The Mugen Fighters Guild
M.U.G.E.N Classifieds => Development Resources => Topic started by: Violin Ken on March 22, 2019, 07:07:54 pm
-
Im aware Hoshi ripped all the assets, but no way is anyone gonna compile them together to animate a character. Is there a good method to rip character sprites from this game in rpcs3? Artmoney table?
Seems like even shadows/lighting can affect ripping them from screenshots.
-
Bumping. Started a cheatengine table. I am a cheatengine noob, but it looks like I'm making some progress. It still seems that some background elements are flickering a little. Unsure how to lock those values so that they don't flicker at all.
(https://i.imgur.com/X7HcVIg.png)
Edit: Some more progress. Found the address to disable background layers. I'm just not sure how to change the black background into another color.
(https://i.imgur.com/n0DVFyU.png)
Another issue is that the character sprites seem to share a minor transparency border surrounding them. Makes it troublesome to get clean sprites without artifacts. Also, the sprites exceed 256 colors.
(https://i.imgur.com/pf5Q2aQ.png)
Posted: September 22, 2019, 02:30:30 am
My cheat engine table is available here for anyone else who wants to toy around with it.
http://mugenguild.com/forum/topics/dragons-crown-cheat-engine-table-187904.msg2455193.html#new