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King of Fighters E blog (Read 1261082 times)

Started by swipergod, November 14, 2007, 02:53:22 am
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Re: Mugen: King of Fighters Edition
#781  April 14, 2009, 06:53:02 pm
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Thanks.  c00per has made a great base for the Raiden conversion at the SNK Raiden topic.  Check it out:

http://mugenguild.com/forumx/index.php?topic=96912.0

I am now committed to bringing Raiden to KOF and KOFE.  Saisyu is out.  I won't be able to do anything until I get back from my trip in June, but Raiden's KOF coding will be the priority.  As for his spriting, it will probably be an ongoing thing, while I work on other KOFE stuff, so don't worry KOFE won't be put on a long term hold.  At the same time, don't expect a Raiden release anytime soon.  Many spriters are busy with their own project and there are a lot of sprites to convert.  Cheers.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: Mugen: King of Fighters Edition
#782  April 14, 2009, 07:23:09 pm
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Thanks.  c00per has made a great base for the Raiden conversion at the SNK Raiden topic.  Check it out:

http://mugenguild.com/forumx/index.php?topic=96912.0

I am now committed to bringing Raiden to KOF and KOFE.  Saisyu is out.  I won't be able to do anything until I get back from my trip in June, but Raiden's KOF coding will be the priority.  As for his spriting, it will probably be an ongoing thing, while I work on other KOFE stuff, so don't worry KOFE won't be put on a long term hold.  At the same time, don't expect a Raiden release anytime soon.  Many spriters are busy with their own project and there are a lot of sprites to convert.  Cheers.
That's wonderful news, swipergod. This is now the unique King of Fighters ever seen on M.U.G.E.N. because it is the only one to ever have Raiden.
Re: Mugen: King of Fighters Edition
#783  April 14, 2009, 07:30:32 pm
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Do you use a stable Anti-virus system?
Just to say, this isn't the right question. The site gives virii etc. so it should already be ignored, he shouldn't need to fix his side for this, the DL site shouldn't have those problems to begin with.
Oh I know. I was asking if he was using a reputable anti virus since some of the lower quality ones can give false positives for websites like that. (As I said I've never used the site, so I wouldn't know)

Apparently the site is in fact dangerous, though. So my question was moot.
Re: Mugen: King of Fighters Edition
#784  April 14, 2009, 07:30:50 pm
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when will you finish Rock I am waiting for him alot

Monkey D. Luffy W.I.P Thanks to C.R.O.M Lando
Re: Mugen: King of Fighters Edition
#785  April 15, 2009, 06:09:01 pm
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Rock could probably replace Saisyu now since Saisyu's out of the game in the next wave.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: Mugen: King of Fighters Edition
#786  April 15, 2009, 06:20:48 pm
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Re: Mugen: King of Fighters Edition
#787  April 18, 2009, 02:50:03 pm
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I have updated my website and removed the links to uploadjockey.  For now the plan will be for me to just upload the full game and the newest wave of characters as the only separate characters (in this case Kula, Yamazaki and Shiki).  I still have all character packed up.  Just don't have the time to upload them, so if you're looking for just one specific older character, you'll have to PM me for the time being.

Sexy KOs for Shiki are done, so I'm just finishing up the KOFE full game split for uploading.  I'll post the links once KOFM has uploaded them.  Please note the credits are a work in progress.  They don't show the current team line up and more names will be added as coding continues.  Just wanted to acknowledge the people who made this possible in game.  Cheers!
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: Mugen: King of Fighters Edition
#788  April 19, 2009, 06:48:59 pm
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Just waiting on KOM to upload the files for your downloading pleasure. 

Long version:

FYI, this will be the last time you will be able to upload Angel.  I am removing her from the project and KOFE.  This is the first and hopefully only time that I will be doing something like this as she took a lot of work to modify, but I feel like in terms of roster and overall fit, Saisyu deserves to be in KOFE more.  This does not mean that if someone requests her that I won't make her available, it just means there will be no more future updates/fixes for her, she will not get her Mary arm and leg snaps programmed and she won't get the eventual tag code.  If in the future, once KOFE gets to version 1.0, I decide to make a new team including Ash, K9999/Nameless and another, then I'll bring her back.  Since I've already made a stage for her and music, I'll simply port that over to Adel since both suit him well (the music is his XI theme after all).

Short version:

Saisyu is replacing Angel.  Adel will gain her stage and music.  :sugoi:
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: Mugen: King of Fighters Edition
#789  April 19, 2009, 08:23:47 pm
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What?! No NESTS Team?!
Re: Mugen: King of Fighters Edition
#790  April 19, 2009, 09:15:21 pm
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Never was a NESTS team.  Only Krizalid returns.  Mainly because he has a lot of sprites to work with.  Neo-Dio replaced Zero because Zero was severely lacking in animation variety.  Just look at his jumping attack animations.  He's only got 2. :(  Foxy joined with Kula.

It's more like no more Eolith.  Like I said though, once the project finally hits v1.0, I may bring her back.     
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: Mugen: King of Fighters Edition
#791  April 19, 2009, 10:34:08 pm
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You will remove her even as "single chara" download?
Re: Mugen: King of Fighters Edition
#792  April 19, 2009, 11:31:38 pm
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Yes, since I won't be updating her.  She's a beta like everything in KOFE so she'll still need work and I won't be doing anymore on her.  the one included in v0.5 is the final update for the time being.  If anybody wants her though, I'll post her and make her available, I just won't advertise that she is available anymore. 
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: Mugen: King of Fighters Edition
#793  April 20, 2009, 12:11:00 am
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So who else is out? And didn't you say Saisyu Kusanagi was a mixture of Kyo Kusanagi and Iori Yagami?
Re: Mugen: King of Fighters Edition
#794  April 20, 2009, 02:04:44 am
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No one.  52 characters, same as always.  Like I said, don't wanna make a habbit of this since it's a lot of time lost per character.  Angel on the roster always bugged me a little.  Now that she's out and Saisyu's in, I feel a lot better about the line up.

Well technically Saisyu is already a go between in KOF.  Just taking it a bit further.  His SDM will be Iori's lost Wine Cups SDM and his 3 hit DM will now end off with the same fire column as Iori's close up DM.  He retains serpent wave DM and his HSDM would be a Dragon Punch variation of Kyo HSDM.  He'll be up in the next wave after Raiden programming is coded.

I'm also thinking of exchanging K's HSDM with Crimson Star Road since I like what they did with it in 2k2 UM.  I like the MotW explosion sparks better though, so I'd keep those and it would remain a moving counter.  ie) The look changes, but the mechanics stay the same.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: Mugen: King of Fighters Edition
#795  April 20, 2009, 09:18:34 am
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Nooooo, I have a "lot" of friends that love K' and use him all the time and the ONE move they hated the most was Crimson Star Road and when I showed them K's HSDM that you made, they wanted to know why it wasn't in an SNK made KoF yet.
Re: Mugen: King of Fighters Edition
#796  April 20, 2009, 07:49:51 pm
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what is the eta on shiki :)
Re: Mugen: King of Fighters Edition
#797  April 20, 2009, 10:15:17 pm
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@ Rikimaru.  Really?  It's pretty much a copy of Freeman's, K' style.  Well maybe I'll try to touch up the current one a bit then.  I coded it when I was still pretty new to binding and there are some things about the velocities that bother me.  Maybe I'll give the final punch the black and white effect.  We'll see.

@ niwaniwa.  Just waiting for KOM.  We'll see if he gets a chance to upload it by tomorrow.  If not, maybe I'll release the temp link to her while we wait. :)

New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: Mugen: King of Fighters Edition
#798  April 21, 2009, 10:38:05 am
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Too be honest, all my friends kinda hated that his Chain Drive got turned into a LDM in KoF XI but they "loved" how it looked when he elbowed them in the stomach, held there for a sec, combo'd, faded backwards to a black screen, and then ended with a heat drive.  BUT!  What you could do is have it be an "invisible" rush move where he strikes a taunt then fades away while he invisibly does a Ryuku-ranbu(Ryos rush) type rush where he starts with the stomach elbow, combos, slide fades backwards, appears behind them, and does the somewhat lame thumbs down.  Just a creative idea.
Re: Mugen: King of Fighters Edition
#799  April 21, 2009, 03:17:52 pm
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That'd be too much like the SDM he currently has.  I think the thumbs down is anticlimactic of a rush and would make more impact as a stand alone.  I'll see what I can do with an edit of what I have now.  It'll be changed for the v0.6 release.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: Mugen: King of Fighters Edition
#800  April 21, 2009, 06:19:40 pm
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Indeed, I kinda see your point.  Well, how about changing K's SDM to be more like that of his KoF XI LDM?  Also, if your looking for inspiration to make DM, SDM, and HSDMs flashy/unique you can watch the HSDM Expo. Vids of the new KoF 2k2 UM.  I think Nameless and/or Syo Kirishima(Kyo's Original Concept, KoF 2000 Striker) would be a great addition.  Also, just throwing this out there, I "do" have Nameless and I'd be more than happy to share him if I can see a KoFE version of him in the near future.*cries a little*.
Last Edit: April 21, 2009, 07:39:18 pm by Rikimaru