucking shitty, that's for sure.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Cobra Caddie on October 08, 2011, 08:15:40 pm
That's what happens when you take every fun little feature you put into your game and over-hype it as a hidden bonus secret that we can't tell you about just yet.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: XANDERAC on October 08, 2011, 09:09:17 pm
That seems like a strange new feature to add now, when the 3DS version already had random costumes/colours selectable by the computer.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Cazaki on October 08, 2011, 09:11:20 pm
It's because Capcom overlooks the little things, and then when they add it they make it seem like a big deal, but, personally I don't see any disappointment in that, I think it's a neat feature.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on October 09, 2011, 01:57:12 am
Not cool, Capcom.

Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: DMK on October 09, 2011, 03:34:42 pm
What were people expecting?  The game to change to head-to-head Pong?

Heh, Mortal Kombat 2.

That seems like a strange new feature to add now, when the 3DS version already had random costumes/colours selectable by the computer.

For me, if player 2 had chosen an alternate attire on their side, it'd show up as that character. Might of been under Versus only though. Not to say I was expecting anything "new" in this update outside of nerfs and buffs.

Title: Re: SUPER Street Fighter IV Arcade Edition 2012 13/12/2011
Post by: [SX] on October 15, 2011, 08:52:06 am
"And... about AE 2012.... We'll release 13th December on PSN and XBL!! Of couse "Free!!" ;D Thanks for fans cheering!! ;D"  Yoshi_OnoChin

http://twitter.com/#!/Yoshi_OnoChin/status/124989849013977088

 :)

Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on October 27, 2011, 04:13:17 am
http://www.twitch.tv/crosscountertv

Holy shit, Gootecks wasn't kidding, he's actually picking up Ibuki.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: ChubbyPotato on October 27, 2011, 04:26:28 am
http://www.twitch.tv/crosscountertv

Holy shit, Gootecks wasn't kidding, he's actually picking up Ibuki.

Ibuki can be good at times... ;D
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on October 27, 2011, 05:18:03 am
In other news, I switched from Evil Ryu to Ryu.

Exciting, right?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: SNT on October 27, 2011, 05:57:12 am
Well, Ibuki is no Balrog, in sense of gameplay, stamina, or community hatred of the character.  It's a bit of a big move.

And to his credit he's not just sitting back and spamming vortexes, he's actually learning how to use her.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: ChubbyPotato on October 27, 2011, 06:08:37 am
I see what your saying. I'm good with Guile as of now... mainly because all I do is hold back and sonic boom every 4 seconds with a flashkick right after they jump. xD LOL I'm also pretty good with Gouken. But Ibuki does seem kind of hard to get used to. I cant really explain it but I'm sure Gootecks can handle it. :)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on October 27, 2011, 06:19:25 am
Well, Ibuki is no Balrog, in sense of gameplay, stamina, or community hatred of the character.  It's a bit of a big move.

And to his credit he's not just sitting back and spamming vortexes, he's actually learning how to use her.
I didn't mean to sound sarcastic about Gootecks picking up Ibuki. I was making fun of the fact that I have switched mains for the past couple of months and just end up playing with the character I started with.

Why are shotos the only characters Im good with?...
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: walt on October 27, 2011, 07:53:50 am
Shoryuken is way too gratifying and effective for anyone to be encouraged to walk away from.

You must fight the conformist inside you, and strive to main somebody who actually requires you to make an effort. That's the true path of the warrior, improving oneself and pushing the boundaries.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Jesuszilla on October 27, 2011, 08:00:10 am
http://www.youtube.com/watch?v=BhsTmiK7Q2M
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: walt on October 27, 2011, 08:05:15 am
Video Comments said:
i masturbate to this song every day
pandahunter 6 days ago   20 (http://mugenguild.com/forumx/Themes/default/images/post/thumbup.gif)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on October 27, 2011, 08:25:27 am
You must fight the conformist inside you, and strive to main somebody who actually requires you to make an effort.
...Gen?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: walt on October 27, 2011, 09:06:54 am
you get out of here, show off
Title: He has two sets of basics moves, I didn't mean to brag.
Post by: S.D. on October 27, 2011, 10:35:19 am
ALRIGHT.
....Hakan?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on October 27, 2011, 12:19:05 pm
Only if you hate yourself. Besides that, Ryu is a good choice as a main.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: K.O.D on October 27, 2011, 05:57:18 pm
what have you done pots (http://www.youtube.com/watch?v=sApppypSTrk)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: walt on October 27, 2011, 09:44:29 pm
How cool is that
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on November 06, 2011, 02:46:04 am
-Look up vids to find tips on how to play El Fuerte
-See videos called "Hot Shwa on Tempest Action"


lol ok.

Anyone got tips for playing El Fuerte? I can't believe how fun he is to play with.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Jesuszilla on November 06, 2011, 02:57:23 am
all you need to know (http://www.youtube.com/watch?v=1Yjt0tGpefU)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on November 06, 2011, 06:36:09 am
Personal recommendation: don't play him. garbage char.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on November 06, 2011, 03:23:37 pm
She knows what she's talking about.

(http://img560.imageshack.us/img560/1659/1320353678822.png)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Cazaki on November 06, 2011, 03:26:58 pm
Loooool.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on November 07, 2011, 05:52:12 am
I got him up to C rank online, so Im happy. I think I remember his Ultra 2 doing a lot more damage in Super than in AE.

After all is said and done, the two characters who I keep going back to are Evil Ryu and Oni. Ah well, may as well just play with these two and call it a day.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Cazaki on November 07, 2011, 06:11:02 am
Eh. I find that when you play Evil Ryu you are putting yourself at a disadvantage, as Akuma is far more efficient and fun. Oni is an all around mediocre character, like Gouken.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on November 07, 2011, 06:20:54 am
Fuerte's ultra 2 in super - 500 dmg
"" in AE - 450 dmg

big nerf. oni is just not discovered yet.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on November 09, 2011, 06:29:37 pm
Really inspiring to all Evil Ryu players.
http://www.youtube.com/watch?v=KAf4tZnLgKg
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 10, 2011, 06:10:22 am
urm... is it me or does this game have 3 millions errors? a lot of things goes strait threw the opponent and most of the time that throws the match away anyone else see this? and whats with the jump attacks going threw some 1 then they grab u? is that just a street fighter glitch that u have 2 time correctly?

errors:
grabs going threw
air attacks going threw opponents thats on the ground
some moves not responding even though you press the button
you block and still get hit some how even though you timed your block

is this just me? is this just ps3? bcuz these problems are REALLY annoying! and the none blocking thing usually happens with shotos... I block they still hit me and its not a over head or a chip or cross up.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on November 10, 2011, 06:19:51 am
None of those "errors" are specific enough for us to "help" with your "problem".
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: walt on November 10, 2011, 06:22:34 am
PS3 only
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on November 10, 2011, 06:25:11 am
Sounds like a GGXX player playing a game with juggle points for the first time lol!
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 10, 2011, 06:40:00 am
ps3 only? really? I hope ur just being sarcastic... hi tempest reread the "errors" if u can't understand the "problem"
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on November 10, 2011, 06:50:00 am
Re-read them, still makes no sense.

"grabs going threw" - Grabs do throw, yes. More seriously though, grabs going through what? Some command grabs are hit-invincible, some characters have crouching attacks that lower their hurtbox enough to duck some jump attacks. Landing after an air attack is a 2 frame recovery, so it's throwable if it's ducked. (Noticed how I had to tell myself what you were saying, aka non-specific description)

"some moves not responding even though you press the button" - No idea what the fuck this means. Nothing like that has ever happened to me, or to any other person as far as I know, so once again, non-specific description that I can't help you with.

"you block and still get hit some how even though you timed your block" - Some characters have literal unblockable jump in attacks, but I'm still unsure if that's what you're talking about.

Specifically describing a problem is as simple as giving first-hand information(what moves you used, what moves hit you, etc).
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on November 10, 2011, 09:44:43 am
I tried to block a LV3 focus attack but the attack hitted me anyway what the hell?  o_O
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: GOH on November 10, 2011, 11:11:39 am
You should have equipped the "LVL3 Focus Attack Block" gem.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Cazaki on November 10, 2011, 12:32:21 pm
urm... is it me or does this game have 3 millions errors? a lot of things goes strait threw the opponent and most of the time that throws the match away anyone else see this? and whats with the jump attacks going threw some 1 then they grab u? is that just a street fighter glitch that u have 2 time correctly?

errors:
grabs going threw
air attacks going threw opponents thats on the ground
some moves not responding even though you press the button
you block and still get hit some how even though you timed your block

is this just me? is this just ps3? bcuz these problems are REALLY annoying! and the none blocking thing usually happens with shotos... I block they still hit me and its not a over head or a chip or cross up.

Your just a terrible player atm. That's the only error I can see.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 10, 2011, 06:27:10 pm
Re-read them, still makes no sense.

"grabs going threw" - Grabs do throw, yes. More seriously though, grabs going through what? Some command grabs are hit-invincible, some characters have crouching attacks that lower their hurtbox enough to duck some jump attacks. Landing after an air attack is a 2 frame recovery, so it's throwable if it's ducked. (Noticed how I had to tell myself what you were saying, aka non-specific description)

"some moves not responding even though you press the button" - No idea what the fuck this means. Nothing like that has ever happened to me, or to any other person as far as I know, so once again, non-specific description that I can't help you with.

"you block and still get hit some how even though you timed your block" - Some characters have literal unblockable jump in attacks, but I'm still unsure if that's what you're talking about.

Specifically describing a problem is as simple as giving first-hand information(what moves you used, what moves hit you, etc).

ok lets be more specific

"grabs going threw" normal grabs... your right on your opponent he's crouching not doing nothing. you grab "what the?" goes right threw him and he gets a free combo. jump in & dont do an air attack grab goes threw him. I'm not talking about command grabs.

"some moves not responding even though you press the button" you do a combo (cody) you try 2 criminal upper but he just sits there after the combo... you look at the inputs on the replay and u obviously put in the command. I know this combo... its easy as hell I can do it in practice no problem. (Yang) rolling kick FADC grab... he doesn't grab he just stads there.

"you block and still get hit some how even though you timed your block" opponent jumps you stand up and block but get hit and combo'd thanks to the random hit. cross up you see it coming you block the opposite side and get hit combo'd ultra'd KO...

I think AE needs a patch but if this doesn't happened 2 u then idk wth my problem is
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: the_mith on November 10, 2011, 06:41:17 pm
ok lets be more specific

"grabs going threw" normal grabs... your right on your opponent he's crouching not doing nothing. you grab "what the?" goes right threw him and he gets a free combo. jump in & dont do an air attack grab goes threw him. I'm not talking about command grabs.

"some moves not responding even though you press the button" you do a combo (cody) you try 2 criminal upper but he just sits there after the combo... you look at the inputs on the replay and u obviously put in the command. I know this combo... its easy as hell I can do it in practice no problem. (Yang) rolling kick FADC grab... he doesn't grab he just stads there.

"you block and still get hit some how even though you timed your block" opponent jumps you stand up and block but get hit and combo'd thanks to the random hit. cross up you see it coming you block the opposite side and get hit combo'd ultra'd KO...

I think AE needs a patch but if this doesn't happened 2 u then idk wth my problem is
I actually wrote an answer to your initial list but saw you replied with a post that has made things much easier

Grabs - you are not close enough to grab but may be close enough to see the hand go through the other player
Button - Problem with your timing in the heat of the moment. I can do some cools combos in training but struggle in the heat of the moment (that’s just down to improving at the game)
Block - You get hit thanks to a random hit, well if it was random and you weren't expecting it then its likely you didn't block. Therefore there no problem with the block function it is down to you.

Generally it just sounds like you are blaming the game for your inadequacy.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Bastard Mami on November 10, 2011, 06:47:11 pm
or lag.

i don't enjoy playing fighting games online as much as i enjoy plaing in the arcades or with friends because of that.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Byakko on November 10, 2011, 06:47:28 pm
Grabs only work on an opponent that is standing and not in block stun. They don't work on a crouching opponent. That's normal.
On the combo : you just miss it.
On getting hit : didn't you simply get hit by a cross-up ? He jumped over you and hit you from behind, so you weren't blocking from the right side. It's a cross-up, that's normal.
All you all, you just suck at fighting games.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on November 10, 2011, 06:48:12 pm
Grabs work on crouching opponents, wtf are you talking about.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Byakko on November 10, 2011, 06:53:32 pm
Oh, I might be thinking of other fighting games, that's not a standard. Haven't played SF4 in a while.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Luis Alejandro on November 10, 2011, 06:57:38 pm
Grabs only work on an opponent that is standing and not in block stun. They don't work on a crouching opponent. That's normal.
:S
Quote
All you all, you just suck at fighting games.
:???:
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 10, 2011, 07:10:06 pm
lol omg you guys aren't getting me at all I know what a cross up is I know how 2 block cross ups these problems didnt happen 2 me in SSF4 only AE what I mean by random hit is I clearly timed my block and I got hit and can't explain how since I simply timed it "oh he's going for the cross up let me stand up and block on the opposite side" *hit* "wtf" idk I guess this doesn't happen 2 you guys maybe my AE is broken or I simply suck at this game.

and I've grabbed crouching opponents b4 and idk how close I'm suppost to be but I'm usually in there damn face and it just doesn't grab at all. he makes the "damn I missed" sound I've done that and "missed" and they ended up grabbing me like wtf?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on November 10, 2011, 07:31:14 pm
Not all characters have the same throw range either.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 10, 2011, 07:45:17 pm
yes I know that... I'm talking about a grab that should have clearly worked but us see it go STRAIT threw them as if they wasn't sitting there blocking I'm starting 2 guess I'm the only 1 seeing this... maybe its ps3 maybe its my disc idk maybe I'm just on drugs
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Bastard Mami on November 10, 2011, 07:50:07 pm
two questions.
1 does that happen only when you are playing online or it also happens when youa re playing your friends ?
2 does sf4ae use the ggpo engine ?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 10, 2011, 07:57:19 pm
it happens online I rarely play with friends 1 other person in my friends list see's the same problems so I was seeing if anyone on here experienced this but it seems we're the only 1's lol

no 1 answered the weird glitch when u jump and attack (medium kick hard kick cross ups) what ever
 and it goes threw them and they  grab u. idk wtf that is but it pisses me off.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on November 10, 2011, 08:37:03 pm
Your stick/pad sucks, you suck, your posts suck (gud idk 2 wtf). There.
No one else has the same problem as you and the game doesn't need to be "patched" to remove some non-existent bugs.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 10, 2011, 08:52:26 pm
Your stick/pad sucks, you suck, your posts suck (gud idk 2 wtf). There.
No one else has the same problem as you and the game doesn't need to be "patched" to remove some non-existent bugs.

thanks S.D. your so kind  :D sorry that your being bullied in school again feel free to let your anger out on me anytime you want.

I dont use a stick and  that has nothing 2 do with grabs going threw people you genius so there for your post sucks and you just waisted your finger muscles typing
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on November 10, 2011, 08:56:08 pm
Indeed. It would seem trying to help you is a waste of time in general.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Byakko on November 10, 2011, 09:06:20 pm
it happens online
It's lag.

Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 10, 2011, 09:24:49 pm
lag? damn I had no clue lag can cause moves 2 go strait threw a person... thanks tempest 2 bad I wasn't asking for help I was seeing if anyone had this problem also. idk how helping me would be a waste of time but thats your opinion and I thank you for sharing it with me ;)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: walt on November 10, 2011, 09:50:51 pm
Priorities through hitboxes, like Capcom likes to manage them, create some very weird visual effects.

The game isn't broken, you're just not trying to reason it from the inside ... in a mugen forum where people do that.

Sorry mate, it's all about miliseconds of reaction, and animation framecounts VS hitdefs
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 10, 2011, 10:25:49 pm
wow thanks man this was an answer I was searching for guess I'll have to deal with it like I ever had a choice anyway
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on November 10, 2011, 11:29:51 pm
I can imagine Shunu yelling at the tv saying "What the heck, I grabbed!"
My younger brother does the same thing. All you have to do is prioritize and time your attacks.

For example, if you think your opponent is going to grab you, you can either backdash, jump, or tech. From there, you are either at even frames or have an advantage, just play more Street Fighter and see what works and what doesn't.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 11, 2011, 08:06:34 pm
lol I'm not a noob! I know how 2 play street fighter and I know how 2 time my attacks but when I walk up 2 a person and grab while they're just sitting there and it goes threw idk how much timing I need in that kind of situation
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on November 11, 2011, 10:00:04 pm
....HAHAHA.
That is the true definition of scrub right there.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on November 11, 2011, 10:36:49 pm
lol I'm not a noob! I know how 2 play street fighter and I know how 2 time my attacks but when I walk up 2 a person and grab while they're just sitting there and it goes threw idk how much timing I need in that kind of situation
Im going to pull a Cyan Paul and correct you with your spelling. The word is through, not threw. Through is when something goes right through an object (Akuma punching a hole through Ryu's chest). Threw is past tense when you picked up an object and thrown it in a certain direction.

Other than that, I dont know what other advice I can give you when it comes to playing Street Fighter.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Foobs on November 12, 2011, 02:44:00 am
You're wasting your time
how 2

 
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 12, 2011, 02:51:10 am
lmao omg.... thanks sorry it seems like my spelling is more important then the situation I have here... I'll be sure 2 write a grade A paper for you next time... if I'm such a scrub we can play anytime if u have psn... I main Yun & Cody your probably a Ryu player just like the rest of the world
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on November 12, 2011, 02:52:09 am
Let's play then. PSN: TempLovesU

Add me I'll be there in 5 minutes.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 12, 2011, 02:53:48 am
ok I'll add u now
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Byakko on November 12, 2011, 02:53:53 am
The spelling seems more important than the situation for the simple reason that nobody understands anything of what you say because of your spelling.
When you have a problem and request help, the least you could do is make sure people can UNDERSTAND. Otherwise, you get yelled at.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duos.act on November 12, 2011, 02:54:59 am
You main Yun and you're trying to call other people out on playing characters that "the rest of the world" does?
Are you dense?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on November 12, 2011, 03:19:30 am
I main Yun & Cody your probably a Ryu player just like the rest of the world
Correction: I am a EVIL Ryu player!

Im curious to see how the matches between Tempest and Shunu are going. If possible, post some vids so we can see the problems Shunu is talking about.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on November 12, 2011, 03:21:20 am
We did a ft 3(I won 3-1)

I saw him try to throw me before I was even fully recovered from knockdown so that's probably what he was talking about.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 12, 2011, 03:22:14 am
how many times do you fight Yun a day? how many times do you fight Ryu a day? cmon be serious sir...

so is that what it is? is my timing just off lol

Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on November 12, 2011, 03:23:09 am
How many times do I fight Yun a day? None. I haven't played this game in weeks. Also, I'm not a sir, sir.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 12, 2011, 03:29:23 am
I was talking 2 MC2. GGs Tempest I didn't have 2 much time 2 play
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duos.act on November 12, 2011, 03:30:41 am
At least 6 out of every 10 matches I would play online would be Yun.  He's also one of the most used characters in tournaments on account of being one of the best in the game and being infinitely easier to play than his SF3 incarnation.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on November 12, 2011, 03:34:58 am
Opposite here. I keep encountering Yangs.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 12, 2011, 03:36:52 am
At least 6 out of every 10 matches I would play online would be Yun.  He's also one of the most used characters in tournaments on account of being one of the best in the game and being infinitely easier to play than his SF3 incarnation.

I wish I played against Yun players as much as you and I do know he's the most used in tournaments idk what you play this game on because Ryu is all I ever fight on psn
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on November 12, 2011, 03:44:09 am
your probably a Ryu player just like the rest of the world
Gen, Juri, Seth, Makoto, Ibuki, Oni, a few Viper.
...Basically, anyone but Ryu.

But hey, yay, Generic Yun playin with baby easy mode Genei-Jin (Unlike 3S genei-jin) who tries to OTG throw people. GJ.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 12, 2011, 03:50:50 am
Yun, Cody, Yang, Ibuki, Gen, learning Fei Long & Guy.

there's nothing easy about using Oni is it? lol command cross up to ultra... so hard 2 do...
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on November 12, 2011, 03:56:17 am
Thats the only thing easy about him and it becomes useless in high level play when players know how to block it when its coming out of the blue.

Try harder.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duos.act on November 12, 2011, 04:15:00 am
If you're falling for basic shit like that, I don't question Oni, I question your skill.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on November 12, 2011, 04:21:04 am
lol command cross up to ultra... so hard 2 do...
Oni is all about zoning with his forward+attack basics and then vortex with target combo to LK chop or DP+lk or even rack up stun with target combo to LK chop to FADC thrice. Then again I didn't expect you to know that.

lolz ur 2 n00b, try hard3r
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 12, 2011, 06:27:15 am
ahaha man you kids are hilarious omg Oni is difficult to use? a shoto? difficult 2 use? I love you guys how yall gonna act like u never got caught by that cheap ass move? have u noticed how unbelievably broken Oni is? have u FADC his electric ass hado? yea do that the do the cross up and see how easy it is 2 be Oni and duh I know u can stop it with a L.p/k but not with a damn fire ball flying at u... can u jump? uh no bcuz he's a shoto and that shoryuken is waiting for u.

I like how u pointed out he's a zone character as if zoning is hard 2 do

Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: MDD on November 12, 2011, 06:40:15 am
have u noticed how unbelievably broken Oni is?
You just lost any credibility you had left. Get out.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on November 12, 2011, 06:49:08 am
He's absolutely retarded.
Ignore him.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duos.act on November 12, 2011, 07:14:42 am
Yeah all shotos are oh so broken and overpowered and anyone can use them, you poor little Yun player.

Get the fuck out.  Maybe Eventhubs would tolerate your  stupidity.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on November 12, 2011, 07:35:16 am
LOL, the irony in a Yun player calling Oni broken.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on November 12, 2011, 07:38:20 am
Normally I'd try to talk this type of bashing down just because I played you and you at least know what buttons do, but you kind of brought this upon yourself, Shunu. Good luck and Godspeed.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 12, 2011, 08:41:17 am
lol its ok the bashing is actually entertaining its funny seeing how all the lurkers pop up out of know where after a comment I leave where the hell where u guys when I was talking about the troubles?

try using Yun b4 you go on reading all this gay shit on the internet... tear lists are for tournament level players and I'm 3,000 percent sure most of u in here aren't tournament level so why are u guys basing everything off of that? Yun broken? don't look at a Diago video b4 you judge him for being cheap or broken actually use him. I've used shotos and won plenty of times with out even trying. try that with Yun and watch you lose 75% of ur health bar in 2 combos lol u guys talk like your so good its hilarious. mugen kids talking like they're good on a console game thats the joke of 2012 right there
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Bastard Mami on November 12, 2011, 08:45:28 am
You should be happy that byakko is missing this.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Keku on November 12, 2011, 08:56:10 am
Byakko would be offended and slam this entire thread with all of his cerealness.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: unbeknowNst on November 12, 2011, 08:59:40 am
lol its ok the bashing is actually entertaining its funny seeing how all the lurkers pop up out of know where after a comment I leave where the hell where u guys when I was talking about the troubles?

try using Yun b4 you go on reading all this gay shit on the internet... tear lists are for tournament level players and I'm 3,000 percent sure most of u in here aren't tournament level so why are u guys basing everything off of that? Yun broken? don't look at a Diago video b4 you judge him for being cheap or broken actually use him. I've used shotos and won plenty of times with out even trying. try that with Yun and watch you lose 75% of ur health bar in 2 combos lol u guys talk like your so good its hilarious. mugen kids talking like they're good on a console game thats the joke of 2012 right there

As a member of the previous SF4 Vanilla hype, and a competitive contender for the SSF4 to AE changes, I am just ashamed that I am the same category is you. I am ashamed for being a member of SRK because of the ignorance of your post. I'll like to challenge you and see just how good you are. If you are an competitive player, you would have honor in yourself by not being such a negative big shot, and instead you would be the person who doesn't put down other players. I highly doubt you play very competitively to prove my thesis that your playtime you are probably as average as everybody else.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on November 12, 2011, 09:09:41 am
He is not good. I am an average player and he is not as good as me.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Iced on November 12, 2011, 09:19:25 am
lol start to talk about "you kids" and then write "tear list" instead of tier. lmbo
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Jango on November 12, 2011, 09:28:55 am
Quote
don't look at a Diago video

intoducing, the new friend.....................,

DIAGO
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: MDD on November 12, 2011, 09:38:52 am
Man, I wish I had a PS3 so I could kick your scrub ass into the ground because you are fucking stupid and are just pulling "facts" out of your ass. So kindly STFU. Goddamn.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duos.act on November 12, 2011, 09:44:44 am
GO DIAGO GO.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 12, 2011, 10:47:01 am
He is not good. I am an average player and he is not as good as me.

really Tempest? lol I'm not good? u won 2/3 and every match was a 3 round match and 3rd was ibuki vs Dhaslm and that match was a boring cat and mouse game.

scrub? yea ok play me b4 you call me that sir

sorry I dont feel like spelling everything right for u kids I'm doing multiple things at the same time so I can care less whats spelled correct to impress mugen players lol aslong as I get my point across I'm good. I am a competitive player if u don't believe me fight me
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on November 12, 2011, 10:52:53 am
Scrub scrubbity scrub.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: MDD on November 12, 2011, 10:55:17 am
Okay, I don't need to play you to know that you're a scrub because you clearly have no fucking idea on what you're talking about. And trust me, I really want to play you, but i'm not buying an entire system for one "pro." And the point you're trying to get across about being good? It's definitely not working because right now you sound like you suck.

Oh, and if you don't care about impressing whatever the hell MUGEN players are, then why the flying fuck are you on a fucking MUGEN forum in the first place?

I'm done. Have fun playing "competitively". Scrub.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Jango on November 12, 2011, 11:02:06 am
Multiple things at the same time?! Get ready for the "I have a girlfriend/social life/job/whatever" excuse
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on November 12, 2011, 11:12:09 am
He is not good. I am an average player and he is not as good as me.

really Tempest?
Comparatively, seeing as I'm average, no you're not good lol

Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: the_mith on November 12, 2011, 03:57:48 pm
Don’t sell yourself short Temp, you are probably better than average!

Also commenting on a guys spelling and grammar is about as lame as arguments can get.

However, Shunu you are maining a character that is widely considered to be advantageous in match’s. On top of this you seem completely unwilling to consider that the issue’s you are experiencing is either due to lag or poor timing on your part. In this case, there is not “solution” per se. If you are posting in order to have a little whine and a moan then clearly you are in the wrong place. It doesn’t seem like anyone else here feels what you feel.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Darkflare on November 12, 2011, 05:17:51 pm
I wouldn't mind taking a few shots at Shunu and I'm not even that good in SSF4.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 12, 2011, 06:11:59 pm
Don’t sell yourself short Temp, you are probably better than average!

Also commenting on a guys spelling and grammar is about as lame as arguments can get.

However, Shunu you are maining a character that is widely considered to be advantageous in match’s. On top of this you seem completely unwilling to consider that the issue’s you are experiencing is either due to lag or poor timing on your part. In this case, there is not “solution” per se. If you are posting in order to have a little whine and a moan then clearly you are in the wrong place. It doesn’t seem like anyone else here feels what you feel.

I wasn't looking 2 whine and moan I was actually seeing if anyone had the same problem that was all. I never said I was a "pro" player idk where this comes from lol but Temp saying she's "average" is a understatement seeing how the "Average" SF player use Ryu and has about 1000 pp she has close 2 2000pp and 3000pp is considered good.

I'm a bit above average and yes I know Yun has good advantageous (so the internet says) but thats tournament player talk. people make it seem like "oh if you pick Yun your gonna win every fight" and thats obviously not true unless your a "pro" player and I like how everyone disregards that fact that I main Cody also.

Scrub lol yea I don't give a shit about the internet or what the internet says I dont watch youtube combo videos I actually learn combos on my own I dont give a shit about all the proper street fighter words and I dont study frame data so that makes me a scrub? no I like this game I play this game I win fights and thats all that matters 2 me.

grammer? I dah nah give a fah about ma gramma on da cot damn intronet u dink I give ah dam about how ah spell 2 yaw? now dew meh ah fava and shud da fuk up
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Keku on November 12, 2011, 06:31:42 pm
I am an average player
That's a fucking lie right there.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: unbeknowNst on November 12, 2011, 06:43:03 pm
I remember the days when I had 4715 PP.

That was when I had absolutely no life on PSN.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Makkah on November 12, 2011, 06:51:21 pm
Quote
I wasn't looking 2 whine and moan I was actually seeing if anyone had the same problem that was all. I never said I was a "pro" player idk where this comes from lol but Temp saying she's "average" is a understatement seeing how the "Average" SF player use Ryu and has about 1000 pp she has close 2 2000pp and 3000pp is considered good.

Dude, those points mean nothing. I have no problem admitting I'm a scrub and I've spanked people with 2000pp and been spanked by people with 0. :P
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 12, 2011, 06:53:08 pm
I remember having 2500 I was gonna retire ranked at 3000 but I dropped to 1200 lol the life and times of ranked match...
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: unbeknowNst on November 13, 2011, 02:48:47 am
3000 is a complete joke. If someone cannot make 3000 then that means you have no right to be a badass and be an internet warrior about how badass you are.

Even I don't go around bragging 4715 PP and put down The Guild.

Even with 4715 PP I've been bodied by people with 0 PP.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on November 13, 2011, 05:59:00 am
Sitting here with a 2789 BP Evil Ryu and 808 PP. Represent.

Also, MDD, you may need to buy Arcade Edition in order to play this game online again. I want to show you my E. Ryu and see what you think. In the meantime, I'll be fighting this dude named Daigo Vs CAPCOM and learning a bit about E. Ryu's best and worst matchups.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: MDD on November 13, 2011, 08:38:33 am
I might pick up some MS points tomorrow so I can get AE. I miss playing SFIV.

Of course, you do realize that after Tuesday it won't matter because all my time will be spent with my precious Ultimate, right?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: RunningWild on November 13, 2011, 05:40:46 pm
In 8 days, I'll never want to play SF4 again.

Cuz KOFXIII! Aww yeah.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Cazaki on November 14, 2011, 05:57:07 am
Ultimate will be great, but SSFIV will always be in my heart. I can't just drop the game, especially since 2012 is going to be the final version. However, when I get Ultimate, it might be awhile before I play it again, need to work on my Doom.  :P
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: RunningWild on November 14, 2011, 06:40:14 am
Who says 2012 will be the final version? You never know with Capcom.

Although Cody is gonna be beast this time around.. he already is, but christ, he's gonna be awesome.

I'll probably keep using Makoto though.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: MDD on November 14, 2011, 07:45:37 am
Dunno if you really want to count 2012 as an update, since it's just balance changes. I'd love for them to add atleast 2 more characters though, if not for the simple fact that the two empty spots on the character select screen. :P
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: anthonygamer on November 14, 2011, 02:10:58 pm
^ More characters would mean yet another tier list shit storm. I don't think I'd be able to take it.

Edit: I just read the previous page. TempesT said she's average? Ahahahahaha! OMFG! That's a good one! ^_^
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Cybaster on November 15, 2011, 05:15:26 pm
Who says 2012 will be the final version?
The Mayans.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 16, 2011, 06:27:13 pm
I'm still experiencing some air medium kick problems... going strait threw the person... think ima just get KOF and retire this game till this 2012 thing happens... the street fighter community on PS3 is annoying anyway. no 1 wants 2 play anymore they just wanna spam or use Zangief or any other character that u don't have 2 work hard 2 get a win I'm lucky if I get a good match online now a days. they should change the name to SSFIV: Troll Edition
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: walt on November 16, 2011, 07:02:21 pm
Dude, stop complaining, every problem you have described is entirely your fault, and your perception on how things don't work right, when they're actually working the way they're supposed to.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Cazaki on November 16, 2011, 07:33:25 pm
He's just trolling. Clearly.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Darkflare on November 17, 2011, 01:41:51 am
I'm more concerned that Capcom has been trying to pander to HIS kind lately.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: anthonygamer on November 17, 2011, 02:44:11 pm
He thinks that you don't have to work hard to win with Zangief? lol

I want to play you, Shunu. ^_^
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on November 17, 2011, 03:20:09 pm
I'm still experiencing some air medium kick problems... going strait threw the person... think ima just get KOF and retire this game till this 2012 thing happens... the street fighter community on PS3 is annoying anyway. no 1 wants 2 play anymore they just wanna spam or use Zangief or any other character that u don't have 2 work hard 2 get a win I'm lucky if I get a good match online now a days. they should change the name to SSFIV: Troll Edition
Be thankful I no longer have a PS3. I would troll the fuck out of you with Oni and spam his EX Demon Palm since I know you have troubles dealing with it.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 17, 2011, 07:28:56 pm
lets play anthony and demon palms? is that the over head? bcuz  I don't have "troubles" with that lol its the electro hado FADC I have "troubles" with.

winning with Zangief is like 3 grabs and match over sitting there spinning by using 1 button... is commands are childishly easy but of course if your up against a projectile throwing bastard you gotta work harder to win but since I main characters that are good at applying pressure with no projectiles (except cody) its hard 2 fight mr. gief... not saying I never beat him b4 its just more work on my end and less work on his end
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: anthonygamer on November 17, 2011, 08:21:32 pm
I'm going home tomorrow for thanksgiving break. Nov. 18th - 27th. Then I have to come back. I'm going to be playing AE on the 360 then. I'm getting another PS3 during my winter break. My last one broke before summer.

Send a friend request to:
PS3: anthonygamer
360: anth0nygamer
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 17, 2011, 11:49:38 pm
ugh... the college life I'm glad I dropped out lol anyway I'll add you when I get the time! looking forward to fighting you and yelling "DID YOU SEE THAT!" when my jump medium goes threw u lol
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: unbeknowNst on November 18, 2011, 12:07:53 am
Shunu give me your PSN or PC username so I can make your death quick and easy.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 18, 2011, 12:33:58 am
PSN: TeaSteezy lol death quick and easy? I'd like to see that!
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: unbeknowNst on November 18, 2011, 04:15:02 am
I can play tomorrow.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Darkflare on November 18, 2011, 04:21:21 am
Hmm....you know what, I really want to take a shot at him too. I'm going to see if I'm available this weekend.

Or I'm just incredibly bored now.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Shunu on November 18, 2011, 05:00:55 am
I'll prove that I'm not a "Scrub" to you cats and if I see any of these problems in the matches I'll let u know
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: anthonygamer on November 23, 2011, 10:22:36 pm
I just played against Latif in ranked mode. I got bodied.

Selected him again and he kicked me from the room. Yo, Latif...... F*CK YOU and your 6000PP!  :D
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: MDD on November 24, 2011, 04:18:21 am
Reminds me of the time I played against Combofiend in MvC3.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on November 24, 2011, 04:27:46 am
Combofiend doesn't have an Xbox.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: MDD on November 24, 2011, 04:32:16 am
The gamertag said Combofiend. And this says otherwise. (http://www.xboxgamertag.com/search/Combofiend/)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on November 24, 2011, 05:09:08 am
Don't question my knowledge.

https://twitter.com/#!/TheComboFiend/status/139069296755220480
https://twitter.com/#!/TheComboFiend/status/139104335408807937
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: MDD on November 24, 2011, 05:58:42 am
Oh shit. lol

That guy was using the same colors and everything. I thought it felt off when I beat him once. :P
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: anthonygamer on November 25, 2011, 03:06:26 am
I played 2 matches against that 8 year old kid Noah (http://www.youtube.com/watch?v=QdAWeg-D65Y) in ranked mode today.

That kid is really good. I'm still kinda salty about the matches. lol I selected his name thinking he was going to be free. I was so wrong.  :P

Man there are so many killers playing XBOX live.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: TempesT on November 25, 2011, 04:21:55 am
What was his gamertag? IIRC it's TTC NOAH
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: unbeknowNst on November 25, 2011, 06:24:20 am
Is Xbox Live really that great?

My God I hate the Xbox.

.... but I would probably get it just to play that higher skilled players.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: XANDERAC on November 25, 2011, 06:32:49 am
I have both a 360 and PS3, and to be fair although the PS3's online is free, I find that the PSN is poorly organized in comparison, and I like my cross-game voice chat functions, so I've always preferred it a lot more.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: anthonygamer on November 25, 2011, 02:02:37 pm
What was his gamertag? IIRC it's TTC NOAH
Yep, it was TTC Noah. He was hosting matches in ranked mode. I'm going to record the replays and upload them today.

Edit:Uploading the matches with Noah now. ^_^
Is Xbox Live really that great?

My God I hate the Xbox.

.... but I would probably get it just to play that higher skilled players.
I had a 53 win streak and a 91% win ratio on the PS3 in ranked.

On xbox live, my win streak is 23 and my ratio 79%.  :'( Ummmm.... yeah. I would say the competition is a helluva a lot better. Most of the major tournament players play on xbox. I seen Filipino Champ in ranked yesterday. Didn't even bother to click his name.  :no:
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: Duo Solo on November 25, 2011, 04:15:57 pm
Speaking of good players, I played and beat iPeru last week. Didn't know he was a tourney player until I saw a Youtube video of him at a tournament.

He continued clicking on my name after that and I was able to beat him 2 more times while he beat me 6. His El Fuerte is something else.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: anthonygamer on November 25, 2011, 06:49:16 pm
TTC NOAH vs anthonygamer

http://www.youtube.com/watch?v=2-WXd5_0YR4

Man I've been in school for too long. I'll get my skills back one day.  :P
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: S.D. on November 25, 2011, 10:27:09 pm
Oh wow, he pianos Honda's hands and tries to follow up with a second set. He's surprisingly good at Street Fighter.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 7/15/11)
Post by: rednavi -RETIRED on November 26, 2011, 05:44:05 am
Street Fighter IV: The Anime confirmed!!! (http://www.youtube.com/watch?v=cjvijCpQV1s&feature=feedu)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Duo Solo on November 30, 2011, 02:44:40 am
http://www.capcom-unity.com/gregaman/blog/2011/11/29/ssfiv:_arcade_edition_ver._2012_complete_change_log

First post updated with new information.
Spoiler, click to toggle visibilty
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: c001357 on November 30, 2011, 03:37:35 am
satisfactory changes
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Moon Girard on December 02, 2011, 01:15:14 am
http://www.youtube.com/watch?feature=player_embedded&v=gjLalmAHK-o (http://www.youtube.com/watch?feature=player_embedded&v=gjLalmAHK-o)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Kirishima on December 02, 2011, 01:21:59 am
Love the old trailer theme song.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Karasai on December 02, 2011, 01:44:59 am
Not new news, but here's screenshots of the alpha version of SF4

SF3-ish
Spoiler, click to toggle visibilty

 :pwnonk:
Spoiler, click to toggle visibilty

SHIN
Spoiler, click to toggle visibilty

SHO
Spoiler, click to toggle visibilty

RYU
Spoiler, click to toggle visibilty

KEN
Spoiler, click to toggle visibilty
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: MDD on December 02, 2011, 01:54:45 am
They're all here BTW. (http://www.eventhubs.com/news/2011/dec/01/alpha-version-screen-shots-street-fighter-iv/)

Thank god they changed the models. Holy shit those are bad. Ryu has a receding hair line.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: XANDERAC on December 02, 2011, 02:04:06 am
Their heads also look too small in comparison to their body lol, thank goodness it came out looking great in the end.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: MDD on December 02, 2011, 02:12:03 am
Quote
You see, this proves that Capcom NEVER gave a damn about the fan character picks for SSF4. It was already set in stone who they wanted on the games. Just like UMVC3, and then they try to say they care. SMH we are all suckers
Quote
Further proof the POLLS mean jack... i agree with 25 they had no interest in listening to fans... they wanted to make SSF2 plus new characters and 3 alpha guys.
It's comments like these that make me want to personally go to each Eventhubs member's house and pimp slap them across the face.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Moon Girard on December 02, 2011, 02:21:36 am
They act like T.Hawk and Dee Jay's Data wasn't in SFIV this just proves they were meant to be in Vanilla and got cut later on.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: D'Evil on December 02, 2011, 02:40:56 am
Quote
You see, this proves that Capcom NEVER gave a damn about the fan character picks for SSF4. It was already set in stone who they wanted on the games. Just like UMVC3, and then they try to say they care. SMH we are all suckers
Quote
Further proof the POLLS mean jack... i agree with 25 they had no interest in listening to fans... they wanted to make SSF2 plus new characters and 3 alpha guys.

Isn't it a little late to start bitching about this? I mean, they've known who's been in this game for a long time, ya know, for almost 2 fucking years now.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Seadragon77 on December 02, 2011, 02:45:12 am
Oh, they knew who's in it... Doesn't mean they won't bitch about it. Hell, I would still bitch about Oni if anyone decided to bring him up.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Duos.act on December 02, 2011, 02:47:58 am
Why do niggas bitch about roster so much.  It's like people don't care whether or not the game is good they just want all their obscure jobbers nobody cares about in instead of big mean Akuma. 
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: D'Evil on December 02, 2011, 02:51:12 am
Ain't gonna lie, I'd murder someone just so that Alex/Q could be in the next Street Fighter game, but the bitching isn't even what's bothering me, it's that they're STILL bitching after all this time!
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Iced on December 02, 2011, 02:52:07 am
They act like T.Hawk and Dee Jay's Data wasn't in SFIV this just proves they were meant to be in Vanilla and got cut later on.

Far as I know t hawk and dee jay were always meant to be in there, that pic with the models is pretty old and was shown on twitter by ono before.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: MDD on December 02, 2011, 02:58:49 am
IIRC, the only thing that was done for them was their models and like a few of the voices.

Also, roster complaints are stupid. Luckily, the only time I see them in SF is when there's shotos or an Alpha character involved.

"WAH, YOU PUT BLUE SSJ AKUMA THAT PLAYS NOTHING LIKE A SHOTO IN THE GAME INSTEAD OF HORRIBLY DESIGNED FAN-SERVICE ONLY WRESTLER GIRL WITH BIG TITS AND A SKIMPY OUTFIT. YOU DON'T LISTEN TO THE FANS. SUCK A DICK Capcom Co., Ltd.."
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Seadragon77 on December 02, 2011, 03:02:43 am
IIRC, the only thing that was done for them was their models and like a few of the voices.

Also, roster complaints are stupid. Luckily, the only time I see them in SF is when there's shotos or an Alpha character involved.

"WAH, YOU PUT BLUE SSJ AKUMA THAT PLAYS NOTHING LIKE A SHOTO IN THE GAME INSTEAD OF HORRIBLY DESIGNED FAN-SERVICE ONLY WRESTLER GIRL WITH BIG TITS AND A SKIMPY OUTFIT. YOU DON'T LISTEN TO THE FANS. SUCK A DICK Capcom Co., Ltd.."

OK, why in the world would anyone want Rainbow Mika in another Street Fighter game to begin with? She wasn't all that great to begin with in Alpha 3 outside of what you mentioned MDD.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: MDD on December 02, 2011, 03:04:44 am
Because people have terrible taste and they want a stupid character that hasn't even been mentioned since Alpha 3 unless you count Kuma's swap costume. There's a reason Capcom doesn't add her in anything.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Jesuszilla on December 02, 2011, 03:05:03 am
Boobies :3
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Aldo on December 02, 2011, 03:06:36 am
^ Enough reason for me
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Moon Girard on December 02, 2011, 03:08:05 am
Far as I know t hawk and dee jay were always meant to be in there, that pic with the models is pretty old and was shown on twitter by ono before.

That's what i meant we have known Dee Jay and T Hawk were suppose to be in for a while how can they complain about them.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: MDD on December 02, 2011, 03:08:34 am
Too bad it's a terrible reason to want a character in the game.

"What? Horribly stupid character design? Oh, oka-

Wait, LOOK AT THE SIZE OF HER MELONS. NEVERMIND. DO WANT MORE Capcom Co., Ltd.."
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Duos.act on December 02, 2011, 03:08:53 am
I like Mika because I like pro wrestling and because I think her moveset is fucking awesome, and because I want to see her actually become viable and not be a low tier waste of potential forever.

And yeah, because she has nice breasts and a thick booty.  The fuck you gonna do.

And yeah, from a character design POV an over the top parody of Japanese joushi wrestling is objectively far more original than Akuma+DBZ. 
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Seadragon77 on December 02, 2011, 03:15:07 am
I guess that means MC2 is the only one here that can defend that so-called 'terrible taste' MDD. :P

Speaking of original ideas... Oh, how I would kill to see any character from the EX series once again. I want my Garuda, dammit!
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Duos.act on December 02, 2011, 03:18:31 am
Akuma is my favorite Street Fighter character, and one of my favorite video game characters of all time.  But he's already in the game, and as much as I love Oni if he was replaced with someone else I really wouldn't be bothered unless it was Twelve or some horrible boring character.

Then again I like Ingrid and Birdie, what the fuck do I know.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: D'Evil on December 02, 2011, 03:20:21 am
Then again I like Birdie
Don't worry, you're not alone.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: MellyInChains on December 02, 2011, 03:21:54 am
ingrid sucks, birdie is pimp

just my two cents
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: D'Evil on December 02, 2011, 03:22:29 am
Agreed.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Duos.act on December 02, 2011, 03:24:48 am
To me Birdie is pure Street Fighter.  He's a stereotype, no, TWO stereotypes.  He's so lovably absurd yet still a genuinely badass character.  His dialogue in Alpha 2 is wonderful too. 

"If there are strong warriors in the world.....they're probably in that building over there."

Genius.  Pure fucking genius.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: D'Evil on December 02, 2011, 03:29:30 am
I think his character is just plain interesting, a towering black punk-rocking brawler slamming the shit out of people with a chain in a way that would make Ghost Rider look like a straight up pussy?

In other words, BADASS.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: MDD on December 02, 2011, 03:34:29 am
Don't worry, Birdie is cool.

In general, Capcom usually makes good choices when it comes to the roster in SF. Bury the bad ones, keep the good ones. Of course there are always some exceptions, but Just look at the SF1 characters. They brought back the arguably only good designs from that game except for Geki, who was replaced in spirit with Vega, and Retsu, which is unexplainable. And yes, i'm counting Mike and Balrog as the same character.

...Goddamnit I want Retsu now.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: thanewdude07 on December 02, 2011, 04:52:52 am
Are there any gen users on here? I have been using gen since super came out :sugoi:...

I am happy with gen's buff's especailly with the  (Crane) Crouching Heavy Kick Changed hitbox active period from 3F to 5F. I messed my anti airs up  half the time ...no more of that...with this buff coming :sugoi: Does anybody know if we can dl it at midnight?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: MDD on December 02, 2011, 04:55:41 am
Renzoku uses Gen, but he doesn't post here.

As for me, i'm Muay Thai only. I dunno, I just can't use anyone else as efficiently as those two, except for maybe Seth.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Keku on December 02, 2011, 05:01:46 am
I play Gen, he's sex.
Perfect Gekiros all day.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: thanewdude07 on December 02, 2011, 05:06:26 am
M.k hands FADC all day!

Gen to see another gen player around :sugoi:

I did used to play around with adon just picked up Sagat. Gen is my main then boxer...and claw.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: MDD on December 02, 2011, 05:11:29 am
Yeah, my usage goes Sagat -> Adon -> Abel -> Seth -> Ryu -> Akuma -> everyone else. Only the first three see a lot of play time
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Mgbenz on December 02, 2011, 05:16:53 am
I want Birdie and Eagle in.



Also I like R. Mika and her Naruto voice.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Duos.act on December 02, 2011, 05:23:31 am
I am horrible with Gen but I do use him.  I miss SFA3 Gen.  :(
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Duo Solo on December 02, 2011, 05:32:22 am
ingrid sucks, birdie is pimp

just my two cents
To me, Ingrid seems like she would fit better in a game like King of Fighters. Having her in Street Fighter throws the whole street fighting theme off.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: thanewdude07 on December 02, 2011, 05:37:49 am
I am horrible with Gen but I do use him.  I miss SFA3 Gen.  :(

I saw he was pretty beast in SFA3 Too bad i sucked at that game...I only got serious about fighting games when sf4 came out
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Keku on December 02, 2011, 05:55:33 am
I want Birdie and Eagle in.
Also I like R. Mika and her Naruto voice.
I like you, you have good taste.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: rednavi -RETIRED on December 06, 2011, 09:50:26 am
http://www.eventhubs.com/news/2011/dec/05/ssf4-ae-bizarre-glitch-allows-ibuki-steal-wins/

 :ninja:
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: walt on December 06, 2011, 05:38:49 pm
hahah wtf ninja round steal
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Cazaki on December 06, 2011, 08:39:12 pm
I casually use Gen as a 4th slot. I don't know the advanced stuff about him quite yet, but I know enough to beat my friends with some consistency. My main will and always has been Bison, then my secondary is Balrog, but I might permanently switch him for Akuma, who was my tertiary.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Lost_Avenger on December 12, 2011, 01:09:17 am
If people hate Ingrid, then do they hate Viper for similar reasons. At least for the reason of looking more snk than Capcom.

I just dont get the hate. She's one of my favorites. (kinda late I guess?)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Byakko on December 12, 2011, 01:54:16 am
She's a typical magical girl which doesn't fit much in SF, and she's hammered like you've never seen before into retconning Street Fighter Alpha 3 Max where she created the psycho drive which Dictator stole and the she flies off on the Buddha statue in Sagat's stage mounted on rockets and she really is a time-traveler.

I'm not even shitting you.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: XANDERAC on December 12, 2011, 01:56:47 am
I'm always partial to using Fei-long -> Guy -> and now I'm giving a shot to trying Yun a bit more after playing SF3: Online more with my friend, and after him probably Ryu -> random characters
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Cazaki on December 12, 2011, 02:17:02 am
Yeah she kind of fucks with things, but her recent buzz is almost certain to nab her a spot in another fighting game the way it's looking now.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: c001357 on December 12, 2011, 06:12:56 am
She's a typical magical girl which doesn't fit much in SF, and she's hammered like you've never seen before into retconning Street Fighter Alpha 3 Max where she created the psycho drive which Dictator stole and the she flies off on the Buddha statue in Sagat's stage mounted on rockets and she really is a time-traveler.

I'm not even shitting you.

all youre giving me are reasons why she should be in more games
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Duos.act on December 12, 2011, 06:21:59 am
Indeed.

Ingrid is awesome and needs to be in more games.  Too bad SF runs on boring macho stereotypes like Adon and Rolento so a magical girl satire with the personality of an old lady is too threatening to the "manliness" of the average casual SF player. 
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Darkflare on December 12, 2011, 06:45:39 am
As much as I like Ingrid and do want to see her show up more as well, her story in SFA3MAXU was flipping retarded to the point where she's easy to compare to a Mary sue.

I really wonder if Capcom was serious in her story or if it were the writers making it like that for shits and giggles. (I really don't think Ryu will end up being a monk.)


On another note, Ingrid's partners (D.D and Rook) need to show up as well. Why let her have all the fun alone?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: senorfro on December 12, 2011, 10:51:54 am
On another note, Ingrid's partners (D.D and Rook) need to show up as well. Why let her have all the fun alone?
This
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: GOH on December 12, 2011, 11:51:56 am
We need Zubaz and Cobra King. :ball:
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: blackstar on December 12, 2011, 08:04:01 pm
Indeed.

Too bad SF runs on boring macho stereotypes like Adon and Rolento.

In my opinion Adon and Rolento are the worst characters to ever be in street fighter, Adon is annoying and is like "I wanna be the king of muay thai!!" then gets the shit beaten out of him by sagat and ryu and rolento just doesn't look that instresting either. Now Guile he's manly :D

We need Zubaz and Cobra King. :ball:

King Cobra FTW he looked like a total badass  :sugoi:

Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Byakko on December 12, 2011, 08:27:26 pm
SF runs on boring macho stereotypes like Adon and Rolento
Rolento, you mean, the guy from Final Fight, not Street Fighter ? (I know, Final Fight was originally designed as part of Street Fighter, but still, in SF he's a guest like Cody and Guy) What about Gen, Cammy, Eagle, Blanka, Honda, Dhalsim, Juri, Dee Jay, Yun, Oro, Karin, or hell, Ryu before SF4 ? (maybe SF3) Skinny girl, open gay, animal, ultra old yellow dude, that's all very macho.
SF runs on just stereotypes, not macho stereotypes. Some stereotypes are going to be machos obviously, but SF in general runs on stereotypes and very easily recognizable designs.
As for Ingrid, I wouldn't really mind the "magical girl who talks like an old lady" thing if done right, I'm bothered by the stupid shoe-horning, canon devastation and all around ridiculousness (building the Psycho Drive, time-traveling, and flying off on the giant Buddha statue).
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: MDD on December 13, 2011, 01:02:24 am
Too bad SF runs on boring macho stereotypes like Adon and Rolento
How the fuck is Rolento a macho stereotype? I guess I can understand Adon a LITTLE bit, but Rolento? You just sound salty because they got in over your favorite character.

And yeah, Byakko explains it perfectly. SF does NOT run on macho stereotypes, because 80% of the cast is not even supposed to be macho. I don't even know what you're trying to explain anymore.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: SNT on December 13, 2011, 01:26:19 am
Said it before, I'll say it again.  Fuck Ingrid and the cutesy magical girl trope in general.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: walt on December 13, 2011, 01:37:12 am
I guess the "macho stereotype" comments are somewhat valid. Every single character is a buff motherfucker, even Dhalsim (http://media.eventhubs.com/images/sf4/character_header_dhalsim_alt.jpg)

Too bad SF runs on boring macho stereotypes like Adon and Rolento
How the fuck is Rolento a macho stereotype?
Have you seen the size of Rolento's arms? I don't see why he wouldn't be "Macho" http://images.wikia.com/streetfighter/images/c/c7/Sf-rolento.gif

Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Byakko on December 13, 2011, 01:51:31 am
That would be art style, I wouldn't call that macho. Macho doesn't equal muscular, after all.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: walt on December 13, 2011, 01:53:08 am
That's you. I concurr with MC2. Opinions then.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: rednavi -RETIRED on December 13, 2011, 02:03:36 am
Last day the twins are playable D:

Gotta grab my Cody again, his buffs are awesome. And YES! at the Feng Shui Engine buffs :)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Tyrant Belial on December 13, 2011, 02:46:08 am
I kinda agree about some characters being pretty macho

As For Rolento:
-Based of a Hokuto no Ken character
-A Scar
-That chin
-Military outfit

He kinda is a bit macho if at least manly in design. Overall though the series is varied in it's stereotypes.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: TempesT on December 13, 2011, 11:56:17 am
AE 2012 update is live for PSN and XBL. PC update still in development.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: mikros on December 13, 2011, 02:30:52 pm
I suppose that Bloodsport is a boring movie now because all characters are machos.  ::)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: c001357 on December 13, 2011, 04:07:30 pm
AE 2012 update is live for PSN and XBL. PC update still in development.

it beginssss
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Bastard Mami on December 13, 2011, 04:42:17 pm
I really wonder if Capcom was serious in her story or if it were the writers making it like that for shits and giggles. (I really don't think Ryu will end up being a monk.)

iirc, guy has got the ending where he finally realizes how to improve himself and the big change he has seen through all the years. he is wearing new shoes.

In my opinion Adon and Rolento are the worst characters to ever be in street fighter, Adon is annoying and is like "I wanna be the king of muay thai!!" then gets the shit beaten out of him by sagat and ryu and rolento just doesn't look that instresting either. Now Guile he's manly :D

afaik, adon is the one who kicks sagat's ass.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Byakko on December 13, 2011, 08:17:04 pm
(Because Sagat isn't defending himself)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Moon Girard on December 13, 2011, 09:00:17 pm
Dang been a while since i last played this i'm really rusty doesn't help i just figured out i'm on the SRK stream.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Cazaki on December 13, 2011, 09:15:50 pm
I kinda agree about some characters being pretty macho

As For Rolento:
-Based of a Hokuto no Ken character
-A Scar
-That chin
-Military outfit

He kinda is a bit macho if at least manly in design. Overall though the series is varied in it's stereotypes.

In comparison to SF's other macho stereotypes (Zangief, Sagat, Boxer, Ryu, T. Hawk, etc.), Rolento is tame, same with Adon. Rolento and have less (In Adon's case) or equal (In Rolento's case) muscle mass than/to most of SF's male designs, both don't fight with brute force, they fight with technique, and discipline. Their personalities also aren't driven solely by testosterone (Well Adon a little bit simply because he's driven by ambition which I guess is a manly trait.). I think they aren't very "macho" at all. What might make you say that is because of the girl-boys of other fighting games, but ultimately being a feminine male does not add any depth to any character that wouldn't already be there, which is why Capcom does not make those kinds of characters. Being a girly fagboy doesn't make you any less "boring" than being a buff muscleman.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: blackstar on December 13, 2011, 09:32:19 pm
afaik, adon is the one who kicks sagat's ass.

At first he was but as Byakko said
(Because Sagat isn't defending himself)

and then this happens:
(http://i42.servimg.com/u/f42/13/72/36/40/street10.jpg) (http://www.servimg.com/image_preview.php?i=59&u=13723640)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: MDD on December 14, 2011, 02:31:04 am
In canon, Adon barely beat Sagat but he had to be hospitalized because he still got the shit kicked out of him.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Duo Solo on December 14, 2011, 02:37:35 am
Lovin' these Evil Ryu buffs. I've been destroying everyone at my college as well as people online.

EEERRRAAAGGGHHH! I am a beast! >:(
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Moon Girard on December 14, 2011, 06:07:26 pm
http://shoryuken.com/2011/12/14/prices-reduced-on-super-street-fighter-iv-arcade-edition-and-dlc-for-ps3/  (http://shoryuken.com/2011/12/14/prices-reduced-on-super-street-fighter-iv-arcade-edition-and-dlc-for-ps3/)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: "Bad News" Hoffmann on December 14, 2011, 06:21:54 pm
speaking about prices

SFIV AE  New
PS3= 23 $
XB360 = 23,99 $
PC: 27,24

PC Download version: 39,99 $
source amazon.com

Yay @ future without retail games ..and SFAE and Amazon isnt the only example for those hilarious price diferences
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Bastard Mami on December 14, 2011, 06:43:09 pm
afaik, adon is the one who kicks sagat's ass.

At first he was but as Byakko said
(Because Sagat isn't defending himself)

and then this happens:
(http://i42.servimg.com/u/f42/13/72/36/40/street10.jpg) (http://www.servimg.com/image_preview.php?i=59&u=13723640)

lol udon.

dan also beat sagat, he also ended in pretty much perfect condition unlike adon

so that means dan > adon > sagat

Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Jmorphman on December 14, 2011, 06:59:06 pm
What's wrong with Udon?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: FeLo_Llop on December 14, 2011, 07:12:25 pm
Sagat allowed Dan to beat him since he saw all his rage and hate against him. Sagat knew that, with such feelings inside, you can't be focused in fighting and etc.

As I don't know if I said it properly:

Spoiler, click to toggle visibilty
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Titiln on December 14, 2011, 07:53:02 pm
As I don't know if I said it properly:
you said it right
speaking about prizes
a price is the cost of something, a prize is an award
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: GOH on December 15, 2011, 04:48:55 pm
http://www.youtube.com/watch?v=IdiZvIdRquE
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Cazaki on December 15, 2011, 05:25:21 pm
Yeah Chun Li's been fine in the transition from AE to 2012, I plan to be hit by that cl. HP -> HK SBK a LOT in the coming days. Also looking at his combo video, Evil Ryu and Juri both are insane.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: GOH on December 15, 2011, 05:35:02 pm
He says her infinites have been there since vanilla and she has them in 2012AE. Like, why didn't Capcom noticed them or bother to fix them?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Duo Solo on December 15, 2011, 05:42:34 pm
Probably because they scale like crazy and no one is willing to do the moves for the rest of the battle for a win.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: walt on December 15, 2011, 05:43:13 pm
Not to mention, it creates stun halfway, like the video clearly shows
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: TempesT on December 15, 2011, 05:45:39 pm
My guess is that they aren't used in competitive play (20 some 1 frame links in a row? yeah I DONT THINK SO) and changing something like that could needlessly complicate other combos she has. OR I DUNNO CAPCOM IS LAZY XDDDDDDDD
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Cazaki on December 15, 2011, 05:57:06 pm
Yeah I've known about it for awhile so I'm certain Capcom knew, I think they kept it in some like a trophy to those who go through the trouble of mastering it.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Bastard Mami on December 15, 2011, 05:59:53 pm
What's wrong with Udon?

nothing, let's keep talking about inpractical infinites.
Title: Re: SSF4 AE Turbo Users Ahahaha!
Post by: anthonygamer on December 20, 2011, 05:56:00 am
Yo, Duo Solo. Remember the supposedly awesome Ken player that taunted me, loss in our match, and left the lobby? shoTo or DIE is his name. Look at this $hit.

(http://i67.photobucket.com/albums/h309/anthonygamer/1219112328.jpg)

Those are his inputs for the shoryuken.  :D And when he does just one crouching medium kick.....

(http://i67.photobucket.com/albums/h309/anthonygamer/1219112342.jpg)

Ahahahahaha!! This dude is a scrubba dub dub turbo user. Every input ran down the screen like a water fall. LOL

I swear these turbo users are ridiculous. It's sucks that the live match was amazing and hype as hell, but the replay is horrendous. Damn......  :smash:
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Duo Solo on December 20, 2011, 06:02:03 am
And he had the nerve to taunt and get salty about losing? Upload that shit so that we can all laugh! ;D

I gotta admit man, playing with you and rest of the folks on Endless was some of the most fun I've had playing a video game in a while. Whether it was the jokes, Shoto or Die's saltiness, my brother's Cody, my trolling with Oni, your 12 win streak, the voice chat, or Dan Hibiki... All I know is that I want to give it another go next time we play!

BTW, you beat DoctorBrooklyn? I left before the match started.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: anthonygamer on December 20, 2011, 06:16:52 am
I didn't fight him after you left. I was going too, but CapnWTF was ahead of me and I didn't feel like waiting so I left to the replay channel. I'm still watching our replays now.

Yeah, those matches were pretty fun. Hype matches and clutch wins everywhere. That Dan player was pissing me off. I hated the first fight I had with him. So unpredictable. He was a true Dan player.

The last time I had that much fun playing this was during TempesT's Super Sunday last year. Good times.  ^_^

I'm up for matches anytime. Just send me a message or invite when I'm on.  GGs.

Edit: Oh and I want a rematch against your brothers Cody. A 1st to 5 would be nice.  :)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Duo Solo on December 20, 2011, 06:21:27 am
Yeah man, I look forward to it. I'll try to see if I can get a few more Georgia gamers to play with as well along with a few members on this forum to join *coughMDDandMooMastercough*
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: MDD on December 20, 2011, 07:03:44 am
Well I got $200+ so far for my birthday so I will be buying AE soon so I can play you butts. Just don't expect me to be as good as this as I am in Mahvel, cause i'm not.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Duos.act on December 20, 2011, 07:31:33 am
No, spend that money on a PS3 and stop paying for online!
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: XANDERAC on December 20, 2011, 07:37:28 am
Guile says: Go home and get a family pack.
(so long as you have people to utilize it, $99 for 4 accounts is a pretty nifty thing to have)

I look forward to playing SFIV:AE with you MDD, I'm completely garbage at UMVC3 and I'm aware of that, so at least with this I'll be more comfortable facing you more often, Sagat or not :p.

on an unrelated note MDD.
Spoiler, click to toggle visibilty
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: MDD on December 20, 2011, 08:02:52 am
TBH I am really not the person who pays for the Live account in the house except on rare occasions so I don't really care much. I only pay for the games. :P

And yeah, i'm sticking to Sagat unless one of the new guys interests me. Maybe Oni.
Spoiler, click to toggle visibilty
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Keku on December 20, 2011, 08:56:31 am
I wouldn't waste money on console AE.
PCAE is all one needs and runs on shit comps.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: TempesT on December 24, 2011, 01:12:26 pm
http://shoryuken.com/2011/12/23/super-street-fighter-iv-arcade-edition-steam-holiday-price-drop/

Also AE2012 on PC is due in Q1 of 2012
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: da_linkwent on December 24, 2011, 04:58:29 pm
Been playing this more then UMvC3 lately, if anyone has a PS3 and still play's this game then add me:

PSN: Da_linkwent
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Hadoabuser on December 24, 2011, 10:21:37 pm
I could use a good whipping into shape. PSN: Hadoabuser
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: unbeknowNst on December 24, 2011, 11:03:17 pm
I didn't fight him after you left. I was going too, but CapnWTF was ahead of me and I didn't feel like waiting so I left to the replay channel. I'm still watching our replays now.

Yeah, those matches were pretty fun. Hype matches and clutch wins everywhere. That Dan player was pissing me off. I hated the first fight I had with him. So unpredictable. He was a true Dan player.

The last time I had that much fun playing this was during TempesT's Super Sunday last year. Good times.  ^_^

I'm up for matches anytime. Just send me a message or invite when I'm on.  GGs.

Edit: Oh and I want a rematch against your brothers Cody. A 1st to 5 would be nice.  :)

hey dude do you play on PC? I wanna play you man!!!!!!
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: da_linkwent on December 24, 2011, 11:46:02 pm
I could use a good whipping into shape. PSN: Hadoabuser

lol I should be on tomorrow if not then the day after.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Duo Solo on December 25, 2011, 02:07:50 am
360. If you ever get a 360, feel free to add me as well. I get to see some of the best matches whenever we play online.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: anthonygamer on December 25, 2011, 04:56:49 am
hey dude do you play on PC? I wanna play you man!!!!!!
I play on the 360 only for now until I get a new PS3. My PC and laptop both suck for gaming.  =(
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Duo Solo on December 25, 2011, 04:59:59 am
Hey Anthony, you up for a few games tomorrow night? My bro and friend saw that match with that Akuma and wanted to get in on the action.

I also got some buffed up Fuerte for you as well.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: anthonygamer on December 25, 2011, 05:13:05 am
Yeah, I'm up for some games tomorrow.  :)

Are you talking about your Fuerte or a friend of yours?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Duo Solo on December 25, 2011, 05:17:56 am
My Fuerte. I mastered that infinite, learned a few BnBs, and the knowledge on performing mixups.

My friend uses a tricky Seth. I think hes ranked 176 with him.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: anthonygamer on December 25, 2011, 05:39:13 am
176? Cant wait to fight that guy.  ;P Looking forward to the matches with you.

I'm about to start playing UMVC3 too. I'm in training mode practicing now. If you want to play that tomorrow too, I'm up for it.

Edit: I fought Gootecks yesterday. Beat him one round and them he almost perfected me in the next 2 rounds. The hell?

It looks like I may enter the FINAL ROUND XV tournament (http://shoryuken.com/forum/index.php?threads/mar-2-2012-final-round-xv-atlanta-ga-15th-anniversary.147005/) in Georgia with you. I hope I do somewhat good. Fighting people like Kirds from the SRK stream, Da Knut forever, Noah, Latif, and Gootecks really showed me that I need to step up my game.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Zantetsuken on December 28, 2011, 07:00:51 pm
Currently upgrading to Super Streetfighter IV : Arcade Edition. I had vanilla Super Streetfighter IV since release date and fancied upgrading.

Guess it's time to see how cheap Yun and Yang. I'm not so good at it but anyone still play or is everyone waiting for Streetfighter X Tekken?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Duos.act on December 28, 2011, 07:01:46 pm
The 2012 patch significantly nerfed both twins, Yang moreso.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Zantetsuken on December 28, 2011, 07:07:05 pm
The 2012 patch significantly nerfed both twins, Yang moreso.

Was that patch the update my game did last week?
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: da_linkwent on December 28, 2011, 07:52:08 pm
The last patch for SSF4 AE was a bunch of balance changes that can be found here:

http://www.eurogamer.net/articles/2011-12-02-super-street-fighter-4-arcade-edition-version-2012-date-change-log

And I still play whenever I get the chance.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Duo Solo on December 28, 2011, 08:16:36 pm
Edit: I fought Gootecks yesterday. Beat him one round and them he almost perfected me in the next 2 rounds. The hell?

It looks like I may enter the FINAL ROUND XV tournament (http://shoryuken.com/forum/index.php?threads/mar-2-2012-final-round-xv-atlanta-ga-15th-anniversary.147005/) in Georgia with you. I hope I do somewhat good. Fighting people like Kirds from the SRK stream, Da Knut forever, Noah, Latif, and Gootecks really showed me that I need to step up my game.
Gootecks eh? Prepare to be featured on the next Crossover Episode lol.

BTW, my brother wants a rematch. He was seriously pissed at how many combos he dropped and how bad you were beating him. Told him to lay off the Modern Warfare, but nooo!... :P

And Im glad to see you entering Final Round. I may not enter the AE2012 tournament, but I will be joining the MK9 (its the only game where Im 5:1 win ratio). You should join the Facebook group (https://www.facebook.com/groups/164898150234339/) as well, it seems more is happening on that page than the one on Shoryuken.

I'll try to keep the crowd hype for you.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Zantetsuken on December 28, 2011, 08:51:31 pm
Well I'm glad I'm upgrading my existing copy of Super Streetfighter IV rather than buying a physical copy of Arcade Edition. This way I have standard and nerfed versions of the characters.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: GLB on December 28, 2011, 08:56:37 pm
Just got this recently.

I ended up buying the physical copy of it.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: MDD on December 28, 2011, 09:02:25 pm
lol Duo you look like you'd kick my ass in real life. :P
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Zantetsuken on December 28, 2011, 09:15:23 pm
Cool,anyone want a round or 2, I'm on PS3.

PSN : Brian359
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: GLB on December 28, 2011, 10:04:22 pm
I'm noob status but i'll play you for a bit.

GLB_NAM
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Duo Solo on December 29, 2011, 05:52:09 am
lol Duo you look like you'd kick my ass in real life. :P
Real life ain't some fighting game. The only things real street fighters win is problems and lots of drama. Don't need none of that lol  :)

Can't wait to see you online in AE bro!

Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: MDD on December 29, 2011, 08:03:30 am
Well I went to Gamestop today to pick up some MS points so I could buy this but unfortunately they only had the $50 4000 ones and not the $20 1600 ones so the wait will have to be even longer.

I mean I have Super and I got the compatibility crap to work but you won't be able to use Evil Ryu so I wouldn't see the point.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: MightyKombat on December 29, 2011, 08:06:29 am
Well you could take a gamble and buy some online like I did once.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: MDD on December 29, 2011, 08:19:49 am
You know, the 1600 is $18.99 on Amazon AND it's the digital code version....

Meh, i'll do it tomorrow. I'm too busy playing Ultimate to want to play this anyways. :P
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: thanewdude07 on December 29, 2011, 08:20:00 am
looking to lvl up my gen and vega a bit need a practice partner on psn. My name is negaman45
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: unbeknowNst on December 29, 2011, 08:26:47 am
Does anybody here play on PC? I am in dire need of finding a good challenge.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: GLB on December 29, 2011, 08:33:56 am
looking to lvl up my gen and vega a bit need a practice partner on psn. My name is negaman45


I'll add you, we can play some time.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Cobra Caddie on December 29, 2011, 08:05:39 pm
A friend of mine gifted me a copy of SSF4:AE for the PC. The Steam version and all. If any of yall wanna add me, my steam/live name on there is TomCaddie. :)
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: TempesT on December 30, 2011, 12:29:50 am
I'm about to play this on PSN or the PC version if anyone wants to. Both IDs are TempLovesU and my Steam ID is tempest_esque
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: S.D. on December 30, 2011, 01:58:36 am
Dang, I was about to play but my bandwidth is being used since I'm ... acquiring the new Melty Blood.
So right now I'm just editing colors in KOFXIII.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: thanewdude07 on December 30, 2011, 06:05:35 am
looking to lvl up my gen and vega a bit need a practice partner on psn. My name is negaman45


I'll add you, we can play some time.

Ok cool man add me up! ^_^

I seem to be stuck in the upper 2000 pp range...i soo need to get over this hump --;
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Jango on December 30, 2011, 07:33:31 am
Getting a lot more comfy with Dudley in this update, buffs all around it would seem. Adon doesn't feel the same any more to me though :(
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: XCB on December 30, 2011, 08:29:24 am
Does anybody here play on PC? I am in dire need of finding a good challenge.
If I'm online, I'll fight you. WFGL/Steam name is BigEliKing.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: da_linkwent on December 30, 2011, 02:00:54 pm
Cool,anyone want a round or 2, I'm on PS3.

PSN : Brian359

looking to lvl up my gen and vega a bit need a practice partner on psn. My name is negaman45

I'm about to play this on PSN or the PC version if anyone wants to. Both IDs are TempLovesU and my Steam ID is tempest_esque

I'll add you guys, I should be playing SSF4 AE later tonight
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: thanewdude07 on December 30, 2011, 05:07:35 pm
Cool,anyone want a round or 2, I'm on PS3.

PSN : Brian359

looking to lvl up my gen and vega a bit need a practice partner on psn. My name is negaman45

I'm about to play this on PSN or the PC version if anyone wants to. Both IDs are TempLovesU and my Steam ID is tempest_esque

I'll add you guys, I should be playing SSF4 AE later tonight

Ok cool get At me with a add!
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: thanewdude07 on January 04, 2012, 02:37:27 am
Its was fun playing you guys maybe we can play again!
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: GLB on January 04, 2012, 02:41:39 am
Yeah, ggs. Caught me when I was playing like crud, though. Hope to play again soon, your Vega is crazy.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: thanewdude07 on January 04, 2012, 04:09:53 am
Yeah, ggs. Caught me when I was playing like crud, though. Hope to play again soon, your Vega is crazy.
Thanks im still working on him. trying to get my frame traps better :)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on January 10, 2012, 09:00:45 am
GGS Duo. That lobby was the most fun I've had in a while. You have a really good Evil Ryu, that Seth player was pulling off some Mahvel shit and that Vega user was crazy, possibly the best I've seen. We must do if again.

Of course, I still need to work on my Oni. He demands a lot of work, but he's a ton of fun and IMO is the best AE newcomer. Might eventually replace Sagat as main. Who knows. Then again, Sagat trolling is kinda fun. :P

Oh, and I don't know if that was you that said it, but I'm definitely down to play some Marvel 3 sometime. It's been a while since we played that.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: thanewdude07 on January 10, 2012, 08:00:51 pm
Well im gonna be online today getting some training in.. Trying to step my game up for some local tourneys and maybe even final round!
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: da_linkwent on January 10, 2012, 09:39:31 pm
Well im gonna be online today getting some training in.. Trying to step my game up for some local tourneys and maybe even final round!

Good luck man, if you want to get some more matches in later on then just let me know.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: GLB on January 11, 2012, 02:08:10 am
Well im gonna be online today getting some training in.. Trying to step my game up for some local tourneys and maybe even final round!


Yeah, you've improved a hell of a lot. You've got a very good Vega and Gen.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on January 11, 2012, 02:15:34 am
GGS Duo. That lobby was the most fun I've had in a while. You have a really good Evil Ryu, that Seth player was pulling off some Mahvel shit and that Vega user was crazy, possibly the best I've seen. We must do if again.

Of course, I still need to work on my Oni. He demands a lot of work, but he's a ton of fun and IMO is the best AE newcomer. Might eventually replace Sagat as main. Who knows. Then again, Sagat trolling is kinda fun. :P

Oh, and I don't know if that was you that said it, but I'm definitely down to play some Marvel 3 sometime. It's been a while since we played that.
Yeah man, Im glad you had fun. TBH, I was having an off night that night (dropped from over 2000 PP to 100 PP!) but I'm glad that I got your recognition that Im a good E. Ryu.

As for Oni, hes usually my troll character. Use taunt 9, and taunt whenever you get someone with a forward grab. Some will be pissed off, others will just taunt back. It also helps if you taunt whenever you land an Ultra.
As for REAL tips for playing with Oni, just play him like you would Ryu. He has great normals, damaging combos, and a variety of mixups. Combo your LPs and LKs into Oni's target combo and follow it up with a Hurricane Kick, Dragon Punch, Light Demon Palm, or Light Demon Slash. I remember you telling me that you weren't very good at FADCs, so Im trying to make this as basic as possible. :)

Also, fix your internet connection. A few of my bros where bitching about how terrible the lag became when they were facing you. :(
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: S.D. on January 11, 2012, 03:11:27 am
As for REAL tips for playing with Oni

just play him like you would Ryu.
That's a terrible tip.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on January 11, 2012, 05:53:49 am
What would you recommend?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Kirishima on January 11, 2012, 06:01:17 am
3+ hours in Training mode.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on January 11, 2012, 07:14:19 am
I'd like some feedback on my Sagat as well if you don't mind. And yeah, I'm hitting training a lot with Oni. Trying to find some good combos with the crossup on his EX Slash and practice comboing his EX Tatsu into his Ultras. He's such a meter whore, but I never use his SGS anyways.

Oh, and good games CGU. As expected, you wiped the floor with me. I guess this was revenge for all those Mahvel matches, right? :P
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: XANDERAC on January 11, 2012, 07:58:05 am
Yeah, as do most people online in UMVC3, don't know why I'm so bad at that game, so I stopped my online matches, but I can always let you get your payback one of these days to make it fair :p

I hadn't played in weeks, and you did well, keep it up :)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: thanewdude07 on January 11, 2012, 09:29:00 am
man had a bad night online today,..lost too much gonna give it another shot tomorrow everybody has a bad night every now and then.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Shunu on January 12, 2012, 09:32:55 am
man had a bad night online today,..lost too much gonna give it another shot tomorrow everybody has a bad night every now and then.

I know that feel man... the twin nerfs are KILLING ME my god... I lost all my points even though I don't really care pp I'm lower then I ever been b4 lmao

twins suck now been using Cody more anyone wanna match on ps3? looking for good players and no trolls please
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: thanewdude07 on January 12, 2012, 04:00:21 pm
man had a bad night online today,..lost too much gonna give it another shot tomorrow everybody has a bad night every now and then.

I know that feel man... the twin nerfs are KILLING ME my god... I lost all my points even though I don't really care pp I'm lower then I ever been b4 lmao

twins suck now been using Cody more anyone wanna match on ps3? looking for good players and no trolls please

Shoot me add psn; negaman45
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: walt on January 12, 2012, 04:01:59 pm
As for REAL tips for playing with Oni
just play him like you would Ryu.
That's a terrible tip.
Flowchart Hadouken, Shoryuken works :P

Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on January 16, 2012, 08:42:38 pm
Yo walt when do I get to play your beaner ass? >:(
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: walt on January 17, 2012, 06:40:06 pm
One day bitch, one day.

I'm all rusty and shit, and my internet has been acting up. I'll get my act together, and we'll talk.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: S.D. on January 17, 2012, 10:34:34 pm
Flowchart Hadouken, Shoryuken works :P
Again, that's not a good tip. Especially when his basic fireball has no range at all and his second fireball's charge time is too long.
You have to abuse his target combo to slash frame traps and bait attacks with his aerial hadouken. I should know better, I played an awesome Oni this weekend at WGF2012.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on January 20, 2012, 01:34:02 am
You got vids? Im curious to see how you play.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: S.D. on January 20, 2012, 04:59:35 am
No. There were tons of setups but just one of those setups had the cameras for streaming.
I was one match away from making it out of the pool (Where you're guaranteed to be on stream), but I lost rock/paper/scissors (Read: I lost to an El Fuerte after getting sent to loser's bracket by a Makoto)

If you're curious, I main Gen and sub Seth and Juri. Plus I can play almost everyone else on a semi-average level.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on January 20, 2012, 05:06:51 am
Interesting, although my curiosity does extend further than that.

What are your opinion's on the Makoto and El Fuerte? Did you make too many careless mistakes or did your opponent begin to read you? Did you know the match up? Did you have advantage in the match up?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: S.D. on January 20, 2012, 06:21:51 am
Makoto match: I want to say careless mistakes because I knew about her frametraps and how the player would use her insanely fast dash to cross up below me after getting hit in the air. Pair that with Gen's low health and stamina whit Makoto's high damage output and stun potential.

El Fuerte: Again, a knockdown equals to playing rock/paper/scissors. I got unlucky on my guesses. And the guy wasn't a scrub, he could do the Running HP loop.

Both fights were surprisingly close (I won one match, the other guy won one match and the last match went all the way to the third round with both of us down to less than 25% health, that's why I didn't get upset about losing, it was a nice learning experience)

The only advantage is that most people aren't used to playing against Gen. I'm pretty sure that I was the only Gen player at WGF2012.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: thanewdude07 on January 20, 2012, 10:41:28 pm

The only advantage is that most people aren't used to playing against Gen. I'm pretty sure that I was the only Gen player at WGF2012.

Thats whats up i main gen too its good to see another old man player. I was wondering what do you play on? PSN ??XBL?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on January 21, 2012, 12:55:03 am
He's on PS3 IIRC.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on January 21, 2012, 06:26:53 am
Im always interested in hearing players point of view on matches. Thanks for the insight S.D.!
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: XANDERAC on January 21, 2012, 07:32:11 am
I think I'm going to be playing this a bit more consistently, I need to work on my Fei-Long.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on January 22, 2012, 08:42:07 pm
I'm coming back home on tuesday. I need to get ready for that final round tournament.

Any xbox360 users here willing to help me train? My mains are ryu, ken, rose and balrog.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on January 22, 2012, 08:51:51 pm
Played with alexlexus last night. Surprisingly enough, he has a REALLY good Chun-Li. And i'm down for some games anthonygamer. Just message me whenever you want. We can get a lobby going with a few other people.

Man, playing this side-by-side with Marvel 3 makes me realize how much Marvel has spoiled me, since this is far more refined.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Luis Alejandro on January 22, 2012, 08:59:14 pm
When you play third strike you realize how much sf4 has spoiled the community
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on January 22, 2012, 09:00:55 pm
I played Third Strike way before SF4. Do you think I don't already know that? :P
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on January 23, 2012, 04:01:06 am
I've been playing a mix of AE2012 and MK. Just been playing Ryu / Akuma like crazy since they are really good characters.

I'll be seeing you at Final Round, Anthony! Hopefully I will have the honor of knocking you out! :)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on January 23, 2012, 04:03:21 am
^You free for some games later?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on January 23, 2012, 04:31:50 am
Possibly. Let me finish my homework and I'll get on.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on January 23, 2012, 04:34:52 am
Yeah, I have to finish mine's as well. Damn paper.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: XANDERAC on January 23, 2012, 05:41:34 am
Hmm, I think if things go this route we may have to start doing bigger lobbies/tournament rounds ;)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on January 25, 2012, 07:50:42 am
I`m back home!  :D

Whenever you guys want to get some matches in, I'm up for it.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on January 25, 2012, 08:15:50 am
^i expect to have me, you, Duo and CGU in the same lobby very soon. Especially that nigga Duo, who always chickens out. >:(
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on January 25, 2012, 10:23:15 pm
^ LOL

It's official, player points mean everything. I just got back and people kick me when I enter a lobby. Dude titles the room "Training room" and kicks any player that he thinks is better than him. Fantastic. I guess people want to train against scrubs these days.

I don't even know most of the match ups right now because of all the time away from the game. Sad.  :(
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on January 25, 2012, 10:44:08 pm
TBH i'm pretty shit at this game but I don't mind playing against some good players, which is what has been happening lately. It helps you learn.

And I have a grand total of 578 PP.  :P
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on January 26, 2012, 12:16:51 am
Shoutout to Anthonygamer and MDD for some good matches today. The room was jumpin' at the finale of the Rose/Dudley match LOL!

Im glad that MDD took my tips about Oni and taunted after every forward throw! You don't know how proud that makes me lol. :)

Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on January 26, 2012, 02:03:39 am
Just bought another fight pad. Skills have increased.   :sugoi:

Those matches were fun. That Rose versus Dudley match was some ol bull$hit! lol I can't believe he caught my scarf with his ultra at the end. Never seen that coming.  :S
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: XANDERAC on January 26, 2012, 02:57:29 am
Stupid work, missed out on some opportunities to try my mediocre ability against you guys  :'(....feel free to add me if you're on 360 and wanna do some rounds of SSFIV/AE

Gamertag is VanishingWish
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on January 26, 2012, 03:08:42 am
Yeah man, I'll add and invite you. Aside from MDD and Anthonygamer, there are a whole lot of people I play against, including the 10th best Akuma on XBL.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on January 26, 2012, 03:37:44 am
Stupid work, missed out on some opportunities to try my mediocre ability against you guys
lol if you're mediocre, then what am I?

And yeah, it would be great to get you to join in. Although i'm guessing at this point, a mic is required. So is Oni trolling. :P

Speaking of which, when are we having another one of these sessions so I can fix my damn internet, since it the Sagat and Akuma matches were laggy as fuck.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on January 26, 2012, 03:42:58 am
I guess when we're all free. If I'm online and you see me on AE2012, then you already know.
Title: Re: SUPER Street Fighter IV Arcade Edition (Updated 11/29/11)
Post by: Cobra Caddie on January 26, 2012, 03:46:30 am
A friend of mine gifted me a copy of SSF4:AE for the PC. The Steam version and all. If any of yall wanna add me, my steam/live name on there is TomCaddie. :)

I just got a new joypad and I've been testing it out, anyone...anyone wanna p-p-play? No one? :(
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: XANDERAC on January 26, 2012, 05:30:21 am
My skills are mediocre because the character I main (being Fei-Long) has usually more losses than wins during my ranked matches, lots of close matches, but I definitely end up generally being the losing opponent a lot of the time lol, I play the game for fun, and I enjoy it haha.

Damn why cant I mask my voice like you could on the old xbox :S.....nah, I really don't care, it'll be weird at first, but the more matches we get going the better haha.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: TempesT on January 26, 2012, 07:33:05 am
A friend of mine gifted me a copy of SSF4:AE for the PC. The Steam version and all. If any of yall wanna add me, my steam/live name on there is TomCaddie. :)

I just got a new joypad and I've been testing it out, anyone...anyone wanna p-p-play? No one? :(

Add me: TempLovesU
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: thanewdude07 on January 27, 2012, 05:57:06 am
Does any one know  P-linking? ::)

I just Plinking my combos on my arcade stick cause gen has a lot of 1 frame bnbs and I must i saw i have seen a huge improvement i don't drop combos as much but i still need work. But my over all play style is much better I just have to get used to it. Add it in to my normal game play and watch the bodies hit the floor been in training mode all week. Also do you think playing offline is better vs playing online?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: TempesT on January 27, 2012, 06:03:17 am
Offline and online are two completely different environments. Many things work online that don't work offline. Random factor hardly ever comes into play during local play.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: thanewdude07 on January 27, 2012, 06:24:43 am
Offline and online are two completely different environments. Many things work online that don't work offline. Random factor hardly ever comes into play during local play.

Yea that's true. I did a local tournament  and there is a huge difference. For example i fought a ken online and all he did was jump back H.k It was lagging really bad so i couldn't do much about it but hope i could hit him. I lost to that i was extremely salty about it. That is a example of online tactics vs offline tactics . Offline that shit would not have worked. I was just wondering what do people think is more important. online play or offline play.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: TempesT on January 27, 2012, 07:04:16 am
That depends on where you plan on going with your game. If you plan on competing in tournaments or ranbats, obviously offline is more important. If you plan on staying home most of the time and just having it as a hobby, then practicing online would be where your priority would be.

If you plan on practicing one more than the other, then making the switch can be difficult because of scenarios like that one you mentioned.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: thanewdude07 on January 27, 2012, 02:32:17 pm
That depends on where you plan on going with your game. If you plan on competing in tournaments or ranbats, obviously offline is more important. If you plan on staying home most of the time and just having it as a hobby, then practicing online would be where your priority would be.

If you plan on practicing one more than the other, then making the switch can be difficult because of scenarios like that one you mentioned.

That's very true statement. I have been wondering who do you use? I see you get on psn like once in awhile xD?

Do you use joy pads or arcade sticks? Im curious how many people on here use one pad? I used to use pad sll the time until i thought about getting serious
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: TempesT on January 27, 2012, 03:38:01 pm
I haven't been playing a lot, I've neglected my training (I blame WoW and League of Legends :( ), but I might get on this weekend to try and shake some rust off. I use the Dual Shock 3, and as far as pad vs stick, it's always whatever you're more comfortable using.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Cobra Caddie on January 27, 2012, 03:47:56 pm
I added you through live, I should be around. Would at least be a way to get a few easy wins while you dust off your rust.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: TempesT on January 27, 2012, 03:49:43 pm
Cool. Will you be around this afternoon/evening? I have some things to do this morning but will be on then!
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: walt on January 27, 2012, 03:51:24 pm
Wait, can the steam/live PC version play against the Xbox live version?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: TempesT on January 27, 2012, 03:52:16 pm
Nah they use the same interface and that's about it.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Cobra Caddie on January 27, 2012, 03:54:27 pm
Cool. Will you be around this afternoon/evening? I have some things to do this morning but will be on then!
Should be. Might take a nap in the afternoon so I'll be around from the early evening and on.

Wait, can the steam/live PC version play against the Xbox live version?
I was wondering this as well. It has all my XBL friends on it.

Just saw TempesT's post though, damn.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: walt on January 27, 2012, 03:56:08 pm
hey cad, in any case, just try to add me. walterfast
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Cobra Caddie on January 27, 2012, 03:57:59 pm
Alright, added you.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on January 28, 2012, 12:53:17 am
NIGGA ADD ME TOO. THE FUCK.

GT: Maladingdong
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Cobra Caddie on January 28, 2012, 01:20:45 am
(http://caddie.smeenet.org/friendshiprequestpending.jpg)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on January 28, 2012, 01:41:24 am
OH LOOKIE THERE. IT'S MY NAME. TEE HEE.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: TempesT on January 28, 2012, 02:11:07 am
GGs Caddie. Nice Hakan. Shame about the random lag spikes, other than that they were pretty lagless though.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Cobra Caddie on January 28, 2012, 02:34:07 am
GGS TempesT, thank you. I was afraid of your Seth coming into this, but that Ibuki, YIKES. Ya, the lag spikes keep happening to me and I don't know what causes it. :(
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on January 28, 2012, 04:40:16 am
*About 15 minutes ago*

anthonygamer: Wolkrone is hosting a lobby!?! Holy shit! :o About to play Wolfkrone! Yes!

(http://i67.photobucket.com/albums/h309/anthonygamer/0127122129.jpg)

Narrator: After Wolfkrone(3 game win streak) defeats S H M I T Y with ease. He gets his ass waxed by Da Jinx7366. At the end of the last round, Wolkrone(  :uhoh2:) mashes out Sakura's Shinku Tengyo Hadoken as Da Jinx7366( 8)) does a blatantly obvious predictable cross-up in the corner. When Da Jinx lands, he does Adons Jaguar Avalanche ultra. A move that will kill Wolfkrone. As Sakura is lifted into the air by the Ultra, the screen freezes. *Host has left the session*

anthonygamer: WTF? He rage quit and left?!

Da Jinx7366: ...........
----------------------------------------------

I guess he didn't want the mashed wake up ultra to be youtubed so he quit before the match ended.  I didn't get a chance to fight him. :disappointed:
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on January 28, 2012, 04:45:33 am
Did the KO sign come up? If so, it can still be youtube'd.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on January 28, 2012, 05:10:26 am
Nope. The screen froze while Adon was kneeing Sakura in the back before the KO sign.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on January 28, 2012, 05:21:45 am
FUCK.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Lost_Avenger on January 29, 2012, 04:04:11 pm
What are the conditions for getting E.Ryu and Oni to appear in arcade mode?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on January 29, 2012, 04:36:41 pm
From Gamefaqs:
Quote
Evil Ryu: Never lose a round, get 1 Perfect victory, and defeat Seth with a Super or Ultra.
Oni: Never lose a round, get 1 Perfect victory, get 10 First Attacks, have 5 Super or Ultra combo finishes, and defeat Seth with a Super or Ultra.

Hmmm... I forgot all about fighting these guys. I still haven't got that achievement. *Turns on Xbox*
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Lost_Avenger on January 29, 2012, 05:58:36 pm
thanks. Oni will be a pain.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on February 03, 2012, 04:46:03 am
Got some good matches in. I think Oni has officially replaced Sagat as my main. Getting some Evil Ryu in as well, since I want to fully milk the AE upgrade and not just have the 4 characters lying around for nothing. Maybe Yang will be next.

Also, I did a ton of "trolling" with Oni just for you Duo. Go watch the replays now. >:(
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on February 03, 2012, 07:31:36 am
^ Did you see that MDD? I just kicked Wolfkrone's ass and he left the lobby. LOL!

(http://i67.photobucket.com/albums/h309/anthonygamer/0203120126a.jpg)

This time I have the replay because he left "AFTER" the KO sign. I will be uploading it when I get my camera.  :lugoi:
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on February 03, 2012, 07:43:42 am
Yup, I did. That round 2 ending was fucking fantastic if I do say so myself.


And yeah, wolfkrone is possible biggest bitch on xbl for that.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on February 03, 2012, 07:59:44 am
I asked TFA DeeDogg why Wolfkrone quits like that and he says he doesn't know why either. He also says wolfkrone quits on him as well and maybe it's because the lobby was too big.

If that was true, why the hell does Wolf keep making big lobbies?

Edit: From the other post, after fighting him and Latif, I would say Latif has the better Viper by far. Wolfkrone has offense, but no defense. He was free in that match.  Latif is disgustingly aggressive. I couldn't figure him out at all.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on February 03, 2012, 08:53:15 am
What's Latif's gamertag?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on February 03, 2012, 10:45:16 am
Latif's gamertag is: RZR Latif  Ranked 6 on the leaderboards.

Sadly Latif cares about his player points, so the wuss got 6,333pp and stopped playing ranked mode.  :smile:

He rarely plays in endless, so it's probably impossible to find him. He mostly uses the account for use in streams: http://www.youtube.com/watch?v=YlA43SLjagU

Edit: He has a second gamertag called K Mada. Why he would created a second account just to have 2 names on the board is a mystery. Maybe it's his friends.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on February 03, 2012, 05:35:35 pm
Damn, I really missed out! I really need to stop playing MK and start jumping on this more often! :(
Also, I did a ton of "trolling" with Oni just for you Duo. Go watch the replays now. >:(
Im going to have to look them up when I get home. I did some trolling with Oni the other day, and performed this maneuver (http://www.youtube.com/watch?v=3K_Whjc8BOM) on a Akuma.
Long story short; he quit.

Anywhooo, my brother and I are down for some matches tonight. I also got a friend coming over who plays a very aggressive Seth. I told him all about you Anthony, so hes definitely looking forward to facing you. ;)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: rednavi -RETIRED on February 03, 2012, 06:05:01 pm
lol tourneyfags ragequit tourneyfags care about points TOURNEYFAGS
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on February 03, 2012, 11:09:09 pm
Anywhooo, my brother and I are down for some matches tonight. I also got a friend coming over who plays a very aggressive Seth. I told him all about you Anthony, so hes definitely looking forward to facing you. ;)
I`ll be on tonight. Just let me know when you're ready to play.  :)

I need some experience against Seth players, so I'm looking forward to playing against him.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on February 04, 2012, 12:43:20 am
OH COOL CAN I JOIN TOO GUYS K THANKS.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on February 04, 2012, 02:16:02 am
Anywhooo, my brother and I are down for some matches tonight. I also got a friend coming over who plays a very aggressive Seth. I told him all about you Anthony, so hes definitely looking forward to facing you. ;)
I`ll be on tonight. Just let me know when you're ready to play.  :)

I need some experience against Seth players, so I'm looking forward to playing against him.
You'll get that opportunity if he picks up the phone.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on February 15, 2012, 01:40:50 am
Finally registered for the Final Round 15 tournament in Atlanta. I'm entering the UMVC3 and AE 2012 tournaments.

I'm probably going to get bodied in the first round for both games, but at least I can level up a little in the casual area.  :P

Duo, you better bring your ass to the tournament!

Edit: Oh shi.... Alex Valle is going to be there.
http://tinyurl.com/7w4s5np
CaliPower said:
See you guys soon!

P.S.

If anybody wants a 1v1 winner take all match aka MM on AE2012, let's fucking go =)

That's probably what I'm going to be doing after the salt from the main tourny. Money matching.

4 hours of Wednesday Night Fights by LevelUpSeries: http://www.youtube.com/watch?v=z6N-47wzNY8
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on February 20, 2012, 05:42:40 pm
Well, looks like my Viper needs work before Final Round. Good games to Anthony and MDD, I learned a lot.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on February 20, 2012, 09:49:24 pm
Man, if I learned anything last night, it's to not try and cross-up with air Tatsus all the time. :P

Good games. Those were some fun matches, and that Guile mirror was fucking ridiculous.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on February 21, 2012, 06:40:47 am
Yeah, my ass stayed laughing at that mirror match.

Hey Anthony, are you renting a hotel room? Want to share the costs, cause I'm not fond of sleeping in my car for two days.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Insigniawarfare on February 21, 2012, 02:53:48 pm
Another small update came out today

Quote
Patch notes:

In the Car Crusher stage, a bug that caused made it impossible to advance has been fixed.
Against specific characters, a bug that caused Juri to pass through her opponents when they were hit at point blank range with close standing medium punch has been fixed.
Against specific characters, a bug that caused Dee Jay to pass through his opponents when executing close standing heavy kick super canceled into heavy Sobat Carnival has been fixed.
Against Sagat, a bug that caused Cody's EX Bad Stone to miss when Focus Attack Lv. 3 -> Dash -> EX Bad Stone was performed has been fixed.
In SSFIV AE, a bug where Dudley’s Step Straight caused an opponent's hit animation to not operate as expected has been fixed.

You can read it up here as well http://www.videogamer.com/xbox360/super_street_fighter_iv_arcade_edition/news/super_street_fighter_4_arcade_edition_ver_2012_patch_out_february_21.html
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: jcsix on February 21, 2012, 06:18:08 pm
Anyone having trouble connecting online? Says that I'v been disconnected to Xbox Live when I haven't then puts me back to the main menu.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on February 21, 2012, 07:16:52 pm
Hey Anthony, are you renting a hotel room? Want to share the costs, cause I'm not fond of sleeping in my car for two days.

I was going to ask you about that a while ago. Sadly I didn't save much money while I was at school. I forgot about the hotel costs.  :wall: I spent about $250 recently on BS. Only $150 left and $1700 hasn't been sent home to me yet for graduating. I don't think I'll be getting that until the 20th of March.

Since I'm broke as hell and probably will only be able to buy drinks and money match, I'm just going to be dropped off at the tournament each day. My house is like 40 minutes away from it.

Edit: I had the final match in this Street Fighter Xbox Online League that I'm in.

SFXOL East Coast Amateur Division anth0nygamer (Ryu) vs xbloodydamienx (Balrog): www.youtube.com/watch?v=vCGfzohKRiY

Me and that guy were undefeated in our division when we fought. Wasn't really doing anything special in the fight. Was actually kinda nervous to go for big combos against him. Mainly because he was undefeated.

If anyone wants to sign up for the SFXOL, you can check it out here: http://sfxol.weebly.com/

Its free and I think it's a good way to test your skills.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: walt on February 22, 2012, 09:23:06 pm
Pretty solid ryu game, I like how you have a diverse use of the basics and barely rely at all on specials.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Insigniawarfare on February 22, 2012, 09:53:07 pm
Wow its weird to hear ryu english voice since i havent heard it in a long time. Nice game, yea that dude xbloodydamienx turtle to much with Balrog in my opinion unless he was trying to play it safe since it was the final round.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: TempesT on February 24, 2012, 02:52:19 pm
Quote
Learn the secrets of a world champion!  Legendary top player Tokido shares his knowledge and secrets of playing Akuma in this exclusive in-depth 2 hour training video.  This is by far the most comprehensive and advanced training video we've produced this far and we're excited to release it to the world.  Hosted by fubarduck who serves as an eager student and translator, this video will provide all you need to know to take your Akuma game to the next level.
http://store.crosscounter.tv/collections/frontpage/products/the-tokido-formula

Kinda like the Ryu guide from Air (but from a good player ooooooooooooooooooooo)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: the_mith on February 24, 2012, 04:43:28 pm
Played AE the other day online after several months! It seems to me like the players that are playing now are all pretty good. They have their links down, I spent a lot of time blocking, which was good because it gave me the chance to improve my defensive game.

I haven't really played AE but Vega (claw) seems very useless in this now... Had fun playing this after so long.  :sugoi:
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on February 25, 2012, 04:51:28 am
Hey Anthony, ever hear of Gwinnett Brawl tournament? They hold them every Saturday from 2-6 at the Starzone in Duluth. Here's the full address and details.

4500 Satellite Blvd #1240
Duluth, GA 30096
770-542-2003

Venue fee is 5, tournament fee is 10
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on February 25, 2012, 07:37:21 am
^ I'll have to check it out after Final Round. Gotta write that down.  :)

So the local tournaments are that one and the one in Marietta (http://shoryuken.com/forum/index.php?threads/mar-15-2012-ultimate-face-off-umvc3-monthlies-battle-brew-marietta-ga.146188/). That Battle and Brew MVC3 tournament was insane. I went 0-2.

There was this E. Honda player there that completely demolished my Ryu in SSF4. I thought I was fighting the Japanese Mike Ross. Tournament players are no joke. Hopefully that Starzone wont have killers like him.  :P

Edit: Daigo using Akuma in endless: http://www.youtube.com/watch?v=ArI2qUttUwo
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: pating on February 26, 2012, 10:42:26 am
someone gave me a copy and it says skidrow...

is there a patch available to update it to 2012?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: TempesT on February 26, 2012, 10:59:53 am
Skidrow is a group that cracks and pirates games. Your copy is illegitimate and there is no patch for the PC version yet anyways.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: pating on February 26, 2012, 11:12:13 am
i see hmm i can afford to buy the genuine one so i guess i'll get one... hahaha  :sugoi: thanks for the info
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: "Bad News" Hoffmann on February 26, 2012, 11:41:54 am
i see hmm i can afford to buy the genuine one so i guess i'll get one... hahaha  :sugoi: thanks for the info

SSFIV AE ..26 dollars at amazon.com  (http://www.amazon.com/gp/product/B0058AD0RM?ie=UTF8&tag=timelesgaming-20&linkCode=xm2&camp=1789&creativeASIN=B0058AD0RM)

really, 26 dollars = not affordable?

DAMN THE ECONOMY CRISIS!

Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: pating on February 26, 2012, 01:27:44 pm
i see hmm i can afford to buy the genuine one so i guess i'll get one... hahaha  :sugoi: thanks for the info

SSFIV AE ..26 dollars at amazon.com  (http://www.amazon.com/gp/product/B0058AD0RM?ie=UTF8&tag=timelesgaming-20&linkCode=xm2&camp=1789&creativeASIN=B0058AD0RM)

really, 26 dollars = not affordable?

DAMN THE ECONOMY CRISIS!


i won't buy on such expensive site such as amazon.com  :sugoi: believe me Filipinos are great with asking discounts... if it is 26 dollars we Filipinos can may got it to 13-18 or 19 dollars.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: SNT on February 26, 2012, 04:45:25 pm
Topanga Cup is over, Sako takes it from Haitani. (http://www.eventhubs.com/news/2012/feb/11/topanga-league-elimination-round-results-battle-logs-and-more-super-street-fighter-4-arcade-edition-v2012-tournament/)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Bastard Mami on February 27, 2012, 04:16:23 pm
i see hmm i can afford to buy the genuine one so i guess i'll get one... hahaha  :sugoi: thanks for the info

SSFIV AE ..26 dollars at amazon.com  (http://www.amazon.com/gp/product/B0058AD0RM?ie=UTF8&tag=timelesgaming-20&linkCode=xm2&camp=1789&creativeASIN=B0058AD0RM)

really, 26 dollars = not affordable?

DAMN THE ECONOMY CRISIS!

I think 26 dollars in the minimum weekly wage in his country.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: walt on February 27, 2012, 04:21:17 pm
Topanga Cup is over, Sako takes it from Haitani. (http://www.eventhubs.com/news/2012/feb/11/topanga-league-elimination-round-results-battle-logs-and-more-super-street-fighter-4-arcade-edition-v2012-tournament/)
wow, weird to see the known players so low in that list

Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: TempesT on February 27, 2012, 04:24:07 pm
But they're all known players!
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: c001357 on February 27, 2012, 04:27:10 pm
not in america!!
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on February 27, 2012, 04:42:37 pm
RF got 6 cents as a prize. I'd be fucking mad.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: walt on February 27, 2012, 04:56:56 pm
Any replays saved anywhere? I'm curious about all of these School girls plaguing the Top 3
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on February 27, 2012, 07:52:22 pm
Here's the match I had with Wolfkrone.

Wolfkrone vs anthonygamer (http://www.youtube.com/watch?v=OUJgUxY3KNQ)

I didn't want to upload it before because my new cheap camera sucks. My older camera got stolen back in November.  :(

Wolfkrone will be at Final round 15, so hopefully we can fight again.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on February 27, 2012, 08:42:58 pm
Im still struggling with Vipers. Good job man. :)

Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on February 28, 2012, 05:31:55 pm
^ Thank you.  ;)

The SFXOL league that I'm in is going to be streaming some matches live tonight by PJS winning if anyone wants to check it out.

http://www.twitch.tv/pjs_winning

The schedule for who's fighting is here: http://sfxol.weebly.com/live-stream-schedule.html

Edit: Stream on live now.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Insigniawarfare on March 01, 2012, 08:28:38 pm
@ anthonygamer Good 3 games i got respect for your ryu your pretty good with him.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on March 02, 2012, 07:42:29 am
Thank you, Nero.  :happy:
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: rednavi -RETIRED on March 04, 2012, 04:09:20 am
i see hmm i can afford to buy the genuine one so i guess i'll get one... hahaha  :sugoi: thanks for the info

SSFIV AE ..26 dollars at amazon.com  (http://www.amazon.com/gp/product/B0058AD0RM?ie=UTF8&tag=timelesgaming-20&linkCode=xm2&camp=1789&creativeASIN=B0058AD0RM)

really, 26 dollars = not affordable?

DAMN THE ECONOMY CRISIS!

Ehem! Sorry to interrupt but, I'll like to know if I can redeem this copy in steam or if it's just a standalone PC version.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: TempesT on March 04, 2012, 04:21:51 am
It's not a Steamworks game, so no.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on March 07, 2012, 02:46:05 am
I just bought a new PS3. I'm about to download street fighter AE for it. Me going to school and then my PS3 dieing while I was there last year really sucked, but now I'm back.  :)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on March 07, 2012, 02:51:04 am
Hmmm, PS3 eh? Have fun!
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on March 07, 2012, 04:29:33 am
BUT YOU ARE MY XBAWKS BUDDY.

Nah, I kid. Have fun. I still got Duo. :P
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on March 07, 2012, 04:34:28 am
lol I'm still playing my fighting games on the 360(Better competition). I had the ps3 for 5 years and made some really good friends before. Had to get another one. I'll be playing SSF4 AE on both and SFxT only on the 360.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on March 07, 2012, 04:35:45 am
AE2012, SFxTekken, UMvC3, Tekken 6, MK9, and KOF13...

WE NEED TO TRAIN!
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on March 07, 2012, 04:37:32 am
SFxT only on the 360.
OH GOOD SEE YOU TOMORROW THEN SO WE CAN GET SOME TAG AND SCRAMBLE MODE IN.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on March 07, 2012, 10:33:59 am
^ Yep.  :)

Just played some AE on the PS3 in endless battle. 2 guys with over 4000pp came into my lobby and they both sucked. Just going to stick with 0pp and 0bp on AE PS3. I wont get kicked anymore since I don't have player and battle points.

The best matches so far are from MmPierremM. A chun li player. I think he goes to this forum. We used to have some good matches before my PS3 died. GGs, MmPierremM. If you check the replays you'll see that I was mashing my ass off. Playing with 2 bars is tough.  :P

@ TempesT, do you only play the PC version of SSF4 now? I see Shin Dio is still playing online on PS3.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: S.D. on March 07, 2012, 12:17:30 pm
I'm playing SFxT now, but I have AE and I also play UMVC3, BB:CS EX, KOFXIII and EXVS.
I haven't played 3S SF2HDR or AH3 since forever, but I have that too.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on March 09, 2012, 09:01:57 am
What are your mains?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: S.D. on March 10, 2012, 04:43:29 am
Ogre/Raven (At least until Alisa and Lei get released)
I'm trying to sub Asuka.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Cybaster on March 10, 2012, 07:18:34 pm
Just purchased SSF4AE 2012 on PC with Steam. Played 75 minutes... Damn I suck HARD.
I'll give you people my GamerTag when I'm actually worth something. ;P
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on June 23, 2012, 06:58:46 pm
Its Saturday night! Why go out when you can stay home and play Street Fighter! :)

Later on tonight, Im going to host another endless lobby. A Japanese friend of mine just got a 360 and wants to play. Anthony, Mala, Walt, CaptWFT, and Jmorphman... Care to join? Anyone else can join as well, we'll be playing at around 11pm tonight (eastern pacific time).
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Moon Girard on June 23, 2012, 07:03:27 pm
If i get my 360 back today I'll join though I'll probably be a bitscrubby since it's been awhile since i last played.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on June 23, 2012, 07:08:05 pm
Haven't touched Viper in a minute, so I'm not sure if I'll be that good either. I'll be switching between her, Guile, Ryu and Dictator the entire time.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on June 24, 2012, 09:32:41 pm
If I hadn't went to Warped Tour and actually saw this I would have joined you guys. Maybe next time.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Cobra Caddie on June 24, 2012, 09:37:24 pm
I'm a little bit of a slowpoke here, but I went and watched those anime movies they made for the game recently, and I had a bit of a realization. Did anyone else notice that C.Viper's electric gloves and jet boots give her the same powers as Bison from the '94 live action movie?

S.I.N developed the suit so maybe it's a prototype they're making for him. :-X *theories*
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on June 29, 2012, 11:52:14 pm
I would play on the PS3, but my system freezes after about 30 minutes of play.  :-\ This is the 3rd PS3 that I've had problems with.

The competition is alive and well on 360. So many killers Evo training at the moment.

Only sad thing is that a lot of turbo users have been popping up recently.  :-X My latest uploaded replay is me fighting a 14KBP Turbo Sagat.  :S Cant believe he got that many points.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: rednavi -RETIRED on June 30, 2012, 12:15:25 pm
Game's 75% off at capcom store and gamersgate:

http://shop.capcom.com/store/capcomus/en_US/pd/ThemeID.1944700/productID.253009400/Super-Street-Fighter-IV-Arcade-Edition-PC-Digital-Download.html
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Yabuki-San on June 30, 2012, 07:44:45 pm
I would play on the PS3, but my system freezes after about 30 minutes of play.  :-\ This is the 3rd PS3 that I've had problems with.

The competition is alive and well on 360. So many killers Evo training at the moment.

Only sad thing is that a lot of turbo users have been popping up recently.  :-X My latest uploaded replay is me fighting a 14KBP Turbo Sagat.  :S Cant believe he got that many points.
Damn, your PS3 has problems? I think you should talk to Sony about that if you haven't already.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on July 01, 2012, 12:16:48 am
^ LOL It's my 3rd PS3. Thanks, but I think I'm done with Sony systems at the moment.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Yabuki-San on July 01, 2012, 11:29:23 am
 :sugoi: Okay, if you want to add me on XBL, my Gamertag is SonicKusanagi. (hopes to not get flooded with Friend Requests)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: rednavi -RETIRED on July 01, 2012, 11:45:24 am
Oh right I forgot. My GFWL account is rednavi05 (For the PC version). I still have my crippled internet (Which is supposed to get fixed this week >_>) but whatever, the game's netcode is so good I was able to play against homer just fine (He's in Canada and I'm in Argentina).
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: TTTTTsd on July 02, 2012, 04:24:39 pm
Yeah, the PC version's netcode is solid as rock, honest to god. The most I've gotten, even with a red connection(that's what Rednavi has for me cuz his net is having issues) was minor input delay at its worst. So yeah, PC version superior race etc.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: NTA on July 06, 2012, 02:59:39 am
I didn't have the super sf4 version but on the normal one, I put CPU Zangief against a bunch of different characters and he won by doing 99% grabbing lol. Is that normal?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on July 06, 2012, 05:26:29 am
^ The CPU is horrible. So yeah, it's normal. (http://i30.tinypic.com/6ylgd2.jpg)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: rednavi -RETIRED on July 09, 2012, 11:21:09 am
Well, I finally found one of those pro dudes from my country online and had like 2 hours worth of fights tonight (Inspired by the EVO) and well, I got bodied like 75% of the time XD (Once was almost 20 times in a row).

The experience against people who KNOW how to play this is sooooooo different. My friends made me get stuck in low tier gameplay level for so long T_T (they know what each button does but a FADC combo? Forget it).

I tried to use Juri as my main but this guy ended up telling me that Rose was the way to go in my case (She's my second main). Well I guess I'll try to learn a bit more about her then.

Yeah nothing new related to the game but you guys post stuff like this everywhere all the time so for once let me express my experience with the game :V
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: TempesT on July 09, 2012, 01:01:07 pm
I haven't played in awhile, so maybe we can grind together one day. I'll add you on PC, and hopefully your online experience with other questionably located Canadians will translate well with me.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: rednavi -RETIRED on July 09, 2012, 10:31:22 pm
You already have me on steam so yeah, it's the same name (rednavi05). Dunno if my internet was fixed by now but it wont hurt to try it out (And you play with Rose as well so it will be cool to see somebody who uses her better than me).
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on July 10, 2012, 08:36:23 pm
Was on the SRKlive stream earlier today. Ended up destroying an 18k Viper with my Blanka. Im feeling proud of myself haha.

We need to get another MFG gaming session going on. :)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Cazaki on July 10, 2012, 09:08:46 pm
I'm so rusty at AE I would be embarassed. The only character I have any confidence in anymore is Hakan.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on July 12, 2012, 10:30:38 pm
I swear Anthony, I will find a way to get past your Ryu!
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: rednavi -RETIRED on July 12, 2012, 10:33:53 pm
Well, connection with TempesT worked fine so I guess I can play with some of you guys as well. Add me if interested :P

(Playing with Juri, Rose and Adon now)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on July 12, 2012, 10:36:36 pm
If only i played on PC. Im currently using Blanka and could use all the practice i can get.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MDD on July 12, 2012, 10:48:50 pm
Wouldn't mind getting an MFG session going tomorrow. I mean i'm rusty as fuck and SFxT ruined my skills in every other fighting game but yeah.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: TheShinHado on July 13, 2012, 03:08:47 am
If anyone's interested getting some PC action, GFWL is VenomShinHado. Oh, and yes, there will be salt.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: rednavi -RETIRED on July 13, 2012, 10:05:52 pm
SSFIV AE for steam is 10 bucks right now. In case people missed the capcom store discount last week now's your chance to get it.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: GalFord on July 13, 2012, 11:07:37 pm
I haven't picked up SSF4:AE for ages... mainly because I tended to face nothing but the twins and vortex Akuma's.. but, I really need to up my Rose game again, so I got it on Steam.  Will have to have a see how I fare I guess. **shrugs**
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: rednavi -RETIRED on July 13, 2012, 11:20:05 pm
this is the 2012 version, you wont face many twins or vortex akuma anymore... you will however face tons of ryus >_>
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Cobra Caddie on July 13, 2012, 11:26:45 pm
I end up fighting every kind of player. The most seem to be Gouken or Seths, but I get Roses, Julis, Kens, Blankas, Guys, Yuns, Onis, Evil Ryus, Ryu and Ken, Guiles, Bisons, Dhalsims, etc. Lots of variety. Rarely Yun or Yang though. Especially Yang.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: DMK on July 13, 2012, 11:36:24 pm
SSFIV AE for steam is 10 bucks right now. In case people missed the capcom store discount last week now's your chance to get it.

Got it, now lets see if I can find a friends computer I can "borrow" to play it.  :twisted:
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Cazaki on July 13, 2012, 11:38:50 pm
I only play with my friends so I can't really relate to you all as far as who I encounter. I might consider getting this for my laptop but it's pretty unnecessary.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: GalFord on July 13, 2012, 11:47:44 pm
Ryu's I can deal with... I've been a Rose player since Console Vanilla, with a side order of Makoto from Super onwards.  Saying that, I wanna play LaQuak again... we had some fun matches.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: rednavi -RETIRED on July 14, 2012, 12:42:40 am
I have the top guy from Peru in my friend list, he kicks my ass everytime, weird enough I can only beat his guy with Adon, a char I picked up this week o_0

I'm fucking annoying with Adon lol!
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on July 14, 2012, 01:21:57 am
are you talking about iPeru? lol :)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: rednavi -RETIRED on July 14, 2012, 01:29:15 am
Guy as in the character btw
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: anthonygamer on July 17, 2012, 01:30:51 am
I swear Anthony, I will find a way to get past your Ryu!
LOL I'm used to the Blanka matchup now. I've practiced crouch light/medium punching blanka out of the blanka balls in training mode. GGs  :)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Cobra Caddie on July 21, 2012, 06:45:21 am
(http://caddie.smeenet.org/thisfuckingtrial.jpg)

This is the last trial in the entire game I have to do. I'm at 99.88% complete and THIS is all that stands in my way. How the hell do I complete this trial! I've tried qcf, qfc, up-forward + 3P, I've tried this:

Quote
Jump H Kick
Stand L Kick
Stand L Punch
2,1,4,7+H Punch (this allows you to perform High Jump cancelled by a H Thunder Knuckle)
EX Focus Cancel
Burst Time

But most of the time the high jump doesn't come out, or if it does there's no cancel into the ultra. What am I doing wrong! :'(
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: rednavi -RETIRED on July 21, 2012, 07:19:30 am
After less than 10 minutes (And not playing SFIV for several days)  ;D ;D ;D ;D ;D

(http://i.imgur.com/5rqRl.jpg)

I guess I should give it a try again to the trials, didn't tackle on C. Viper yet.

Yes, there's a secret to make it easier, mwahahahaha!
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Cobra Caddie on July 21, 2012, 07:21:04 am
Tell me plz :(
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: rednavi -RETIRED on July 21, 2012, 07:48:32 am
I was expecting you to get back to the IRC :P

just link a c.mp after the s.lp, it gives you more time to cancel it into a high jump than the lp. You start the first QCF as soon as you do the c.mp, then input the second qcf and the uf as the attack hits dan. Then you just cancel the high jump into the U1 by pressing ppp.

EDIT: And while I was at it...

(http://i.imgur.com/NbDa7.jpg)

That moment when you complete all of C. Viper's trials, FUCK YEAH!
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Moon Girard on July 25, 2012, 03:04:32 am
This whole time i thought the PC version was up to date.
http://www.capcom-unity.com/brelston/blog/2012/07/24/super_sfiv_arcade_edition_patch_1.07_coming_soon_to_pc,_sfxt_dlc_now_on_steam
Quote
Hello!

Quick Street Fighter PC update for ya, straight from the front lines - the 1.07 patch is in its final approval phase and is on track to release on Steam by the end of the month.

This patch is the same as the console 1.07 from a earlier this year, which includes the following touch-ups:

• In the Car Crusher stage, a bug that made it impossible to advance has been fixed.

• Against specific characters, a bug that caused Juri to pass through her opponents when they were hit at point blank range with close standing medium punch has been fixed.

• Against specific characters, a bug that caused Dee Jay to pass through his opponents when executing close standing heavy kick super canceled into heavy Sobat Carnival has been fixed.

• Against Sagat, a bug that caused Cody’s EX Bad Stone to miss when Focus Attack Lv. 3 -> Dash -> EX Bad Stone was performed has been fixed.

• In SSFIV AE, a bug where Dudley’s Step Straight caused an opponent’s hit animation to not operate as expected has been fixed.

And as always, thanks for your patience between the console and PC updates. We're trying to shorten that gap, but for both SFIV and SFxT we're locked in this 60-day buffer. The moment I have a precise date from the dev team, it'll be posted on Unity with much haste.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Retro Respecter on July 25, 2012, 03:49:31 am
Looks like your regular bug-fixing patch. It is probably nothing special.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: S.D. on July 25, 2012, 03:54:02 am
Thanks for the diagnostic, M.D. Captain Obvious.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Moon Girard on July 31, 2012, 05:09:55 am
Super Street Fighter 4 Arcade Edition v2012 patch 1.07 for Steam delayed (http://www.eventhubs.com/news/2012/jul/30/super-street-fighter-4-arcade-edition-v2012-patch-107-steam-delayed/)
Quote
Last week, it was noted on Capcom-Unity that Super Street Fighter 4 Arcade Edition v2012's patch v1.07 would be hitting Steam by the end of the month. However it seems there was a small hiccup and is still awaiting approval. So we we will hopefully see it before the end of the week.

Quote
Another quick update on that PC 1.07 patch for Super SFIV Arcade Edition - the Steam version is still awaiting final approval, and we hope to have the situation sorted out before the end of the week. Sadly that's the whole update for today, but it's been a week since we last brought it up, and we want to keep you all in the loop.

More as soon as we know it!

Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: rednavi -RETIRED on July 31, 2012, 05:19:51 am
is version 1.07 the one with the bugfixes? (As in the same as the console counterparts). The quote talks about the steam version but what about the retail ones?

I didn't get any auto update lately. I don't even know when's the retail's version update coming.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: SNT on August 09, 2012, 05:40:12 pm
So this is strictly rumors at the moment, but Ryan Hart and a few Japanese players have been talking about SSF4AE 2013.  I've been told that there's reason to take this seriously.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: DMK on August 09, 2012, 10:31:53 pm
If its another free update like 2012 I see no problem, but for competitive reasons it must get annoying if every year it changes like this. At least its not as bad as Mortal Kombats constant changes.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Cazaki on August 13, 2012, 12:59:43 pm
Man, I was pretty much content with the game by this point, but MORE changes? If anything the nerfs should be at a minimum and they should mostly give limited characters new tools. Like give Juri some actual links she deserves, give Dudley a few hitbox changes, things along that line.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on August 13, 2012, 01:47:39 pm
I hope they do not nerf Blanka... :(
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: D.R.B on August 13, 2012, 02:17:39 pm
I hope they do not nerf Blanka... :(

well be as good as useless if they nerfed him more so then they did so far , he needs a goddamn peff
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Ehat on September 20, 2012, 08:24:41 am
After playing this game for so long I'm finally starting to get a sense of a main in Makoto. I would like to play some mirrors with any other Makotos and learn some match-ups. I'm on 360 so hit me up if you would like. GT: ehat93
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: DMK on December 23, 2012, 11:50:03 pm
Games up for sale on Steam. Already had it from last years sale, but got the entire costume pack for a fairly good deal.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Moon Girard on January 24, 2013, 01:58:28 am
http://www.eventhubs.com/news/2013/jan/23/ono-teases-update-super-street-fighter-4-arcade-edition-v2012/
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: GOH on January 24, 2013, 12:21:06 pm
:o
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on January 24, 2013, 04:44:56 pm
What are the chances of getting more characters?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: LurkMoar on January 24, 2013, 05:02:06 pm
i'd say higher than they were when we knew we're getting 2012.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: walt on January 24, 2013, 05:10:24 pm
I hope we get more stages ... that would definitely make an already great game even better.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: SNT on January 24, 2013, 05:54:21 pm
What are the chances of getting more characters?
There's at least four that'd take absolutely no effort.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: c001357 on January 24, 2013, 05:58:59 pm
I hope we get more stages ... that would definitely make an already great game even better.

as long as they dont lag this time :ball:
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: walt on January 24, 2013, 06:59:29 pm
Which ones did?

And the hell does the ball emoticon mean, I've always wondered :O
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Duo Solo on January 24, 2013, 07:14:37 pm
Walt is obviously not BALLIN'! :ball:
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: DMK on March 05, 2013, 07:18:58 am
Sorry if seeing this suddenly come up gets anyone hyped for SSF 2013 edition or something, but this needs to be posted.



That worked out really well, especially for earlier stages and seems to play pretty well. Can't wait to see who else they'll try to port over.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: walt on March 05, 2013, 03:59:36 pm
This just goes to prove to Capcom how instead of having to get everything back to the drawing board, they could easily just move things around and give us a second set of DLC characters for SF4, the most widely accepted SF active version right now, and an overall solid game.

I'd pay good money for the SF exclusive charas in SFxT.

Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Moon Girard on March 22, 2013, 06:14:05 pm
http://www.eventhubs.com/news/2013/mar/22/capcom-announces-new-update-street-fighter-4-pax-east/
Quote
Today at PAX East at the World of Capcom panel, it was announced that a new update to the Street Fighter 4 series is in the works.

Capcom said they just started working on it, but information beyond that was scarce. More details will follow as soon as we have them.

In other news, Capcom said that over 76,000 people responded to their character poll with Ryu, Ken, Akuma, Chun-Li, etc. leading the pack.

Heavy contributions to this story provided by Nyoro.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Bejeeta on March 22, 2013, 06:45:39 pm
I was hoping for capcom vs snk 3 but i guess will see cross Tekken street fighter characters to sf4.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Hyogo on March 22, 2013, 07:33:15 pm
I'd like to see Capcom add it as an Extension to Arcade Edition and not another separate release.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Kirishima on March 23, 2013, 04:23:37 am
Hakan's going to be D-Tier once more, isn't he?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: c001357 on March 23, 2013, 09:44:11 am
hes been buffed in every single iteration. i think that says a lot
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Cobra Caddie on March 23, 2013, 09:45:03 am
I look forward to a more buff Hakan.

Heh.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: "Bad News" Hoffmann on March 23, 2013, 11:16:50 am
Now does this mean only another patch or a full update with more characters etc. ?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Cazaki on March 23, 2013, 06:42:58 pm
I actually hope they don't touch Hakan, he's pretty much fine where he is. They also don't *need* more characters but if they give us a few more I can't complain, I will say that if they do I would like to see BRAND NEW characters included because Juri and Hakan were excellent additions.

Hopefully we'll see tasteful, interesting buffs to those that need it instead of simple frame changes.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: LurkMoar on March 25, 2013, 11:37:28 am
W00T!! i'm on the eventhubs front page (i asked the question :3 ):
http://www.eventhubs.com/news/2013/mar/24/combofiend-street-fighter-4-update-balance-suggestions-must-make-sense-grand-scheme-order-pass-ssf4-balance-change-history/

does anyone know where i can find a list of all the characters' best kara throws?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Cazaki on March 25, 2013, 05:23:04 pm
I'm not sure because I only know a few, check around the Shoryuken forums.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: c001357 on March 26, 2013, 05:27:18 am
changelist has been leaked (http://www.toptiertactics.com/18206/super-street-fighter-4-version-2013-balance-update-leaked/)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Markpachi on March 26, 2013, 05:36:58 am
Quote
Added two new characters, Dark Akuma and Evil Seth.

Dark Akuma: Dark Akuma has been added to the game. Feasting off of evil energies that even normal Akuma could not understand, this evolution fights with the ガラス大砲 style. Dark Akuma has extremely spiky hair and exactly 666 stamina.

Evil Seth: Evil Seth has been added to the game. His moveset is the same as regular Seth’s, but Evil Seth has 1200 Stamina. In addition, players who choose Evil Seth will see their opponent’s input stream in real time during the match.

Oni: To address the wishes of our many fans, Oni can now levitate just like Magneto in MvC. Are you happy now? Is that what you want?
LOL



----

I almost fell for it until I saw Zangief and Dan's changes.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Foobs on March 26, 2013, 05:50:35 am
Why would Capcom change Balrog's name to Claw?[avatar]http://imgur.com/jINkOg0.gif[/avatar]
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: XANDERAC on March 26, 2013, 05:50:59 am
Quote
Added two new characters, Dark Akuma and Evil Seth. While characters like Elena and Alex were popular in Capcom Unity polls, their special move inputs are too counterintuitive for most Street Fighter players

Read more: http://www.toptiertactics.com/18206/super-street-fighter-4-version-2013-balance-update-leaked/#ixzz2OcOUfmlG
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: XANDERAC on March 26, 2013, 05:52:56 am
Because this list isn't seriously serious, seriously. Just read all the descriptions :p
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Bastard Mami on March 26, 2013, 05:54:10 am
hahaha (I am laughing at both )
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Darkflare on March 26, 2013, 06:51:26 am
I liked SC5 balance changes list better, but this is acceptable.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: walt on March 26, 2013, 04:42:44 pm
Quote
Blanka: Blanka’s cr.HP has become a stale element in high level matches, ruining the metagame for balanced competition. For this reason, Blanka has been removed from the game.
hahah what a bunch of nonsense
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: GOH on March 26, 2013, 05:00:04 pm
Blanka needs to be removed from the game regardless.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: walt on March 26, 2013, 05:00:31 pm
Also, your face
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: MightyKombat on March 26, 2013, 05:32:43 pm
"Dan: Added a new taunt, “Stolen Taunt,” that is input with F+HP+HK. When performed, Dan will act out a random personal action from the opponent’s character selection. If used to equip Guile’s sunglasses, Dan immediately wins the round."

Happy joy-py nice to know this-py
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: Hyogo on March 26, 2013, 06:08:30 pm
Blanka needs to be removed from the game regardless.
You're not my friend anymore, go back to your shed.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2012(Updated 11/29/11)
Post by: LurkMoar on March 26, 2013, 09:17:39 pm
Blanka needs to be removed from the game regardless.
You're not my friend anymore, go back to your shed.
hr's my friend now.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: MR. IBZS II on June 13, 2013, 01:06:36 am
IS CAPCOM EVEN CAPABLE OF MAKING A GAME ON THE FIRST TRY, GOD DANGIT!!!
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Markpachi on June 13, 2013, 01:39:51 am
Stop whining, at least Capcom's giving an effort.
And why would you even bump this old thread?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Duo Solo on June 13, 2013, 06:03:37 am
We've had two previous threads (vanilla SF4 and Super), this is the thread for AE. No point in making a new one for now.

Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Byakko on June 13, 2013, 10:08:13 am
There's also no point in bumping this one with a dumb post with no content and no new info for a stupid comment like that.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Luis Alejandro on June 16, 2013, 11:56:35 pm
boston vs emp in sf4 5v5
http://www.eventhubs.com/streams/27/
last time emp barely won, iirc one of there players came back from a 4-0 loss.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Duo Solo on June 17, 2013, 01:05:05 am
Im late! Hope its still streaming.


Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Luis Alejandro on June 17, 2013, 01:12:45 am
ae top8 right now, marvel later. Im really enjoying watching native impacts t hawk
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: LurkMoar on June 27, 2013, 02:35:44 pm
does anybody have a PC version of AE and can display the hitboxes?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: DMK on July 01, 2013, 02:05:46 am
If some how you don't have SSF4AE on Steam its 75% off including costumes.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Duo Solo on July 01, 2013, 02:07:10 am
I'll consider it after CEO. that is not a bad price.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: [SX] on July 04, 2013, 10:43:32 am
(http://s13.postimg.org/q7yi8yq2b/20130704_103310_695.jpg) (http://postimg.org/image/q7yi8yq2b/)
I've never heard before of Super Street Fighter II Champion ship '94 (1993 is Super Street Fighter II: The New Challengers, and 1994 Super Street Fighter II Turbo)

Super Street Fighter IV TURBO ? come back of championship mode ?

how to interpret it?

Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Byakko on July 04, 2013, 10:56:50 am
http://www.youtube.com/watch?v=jyh5F3UsrO8 says that SSF2 Champion ship 94 was a national championship in Tokyo. Not a special version or anything, it's the name of the tournament (there was one in 93), it doesn't seem like any adjustment was made for it.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: [SX] on July 04, 2013, 11:32:57 am
http://www.youtube.com/watch?v=jyh5F3UsrO8 says that SSF2 Champion ship 94 was a national championship in Tokyo. Not a special version or anything, it's the name of the tournament (there was one in 93), it doesn't seem like any adjustment was made for it.


Thank you for your science vs fighting  ;)


With Ono, I always look for hidden clues  :knife:
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Byakko on July 07, 2013, 01:46:09 am
http://www.eventhubs.com/news/2013/jul/06/ono-give-state-union-address-street-fighter-sdcc-panel-capcom-usa-staff-evo-2013-namco-talk-about-future-fighters/
Between this announcement and the above tweet, it looks like some kind of large scale tournament is going to be a big focus coming up. ... Meh. I hope there's going to be something actually new, not just a tournament.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Luis Alejandro on July 07, 2013, 02:11:38 am
http://www.youtube.com/watch?v=jyh5F3UsrO8 says that SSF2 Champion ship 94 was a national championship in Tokyo. Not a special version or anything, it's the name of the tournament (there was one in 93), it doesn't seem like any adjustment was made for it.
thank you for posting this.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: SNT on July 12, 2013, 01:38:35 pm
(http://i.imgur.com/tVsqon5.jpg)
(http://i.imgur.com/LgviP4g.jpg)
Your handiwork, Titiln?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: TheShinHado on July 12, 2013, 01:49:00 pm
What. Seriously, what?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: JustNoPoint on July 12, 2013, 02:43:43 pm
I would be super "hyped"
Alex should have been in ages ago and Hugo is my favorite from SF3 =D
Now if only they could give an option to remove the command shortcuts and have normal input windows!
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: DatKofGuy on July 12, 2013, 02:58:43 pm
oh shi...
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: "Bad News" Hoffmann on July 12, 2013, 03:13:32 pm
Nice work, would be nice to see the sfxt sf characters in sfiv finally + more. (how awesome could it be to have just all SF characters so far in one game but it won't ever happen)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: [SX] on July 12, 2013, 03:14:49 pm
(http://i.imgur.com/tVsqon5.jpg)
(http://i.imgur.com/LgviP4g.jpg)
Your handiwork, Titiln?

source ? or fake ?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Iced on July 12, 2013, 03:21:07 pm
Nice work, would be nice to see the sfxt sf characters in sfiv finally + more. (how awesome could it be to have just all SF characters so far in one game but it won't ever happen)

its not like they are that many, rolento, poison and hugo.

unless you mean all since ever.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Luis Alejandro on July 12, 2013, 03:51:44 pm
to many grapplers now. Hope they add urien to the roster, but i doubt it. Would be nice, id probably drop marvel.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: TempesT on July 12, 2013, 03:56:14 pm
Urien is my true love, they would hurt him just like they hurt Makoto, I cannot take that heartbreak again.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: walt on July 12, 2013, 04:14:57 pm
I would be super "hyped"
Alex should have been in ages ago
Urien is my true love, they would hurt him just like they hurt Makoto, I cannot take that heartbreak again.

Agreed on both accounts.

Sadly, this is probably fake. Notice how there are no lifebars (name/portrait graphics would be "hard" to emulate) where as Hugo could have easily been ported from SFxT (like Rolento already has) and Alex looks blurry as crap.

Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: walt on July 12, 2013, 09:29:20 pm
The slides are plain white. The characters are mosly SFxT, which could mean PC SSF4 Mods / Hacks.

... And this guy is already confirming this as if it were 100% a fact? :omg:
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: The Shakunetsu on July 12, 2013, 09:43:57 pm
http://www.capcom-unity.com/street_fighter/go/thread/view/7411/29885869/gill-hyper-street-fighter-iv

the video is almost fake capcom wouldn't use a fan art.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Nero D. on July 12, 2013, 09:54:14 pm
Urien is my true love, they would hurt him just like they hurt Makoto, I cannot take that heartbreak again.

this

almost verbatim
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: walt on July 12, 2013, 09:57:29 pm
I didn't know Urien was so damn popular :P

Thedge and I have been fangasming about Urien since a few years back :sweatdrop:
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Luis Alejandro on July 12, 2013, 11:01:18 pm
Clearly you guys have been following my 3rd stike replays
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Duos.act on July 12, 2013, 11:18:12 pm
If that's official that's some really shoddy model work on Alex.  Anyway I really don't think SF4 needed any more characters, but hey they have to get the casuals interested in the game again somehow.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: SNT on July 13, 2013, 03:41:05 am
Titiln been busy

(http://i.imgur.com/Y0eQC2w.jpg)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Karasai on July 13, 2013, 10:15:36 pm
(http://25.media.tumblr.com/8ab17efb0acb5b63014e41fe5bc31ffe/tumblr_mpw46rRYON1r2nk7ro1_1280.png)

:/
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Hyogo on July 13, 2013, 10:17:48 pm
"Brand new"
I wonder if they can bring someone just as Interesting as Rufus/Hakan if that's the case.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: SlySuavity on July 13, 2013, 10:19:33 pm
Even SFxT characters are abandoning SFxT for Street Fighter 4. (http://oi43.tinypic.com/oa17o6.jpg)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Mechy on July 13, 2013, 10:20:37 pm
Never my favorites :(
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Luis Alejandro on July 13, 2013, 10:21:01 pm
Heard its a character that's never been in a street fighter game.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: GTOAkira on July 13, 2013, 10:25:57 pm
cant wait to see how he look
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Karasai on July 13, 2013, 10:26:20 pm
Well, its official now
(http://24.media.tumblr.com/e23f9e92d05fc8cbd222a6ecad985f36/tumblr_mpw5w754Ej1qdmrf4o1_400.jpg)
(http://25.media.tumblr.com/a350a107a52ab9e4a05d858b0c477522/tumblr_mpw5w754Ej1qdmrf4o2_400.jpg)
(http://25.media.tumblr.com/c20ad5324e19f8fd152e82367b7941d8/tumblr_mpw5w754Ej1qdmrf4o3_400.jpg)
(http://25.media.tumblr.com/13a8d3c5dfaf17fd15b781f10bec2bb5/tumblr_mpw5w754Ej1qdmrf4o4_400.jpg)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Moon Girard on July 13, 2013, 10:37:09 pm
(http://imgur.com/pUuPrdM.jpg)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Titiln on July 13, 2013, 10:42:18 pm
calling it, the fifth character will be captain falcon, part of the nintendo/capcom deal to have megaman in smash
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Roman55 on July 13, 2013, 10:43:16 pm
I'll laugh if it's actually someone obscure.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Karasai on July 13, 2013, 10:45:08 pm
It'll probably be Asura or the Karate Clown.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: GTOAkira on July 13, 2013, 10:45:59 pm
look like these costume are base from league of legends

Spoiler, click to toggle visibilty
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: SlySuavity on July 13, 2013, 10:46:40 pm
I'll laugh if it's actually someone obscure.

Like Eagle. Oh how tears would be shed.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Bea on July 13, 2013, 10:48:45 pm
Just a friendly reminder that Mike Haggar already has a full model ready to import with a good deal of coding done that could be ported to SF4 and he has never been playable at Street Fighter.

It would be cheaper to port him from MvC3 to SF4 than to work on someone new from scratch.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Hyogo on July 13, 2013, 10:49:22 pm
But we've already got Zangief + his Haggar DLC costume :-\
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Bea on July 13, 2013, 10:51:38 pm
Considering an exec line of thought, that wouldn't matter. Haggar is one of the characters they can bring to SF4 with the lowest cost, and thus maximizing profit.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Aldo on July 13, 2013, 10:52:55 pm
^ And knowing Capcom general business model, this is very likely to happen.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Big Dick on July 13, 2013, 10:53:39 pm
I'll laugh if it's actually someone obscure.

Like Eagle. Oh how tears would be shed.

Or it could be any of the SF1 cast.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Keku on July 13, 2013, 10:54:42 pm
I'll laugh if it's actually someone obscure.

Like Eagle. Oh how tears would be shed.

Or it could be any of the SF1 cast.
But they said "never appeared in SF before".
Even if SF1 doesn't count, A3Max would. This counts out Maki and Ingrid too.

What if it was a Darkstalkers character or someone from Rival Schools? RS is in the same universe so that's a possibility.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Hyogo on July 13, 2013, 10:56:08 pm
^
I wouldn't mind seeing Kyosuke now that you mention it.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Mechy on July 13, 2013, 10:57:10 pm
It's just going to be a new form of Akuma again.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: MellyInChains on July 13, 2013, 10:58:00 pm
I'll laugh if it's actually someone obscure.

Like Eagle. Oh how tears would be shed.

Or it could be any of the SF1 cast.
But they said "never appeared in SF before".
Even if SF1 doesn't count, A3Max would. This counts out Maki and Ingrid too.

What if it was a Darkstalkers character or someone from Rival Schools? RS is in the same universe so that's a possibility.

if it was rival schools it'd just be batsu or kyosuke again

because nobody else from that game existed

I JUST WANT ROBERTO AND NATSU IN SOMETHING OKAY
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Aldo on July 13, 2013, 10:59:10 pm
Never appeared in a SF game before?? Goutetsu, one of the dolls, Shadow charlie (don´t know if Marvel series count)... don´t know.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Roman55 on July 13, 2013, 10:59:39 pm
RS is in the same universe so that's a possibility.
I thought it wasn't actually?


I JUST WANT ROBERTO AND NATSU IN SOMETHING OKAY
Or Ran.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Big Dick on July 13, 2013, 11:01:18 pm
How about bringing in some characters that were from the bootlegs (like SF4 for NES) and yes, they weren't part of the official SF series.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: MellyInChains on July 13, 2013, 11:02:48 pm
that'd be a pipe dream but i would love to see modern-day pasta
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Byakko on July 13, 2013, 11:03:53 pm
But they said "never appeared in SF before".
Okay, what's the real quote ? Video, tweet, anything ? Because the Evil Geniuses tweet says "someone brand new", not "never seen in SF before". From that quote I'd be expecting what they did with the 4 SF4 newcomers and Hakan and Juli, but I don't know.
I thought it wasn't actually?
It is, Sakura's presence in one of the schools is canon, the chairperson girl in PJ learned Saikyo-ryu by correspondence, and so on.
Unless they retconned all of that later on after Project Justice came out, or something ?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Titiln on July 13, 2013, 11:09:44 pm
it will be dr. akuma who plays similar to akuma except his fireball is a huge pill
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Roman55 on July 13, 2013, 11:11:56 pm
It is, Sakura's presence in one of the schools is canon, the chairperson girl in PJ learned Saikyo-ryu by correspondence, and so on.
Unless they retconned all of that later on after Project Justice came out, or something ?
I just remember a thing being said along the lines of "it wasn't canon but had certain shout outs" or something.

Whatever. If it is it is, if it's not then eh.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Jmorphman on July 13, 2013, 11:12:03 pm
Unless they retconned all of that later on after Project Justice came out, or something ?
I vaguely recall the connection being sorta swept under the rug, or at least downplayed, I think?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: MellyInChains on July 13, 2013, 11:12:09 pm
they should just do shit like u.s. agent and mephisto again where they only change the palette, change their speed/some of their heavy basic effects (respectively) and announce those

they'd be able to get away with it
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Keku on July 13, 2013, 11:12:59 pm
Never appeared in a SF game before?? Goutetsu, one of the dolls, Shadow charlie (don´t know if Marvel series count)... don´t know.
o god my dick

What I'd give for official Decapre or Shadow Charlie as an excuse to put Charlie in, maybe Shadow Lady too.

I JUST WANT ROBERTO AND NATSU IN SOMETHING OKAY
Oh believe me I fucking wish. But at least they still heavily acknowledge Akira.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Luis Alejandro on July 13, 2013, 11:14:35 pm
If its shadow it would makes sense. He was hinted so bad in vanilla and was never mentioned again
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Byakko on July 13, 2013, 11:16:31 pm
Unless they retconned all of that later on after Project Justice came out, or something ?
I vaguely recall the connection being sorta swept under the rug, or at least downplayed, I think?
I suppose they did from SF's point of view, but that's only because they stopped doing RS games and stopped talking about it anywhere else (especially after the canned Fighting All Stars with Batsu and Akira), if they'd pulled another one it would still have those connections I hope. From RS's point of view, they consider it's the same universe, they just don't bring it up in SF universe itself. It does sound like just shout-outs... But hey, there's still hope, seeing how Final Fight was completely absorbed between the Alpha series and SFxTK, and it started out pretty much the same.

     Posted: July 14, 2013, 12:01:41 am
EHub got a video of the panel.
http://www.eventhubs.com/news/2013/jul/13/capcom-announces-five-new-characters-and-six-new-stages-dlc-super-street-fighter-4-ae-2012/
So it's "not in SF before" after all, not necessarily a brand new char, okay.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Duos.act on July 14, 2013, 12:16:17 am
It's going to be Haggar with his SFxT model and you know it.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Keku on July 14, 2013, 12:29:07 am
But his SFxT model is about as high quality as the damn SIN photographer in SF4's backgrounds.
Might as well say Damnd's the new character.

...holy shit that would rule.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: MellyInChains on July 14, 2013, 12:29:27 am
indeed. i'd love that
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: GOH on July 14, 2013, 12:35:44 am
Pretty sure the secret char is Omni.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Kirishima on July 14, 2013, 12:48:48 am
Why do I feel Nilin from Remember Me is this new character?  Hope I'm wrong.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Iced on July 14, 2013, 12:55:49 am
Unless they retconned all of that later on after Project Justice came out, or something ?
I vaguely recall the connection being sorta swept under the rug, or at least downplayed, I think?
I suppose they did from SF's point of view, but that's only because they stopped doing RS games and stopped talking about it anywhere else (especially after the canned Fighting All Stars with Batsu and Akira), if they'd pulled another one it would still have those connections I hope. From RS's point of view, they consider it's the same universe, they just don't bring it up in SF universe itself. It does sound like just shout-outs... But hey, there's still hope, seeing how Final Fight was completely absorbed between the Alpha series and SFxTK, and it started out pretty much the same.

      Posted: July 14, 2013, 12:01:41 am
EHub got a video of the panel.
http://www.eventhubs.com/news/2013/jul/13/capcom-announces-five-new-characters-and-six-new-stages-dlc-super-street-fighter-4-ae-2012/
So it's "not in SF before" after all, not necessarily a brand new char, okay.

When they removed sakura they tried to do a sweep out to cut it from sf, I have no idea why , but they did, the references disappeared.

The weird thing is that there is a girl that is studying saikyoryu by mail, so they wiped out ken and sakura references but added dan references.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: A$AP Buckus on July 14, 2013, 01:13:43 am
Going by character not seen in a Street Fighter game but tied to the Street Fighter Universe, my guesses are:

- Haggar from Final Fight
- A Slammasters/Muscle Bomber character
- Captain Commando character (this one a stretch)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: DMK on July 14, 2013, 01:19:43 am
How much roughly will this cost us? AE was near 20$, SSF4 was 50$. 30$?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Iced on July 14, 2013, 01:22:50 am
it says right there, 15 if you own one of the previous, forty if its brand new. If you buy it digitally new you get all the costumes unlocked.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: MightyKombat on July 14, 2013, 01:25:15 am
I got SSF4AE on PC with all costumes. think it wont take long to get to PC as well?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: DMK on July 14, 2013, 01:27:59 am
Didn't PC take a while to get everything or was that SFxT?

it says right there, 15 if you own one of the previous, forty if its brand new. If you buy it digitally new you get all the costumes unlocked.

Guess I'll pick the disc one then, I wonder if they'll put new costumes as well with the old ones.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: GOH on July 14, 2013, 01:29:42 am
Capcom PC releases is always suffering, so take a seat.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: MightyKombat on July 14, 2013, 01:39:27 am
SFxTK hasn't even gotten all the costumes yet on PC IIRC.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: DMK on July 14, 2013, 02:48:07 am
Still? thats a hefty amount of time considering they finished all that months ago for the console versions.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Keku on July 14, 2013, 03:05:05 am
A likely candidate for 5th character could be Asura. I mean, Asura's Wrath's SF chapter was a thing, and CC2 had rebuild the SF4 system on their game. We could have an adaptation of Asura's craziness done properly, and a comeback of that nutbuster on Evil Ryu.

That fucking face.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Moon Girard on July 14, 2013, 03:19:48 am
SFxTK hasn't even gotten all the costumes yet on PC IIRC.
Still? thats a hefty amount of time considering they finished all that months ago for the console versions.

Yup made the mistake of buying it this morning thinking i was getting all the dlc in the full pack, The DLC characters don't even have their swap costumes
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: DMK on July 14, 2013, 03:22:45 am
A likely candidate for 5th character could be Asura. I mean, Asura's Wrath's SF chapter was a thing, and CC2 had rebuild the SF4 system on their game. We could have an adaptation of Asura's craziness done properly, and a comeback of that nutbuster on Evil Ryu.

That fucking face.

No pls, my hopes can't take that kinda hit......HNNNG YES I WANT TO BELIEVE. LETS GO ASURA FOR 2014
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Iced on July 14, 2013, 03:24:54 am
(http://media1.gameinformer.com/imagefeed/featured/capcom/asuraswrath/dlc/asuradlc-1248-610.jpg)
(http://cdn2.dualshockers.com/wp-content/uploads/2012/04/Asuras-Wrath-Akuma-Screen-2-590x332.jpg)
It would be easier than making someone new, I guess.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: SNT on July 14, 2013, 04:12:38 am
Been hearing people suggest Morrigan.  They've undoubtedly got an in-house DS4 build kicking around the office, they're trying to drum up hype to get it greenlit, what better way than to add a guest Darkstalker to what may as well already be the same universe?  And if it's gonna be anyone from Darkstalkers you know it'll be Batboobs.

Personally I hope it's Gene but that's never going to happen.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Aldo on July 14, 2013, 04:13:55 am
It would be easier than making someone new, I guess.

If they add a couple of Asura Wrath stages with the char... nah is Capcom, that won´t happen. Still thinking Shadow Charlie would be excellent but whatever.

Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Roman55 on July 14, 2013, 04:18:42 am
Personally I hope it's Gene but that's never going to happen.
It'd be way better than having Asura or Morrigan in.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: [Judas] on July 14, 2013, 04:27:25 am
It'd be kinda funny if the fifth character turned out t--
(http://media1.gameinformer.com/imagefeed/featured/capcom/asuraswrath/dlc/asuradlc-1248-610.jpg)
(http://cdn2.dualshockers.com/wp-content/uploads/2012/04/Asuras-Wrath-Akuma-Screen-2-590x332.jpg)
It would be easier than making someone new, I guess.
...You fucker.

Haggar would be a fun addition, really. I'd finally have team Final Fight together in one fighting game that isn't Final Fight Revenge. Anything Final Fight, really. Of course, three of the other four characters (shut up; Hugo is an Andore) come from Final Fight already, so that might be a bit much.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Cobra Caddie on July 14, 2013, 04:29:16 am
Elena, Rolento
Hugo, Poison
Alex, Haggar
Asura, Gill
Two new characters

There, 10 characters just like with SSF4.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: [Judas] on July 14, 2013, 04:30:47 am
Then you would have to add Illuminati Alex and some super form of Gill to Hyper Street Fighter IV: Arcade Edition.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Nero D. on July 14, 2013, 04:42:06 am
would shoma be a stretch


fuck if i care shoma would be awesome #bigassbats #homerunultra


or roy, roy would definitely fit....or edge, daigo, akira
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Keku on July 14, 2013, 04:57:03 am
Quote
In Street Fighter IV, Dan has a picture of his father hanging on the wall in his dojo, but the face is obscured by a glare of sunlight on the glass.
Considering SSFIV apparently isn't canon and Gou is meant to be Mr. Karate-ish...
Maybe in Super's timeline he could have faked his death?

Hmmmm.

MAN SO HYPE FOR TOMORROW
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Iced on July 14, 2013, 04:59:09 am
Quote
In Street Fighter IV, Dan has a picture of his father hanging on the wall in his dojo, but the face is obscured by a glare of sunlight on the glass.
Considering SSFIV isn't canon and Gou is meant to be Mr. Karate-ish...
Maybe in Super's timeline he could have faked his death?

Hmmmm.

MAN SO HYPE FOR TOMORROW

the heck are you talking about, why wouldnt it  be canon?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Nero D. on July 14, 2013, 05:03:25 am
TOO many timeline inconsistencies


its like they took their very own lore and took an elephant sized dump on it...if you consider it canon of course



which i said it wasnt from jump
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Iced on July 14, 2013, 05:06:14 am
TOO many timeline inconsistencies


its like they took their very own lore and took an elephant sized dump on it...if you consider it canon of course



which i said it wasnt from jump

That doesnt really explain anything. What specifically is botched?
And videogames like this usually have the last one being canon except for dream matches, which is why I asked why would super be specifically non canon.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Keku on July 14, 2013, 05:07:48 am
Sorry, forgot "apparently"
There has been a lot of timeline confliction once they introduced the newcomers in Super, what with character age, capabilities clashing, and the fact that the team just up and went "make of it what you will", so general consensus is that there are too many shenanigans for it to tie Super between SF2 and SF3.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Bastard Mami on July 14, 2013, 05:08:51 am
sf has had game specific canon since the development time jump, so since sf4 in layman terms.

though the way it's phrased it's weird.

http://www.gamefaqs.com/xbox/933101-capcom-classics-collection-vol-2/faqs/26094

Quote
pgIIIContinuity.

HEY!  Udoneko said that Capcom told them the games weren't connected and
are meant to be in their own separate universes!

    The operative word here is "games":  the sessions that you and I play,
the matches that we have together.  Those are the separate universes, the
multitude of what-if possibilities we can witness within the constraints
of the game's engine and programming.  The guide's not concerned with that.
Rather, it records authentic history, what has happened and is set in stone,
unless Capcom exercises its power to change it, which it has of course.


long version

http://www.streetfightercorporation.com/street_fighter_plot.txt

Spoiler, click to toggle visibilty

note that the simplified version is not tiamat's anymore as it has been edited by more people, while the long version is from tiamat, as can be seen form teh sf4 references.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Nero D. on July 14, 2013, 05:18:04 am
welp
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Aldo on July 14, 2013, 05:19:00 am
You know... Gou Hibiki would be nice too, I always forget him.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Keku on July 14, 2013, 05:20:13 am
as Mr. Saikyo
with Dan completely oblivious that it's him

shit man Gou may have even faked his death if he was as awesome as everyone said he was
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Bastard Mami on July 14, 2013, 05:22:20 am
gou was supossed to be a muai thai fighter, here's hoping he does not come back as a shoto.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Duos.act on July 14, 2013, 05:24:00 am
Gou was never meant to be a shoto, Dan went to Gouken to train him so he could get revenge and was rejected for wanting to learn the art for the purpose of killing which is why his style is a watered down shoto.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Bastard Mami on July 14, 2013, 05:26:45 am
He was a shoto in an udon flash back, iirc (here's hoping I remember wrong and it was just a fan art from someone who works/worked at udon.)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Nero D. on July 14, 2013, 05:41:46 am
i dont think gou was a shoto or a muay thai fighter



sagat has always been a "fight all kinds of styles" kind of person, even when he ran the world warrior tournament so gou's style is completely up for debate from that perspective, hell he may have just been a simple karateka, ala makoto (wears a gi, not a shoto)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: [Judas] on July 14, 2013, 05:44:17 am
And then everyone realizes that Megaman has never been in Street Fighter and has a complete model/moveset sitting in SFxT just waiting to be ported over.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Iced on July 14, 2013, 05:47:39 am
He was a shoto in an udon flash back, iirc (here's hoping I remember wrong and it was just a fan art from someone who works/worked at udon.)

They had him being accepted for training and then Gouken kicks him out because he doesnt like how he resembles Gouki. He still gets some of the basics from them.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Duos.act on July 14, 2013, 05:47:57 am
Yeah I was thinking that.  It could also be Cole lol.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Nero D. on July 14, 2013, 05:50:25 am
or the sony cats
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Dreams In Stardust on July 14, 2013, 05:53:27 am
Why do I feel Nilin from Remember Me is this new character?  Hope I'm wrong.

I hope you're right. ;D


Also OH MY GOD A REASON TO GET GOOD AT SF4 AGAIN YES

YES
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: [Judas] on July 14, 2013, 05:56:37 am
5 new characters? Rolento, Hugo, Poison, Elena, Megaman. 6 new stages? Mad Gear Hideout, Pitstop 109, Jurassic Era Research Facility (-Alex), Blast Furnace (-Ganryu), Half Pipe (-Tekken shirt guy), Cosmic Elevator. Hyper Street Fighter IV/Super Street Fighter IV Turbo is a balance update with the new tagline "You will love Street Fighter x Tekken! You must! Please?"

Mystery Solved.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Bastard Mami on July 14, 2013, 06:03:26 am
what's stopping capcom from model swapping the tekken guys and saying they are new characters ?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: PBRTODD101 on July 14, 2013, 06:35:48 am
I wanted to say Sawada but he was technically in a Street Fighter game...

Maybe it's True Q
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Xhominid on July 14, 2013, 06:47:52 am
I now have an official reason to get this game back!

Especially since the community is still quite alive even now.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Kirishima on July 14, 2013, 07:36:22 am
This is Alpha 3 Max all over again.  I'm okay with this.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Cazaki on July 14, 2013, 07:59:39 am
I know I'm asking for a bit much, but I want a brand new character. That would be a breathe of fresh air.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Keku on July 14, 2013, 09:51:20 am
5 new characters? Rolento, Hugo, Poison, Elena, Megaman. 6 new stages? Mad Gear Hideout, Pitstop 109, Jurassic Era Research Facility (-Alex), Blast Furnace (-Ganryu), Half Pipe (-Tekken shirt guy), Cosmic Elevator. Hyper Street Fighter IV/Super Street Fighter IV Turbo is a balance update with the new tagline "You will love Street Fighter x Tekken! You must! Please?"

Mystery Solved.
You motherfucker. (http://www.eventhubs.com/news/2013/jul/13/new-stages-street-fighter-4-update-will-be-street-fighter-x-tekken-some-changes-rufus-documented/)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Sinnesloschen on July 14, 2013, 09:59:40 am
I love how people are complaining about Capcom "being lazy." I actually want Hugo and Rolento in SSF4.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Keku on July 14, 2013, 10:00:56 am
Same here. Rolento was what made me buy SFxT in the first place. Needed to get my fix somehow.
Well, I guess this disconfirms Haggar if Mad Gear Hideout is one of those stages.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Titiln on July 14, 2013, 10:01:14 am
it's kinda lazy but on the other hand it'd be a waste if those characters and stages were stuck on a shitty game
Well, I guess this disconfirms Haggar if Mid Gear Hideout is one of those stages.
why
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: MR. IBZS II on July 14, 2013, 10:03:01 am
it's kinda lazy but on the other hand it'd be a waste if those characters and stages were stuck on a shitty game
Well, I guess this disconfirms Haggar if Mid Gear Hideout is one of those stages.
why


He appears in the background, but couldn't they program it so when you fight\play as him there, he doesn't appear?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Titiln on July 14, 2013, 10:04:49 am
he could easily be removed from the background unless the stage involves fighting over a giant haggar body or something.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Darkflare on July 14, 2013, 10:17:04 am
As much as SFxT wasn't good, I don't think anyone expected the STAGES from it to be in SFIV or any other game for that matter.




So extra SFxT mechanics mode as a bonus? :V
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Xhominid on July 14, 2013, 10:18:01 am
Elena and Poison is finally in another Street Fighter.

Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: "Bad News" Hoffmann on July 14, 2013, 10:23:15 am
I love how people are complaining about Capcom "being lazy." I actually want Hugo and Rolento in SSF4.

It "IS" lazy.

Re-using character models and animations, probably even the voice acting and everything, almost a copy and paste job. The 4 SFXT characters + 6 more characters not seen in SFIV/ SFXT. Would be something. 
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Sinnesloschen on July 14, 2013, 10:26:04 am
almost a copy and paste job.
Almost indeed. They'd have to completely overhaul their gameplay to be able to fit in the first place. I don't think I saw that many people complaining about the models in SFxT which, if I'm not mistaken, were taken mostly from SF4 in the first place.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: [SX] on July 14, 2013, 11:10:10 am
- No Alex  :'(

- I hope for a real brand new char and this character must be consistent in the world street fighter ! Please no captain commando, megaman asura or stupid tekken char. Just a real new street fighter char  :yeses:

- 6 new stages YESSSSSSSSS but it's just porting from this shit of SFxT  ... boring :furious:

- Release early 2014 ... so long  :sick:

- no new mode ? championship ? Online improve ?


Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: GOH on July 14, 2013, 12:56:59 pm
what's stopping capcom from model swapping the tekken guys and saying they are new characters ?
Nothing. They did the opposite. Cough Ogre cough.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: [Judas] on July 14, 2013, 03:25:15 pm
Of all the things to spring to mind, my most important question is how they're going to handle Hugo in the Skyscraper Under Construction stage when players use Hugo to fight there. Completely remove him from the background? Color swap him to a different Andore? Don't do a damned thing different? This is an important issue that no one has mentioned yet!
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Iced on July 14, 2013, 03:30:21 pm
it's kinda lazy but on the other hand it'd be a waste if those characters and stages were stuck on a shitty game
Well, I guess this disconfirms Haggar if Mid Gear Hideout is one of those stages.
why


He appears in the background, but couldn't they program it so when you fight\play as him there, he doesn't appear?
Yes. After all, Hugo is in the final fight stage.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Byakko on July 14, 2013, 03:32:49 pm
And Haggar only appears at the end of the first round, then for the second round. I don't know if they're going to keep that mechanic from SFxTK, the stage that changes with the round, so they can simply remove that bit where Haggar breaks out of the cellar at the end of the first round to chase the Mad Gear guys.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Titiln on July 14, 2013, 04:34:37 pm
Of all the things to spring to mind, my most important question is how they're going to handle Hugo in the Skyscraper Under Construction stage when players use Hugo to fight there. Completely remove him from the background? Color swap him to a different Andore? Don't do a damned thing different? This is an important issue that no one has mentioned yet!
this is a big  problem nobody at capcom thought about. i think they should not put hugo in the game and use yoshimitsu instead.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: "Bad News" Hoffmann on July 14, 2013, 05:03:50 pm
Was anything announced platform wise? I mean were there any hints that the new version could appear as a downloadable title for the nextgen consoles maybe or will there be a wiiU version even?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: c001357 on July 14, 2013, 05:08:44 pm
capcom reusing assets from their fighting games isnt even a new thing, lol
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: SlySuavity on July 14, 2013, 05:10:35 pm
Of all the things to spring to mind, my most important question is how they're going to handle Hugo in the Skyscraper Under Construction stage when players use Hugo to fight there. Completely remove him from the background? Color swap him to a different Andore? Don't do a damned thing different? This is an important issue that no one has mentioned yet!

A color-swap to the Final Fight Andore wouldn't be bad, actually. It'll be a nice homage! :)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: FeLo_Llop on July 14, 2013, 06:06:23 pm
Of all the things to spring to mind, my most important question is how they're going to handle Hugo in the Skyscraper Under Construction stage when players use Hugo to fight there. Completely remove him from the background? Color swap him to a different Andore? Don't do a damned thing different? This is an important issue that no one has mentioned yet!

Or maybe they'll remove him with coding, as happens in Mortal Kombat and you play the yellow cyborg in the desert(when he appears in the sand); or The pool of Tekken 5, where Violet(Lee) makes a playboy appearance, if you chose Lee and that stage, Violet(Lee) is not there.

Or what you said: palete swap to any of the Andores :p
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Bastard Mami on July 14, 2013, 06:21:41 pm
capcom reusing assets from their fighting games isnt even a new thing, lol

actually it is, I emailed akiman and he told me capcom redrawed all the frames for every iteration of sf2, it was very difficult have them look the same so sometimes they just gave up and made new animations.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Titiln on July 14, 2013, 06:31:34 pm
lmao
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: c001357 on July 14, 2013, 06:53:29 pm
capcom reusing assets from their fighting games isnt even a new thing, lol

actually it is, I emailed akiman and he told me capcom redrawed all the frames for every iteration of sf2, it was very difficult have them look the same so sometimes they just gave up and made new animations.

kwsk pls. send me the source when you can
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Bastard Mami on July 14, 2013, 06:58:07 pm
Here, just trust my translation:

http://twitpic.com/cc8nos
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: SNT on July 14, 2013, 07:03:05 pm
- no new mode ? championship ? Online improve ?
There will be new modes, they're keeping details close to their chest for now.

Was anything announced platform wise?
PS3, Xbox 360, PC.  $15 model for a downloadable update, $40 for a disc release that comes with every piece of DLC released for all iterations of SF4 thus far.



Ono's confirmed via Twitter that the 5th character is neither Asura (https://twitter.com/Yoshi_OnoChin/status/356401568049922048) or Fat Megaman (https://twitter.com/Yoshi_OnoChin/status/356415622965493760).
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: "Bad News" Hoffmann on July 14, 2013, 07:25:08 pm
Hmmm....

guess i will sell ssfiv ae now and get the disc version next year than. Never bought any of the dlc anyway
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: [Judas] on July 14, 2013, 07:35:58 pm
Ono's confirmed via Twitter that the 5th character is neither Asura (https://twitter.com/Yoshi_OnoChin/status/356401568049922048) or Fat Megaman (https://twitter.com/Yoshi_OnoChin/status/356415622965493760).
Hrm. Back to less focused speculation, then. Asura would have been nice, though. Especially if one of the new stages turned out to be the Asura's Wrath Ryu stage. The moon stage where he fights Akuma is alright, sure, but dat SF2 Sagat tribute.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Karasai on July 14, 2013, 09:01:53 pm
Nilin from Remember Me is a pretty big possibility now.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Darkflare on July 14, 2013, 10:54:30 pm
Of all the things to spring to mind, my most important question is how they're going to handle Hugo in the Skyscraper Under Construction stage when players use Hugo to fight there. Completely remove him from the background? Color swap him to a different Andore? Don't do a damned thing different? This is an important issue that no one has mentioned yet!

Or maybe they'll remove him with coding, as happens in Mortal Kombat and you play the yellow cyborg in the desert(when he appears in the sand); or The pool of Tekken 5, where Violet(Lee) makes a playboy appearance, if you chose Lee and that stage, Violet(Lee) is not there.

Or what you said: palete swap to any of the Andores :p

Or do what they already do for Boxer and the Africa stage with the plane.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Vegaz_Parrelli on July 14, 2013, 11:00:29 pm


Or do what they already do for Boxer and the Africa stage with the plane.

^I'd say this

Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: DMK on July 14, 2013, 11:02:27 pm
Ono's confirmed via Twitter that the 5th character is neither Asura (https://twitter.com/Yoshi_OnoChin/status/356401568049922048) or Fat Megaman (https://twitter.com/Yoshi_OnoChin/status/356415622965493760).

What a bummer, Asura being it would of been crazy.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Luis Alejandro on July 14, 2013, 11:08:05 pm
id like to see cobra or whatever that concept character name was
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: GOH on July 14, 2013, 11:22:22 pm
ZUBAZ RISES
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: DMK on July 15, 2013, 05:12:42 am
2 Hugos confirmed!
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Kirishima on July 15, 2013, 05:14:22 am
So the series gets a third chapter all along.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Jmorphman on July 15, 2013, 05:28:07 am
Here, just trust my translation:

http://twitpic.com/cc8nos
What does this actually say?

Hmmm....

guess i will sell ssfiv ae now and get the disc version next year than. Never bought any of the dlc anyway
Just waiting for the update to come out and getting that would be less expensive and much less stupid.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: DatKofGuy on July 15, 2013, 07:36:25 am
meh
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Cazaki on July 15, 2013, 08:16:58 am
Welp. I guess I can dig it, I wish they would give us a new character though as unlikely as that probably is. I like the box art too.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Nexus Games on July 15, 2013, 08:32:58 am
I no upset of this 5 street fighter 2 game now five street fighter 4 game update no made this tradition street fighter is
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Sinnesloschen on July 15, 2013, 08:34:28 am
That trailer simply showing Hugo made me hype. :sugoi:
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Aldo on July 15, 2013, 08:45:57 am
WHERE´S MY 5TH CHARACTER ONO??

Rolento & Elena art are pretty nice :)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Duos.act on July 15, 2013, 08:46:58 am
Hey Capcom?  Akuma didn't win Evo.  Don't nerf him too hard....plz.  T__T
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Nexus Games on July 15, 2013, 08:58:03 am
I think karin
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Sinnesloschen on July 15, 2013, 08:59:30 am
Karin was in Street Fighter already. :(
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Nexus Games on July 15, 2013, 09:03:58 am
yes but I think there is a character we see already will add maybe new one and maybe new street fighter 4 anime movie
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: XANDERAC on July 15, 2013, 09:08:32 am
I wonder if it will even be something from one of the universes connected to Street Fighter, I highly doubt someone from Rival Schools would make it in, so maybe someone else from Final Fight, or another Capcom franchise in the same universe, unless they go crazy and add someone completely unexpected.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: "Bad News" Hoffmann on July 15, 2013, 09:17:57 am
Captain Commando..with some recycled moves from Cole MacGrath ;)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: [Judas] on July 15, 2013, 09:54:42 am
Damn, that box art is nice. Uh... Hugo and the gang look pretty good when not hidden behind that over-saturated SFxT look. Seeing them here makes that SUPER ORANGE WHOA effect from their previous appearance even more obvious. I kinda wanted to see how the stages translated, too. Same issue.

SFxT just... didn't look good in comparison to SFIV.

New character? King Cobra or whatever the hell his name was. Awesome karate dude that eventually became Rufus? Also Ken's alternate costume, I think. Splice together animations from Heihachi, Paul, Jin, and Kazuya if you must.... just make the dude.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Cybaster on July 15, 2013, 10:02:55 am
Would be nice if they came up with a completely new character.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: GOH on July 15, 2013, 10:53:46 am
Ugh. Ultra. Such a lame name.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: JDD on July 15, 2013, 12:15:24 pm
The 6 SFxT stages that are being added have been revealed:

- Pitstop 109
- Mad Gear Hideout
- Cosmic Elevator
- Blast Furnace
- Half Pipe
- Jurassic Era Research Facility

http://gamrs.tumblr.com/post/55500531003/capcom-announces-ultra-street-figher-iv-at-evo-2013
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Sinnesloschen on July 15, 2013, 12:17:32 pm
- Cosmic Elevator
- Blast Furnace
YES! :sugoi:
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: [Judas] on July 15, 2013, 12:22:54 pm
6 new stages? Mad Gear Hideout, Pitstop 109, Jurassic Era Research Facility (-Alex), Blast Furnace (-Ganryu), Half Pipe (-Tekken shirt guy), Cosmic Elevator.

Nailed it. Since the trailer makes it obvious that removing Hugo from a stage when he's one of the fighters is too much work, I wonder what Capcom's gonna do with the Tekken characters in a few of those backgrounds?
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Sinnesloschen on July 15, 2013, 12:25:56 pm
^ Keep in mind that they're still developing it. Call them lazy for not removing Hugo if they still haven't done so upon its release. >_<
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Iced on July 15, 2013, 12:28:40 pm
>update a game where most companies would just make a new version with a few new chars and call it a day
>create both dlc and disc versions
>offer past dlc as a bonus
>balance every character and add new moves
>fans still call you lazy and claim you havent done anything but drop the characters and stages from the crosstekken folder to the street fighter folder

being capcom is suffering
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Sinnesloschen on July 15, 2013, 12:31:02 pm
^ Nailed it.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: "Bad News" Hoffmann on July 15, 2013, 12:33:49 pm
Being Capcom means a ton of DLC and to get money the easiest way.

Its like Namco would have updated Tekken 6 a handful times instead of creating Tekken Tag Tournament 2 and working on Tekken X Street Fighter


Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Duos.act on July 15, 2013, 12:50:14 pm
I look forward to the fifth character being something super cool and then everyone changes their tone and is suddenly OMG HYPE CAPCOM TAKE MY MONIES.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: TempesT on July 15, 2013, 12:54:07 pm
The fact that this game is still getting updates 3 years after it's release (from Super) should make any fighting game fan excited. I don't get why any reasonable person would ever complain about more and new content. I don't need a whole new game, and the community doesn't either.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Iced on July 15, 2013, 12:55:01 pm
I skipped on arcade, so im getting the disc vesion for this for sure. I couldnt care about the other four but these four are pretty neat and I see it more as a eight chars ( plus the undisclosed ) update.
The costumes aee a nice plus.

Hope they implement party mode 2vs2
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: "Bad News" Hoffmann on July 15, 2013, 12:57:37 pm

yay, new costumes
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Iced on July 15, 2013, 01:00:01 pm
wherever you are linking from it doesnt allow hotlinking.( or at least it isnt showing right now )
If they are the four costumes of the new chars where poison was a pirate , they were shown in the reveal video as being made by udon.

edit: nvm, showing now, yeah those are the udon costumes for pre orders.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: DMK on July 15, 2013, 01:04:19 pm
I like Capcoms sudden interest in pirates. First jill new alt in Revelations and now Poisons. good stuff.  :twisted:

if they're the alternates that is
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: MR. IBZS II on July 15, 2013, 01:07:53 pm
Those better not be the new costumes.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Sinnesloschen on July 15, 2013, 01:09:24 pm
The Hugo and Rolento costumes looked awesome. I hope they make it in. :)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Byakko on July 15, 2013, 01:14:50 pm
Being Capcom means a ton of DLC and to get money the easiest way.
DLC which they are offering with the disc version, which is the one you buy if you haven't bought the previous games.

Speaking of, I wonder if they'll be on disc without any lock or if they'll just give you a code for the existing DLC along with the disc...

edit - oh ! Right, and that was the whole point of it to begin with.
||
V
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Iced on July 15, 2013, 01:19:23 pm
got to be without lock, remember that they said it would help the tournament organizers use all of the content only with the cd
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Duos.act on July 15, 2013, 01:24:06 pm
Those are all new and they were shown in the trailer so that's probably what we're getting.  I wish that was Rolento's default, he actually looks like a badass and not some redneck.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: TempesT on July 15, 2013, 01:32:03 pm
(http://i.imgur.com/gD1ckkW.jpg)

non-obnoxious link of the outfits.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Hyogo on July 15, 2013, 02:00:35 pm
Rolento looks like something that came out of Magic The Gathering.

Not saying it's bad, just unfitting IMO.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: MightyKombat on July 15, 2013, 02:03:43 pm
Oh god yes  elena bringing ou tmy perv side
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Duos.act on July 15, 2013, 02:11:54 pm
I don't know if it's just me, but all four of those alternates look like League of Legends champions to me, especially Rolento. 
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Seadragon77 on July 15, 2013, 02:32:17 pm
I don't know if it's just me, but all four of those alternates look like League of Legends champions to me, especially Rolento. 

I'm getting that vibe too, man. It's either that or Dungeons and Dragons (while Poison would be a great fit for Assassin's Creed IV)

My take here: While it looks like they're just doing the whole 'copy and paste' thing with the characters and stages, there are still some features that interest me. The new fighter has me thinking of what they could put in there (They said it was someone whose never been in a SF game, so that rules out everyone that was in one before... that includes the EX characters, which sucks for me because I want my Garuda dammit!)... I'm thinking that they might add someone from Slam Masters. Gunloc anyone?

Balancing the characters would be good as long as certain characters get some well needed nerfs. Oh, and the price is not bad for the game. $15 for the DLC route and $40 for the normal disc based route. That's a steal in my book.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Byakko on July 15, 2013, 02:34:33 pm
that rules out everyone that was in one before... that includes the EX characters, which sucks for me because I want my Garuda dammit!
Everyone from EX is out by default since Capcom doesn't have the right to them.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Markpachi on July 15, 2013, 02:53:04 pm
I hope the new character is Fei-Long Guile Sawada. He needs more love.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: TempesT on July 15, 2013, 02:55:19 pm
I don't know if it's just me, but all four of those alternates look like League of Legends champions to me, especially Rolento. 

Same (http://i.imgur.com/IefMx0V.jpg) motifs (http://i.imgur.com/6DQxKsu.jpg), maybe (http://i.imgur.com/KWQ2O5B.jpg). that's about it though (http://i.imgur.com/7q2jqKr.jpg)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: GOH on July 15, 2013, 03:39:20 pm
Crazy Pirate Slut Poison
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Segatron on July 15, 2013, 03:55:52 pm
Nice outfits and one thing that bothers me the most when are they gonna bring back Alex, Necro HUGO ETC
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Mechy on July 15, 2013, 04:03:25 pm
...But they just did bring back Hugo.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Bea on July 15, 2013, 04:04:30 pm
...
I just noticed that they made it clear that Poison is tucking on that outfit.
Thanks, Capcom. And I really mean it. Your attention to detail is golden.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: MR. IBZS II on July 15, 2013, 04:23:24 pm
I would like Twelve from SF3 to return.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Iced on July 15, 2013, 04:41:11 pm

New character? King Cobra or whatever the hell his name was. Awesome karate dude that eventually became Rufus? Also Ken's alternate costume, I think. Splice together animations from Heihachi, Paul, Jin, and Kazuya if you must.... just make the dude.

hell yeah.
I would be okay with this, I wouldnt mind a couple of brand new charactes with spliced animations.  King Kobra, Zubaz, whoever else was on those designs that didnt end up made, maybe even that wrestler girl that abel eventually become.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Bastard Mami on July 15, 2013, 04:57:06 pm
Here, just trust my translation:

http://twitpic.com/cc8nos
What does this actually say?

I have no idea, akiman only posts about stuff he is working on, gundam and futanari.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Byakko on July 15, 2013, 05:03:48 pm

New character? King Cobra or whatever the hell his name was. Awesome karate dude that eventually became Rufus? Also Ken's alternate costume, I think. Splice together animations from Heihachi, Paul, Jin, and Kazuya if you must.... just make the dude.

hell yeah.
I would be okay with this, I wouldnt mind a couple of brand new charactes with spliced animations.  King Kobra, Zubaz, whoever else was on those designs that didnt end up made, maybe even that wrestler girl that abel eventually become.
You know, with all the crossover Capcom likes to do, I always think they could easily make one or two "homage" characters per franchise, that uses a similar style, movements or strategy. A Marvel-like character, an SNK character, Tatsunoko, now Tekken... Of course, always downsized to Street Fighter standards (rather than the opposite which they usually do for SF chars to hold out against planet-destroyers) but a SF character with moves that would remind you of a Jin, or a Nova, and so on. Without being a complet rip-off, y'know. A legacy to all their crossovers.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Titiln on July 15, 2013, 05:24:26 pm
Its like Namco would have updated Tekken 6 a handful times instead of creating Tekken Tag Tournament 2 and working on Tekken X Street Fighter
between sf4's initial release and now capcom have released two other fighting games (mvc3, sf x tekken). you make it sound like updating sf4 is the only thing they've done as far as fighting games go since 2008.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: [Judas] on July 15, 2013, 05:52:48 pm

New character? King Cobra or whatever the hell his name was. Awesome karate dude that eventually became Rufus? Also Ken's alternate costume, I think. Splice together animations from Heihachi, Paul, Jin, and Kazuya if you must.... just make the dude.

hell yeah.
I would be okay with this, I wouldnt mind a couple of brand new charactes with spliced animations.  King Kobra, Zubaz, whoever else was on those designs that didnt end up made, maybe even that wrestler girl that abel eventually become.
Now I want prototype Abel pieced together from King, Nina, and maybe Bryan. Damn.... spliced characters would be pretty easy, really. Most of the animations are rigged up and ready to go. I'm pondering the possibilities, and really need to stop.

Also, fyeah genzoman (http://"http://genzoman.deviantart.com/"). Double Dragon Neon brought him to a lot of people's attention (finally), and it's good to see his designs making it into THE fighting game franchise. He's amazing.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Iced on July 15, 2013, 05:56:24 pm
Give Kobra a mix of Asuka, kazuya and heihachi attacks and you are set to go with a brutal karate based character.

You could probably get Zubaz going with a few of those as well.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: [SX] on July 15, 2013, 07:28:36 pm
Listing of stages in Ultra Street Fighter 4 that are being ported over from Street Fighter X Tekken :

Half Pipe, ok it's fun Yun/Yang
Cosmic Elevator, :no:
Mad Gear Hideout,
Jurassic Era Research Facility , WHAT !??????? 
Blast Furnace,
Pitstop 109. not bad remember me Sodom's stage

source : http://www.eventhubs.com/news/2013/jul/15/listing-stages-ultra-street-fighter-4-are-being-ported-over-street-fighter-x-tekken/
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: MR. IBZS II on July 15, 2013, 07:36:58 pm
So, this game is now SFxT, with Pirate/Dungeon & Dragons getup, with some SF3 retuners? No thanks.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Byakko on July 15, 2013, 07:49:10 pm
... No it's not.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Mechy on July 15, 2013, 07:52:38 pm
Just wait for the trailer where they reveal pandora mode and the tag-team system.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Luis Alejandro on July 15, 2013, 08:18:49 pm
thats one of the things im worried about. What kind of modes does this game really need? Its fine the way it is and if it winds up being 2v2 mode or whatever id be pissed
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Iced on July 15, 2013, 08:45:51 pm
thats one of the things im worried about. What kind of modes does this game really need? Its fine the way it is and if it winds up being 2v2 mode or whatever id be pissed
why would extra modes that do in no way affect the rest of the game that is already there piss you off.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Titiln on July 15, 2013, 08:57:54 pm
i don't think they can add 2v2 tagging at this point, i think there would be memory issues
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Luis Alejandro on July 15, 2013, 08:58:38 pm
thats one of the things im worried about. What kind of modes does this game really need? Its fine the way it is and if it winds up being 2v2 mode or whatever id be pissed
why would extra modes that do in no way affect
we dont know that though


im mainly worried about what unnecessary things we might get, the best thing i could think of that this game really needs is an online training mode.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Byakko on July 15, 2013, 09:05:28 pm
why would extra modes that do in no way affect
we dont know that though
But we can guess because we're not fucking stupid. The single player and multi player modes that exist won't be changed.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Iced on July 15, 2013, 09:30:26 pm
http://www.youtube.com/watch?feature=player_embedded&v=koQkKVtIUUs
have some unused anims.

gonna try to get some pictures of unused characters

(http://www.blogcdn.com/www.joystiq.com/media/2009/10/abel1013.jpg)
(http://fightingstreet.com/folders/artworkfolder/artworkpics/sf_art/sfiv_art/SF_IV_Concept_Art/SFIV_PC_Concept_Art_Various_05.jpg)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: [Judas] on July 15, 2013, 10:10:06 pm
God damn, that soul power slam.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Aldo on July 15, 2013, 10:18:20 pm
Good, maybe I can finally buy this game without worrying for DLC stuff.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: S.D. on July 15, 2013, 10:34:34 pm
Do you know what I want from this version? U3, maybe one new move or so for each character... and make Gen's U2 work in the same way it worked in Alpha.

Most U2's are pretty useless.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Nero D. on July 15, 2013, 10:51:20 pm
i'm guessing youre referring to his mantis u2, which would tick the opponent's life out


and i would definitely agree

kaze no ken for ryu would be neat

as would tensei renka for chunli, etc
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: [Judas] on July 15, 2013, 10:55:52 pm
That crazy shit Juri does in her Cross Art as an Ultra 3. Also, the short dash-in that SFxT gave her other ultra to make it significantly more effective, please.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Iced on July 15, 2013, 10:57:17 pm
Do you know what I want from this version? U3, maybe one new move or so for each character... and make Gen's U2 work in the same way it worked in Alpha.

Most U2's are pretty useless.
I know this is probably against many person's wishes but I kinda wanted them to just include all ultras or change how they work altogether so some cost less energy.

Once you picked the counter ultra on some people, it was pretty useless as the opponent would never fall for it.

Kaze no ken is ryu focus attack.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Nero D. on July 15, 2013, 11:03:55 pm
i know, just like he has a hadouken super/ultra, why not


not to mention it was put to good use in sfxt as his cross art so yea

and i agree on the counter ultra thing "wait for this lengthy startup cinematic that im probably just gonna block on anyway"

shoulda worked like kasumi's counter super in later kof games, ie no flash or anything
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Knuckles8864 on July 16, 2013, 02:01:28 am
I honestly don't mind the rehashed characters, (Cause I like Rolento and Poison in there.) and I don't mind the rehashed stages, but let's just hope that Capcom adds actual rival scenes for the A.C Edition characters this time.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Iced on July 16, 2013, 02:15:01 am
http://shoryuken.com/2013/07/15/capcom-releases-high-resolution-ultra-street-fighter-iv-images-screenshots-cover-art-pre-order-costumes-and-more/
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Nero D. on July 16, 2013, 03:48:07 am
(https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-ash4/1012379_893898862513_876996882_n.jpg)

keep all that "thats a man, maury" bullshit outta my poison fantasies, thank you
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Dr. Bob, Beautician on July 16, 2013, 03:58:38 am
She's got a dick, deal with it  :lugoi:
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: FeckFace on July 16, 2013, 04:00:46 am
There's smut of her that goes the "yin" way so no need to worry.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Duos.act on July 16, 2013, 04:05:54 am
Does anybody here still play AE on Steam?  I haven't bought it yet but I plan to when it goes on sale and I want some competition.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: TheShinHado on July 16, 2013, 04:16:05 am
Does anybody here still play AE on Steam?  I haven't bought it yet but I plan to when it goes on sale and I want some competition.

I do, once in a while.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: DMK on July 16, 2013, 04:49:12 am
http://shoryuken.com/2013/07/15/capcom-releases-high-resolution-ultra-street-fighter-iv-images-screenshots-cover-art-pre-order-costumes-and-more/

So those are the costumes. NEET. Guess I know what I am preordering with the Wonderful 101 next week.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Titiln on July 16, 2013, 04:57:36 am
poison hugo and rolent drawn by double dragon neon's artist makes me think a final fight neon would own
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: DMK on July 16, 2013, 09:39:33 am
SSF4AE is 15$ on XBL Games on Demand. If you don't have it on PC and PS3.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: videoman on July 16, 2013, 10:08:22 am
Don't Have a budget to do Street Fighter V It would be better for them to make V instead to do a cut n paste characters and stages from SFXTK! 
http://www.eventhubs.com/news/2013/jul/15/ono-i-dont-have-rd-budget-and-staff-work-street-fighter-5-next-generation-consoles-currently/

By the way no PS4 or Xbone version! (Maybe with Gaikai with PS4 but don't get your hopes up)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: DMK on July 16, 2013, 10:43:36 am
I'm sure thats because they'll save SF5 for nextgen consoles.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Duos.act on July 16, 2013, 10:46:57 am
Why would they make it for PS4 and XBO?  that would be a horrible idea, the game is already done they're just updating it. 
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: SNT on July 16, 2013, 11:09:01 am
Videoman not being ecstatic about Elena being in USF4?  Boy the times have changed.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Duos.act on July 16, 2013, 11:14:10 am
And her toes are all visibly distinct on her model too!
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: "Bad News" Hoffmann on July 16, 2013, 11:14:35 am
Who does seriously believe that it won't get ported /moved to the PS4 too? Especially since ps4 to ps3 crossplay will be possible most likely.

Expect it on psn for ps4 and probably xbl on the xbone too
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Duos.act on July 16, 2013, 11:24:01 am
A port is different from completely remaking it to take advantage of the next gen technology.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: TempesT on July 16, 2013, 11:24:32 am
Does anybody here still play AE on Steam?  I haven't bought it yet but I plan to when it goes on sale and I want some competition.

Yes
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: videoman on July 16, 2013, 11:28:43 am
Videoman not being ecstatic about Elena being in USF4?  Boy the times have changed.

I do want Elena as my fist choice but if it just only a cut a paste I'm not interested and the could have done the stages from scratch instead of cutting corners and being lazy about it!
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: TempesT on July 16, 2013, 11:39:56 am
Shut up.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: [SX] on July 16, 2013, 11:41:45 am
A fifth character, one who has never been in a Street Fighter game before

ok Terry BOGARD ! one of the most exciting thing that capcom can add

(http://img15.hostingpics.net/thumbs/mini_544720USF4TERRY.jpg) (http://www.hostingpics.net/viewer.php?id=544720USF4TERRY.jpg)

Just a dream ... ? a business use for future cross-over can be
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: GOH on July 16, 2013, 11:57:53 am
Does anybody here still play AE on Steam?  I haven't bought it yet but I plan to when it goes on sale and I want some competition.
*Raises hand*
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Byakko on July 16, 2013, 12:23:45 pm
.... Artwork style similar to a previous artwork from another game doesn't mean crossover :omg: And hoping for a crossover character with another company out of the blue for an update to a game that has nothing to do with crossovers is just stupid.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: MightyKombat on July 16, 2013, 12:30:24 pm
Does anybody here still play AE on Steam?  I haven't bought it yet but I plan to when it goes on sale and I want some competition.

I got the CD version but you can play it against a player using the Steam  versionjust fine since I had a few fights with Hyogo

if you dont mind my dumb bison
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Zenotron on July 16, 2013, 12:35:15 pm
Videoman not being ecstatic about Elena being in USF4?  Boy the times have changed.

I do want Elena as my fist choice but if it just only a cut a paste I'm not interested and the could have done the stages from scratch instead of cutting corners and being lazy about it!

What other way did you think Capcom was gonna add her in? SFXT shares SF4's style anyways, and it's not surprising that they don't want resources to go to waste. 
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: "Bad News" Hoffmann on July 16, 2013, 02:36:57 pm
I don't have R&D budget and staff who they're just only make USF4.RT  @warmlettuce Are you secretly working on a SF V for next gen?

^^ Confirmation by Ono via twitter that SFV is not in development.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: walt on July 16, 2013, 03:30:58 pm
ULTRA SF4 - All my hype.

I wonder how will SFxT stages will work though ... in the source, you'd change scenarios in Round 2, and there was a small cutscene.

Also, I hope they bring over the music unadultered. The trucks stage music was great.

Also, VIVA LA POISON, remember she's actually officially female in this universe, fap away folks!
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Byakko on July 16, 2013, 03:47:36 pm
About Ono's announcement on no SF5 being worked on
http://www.eventhubs.com/news/2013/jul/15/ono-i-dont-have-rd-budget-and-staff-work-street-fighter-5-next-generation-consoles-currently/ said:
Capcom's Rey Jimenez recently commented that, "We are still very early in development of the initial content," in regards to Ultra Street Fighter 4
More DLC was already very likely to come after that, but that's as good as a confirmation. (it also means that SF5 won't start being worked on after USF4 is finished, the DLC will come first)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Ryoga-rg on July 16, 2013, 04:16:33 pm
This are good news since I didn't buy Street Fighter x Tekken I don't gonna buy it.  I hope they add trial challenges for all the characters.

Also, VIVA LA POISON, remember she's actually officially female in this universe, fap away folks!

I though official words about Poison were that he is a post operated transexual and later Ono said that people could belive whatever they want, to belive, however that image of his alternate outfit makes me think that he is still a complete man. Anyway I don't care he looks too sluty for my taste.
 
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: XCB on July 16, 2013, 07:45:20 pm
People still arguing about Poison's gender. Just wow.
Also, I hope they bring over the music unadultered. The trucks stage music was great.
Knowing Capcom, they probably will, but I really hope for the opposite. Most of SFxT's stage music sucked more than a room full of vacuum cleaners. If they do port it, I wonder how they'll handle the "Ultra/Danger" music transitions.

Does anybody here still play AE on Steam?  I haven't bought it yet but I plan to when it goes on sale and I want some competition.
All you have to do is ask.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Keku on July 16, 2013, 08:23:36 pm
People still arguing about Poison's gender. Just wow.
Also, I hope they bring over the music unadultered. The trucks stage music was great.
Knowing Capcom, they probably will, but I really hope for the opposite. Most of SFxT's stage music sucked more than a room full of vacuum cleaners. If they do port it, I wonder how they'll handle the "Ultra/Danger" music transitions.
Hoping they don't laze out ie. mixing it all together.

I will choke a bitch if they pull anything like a Seth, like using part 3 of the hideout as the initial phase then part 1 as a danger part.
I had to manually fix that shit myself on PC, making his rival theme his first phase music and restoring the laboratory music from vanilla SFIV.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: MightyKombat on July 16, 2013, 10:23:16 pm
Does anybody here still play AE on Steam?  I haven't bought it yet but I plan to when it goes on sale and I want some competition.

Forgot to say I'm MightyJoestar on GFWL. I got the CD version with GFWL but it'llp=. play fine against a Steam version. I'm not exactly the best player though.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Dreams In Stardust on July 16, 2013, 11:52:01 pm
How to figure out Poison's gender:

Does she identify as a girl?
If yes, then there. That's it. Presto.

Although I still don't see why she's so popular; she looks about as exciting as a bowl of porridge. :X


Also, on one hand, Nilin is able to use the Shoryuken, Flash Kick, and Spinning Bird Kick. There is also an available model to view in the Extras menu where Nilin and Kid X-Mas are playing Street Fighter 2 with fightsticks, with Nilin obviously winning.
On the other hand, Asura's Wrath had Asura going against Ryu and Akuma on the fucking moon, with SF4 bars and all that, and he's not going in, sooooo...
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Sinnesloschen on July 16, 2013, 11:54:15 pm
How to figure out Poison's gender:

Does she identify as a girl?
If yes, then there. That's it. Presto.
THANK YOU.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Duos.act on July 16, 2013, 11:55:24 pm
I don't like the character at all, but her moveset reminds me of Matlok from Karnov's Revenge which is pretty cool.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: FeLo_Llop on July 17, 2013, 12:06:42 am
I HOPE THEY'RE LYING TO US ALL BECAUSE HE'S A TERRIBLE DESIGN!!(after the Dudley/Cammy fight)

http://www.youtube.com/watch?v=8bdjKbjfg-U&feature=youtu.be

Also, the Mokujin hint....into Kokujin...D:

KILL ME PLEASE!
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: S.D. on July 17, 2013, 12:11:41 am
Quote
(Published on Apr 1, 2013)
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Roman55 on July 17, 2013, 12:13:48 am
That guy actually looks way more interesting than anybody they would really announce.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Byakko on July 17, 2013, 12:18:46 am
The title still saying "Super ... Arcade Edition"
that's an actual tournament player in Japan
Copcam
Kokujin means black person, it has nothing to do with Mokujin (which means summary, or wooden person if you use different kanjis with the same pronunciation)
etc. etc. how can you even believe that's not a joke, I mean, it says Copcam
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Titiln on July 17, 2013, 12:25:09 am
KILL ME PLEASE!
after you fell for something so blatantly fake i might as well
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: FeLo_Llop on July 17, 2013, 12:29:53 am
I love you too, Titiln.

I saw the compcap(whatever) thing, aswell they changed the R for a P in the copyright symbol. I just didn't know it was shown an April's Fools, that's all(we can also remember they shown the first image of Gouken an April's Fools too..and it became an actual character in game).

Also, don't know if it has been shown, it seems they haven't changed the MetroCity stage at all:

http://www.fightersgeneration.com/nx6/game/ultra-sf4/ultra-sf4-s1.png

Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: S.D. on July 17, 2013, 12:31:42 am
Of course they haven't changed that, the update is still in development.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: FeLo_Llop on July 17, 2013, 12:33:10 am
Of course they haven't changed that, the update is still in development.
Yep, I forgot to add that line D:
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: [Judas] on July 17, 2013, 01:23:43 am

I... kinda want Nilin to be the fifth character now. I hadn't even thought of her before this thread, but she does have her ties. The moves, the aforementioned render of her and Kid X-Mas playing SF2, uh... didn't Ono have some sort of involvement in Remember Me's development? I forget.

Sidenote: Play Remember Me.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: DMK on July 17, 2013, 03:38:29 am
Wow, modders have gotten much better this last few years. those skins look pretty damn good, where usually something always look a little off.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Nero D. on July 17, 2013, 03:48:59 am
why the fuck would i want another character that uses flash kick (and isnt charlie), a shoryuken, and a spinning bird kick



i'd rather have elvis
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: Dreams In Stardust on July 17, 2013, 04:16:17 am
why the fuck would i want another character that uses flash kick (and isnt charlie), a shoryuken, and a spinning bird kick



i'd rather have elvis

She doesn't REALLY know them, it's DLC for that game. :P

If she isn't the 5th character, I'm still glad there's Elena and Rolento.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: walt on July 17, 2013, 06:19:36 am
Bayo-Rose is mega sexy. And he SFxT stage is already ported there? Jesus :S
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: D.R.B on July 17, 2013, 06:54:12 am
 :'( :bigcry: wahhhhhhhhhhhhhh, why did Bayo-Rose had to lose ?

ok, now that I got the fanboy cry out of the way , Who is Nilin, no really, never heard of her before

I have the feeling that Asura may be the 5th character, but a huge part of me wish it to be a completely new character
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: ShiroTori on July 17, 2013, 07:01:52 am
:'( :bigcry: wahhhhhhhhhhhhhh, why did Bayo-Rose had to lose ?

ok, now that I got the fanboy cry out of the way , Who is Nilin, no really, never heard of her before

I have the feeling that Asura may be the 5th character, but a huge part of me wish it to be a completely new character

Nilin is from Capcom's new game, "Remember Me."

And it's been confirmed that Asura is not the 5th character.
Title: Re: SUPER Street Fighter IV: Arcade Edition 2013!!
Post by: SNT on July 17, 2013, 07:20:02 am
New thread for Ultra stuff.  (http://mugenguild.com/forum/topics/ultra-street-fighter-4-152164.msg1799743.html) Figured someone was going to do it eventually.