YesNoOk

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Re: Portrait scale = 1.0 does not work on HD characters?

 April 21, 2024, 03:19:27 pm View in topic context
#81
 Posted by Foobs  in Portrait scale = 1.0 does not work on HD characters? (Started by gothmoneytrooper April 21, 2024, 06:44:40 am
 Board: Ikemen General Discussion and Help

Simply don't use portraitscale for characters that were already made in HD resolution for mugen 1.0/1.1
    

Re: Fight Club Mugen 3.0 SP

 April 21, 2024, 02:52:19 pm View in topic context
#82
 Posted by Akito  in Fight Club Mugen 3.0 SP (Started by Muttley Creations April 21, 2024, 12:08:51 am
 Board: Your Releases, 1.0+

Wow, this is VERY good, thanks for release friend!
    

Re: MUGEN Video thread

 April 21, 2024, 01:45:32 pm View in topic context
#83
 Posted by D. HoChoy  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion





    

Re: Portrait scale = 1.0 does not work on HD characters?

 April 21, 2024, 10:40:21 am View in topic context
#84
 Posted by GaziraAgain  in Portrait scale = 1.0 does not work on HD characters? (Started by gothmoneytrooper April 21, 2024, 06:44:40 am
 Board: Ikemen General Discussion and Help

You need to look the values that character have in the .cns file xscale and yscale. In low res chars this values are 1,1 but in hd it's variable 0.5,0.5 , 0.33,0.33 then you need to modify the portraitscale. For this thing you need to divide 1 with the .cns value. Then if .cns are 0.5,0.5 portraitscale it 2,2. I hope you understand and forgive my english.
    

Re: The CS Discussion Thread

 April 21, 2024, 10:40:09 am View in topic context
#85
 Posted by Manson Rees  in The CS Discussion Thread (Started by Froz August 14, 2013, 06:40:53 am
 Board: Sprite Projects



Just now i see that a need to separate her eyebrow yet. xD
I edited her FX to have 15+1 colors too.
    

Portrait scale = 1.0 does not work on HD characters?

 April 21, 2024, 06:44:40 am View in topic context
#86
 Posted by gothmoneytrooper  in Portrait scale = 1.0 does not work on HD characters? (Started by gothmoneytrooper April 21, 2024, 06:44:40 am
 Board: Ikemen General Discussion and Help

I've used localcoord to resize my characters and stages to desired results. The portraitscale = 1 option works well for low-res, classic MUGEN characters as shown below.
https://bashify.io/i/mz4K6N

However, HD characters are too big on the select screen and their portraits aren't resized. Is there a solution to this, or a better way of doing things?
https://bashify.io/i/twaVvm
    

Re: [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24)

 April 21, 2024, 06:01:32 am View in topic context
#87
 Posted by TornilloOxidado  in [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+


Here's the video. https://cdn.discordapp.com/attachments/307135573922021376/1231444459955421285/M.U.G.E.N_2024-04-20_23-18-39.mp4
I also should update that it doesn't sopftlock the match, as I could hit the opponent and it activates the rest of the Astral Heat. Its MUGEN 1.1, BTW

By seeing the video, i'm not sure if the MUGEN time is affected by the lag of the stage, but Bang goes back to the default 0 state before the calculated time i set for his astral, that's a weird case.
I'll try to fix him tomorrow, it will be a bit hard to try to fix a bug that i actually can't experience it but we'll see.
    

Re: MUGEN Video thread

 April 21, 2024, 05:57:35 am View in topic context
#88
 Posted by 無限の監視者  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

    

Re: [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24)

 April 21, 2024, 05:35:41 am View in topic context
#89
 Posted by TurnPile  in [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

Bang's Astral Heat doesn't work properly for me. At the point where the opponent is shown, it just cuts back to regular gameplay and the opponent remains in place, softlockign the match.

Is this in MUGEN or IKEMEN? i tried in the two engines and works properly for me, also if possible can you send a video of the issue?

Here's the video. https://cdn.discordapp.com/attachments/307135573922021376/1231444459955421285/M.U.G.E.N_2024-04-20_23-18-39.mp4
I also should update that it doesn't sopftlock the match, as I could hit the opponent and it activates the rest of the Astral Heat. Its MUGEN 1.1, BTW
    

Re: [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24)

 April 21, 2024, 04:58:49 am View in topic context
#90
 Posted by TornilloOxidado  in [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

Bang's Astral Heat doesn't work properly for me. At the point where the opponent is shown, it just cuts back to regular gameplay and the opponent remains in place, softlockign the match.

Is this in MUGEN or IKEMEN? i tried in the two engines and works properly for me, also if possible can you send a video of the issue?
    

Re: [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24)

 April 21, 2024, 04:12:13 am View in topic context
#91
 Posted by TurnPile  in [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

Bang's Astral Heat doesn't work properly for me. At the point where the opponent is shown, it just cuts back to regular gameplay and the opponent remains in place, softlockign the match.
    

Re: MUGEN Video thread

 April 21, 2024, 02:27:46 am View in topic context
#92
 Posted by Captain Vulcan  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion


    

Re: Evening Park [Updated 21-APR-2024]

 April 21, 2024, 02:21:19 am View in topic context
#93
 Posted by Meldo  in Evening Park [Updated 21-APR-2024] (Started by Meldo April 17, 2024, 04:16:48 pm
 Board: Your Releases, 1.0+

thanks for pointing that out! stage has been updated.
    

Re: Happy Birthday to...

 April 21, 2024, 12:54:25 am View in topic context
#94
 Posted by Colonel Sanders  in Happy Birthday to... (Started by TempesT January 11, 2010, 04:27:19 am
 Board: All That's Left

    

Fight Club Mugen 3.0 SP

 April 21, 2024, 12:08:51 am View in topic context
#95
 Posted by Muttley Creations  in Fight Club Mugen 3.0 SP (Started by Muttley Creations April 21, 2024, 12:08:51 am
 Board: Your Releases, 1.0+

    

Re: Post Fan Art Thread

 April 20, 2024, 11:20:12 pm View in topic context
#96
 Posted by GTOAkira  in Post Fan Art Thread (Started by 1Ultima December 12, 2011, 08:22:44 pm
 Board: All That's Left

    

Re: Happy Birthday to...

 April 20, 2024, 10:27:38 pm View in topic context
#97
 Posted by Berry  in Happy Birthday to... (Started by TempesT January 11, 2010, 04:27:19 am
 Board: All That's Left

Happy birthdays you old fucks
    

Re: Post Fan Art Thread

 April 20, 2024, 10:00:22 pm View in topic context
#98
 Posted by GTOAkira  in Post Fan Art Thread (Started by 1Ultima December 12, 2011, 08:22:44 pm
 Board: All That's Left

    

Re: Help with Tag Mode

 April 20, 2024, 09:17:21 pm View in topic context
#99
 Posted by GaziraAgain  in Help with Tag Mode (Started by GaziraAgain April 06, 2024, 11:25:51 pm
 Board: Ikemen General Discussion and Help

I have redone the fight.def file step by step and the error was in the round section and in the start.waittime = it originally had the value 0, I have changed it to 30 which is the default and it now works well! I have no idea why but... works!
    

Re: DARKSTALKERS MUGEN 1.1 FULL GAME SCREENPACK - GAME IS NOT A COMPILATION

 April 20, 2024, 08:45:44 pm View in topic context
#100
 Posted by MatreroG  in DARKSTALKERS MUGEN 1.1 FULL GAME SCREENPACK - GAME IS NOT A COMPILATION (Started by The Jaquio July 10, 2015, 12:51:06 am
 Board: Projects

Really cool project and good to know that it is still active.
There is more news and progress on your YT channel so it's worth taking a look around there. :thumbsup:

Maybe it's too soon but ...are you planning to add guests?
I'm referring to Arthur and Red Arremer (from Ghosts 'n Goblins) who I believe share universe with Darkstalkers. And Rubi Heart and Amimgo (from MvC2) who were rumored to be scrapped sketches from also Darkstalkers concept game.