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Kamekaze

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Messages by Kamekaze

    

Teenage Mutant Ninja Turtles X Justice League Updated(4/17/20)

 April 15, 2020, 05:00:52 pm View in topic context
avatar  Posted by Kamekaze  in Teenage Mutant Ninja Turtles X Justice League Updated(4/17/20) (Started by Kamekaze April 15, 2020, 05:00:52 pm
 Board: Your Releases, 1.0+

>>DOWNLOAD<<

Changelog:
-bug fixes, a lot of them





IF THE GAME SHOWS UP ON YOUR ANTIVIRUS ITS A FALSE POSITIVE!


Spoiler: one last surprise! (click to see content)
This is it, the big day. Let me just say that this game would not have been anything without the many people who stepped in to assist me. I had no idea the final product would look this good and quite frankly it's a weird thing for me to also come to terms with the next piece of news I'm dropping. This is the last thing I will ever make for MUGEN. It was not a decision I took lightly but from what I've learned while making this game, I cannot do this anymore. That being said let's talk about what happened between september of 2017 and now.

In the beginning this game looked very rough as it was nothing more than a proof of concept between a few others and I. I didn't quite have the scope of this game yet because I still had so much to learn. I never worked with screenpacks before, my stage work was lousy and I never even touched a storyboard of any kind. It was all a daunting task that I didn't even know I could do or how to do. Slowly but surely that changed.

Before I knew it I was head first into the unknown of what mugen could do and what it can't do and I can absolutely say I know every in and out this engine has now. I had to overwrite almost every single I could. Even the .exe itself, which started another issue with stupid antivirus nonsense. Every time I thought I hit a wall of what is and isn't possible it was either revealed to me to be possible or I found a way to make it happen period.

So with all this said, I give you my swan song, my big finale, my grand exit! Enjoy the product that is Teenage Mutant Ninja Turtles X Justice League!

Also, READ THE MANUAL IT ANSWERS LITERALLY EVERY QUESTION.....mostly :'D
    

Re: Ultimate Falcon Released (4/1/20)

 April 11, 2020, 11:47:24 pm View in topic context
avatar  Posted by Kamekaze  in Ultimate Falcon Released (4/1/20) (Started by Kamekaze April 01, 2020, 07:33:14 pm
 Board: Your Releases, 1.0+

I love this Char and it's finally a good falcon out there. Sadly i only add 6 Button Chars to my Roster and this Falcon sadly only has 5. But it's still amazing. Thanks for the good work, mate.

4 actually, that's an odd requirement but whatever floats your boat. In the future if you find that I dont meet that requirement, just keep it pushing without posting my man
    

Re: Green Arrow

 April 11, 2020, 04:16:53 am View in topic context
avatar  Posted by Kamekaze  in Green Arrow (Started by Kamekaze December 06, 2017, 01:50:48 am
 Board: Tmntxjl: Earth's last defense



I both never posted his arcade run and decided to do one again. I did so because so many things have changed since even that video that I really wanted to showcase what hes capable of now.
    

Re: Ultimate Falcon Released (4/1/20)

 April 04, 2020, 08:05:13 pm View in topic context
avatar  Posted by Kamekaze  in Ultimate Falcon Released (4/1/20) (Started by Kamekaze April 01, 2020, 07:33:14 pm
 Board: Your Releases, 1.0+

    

Re: Ultimate Falcon Released (4/1/20)

 April 04, 2020, 05:29:02 am View in topic context
avatar  Posted by Kamekaze  in Ultimate Falcon Released (4/1/20) (Started by Kamekaze April 01, 2020, 07:33:14 pm
 Board: Your Releases, 1.0+

    

Re: SHADEs of Manhattan 3: City of Chaos

 April 03, 2020, 02:59:30 pm View in topic context
avatar  Posted by Kamekaze  in SHADEs of Manhattan 3: City of Chaos (Started by Sean Altly March 21, 2020, 02:35:39 am
 Board: Your Releases, 1.0+

fixed, hit that patch link up agian
    

Re: The official Kamekaze wip thread: New year new works! (Battler)

 April 02, 2020, 06:04:42 am View in topic context
avatar  Posted by Kamekaze  in The official Kamekaze wip thread: New year new works! (Battler) (Started by Kamekaze June 15, 2012, 01:06:54 am
 Board: Projects

    

Re: SHADEs of Manhattan 3: City of Chaos

 April 02, 2020, 03:32:24 am View in topic context
avatar  Posted by Kamekaze  in SHADEs of Manhattan 3: City of Chaos (Started by Sean Altly March 21, 2020, 02:35:39 am
 Board: Your Releases, 1.0+

Did you do those infinites on the AI? I say that cause the combos don't work if you quick rise, you can test this by pressing pause (on keyboard), and setting the opponent to button jam any attack button. Try to do those combos and you'll see they dont work when someone mashes to quick rise.

-Asai happens on its own. It's the moonsault. There's no follow up input on it.
-other stuff fixed
-The Gabriel's Revenge was how it was given to me, i think the voice itself is a carryover from Byrne.

Redownload patch on first page
    

Re: Ultimate Falcon Released (4/1/20)

 April 02, 2020, 12:24:32 am View in topic context
avatar  Posted by Kamekaze  in Ultimate Falcon Released (4/1/20) (Started by Kamekaze April 01, 2020, 07:33:14 pm
 Board: Your Releases, 1.0+

Feedback:
-He doesn't have a landing effect when he touches the ground on both air Falcon Punch and Falcon Kick.
-He doesn't have a dash sound on the startup of Raptor Acceleration and no landing effect right after he touched the ground on the last hit.
-The hitspark on his Eject Stomp is sightly misaligned.
-The normal shockwave plays after he touches the ground right after a successful hit from a charged Falcon Elbow Thrust.
-Raptor Acceleration has no guard spark if blocked.
-For some reason if Raptor Acceleration was blocked, the opponent gets pushed forward or Captain Falcon gets pulled back if the opponent is close to the side of the stage (The opponent can still move normally if they don't sit still, but Captain Falcon will constantly get pulled if he doesn't).

That's all for now.

-Hes never had one and was not meant to.
-^
-fixed
-fixed
-fixed
    

Re: Ultimate Falcon Released (4/1/20)

 April 01, 2020, 09:17:52 pm View in topic context
avatar  Posted by Kamekaze  in Ultimate Falcon Released (4/1/20) (Started by Kamekaze April 01, 2020, 07:33:14 pm
 Board: Your Releases, 1.0+

all fixed, redownload
    

Ultimate Falcon Released (4/1/20)

 April 01, 2020, 07:33:14 pm View in topic context
avatar  Posted by Kamekaze  in Ultimate Falcon Released (4/1/20) (Started by Kamekaze April 01, 2020, 07:33:14 pm
 Board: Your Releases, 1.0+


>>DOWNLOAD HERE<<




So, how did we get here? Well as I said before, 10 years ago I released something that was special to me if nothing else. Something while I wished he had more that the character did have, he was the best mugen would get for a very long time. Today I share the "take 2" of my Faux Anime series, which I've dubbed "Faux-Anime Ultimate". This falcon boasts a lot more of the moves that made captain falcon who he is in the realm of combat. As long as I have time i intend to revamp all of them and release others that have yet to exist. So here's a major change log for what this system has that the other doesnt.

-juggle points no longer exist
-moves that extend combos are limited in use
-damage is redone to compensate for this

Now more changes may come later but this is just the beginning. And as you also can see, there's another falcon on the way as well. Enjoy!
    

Re: The official Kamekaze wip thread: New year new works! (Battler)

 March 31, 2020, 09:43:13 pm View in topic context
avatar  Posted by Kamekaze  in The official Kamekaze wip thread: New year new works! (Battler) (Started by Kamekaze June 15, 2012, 01:06:54 am
 Board: Projects



So 10 years ago I would release something that is pretty associated with my name in mugen. And that's why it's time to do it again. But this time hes 200% more falcon.
    

Rat King

 March 26, 2020, 04:53:34 pm View in topic context
avatar  Posted by Kamekaze  in Rat King (Started by Kamekaze March 26, 2020, 04:53:34 pm
 Board: Tmntxjl: Earth's last defense

For those wondering why he never had a thread until now, it was because he wasn't ready yet. But now we can talk about the big changes he got. Hes now a brawler and has a lot more variety than his snes counterpart.



    

Re: SHADEs of Manhattan 3: City of Chaos

 March 22, 2020, 09:52:17 pm View in topic context
avatar  Posted by Kamekaze  in SHADEs of Manhattan 3: City of Chaos (Started by Sean Altly March 21, 2020, 02:35:39 am
 Board: Your Releases, 1.0+

    

Re: SHADEs of Manhattan 3: City of Chaos

 March 22, 2020, 09:10:09 pm View in topic context
avatar  Posted by Kamekaze  in SHADEs of Manhattan 3: City of Chaos (Started by Sean Altly March 21, 2020, 02:35:39 am
 Board: Your Releases, 1.0+

1. Yes
2. I'll look into it.
3. That's an easy fix. And I'll look into the damage.
4. It maxes out his level. It's getting his max form without counters. Its literally his hud.
5.easy fix. As for the gun, it uses different bullets not a different gun.
6. Hes planned dlc
7.ill look into it
8. that's not really an issue tbh
    

Re: SHADEs of Manhattan 3: City of Chaos

 March 22, 2020, 03:46:40 pm View in topic context
avatar  Posted by Kamekaze  in SHADEs of Manhattan 3: City of Chaos (Started by Sean Altly March 21, 2020, 02:35:39 am
 Board: Your Releases, 1.0+

I wouldn't say she's a zoner. She just has mix ups for years and set play to go with it. Her fireball is purely meant for setting up the next mix up
    

Re: SHADEs of Manhattan 3: City of Chaos

 March 22, 2020, 12:42:58 am View in topic context
avatar  Posted by Kamekaze  in SHADEs of Manhattan 3: City of Chaos (Started by Sean Altly March 21, 2020, 02:35:39 am
 Board: Your Releases, 1.0+

    

Re: SHADEs of Manhattan 3: City of Chaos

 March 21, 2020, 09:12:50 pm View in topic context
avatar  Posted by Kamekaze  in SHADEs of Manhattan 3: City of Chaos (Started by Sean Altly March 21, 2020, 02:35:39 am
 Board: Your Releases, 1.0+

you're correct, i forgot to move the file over. But it's there now. My apologies.
    

Re: SHADEs of Manhattan 3: City of Chaos

 March 21, 2020, 08:10:58 pm View in topic context
avatar  Posted by Kamekaze  in SHADEs of Manhattan 3: City of Chaos (Started by Sean Altly March 21, 2020, 02:35:39 am
 Board: Your Releases, 1.0+

The training bugs are fixed. redownload that patch file in the first post
    

Re: SHADEs of Manhattan 3: City of Chaos

 March 21, 2020, 06:46:25 pm View in topic context
avatar  Posted by Kamekaze  in SHADEs of Manhattan 3: City of Chaos (Started by Sean Altly March 21, 2020, 02:35:39 am
 Board: Your Releases, 1.0+

You definitely should be able to. So I'll look into it.