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Vegaz_Parrelli

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Messages by Vegaz_Parrelli

    

Re: SFA3-Hong Kong(Feilong's Stage) 3D Parallax

 February 12, 2024, 06:19:14 pm View in topic context
 Posted by Vegaz_Parrelli  in SFA3-Hong Kong(Feilong's Stage) 3D Parallax (Started by Kamui_De_Los_Vientos February 12, 2024, 04:43:04 pm
 Board: Edits & Addons 1.0+

Excellent work! Coincidently I dropped Dragon's WH2 stage for the SNES the same day lol!
    

World Heroes 2 Dragon Stage by Vegaz

 February 12, 2024, 06:05:24 pm View in topic context
 Posted by Vegaz_Parrelli  in World Heroes 2 Dragon Stage by Vegaz (Started by Vegaz_Parrelli February 12, 2024, 06:05:24 pm
 Board: Your Releases, 1.0+

[PREVIEW]





[DOWNLOAD]

WHOOOUUUUU!

[COMMENT]

It's time for Bruce L...I mean Dragon to take the stage! More superjump, zoom, animations and parallax for ya! Thanks to Yawackhary for the sprites. Enjoy!
    

Re: World Heroes 2 Brocken Stage by Vegaz

 February 07, 2024, 02:36:44 am View in topic context
 Posted by Vegaz_Parrelli  in World Heroes 2 Brocken Stage by Vegaz (Started by Vegaz_Parrelli February 05, 2024, 01:10:37 pm
 Board: Your Releases, 1.0+

    

Re: World Heroes 2 Brocken Stage by Vegaz

 February 06, 2024, 02:33:06 am View in topic context
 Posted by Vegaz_Parrelli  in World Heroes 2 Brocken Stage by Vegaz (Started by Vegaz_Parrelli February 05, 2024, 01:10:37 pm
 Board: Your Releases, 1.0+

    

World Heroes 2 Brocken Stage by Vegaz

 February 05, 2024, 01:10:37 pm View in topic context
 Posted by Vegaz_Parrelli  in World Heroes 2 Brocken Stage by Vegaz (Started by Vegaz_Parrelli February 05, 2024, 01:10:37 pm
 Board: Your Releases, 1.0+

[PREVIEW]





[DOWNLOAD]

He's broken...

[COMMENT]

And now for World Heroes 2. Let's start of with Brocken. You know what's up. Superjump. Animations. Parallax. Zoom. The usual. Have fun!

    

Re: Warmth Screenpack [MUGEN 1.1]

 February 03, 2024, 01:03:45 pm View in topic context
 Posted by Vegaz_Parrelli  in Warmth Screenpack [MUGEN 1.1] (Started by Meldo February 03, 2024, 03:50:32 am
 Board: Your Releases, 1.0+

Looks solid. Simple yet elegant. Your Simple Mugen sp was my go to when it was time to try out Ikemen Go. I'll be waiting on this version so I can switch over.
    

Re: KOS-MOS by haloveli

 January 31, 2024, 03:15:47 am View in topic context
 Posted by Vegaz_Parrelli  in KOS-MOS by haloveli (Started by Kamui_De_Los_Vientos January 04, 2024, 01:25:57 pm
 Board: Found Releases 1.0+

Aight, this night be something special.
    

Re: Two Stages Released (Alien Hominid & Ridge Racer)

 January 30, 2024, 09:43:34 pm View in topic context
 Posted by Vegaz_Parrelli  in Two Stages Released (Alien Hominid & Ridge Racer) Updated 01/31/24 (Started by ShiroTori January 29, 2024, 01:12:29 am
 Board: Your Releases, 1.0+

Bro these look fantastic!
    

Re: World Heroes Rasputin Stage by Vegaz

 January 30, 2024, 09:40:44 pm View in topic context
 Posted by Vegaz_Parrelli  in World Heroes Rasputin Stage by Vegaz (Started by Vegaz_Parrelli January 27, 2024, 09:07:21 pm
 Board: Your Releases, 1.0+

¿SNES version?, ¿not the Arcade?.

Snes

the only stage that this stage was created was during the dos era by badarkness and it was pretty rare, I am glad that a new version of this stage is converted, thanks Vegaz_Parrelli for converting this stage  :8):

Glad to brings it back!

big bro still on it. imma have to fux with these WH stages and join you on conversions

I've got a bunch more in the chamber, Lil Bro. I've been holding on to them.

Should the songs Ordyne Round 4 or Soul Calibur III Time Marches On fit here?

Definitely Soul Calibur.

the only stage that this stage was created was during the dos era by badarkness and it was pretty rare, I am glad that a new version of this stage is converted, thanks Vegaz_Parrelli for converting this stage  :8):
¡Wow!, i already have, but never know than was sooo old. Time for a new version of this stages i think.

Indeed.
    

World Heroes Rasputin Stage by Vegaz

 January 27, 2024, 09:07:21 pm View in topic context
 Posted by Vegaz_Parrelli  in World Heroes Rasputin Stage by Vegaz (Started by Vegaz_Parrelli January 27, 2024, 09:07:21 pm
 Board: Your Releases, 1.0+

[PREVIEW]





[DOWNLOAD]

A$$ Putin

[COMMENT]

Another banger from the legendary World Heroes for the SNES. Comes with animations, parallax and zoom. Thanks again to Yawackary for all his sprite contributions at Spriter's Resource. Enjoy!
    

Re: SF2_Zangief' Stage(Big Factory) Shiyo Style.

 January 27, 2024, 02:17:56 am View in topic context
 Posted by Vegaz_Parrelli  in SF2_Zangief' Stage(Big Factory) Shiyo Style. (Started by Kamui_De_Los_Vientos January 25, 2024, 11:09:03 pm
 Board: Edits & Addons 1.0+

This is tight! Love it. I wanted to do something like this. I might have to do some of the other stages from this game.
    

World Heroes Muscle Power Stage by Vegaz

 January 21, 2024, 08:46:22 pm View in topic context
 Posted by Vegaz_Parrelli  in World Heroes Muscle Power Stage by Vegaz (Started by Vegaz_Parrelli January 21, 2024, 08:46:22 pm
 Board: Your Releases, 1.0+

[PREVIEW]





[DOWNLOAD]

NUMBAH OOOONE!!!

[COMMENT]

It's been to long...so I'll just drop this Muscle Power stage right here. Superjump. Animations. Parallax. Zoom. You know the usual. Thanks to Yawackary at Spriter's Resource. Have at it.
    

Re: Link: The Faces of Evil - Your Majesty

 January 21, 2024, 03:49:49 am View in topic context
 Posted by Vegaz_Parrelli  in Link: The Faces of Evil - Your Majesty (Started by Carmell January 14, 2024, 05:33:09 am
 Board: Your Releases, 1.0+

Nice bit of cleaning there. I can appreciate the old style, but this looks 10x better. The parallax and reflection are well executed.
    

Re: City of Broken Dreams by Hatter and Vegaz (1.1/OpenGl Only)

 December 27, 2023, 01:33:55 am View in topic context
 Posted by Vegaz_Parrelli  in City of Broken Dreams by Hatter and Vegaz (1.1/OpenGl Only) (Started by Vegaz_Parrelli December 26, 2023, 05:15:42 am
 Board: Your Releases, 1.0+

Thanks. I tested the 720 version on a screenpack using the same resolution. Maybe it's screen fit set to 1 or something. The regular version has a bound high set around -160 as well. Hatter named the final file name. He also did the TV animation. I noticed it too, but figured it was intentional.
    

City of Broken Dreams by Hatter and Vegaz (1.1/OpenGl Only)

 December 26, 2023, 05:15:42 am View in topic context
 Posted by Vegaz_Parrelli  in City of Broken Dreams by Hatter and Vegaz (1.1/OpenGl Only) (Started by Vegaz_Parrelli December 26, 2023, 05:15:42 am
 Board: Your Releases, 1.0+

[PREVIEW]









[DOWNLOAD]

Fix my dreams please

[COMMENT]

I bring to you a totally original stage, hand drawn by the talented artist known as Hatter here in the mugen community. Combined with my "moderately acceptable" coding skills, we have created a cool stage that part of the Capcom Vs Square full game project. It includes parallax, superjump, animations, zoom and looped bgm for countinued fighting fun! Give it a click and enjoy!
    

Re: AI Generated Stages - Regional Selection

 December 18, 2023, 03:19:37 am View in topic context
 Posted by Vegaz_Parrelli  in AI Generated Stages - Regional Selection (Started by MatreroG November 10, 2023, 10:38:52 pm
 Board: Your Releases, 1.0+

Beautiful stages my friend.
    

Re: World Heroes J. Carn Stage by Vegaz

 December 13, 2023, 08:42:55 pm View in topic context
 Posted by Vegaz_Parrelli  in World Heroes J. Carn Stage by Vegaz (Started by Vegaz_Parrelli December 04, 2023, 08:31:07 pm
 Board: Your Releases, 1.0+

Updated! Blended the sky better and made the clouds a bit less symmetrical.
    

Re: Burning Osaka 2.0 1.1

 December 13, 2023, 06:28:49 am View in topic context
 Posted by Vegaz_Parrelli  in Burning Osaka 2.0 1.1 (Started by creativeprecursor December 12, 2023, 09:20:32 pm
 Board: Your Releases, 1.0+

This is some top notch chiz right here. Love it!
    

Re: Edi E.'s Office (mugen Stage)

 December 07, 2023, 06:34:35 pm View in topic context
 Posted by Vegaz_Parrelli  in Edi E.'s Office (mugen Stage) (Started by Rabano December 06, 2023, 06:02:09 pm
 Board: Your Releases, 1.0+

You know my intuition tells me Edi E. might be taking some bribes.

Call it a hunch, but I do think you're on to something.


This is a dope concept. I love to see original stages using resources that aren't already overly used. None of that recycled KOF Orochi boss stage crap. Well done.
    

Re: Using AI to generate stages for Mugen/Ikemen

 December 05, 2023, 09:30:11 pm View in topic context
 Posted by Vegaz_Parrelli  in Using AI to aid in Mugen/Ikemen creations (Started by PotS November 27, 2023, 06:10:43 pm
 Board: Development

What if there was an all-in-one AI tool that could not just generate art for stages but created the stage itself? With the .def and .sff files and all the code too

So like have the A.I. Image Creator and Cybaster's Stage Tool do the fusion dance  :yuno: