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Mortal Kombat NEW 2D Shinnok & Others (Read 813876 times)

Started by CoopNPB, September 26, 2015, 06:40:15 am
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Re: Mortal Kombat NEW 2D Shinnok & Others
#441  December 25, 2015, 11:57:04 pm
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Re: Mortal Kombat NEW 2D Shinnok & Others
#442  December 26, 2015, 04:14:16 am
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Nice bodyparts it reminds me of ogre from tekken :P
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Re: Mortal Kombat NEW 2D Shinnok & Others
#443  December 26, 2015, 05:01:56 am
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LOL He does remind me a lot like orge, but way better. personality and all.
Re: Mortal Kombat NEW 2D Shinnok & Others
#444  December 26, 2015, 10:04:17 am
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  :'(  :mcry:  :bigcry:
Re: Mortal Kombat NEW 2D Shinnok & Others
#445  December 26, 2015, 11:05:33 am
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Re: Mortal Kombat NEW 2D Shinnok & Others
#446  December 26, 2015, 12:27:26 pm
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Last Edit: December 26, 2015, 11:11:52 pm by Enso
Re: Mortal Kombat NEW 2D Shinnok & Others
#447  December 26, 2015, 04:53:29 pm
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I swear there was something cool here!!
Re: Mortal Kombat NEW 2D Shinnok & Others
#448  December 26, 2015, 05:05:07 pm
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There might be a tanya at work
Re: Mortal Kombat NEW 2D Shinnok & Others
#449  December 26, 2015, 07:06:43 pm
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Does this means there's a Tanya in the works?



The Mortal Kombat Project update made by Borg117 both includes a majorly improved gameplay for all characters, as well some new ones to go along, with Tanya being one of them. Her sprites are actually taken/edited from the UMK3 female ninjas, but she still has her moves and voice from MK4 and plays very accurately as well. Yes, one of her fatalities in this game is the kiss fatality, which uses the same reaction as Kotal Kahn above.

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Re: Mortal Kombat NEW 2D Shinnok & Others
#450  December 26, 2015, 07:44:37 pm
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Thank you MotorRoach
Re: Mortal Kombat NEW 2D Shinnok & Others
#451  December 27, 2015, 07:43:36 pm
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Re: Mortal Kombat NEW 2D Shinnok & Others
#452  December 27, 2015, 08:06:55 pm
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OMFG Kenshi!
Re: Mortal Kombat NEW 2D Shinnok & Others
#453  December 27, 2015, 08:21:34 pm
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again...light need adjustment.
Re: Mortal Kombat NEW 2D Shinnok & Others
#454  December 27, 2015, 09:14:35 pm
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contrast will be adjusted on sprite sheet
Re: Mortal Kombat NEW 2D Shinnok & Others
#455  December 27, 2015, 10:02:25 pm
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Not too sure about Kenshi's stance. The arm movement looks way too similar to Nightwolf.

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Re: Mortal Kombat NEW 2D Shinnok & Others
#456  December 28, 2015, 12:19:22 am
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Last Edit: December 28, 2015, 12:23:42 am by anothermkmfan
Re: Mortal Kombat NEW 2D Shinnok & Others
#457  December 28, 2015, 02:30:23 am
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Yea I'm not going to spend too much on the lighting. this is as close as I'm going to get Lows. no worries about that

I'm going to leave the stance as it is. I just done another animation of his besides his stance earlier FINALLY.

I just got done with 2 of this Mystery character's special moves. Just need his FX effects, but that's not important. only problem with him(hint) is the lighting. a little just like shinnok's. not that big of a deal.
Last Edit: December 28, 2015, 02:35:43 am by CoopNPB
Re: Mortal Kombat NEW 2D Shinnok & Others
#458  December 30, 2015, 05:13:07 am
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little spoiler.
Re: Mortal Kombat NEW 2D Shinnok & Others
#459  December 30, 2015, 06:14:57 am
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Re: Mortal Kombat NEW 2D Shinnok & Others
#460  December 30, 2015, 07:12:32 am
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