The Mugen Fighters Guild
I.K.E.M.E.N. Central => IKEMEN Releases => Ikemen General Discussion and Help => Topic started by: noseasindio on April 16, 2017, 04:06:22 am
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Using this screenpack with add004 and ran into some issues.
1. P1 vs CPU 2v2, 3v3 and 4v4 Tag - Can only control the first selected character. All else controlles by CPU.
2. Local Versus - P1 and P2 controlled by P1 gamepad. Put the same button configuration for [2] as [1] in config.ssz
Tried both main.lua and main (with tag).lua.
Any ideas?
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OH BOIIIIIIIIIIIIIIIIIII!!! ADD004!!!! Ok, so here's what you gotta do:
- Open up the main.lua (with tag)
- Look for this section:
(http://i.imgur.com/OGmMrzB.png)
- Add the highlighted to all the sections that have those same lines of code. It should look something like the highlighted:
(http://i.imgur.com/6w9Gp8j.png)
(Add this to ALL gameModes which ask for this)
- Save it and go to your "ssz" folder and open up "config.ssz" with your notepad. Look for this section:
(http://i.imgur.com/7gckuoy.png)
- These are your controls. Copy the player one controls (the one that starts with in.new[0]) and paste it down. Then renumber it just like the highlighted:
(http://i.imgur.com/UMblDFr.png)
- Save and you're done.
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It worked! Thanks FClass.
However, P1 still controls P2 on local versus. Here's my config.ssz
//Player 1
in.new[0].set(
0, -7, -8, -5, -6, //joypad, up, down, left, right,
0, 1, 4, 2, 3, 5, //a, b, c, x, y, z,
7); //start
//Player 2
in.new[1].set(
0, -7, -8, -5, -6, //joypad, up, down, left, right,
0, 1, 4, 2, 3, 5, //a, b, c, x, y, z,
7); //start
in.new[2].set(
0, -7, -8, -5, -6, //joypad, up, down, left, right,
0, 1, 4, 2, 3, 5, //a, b, c, x, y, z,
7); //start
in.new[3].set(
0, -7, -8, -5, -6, //joypad, up, down, left, right,
0, 1, 4, 2, 3, 5, //a, b, c, x, y, z,
7); //start
in.new[4].set(
0, -7, -8, -5, -6, //joypad, up, down, left, right,
0, 1, 4, 2, 3, 5, //a, b, c, x, y, z,
7); //start
in.new[5].set(
0, -7, -8, -5, -6, //joypad, up, down, left, right,
0, 1, 4, 2, 3, 5, //a, b, c, x, y, z,
7); //start
in.new[6].set(
0, -7, -8, -5, -6, //joypad, up, down, left, right,
0, 1, 4, 2, 3, 5, //a, b, c, x, y, z,
7); //start
in.new[7].set(
0, -7, -8, -5, -6, //joypad, up, down, left, right,
0, 1, 4, 2, 3, 5, //a, b, c, x, y, z,
7); //start
Also get this weird error every now and again. A new window pops up in Japanese with the title S-Size v1.39. Then there stuff in japanese and it says
"char.ssz (4089)".
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Weird. Well, the Japanese text is saying something is wrong on line 4089 in the chars.ssz. Does this happen on a certain character selected? If you want, can you tell me when exactly does the 1st error triggered?.
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Unsure but it happens when it's a 4v4 battle.
Any ideas on the controls?
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Simple. Change them.
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But they are all renumbered. Shouldnt P1 gamepad not control P2 becauSe of that? I followed yoye instructions for config.ssz.
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You could just use keyboard controls for Player 2.
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Found the answer. You also have to change the 0 to 1 to enable the second gamepad.
//Player 1
in.new[0].set(
0, -7, -8, -5, -6, //joypad, up, down, left, right,
0, 1, 4, 2, 3, 5, //a, b, c, x, y, z,
7); //start
//Player 2
in.new[1].set(
1, -7, -8, -5, -6, //joypad, up, down, left, right,
0, 1, 4, 2, 3, 5, //a, b, c, x, y, z,
7); //start
Thanks for the help and the excellent screenpack conversion.
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Was gonna say to try that too... glad you got it. And no problem... I guess....