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MvC Extended Online Port (IKEMEN WIP) (Read 13667 times)

Started by TheFclass97, December 20, 2016, 08:53:46 pm
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MvC Extended Online Port (IKEMEN WIP)
New #1  December 20, 2016, 08:53:46 pm
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tl;dr, Maybe important stuff. Please check spoiler to read it.

Original project - http://mugenguild.com/forum/topics/mvc-tag-characters-thread-177504.0.html


Spoiler, click to toggle visibilty

Please check the spoiler below this to see my original concept art for the original SP and stuff. Thanks...






OH, AND MY OWN SCREENPACK WIP SHIT!!! I might use this instead of the given mvc2 thing I did.

Spoiler, click to toggle visibilty


Super W.I.P.

Stuff missing and will/might be added later on:

- A versus/loading screen
- Adjust menu's to be more accurate (like the main menu for example)
- Pal/Assist selector on the character select screen
- Gallery Mode
- Stage select
- Music
- Stages
- Maybe new UI in the future if the MvC2 look is a bit much?
- Etc.

March 3rd 2017 - Sad news, this project is canceled until further notice, but I will add these modes to a future project (whenever that may be). I will be locking the topic until the project becomes a thing again. Sorry :C


Spoiler, click to toggle visibilty
Last Edit: March 03, 2017, 01:25:38 am by TheFclass97
Re: MvC Extended Online Port (IKEMEN WIP)
#2  December 22, 2016, 02:19:27 pm
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Lasagna
Re: MvC Extended Online Port (IKEMEN WIP)
#3  December 22, 2016, 03:01:24 pm
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The 2 chars in the bottom right gotta go lol
They not marvel or capcom.
Hows Regina, she decent?
Re: MvC Extended Online Port (IKEMEN WIP)
#4  December 22, 2016, 04:14:56 pm
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- Gallery Mode


W-w-what?!

Yeah, I want to do it simply cause the marvel games usually had a gallery mode.

The 2 chars in the bottom right gotta go lol
They not marvel or capcom.
Hows Regina, she decent?

Lol, I know. I just put the 2 there to simply occupy the space to fill the globe somewhat right before I edit more the select menu (also to simply mess with for testing purposes cause why not?). As for Regina, she's ok. Kinda jank (like some of the characters from the original project), but they have great potential, they just gotta be fixed more so they can be less jank.


I'll post some progress or whatever for this thing when I can...

lui

Re: MvC Extended Online Port (IKEMEN WIP)
#5  December 22, 2016, 04:51:52 pm
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Oh hey, nice.

Yknow what, i may consider finishing up some unfinished wip's just to release em for here, its cool you actually put this together.

Pm me on discord for details mang
Re: MvC Extended Online Port (IKEMEN WIP)
#6  December 22, 2016, 05:29:07 pm
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Oh hey, nice.

Yknow what, i may consider finishing up some unfinished wip's just to release em for here, its cool you actually put this together.

Pm me on discord for details mang

Sure thing dude. Hope ya like what's there so far (might do something more/new, kinda testing stuff atm) ^_~
Re: MvC Extended Online Port (IKEMEN WIP)
#7  December 22, 2016, 06:25:09 pm
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Lasagna
Re: MvC Extended Online Port (IKEMEN WIP)
#8  December 22, 2016, 06:41:20 pm
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Re: MvC Extended Online Port (IKEMEN WIP)
#9  December 22, 2016, 07:46:42 pm
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Are you by any means working with Swit? I've heard that he is working on adding extra modes on ikemen.
Lasagna
Re: MvC Extended Online Port (IKEMEN WIP)
#10  December 22, 2016, 08:15:38 pm
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I did stuff like that much before swit. However, he uses his own code (which imo, is cleaner than mine), but to me whatever works, well, works. We do communicate though, and we help each other out ^_~.  As for this project in particular, no I'm not working with swit (at least not yet, idk I hate bothering people >.>).
Last Edit: December 22, 2016, 08:19:23 pm by TheFclass97
Re: MvC Extended Online Port (IKEMEN WIP)
#11  December 22, 2016, 08:21:54 pm
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That's good, please, upload an video when you have some results, i'm curious to see what it looks like.
Lasagna
Re: MvC Extended Online Port (IKEMEN WIP)
#12  December 22, 2016, 08:31:40 pm
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That's good, please, upload an video when you have some results, i'm curious to see what it looks like.

I would, but Like I stated on the 1st post, my old pc is butt cheeks and if I we're to record footage, the shit would look like 2004 dreamcast VHS footage (maybe a tad better).  But if you don't mind that, I would definitely would.
Re: MvC Extended Online Port (IKEMEN WIP)
#13  December 22, 2016, 08:37:27 pm
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I watch pretty much every video that Tatsu puts out, its not like the quality of the video is problem to me when the content is dope tho, i just really want to see what this gallery mode will look like because i never, ever, imagined this happening.
Lasagna
Re: MvC Extended Online Port (IKEMEN WIP)
#14  December 22, 2016, 08:50:14 pm
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I watch pretty much every video that Tatsu puts out, its not like the quality of the video is problem to me when the content is dope tho, i just really want to see what this gallery mode will look like because i never, ever, imagined this happening.

Lol, you saying that I can't?  It's really not that hard, but I can try... I'll post and keep ya'll updated.

Spoiler, click to toggle visibilty
Re: MvC Extended Online Port (IKEMEN WIP)
#15  December 22, 2016, 09:01:10 pm
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Dope main menu concept, keep it going.
Lasagna
Re: MvC Extended Online Port (IKEMEN WIP)
#16  December 22, 2016, 09:06:42 pm
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That's a wonderful concept man! Keep it up! o/
- Want to commission me for a artwork? Just come here
- Donations is welcome
Re: MvC Extended Online Port (IKEMEN WIP)
#17  December 23, 2016, 02:27:38 am
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Spoiler, click to toggle visibilty

cool concepts.
or you could make each small port custom to fit the globe like in MVC2? specially since a roster would have to be set since ikemen requires both persons to have the same roster to ply online. Just a suggestion, sounds like a lot of work but would look legit. The gallery mode sounds cool too, wish it could be pngs though would look so smooth haha.
Re: MvC Extended Online Port (IKEMEN WIP)
#18  December 23, 2016, 03:11:15 am
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  • Every night fucks every day up
  • Every day patches the night up
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cool concepts.
or you could make each small port custom to fit the globe like in MVC2? specially since a roster would have to be set since ikemen requires both persons to have the same roster to ply online. Just a suggestion, sounds like a lot of work but would look legit. The gallery mode sounds cool too, wish it could be pngs though would look so smooth haha.


I'm well aware of that, lol thanks. As for the whole globe thing, I'm thinking of adding/merging things from the mvc2 (both DC and possibly the HD port) and UMvC3 UI while trying to have a bit more original stuff. Besides, this is for a specific project.
Re: MvC Extended Online Port (IKEMEN WIP)
#19  December 23, 2016, 03:19:13 am
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  • RISSSSSSIIIIINNNNGGGGG TACO!!!
    • USA

cool concepts.
or you could make each small port custom to fit the globe like in MVC2? specially since a roster would have to be set since ikemen requires both persons to have the same roster to ply online. Just a suggestion, sounds like a lot of work but would look legit. The gallery mode sounds cool too, wish it could be pngs though would look so smooth haha.


I'm well aware of that, lol thanks. As for the whole globe thing, I'm thinking of adding/merging things from the mvc2 (both DC and possibly the HD port) and UMvC3 UI while trying to have a bit more original stuff. Besides, this is for a specific project.

I know you re aware of it, it wasn't my point to tell you how it works lol. I know you know your ikemen stuff.  Then maybe changing the name MVC since you plan on adding DC into the mix. unless DC stands for DreamCast lol. But like I said the concepts were nice keep it up.   
Re: MvC Extended Online Port (IKEMEN WIP)
#20  December 23, 2016, 03:22:43 am
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I'm glad ya like em'. The DC stands for Dreamcast, yeah. When I read what you said about the small ports and what not, I assumed you meant as if I was working on the SP, this is (hopefully) for the MvC Extended project.