No longer working on these so decided to release them (working on another one)
add this line to the system.def of mto9
under the other selectbg 2
[SelectBG 2]
type = normal
spriteno = 102,0
layerno = 0
start = 0, 460
delta = 0,0
tile = 1,0
trans = add
velocity = -2, 0
shots
Spoiler, click to toggle visibilty
Hi-res custom select A
(http://i282.photobucket.com/albums/kk256/dake360/mugen2.png)
Hi-res custom select B
(http://i282.photobucket.com/albums/kk256/dake360/mugen0-2.png)
Hi-res custom Vs
(http://i282.photobucket.com/albums/kk256/dake360/vs.png)
Mugen tournament 2008 title (i'll change it to 09 eventually)
(http://i282.photobucket.com/albums/kk256/dake360/mugen0-1.png)
Mt08 select
(http://i282.photobucket.com/albums/kk256/dake360/mugen1-2.png)
screenshot in middle changes every 4 or so seconds
Mt08 vs
(http://i282.photobucket.com/albums/kk256/dake360/mugen0.png)
lifebars...
for the "mugen" screenpack i edited the fight.def of the Guilty Gear XX #Reload Lifebar bar by minstral
portraits only show during turns battles
Spoiler, click to toggle visibilty
(http://i282.photobucket.com/albums/kk256/dake360/mugen4.png)
as for mt09 i recommend xM.Ξ.†.Λ.L.G.Ξ.Λ.Rx™'s CVS2-EX Lifebar
Mto9-http://www.sendspace.com/file/kf4jyb (http://www.sendspace.com/file/kf4jyb)
mugen-http://www.sendspace.com/file/xlufnn (http://www.sendspace.com/file/xlufnn)
fight.def-http://www.sendspace.com/file/w3in7f (http://www.sendspace.com/file/w3in7f)
minstrals lifebars-http://www.geocities.jp/minstral_213 (http://www.geocities.jp/minstral_213)