2009-01-30 17:50:16Z Normal Main Starting xnaMugen
2009-01-30 17:50:17Z Normal FileSystem Base Directory: X:\xnaMugen
2009-01-30 17:50:17Z Normal FileSystem Opening file: xnaMugen.data.Shader.fx
2009-01-30 17:50:17Z Normal FileSystem Opening file: data/system.def
2009-01-30 17:50:18Z Normal FileSystem Opening file: font/f-4x6.fnt
2009-01-30 17:50:18Z Normal FileSystem Opening file: font/f-6x9.fnt
2009-01-30 17:50:18Z Normal FileSystem Opening file: font/jg.fnt
2009-01-30 17:50:18Z Normal FileSystem Opening file: data/system.snd
2009-01-30 17:50:18Z Normal FileSystem Opening file: data/system.sff
2009-01-30 17:50:18Z Normal FileSystem Opening file: data/fight.def
2009-01-30 17:50:18Z Normal FileSystem Opening file: data\fight.snd
2009-01-30 17:50:18Z Normal FileSystem Opening file: data\common.snd
2009-01-30 17:50:18Z Normal FileSystem Opening file: data\fight.sff
2009-01-30 17:50:18Z Normal FileSystem Opening file: data\fightfx.sff
2009-01-30 17:50:18Z Normal FileSystem Opening file: data\fightfx.air
2009-01-30 17:50:18Z Normal FileSystem Opening file: font/num1.fnt
2009-01-30 17:50:18Z Normal FileSystem Opening file: font/name1.fnt
2009-01-30 17:50:18Z Normal FileSystem Opening file: xnaMugen.data.Internal.cns
2009-01-30 17:50:18Z Normal FileSystem Opening file: xnaMugen.ini
2009-01-30 17:50:18Z Normal FileSystem Opening file: data/select.def
2009-01-30 17:50:18Z Normal FileSystem Opening file: stages\training.def
2009-01-30 17:50:18Z Normal FileSystem Opening file: chars/kfm/kfm.def
2009-01-30 17:50:18Z Normal FileSystem Opening file: chars\kfm\kfm.sff
2009-01-30 17:50:18Z Normal FileSystem Opening file: chars/Ralf_WLS/Ralf_WLS.def
2009-01-30 17:50:18Z Normal FileSystem Opening file: chars\Ralf_WLS\Ralf.sff
2009-01-30 17:50:18Z Normal FileSystem Opening file: chars/cvsfelicia/cvsfelicia.def
2009-01-30 17:50:18Z Normal FileSystem Opening file: chars\cvsfelicia\cvsfelicia.sff
2009-01-30 17:50:18Z Normal FileSystem Opening file: chars/cvsandy/cvsandy.def
2009-01-30 17:50:18Z Normal FileSystem Opening file: chars\cvsandy\cvsandy.sff
2009-01-30 17:50:32Z Normal FileSystem Opening file: stages/training.sff
2009-01-30 17:50:32Z Normal FileSystem Opening file: chars\cvsandy\cvsandy.air
2009-01-30 17:50:33Z Warning AnimationSystem Duplicate animation #6590. Discarding duplicate.
2009-01-30 17:50:33Z Warning AnimationSystem Duplicate animation #6591. Discarding duplicate.
2009-01-30 17:50:33Z Warning AnimationSystem Duplicate animation #6592. Discarding duplicate.
2009-01-30 17:50:33Z Warning AnimationSystem Duplicate animation #6593. Discarding duplicate.
2009-01-30 17:50:33Z Warning AnimationSystem Duplicate animation #6594. Discarding duplicate.
2009-01-30 17:50:33Z Warning AnimationSystem Duplicate animation #6595. Discarding duplicate.
2009-01-30 17:50:33Z Warning AnimationSystem Duplicate animation #6596. Discarding duplicate.
2009-01-30 17:50:33Z Warning AnimationSystem Duplicate animation #6597. Discarding duplicate.
2009-01-30 17:50:33Z Warning AnimationSystem Duplicate animation #6598. Discarding duplicate.
2009-01-30 17:50:33Z Warning AnimationSystem Duplicate animation #6599. Discarding duplicate.
2009-01-30 17:50:33Z Normal FileSystem Opening file: chars\cvsandy\cvsandy.snd
2009-01-30 17:50:37Z Normal FileSystem Opening file: chars\cvsandy\cvsandy.cmd
2009-01-30 17:50:37Z Normal FileSystem Opening file: data/common1.cns
2009-01-30 17:50:37Z Normal FileSystem Opening file: chars\cvsandy\cvsandy.cns
2009-01-30 17:50:38Z Normal FileSystem Opening file: chars\cvsandy\cvssystem.lol
2009-01-30 17:50:38Z Normal FileSystem Opening file: chars\cvsandy\point.lol
2009-01-30 17:50:38Z Normal FileSystem Opening file: chars\cvsandy\config.txt
2009-01-30 17:50:38Z Normal FileSystem Opening file: chars\cvsandy\act001.act
2009-01-30 17:50:39Z Normal FileSystem Opening file: chars\cvsandy\act002.act
2009-01-30 17:50:39Z Normal FileSystem Opening file: chars\cvsandy\act003.act
2009-01-30 17:50:39Z Normal FileSystem Opening file: chars\cvsandy\act004.act
2009-01-30 17:50:39Z Normal FileSystem Opening file: chars\cvsandy\act005.act
2009-01-30 17:50:39Z Normal FileSystem Opening file: chars\cvsandy\act006.act
2009-01-30 17:50:39Z Normal FileSystem Opening file: chars\cvsandy\act007.act
2009-01-30 17:50:39Z Normal FileSystem Opening file: chars\cvsandy\act008.act
2009-01-30 17:50:39Z Normal FileSystem Opening file: chars\cvsandy\act009.act
2009-01-30 17:50:39Z Normal FileSystem Opening file: chars\cvsandy\act010.act
2009-01-30 17:50:39Z Normal FileSystem Opening file: chars\cvsandy\act011.act
2009-01-30 17:50:39Z Normal FileSystem Opening file: chars\cvsandy\act012.act
2009-01-30 17:50:54Z Normal FileSystem Opening file: chars\Ralf_WLS\Ralf.air
2009-01-30 17:50:54Z Normal FileSystem Opening file: chars\Ralf_WLS\Ralf.snd
2009-01-30 17:51:04Z Normal FileSystem Opening file: chars\Ralf_WLS\Ralf.cmd
2009-01-30 17:51:05Z Normal FileSystem Opening file: chars\Ralf_WLS\Ralf_WLS.vns
2009-01-30 17:51:05Z Normal FileSystem Opening file: chars\Ralf_WLS\config.txt
2009-01-30 17:51:05Z Warning EvaluationSystem Error parsing line: TeamMode = Turns
2009-01-30 17:51:05Z Normal FileSystem Opening file: chars\Ralf_WLS\constants.vns
2009-01-30 17:51:06Z Normal FileSystem Opening file: chars\Ralf_WLS\act003.act
2009-01-30 17:51:06Z Normal FileSystem Opening file: chars\Ralf_WLS\act004.act
2009-01-30 17:51:06Z Normal FileSystem Opening file: chars\Ralf_WLS\act002.act
2009-01-30 17:51:06Z Normal FileSystem Opening file: chars\Ralf_WLS\act001.act
System.ArgumentNullException: Value cannot be null.
Parameter name: state
at xnaMugen.StateMachine.StateManager.RunState(State state, Boolean hitpause)
at xnaMugen.StateMachine.StateManager.RunCurrentStateLoop(Boolean hitpause)
at xnaMugen.StateMachine.StateManager.Run(Boolean hitpause)
at xnaMugen.Combat.Character.UpdateState()
at xnaMugen.Combat.EntityCollection.RunEntityUpdates(List`1 entities)
at xnaMugen.Combat.EntityCollection.Update(GameTime time)
at xnaMugen.Combat.FightEngine.Update(GameTime time)
at xnaMugen.Mugen.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.Run()
at xnaMugen.EntryPoint.RunProgram()
at xnaMugen.EntryPoint.Main()