Ryou Win ... ? You're joking right?he said he is changing the base
Of course Rolento could enter. I was waiting for one of the bad guys, but with Sodom, Poison, Hugo and Rolento, I didn't know who put in place. I saw that someone was working on a Cody with his FF uniform, for a SF Project, maybe we could talk with him.
STREET FIGHTER 2
Ryu
Guile
Chun-Li
Cammy
Vega (Claw)
Blanka
STREET FIGHTER 3
Alex
Yun (CvS Sprites maybe?)
Ibuki
Urien
STREET FIGHTER ALPHA
Rose
Karin
DARK STALKERS
Demitri
Rikuo
Talbain
Felicia
Morrigan
Lei Lei
MEGAMAN
Megaman
Protoman (In waiting for now)
Elecman
Shadowman
RED EARTH
Leo
Mai-Ling
Tessa
RIVAL SCHOOLS
Kyosuke
Kyoko
Hinata
Tiffany
FINAL FIGHT
Guy
Cody
Maki
OTHER SERIES
Ingrid
Jill Valentine
Strider Hiryu
Strider Hien (Immortal Syn told me that "as long as yu give credit to kenshin for the sprites and such, I dont think there will be any problems")
Captain Commando
Ruby Hearth
Jin Saotome
Eagle
Maki
Amingo
Regina (I need to now if ER could give us permission for use her)
Hayato
ORIGINAL CHARACTERS
Akito
FOR NOW, THESE ARE THE CHARACTERS THAT COULD FORM PART OF THE ROSTER. THERE'RE MORE LIKE DANTE AND LEON THAT I (AND HOPEFULLY A LOT MORE OF PEOPLE) WOULD LIKE TO SEE, BUT JUST TIME WILL TELL.
It's too much like Beximus' game IMO, but good luck with it.This.
It's too much like Beximus' game IMO, but good luck with it.
It's too much like Beximus' game IMO, but good luck with it.This.
I actually thought it was Beximus' game for a second when I clicked the thread. ~:/
If we're talking roster wise, we want to see more from these games:
- Rival Schools/Project Justice
- Star Gladiator/Plasma Sword
- Mega Man Legends
- Mega Man X
- Bionic Commando
- Street Fighter IV
- Breath of Fire
- Devil May Cry
- Viewtiful Joe
- Cyberbots
And Kojunho already said that lets us use his cody.
Cell backgrounds with borders should be at least be one pixel bigger on each side. For example, portraits that are 25x25 in size should have a 27x27 cellbg, the border taking up the excess pixels. After that, adjust the offset of the cellbg in the system.def accordingly.Thanks MGBenz. I saw that after uploading the image.
Yeah, they need to match. Its better to scale down the alpha/MVC chars or to scale up the CVS ones?i think it's better to scale down the alpha sprite characters, just like in cvs.
;) all of this sound (watches) good in fact the first screenpack look better but keep balanced characters and a good tag system.I think you don't understand my idea. The only thing that will be moleboxed is the data folder. Why? To make the Unlock System Possible. All the other folders (chars, stages, music...) will be in their normal way. With the data system moleboxed, you'll be able to unlock chars. In the endings, some chars will have some passwords that you'll be able to use to unlock other chars and then add them to the roster. After all, in the beginning, all my works were going to be Open Source, most probably I will keep this decision with most of my works.
BUT OMG for Olympus Gods not another moleboxed game, a game with riped sprites that use encripted system for not ripping is a f**ed **it.
who can understand that ,its imposible encript something, if one person can rip from an emulator or video why not can be ripped the sprites from the mugen engine or even is possible broke the molebox protection
is a law : if we can see it , then wee can rip them (just like the dvd movies or music cds)
please dont make a molebox mugen only make this with a very very very ORIGINAL game
Thanks man!!Don't worry FeLo, I'll add both of you to the credits, your work is really ART ;D.
Olvidé decirte que los sprites no fueron hechos por mi, sino por Relámpago, así que si utilizas los del pack, dale crédito a él :)
I'm no one here, but I'd suggest you to use a common style for the SF, I'd be using CvS sprites(just my humble thought in here). As for SF3, resize&palete will fit them into something alike CvS.
And in the end, which will be the rooster?
Good luck with your exams!!!(I'll start June, 1st)
Thanks for your comments guys.
@ Chosis: The confirmed characters so far that were intended to appear in Capcom's CFAS (returning ones, no new cast, even when Ingrid is in the list) and will appear here are:
- Ryu
- Chun-Li
- Alex
- Charlie
- Batsu
- Strider Hiryu
About the other ones:
- Mike Haggar - I saw the one X-Boy is working on and I sent him a mail. I haven't received an answer yet.
- Poison - I'll try to include her, based on Dampir's CvS one.
- Akira - I still don't know if she'll be included :-\. I hear some time ago that MAYBE Gate was working on her; however, I'm not sure right now about Akira's fate in this game.
Thank you Luce.I'd say keep the old version this one is to...small
One sprite more to get more feedback about the new VJ's style:
(http://i109.photobucket.com/albums/n46/Sub-zero99/Viewtiful_Joe_2.png)
@ AxKeeper: Thank you!
@ kkhohoho: Actually I would like to see X-Boy's Haggar in the project, so we can have another version different from SMvC. And also, he looks pretty cool IMO:
(http://finalfighurbanchaos.free.fr/galerie/x-boy/haggarstance.gif)
@ .(O).: Hey pal! Don't worry, and glad to see we're going to have another version of PDC soon. I'll wait for your message :).
@ Randomish: Thanks. I already compared his size with old VJ's design, and indeed looks more small. However, when compared with Classic Megaman, they look almost the samesizeheight. IIRC, the new Mugen RC gives you the chance of scale the characters without losing details through localcoord; if this is the case, then maybe can be implemented with Joe.
Thanks for the comments guys, and hope to get a response from X-Boy soon.Saki Sprite? Who made it?
Here's a size comparison of Viewtiful Joe with other characters:
(http://i109.photobucket.com/albums/n46/Sub-zero99/VJ_SizeComparison.png)
Any way..I'm wondering if there will be a way to get the life bars with out actually downloading the whole game??LB were released by Takato some days ago.
The Strider Hien sprites .... will they be released for public ? or privatePublic.
Any way..I'm wondering if there will be a way to get the life bars with out actually downloading the whole game??LB were released by Takato some days ago.The Strider Hien sprites .... will they be released for public ? or privatePublic.
lookin' good! sum let me know when itz done.
You may be waiting a while.that's OK. goods things, as they should, take time.
D, but all of them are awesome and Wizzy is an incredibly talented dude.No one could have say it better :sugoi:.
whats the progress on this beautifull looking game ? what are you working on right now ?
anything you would like help with ? music ? sprites ?
yeah, It will require a lot of work and it will be a tad slow.
But I do prefer that way. Some rushed projects out there are just garbage, thanx to that.
IS THAT CRIMSON VIPER?!
Believe me if i was a mugen maker, i can make a mugen char whatever i want or when ever i released a mugen char/stage like this.
Updates of my version of the screenpack:
(http://i109.photobucket.com/albums/n46/Sub-zero99/PlayerSelect_1.png)
Yes, actually half of the roster will be unlockable. I'd like to focus first in a part of the roster, then move on to the rest. Adding a sprite isn't a bad idea (I think Daeron was trying to suggest me this), so I'll see what can I do about this, thanks :).Unlockables? How are you going to accomplish that?
@ ultrapowerleve: maybe in a 2nd phase. For the 1st phase we'll work on the characters you can see on the Select Screen.
Let's give it up for the new design, people!
:army: :llama: :toffgoi: :bushgoi: :kugoi: :biker: :bow: :crown: :dunce2: :hair: :hair2: :stooge_larry: :stooge_moe: :stooge_curly: :drummer: :guitarist: :singer: =======> CFAS Fans: (wild cheers and applause)
Thanks for your comments guys :).
@ Uche: Yes, I'm already using it.
@ upl: you can send me the moveset through PM. If we consider him, maybe we could implement it. Also, no X-Factor, and will be tag-mode, instead of the classic Simul mode.
@ Lost Avenger: it will be Vs. Style, like the old vs. games like MvC. And everyone has story stuff, like in SvC Chaos.
Also, a new design made by !E.
(http://before3d.com/imagehost/images/ecfassp.png)
Also, I just noticed I never posted a mandatory "I can make palettes" post.THIS IS A LIMITED TIME OFFER.
In that case, I can make palettes.
I'm thinking about code them inside of the chars (like Rednavi's CvSW)
Also, the project is already using 1.0; the SP preview I posted some time ago was done with 1.0 running it.
Also, the project is already using 1.0; the SP preview I posted some time ago was done with 1.0 running it.
I'm thinking about code them inside of the chars (like Rednavi's CvSW).You don't really have to code them like that, you can code them to have like a point system, that is if you want too. Anyway, this is becoming really good!
Takato: I added one today :( so if you'd like to still work on it, let me know :).Ill telling you something man, you know what? you are pure win for having the same rare name i have lol, anyways that leon sprite is awesome looks more RE4 than the one that just came out, i been looking at it for a while... looking forward to that game...
Update:
(http://i109.photobucket.com/albums/n46/Sub-zero99/LifeBars_1.png)
showing up the Tag lifebars.
I want a separate 1.0 compatible release of those.
They look pretty fuckin' good
I want a separate 1.0 compatible release of those.
They look pretty fuckin' good
Im with Gill. I also need a new screenpack like asap so I'd love to use this for 1.0 when it's done ofcourse.
Wait hold on this is a full game. Never mind ^ but 1.0 is still legit suggestion.
Fiona video preview (damage will be scaled accordingly, sorry for that).
http://www.youtube.com/watch?v=U9yVyUwXIOY
Fiona video preview (damage will be scaled accordingly, sorry for that).
http://www.youtube.com/watch?v=U9yVyUwXIOY
Looking more awesome with each preview... Will this be out before the year is over?
LOOKS BEAUTIFUL ;DWhy not just share them with everybody in the Resources section.
Hey speaking of tagging if you want I ripped mvc3 tag out snds for ryu. You know in mvc3 when he exits the screen he says "take em" and when he calls for assist he says "Now" i got plenty if you need em lol....unless you wanna keep his standard japanese voice he always had lol
I also have tag voices for zero, joe, c.viper etc lol
yeah I was about to just now but then I saw that MGMURROW has ripped MvC3 sounds as well in the resources section lol it wouldn't make sense if i posted them in resources since he already beat me to it lol unless people just want tag sounds lol I could still share them if you want ;DHe never released the tag sounds.
I understand that but whoeva made that sprite that i was talkin about should make it into a char
Fine, W/e Felo :-\
Least you can do besides tell me about work & s**t
Is tell me how far along he's coming
(http://img835.imageshack.us/img835/9927/25291auaoafgd.png)
;D
I'm still lovin this sprite
Speaking of bosses, if none has been decided as of yet, I have a few ideas. :)
As a big Sub-Boss, perhaps Barubary/Barbaroy from Breath of Fire II?
He had some interesting boss type moves like his gian claw swipe, Fire and Ice Breaths, X-Lightning and counter attack. Plus a Breath of Fire cameo is always interesting, like Yami in Tatsunoko vs Capcom
Alternatively, perhaps LifeVirus.exe from Megaman Battle Network, but with moves based on Netowork Transmission.
Moves likes Firebreath, forward going ice pillairs, backward coming wood pillairs, lightning bolts, and perhaps his big laser and meteorstrike from Battle Network 1... It could work since Dr.Wily is in, okey, classic Wily, but still...
He had some interesting boss type moves like his gian claw swipe, Fire and Ice Breaths, X-Lightning and counter attack. Plus a Breath of Fire cameo is always interesting, like Yami in Tatsunoko vs CapcomBut Yami is from Okami not BoF
You know, ok, I know it is quite demanding and selfish to request a character, but I had an interesting idea for a rather obscure CAPCOM character...
etcetcetc
some random sh*t
do we get a final boss in the demo?No.
What system will it be using?, MvC, CvS or something altogether different.The gameplay is inspired by the versus series, including a custom tag system (done in collaboration with IMT, based on code by AeroGP, Sludge, Beximus and Trasgo7).
BTW, who's doing palettes for characters? I would be interested in trying to do cameo-style palettes for characters if possible. :)MalaDingDong is the one helping with the palettes (sorry I haven't send you nothing recently pal, I was going to send you Fiona, but she's going to receive a palette separation).
The roster looks great can't wait for this.He had some interesting boss type moves like his gian claw swipe, Fire and Ice Breaths, X-Lightning and counter attack. Plus a Breath of Fire cameo is always interesting, like Yami in Tatsunoko vs CapcomBut Yami is from Okami not BoF
(sorry I haven't send you nothing recently pal, I was going to send you Fiona, but she's going to receive a palette separation).It's all good. I still need to make more Alex palettes anyways, and I can do some CvS-esque ones for Leo as well since IIRC you released him.
I'd rather see Nina since she's from BoF, but both Rouge and Nina would be great. :)Second that. But that Roll is awesome too. Anyway, Rouge is a great choice.
Though I can't say much else since I never played her source game sadly :<
Ive planned to incorporate 7 helpers at least:
Edgeworth will be part of an hyper, were he argues with Phoenix with the court tables.
Franziska will use his wip
Missile will run and hit
Gumshoe (still no sure what he will do)
Will powers will hit with his spear
Godot will trhow his coffe
Maya will use a proyectile repulsor
Pearl will appear, but i want her to be part of the stage, other Pw characters will also make the cameo in the stage.
(http://i42.tinypic.com/2mrglu9.png)
Here you can see Apolo, but he will not appear neither in the stage or the character, because i count it as a different franchise.
Godot's skin colour's a bit light there.That's my concern. He looks white. He's supposed to be light-skinned (as in brown).
Gummy should run and trip or dive forward. If he hits or the opponent comes close to him while he's down he'll hold the opponent in place.I like that idea! I had an idea for Gumshoe, posting about (maybe he or Phoenix using) a detector that can fool an opponent that is a metal detector but it turns out to be a shocking gadget, which zaps or knocks the opponent down.
I know it's gonna be too much work of spriting on helpers or strikers, but maybe Maya, Edgeworth, Franziska, Mia, and Gumshoe could be additional help as well. If you don't like it, that's okay with me. :)
Maya: UMVC3 Counterpart.
Edgeworth: Accusing the opponent by slamming the table and creates a threatening argument while pointing his finger to the opponent by damaging the health bar. I don't know.
Franziska: Whipping the opponent once or more. Supers - she gives multiple whips to the opponent.
Mia: A ghost who's helping Phoenix whenever his health is probably low or whenever he calls her for help in whatever he wants.
Gumshoe: One move could be a joke, but it can cause damage to the opponent by using a detector not for metal, but probably can zap the opponent. A detector can fool an opponent, by making it detect like it's for metal when it beeps, but while it's beeping, it can shock the opponent out.
I don't know. It's just my idea.
I'd like to throw out there that since Buckus and Garuda have given me permission to use their commissioned Haggar sprites in other projects, you are welcome to include Haggar in this game as well. He's very close to completion, probably 2 weeks or so away. I hope contributing Mr. X, Wesker and Haggar makes up for me never doing those Leon animations. :S
Es decir, que retomé el "gatito melenudo sin pelo". Si acaso, le enviaré a MalaDD un sprite para que haga paletas, o como prefieras :)I cannot read Spanish but I see my name. WHAT ARE YOU SAYING ABOUT ME?
I had an idea the other day. How about making a 19XX themed stage for the project?
JoJo's Bizarre Adventure
JoJo's Bizarre Adventure
Not a Capcom series they only made a game for the Manga/Anime.
Good luck in making the game of yours but hey I was wondering if you can add two characters from Final Fight 3 like Dean and Lucia.Looks full according to the roster in the project. Only if there's like anyone who's interested in spriting those two, maybe they will be in the roster. But it's up to Nestor to decide if they can enter the roster. I'd like to see how many characters in the roster though. Selection diamonds/boxes can be changed to how many slots that can be input for the select screen.
Alright then but I wonder who's doing them's soundtracks I mean either you have to select the best from the original games or someone can remix thee music for the mugen
It's actually WhiizyWhipitWonderful.Oh yeah. WizzyWhipitWonderful. Thanks for the correction, Sean.
Its great to hear that so i hope i get to play the game soon well i have checked the site so far i see three downloadable characters and one stage .You realize a project of this scale takes time right?
It's actually WhiizyWhipitWonderful.Oh yeah. WizzyWhipitWonderful. Thanks for the correction, Sean.
It's actually WhiizyWhipitWonderful.Oh yeah. WizzyWhipitWonderful. Thanks for the correction, Sean.
Thanks for mentioning me, y'all...
Yeah I Know what you mean this project could be speed-ed up if there is group. Any way I was wondering about Rook and D.D. other two from the Original game I mean Ingrid is goddess of sun Rook is the fallen angel and D.D. is the god of thunder Only Ingrid has appeared in other games. Can anyone tell me why ?Its great to hear that so i hope i get to play the game soon well i have checked the site so far i see three downloadable characters and one stage .You realize a project of this scale takes time right?
... D.D. is the god of thunder...Also, he is refered to as the Goddess of Thunder
Segatron, you're annoying.
Mugen "maybe" is your life, but for us, people who are REALLY making stuff for the project is a HOBBY. People from the group/staff here has real stuff to do: school, university, work, family, friends etc...
Stop derailing topics here and there with your stupid wishlists and such. Not trying to be harsh, just realistic.
The original capcom version got cancelled coz it tested badly during location tests. It was basically a shitty made game. Thats all there is and was.
hey why does ur dante look like a CvS Edit of Rock from CvS2 its not that I have a problem its jus that they look alike and I thought it was gonna be more custom sprited like Bugya's Dante and Vergil or Nawoa's Nero
So much Free space in the select screen
Q: Out of all of those characters, which ones are unlockables?
A: (Considering Ingrid as a row) Rows 2, 3, 9 & 10 are going to be unlockables.
only if by "secret" you mean those black/hidden unlockable charactersJust asking.
Yo what happened to that Phoenix Wright you were making?
inb4 angry felo.
For the sprites orIm confused. how does posting this help us in anyway?Spoiler: THIS!! (click to see content)
Alright... What about Megaman X and Strider Hien?
Any hints on what franchise the Final Boss is from?Unfortunately I can't say anything but thats its from Capcom. ;D
Which Jill Valentine are you using for this project?Currently MVC2 Jill, we are working on a RE3 version as well as a RE5/Revelations version as well.
I saw a WIP of Battlesuit Jill by someone.
Also, are Amaterasu and Nina going to be in? I remember a poll with Nina and Rouge in it, and was wondering if Nina would still be in.
NOOOOO VIPER AINT DONE!?!?!? I'VE BEEN WAITING MY ASS OFF A LONG TIME
just seeing sprites of characters does not mean they are included. sometimes they are just concepts. but to be on the safe side, any screenshot posted by nestor with a character in it confirms that character will be in the game. so basically... no nina. no saki. or at least at this point in time.
Nice thanks MC2! And Aldo, if you like, you can continue working with the palettes for the MvC game; I may use some of these for CFAS :) (yeah, we'll use different colors between both games).
I've not been in the right mood through these past years to work as much as I'd like to in this project. We may keep the MvC project on-hold for now, until we can reorganize as much as we can correctly (I may be working on a one or two of the Marvel chars intended to be single releases through this year, though). This project will be released in a smaller scale, but hopefully, we'll be able to get to our goals this time. Much of the past work will be used here, so you may know what to expect, more or less.Good luck getting things in order, Nestor, and...
Characters like Fiona will be released separately once the time seems fit. Batsu is receiving some new animations that we needed for the project.
Hopefully, with a lot of hard work, we'll make it this time, in 2016.
(http://i109.photobucket.com/albums/n46/Sub-zero99/mugen000_zpszcigwjod.png)
(http://i109.photobucket.com/albums/n46/Sub-zero99/mugen001_zpsac6ffrfx.png)
Thank you for everything, and for all your support :)
Updates of my version of the screenpack:
(http://i109.photobucket.com/albums/n46/Sub-zero99/PlayerSelect_1.png)
(http://i.imgur.com/Ga8PN0n.png?1) >> (http://i.imgur.com/n7xqezj.png)
quickly fixed up morrigan's port for CFAS for Nestor in about 20 minutes
friendly advise: just release what you have now as a demo and finally quit it.
Don't waste your time more than necessary with this little hobby of ours ... ;) :rolleyesugoi:
@NestorThis shit right here is literally bullying.
don't wanna sound like a dick, but how high would you say are the chances that you release this little game of yours before the year of 2020 ?
you're working since ... how many years on it ? ... whole seven years ?
friendly advise: just release what you have now as a demo and finally quit it.
Don't waste your time more than necessary with this little hobby of ours ... ;) :rolleyesugoi:
If someone told you to "die" it's still wrong even if they thought it.
Please be kind and tactful to others out loud "typed".
luckily I just told him to reconsider if it's really worth to spend even more years with this little hobby of ours or not. since, well.. seven years is quite some time already ...that's exactly what it is though, it's a hobby. during the last 7 years he has been involved with it in varying degrees. it doesn't mean it's the only thing he ever does. if he still enjoys doing it he'll still do it. the moment he doesn't enjoy it anymore he'll stop, there's nobody forcing him to stay. it's not like you're giving him permission to quit, he doesn't need that. what you're saying is fucking stupid