The Mugen Fighters Guild

M.U.G.E.N Central => Inactive Projects => FullGame development => xnaMugen => Topic started by: becoolnike on May 06, 2009, 07:39:11 pm

Title: FrantzX ,Can I have the permission to port it to unmanaged c++ and directx?
Post by: becoolnike on May 06, 2009, 07:39:11 pm
This engine clone is getting quite stable, but there are still many bugs to fix.

Once the engine is 70% percent stable i would like to port to unmanaged c++.
The reasons are:
1. There is not need more .net framework so it can even run  on windows 98
2. XNA's video driver's are too much. It requieres Pixel Shader 3.0. I have a core dual vista pc and cant run it.
3. unmanaged c++ code is more portable than managed c# code
ect..


What is the licence of this project? zlib?


Thanks
Title: Re: FrantzX ,Can I have the permission to port it to unmanaged c++ and directx?
Post by: ~*Ishida-Uryuu*~ on May 06, 2009, 08:04:59 pm
Oh man how I'd love to be able to run it with my shitty onboard. Indeed the video card requirement is ridiculous as my room computer only has a crappy 3 year old onboard without pixel shader. Also, installing a separate framework just to run the game is also pretty :-\.

MUGEN doesn't require either, just load it up and go. It would be great to see something like this.

FrantzX has been kind of inactive lately though, so I don't know when you might get an answer.
Title: Re: FrantzX ,Can I have the permission to port it to unmanaged c++ and directx?
Post by: aokmaniac13 on May 06, 2009, 08:51:52 pm
You do know what open source means don't you?
Title: Re: FrantzX ,Can I have the permission to port it to unmanaged c++ and directx?
Post by: FrantzX on May 06, 2009, 08:52:52 pm
Go for it.
Title: Re: FrantzX ,Can I have the permission to port it to unmanaged c++ and directx?
Post by: becoolnike on May 07, 2009, 12:22:17 am

Quote
Go for it.

Nice, Thaniks