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Final M. Bison and Nightmare Geese by POTS (Updated 07/09/09!) (edited) (Read 29869 times)

Started by Lord Vader, July 10, 2009, 12:52:41 am
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Final M. Bison and Nightmare Geese by POTS (Updated 07/09/09!) (edited)
New #1  July 10, 2009, 12:52:41 am
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EDIT: I decided to stop being lazy and I applied the 27/03/2009 patches to the two characters. Enjoy!

These two edits basically just make M. Bison and Geese by POTS feel more like their respective boss versions. Most of the boss version stuff was already in the characters but the edit makes them more aesthetically pleasing.





Changes made for Final M. Bison:
Final M. Bison just has two new intros from Warusaki's Final Vega that replace the two default intros. They are inspired by the Final M. Bison intro's from SFA 3.
 
Changes made for Nightmare Geese:
Nightmare Geese has the trademark aura he had in the Fatal Fury games, and since the EX versions of some moves for normal Geese were actually Nightmare Geese moves (EX shippuken and EX Jaeiken) the moves were edited so that they became normal and not EX. EX shippuken and EX Jaeiken replace the Fierce shippuken and Jaeiken. So it feels more like you're using Nightmare Geese. Now all that's needed is the Nightmare Geese intros from Warusaki's Nightmare Geese.

Various people on this forum and MI helped me to edit these characters. I'm sorry but I don't remember who because it was a few months ago. But anyways here's where to get them:

Final M. Bison:

http://www.sendspace.com/file/z4ouqm

Nightmare Geese:

http://www.sendspace.com/file/bh5rxq

What needs to be done:
- Add Nightmare Geese Intros from Warusaki's Nightmare Geese. (This would be easier if I knew how to read Japanese. Warusaki's stuff is all in Japanese.)
- Maybe add the Fierce Punch Wind Effect from SFA 3 to Final M. Bison's jump, standing, and low Fierce Punch. (Probably not gonna happen since I don't know what sprites to use for that but we'll see.)
-N. Geese's Aura needs to end at the ground and not in midair after he jumps. (Thank you MightKombat)
Last Edit: August 19, 2009, 04:47:13 am by Lord Vader
Re: Final M. Bison and Nightmare Geese by POTS (edited)
#2  July 10, 2009, 12:56:42 am
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  • 日本は素晴らしい国です。
In before Pots steals the new intros and adds them to his version. ;)
Re: Final M. Bison and Nightmare Geese by POTS (edited)
#3  July 10, 2009, 01:06:35 am
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That ship sailed long long ago. :P
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.
Needs more crossbow and zombie Geese.
#4  July 10, 2009, 01:08:26 am
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Re: Final M. Bison and Nightmare Geese by POTS (edited)
#5  July 10, 2009, 01:10:12 am
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Heh, I didn't even see that.

It's a (somewhat) easy mess-up. They both have the same abbreviations (though easily different names).
Re: Final M. Bison and Nightmare Geese by POTS (edited)
#6  July 10, 2009, 01:24:41 am
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Heh, I didn't even see that.

It's a (somewhat) easy mess-up. They both have the same abbreviations (though easily different names).

Am I missing something?  ???

Edit: Nm. I was never really a big SNK fan lol.
Last Edit: July 10, 2009, 01:30:25 am by Lord Vader
Re: Final M. Bison and Nightmare Geese by POTS (edited)
#7  July 10, 2009, 01:32:12 am
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Final Fight and Fatal Fury (as well as the second and third games in both series) both use the same abbreviation (FF).

To further compound this, Final Fantasy does too. :gonk:
Re: Final M. Bison and Nightmare Geese by POTS (edited)
#8  July 10, 2009, 02:18:38 am
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oh, this smells like old times  ::)

 
Thanks, Buckus.
Re: Final M. Bison and Nightmare Geese by POTS (Updated 07/09/09!) (edited)
#9  July 10, 2009, 05:36:37 pm
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Final Fight and Fatal Fury (as well as the second and third games in both series) both use the same abbreviation (FF).

To further compound this, Final Fantasy does too. :gonk:
Not to mention Fatal Frame.
Re: Final M. Bison and Nightmare Geese by POTS (Updated 07/09/09!) (edited)
#10  July 10, 2009, 05:39:19 pm
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also franz ferdinand and foo fighters
Re: Final M. Bison and Nightmare Geese by POTS (Updated 07/09/09!) (edited)
#11  July 10, 2009, 06:32:13 pm
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Fred Flinstone ... wait..PFFFFFFF

Fighter Factory

 
Thanks, Buckus.
Re: Final M. Bison and Nightmare Geese by POTS (Updated 07/09/09!) (edited)
#12  July 10, 2009, 06:39:30 pm
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Hmmm...I'll break this party, but as I know, Warusaki doesn't lets his sprites to be used... :-\
I swear there was something cool here!!
Re: Final M. Bison and Nightmare Geese by POTS (Updated 07/09/09!) (edited)
#13  July 10, 2009, 06:50:40 pm
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If you mean the first screenshot, I edited that for Waru. :XD:
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.
Re: Final M. Bison and Nightmare Geese by POTS (Updated 07/09/09!) (edited)
#14  July 10, 2009, 06:51:50 pm
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It all travels around you see, Pots edits for waru and then people grab pots stuff and edit pots stuff into pots stuff.
Re: Final M. Bison and Nightmare Geese by POTS (Updated 07/09/09!) (edited)
#15  July 22, 2009, 06:22:11 am
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  • LAUGHING ALBINO CHIPMUNKS. That is all.
Found a bug on Nightmare Geese.  The flame usually works fine, looking cool and turning off and on when Geese leaves the ground.  However, if you jump over his opponent and continue moving in a direction--it doesn't matter whether it's left or right--the flame won't turn back on until he comes to a stop.
Re: Final M. Bison and Nightmare Geese by POTS (Updated 07/09/09!) (edited)
#16  July 28, 2009, 07:51:16 pm
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YES....................Yes

THIS IS DELICOUS