Cool !Will this be "just" updates of your characters put into a full game, or will there be more to it, such as tag team mode, special stuff only posible in full game, stage interaction, etc. ?What is planned exactly ?
we have lot of plans, but somes will be tested before anounce.we are testing one tag mode like x-men vs street fighter one.one full game exclusive stuff is the astral plane batles.x-men have some chars to that (xavier, emma, jean, xman, cable, psylocke)video show a teaser because is not full coded. other is mystique power, i coded one way to her shapeshift in any mugen char (with the anim 220), but it is very limited, in a closed game we can do more possibilites.
So are some of the ancient ProjectX chars going to be updated in all of this, like Nate Summers, Havok, and Polaris?Holy shit, I never thought I'd bring up THOSE chars on this forum
Good luck Zvitor, anything that you need help, feel free to contact.Glad to see that you are using up older edited chars, it should cut down the editing time, you guys should probably standartize the super animations, some of them have the rainbow screens ( that i personally hate, too much flashing) while others have the cutouts with their faces.
Orochi Gill said, December 27, 2009, 03:06:14 amSo are some of the ancient ProjectX chars going to be updated in all of this, like Nate Summers, Havok, and Polaris?nope, not this ones.we already have one new havok and pyro by z666, other polaris by xpachin and a possible nate wip.Iced said, December 27, 2009, 03:08:13 amGood luck Zvitor, anything that you need help, feel free to contact.Glad to see that you are using up older edited chars, it should cut down the editing time, you guys should probably standartize the super animations, some of them have the rainbow screens ( that i personally hate, too much flashing) while others have the cutouts with their faces.thanks, maybe we use only blue to heroes and red to villains.FlameKyo said, December 27, 2009, 03:06:05 amThis Looks Good Any plans for stages Just saying not really, maybe later, we are just asking for somes already made.
zvitor said, December 27, 2009, 09:23:14 amOrochi Gill said, December 27, 2009, 03:06:14 amSo are some of the ancient ProjectX chars going to be updated in all of this, like Nate Summers, Havok, and Polaris?nope, not this ones.we already have one new havok and pyro by z666, other polaris by xpachin and a possible nate wip.You know what, that works
Iceman by ZVitor and Konghttp://www.youtube.com/watch?v=HHUabxVwCPE(Kong haters posting in 5, 4, 3, 2, 1....)
showing the stuff, huh? Good luck, buddy. And, as usual, send the betas to me ARCoolguy said, September 07, 2010, 05:46:31 amWill you also make Thor I would love to see Thor made by you guysThor isn't from X-men series. But he would be in MVC3 Mugen project.
ARCoolguy said, September 07, 2010, 05:46:31 amWill you also make Thor I would love to see Thor made by you guysUnless Thor is part of Project X, that is not going to happen. Besides, there is already a good Thor by Scruffy Dragon Productions.
QuoteBesides, there is already a good Thor by Scruffy Dragon Productions.Just fixing: Thor by LOGANIR. And Thor was made, originally, for the MVC3 mugen project.
Home32 said, September 06, 2010, 08:41:38 pmKONG SUX SO MUCH!!!1!1oneYou'd be surprised what zvitor can do. He made Kong's Spiderman into something neat
colossus:http://www.youtube.com/watch?v=G_AFC2ByoUcsabretooth:http://www.youtube.com/watch?v=NGpXF1aRR2U
Woah, fantastic stuff man! I love these updates to classics! Thoughts:-For the hyper which ends in a snap of Creed's fingers it looks amazing, though I think it needs to have a bigger effect on the enemies at the end. Just my opinion, but maybe after the snap the should do the spinning knock back animation? Just a thought. - Love the new intro, colors and stance. The stance in particular stands out to me because it actually looks actively fierce.-Nice song, what was that from?-Nice that you gave Colossus a chest reduction and new moves. Keep up the good work man.
thanksall my songs are from youtube audioswap database.quicksilver:http://www.youtube.com/watch?v=2pKbfobcsXc
This is a great project. You are one of my favourite char makers, and I'm sure this'll be a great full game.
This is awesome work man. Great team up. I'm going to love that second palette; some of my favorite images were of "faceless" Magneto, just looked so intense.
------Fighting system------- 6 Buttons- Taunt- Run- Back dash- Only lvl 1 Hyper- Minimum 3 specials- Minimum 3 Hypers, aleast 2 attacks ones.- Super Jump- Launcher- Throws: *F, HP *F, HK *(Air throw optional)- Attack Damage: * Weak 15-30 * Normal 35-50 * Strong 60-90 * Specials 80-150 * Hypers 150-300- Prioritys: * 1 Throw * 2 Projectiles * 3 Weak * 3 Normal * 4 Strong * 4 Special * 5 Hypers------Reserved Stuffs------var 25-27 - Astral modeAnim 17229 - Mystique AttackStatedef 19171 - Boss Intros------Gameplay------We have 3 types, somes chars can have one like main and other to sub-type.- Shoters.normal movement speed.small basic damage.average combos.high special damages.normal priority- Tanks.slow moviment speed.high basic damage.fews combos.high special damage.high prioritypossible skills:.superarmor-Agile.fast moviment speed.average basic damage.full combos.average special damage.normal prioritypossible skills:.roll.air jump.wall climb, cling or wall jumpsub-type:-Flyers.hover.air dash
Woah, what is that? I thought Bastion for a second, but the tongue and the swirly things look more demonic than technological.
I...just....yesh! My heart has burnt out from the awesome, but I still remain alive! Yea! *wails on guitar*Looking forward to this! You even brought in the little drones from X-men 2: Clone Wars (Genesis)
Hi,All I wanted to say is that I'm reaaaally looking forward to this, it's a very exciting project with lots of vision and true passion. Keep the spirits up, I'm eagerly waiting for further info (December 11?)Congratulations to all the team working on this, pretty damn awesome.
BTW I haven't read the full roster list, but something like this (minus the massive character editing) is something I already had in mind that could be achieved in Mugen, a kind of XMEN:COTA2 - One could easily add the characters introduced later on in the VS Series (Gambit, Rogue, Sabretooth, Cable, Marrow, Onslaught)
This is looking really great zvitor, it shows how much work you guys put into this.ξ Bastard said, December 09, 2010, 04:32:01 pmSo, will 12/11/10 (Oh wow !!!) be a pre-release or a teaser release !? From Scruffydragon:zvitor said:no beta or demo,is the full thing!Hell yea!!!
Zivitor, not to be rude or anything, but didn't you say that Second Coming would only have 12 playable characters? If so, why are there (at the time of this posting) more then 12 characters listed? (And for those who might say some are bosses, we already know that Bastion is SC's boss.) So, will there be more then 12 playable characters, or am I missing something?
I am excited to play this game. It would be cool to see the Spiderman you made in the game as a hidden character. Just like in X-Men: Mutant Academy 2 on the PSX.
zvitor said, December 11, 2010, 05:00:53 pmlast adjustmentsIt's a pretty legit reason, otherwise we all would have been pissed.
8-Bit Mr. A said, December 12, 2010, 07:25:29 amHow big is the file?sixhundredquillionsmegasuperbytes...around 370mb. had to buy a new hdd
NEXT STEPS TO 1.0- fix bugs- set better the combo scheme to char types.- add arcade intro- add endings to each char- new rogue costume- maybe replace some of rogue copy cat hypers- finish some unfinished sprites, like mystique roll and wolverine walk backNew chars?probably not, game is (almost) done, we just want to ballance it now.
Can you and/or Wucash give Bishop a new base? He looks too much like Colossus. I would also request that Storm gets a look that matches the story.
Then what of Psylocke? I saw, in a Project X signature, that she had a sash around her waist instead of an "X-belt". I hope to see that in version 1.
They're not fully respiriting Psylocke to add it.What you're asking is for zvitor to respite someone else's char entirely just because you don't like that it looks a bit like the base.
this psylocke scarf wip was droped by xfields....and im tired of make sprites... will just finish sprites of my currents wips (not so soon)and stay only at code.
THis whole thing looks rather good. I tried it briefly (I had some things that have prevented me from more game play sadly) but I loved what I experienced. -Presentation(intro, whizzy's music, select screen, ingame hud, stages)-Great updates of classic characters-Nice usage of training stagesI'll offer better input once I spend more time playing, but nice job you guys! You all must be very proud of finally bringing this project forward.
Great work, guys! So here my feedback.- Pretty good character selection, but a miss a playable sentinel on the roster.- Some of Mystic sprites are wierd. Her boobs grow from stand to walk.- Quiksilver sprites feels wierd all together. His chest proportion is strange and the shading is different from the rest of the cast.- Mystic could explore some more her powers- Really love the new Wolverine. Lots of potential.- Omega Red need more love! He's awesome but could use some more moves.- Bishop new design is really cool!- Beast moves fells jerky.- Apart from the sprites mixes, Psylocke is F... AwesomE! By far my favorite char.So far the game is pretty damn good, one of the best full releases on mugen. A few tweaks on the gameplay and bugs.
I dont see mystique at all in the list of characters on the forum section yet in the game so will she be released for just mugen standard because that character had potential?You may even consider using birdy as a base for a lady deadpool the weapons and boby shape match well.
REDBACKDEATH said, December 15, 2010, 11:33:35 pmI dont see mystique at all in the list of characters on the forum section yet in the game so will she be released for just mugen standard because that character had potential?You may even consider using birdy as a base for a lady deadpool the weapons and boby shape match well.No love for Lady deadpool...
Here Come a New Challenger:We decided add fews more chars to 1.0 version.Capcom Marrow ----- Px Marrow:
Iced said, December 30, 2010, 11:25:26 amInteresting choice.my wish is have all capcom xmen to XSC, maybe samurai, spiral and sentinel to next wips.anyway few time to mugen in next year, so will be a long road to 1.0
Love the game, but the Namor Vs. Quicksilver match up is the most unbalanced match up in the game. I play with my friends, and they can counterpick him with QS and it's a guaranteed win. His tornado spin air attack does too much hitstun, and can lead to nasty mixups, and if Namor blocks it, he's eating a super command grab. QS generates super too quickly IMO, his ground to air 5 hit combo does a NICE chunk of damage and his rapid punch's recovery times are very minor for a move that is supposed to be easily punished. I can easily sweep it, which is nice, but Namor has an awful wake up game, suggestion: Give Namor a command grab special, it fits him, probably make it trident related, or give him a trident rekka in the vein of Fei Long, because that match up is ridiculous. I haven't even fought with or against most of the cast, Cyclops and Namor are my favorites but I cannot counter my friend's Quicksilver with Namor. If you're trying to pull a rock paper scissors with the cast and say "Hey, use another character against him." Then you're balancing the game wrong. That's my only gripe though.EDIT: Lack of basic links but only magic chaining makes me sad.
Quicksilver is my favorite character, because of his speed but I can't win AT ALL in this game. I think I suck at it.
not right now,he have some bug fixeds, 50% of marrow sprites done, acey finished rogue sprites and code....but a new release is not comming soon....actually, im working on another thing right now:http://lavalit.com:8080/index.php/topic,5244.0.html
XSC 1.0 is not end of project,we have plans for more chars in next updateslike marrow, spiral, samurai and sentinelnew ones in progressand update some olds chars, like pyro:http://www.youtube.com/watch?v=DxSHFBooylA
For next update, could you let us change the musics for stages please ?... I like to play with the soundtrack of the movies
zvitor said, October 13, 2011, 04:24:57 pmXSC 1.0 is not end of project,XSC 1.0 is end of project.yea, its done, future updates are not on my plans, project X team will move to 2 others projects, i will not lead this ones, but i should colaborate.will lock all other threads here, and let open just this and bug thread,if you still have something to talk about project, post here.thanks all.