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King of Fighters E blog (Read 1261782 times)

Started by swipergod, November 14, 2007, 02:53:22 am
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Re: Mugen: King of Fighters Edition
#461  December 02, 2008, 05:54:29 pm
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OK, good thinking, swipergod. One more thing, Rugal Bernstein plays like Omega Rugal Bernstein. Was that intentional or was it the fact that nobody made the original Rugal Bernstein from The King of Fighters '98?

Re: Mugen: King of Fighters Edition
#462  December 02, 2008, 07:55:27 pm
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Intentional as I wanted to make him more boss like since he's a boss character in KOFE.  Omega Rugal has a lot of unique moves that I though could serve him pretty well (Dark Gravity for example), but I wanted more of a blend than a straight O.Rugal.  If O.Rugal had been a direct translation to KOFE, he'd have been rediculously unbalanced compared to other bosses and characters (idea is he's a strong character, but beatable).

Rugal, so far has been the second hardest character in terms of pure coding, since I did a whole whack of coding for him and a lot of modifications.  Very proud of the way his beta turned out. ;D
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: Mugen: King of Fighters Edition
#463  December 02, 2008, 08:34:35 pm
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hummm very very great projet  :) more and more good  ;)

we offer our help to do a screenpack for you ... PM sent
Re: Mugen: King of Fighters Edition
#464  December 03, 2008, 04:24:27 pm
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I have accepted Lucius' gracious offer.  We are working out the details of what the look of the final product will be.  There are some good ideas on the table for sure.  We're talking about some animations and touchin up the lifebars to be more KOF style.  Most of the details will be worked out over PMs, but I will definitely keep you all updated.  Stay tuned.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: Mugen: King of Fighters Edition
#465  December 03, 2008, 08:23:11 pm
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Ladies and gentlemen, KOFE has turned into a team-project!!
 :2thumbsup: :afro: :alien: :antlers: :army: :artist: :baby: :bandana: :kugoi: :suttrox: :beatnik2: :biker: :disguise: :elf: :elf: :elvis: :hair: :hair2: :hat: :hat2: :helmet: :indian_brave: :indian_chief: :drummer: :guitarist: :karate: :santa2: :stooge_curly: :stooge_larry: :stooge_moe: :sultan: :nutrox: :borg:<===Fans of KOFE: (wild applause & cheers)
Re: Mugen: King of Fighters Edition
#466  December 04, 2008, 02:16:32 am
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lol, thanks Uche.

KOFE was already a collaborative effort.  Missfairy developped the AI that I'm currently using and is listed as a co-contributor even though she's no longer active on the project.  [E] has made a large portion of the sexy KO sprites and has done some thorough play testing and will be listed as a associate contributor in the next KOFE release.

I do appreciate the help on the screenpack a lot though.  The beta I was given looks very promising.  It will no doubt be far better than what I've currently got.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: Mugen: King of Fighters Edition
#467  December 07, 2008, 06:38:03 pm
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Okay, here's a couple of shots of the basic website design.  Yes it's ugly, simple and you can tell it was done with iweb in like 10 minutes, but it does the job it needs to.  Remember that A, this isn't a part of the game so quality is minimal and B, the site is mainly a place to download the game and characters.


 


Anyway, I'm since the only page left to do is the downloads page, I'll be starting Orochi.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Last Edit: December 07, 2008, 07:29:18 pm by swipergod
Re: Mugen: King of Fighters Edition
#468  December 07, 2008, 10:11:21 pm
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Okay, here's a couple of shots of the basic website design.  Yes it's ugly, simple and you can tell it was done with iweb in like 10 minutes, but it does the job it needs to.  Remember that A, this isn't a part of the game so quality is minimal and B, the site is mainly a place to download the game and characters.


 


Anyway, I'm since the only page left to do is the downloads page, I'll be starting Orochi.

 :2thumbsup: :afro: :alien: :antlers: :army: :artist: :baby: :bandana: :kugoi: :suttrox: :beatnik2: :biker: :disguise: :elf: :elf: :elvis: :hair: :hair2: :hat: :hat2: :helmet: :indian_brave: :indian_chief: :drummer: :guitarist: :karate: :santa2: :stooge_curly: :stooge_larry: :stooge_moe: :sultan: :nutrox: :borg:<===Fans of KOFE: (wild applause & cheers)
Re: Mugen: King of Fighters Edition
#469  December 08, 2008, 10:02:15 pm
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Work has started on Neo-Dio.  Orochi will be pushed to the final release slot.  This means Zero is out.  I just find Neo-Dio more flexible to work with.  Unless SNK does something amazing with Zero in 2k2 UM, that it.  I still haven't completed all the basics yet, so I'm not sure if he's missing any required sprites.  I've given him a dodge where he melts into the ground and pops up further ahead or backwards.  The mechanics are a little different, but the vulnerability is the same.  Call it a final boss speciality.  Orochi's dodge will be similar.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: Mugen: King of Fighters Edition
#470  December 09, 2008, 04:01:22 am
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support your NEO-DIO,  one of my favorite characters in NBC.
good idea for its "dodge".
expect its new super or max moves and its releasing.

by the way , why not also edit a Shishioh of NBC ?
thanks for your hard work.
Re: Mugen: King of Fighters Edition
#471  December 09, 2008, 11:08:04 am
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You need a better webdesign.


I may be able to spice it up a tad if you want to stick to that design pm me.
Interactive Stage W.I.P Click Below


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I give my life not for honor but for you
Re: Mugen: King of Fighters Edition
#472  December 09, 2008, 11:09:35 am
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Read again :
Okay, here's a couple of shots of the basic website design.  Yes it's ugly, simple and you can tell it was done with iweb in like 10 minutes, but it does the job it needs to.  Remember that A, this isn't a part of the game so quality is minimal and B, the site is mainly a place to download the game and characters.
Re: Mugen: King of Fighters Edition
#473  December 09, 2008, 09:59:01 pm
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Read again :
Okay, here's a couple of shots of the basic website design.  Yes it's ugly, simple and you can tell it was done with iweb in like 10 minutes, but it does the job it needs to.  Remember that A, this isn't a part of the game so quality is minimal and B, the site is mainly a place to download the game and characters.

Yes i read that and i was asking if he wanted me to make him one free for the heck of it reread.
Interactive Stage W.I.P Click Below


--------------


I give my life not for honor but for you
Re: Mugen: King of Fighters Edition
#474  December 09, 2008, 10:13:36 pm
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Okay, gentlemen. Let's not fight amongst ourselves.
Re: Mugen: King of Fighters Edition
#475  December 10, 2008, 07:40:32 am
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I think the website is perfect. I wish more MUGEN websites were that simple and straightforward.

Half the time, I can't even find where to download characters so this is great.
Re: Mugen: King of Fighters Edition
#476  December 10, 2008, 01:03:19 pm
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I'm definitely for a basic and simple website, but I've got to admit that it graphically looks a big steaming pile of you know what, so I've taken BigBoss up on his offer.  It'll still be simple, but hopefully he can a least make the title graphics and whatnot somewhat nicer.  Whenever help is offered, it is always appreciated.

Thanks weakinall.  Neo-Dio is going to be a lot of fun to make.  His basics are already more or less complete.  He'll keep his rush DM (now unblockable) and gain a new DM, SDM and HSDM.  For the most part his special moves will be tweaked for his Final Boss status, but will be more or less the same aside from that.  I didn't make Shishioh because I prefer Neo-Dio more and Dio's got more creative versatility.  The 50th character was a toss up between Dio, Gouki and Zero, but since there's a serious lack of Neo-Dios out there, I thought this would be a good opportunity to create another and he just looks so threatening and Final Boss like.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: Mugen: King of Fighters Edition
#477  December 10, 2008, 07:23:49 pm
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Once again I stand by these words:
"This is going to be the most unique Dream Match ever!"
Re: Mugen: King of Fighters Edition
#478  December 10, 2008, 08:47:46 pm
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I just currently finished my site and am working on the kof site.
Interactive Stage W.I.P Click Below


--------------


I give my life not for honor but for you
Re: Mugen: King of Fighters Edition
#479  December 11, 2008, 01:30:17 am
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I just currently finished my site and am working on the kof site.
Good luck, BigBoss.

Let's hear it for the KOFE Team, everybody.

Team Members:
swipergod
[E]
LaMissfairy
D. Demianoff
Lucius Vorenus
BigBoss

Aren't they a big help? Let's give them a round of applause.
:kugoi: :guitarist: :drummer: :singer: :suttrox: :nutrox: :karate: :bandana: :army: :hair: :hair2: :egypt: :gorgeous: :kid: :hat: :hat2: :stooge_larry: :stooge_moe: :stooge_curly: :indian_brave: :indian_chief: :cowboy: :clown: :ears: :jester: :joker: :juggle: :juggle2:<===audience: (applause)
Last Edit: December 17, 2008, 05:59:54 am by Uche_of_MFG
Re: Mugen: King of Fighters Edition
#480  December 11, 2008, 01:40:03 am
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You have a great future as an MC for private parties.