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Post any and all SF3/CPS3 styled edits/original sprites in this thread.
(http://hoshi.trinitymugen.net/cps3-dudley.gif)(http://hoshi.trinitymugen.net/cps3-twelve.gif)
Theme threads are designed to stop cluttered up boards and to help get your sprites seen and critiqued. We understand that not everyone is a professional spriter and that some people's skills are not as high as others. Do not let this deter you from posting!
Just remember, we're all here to have fun and learn!
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Hello home!!!
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/rosso.png) (http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Nuri-2.png) (http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Samantha-2.png)
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bump
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Abel.png)
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Hakan.png)
sprites = steamboy33
palette = me
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O-mazing
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HOLYFUCKINGSHITAWESOME
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Hello home!!!
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/rosso.png) (http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Nuri-2.png) (http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Samantha-2.png)
who are this guys anyway?
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Once again, Hoshi, you rock with your Theme Threads. The SFIII one will probably stand out.
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They all stand out!
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Hello home!!!
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/rosso.png) (http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Nuri-2.png) (http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Samantha-2.png)
who are this guys anyway?
Volcano Rosso from SFEX
Nuri - a character I made
Samantha - a character I made
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(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/guy-2.png)(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/SF3rose-2.png)(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/skullo-1.png)
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Wow, Guy is simply amazing.
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(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/SF3Pullum.png)(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/SF3Cammy.png)(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/SF3Sharon.png)
I need a better monitor......colors always keep changing and ish......will re-work skin.
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DAMN nice sprites... and I think that steamboy33 definitively would be a great sprite sheet creator.
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Anime chars not exactly the same size..but pretty much the same shading...
(http://i102.photobucket.com/albums/m91/lil_g_man57/Stf3gohan.png) (http://i102.photobucket.com/albums/m91/lil_g_man57/Oldtonewhiei.png)
(http://i102.photobucket.com/albums/m91/lil_g_man57/yusukeface.png)
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The best one here is surely your Yusuke good job bro ^^
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well hmmm anyway
(http://a.imageshack.us/img31/5507/juriwin.gif)
the first frame is from steamboy33
dude thats awesome.
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O-Fricking-Mazing.
Wish I could do dat.
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Do these count?
(http://i29.tinypic.com/t50xn6.jpg) (http://i30.tinypic.com/1zmfplz.png) (http://i32.tinypic.com/xge13l.png) (http://i31.tinypic.com/2nukhw8.png) (http://i31.tinypic.com/358q88p.png) ;P
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well hmmm anyway
(http://a.imageshack.us/img31/5507/juriwin.gif)
the first frame is from steamboy33
awesome work chamat! :)
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That Juri is amazing! Some of the best custom SF3 sprites I've seen :sugoi:
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I'm new here so I hope I did this right. Heres my try at CPS3 spriting.
(http://fc04.deviantart.net/fs70/f/2010/176/5/d/SF3_Eddie_Brock_by_HIIVolt_07.png)
Because Venom is the greatest.
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... Whoa.
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I...really don't have anything to say about that Venom except this.
Spoiler, click to toggle visibilty
DAMN NIGGA
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I'm new here so I hope I did this right
you are pretty good at this
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I'm new here so I hope I did this right
you are pretty good at this
I appreciate it.
Sf3 white Ranger (http://a.imageshack.us/img840/3811/sf3wrsprite.gif) Sf3 spriting is hard.
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*laughs hysterically
Your sprites couldn't be any better.
OT: That character in your avatar looks familiar. Did you ever post here about creating a full original game before?
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HUGE AMOUNTS OF WIN. Really I can't say anything else...!
You come and blow everyone out of the water. I wish I had your talent...!
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Thanks, and no I only joined 2 days ago.
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Holy shit man you are really fucking good and never cease to amaze me hot damn.
Do work yo, seriously you got skills.
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in b4 where can I download him
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the ranger OWNS!! :sugoi:
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Thanks!
in b4 where can I download him
I only wish man.
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I'm new here so I hope I did this right
you are pretty good at this
I appreciate it.
Sf3 white Ranger (http://a.imageshack.us/img840/3811/sf3wrsprite.gif) Sf3 spriting is hard.
Holy Shiz! This is amazing.
Shoot, I would play as this dude and this dude alone if he was a char.
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I'm new here so I hope I did this right
you are pretty good at this
I appreciate it.
Sf3 white Ranger (http://a.imageshack.us/img840/3811/sf3wrsprite.gif) Sf3 spriting is hard.
Holy Shiz! This is amazing.
Shoot, I would play as this dude and this dude alone if he was a char.
Well you could. Theres all kinds of good ideas that people could make but don't put in the time. If somebody started with that sprite I'd be willing to help. Because I don't have the time to do it myself. You probably could use older ranger sprites and convert them, who knows.
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very nice man! :)
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Outlines aint 100% style acurate but hell dude you win so hard I would be glad if you could contact me by msn or something.
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@blind Thanks, yeah the sf3 style is difficult what with the giant... everything. But what do you mean exactly? (the msn part) you have something in mind?
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Her legs are almost as tall as Ryu's, but everything above the waist looks way too small.
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It looks like an animated JPG. What the FUCK is wrong with the colors?
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O_o it is an animated JPG. She is waaay to short to be Sakura, Upper body and legs need lots of work.
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A pretty old sprite I made of Weapon XI/Deadpool from X-Men Origins : Wolverine.
(http://fc03.deviantart.net/fs71/f/2010/218/9/b/Weapon_XI_CPS3_Style_by_MichaelDIvanoff.png)
Doesn't look too CPS3-ish, but I did use SF3 characters as a base.
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_________________________
(http://a.imageshack.us/img827/7236/sakurasf3no.gif) (http://www.zweifuss.ca/ryu/ryustance.gif)
in .jpeg because somebody is working on it (me)
For SF3 sakura:
-you have to use SFZ Sakura as a reference
-You scale her
-so you edit her in SF3 style
-you add more linking sprites for an SF3 smooth animation.
(Just a suggestion) :)
Your version looks more childish with weird legs. :-\
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_________________________
(http://a.imageshack.us/img827/7236/sakurasf3no.gif) (http://www.zweifuss.ca/ryu/ryustance.gif)
in .jpeg because somebody is working on it (me)
Skirt looks kof-ish.
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(http://i236.photobucket.com/albums/ff271/inktrebuchet/sf3_wolverine_stance-1.gif)
(http://i236.photobucket.com/albums/ff271/inktrebuchet/previewsf3_sakura-2.gif)
(http://i236.photobucket.com/albums/ff271/inktrebuchet/kensnewstance.gif)
(http://i236.photobucket.com/albums/ff271/inktrebuchet/akumasnewstance.gif)
(http://i236.photobucket.com/albums/ff271/inktrebuchet/MAKOTO.gif)
(http://i236.photobucket.com/albums/ff271/inktrebuchet/ygpF531.gif)
(http://i236.photobucket.com/albums/ff271/inktrebuchet/Untitled-1-1.gif)
(http://i236.photobucket.com/albums/ff271/inktrebuchet/Untitled-2.gif)
(http://i236.photobucket.com/albums/ff271/inktrebuchet/Untitled-3.gif)
(http://i236.photobucket.com/albums/ff271/inktrebuchet/Untitled-4.gif)
(http://i236.photobucket.com/albums/ff271/inktrebuchet/sf3_thirteen.gif)
(http://i236.photobucket.com/albums/ff271/inktrebuchet/gill.gif)
(http://i236.photobucket.com/albums/ff271/inktrebuchet/inktrebuchets-13.gif)
(http://i236.photobucket.com/albums/ff271/inktrebuchet/inktrebuchets_13.gif)
(http://i236.photobucket.com/albums/ff271/inktrebuchet/dna13.gif)
(http://i236.photobucket.com/albums/ff271/inktrebuchet/best2.gif)
(http://i236.photobucket.com/albums/ff271/inktrebuchet/orocophhy.jpg)
(http://i236.photobucket.com/albums/ff271/inktrebuchet/guile.gif)(http://i236.photobucket.com/albums/ff271/inktrebuchet/guilegreen.gif)
(http://i236.photobucket.com/albums/ff271/inktrebuchet/rips/vegaselect.png)
the vega small portrait is actually a efex sprite.
(http://i236.photobucket.com/albums/ff271/inktrebuchet/rips/GUILESELECT.png)
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sup with rose
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Guile and Vega portraits are nice.
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... HE'S BACK!
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Wooow Im really impressed, those are some very blessed sprites. Only thing i can say is Akuma's Right arm looks really small and lacks some detail
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Mah main man ink, one of the most talented artists this land has seen. Good to see you again.
BISON = :buttrox:
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Almost as good as Madre. ::)
Wonderful edits. I remember most of them from before, but it's always nice to see such beautiful sprites.
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Lol madre is the best shoto guile is legendary
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Yes! I think we can close this thread now that Ink has finished it. Somebody should make that Sakura. :D
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Yes! I think we can close this thread now that Ink has finished it. Somebody should make that Sakura. :D
D: We can't do that yet, I still got some Sf3 sprites to show, plus i waana see more Sf3 style sprites
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I HAVE ONE :sugoi:
(http://img411.imageshack.us/img411/3227/sf333.png)
I know. is. Not a competition
But consider to give a coment
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You're right Hien, now I feel I have to step up even though this isn't a compitition.
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thanks guys!
Wooow Im really impressed, those are some very blessed sprites. Only thing i can say is Akuma's Right arm looks really small and lacks some detail
most of these sprites still need a lot of work, but just posting what i have.
sup with rose
never got much further on her.
(http://i236.photobucket.com/albums/ff271/inktrebuchet/rosesf3.gif)
(http://i236.photobucket.com/albums/ff271/inktrebuchet/sf3_rose-1.gif)
also there's this M.Bison efex started that i worked on and never finished. still needs a lot of work.
(http://i236.photobucket.com/albums/ff271/inktrebuchet/vega.gif)
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...awesome as shit yo
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Heres a new one, but this was originally how I was going to make bluestreak. Then I saw the number of sprites need for the SF3 style.
(http://a.imageshack.us/img831/369/sf3bscopy.gif)
If he seems too skinny for the style its because Bluestreak is skinny in general.
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The trend I seem to be seeing is that no one is using two tones for each color. What I mean is, one color on a character usually has two different colors complete with their own shades, one for shadowed areas and one for lit areas.
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Mines actually to dark to see it.
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Diepod, Nice Blue Streak Sprite although the colors are dark it still looks nice.
Ink, you did a great job on Rose, :sugoi: You should finish that up along with Bison.
Anyways here's mine guys.
SFIV Ryu is an actual WIP along With Guy. Which I'll make the WIP topic this week or so.
SFIV Ryu, Guile, Captain Commando,
Strider, Kazuya, Guy
(http://i112.photobucket.com/albums/n187/aznXdragon303/SF3Sprites.gif)
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Hmmmm...personally I don't think they look too CPS3-ish, but they still look awesome! Like a totally original style.
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Found something on Gelbooru
http://gelbooru.com/index.php?page=post&s=view&id=890425 (http://gelbooru.com/index.php?page=post&s=view&id=890425) (Warning: Ads can be NSFW sometimes)
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Though you didn't make it and it would have been easier to just post the image here, that's sick.
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someone re-post plz, NSFW = :no:
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someone re-post plz, NSFW = :no:
By the power of direct-linkingImageshack....
(http://img52.imageshack.us/img52/9581/d72940bdecb1a692d2620bd.gif)
I am floored.
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Damn. Thats how you do a powerpuff stance. ( I think thats the right word.)
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That is one Hell of an animation sprite
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Who the hell is that anyways?
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Who the hell is that anyways?
Zero (:)), from Code Geass.
...I think. Pretty sure, if the helmet is anything to go by, but I might be wrong. :S
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Who the hell is that anyways?
Zero (:)), from Code Geass.
...I think. Pretty sure, if the helmet is anything to go by, but I might be wrong. :S
Nah, You're right, that is Zero from Code Geass Helmet seems pretty accurate
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it is lelouch right? but he kinda looks feminine.
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Hmmmm...personally I don't think they look too CPS3-ish, but they still look awesome! Like a totally original style.
Whoops i missed your post MDI, heh Thanks. I was trying to aim for a complete SF3 style but hey can't get it perfect all the time.
it is lelouch right? but he kinda looks feminine.
O_o you could be right..... Well....Now I'm confused on who it is.
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It's Lelouch's body with Zero's helmet.
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It's Lelouch from the Nightmare of Nunnally manga, where he can decimate whole armies by himself.
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By the power of direct-linkingImageshack....
(http://img52.imageshack.us/img52/9581/d72940bdecb1a692d2620bd.gif)
I am floored.
i love the animaton going on in this. if only there was breathing or something.
very awesome though
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I imagine someone is actually making that in Japan and we haven't heard about it, as complete as it looks anyway.
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Spoiler, click to toggle visibilty
(http://i112.photobucket.com/albums/n187/aznXdragon303/SF3Sprites.gif)
These sprites look really familiar; did you post them around a year and a half ago? Although they are not exactly SF3/CPS3 they are very good!
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Spoiler, click to toggle visibilty
(http://i112.photobucket.com/albums/n187/aznXdragon303/SF3Sprites.gif)
These sprites look really familiar; did you post them around a year and a half ago? Although they are not exactly SF3/CPS3 they are very good!
O_o nope Why? This is the first time i ever posted them, maybe you found my older sprites?
Not exactly SF3 style xP yeah i know.
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(http://www.deviantart.com/download/125348215/Question_Mark_by_HIIVolt_07.gif)
Yeah I know, I'm sorry. I had to post this here eventually.
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Niice, looks old though i remember see it some where on deviantart a while ago
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Yeah that was me.
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(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Sakuraalt1SF4.png)
Sakura (edited from steamboy33's Sakura)
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Karin.png)
Karin
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(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Sakuraalt1SF4.png)
Sakura (edited from steamboy33's Sakura)
she looks very fat o_O
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I didn't even change anything besides skin and clothes. She has those Athena legz!
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People have a funny way of looking at sprites.
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she has nice legs ;D in this style look good xD
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It looks like I'm watching the old comedy show. :D lol
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DUDE SWEET
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Nice car Chamat! :sugoi:
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Woah, you're all amazing! You...you must all be....WIZARDS! :) Hehe, in all seriousness, you all are quite amazing at this. I've always appreciated CPS3 level sprites, but I've never been effective in editing them. Keep up the good good work guys! :)
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(http://img46.imageshack.us/img46/9347/freakscape.png)
Spoiler, click to toggle visibilty
i finished the black car (i found half of the car, dont know if it has a complete version)
(http://img233.imageshack.us/img233/1801/dudleyblackcar.png)
The back of the car seems to have a different perspective than the front. Also, i should probably be longer, considering Dudley's size in relation to it.
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The wheel looks off.
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It looks like I'm watching the old comedy show. :D lol
I think is Terminator 2,escape scene
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(http://i56.tinypic.com/de01e8.png)
It is the red cyclone! ;P
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beautiful!
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Scars are way too dark and the face still looks Alpha-ish.
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Scars are way too dark and the face still looks Alpha-ish.
Made the scars that dark on purpose. I really liked how dark they were in sf2, like he had been slashed intensely and they would never really fully heal. In my opinion, i just makes him look more badass.
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I mean they're the same color as his hair. Make them a bit lighter atleast.
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Hello I'm trying my hand at Kairi in SF3 style,
I'm in need of some help though so i stopped in this state,
I wanted to ask if the shading is correct and i'm also not sure on the number of colors in the shading.
And yes I'm doing the bandages in white (still a wrong choice, white is hard to see!) because all of the blues would get confusing.
Planning to make them blue ofterwards ofcourse. Also don't minde the purple and green outlines, it's just my way of tracing :P
Help out ol'e Balthazar please ^^
(http://img.photobucket.com/albums/v297/Tracks2000/sf3Kairi.gif)
*EDIT*
haha couldn't wait to finish him up, i'm satisfied with him ^^ now all that's left is to add his shirt :P
any comments are very welcome!
(http://img.photobucket.com/albums/v297/Tracks2000/sf3Kairi-2.gif)
*EDIT*
Well I went ahead and updated him ^^ i also forgot a whole shade on his skin before, fixed too :P
(http://img.photobucket.com/albums/v297/Tracks2000/sf3Kairi-3.gif)
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(http://i56.tinypic.com/de01e8.png)
It is the red cyclone! ;P
Top half is still a bit SFA-ish.
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Hey Balthazar!
Nice job on Kari! You got the size and colors down perfect, only thing is the anatomy on the stomach area looks strange, and the shoulders are a tad too buff/big.
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(http://img.photobucket.com/albums/v297/Tracks2000/Kairi_divekick.gif)
made another one, i think you can expect even more in the future ;)
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looks very good so far.
SF3 is my favorite Style, too.
could you make also an alternative palette with the white version of kairi, which can be seen in EX 2 Plus and in EX 3 , i believe ? you know the one with the blue flames at his hands.
I would love to code this char.I am looking for a good sprite version of him anyway. and yours looks cool. keep up the excellent work !
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;P Maybe more of this in the future...
Adult Gohan
(http://i112.photobucket.com/albums/n187/aznXdragon303/SF3GohanByHienR.gif)
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(http://img.photobucket.com/albums/v297/Tracks2000/Kairi_divekick.gif)
I think you can expect even more in the future ;)
Well I went ahead and updated him ^^ I also forgot a whole shade on his skin before, fixed too :P
(http://img.photobucket.com/albums/v297/Tracks2000/sf3Kairi-3.gif)
ABSOLUTELY AMAZING!
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Nice Gohan Hien ;)
And yes thank you for that joyful comment XD
I'm moving Kairi to Projects section ;)
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Nice Gohan Hien ;)
And yes thank you for that joyful comment XD
I'm moving Kairi to Projects section ;)
Heh thanks! Love you're Kairi so if you need help with the spriting process feel free to ask me for some help.
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;P Maybe more of this in the future...
Adult Gohan
(http://i112.photobucket.com/albums/n187/aznXdragon303/SF3GohanByHienR.gif)
Gohan never turns into a Super Saiyajin in that costume. :3
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He does in GT ;) Anyway, i hated his mystic form, ssj ftw :sugoi:
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He does in GT ;) Anyway, i hated his mystic form, ssj ftw :sugoi:
His hair is different in the GT version when in that costume. :3
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Hoshi: What about in the Future Trunks special? Would need some scars added on if I recall correctly, but it could work as a passable pre-lost arm Gohan.
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:P Bleh i like him SSJ in that outfit. Anyways here's a fix up on the pants.
(http://i112.photobucket.com/albums/n187/aznXdragon303/SF3GohanByHienR-1.gif)
Hoshi: What about in the Future Trunks special? Would need some scars added on if I recall correctly, but it could work as a passable pre-lost arm Gohan.
1 arm Gohan is stupid >:O Its all about 2 arms
(http://i112.photobucket.com/albums/n187/aznXdragon303/SF3FutureGohanByHienR.gif)
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Hoshi: What about in the Future Trunks special? Would need some scars added on if I recall correctly, but it could work as a passable pre-lost arm Gohan.
The hair was different in the special. It resembled how his hair looked in the Cell Saga but shorter.
Nice sprite regardless. :3
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I already posted it on my own subject about the game I'm (still) making but i thought it's the good place to post it too.
Ken's SSFIV stance in 3rd Strike style:
(http://yotachnakian.free.fr/Downloads/BOR/Upload/kenSF3_SF4.gif)
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Yes.
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Holy hell I would kill to see an animation.
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Holy hell I would kill to see an animation.
I'll try to make it when i'll get time ;)
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That's fucking amazing.
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Geki from sf1
(http://img193.imageshack.us/img193/8002/gekisf3.png)
O_o Very nice, although the claw looks kinda broken
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I think the claw looks cool. Very jagged and intimidating.
His head needs work though. A bit small perhaps?
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Glad to see that people are still attempting at this style. Nice job overall.
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Glad to see that people are still attempting at this style. Nice job overall.
Even though this style may seem to be the hardest to sprite. This is overall my favorite style and it's what i'm best at as well.
We need to see more SF3 style sprites from you Diepod.
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Glad to see that people are still attempting at this style. Nice job overall.
Even though this style may seem to be the hardest to sprite. This is overall my favorite style and it's what i'm best at as well.
We need to see more SF3 style sprites from you Diepod.
Well I had a few ideas, but I haven't ha the time to do anything lately.
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Glad to see that people are still attempting at this style. Nice job overall.
Even though this style may seem to be the hardest to sprite. This is overall my favorite style and it's what i'm best at as well.
We need to see more SF3 style sprites from you Diepod.
Well I had a few ideas, but I haven't ha the time to do anything lately.
(http://i112.photobucket.com/albums/n187/aznXdragon303/SFIVRyu.gif)
Well i sprited up this, gonna post it in the projects section soon. When i sprite up more of Ryu. >,< im kinda unsatisfied with the Hadouken
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An sf3 conversion of sf4 Ryu, good luck.In the hadouken sprite the left shoulder seems off.
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That is just fantastic. Can't wait to see more SF4 inspired SF3 edits.
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my take on SFIII.
(http://sinhra.com/!E/sprite/sfiii/!E_SF3_Rose.gif)(http://sinhra.com/!E/sprite/sfiii/!E_SF3_feilong.gif)
Spoiler, click to toggle visibilty
(http://img694.imageshack.us/img694/8914/feilongpal.jpg)
(http://img683.imageshack.us/img683/4759/rosepal.jpg)
(http://sinhra.com/!E/sprite/sfiii/!E_SF3_MegaMan.gif)
Spoiler, click to toggle visibilty
(http://img836.imageshack.us/img836/4353/megamanpal.jpg)
(http://sinhra.com/!E/sprite/sfiii/!E_SF3_Chunli2.gif)
Spoiler, click to toggle visibilty
(http://img600.imageshack.us/img600/3370/chunlipal.jpg)
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Dude, this batch is just awesome, but I'm loving the colours on Mega Man.
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my take on SFIII.
Have my babies
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That Megaman is so good. :kugoi:
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Woow!!
I just love Your Rose and Fei Long Conversions!
Simple but really effective :)
Your Chun's palettes are great too!!
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Rose = Win
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Your Fei Long Owns!
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Threw these together today.
(http://img403.imageshack.us/img403/4212/sf3ben10.gif)Why not right? (http://img818.imageshack.us/img818/6470/sf3lucyfernandez.gif)I would have changed the hair to brown, but I decided to keep the original color scheme. I have some others on the way, hopefully I'm getting better at this.
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More Lucy, for the love of god.
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Gotta disappoint you, She had too many similar colors.
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GOD. Those are so good :o Ben 10?! HOLY SHIT.
Nice work on Lucy. She's an original character right?
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Lucy is an original character by On/Off and coded by Fervicante. It's one of those AWESOME characters that MUST be in every roster.
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More Lucy, for the love of god.
Yes!
Some more with actions!!
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(http://img695.imageshack.us/img695/2205/sf3spw.gif) Tis the season of giving.
More Lucy, for the love of god.
Yes!
Some more with actions!!
That's why I'm afraid to post in this thread.
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Diepod, I love/hate you!!!
I'm jealous of your skills, dude!:)!!
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(http://img695.imageshack.us/img695/2205/sf3spw.gif) Tis the season of giving.
holy shit
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(http://img401.imageshack.us/img401/622/sf3blublood.gif)This guy here is an original character of mine. I call him Blublood. Hes everything slime could be if slime wasn't a rapist. Or a badass flubber.
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(http://img695.imageshack.us/img695/2205/sf3spw.gif) Tis the season of giving.
She looks awesome in 2D and hopefully we aren't far off from seeing her in MvC3D. :sugoi:
Great job.
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(http://fc04.deviantart.net/fs70/f/2010/350/5/e/my_queen_by_hiivolt_07-d350rbj.gif) thats all for now.
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MANDY?! WOAH!
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Seriously, SF3 style is one of the more complicated style and you are very skilled for it.
Keep up the good s*** ;)
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Wow Diepod, You've really come along with your SF3 spriting. Very nice indeed :sugoi:
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holy fuck that mandy is amazing lmao
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(http://fc04.deviantart.net/fs70/f/2010/350/5/e/my_queen_by_hiivolt_07-d350rbj.gif) thats all for now.
Saw this on DA.
Amazing :D
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(http://i52.tinypic.com/2zhh08y.png) (http://i53.tinypic.com/2vufspl.png) (http://i55.tinypic.com/243rafl.png)
(yes, bison is too small. Will be fixed later.) ;)
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Looks like CvS sprites with CPS-3 shading.
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Guile still looks way too much like his Alpha sprite.
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I think we need to find this book.
(http://www.petesqbsite.com/sections/tutorials/tuts/tsugumo/80.gif)
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I's from "capcom secret files" but there is only few exemples for some characters.
I would love to see a real tuto about the making of sprites by Capcom.
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Diepod, I had that book from a page, but I lost it in a HD crash :'(
- Nedflandeurse: It's not that hard...just take a sprite/image/photo/draw and overtrace above it, then just select the lines you did and...voilà, you get your draw, ready to fill it :)
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http://keikoganbare.blogspot.com/search/label/Capcom%20Secret%20Files
Look for Secret File 25. Unfortunately, only 2 pages' worth. The SF3 New Generation art book has a small series of 360 frames for Ibuki standing straight, but it should be noted that there are clothed and unclothed versions in that book.
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Diepod, I had that book from a page, but I lost it in a HD crash :'(
- Nedflandeurse: It's not that hard...just take a sprite/image/photo/draw and overtrace above it, then just select the lines you did and...voilà, you get your draw, ready to fill it :)
Yeah TIGERUPPERCASE sent me a link. Shame there isn;t more of this stuff, but its basically what I do with these sf3 sprites anyway.
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http://fightingstreet.com/folders/variousinfofolder/secretfilesfolder/secretfilespage.html
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i need that!! i have slowly collected different pages from sf3 books through the years. that is where my alt.makoto sprite came from. but rarely see pages from this anymore.
(http://i236.photobucket.com/albums/ff271/inktrebuchet/MAKOTO.gif)
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- Nedflandeurse: It's not that hard...just take a sprite/image/photo/draw and overtrace above it, then just select the lines you did and...voilà, you get your draw, ready to fill it :)
Yes, I was thinking of this type of method... :)
But Capcom have certainly found a way to speed up this work.
When you look at SF3.3 new sprites in comparition with SF3 (1 and 2), you can see it's another type of work (I'm particulaty thinking of Chun-Li, some new moves of Alex or Urien...)
-
Elaborate on that last part, I'm curious.
-
JoJo.
They CLEARLY had to use 3D tricks for Kakyoin. His movement is WAY too smooth.
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Also Joseph just because of his running away animation
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Every man wishes he could run like Joseph.
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(http://fc05.deviantart.net/fs71/f/2011/036/2/7/sf3_vken_by_hiivolt_07-d38wih5.png) Steamboy33 did ssf4 ae's Oni Akuma and Evil Ryu, so I felt it had to be done.
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Damnnnnnnnn...i have to post after diepod? Hahaha, his stuff makes mine look bad. Anyways, heres my take on evil ryu.
(http://i54.tinypic.com/264gm5k.png)
Later!
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Awesome Violent Ken.
Also, your Evil Ryu looks like a zombie chatman. Still nice though.
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There's no denying that posessed Ken looks like it'll rip you right in half :P Awesome job! 8)
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I appreciate it Balthazar. I wanna do more, what else should be SF3ed?
-
DOCTOR DOOM.
-
sombody did that.
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They did?
In that case, Shuma Gorath. There's a challenge for ya.
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Jesus, I should have been specific.
-
Why, what's wrong?
-
Awesome V.Ken sprite
-
@Mala
When I do these sprites I try to do something new to the style/games in general. (mandy and ben) It's more interesting to me.
@Lost_Avenger
Thanks.
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Hm, maybe SSFIV Mecha-Zangief?
Or Aku from Samurai Jack?
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AAKUUUUUUU!!!!
-
aku ma
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@JZ:
I understand
-
Im a little new to spriting, I used to just do Megaman stuff, but nothing amazing.
Here's my take on a SF3 Adon. (Still working on)
(http://i509.photobucket.com/albums/s331/Kikojoe/adonSf3.png)
My Charlie I'm finishing up...Still working on vest and making little edits to the hair.
(http://i509.photobucket.com/albums/s331/Kikojoe/CharlieSF3.png)
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(http://i112.photobucket.com/albums/n187/aznXdragon303/EvilRyu.png)
This is pretty old finally decided to post it up. :P
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(http://sinhra.com/!E/sprite/sfiii/!E_SF3_Jill2.gif)
(http://sinhra.com/!E/sprite/sfiii/Jill.png)
video: http://www.youtube.com/watch?v=rQpK81JDaUY
(http://sinhra.com/!E/sprite/sfiii/!E_SF3_Lei_Lei.gif)
(http://sinhra.com/!E/sprite/sfiii/Hsien-Ko.png)
video: http://www.youtube.com/watch?v=AOFM7HLzzkc
(http://sinhra.com/!E/sprite/sfiii/!E_SF3_Regina.gif)
(http://sinhra.com/!E/sprite/sfiii/Regina.png)
video: http://www.youtube.com/watch?v=OYjbRbHC0no
(http://sinhra.com/!E/sprite/sfiii/!E_SF3_Cammy.gif)
(http://sinhra.com/!E/sprite/sfiii/Cammy.png)
Spoiler, click to toggle visibilty
(http://sinhra.com/!E/sprite/sfiii/Phoenix.png)
phoenix didn't turn out to well, too lazy to fix her manly face XD.
THese are old edit.
(http://sinhra.com/!E/sprite/sfiii/!E_SF3_Cyclops.gif)(http://sinhra.com/!E/sprite/sfiii/!E_SF3_Pyslocke.gif)(http://sinhra.com/!E/sprite/sfiii/!E_SF3_Wolverine.gif)
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Jill looks a bit chuby. And aside from Phoenix's "man-face" everything is excellent.
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Well isn't CPS3 just Capcom's chunky spritestyle? ;P
Seriously though, Jill's proportions seem fine for the most part..but either her head/neck or hairstyle makes her look weird or as if something just isn't right.
P.S.
Get off this forum and force Capcom to hire you already!
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Those sprites are beautiful, and I like the look of the focus attack ink trails.
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HSIEN KOOOOO!!!!!
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Hsien-Ko is awesome, but the shading isn't quite CPS3. It's more like a... sprite portrait. It seems to follow the rules of the image used, but with sprite limitations in mind. I love that kind of thing.
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thanks for the C&C guys, i am still learning CPS3 sprite, at the moment i can mimic the color scheme.
proportion/lighting and colorwise..... im still having a bit struggle. :-\
for hsien ko, i enlarged her feet and claw.
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Amazing Sprites !E, I also love the colors you use as well :sugoi:
Quick Edit of Vyns Evil Ryu sprite, the diving kick. Should I do more?
(http://i112.photobucket.com/albums/n187/aznXdragon303/EvilRyuSF3KickByHien-1.png)
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Amazing Sprites !E, I also love the colors you use as well :sugoi:
Quick Edit of Vyns Evil Ryu sprite, the diving kick. Should I do more?
(http://i112.photobucket.com/albums/n187/aznXdragon303/EvilRyuSF3KickByHien-1.png)
Yeeeees.
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I second that motion. :D
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Heres some more.
Stance
(http://i112.photobucket.com/albums/n187/aznXdragon303/EvilRyuSF3StanceByHien.png)
Shoryuken
(http://i112.photobucket.com/albums/n187/aznXdragon303/EvilRyuSF3ShoryukenByHien.png)
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Heres some more.
Stance
(http://i112.photobucket.com/albums/n187/aznXdragon303/EvilRyuSF3StanceByHien.png)
Shoryuken
(http://i112.photobucket.com/albums/n187/aznXdragon303/EvilRyuSF3ShoryukenByHien.png)
Sweet work man.
Annnnd...
Sf3 guile, redux:
(http://i55.tinypic.com/243rafl.png) (http://i1225.photobucket.com/albums/ee394/chatalex94/gs1.png)
old new
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Still looks way too Alpha. Maybe the SvC sprite would be a better base for the stance he'd use and position of the head.
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Updated my old Guile sprite, Fixed some shading on the skin
(http://i112.photobucket.com/albums/n187/aznXdragon303/SF3GuileByHien.png)
Old<-------------------->New
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i need that!! i have slowly collected different pages from sf3 books through the years. that is where my alt.makoto sprite came from. but rarely see pages from this anymore.
(http://i236.photobucket.com/albums/ff271/inktrebuchet/MAKOTO.gif)
who is that?
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"that is where my alt.makoto sprite came from"
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Hey guys, i need some feedback for this. Im trying to sprite bison in SF3 style for the mk vs sf project, but i still dont think ive quite got everything right...any suggestions?
(http://i1225.photobucket.com/albums/ee394/chatalex94/bisonso1.png)
comparison with urien:
(http://i1225.photobucket.com/albums/ee394/chatalex94/example.png)
Thanks in advance.
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Bigger head perhaps?
Also the dark purple shading seems to just all of a sudden go to red. I think you should either add another color to make the transition from purple to red seem a tad smoother, or just recolor the darker red you already have there.
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Are increasing the frame-rate of the alpha characters?
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Are increasing the frame-rate of the alpha characters?
At a later time. Right now my main objective is just to convert the ones they have.
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After looking at all these cool sprites I decided to give it a go :)
This is my first attempt at this, so although its gonna be far from perfect I'm trying to do my best, I looked through
some of the other theme threads and did research on spriting information, hopefully this is good start.
First the Ryu I based it on, then My Paul from Tekken, then An alt version of him with more shades, the middle one I think is
more like the style should be, but I could be wrong, I tried to best replicate this style :)
(http://img192.imageshack.us/img192/9996/spritese.png) (http://img192.imageshack.us/i/spritese.png/)
Uploaded with ImageShack.us (http://imageshack.us)
Edit: I made a revised version with modified colours and revised shading, the one on the end right.
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Looking at your Paul sprite, it seems you eliminated some important elements. Shading to be specific.
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How do you mean? I have made 2 shades of each colour, should they be stronger in contrast are am I not
putting enough differant shades into the sprite?
thanks for any critique, it helps me improve what I do with them.
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I don't want to sound harsh but that Paul doesn't SF3 styled at all...
Also whats up with the feet? and belt is lazily done too.
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Its allright as I said this is my first attempt and anything pointed out as not too good is something for me to work on and learn from :)
EDIT: My 2nd attempt, its Armor King! :P
(http://img101.imageshack.us/img101/1054/armorking.png) (http://img101.imageshack.us/i/armorking.png/)
Uploaded with ImageShack.us (http://imageshack.us)
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Haha nice idea and base for A.King ;)
(http://img.photobucket.com/albums/v297/Tracks2000/SF3Leonardo_byBalthazar.gif)Spoiler, click to toggle visibilty
(http://img.photobucket.com/albums/v297/Tracks2000/SF3Leonardo_byBalthazarall.gif)
UPDATE (http://img.photobucket.com/albums/v297/Tracks2000/SF3Leonardo_byBalthazar2.gif)
Here is mine, i made it today in i think somewhat over 2 hours...i'm happy how he turned out :) Especially the swords, i thought they were gonna give me trouble.
Any tips on improvements are welcome. Not sure about the yellow toenails :P (they share the palette with his chest-shield...uh i didn't seperate that XD!)
I've made him color-seperated, could someone perhaps make a few palettes for me? It's supposed to be Leonardo ofcourse.
(classic and 2003 cartoon?) 8)
*EDIT i didn't finish the shield on his back...didn;t want to XD*
**EDIT i did finish the shield now, and color seperated his toenails and added another shade for his eyes (a no-pupil palette still works i bet) and lil fix on eyebrow.*
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Oh man, imagine how awesome that attack would look animated. *Drools*
Looks really good though. The colors don't seem quite CPS3 seeing as the colors are 100% consistent and there isn't any dark purple shading or anything along those lines, but like I said..still awesome.
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Well the dark purple shading in CPS3 is usually for the dark parts of the skin tone...and the Turtle's skintone is quite different from a human's :P
If you really want to nitpick, the dark shades on his arm+leg bandana's is purple-ish.. ::)
Oh and it's not an attack, it's part of his winpose ::) Haha but enough bitching, thanks for the feedback ^^!
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It isn't just having dark purple for the skin. Ibuki for example has dark shades of blue on her pale yellow outfit. But I get it, Leo doesn't have much clothing on anyways.
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Looks fantastic, as expected from my spriter. :sugoi:
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Why ask for palettes? IS THIS A SECRET WIP?
Also, what happened to your SFIII Kairi?
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No wip, and SF3 Kairi well, i think he passed away (my will to ever start working on him that is) :(
*edit; i did them myself ::) Also removed his toenails (well there's still something, but it doesn't have a seperate palette or anything).
(http://img.photobucket.com/albums/v297/Tracks2000/SF3Leonardo_byBaltahzar-pals.png)
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(http://img.photobucket.com/albums/v297/Tracks2000/Balthazar-SF3YoungGeese.gif)
One more effort from me. The pants suck >:(
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GEEEEEEEESE AAAAAAHHHH PLEASE GOD MAKE THIS A CHARACTER
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Ainnobodymakindatshiihhh, shiiihhht.
-
Looks too cartoonish to fit in with the rest of the SF3 cast.
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Looks too cartoonish to fit in with the rest of the SF3 cast.
What parts? The head could also benefit from a slight downscale perhaps,
and the colors, well i used sf3 ken's colors for the head and hair, that could be improved upon ;)
Also i thought sf3 was ment to be cartoonish :sugoi:
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Took Some Time off from SFIV Ryu to improve at SF3 Style of spriting.
Simple Tetsu sprite turned in SF3-ish.
(http://i112.photobucket.com/albums/n187/aznXdragon303/NewTetsuSF3StylebyHien.png)
:P Btw thats a Ryu Palette too. XD
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Looks too cartoonish to fit in with the rest of the SF3 cast.
What parts? The head could also benefit from a slight downscale perhaps,
and the colors, well i used sf3 ken's colors for the head and hair, that could be improved upon ;)
Also i thought sf3 was ment to be cartoonish :sugoi:
Probably the choice of purples, and something about that face doesn't look right.
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Q-BEE:
(http://sinhra.com/!E/sprite/sfiii/!E_SF3_QBee.gif)
Spoiler, click to toggle visibilty
(http://sinhra.com/!E/sprite/sfiii/Qbee.png)
Watch The Video: http://www.youtube.com/watch?v=XUrGwhGv9Xk
Shadowman (portrait):
(http://sinhra.com/!E/sprite/portraitedit/!E_Shadowman.gif)
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Shadooooooow-Man!
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Nice Q-BEE! :)
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I tried a sprte from scratch, first time trying SFIII spriting style
(http://img218.imageshack.us/img218/9283/sfiii.png) (http://img218.imageshack.us/i/sfiii.png/)
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a Fix of SteamBoy's Rufus
(http://img808.imageshack.us/img808/7066/4rufus.gif)(http://img402.imageshack.us/img402/4962/4rufus.png)
O_o there wasnt really anything needed to be fixed.. Looks like you took away minor details and took away the creases in the pants.
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If anything it looks like CPS2 now.
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The way you tried to lighten his hair doesn't look good. It ruined his face.
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I like what you did to the belly. I don't know what I was thinking putting that hard edge on the shadow.
-
Chamat's edit is closer to CvS style though I think. At least the color choices remind me more of that style.
-
a Fix of SteamBoy's Rufus
(http://img808.imageshack.us/img808/7066/4rufus.gif)(http://img402.imageshack.us/img402/4962/4rufus.png)
good fix
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That awesome you're doing the animation, it'll look fantastic when finished!
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Did the foot position need to be changed? :S
-
:o
Wonderful job. The elasticity on the belly is perfect.
-
I like your warmer skintone, and of course the jiggly cheek and belly.
but I like Steamboy's more dramatic shadow
-
(http://i.imgur.com/5p5rd.gif)
well i got time, i dont have to study this days
Animations' nice, but what is left leg standing standing on? It's too high in comparison to his right.
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With Hugo's though, his heel on his right leg is in perspective with his left leg going back. Rufus' is kinda the same way, but not that far. And, on top of that:
(http://i.imgur.com/5p5rd.gif)
(http://img808.imageshack.us/img808/7066/4rufus.gif)(http://img402.imageshack.us/img402/4962/4rufus.png)
Look at Steamboy's shoe position, then look at your first fix image. Steamboy's has both heels aligned while yours has a heel to front tip of the shoe ratio. Different perspective shot but it makes sense. On the animation, it looks like you raised his left shoe which means for that to work, he'd be on a slant surface.
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I think you're nitpicking too much on an already good job, it's obviously a retrace based on SF4's screens, it's not like he's gonna go all the way to sprite the whole chara ::)
Good job Chamat. You should only fix stuff if you actually feel like it, I think it's great as it is already.
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I'm not saying it's a bad job, it's superb and better than my spriting skills by far; however, that doesn't mean that something can't be improved upon. Unfortunately, that leg becomes one of those things to where once it's noticeable, it doesn't go away (at least to me anyway).
-
http://i.imgur.com/5p5rd.gif
well i got time, i dont have to study this days
woow very nice work! :sugoi:
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This is all I did this past..........uhmmm.......
Axle - Original Character
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Axle.png)
Evolution of Jade - MKA, UMK3, MK2
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/JadeSF3Evolution.png)
Characters for this upcoming Live-Action Fighting game (Like Mortal Kombat)
Darian(me), Talik, and random friend of mine(not in the game), Flow(in progress)
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/SF3stylespritescurrentgame-1.png)
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Nice to see you're back man. I'm diggin that Talik character.
-
I'm trying lol. Thanks though! I'm still having trouble with CPS3 shading.......till this day......>:(
-
(http://img641.imageshack.us/img641/759/genosf3.png)
Yeah.
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(http://img641.imageshack.us/img641/759/genosf3.png)
Yeah.
... :hump:
Sweet work again man.
-
Smexy, i like mah SF3 Cyanide :)
-
(http://img641.imageshack.us/img641/759/genosf3.png)
Yeah.
I love it, definetly a great new sprite !
-
Great work as always. I just love the detail you put in your CPS3 sprites.
-
Thanks
-
Okay, so I'm trying to edit Yun and Yang's run animation from CVS to SF3 and I need pointers because its the first time I edit to SF3 and this spriting style is not quite my thing.
I didn't quite finish the CPS3 shading either in some parts like the arms and face, so that too may look sloppy...remember this is a WIP and I need advice to proceed with the other 5 frames.
Thanks in advance!
(http://i58.photobucket.com/albums/g267/Apoklepz/SPRITE%20SHEETS/Run_01_Converted.png)
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Okay, so I'm trying to edit Yun and Yang's run animation from CVS to SF3 and I need pointers because its the first time I edit to SF3 and this spriting style is not quite my thing.
I didn't quite finish the CPS3 shading either in some parts like the arms and face, so that too may look sloppy...remember this is a WIP and I need advice to proceed with the other 5 frames.
Thanks in advance!
(http://i58.photobucket.com/albums/g267/Apoklepz/SPRITE%20SHEETS/Run_01_Converted.png)
For a first attempt its actually pretty good. Yun is kind of large in the animation, and some of the lines in the pants seem unnecessary, but other than that its great. Nice work. :)
-
Thanks for the prompt reply Chatman.
I did have some problems with scale given that his pose in SF3 is slightly hunched as opposed to his CVS which has a straight back.
I made him that way so the initiation of the run anim kinda pops out from the SF3 crouching pose, but I'm not sure that the scale is that great.
--EDIT--
Just grabbed a sprite of Yang standing straight and my sprite still looks a bit large next to it.
(http://i58.photobucket.com/albums/g267/Apoklepz/SPRITE%20SHEETS/Scale_Test.png)
I'm afraid I will have to start again from rescaling the sprites. --;
Anybody care to share any more pointers?
I'd like to hear from seasoned SF3 style veterans like
Steamboy, Chamat, Diepod, Yotatouch, Ink and others if possible.
Hopefully after such feedback I can get back to working on it. 8)
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Just to say, you could rescale the sprite down in size in photoshop imageready, then redetail.
-
(http://i381.photobucket.com/albums/oo256/Drex016/Yun5.png)(http://i381.photobucket.com/albums/oo256/Drex016/Yun3.png)(http://i381.photobucket.com/albums/oo256/Drex016/Yun4.png)
(http://i58.photobucket.com/albums/g267/Apoklepz/SPRITE%20SHEETS/Scale_Test.png)
See the difference?
Also, here's that scalling system used for converting characters.
From Judas i believe
Quote
KOF/SvC -> SFA/Versus
height: 95%
width: 126%
SFA/Versus -> KOF/SvC
height: 105%
width: 79%
KoF EX -> KoF/SvC
height&width: 135%
KoF/SvC -> KoF EX
height&width: 75%
SFA/Versus -> CvS
height: 107%
width: 84%
CvS -> SFA/Versus
height: 94%
width: 120%
SFA/Versus -> SF3
height: 113%
width: 122%
SF3 -> SFA/Versus
height: 88%
width: 82%
SF3 -> KoF/SvC
height: 96%
width: 82%
KoF/SvC -> SF3
height: 104%
width: 122%
CvS -> KoF/SvC
height: 97%
width: 95%
KoF/SvC -> CvS
height: 103%
width: 105%
SF3 -> CvS
height: 96%
width: 79%
CvS -> SF3
height: 104%
width: 127%
CPS (384x224) -> 640x480
height: 214%
width: 167%
NeoGeo (304x224) -> 640x480
height: 214%
width: 211%
Martial Masters (448x224) -> 640x480
height: 214%
width: 143%
The majority of them have been tried on multiple people. People that appear in the styles mentioned. Kyo, Iori, Zangief, Dhalsim, Chun-Li, Ryu, and Yun, to name a few. So far, it's pretty damned close. Dhalsim went through the cycle and worked out pretty much perfectly. Starting at SvC/KoF and ending back, that is. SF3 Chun-Li, SFA Ryu, and CvS Yun, too. The rest I've tried have been so-so. 640x480 sizes come from photoshop. CPS2 - > SNES and the Darkstalkers style haven't been done yet, however. A few others need doing, and a few of the ones I've got need tweaking...but this is generally my guide for resizing. Some manual resizing may need to be done afterwords, depending on the character....but uh... enjoy.
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Drex, that is exactly what I needed.
Thank you very much.
I will post results when they are done.
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Chamat and Drex respectively said the 2things i had in mind, especially the sprite's proportions due to the original stand from both versions.
I show you what i changed here to fit more closer with 3rd strike sprite.
I rescaled the size, reworked the pant's colors and wrinkles. I also reworked the shoulders cause they are more bigger in 3rd strike than in cvs. Also, the pant looks more fat so i made it looks it lit bit more big.
I noticed you changed some colors and added new ones which aren't in Yang's 3rd strike palet, i replaced all of it.
+ some other minors things.
Hope it will helps you.
(http://img10.hostingpics.net/pics/214183ScaleTest1.png) (http://www.hostingpics.net/viewer.php?id=214183ScaleTest1.png)
(http://img10.hostingpics.net/pics/178886ScaleTest2.png) (http://www.hostingpics.net/viewer.php?id=178886ScaleTest2.png)
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Chamat and Drex respectively said the 2things i had in mind, especially the sprite's proportions due to the original stand from both versions.
Incorrect! its chatman, lol. But nice edit.
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It's confusing because Chamat is actually a regular spriter posting here often :P
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It's confusing because Chamat is actually a regular spriter posting here often :P
I...really can't say anything in response to that. haha. Dammit, im converting a character! Thats my excuse, lol. :P
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Chamat and Drex respectively said the 2things i had in mind, especially the sprite's proportions due to the original stand from both versions.
Incorrect! its chatman, lol. But nice edit.
I feel stupid, sorry bro for this stupid mistake... ::)
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Haha, its cool. I cant disagree with what walt said.
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Chamat your SF vs MK sign is very epic! :o
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That Sagat looks BA
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i dont have a sign
(http://img21.imageshack.us/img21/4408/bleghk.png)
Sagat Guile and Dhasim based on eFeX's
It misses something!!!(rivals!!)
PS: DO A TEKKEN CHARACTER IN SF3 STYLE I DEMMAND >:(!!
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@Chamat
Sweeet stuff :D!
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AAAAAAH SEXY BRAZILIAN GODDESS YEEEEES :sugoi:
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I will make you sweet sex, Chamat :gorgeous:
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Some real nice stuff here, I sprited this after seeing Diepod's White Ranger, this was my favorite all time ranger.
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/RedRangerJason.png)
Jason the Red Ranger
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The left (artist's right) arm bending looks awkward. The left (artist's right) leg could probably use some darker shades. That same leg also looks too big and a little blocky. I'd cut down on the size.
Helmet off looks weird, but it looked weird in the show too.
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(http://img546.imageshack.us/img546/8007/sf3bluestreakagain.gif)
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(http://img546.imageshack.us/img546/8007/sf3bluestreakagain.gif)
:woeh:
Though i think the artist's right arm is a bit off. Looks too long and a bit seperated from the shoulder.
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yeah, i can see that now.
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Ya got some awesome sf3 diepod there :) Now don't go wanting to redo your whole diepod sheet :P
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Ya got some awesome sf3 diepod there :) Now go redo your whole diepod sheet :P
Fixed ;)
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Dear god no. :gonk: [size=1pt]I'd have to remake CLSNs and anims...[/size]
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not gonna happen
(http://img217.imageshack.us/img217/6894/rmika004.gif)
(http://img9.imageshack.us/img9/4623/rmika005.gif) Heres an attempt at capturing the intended color scheme.
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Never has R.Mika looked so BADASS... :swoon:
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isn't that too much contrast for sf3 style? looks amazing anyway
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I'd agree. This is a totally new style but it's great.
You actually gave her some muscle definition in the legs too, which Capcom never bothered to do.
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bad ass mika diepod...good shit ;D
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Really well done.
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not gonna happen
(http://img217.imageshack.us/img217/6894/rmika004.gif)
(http://img9.imageshack.us/img9/4623/rmika005.gif) Heres an attempt at capturing the intended color scheme.
This is nice. Though, it looks like you combined KOFXII and CPS3
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I would love to see that in a higher resolution myself.
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I would love to see that in a higher resolution myself.
Get in here zero.
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Dear god no. :gonk: [size=1pt]I'd have to remake CLSNs and anims...[/size]
And what do you think I'm doing with Balthazar's updated sprites !? :gonk:
But it's all for the best. :)
Anyway, not gonna happen for Diepod, so no problem. Amazing sprites, as usual.
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Sweet R.Mika :)
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Hawt R.Mika. :sugoi:
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Alright, my turn. Some Streets of Rage conversions. None are complete but Blaze, just running ideas at the moment for an SOR game Im making. Here you go
AXEL STONE(http://i1136.photobucket.com/albums/n496/ItsuchiKS/AxelStone.png)
BLAZE FIELDING(http://i1136.photobucket.com/albums/n496/ItsuchiKS/BlazeFielding.png)
ADAM HUNTER(http://i1136.photobucket.com/albums/n496/ItsuchiKS/AdamHunter.png)
JODI SPARKS(http://i1136.photobucket.com/albums/n496/ItsuchiKS/JodiSparks.png)
MAX THUNDER(HATCHET)(http://i1136.photobucket.com/albums/n496/ItsuchiKS/MaxHatchet.png)
Have to work on all the guys' lower bodies and Jodi is a sprite I made from myself but he's nowhere near finished. The only one that's done is Blaze and she's my fave :sugoi: Not doing palettes because my characters will change clothes through out the game. I have more characters but no sprites for them yet so more are coming.
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These are good, but you seem to have a lot of issues with unecessary colors, some don't even make sense on thes sprites. I like the Blaze one though it seems to have this problem the most.
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OT: Who's Jodi Sparks
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These are good, but you seem to have a lot of issues with unecessary colors, some don't even make sense on thes sprites. I like the Blaze one though it seems to have this problem the most.
Thanx for the feed baq. Explain please because I really want these to be A-1 by the time I start really getting into the game. You can even snatch one and show what you mean. Max is the least finished, I just have a basic design for him right now. His pants definitely have to be worked on.
@Drex. That's a new character I'm working on sprited after me. I gave him that name to kinda sound compatible with names like AXEL STONE and MAX THUNDER, etc.
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Great SOR sprites in SF3/CPS3. My fav for this so far is Blaze. Looks sexy. ;)
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The Psylocke base is a bad start for Blaze, not because of the finished product but because is overused as hell (And I mean really overused), you may wanna try it again with someone else as a base (Not to mention that the ninja stance doesn't fit her, BUUUUUUUUT!! she uses Judo in SOR1 yet she had the leopard stance so whatever :P).
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not gonna happen
(http://img217.imageshack.us/img217/6894/rmika004.gif)
(http://img9.imageshack.us/img9/4623/rmika005.gif) Heres an attempt at capturing the intended color scheme.
Best Rack in SF
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heh heh heeeaaaah... I suppose she is.
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puts head between boobs and smashes...ultimate fatality...good way to go..lol Diepod you make my skillz look like noob quality
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The Psylocke base is a bad start for Blaze, not because of the finished product but because is overused as hell (And I mean really overused), you may wanna try it again with someone else as a base (Not to mention that the ninja stance doesn't fit her, BUUUUUUUUT!! she uses Judo in SOR1 yet she had the leopard stance so whatever :P).
The Phylock stance was the closest I saw dat compares to the original in SOR3. I actually like it. I always pictured Blaze as a character of Asian decent anyway...more on the Chinese side anyway even though Yasha and Onihime are Japs and may very well be Blaze clones (don't Know where dat idea came 4rm) maybe SOR1 bcuz dey look just like her. My Yasha and Onihime look really good but aren't finished. Matter of fact Yasha, Onihime and Shiva are considered ninja anyway so I may make Blaze a Jap but I like da Chinese look on her better. I dont think dat stance is coming off her doe.
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Great SOR sprites in SF3/CPS3. My fav for this so far is Blaze. Looks sexy. ;)
Thanx, I tried to put a more modern look on everybody without going to far from their original design but Blaze was the most exciting to do. I felt the need to apply the earings and belly ring to add a sexy modern day spice to her ;D
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Took this from the episode of Samurai Jack Jack and the Traveling Creatures I couldn't quite get the jacket looking the way i wanted to but I'm pretty pleased with the way the rest of the Guardian's outfit came out. I know Jack isn't typical SFIII size but I used a bit of shading from there for him as well.
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Sprite%20Scenes/JackTheGaurdian.png)
Jack & The Gaurdian
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/SamuraiJackcharge.png)
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/TheGaurdian.png)
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They're good, but they look a bit too cartoon-ish for SFIII, especially the guardian.
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(http://fc02.deviantart.net/fs71/f/2011/148/c/2/sf3_ingrid_sprite_by_hiivolt_07-d3hglpd.gif)
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(http://fc02.deviantart.net/fs71/f/2011/148/c/2/sf3_ingrid_sprite_by_hiivolt_07-d3hglpd.gif)
Beautiful
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(http://fc03.deviantart.net/fs71/f/2011/148/7/2/true_ogre_by_hiivolt_07-d3hhem9.gif)
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Hoooolyyyyy Shit...
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Oh my FUCKING god. [size=1pt]Love that you incorporated shit from regular ogre. [/size]
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(http://fc03.deviantart.net/fs71/f/2011/148/7/2/true_ogre_by_hiivolt_07-d3hhem9.gif)
I hereby accept defeat :(
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@ Chaos Dante the sprites are very nice but I think there may be a little too much variation between light and dark colours you chose, making the sprite look more cartoony then it should
@ Diepod your sprites are reaching orgasmic levels! The only thing I would say to you is to spend a little more time playing around with the colours you're choosing. The colours seem to be more like SNK colour schemes with SF3 shading, SF3 is not as "dark" as your sprites look. :sugoi:
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(http://img.photobucket.com/albums/v297/Tracks2000/ObelixSF3byBalthazar.png)(http://img.photobucket.com/albums/v297/Tracks2000/ObelixSF3_2byBalthazar.png)
Black lines or not, to devide the colors of his pants?
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OMFG WILL YOU GUYS STOP BEING SO AWESOME?! >:(
:sugoi:
No black lines I think.
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(http://fc09.deviantart.net/fs70/f/2011/149/2/7/true_ogre_by_hiivolt_07-d3hhem9.png) It was late when I posted the first one so I didn't apply the appropriate color scheme.
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(http://fc09.deviantart.net/fs70/f/2011/149/2/7/true_ogre_by_hiivolt_07-d3hhem9.png)
This is Epic but...As an Ogre/True Ogre fan:
- His stand is more like a hunchback :P!
- Where is his tail?
- Horns should have different color.
- Wings needs to be bigger.
Aside these..the sprite is still awesome :D!!!
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yeah, I couldn't find a good image of him from tt2
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yeah, I couldn't find a good image of him from tt2
OK, then let's go with classics:
Spoiler, click to toggle visibilty
1: Here, you can see he's like hunchback:
(http://img840.imageshack.us/img840/1020/togrenigame.jpg)
2: Tekken 3 sketch. It's the very same, except for the multi-snake arm:
(http://img824.imageshack.us/img824/3558/togresketch.jpg)
3: Tekken 3 CG. Take a look on the tail:
(http://img835.imageshack.us/img835/9168/togrecg.jpg)
See u laterzzz! Have a nice day!
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some really great stuff the last few sprites Balthazar & Diepod :sugoi:
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Needs more pastel tones, other than that I see you understood clearly what to do with SF3 stuff: Add more defined muscle lines everywhere and modify proportions.
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better base = alex
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Alex's fighting style is too unlike sagat's.
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but the colors man ... I'm only talking about colors. Pinks, Purples, secondary light sources from the bottom ...
http://www.zweifuss.ca/alex/alex.htm
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ahhhhh sorry, maybe later.
Ouch! Lazy much!
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shut up
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Current colors fit him fine.
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Not every character in SF3 has uber pastels anyway. Look at Urien, Gill, and every new character introduced in Third Strike.
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Not every character in SF3 has uber pastels anyway. Look at Urien, Gill, and every new character introduced in Third Strike.
Wow, I didn't know that, and you're right. Holds true for Chun Li, Remy, Twelve and Makoto (Only Q does have a defined second lightsource and weird colors)
http://www.zweifuss.ca/
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Only Q does have a defined second lightsource and weird colors)
Oh, his pants. I never really paid attention to that before. The 3S thing is just something I assumed after having worked on Chun, Makoto, Remy, and Dudley pals. After looking at the site I notice/remember that Gill and Urien also have a secondary lightsource. My bad.
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Oh, they do, but Urien's secondary lightsource isn't pastel, that's why I agreed :)
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(http://img818.imageshack.us/img818/7844/orochisf3.png)
First try at spriting in SF3 style. pants are almost done, the top part looks bad.
Off topic: How do you upload pics so that the backround will be transparent?
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IMO, I think the pants look pretty good. The chest isn't that bad, but the arms and the hands look really akward and weird.
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(http://i6.photobucket.com/albums/y231/SolBlaze/idle-4.gif)
Im new at this too ;D need to redo the shirt tho... too much ripples :S
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If you could have the fingers curl into a fist and curl back into regular that would be cool. Also some kind of leg movement, the animation it has now is kind of cool imo. Just too repetitive.
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Well, being a spriter is all about improvement right?
So i went back and improved my sagat using some of chamat's colors and some experience i've picked up:
(http://i1225.photobucket.com/albums/ee394/chatalex94/sagatso.png)old to new(http://i1225.photobucket.com/albums/ee394/chatalex94/sagats.png)
Better? Opinions?
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Well, being a spriter is all about improvement right?
So i went back and improved my sagat using some of chamat's colors and some experience i've picked up:
(http://i1225.photobucket.com/albums/ee394/chatalex94/sagatso.png)old to new(http://i1225.photobucket.com/albums/ee394/chatalex94/sagats.png)
Better? Opinions?
Much Better! Major improvement as well. Although some anti alias (Everyone around the chest and legs and pretty much all the muscles) would be nice.
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Well, being a spriter is all about improvement right?
So i went back and improved my sagat using some of chamat's colors and some experience i've picked up:
(http://i1225.photobucket.com/albums/ee394/chatalex94/sagatso.png)old to new(http://i1225.photobucket.com/albums/ee394/chatalex94/sagats.png)
Better? Opinions?
Much Better! Major improvement as well. Although some anti alias (Everyone around the chest and legs and pretty much all the muscles) would be nice.
Ill keep that in mind. Ill probably fix it up later.
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If you could have the fingers curl into a fist and curl back into regular that would be cool. Also some kind of leg movement, the animation it has now is kind of cool imo. Just too repetitive.
Hmmm... true, maybe some movement when hes idle too long as well? :-\ was looking at makoto's stance for cloth reference when i made this. thanks for the commento 8)
nice improvement on that sagat there chatman
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nice improvement on that sagat there chatman
Thanks!
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Bump:
Tiger knnnnnnnnneeeeeeeeeeeeeee!
(http://i1225.photobucket.com/albums/ee394/chatalex94/tigerk.png)
Here's the old one to compare to:
(http://i1225.photobucket.com/albums/ee394/chatalex94/tigerko.png)
Thanks to zero and chamat for a a few color sources.
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Sagat really needs some Anti-Aliasing
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Sagat really needs some Anti-Aliasing
Where exactly?
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Sagat really needs some Anti-Aliasing
Where exactly?
Its a major improvement but this is where its needed.
~Head
~Shoulder
~Right and Left Leg
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Sagat really needs some Anti-Aliasing
Where exactly?
Its a major improvement but this is where its needed.
~Head
~Shoulder
~Right and Left Leg
Noted and soon to be fixed. Thanks!
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I like where this Sagat is going ... :beam:
I wish you'll be able to finish it, good luck!
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Sagat Seems alright to me the way he is now, very well done man
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I like where this Sagat is going ... :beam:
I wish you'll be able to finish it, good luck!
Sagat Seems alright to me the way he is now, very well done man
Thank You both. :)
P.s. I just realized i actually did anti-alias a bit, lol.
Here's something new:
(http://i1225.photobucket.com/albums/ee394/chatalex94/tigershot.png)
I feel like i wanna do more with the face, but its sort of a small canvas, so to speak.
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Good work Chatman.
Are you thinking of releasing a sprite pack or charater in the future?
Keep it up!
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Look at his avatar
PS: Awesome work, Chatman!! :D!!
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PS: Awesome work, Chatman!! :D!!
Thanks felo, that means a lot coming from you. :)
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That Sagat is getting better.
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Agreed, major improvement. Good job, Chatman.
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(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Capcom/CPS3Morrigan.png)
Morrigan
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Capcom/CPS3Lilith.png)
Lilith
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Comics/MVC2_Marrow_595.png)
Marrow_charge
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Look at his avatar
Just great!!!
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(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Capcom/CPS3Lilith.png)
Lilith
DAT ASS :cool2:
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(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/CPS3Mai.png)
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Boobs look too fake.
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That's what you get when you use Pornstars as a base :wink3:
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(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/shai_wip.png)
Shai WIP
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(http://fc05.deviantart.net/fs70/f/2011/173/a/4/megaman_x_buster_shot_sprite_by_xhienx-d3jnt2j.gif)
(http://fc07.deviantart.net/fs70/f/2011/173/4/e/megaman_x_stance_sprite_by_xhienx-d3jnssx.gif)
Megaman X
@Prodigy: Nice Sprite o.o I like that. Baraka fusion with Scorpion or any of the MK ninjas lol :P
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Could be me but his head seems a bit too big for X ;)
Cool otherwise ;)!
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That Mega Man X makes SF3 style look easy.
I might try it sometime....
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Could be me but his head seems a bit too big for X ;)
Cool otherwise ;)!
Actually I think it's the body that's too small, not the actual head.
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was working on this (http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Sprites/kazuyasf3.png) but i might not finish cuz I'm not liking it too much. :(
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Finish it plz. Just watch the spacing on his arm's placement and up his left arm's muscle mass and it should turn out fine.
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(http://fc07.deviantart.net/fs70/f/2011/173/4/e/megaman_x_stance_sprite_by_xhienx-d3jnssx.gif)
Torso needs less light (looks like the belly's popping out), and the torso looks too long. The limbs could use a pixel or two of shortening as well because right now he looks too lanky. The face could use some work too (I really can't think of any helpful words as to what to fix).
Other than that, I like the look.
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Could be me but his head seems a bit too big for X ;)
Cool otherwise ;)!
:P I Think its just you because the head is edited from MvC Megaman I didnt make the size larger or smaller whatsoever.
:P Expect X to be compatible with your Goku soon ;)
(http://fc07.deviantart.net/fs70/f/2011/173/4/e/megaman_x_stance_sprite_by_xhienx-d3jnssx.gif)
Torso needs less light (looks like the belly's popping out), and the torso looks too long. The limbs could use a pixel or two of shortening as well because right now he looks too lanky. The face could use some work too (I really can't think of any helpful words as to what to fix).
Other than that, I like the look.
(http://fc09.deviantart.net/fs70/f/2011/173/9/f/megaman_x_sprite_v_1_1_by_xhienx-d3jpekh.gif)
Thank you for the Feedback Jesuszilla. How's this?
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Might be just me, but that head is too big for his body. While his proportions have changed from the initial 3 games to what shows up later, his head still remains fairly proportionate to his body. Just shooting off an idea here; may want to take a look at his X4 select stage artwork for some idea on scale. Not perfect, but fairly close to what could work for a fighter sized version.
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Personally I think it looks fine the head size wise but on the other hand I resized the head and this sprite looks good as well. I am most likely going to stick to the one before the head resize.
(http://fc05.deviantart.net/fs71/f/2011/173/5/3/megaman_x_sprite_by_xhienx-d3jprhs.gif)(http://fc02.deviantart.net/fs71/f/2011/173/f/b/megaman_x_buster_shot_sprite_u_by_xhienx-d3jprcu.gif)
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It looks better re-sized. Your X is more akin to classic Mega Man than X.
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Yes you should go with the smaller head. Otherwise I won't acknowledge your compatibility >:(
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I like what Prodigy was doing.
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I agree with Diepod. We totally skipped Prodigy's Awesome Kazuya sprite. (Hien's sprite is also good but, can we share the love?)
Prodigy, the only problem with the sprite so far is the upper body, everything else is fine.
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That's why I stopped lol. I'm still working on it.[size=4pt] Along with the other SFxT cast as well.[/size]
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Nina Nina Nina Nina Nina Nina Nina Nina. Also, looking at Kazuya again, you sure his legs are supposed to be that far apart?
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Thought I'd throw this up. I've been on and off this for a few years now.there some spots I still want to touch up.
Heres my attempt on Dio in SF3 style.I personally dont like a few things about it and plan on making some changes. But anyone willing to work of this is more than welcome, since im not to proud of it.
(http://i509.photobucket.com/albums/s331/Kikojoe/DIOCSP3.png)
Head should be a little longer.
Chest should 'indent' a little more.
Front leg it at an slight curve, looks funny.
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It looks okay, you would just have to find hair that's somewhat true to the source material, which is hard for one that doesn't read Jo Jo to do. You would have to figure out an appropriate way to sell the spandex vest, which would also be difficult, and then you'd have to find a new way to display the pant's bagginess entirely. He's not really someone you CPS3, how Capcom was able to sprite him at all is a mystery to me. If that sprite was anyone but Dio, it'd be nice, but as a Dio, it's not great. <- For whoever wants to try to pick up the sprite.
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(http://img.photobucket.com/albums/v297/Tracks2000/Cps3kfm_001.png)
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:o
That KFM is fucking amazing...holy shit
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Oh my god, that KFM is awesome.
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That kfm is awesome!
Here's some (really) basic edits to ken and ryu that i did as a possibility for a change-up in a full-game project.
(http://i1225.photobucket.com/albums/ee394/chatalex94/fun.png)
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That KFM is amazing! :D
Violent Ken and SF4 AE Ryu sound like nice addition to the game. They look great.
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Balthazar you need your own Sprite Hall of Fame topic.
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I beg to differ.
Face is too squashed. Something about the neck seems off, too.
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Hmm...yeah, good catch Jay-Z. (JZ)
I see it too now on 2nd glance. Neck muscles arent defined by hard lines, so it looks weird. And the face just needs more shading depth.
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Face is too squashed
Well I traced the original kfm, it's even scaled a bit wider for the cps3 look, he just has a narrow head, i though that was just his trait :(
Not everyone has a perfectly round head :P
About the neck, well he has hard lines, but they're the shadow shade, so might be hard to see. I used a SF3 Ryu sprite for comparing and it had the exact same.
Anyway, here's a small update (on neck and jawline), hope this fixes the faults that you've found ;) (left is old, right is with the small fixes.
(http://img.photobucket.com/albums/v297/Tracks2000/Cps3kfm_001.png)(http://img.photobucket.com/albums/v297/Tracks2000/Cps3kfm_fix1.gif)
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Looks better to me. :)
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The whole KFM face thing gave me an idea. You should try making Pain from Naruto with that retarded face he had in one episode.
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Go right ahead, I don't know of him, neither do I really care ;)
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I don't think you're an awesome spriter anymore. Goodbye sir.
*Goes to hang out at Diepod's fun shack*
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There we go.
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WHO SPEAKS MY NAME??!!?!?!?!!!??!!!!!!!!
!!!!!!!!!! >:(
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@GOH;Well excuse me, I'm just not a Naruto watcher, gimme a break >:(
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(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Sprites/kazuyasf3.png) ----->>>> (http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Sprites/kazuya_sf3-1.png)
Uhmmm.....ta..da..?
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great sprite
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Well excuse me, I'm just not a Naruto watcher, gimme a break >:(
Me neither. We're friends again. :D
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I'm diggin the evil ken and ryu. (I still like my design better)
Kaz looks good, but I think he could benefit from smoother edges.
-
I think his left arm is too stretched out.
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I wanna say Kaz' overall upperbody is sprited a bit...messy :(
Things like the very hard edge at his viewer's right shoulder...it can surely use a bit polishing.
His lower body looks good to me though!
*Also something very strange happens when you open the file in ms paint :O
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Yeah, kazuya looks kinda sharp edged, but thats an easy fix. Everything else is good.
@Diepod:
Sure, your violent ken is better, (of course) but mines might actually end up a full character. Boom! Hahaha! I wish i had the time to sprite a full ken set as you pictured him, your shit was hot. (but i dont) :)
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@GOH;Well excuse me, I'm just not a Naruto watcher, gimme a break >:(
don't worry , you're not missing anything.
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Kazuya's upper body could use a liiiittle more work. but everything i was going to say has been said by the other members above this post :P
;P Fine I went with the resized head for X
Dash Collision with Goku
(http://fc05.deviantart.net/fs70/f/2011/179/0/6/megaman_vs_goku_by_xhienx-d3keclq.gif)
Buster Shot Frame 2
(http://fc06.deviantart.net/fs70/f/2011/179/e/4/megaman_x_buster_shot_v_2_by_xhienx-d3ked27.gif)
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I like it. :)
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As if X really stood a chance.
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Good :)
He WOULD have a chance if he retracked his fist and Buster-shot Goku in the FACE! :P
ps. both sprites you posted share the same headsprite, boooh!
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ps. both sprites you posted share the same headsprite, boooh!
;P That was actually on purpose to see if anyone noticed, which in this case you did. :sugoi:
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Can't fool me!
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My first SF3 sprite after 5 years ~_~.
(http://img837.imageshack.us/img837/2535/sf3rose.gif)
C&C are welcome!!
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It looks like an overworked CVS sprite. You only added pastel colors on the skin ...
You need to add secondary lightsources from below, with pastel tones on the clothes too.
Face needs work.
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My only problem is the face, she already has secondary tones and fits sf3 style.
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(http://fc02.deviantart.net/fs71/f/2011/174/3/7/rose_by_armentis-d3jsp9v.png) or(http://fc04.deviantart.net/fs70/f/2011/175/5/0/rose_by_armentis-d3jvxnl.png)
http://armentis.deviantart.com/
felo llop --; cvs + 3 colors =/= sf3
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I never understood that thing anyway.
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OT sorry,
what is the function of the llamas? can it be used to purchase something
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The llamas are time waisters.
"Tiamat"
(http://fc02.deviantart.net/fs70/f/2011/181/3/3/tiamat_by_hiivolt_07-d3kiohy.gif)
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That's really cool. Nice job.
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It looks like an overworked CVS sprite. You only added pastel colors on the skin ...
Er...I took Ibuki's arm as reference, not adding pastel colors just for the hell of it O.o
You need to add secondary lightsources from below, with pastel tones on the clothes too.
Yes, but not all SF3 characters has purple/blue-ish secondary lights like those, or at least are not that noticeable in red colors. Only in Necro(because he wears something like leather)
Face needs work.
I agree ^^'
felo llop --; cvs + 3 colors =/= sf3
Average cvs sprite: 15 colors.
This SF3Rose: 51 colors.
You have been failing maths since the kindergarden :P! Nah, just joking, download the sprite and see things from a closer view.
"Tiamat"
(http://fc02.deviantart.net/fs70/f/2011/181/3/3/tiamat_by_hiivolt_07-d3kiohy.gif)
:O!! I'm jealous of your skills!!!
[size=2pt]+I've seen what you did and I'm ashamed of the work I did in O'[/size]
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Thanks FeLo
"Grendle"
(http://fc00.deviantart.net/fs70/f/2011/181/8/5/grendle_by_hiivolt_07-d3kjw11.gif)
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(http://fc05.deviantart.net/fs70/f/2011/202/9/c/sf3_strider_hiryu_by_xhienx-d41764k.gif)
Improved my Strider sprite. Expect a few animations within this week or so.
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"Nemian"
(http://fc01.deviantart.net/fs71/f/2011/202/8/9/nemian_by_hiivolt_07-d417t9d.gif)
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Badass.
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Aw Yeah I like some badass lion-man, those are always cool ;) Rawrr! Diggin the pants!
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spelling error. His name is Nemean.
(http://fc08.deviantart.net/fs70/f/2011/202/1/2/nemian_by_hiivolt_07-d417t9d.gif)
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:sugoi: Badass Diepod. :P Cody jail pants ftw.
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Top notch shit, though I think his hair doesn't look...believable. It doesn't look right, in my opinion. And is he just a lion man or what cuz that tail has me confuzzled.
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Top notch shit, though I think his hair doesn't look...believable. It doesn't look right, in my opinion. And is he just a lion man or what cuz that tail has me confuzzled.
Yeah the Lion-mane mullet is a bit wild, but I like it. I did draw the tail tuft weird to balance out how mean he looks.
"Kimodo"
(http://fc09.deviantart.net/fs71/f/2011/202/a/8/kimodo_by_hiivolt_07-d418sev.gif)Kind of a rival design to the "Grendle" character.
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Are we going to see more of Nemean, Diepod?
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:-\
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:( Aww..
-
After scrolling through the thread, I have this to say:
I'm amazed that people still use my conversion tables. It seems to always appear in "you're doing it wrong. DO IT LIKE THIS, IDIOT" scenarios. This is the essence of Judas, and I am proud.
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Judas is BACK? :o
how are you doing? still working on ESPer?
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JUDAS THE LEGEND!
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hi everybody! here comes a new noob ;D
someone know if I can edit the sprites from street fighter 3? I mean extract them from the sfiii3 rom modify them and then patch the changes.
pd.: sorry for my english
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I have no idea how that works, if it's even possible, but why would you, those sprites are perfect :twisted:
And I present: EVIL KUNG FU MAN! I might animate that, having it do continues rifle shots. Regular KFM added for comparing. Enjoy :twisted:
(http://img.photobucket.com/albums/v297/Tracks2000/EVILKUNGFUMANsf3.gif)(http://img.photobucket.com/albums/v297/Tracks2000/Cps3kfm_fix2.gif)
(Also here is KFM's CPS2 Original Theme, thanks to WizzyWhipIt! http://www.youtube.com/watch?v=BjolozGNfzs&feature=feedu )
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im just going to change the hadoken. i like that hadoken and all those thunders of that famous evil ryu for mugen. maybe if i have some time i would change ryu from SSFIV evil ryu but that is going to be so hard :P
pd.: i love that viewtiful joe
-
that evil kfm is amazing
-
Both of the Kfms are very well done.
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Beautiful stuff dude. It all looks so dynamic, especially the torn fabric on EKFM, and the billowing clothes on both. :)
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hi everybody! here comes a new noob ;D
someone know if I can edit the sprites from street fighter 3? I mean extract them from the sfiii3 rom modify them and then patch the changes.
pd.: sorry for my english
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hi everybody! here comes a new noob ;D
someone know if I can edit the sprites from street fighter 3? I mean extract them from the sfiii3 rom modify them and then patch the changes.
pd.: sorry for my english
You don't need to rip them since ALL from that game has been ripped. Google it ;)!
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No. He's saying that he wants to patch in new or edited sprites into the game, which frankly sounds impossible.
-
there was a tutorial in SRK, but it has been deleted
so it is impossible? :(
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The tutorial in SRK is about spriting, not about introducing the sprites you do in the game.
That's impossible :/
Anyway, you have mugen for doing that ;)!
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I doubt it's impossible, it's just that no one has attempted to do so yet, so there isn't much of a knowledge base as to how to go about doing it. I don't know about CPS3, but CPS2 graphics are stored in a strange format that interleaves several ROM chips. So you'd have to properly combine those files, edit them, then split them back apart again.
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tl;dr: not worth the effort
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well... then i'll try again in 10 years and lets see if there are more knowledges xD
but as FeLo said, i have mugen to do this.
thanks good people!
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(http://fc05.deviantart.net/fs70/f/2011/237/1/2/sf3_cody_by_hiivolt_07-d47tz84.gif)
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That looks sexy as fuck.
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OH MY GOD :o Awesome
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"escape from shadoloo swimsuit Cammy"
(http://fc00.deviantart.net/fs71/f/2011/237/9/a/cammy_sf3_sprite_by_hiivolt_07-d47uy07.gif) This and the Cody sprite were done by Steamboy33's method of SF4 to Sf3 spriting, I just thought I'd try it for once.
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Shouldn't just try it, should keep doing it XD It's made you 2 wonderful sprites! Sexy cammy and badass Cody, what's next :P! Great job.
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sf3 Sonia from "Rage of The Dragon"
(http://i516.photobucket.com/albums/u327/craigniceboy/SOniaCvs.png)
No it not her original Color
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Nice :sugoi:
Everybody's favourite Wannabe-Japanese;
(http://img.photobucket.com/albums/v297/Tracks2000/SF3SodombyBalthazar.gif)(http://img.photobucket.com/albums/v297/Tracks2000/sodom-ou.gif)
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ah yes please more thank you
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(http://img.photobucket.com/albums/v297/Tracks2000/Come2Daddy.gif)
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I don't really know if Ryu is shocked that Broli is like two times his size.
Or the fact he has a big "Package"
Otherwise it's really awesome ;P
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(http://img.photobucket.com/albums/v297/Tracks2000/SF3JinbyBalthazar.png)(http://img.photobucket.com/albums/v297/Tracks2000/SF3JinKazamabyBalthazar_tagpalette.png)(http://img.photobucket.com/albums/v297/Tracks2000/SF3JinKazamabyBalthazar_yellowpalette.png)(http://img.photobucket.com/albums/v297/Tracks2000/SF3JinKazamabyBalthazar_greenpalette.png)
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Pretty much my first time "Attempting" SF3 shades.
Normal Version:
(http://i914.photobucket.com/albums/ac344/TOADUK/131456358550868.png)
Zoomed in:
Spoiler, click to toggle visibilty
(http://i914.photobucket.com/albums/ac344/TOADUK/1314563585508682.png)
It's really just an edit of Megaman's MvC2 sprites, with some extra shades added, would this even be called CPS3 styled? it's more or less custom I guess, and a fucked up face.
I'm gonna stop Spriting in general now, I really do suck at it.
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It looks more like CVS shading to me.
And his eyes look too far apart
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(http://before3d.com/imghost/?di=QCXC)i know jpg but somebody have a image of the dragon of the pants
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this could work?
Spoiler, click to toggle visibilty
(http://i.imgur.com/QDf0w.jpg)
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Another
Spoiler, click to toggle visibilty
(http://eng.tekkenpedia.com/wiki/images/7/76/Yoshimitsu_-_Tekken_3_-_CG_Art_Image.jpg)
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Pretty much my first time "Attempting" SF3 shades.
Normal Version:
(http://i914.photobucket.com/albums/ac344/TOADUK/131456358550868.png)
Zoomed in:
Spoiler, click to toggle visibilty
(http://i914.photobucket.com/albums/ac344/TOADUK/1314563585508682.png)
It's really just an edit of Megaman's MvC2 sprites, with some extra shades added, would this even be called CPS3 styled? it's more or less custom I guess, and a fucked up face.
I'm gonna stop Spriting in general now, I really do suck at it.
The eyes kinda remind me of this XD (http://resource.mmgn.com/Gallery/full/HPFCSK8H.jpg)
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(http://fc08.deviantart.net/fs71/f/2011/240/b/7/yoshimitsu_by_armentis-d485v5y.png)
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Well done.
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He has the 2 handed sword hold pose, but he only actually holds the sword with 1 hand XD? Otherwise nicely done.
*sorry I realized I never saw the actual SFxTekken pose, he does hold the sword with just 1 hand XD*
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I never liked the new stance that Capcom gave him but God that is the smex.
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Capcom's stance retarded, but that sprite is sex.
And by sex I don't mean like having a threesome with Barbara Streisand and Big Show.
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This is still in progres...
(http://img.photobucket.com/albums/v297/Tracks2000/Jin_RisingSunwip.gif)
I'm planning to finish this move but not the entire character ::)
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man thats cool ;)
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im goin to use that
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But it's unfinished ;D Anyway go ahead. You can also use MvC Cyclops's Cyclone Kick sprites; minus the stance that's all Cyclops you're seeing ;)
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FUCK BEAST!!!!!!! love this jin man
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This is still in progres...
(http://img.photobucket.com/albums/v297/Tracks2000/Jin_RisingSunwip.gif)
I'm planning to finish this move but not the entire character ::)
Love it soo much! it's pity to know you won't do the entire char cause this quality will be really appreciable. Really great work !
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I'm using that for my Kazuya. if you dont mind that I do.
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Jeez that animation is getting populair!
(http://img.photobucket.com/albums/v297/Tracks2000/SF3KazuyathebawsbyBalthazar.png)
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my Kazuya
my Kazuya
my Kazuya
my Kazuya
SHOW IT >:(
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my Kazuya
my Kazuya
my Kazuya
my Kazuya
SHOW IT >:(
Crap......
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This is still in progres...
(http://img.photobucket.com/albums/v297/Tracks2000/Jin_RisingSunwip.gif)
I'm planning to finish this move but not the entire character ::)
very similar to the tatsumaki ::) ;D
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^
Hello? Have you EVER played Tekken? Kazuya, Jin, Devil Jin, Devil Kazuya, Angel and Heihachi has that kick (and a move similar to the Shoryuken).
-
Zero..
(http://sinhra.com/!E/sprite/sfiii/!E_SF3_Zero.gif) (http://s2.postimage.org/2q3kdykpw/alex_sp1.gif)
3 hour sprite. Alex is for size comparison.
be sure to watch the process :) > http://www.youtube.com/watch?v=szPd8xBZbmQ
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Very cool looking Zero!
Hmm I do have the feeling he is maybe to big in the comparing (I though he was pretty small compared to normal humans),
and you can't really make out his fingers on his hands, maybe you better add some darker colors for the lines to seprate his fingers.
Other then these nitpicks it's a great sprite ;)
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^
Hello? Have you EVER played Tekken? Kazuya, Jin, Devil Jin, Devil Kazuya, Angel and Heihachi has that kick (and a move similar to the Shoryuken).
i never played actually, btw, is there really an attack like shoryuken o_O??
@!E...that zero looks amazing!
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i never played actually, btw, is there really an attack like shoryuken o_O??
Yes. Except they don't rotate while throwing the uppercut.
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looks intresting, can anyone gimme a gif/video link to it plz?
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I made a slight mistake. Kazuya rotates, but on the ground. Heihachi and Devil Jin are the ones who have a non-rotating uppercut.
You can see Kazuya's left hand uppercut unblockable and the spinning kicks at 2:12 here for example.
http://www.youtube.com/watch?v=lecU0VzfSWc
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Yes that's right ;)
I made a slight edit and recolor of Diepod's mighty SF3 True Ogre sprite, I was basing it off his alternate 'costume' from Tekken 3.
It's head is more 'lion-ish'. Not so sure if it's really to my (or anyone's) pleaseing :-\ . And no, I didn't bother to change his snake arm :P
(http://img.photobucket.com/albums/v297/Tracks2000/SF3TrueOgreeditbyBalthazar.png)
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And no, I didn't bother to change his snake arm
Ya damn right you didn't >:( It was sexy enough.
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Yes that's right ;)
I made a slight edit and recolor of Diepod's mighty SF3 True Ogre sprite, I was basing it off his alternate 'costume' from Tekken 3.
It's head is more 'lion-ish'. Not so sure if it's really to my (or anyone's) pleaseing :-\ . And no, I didn't bother to change his snake arm :P
(http://img.photobucket.com/albums/v297/Tracks2000/SF3TrueOgreeditbyBalthazar.png)
looks nice, though diepod's is better
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Yeah he came out too cartoonish, also looking too much like a dog rather then a lion ;P
-
yeah lol, btw, i think you(or deipod) should recolor the horns, that will be better...
anyway here's my try at cps3 spriting, evil ryu from ssf4 ae, animated >:D,
(http://i1128.photobucket.com/albums/m496/George_Defented/th_evilryusf4stance.gif)
as hien said:Should I do more?
i know it's not good at his, but, at least i tried ::)
PS: don't mind about the graphics, if i make the frames separate or in a sprite sheet, it will be awesome,
-
The shading isn't CPS3, the sprite is enlarged for no reason, the ripped off part of the gi is....yikes. And really all you needed to do was a palette swap, but I guess then it wouldn't be SSFIVAE's Evil Ryu.
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The shading isn't CPS3, the sprite is enlarged for no reason, the ripped off part of the gi is....yikes. And really all you needed to do was a palette swap, but I guess then it wouldn't be SSFIVAE's Evil Ryu.
i know i can change to png, seperate frames, i'll change the shading, and, yeah the cutten gi is really yikes, thanks anyway^^, and i will change the colors
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If it's Evil Ryu from AE. His hair needs to be spiked.
-
If it's Evil Ryu from AE. His hair needs to be spiked.
hmm yeah your right, i'll fix it all tho se issues ;P, btw, i didn't draw the hole, cause there isn't enough area, and the right hand is hiding it, btw, do u mind using the hair u made?
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If it's Evil Ryu from AE. His hair needs to be spiked.
hmm yeah your right, i'll fix it all tho se issues ;P, btw, i didn't draw the hole, cause there isn't enough area, and the right hand is hiding it, btw, do u mind using the hair u made?
Hmm thats fine I dont mind. Also there is enough room where you can show the hole in his chest. Also the shading should change in each animation in his chest.
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If it's Evil Ryu from AE. His hair needs to be spiked.
hmm yeah your right, i'll fix it all tho se issues ;P, btw, i didn't draw the hole, cause there isn't enough area, and the right hand is hiding it, btw, do u mind using the hair u made?
Hmm thats fine I dont mind. Also there is enough room where you can show the hole in his chest. Also the shading should change in each animation in his chest.
yeah, but all those notice made too lazy to finish it! here are the frames, someone plz finish it instead of me :(
(http://i1128.photobucket.com/albums/m496/George_Defented/kk.png)
i didn't have time to organize them
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Realistically the stripped off side of the gi wouldn't go up that high, it's not like Ryu is doing a full jump.
-
This all made me want to post my evil ryu animation. Here it is:
(http://i799.photobucket.com/albums/yy276/FiR3L0rD666/evilryu.gif)
(yes, it still has ryu's default color's, but nyeh, whatever. :P)
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You should make his stance slower or something like in SSF4
-
This all made me want to post my evil ryu animation. Here it is:
(http://i799.photobucket.com/albums/yy276/FiR3L0rD666/evilryu.gif)
(yes, it still has ryu's default color's, but nyeh, whatever. :P)
fucking awesome man! you always have been one of my favorite spriters!
but there's something bad in it, why is the cutten part of the gi is so small?u nned to fix that , btw, would u mind if i make a pallete for you?You should make his stance slower or something like in SSF4
that will require redrawing more frames
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I never thought of myself of a noticeable spriter, lol. I made the torn part of the gi small for ease of spriting though. Also, i dont mind if you make a palette for it.
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I never thought of myself of a noticeable spriter, lol. I made the torn part of the gi small for ease of spriting though. Also, i dont mind if you make a palette for it.
well, ::) how do u suppose to be unoticable with those sagat Amazing sprites?ok, but making it bigger will be better, i'll make one then :3
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here's the palette i made for you, i'll made all ssf4 ae colors soon :sugoi: (except for inky+webby) (http://i1128.photobucket.com/albums/m496/George_Defented/evilryu-1.gif)
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his gi gets a hard on.
-
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Comics/Idie.png)
Idie Okonkwo AKA Oya From X-Men: Generation Hope
-
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Comics/Idie.png)
Idie Okonkwo AKA Oya From X-Men: Generation Hope
ooo, nice :sugoi:, looks awesome, can u plz finish the entire animation
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I'm trying ...
(http://i52.tinypic.com/205ctux.gif)
Death - Darksiders 2
-
I'm trying ...
(http://i52.tinypic.com/205ctux.gif)
Death - Darksiders 2
epic :o o_O :D :)
-
HIs shoulders need a bit of fixing upon looking at official screens from artwork, the comic and all, he has very wide shoulders
Example:
Spoiler, click to toggle visibilty
(http://media.giantbomb.com/uploads/1/10354/1244885-darksiders_death_super.jpg)
No this isn't just the art style as only he has shoulders this wide.
-
I'm following a pattern of SFIII anatomy, not the style of Joe Madureira.
pic base
Spoiler, click to toggle visibilty
(http://www.girlsofwar.com.br/wp-content/uploads/2011/06/death_darksiders.jpg)
edit:
loading...
(http://i53.tinypic.com/2isiir5.png)
-
Hmm I do have the feeling he is maybe to big in the comparing (I though he was pretty small compared to normal humans),
The main characters of Megaman X are really tall like normal sized humans which are currently unseen. Although the only human to appear on screen was Dr. Cain and he was slightly smaller than X.
But anyway, keep up the great work. I'm not so skilled to try by my own.
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I'm following a pattern of SFIII anatomy, not the style of Joe Madureira.
pic base
Spoiler, click to toggle visibilty
(http://www.girlsofwar.com.br/wp-content/uploads/2011/06/death_darksiders.jpg)
edit:
loading...
(http://i53.tinypic.com/2isiir5.png)
looks good, but, ii think legs are a bit fat :'
-
and short...
but fat is proposital,look the pic
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and short...
but fat is proposital,look the pic
yeah i saw it, but you sprite is too fat 0.o
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and short...
but fat is proposital,look the pic
yeah i saw it, but you sprite is too fat 0.o
Im not seeing it either. Remember that's not all of his legs. Cloth hangs of your body.
Cause if that fat, Then Ibuki has Chun li beat in the thigh contest.
(http://www.zweifuss.ca/ibuki/ibukistance.gif)
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and short...
but fat is proposital,look the pic
yeah i saw it, but you sprite is too fat 0.o
Im not seeing it either. Remember that's not all of his legs. Cloth hangs of your body.
Cause if that fat, Then Ibuki has Chun li beat in the thigh contest.
(http://www.zweifuss.ca/ibuki/ibukistance.gif)
ibuki's leg is fat cause of the ninja costume, in matter of fact, ibuki is so slim,
-
(http://img59.imageshack.us/img59/3507/cerberusy.gif)
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Anubis?
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No, Cerberus. Its another one of my mythilogical designs.
-
Ah yes, very nice ;) (He was cute in the Hercules series, from what I remember! Well not at first... XD)
Another snake-tail sneaking out from there?
Triple Wolf Head Fire Breath Cannon!!!
*edit 10-09-11* found it ;P
Spoiler, click to toggle visibilty
(http://img.photobucket.com/albums/v297/Tracks2000/682px-Underworld_11.jpg)
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(http://img59.imageshack.us/img59/3507/cerberusy.gif)
aw....aw......AWESOME :o o_O :D
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Woah, dude. I'd love to see more of these. It looks like it'd be at home in a revamped Altered Beast. Keep up the good work!
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That sprite is ridiculously sexy.
-
That sprite is ridiculously sexy.
yeah lol ;P
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Diepod just owns everything.
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Diepod just owns everything.
+1000
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(http://img59.imageshack.us/img59/3507/cerberusy.gif)
yeah kinda cool
I really wanted to see another cerberus than the typical 3 headed dog
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Adon CPS3 style
(http://i831.photobucket.com/albums/zz236/theportablizer/Adon.png)
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I'm not really feeling the cps3 in either proportions or shading/coloring... :(
What made you think you were doing cps3 styling? Sorry for the lousy comment.
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I don't know what you mean by proportions (size?) but yeah i haven't really grasped the cps3/sfIII shading and coloring style.
I think i just need to practice more but I'd say its half decent considering i'm quite new to spriting.
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I'm not really feeling the cps3 in either proportions or shading/coloring... :(
What made you think you were doing cps3 styling? Sorry for the lousy comment.
neither i do,the shading isn't sf3ish, also, the black outlines+the face,
you should fix that bro
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(http://img59.imageshack.us/img59/3507/cerberusy.gif)
yeah kinda cool
I really wanted to see another cerberus than the typical 3 headed dog
That would defeat the purpose of the myth designs I had been doing.
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(http://img59.imageshack.us/img59/3507/cerberusy.gif)
yeah kinda cool
I really wanted to see another cerberus than the typical 3 headed dog
That would defeat the purpose of the myth designs I had been doing.
That just made me wonder, whats with the trolling snake? XD
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(http://img59.imageshack.us/img59/3507/cerberusy.gif)
yeah kinda cool
I really wanted to see another cerberus than the typical 3 headed dog
That would defeat the purpose of the myth designs I had been doing.
That just made me wonder, whats with the trolling snake? XD
tail/poo maybe? XXDD
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Some Cerberus stories have him with a snake for a tail.
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Some Cerberus stories have him with a snake for a tail.
can make for him 3/10 tails plz, we would all like to see it :sugoi:
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?
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?
ROFL XD
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LOLOLOL Now seriously, what did your comment mean? It looks like it has a context, but it's hidden for everybody else who isn't you.
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ROFL I GET IT! :D
Spoiler, click to toggle visibilty
No I don't. What does it mean?
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(http://img59.imageshack.us/img59/3507/cerberusy.gif)
Why is his **** hanging out?
Spoiler, click to toggle visibilty
(http://i295.photobucket.com/albums/mm152/GuitarDude215/thats_the_joke.jpg)
Very cool sprite, how long have you been working on CPS3 style? Do you have any of your early sprites? Would be nice to see how you've progressed :sugoi:
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(http://img59.imageshack.us/img59/3507/cerberusy.gif)
Why is his **** hanging out?
Spoiler, click to toggle visibilty
(http://i295.photobucket.com/albums/mm152/GuitarDude215/thats_the_joke.jpg)
Very cool sprite, how long have you been working on CPS3 style? Do you have any of your early sprites? Would be nice to see how you've progressed :sugoi:
you know nothing about diepod, i'll speak for him
since i was born, i opened my eyes and i saw a computer instead of me, i got too excited, cause, i never saw one before, so, i opened paint/drawing program, started drawing the monsters i saw in my mothers stomach, i wanted to share them on internet but i couldn't, site said you are too small to enter, so i waited many years, then i shared everything i saw and i drew, that's my story :sugoi:
hope i am right XD
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.....
Ok Anis91 is stupid. The Venom sprite I posted in this thread is the first cps3 style sprite I've ever done.
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.....
Ok Anis91 is stupid. The Venom sprite I posted in this thread is the first cps3 style sprite I've ever done.
hey i was just kidding, bro, i already saw your venom sprite, all your sprites are so awesome ;)!!
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I don't know what you mean by proportions (size?) but yeah i haven't really grasped the cps3/sfIII shading and coloring style.
(http://i831.photobucket.com/albums/zz236/theportablizer/Adon.png)
(http://b64clan-site.ucoz.com/Slike/SFChars/All/akuma-cvs-stance.gif)
(http://www.fightersgeneration.com/characters/akuma-s5.gif)
Study this for a minute, the first Akuma should be the before, and then the second should be the after. Whereas your Adon would be the before, so you should make an after comparable to the style that the After-Akuma has. I know, that sentence was stupid as hell but absorb the message.
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LOLOLOL Now seriously, what did your comment mean? It looks like it has a context, but it's hidden for everybody else who isn't you.
he mean 9 tails.
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(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/cammy.png)
Not completely finished. Just stuck.
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I'm thinking of a three letter word: F _ T
Want to buy a vowel :) ?
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(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/cammy.png)
Not completely finished. Just stuck.
she looks way too fat o.0 and, the shirt shading isn't well made ;)
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Anis u still aint helping by saying that
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Stepping on my toes Prodigy?
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She looks the same size as Ibuki. And I did mention that it was unfinished. I didn't put the scaling on so she does seem a bit wider.....or FAT.
And yes Diepod.......I am :P ........not.
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Anis u still aint helping by saying that
oh damn, i am helping him, i am giving him advises , we learn from our mistake you know? if he keeps this way and people says "that's good, that's awesome" he won't be a good spriter anymore, so, i'm not not helping
double not XD
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She doesnt look fat, she looks mighty fine! Thats just her arm cocked behind her side making her look fat to the untrained eye....if that shit'd be animated it'll look so juicy ;)!
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She does look a tad bulkier than usual when it comes to her legs for certain, but that's nothing a bit of trimming in select spots cannot fix. More bothered by hips and unfinished torso though. Maybe the waist could be brought in just a bit? Artist's right shoulder is definitely too long though, and the crease between the shoulder and the rest of the arm isn't clearly defined there. Got to finish drawing up a quick and dirty edit showing what I mean after some dinner.
(http://irwt.smeenet.org/random/quick-cammy-edit.gif)
Not perfect by any means, but gives the gist of what you may want to look at.
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(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Sprites/rolento.png) ---> (http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Sprites/rolento-1.png)
Thanks Rolento! Well, isn't this just odd?
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Coincidence? Probably so. Nice start though. :ninja:
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She does look a tad bulkier than usual when it comes to her legs for certain, but that's nothing a bit of trimming in select spots cannot fix. More bothered by hips and unfinished torso though. Maybe the waist could be brought in just a bit? Artist's right shoulder is definitely too long though, and the crease between the shoulder and the rest of the arm isn't clearly defined there. Got to finish drawing up a quick and dirty edit showing what I mean after some dinner.
(http://irwt.smeenet.org/random/quick-cammy-edit.gif)
Not perfect by any means, but gives the gist of what you may want to look at.
good, the edit is better, but still has the shading prob :-\
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anis91: That's because the frame isn't finished. The purpose was to suggest potential fixes, not to outright finish the frame.
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anis91: That's because the frame isn't finished. The purpose was to suggest potential fixes, not to outright finish the frame.
oh, ok then
anis91
please just call me anis
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(http://img641.imageshack.us/img641/5028/rednavi.png)
This was not a request.
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MDD created a monster I see XD (He was the one who made the original one that's part of my avatars).
Adding this to my avatar cycle right now! :sugoi:
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Damn, musta taken you quite some time to whip that up :O!
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(http://img641.imageshack.us/img641/5028/rednavi.png)
Awesome :O!!
Small thing: the "skirt" which is in his crotch area is part of the upper gi, the jacket, so it should be white too.
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/cammy.png)
Awesome, I was going to point what people said. Aside that, I would point another one. In her breast, you may give a line between boobs, because the way is done now, it seems she just had her body painted. Look at Chun Li for example.
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(http://img641.imageshack.us/img641/5028/rednavi.png)
Awesome :O!!
Small thing: the "skirt" which is in his crotch area is part of the upper gi, the jacket, so it should be white too.
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/cammy.png)
Awesome, I was going to point what people said. Aside that, I would point another one. In her breast, you may give a line between boobs, because the way is done now, it seems she just had her body painted. Look at Chun Li for example.
u mean a vertical line? or an horizontal one?
if vertical, i would not agree totally
if horizontal, that's chun li's custom that contains a line like that, not a body "stuff" XD
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Felo... that's the design of shoto geese... :P
(http://i93.photobucket.com/albums/l73/rednavi/Avatars/Za8PP.png)
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Felo... that's the design of shoto geese... :P
(http://i93.photobucket.com/albums/l73/rednavi/Avatars/Za8PP.png)
edit from dan, eh? yeah cause the feet seems to be "dan-ish"
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Hey, Come On, GET SERIOUS >:( !!
(http://img.photobucket.com/albums/v297/Tracks2000/SF3TerryBogard.png)
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Hey, Come On, GET SERIOUS >:( !!
(http://img.photobucket.com/albums/v297/Tracks2000/SF3TerryBogard.png)
umm...talking with me Balthazar?
btw, nice sprite, but, the neck from the left seems to be not well shaded :-\ and the face doesn't look good,and the hair missing little details
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Now that you mention it, his neck sure lacks muscle definition...
And now, I wasn't talking to you, it was a quote from Terry, to introduce his sprite ;)
Here's another one;
(http://img.photobucket.com/albums/v297/Tracks2000/SF3YoungHeihachibyBalthazar1.png)
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FUCKING LOVE YOU!
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Now that you mention it, his neck sure lacks muscle definition...
And now, I wasn't talking to you, it was a quote from Terry, to introduce his sprite ;)
Here's another one;
(http://img.photobucket.com/albums/v297/Tracks2000/SF3YoungHeihachibyBalthazar1.png)
oh, ok then,
that sprite is also awesome, but of course like everyone, it has problems:
-face is...idk how!
-his right hand is missing some muscle details
-ring of the finger doesn't look good
-hair lacks more pointy ends
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Thanks for you critisism; here's a small update
(http://img.photobucket.com/albums/v297/Tracks2000/SF3YoungHeihachibyBalthazar2.png)
And yes, even more 'holes' in his hand; can't a guy even spread his fingers anymore >:( !?
face is...idk how!
Well..not much to work with from that angle :P!
hair lacks more pointy ends
The two huge spikes are much more epic :D!
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Thanks for you critisism; here's a small update
(http://img.photobucket.com/albums/v297/Tracks2000/SF3YoungHeihachibyBalthazar2.png)
And yes, even more 'holes' in his hand; can't a guy even spread his fingers anymore >:( !?
face is...idk how!
Well..not much to work with from that angle :P!
hair lacks more pointy ends
The two huge spikes are much more epic :D!
@the face:i didn't mean that, it is missing many details(mouth, eye and nose) you made them all with black lines
@the hair: who is that char anyway balt?
and i admit, you are the best at drawing the body(not the head) and the gi ;)
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@the hair: who is that char anyway balt?
(http://3.bp.blogspot.com/_zYrZNelcX9s/TRcxUNqv7dI/AAAAAAAAAR0/Q4Myxi9KS9A/s1600/Heihachi+Tekken+tag+tournament+2.jpg)
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Felo... that's the design of shoto geese... :P
(http://i93.photobucket.com/albums/l73/rednavi/Avatars/Za8PP.png)
edit from dan, eh? yeah cause the feet seems to be "dan-ish"
It's from Ryu, not Dan. And the skirt part of his upper gi being red was on purpose.
CPS3 Shoto Geese is awesome. So is that Young Heihachi.
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@the hair: who is that char anyway balt?
(http://3.bp.blogspot.com/_zYrZNelcX9s/TRcxUNqv7dI/AAAAAAAAAR0/Q4Myxi9KS9A/s1600/Heihachi+Tekken+tag+tournament+2.jpg)
how am i suppose to know him?
i said who is he, not give me a pic
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it's Heihachi Mishima from Tekken
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-1 for not knowing the mighty Heihachi!!!
(http://img.photobucket.com/albums/v297/Tracks2000/SF3KirbybyBalthazar.png)(http://img.photobucket.com/albums/v297/Tracks2000/SF3RockbyBalthazardef.png)
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-1 for not knowing the mighty Heihachi!!!
(http://img.photobucket.com/albums/v297/Tracks2000/SF3KirbybyBalthazar.png)(http://img.photobucket.com/albums/v297/Tracks2000/SF3RockbyBalthazardef.png)
I'M
JEALOUS
OF
YOUR
SKILLS
!!!
Anis: Have you been living under a stone or something? Heihachi is one of the iconic bosses from 3d fighters!!!
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Whoever doesn't know Heihachi needs to be thrown down a cliff or volcano.
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LOL Balthazar self portrait cosplaying as Rock Howard.
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-1 for not knowing the mighty Heihachi!!!
(http://img.photobucket.com/albums/v297/Tracks2000/SF3KirbybyBalthazar.png)(http://img.photobucket.com/albums/v297/Tracks2000/SF3RockbyBalthazardef.png)
again, is it something REALLY BAD NOT KNOW HIM???
nice sprite btw ;)
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LOL Balthazar self portrait cosplaying as Rock Howard.
Actually is was from an artwork from Maximum Impact 2...but yeah I'd make one HOT Rock :P !?
I'M
JEALOUS
OF
YOUR
SKILLS
!!!
Well I admire your works too ;)!
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again, is it something REALLY BAD NOT KNOW HIM???
Yes.
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@the hair: who is that char anyway balt?
1: always check filenames if you're not sure
2: why are you giving feedback on a character you don't recognize to begin with
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again, is it something REALLY BAD NOT KNOW HIM???
Yes.
(http://skepticalteacher.files.wordpress.com/2009/10/facepalm1.jpg)
IS IT ILLEGAL TO KNOW HIM?NO!THEN DON'T REPLY ME BEFORE THINKING
*self speech:calm down anis, calm down, breath good, breath good*
i am sry for what i said...
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Anis your not sorry, if you was sorry u wouldnt post that comment just now and Yeah if u dont know how Heihachi is your pretty lost bro , A true fighting game fans! would know a Bunch of Character from fighting But heihachi bro u dont know him? big disappointment
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Not exactly the standard Heihachi look considering the vast majority of his appearances are him in his later years, so I'm not sure why all this nonsense.
Getting back to the work at hand, nice Rock Howard; very little to quibble about there save maybe the smirk he appears to have. As for Kirby, it honestly looks a tad odd. Perhaps too much shading on the usually nondescript character? Hah! Seriously though, the transition point between lit and unlit colors seems a tad heavy and overemphasized as does the amount of shading used around his mouth.
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ianafot
Spoiler, click to toggle visibilty
i am not a fan of tekken
@cvs, i don't think you even got something, that was a joke DAMN!
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im just breaking ya balls anis,nothin serious
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Hey wait! So Ryu is Lei-Lei's boyfriend, huh? And their daughter is Poison(that's why her gender is so doubtful).
Not knowing who Heihachi is is similar to this I said... :S
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i am not a fan of tekken
Being a fan of Tekken is irrelevant. There are certain icons in fighting games. People with a passing interest in fighting games will know of certain people, Heihachi Mishima is one of them. Obviously if you don't know him it's not life or death, but if you like fighting games you should try and check him out. Having a broad knowledge of fighting games is good! :sugoi:
Back to the sprites
Balthazer - You are posting some killer sprites recently!! Truely awesome Heihachi!
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Awesome Heihachi, I was the one who suggested him to throw Kazuya in a volcano since throwing from a deep ravine was not enough, lol But he returned in Tekken 4, too bad...
Will you try to animate Heihachi next time, Balthazar?
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im just breaking ya balls anis,nothin serious
lol'd @ this
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(http://fc08.deviantart.net/fs71/f/2011/279/9/d/stygia_by_hiivolt_07-d4c0bc8.png)
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Well......I guess I can stop doing CPS3 Stygia now. LOL
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do not dump shit on me sir
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Welcome back here...I missed ya ;) Great sprite ;) She is one of the mythological based?
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It is a Felo design.
The sprite is great, but, her right leg look kinda broken.
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Of course
(http://fc00.deviantart.net/fs71/f/2011/279/2/a/stygia_by_hiivolt_07-d4c0bc8.png)
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Darn it! If only I wasn't in class right now. I like silently competing with Diepod.
EDIT: It's not me dumping shit on you dude. I just don't want to do it if someone else has already done it.
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Of course
(http://fc00.deviantart.net/fs71/f/2011/279/2/a/stygia_by_hiivolt_07-d4c0bc8.png)
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!! I LOVE YOU DIEPOOOOOOOOOOOOOOOOOOOOOOOOOODDDDDDDDDDD!!!!!!! *__________*!!!!!
This makes me wanting on continuing her AHHHHHHHHHHHHHHHHHHHHHHH!!!
[/QUEER SISTER]
Well......I guess I can stop doing CPS3 Stygia now. LOL
DO IT. Or in that "X" style you have!!! :D!!
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What is that blue liquid on her arms?
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Damn you, now its perfect.
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What is that blue liquid on her arms?
It's part of the design I did. That blue-ish forearms&hands are like a connection to the Stix Lagoon, something like summoning damned, spirits and all.
Even a bit off-topic since mine is CvS:
Spoiler, click to toggle visibilty
(http://img687.imageshack.us/img687/6418/stigya.gif)
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Yeah. I can do that LOL! Even though there won't be a Thread based on it.
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Messed with this one a little
(http://fc02.deviantart.net/fs71/f/2011/293/6/2/sf3_cody_by_hiivolt_07-d47tz84.png)
aku ma
(http://fc08.deviantart.net/fs70/f/2011/293/7/7/aku_ma_by_hiivolt_07-d4dgmt6.png)
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I
Aku ma
The shapeshifting master of darkness.
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Awesome O____O!!! Cody's face is epic :D!!!
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Messed with this one a little
(http://fc02.deviantart.net/fs71/f/2011/293/6/2/sf3_cody_by_hiivolt_07-d47tz84.png)
aku ma
(http://fc08.deviantart.net/fs70/f/2011/293/7/7/aku_ma_by_hiivolt_07-d4dgmt6.png)
Great work!
This Cody is just awesome. 8)
Perhaps he can have shade on the hair ? (to give it more realism)
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Perhaps he can have shade on the hair ? (to give it more realism)
And defeat the point of maching the style...
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(http://www.melv.thedailypos.org/birdmankickedmyass.png)
i keep thinking it's him every time i scroll past it
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Messed with this one a little
(http://fc02.deviantart.net/fs71/f/2011/293/6/2/sf3_cody_by_hiivolt_07-d47tz84.png)
aku ma
(http://fc08.deviantart.net/fs70/f/2011/293/7/7/aku_ma_by_hiivolt_07-d4dgmt6.png)
that is soooo awesome!! :o o_O
the cody looks so realistic,
and the aku ma looks more like oni!(stance, no shirt, large pants)
can you make an Oni plz?
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(http://fc00.deviantart.net/fs71/f/2011/294/8/4/sf3_ruffian_kick_by_hiivolt_07-d4di3sm.gif)
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(http://fc00.deviantart.net/fs71/f/2011/294/8/4/sf3_ruffian_kick_by_hiivolt_07-d4di3sm.gif)
awesome!!!!
why don't you post the animationd at diepods stuff ::) ?
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Damn, now you make me want to make you finish the whole set and send it to capcom.
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Which is obviously not doing that.
(http://fc05.deviantart.net/fs71/f/2011/294/7/2/sf3_genocyde_2_by_hiivolt_07-d4diwdt.gif)
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Awesome as hell, who has the rights to code her Diepod!
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Diepod (SF/Original-style.), Rolento (MvC-style.) and Sean Altly (CvTW-style). Might be another guy too but I'm not quite sure.
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Which is obviously not doing that.
(http://fc05.deviantart.net/fs71/f/2011/294/7/2/sf3_genocyde_2_by_hiivolt_07-d4diwdt.gif)
awesome!!this is better the versions you made+better than cody's ruffian kick and aku-ma!!!
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-1 for not knowing the mighty Heihachi!!!
(http://img.photobucket.com/albums/v297/Tracks2000/SF3KirbybyBalthazar.png)(http://img.photobucket.com/albums/v297/Tracks2000/SF3RockbyBalthazardef.png)
More Kirby, Please.
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Sf3 Geno is hot :) Kirby is not :P
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(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/BlueRangerBilly.png)
Billy
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I gotta say, that doesn't really resemble Billy.
(http://fc08.deviantart.net/fs71/f/2011/300/9/8/sf3_redstreak_by_hiivolt_07-d4e6i17.gif)
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(http://fc05.deviantart.net/fs71/f/2011/294/7/2/sf3_genocyde_2_by_hiivolt_07-d4diwdt.gif)
http://www.youtube.com/watch?v=7vfkhDiSijs
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Oh snap son.
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(http://fc05.deviantart.net/fs71/f/2011/294/7/2/sf3_genocyde_2_by_hiivolt_07-d4diwdt.gif)
http://www.youtube.com/watch?v=7vfkhDiSijs
Hardly
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I gotta say, that doesn't really resemble Billy.
yeah i agree, I was mainly just going for body contrast between him and Jason, I felt too lazy to really adjust the hair/face so I just edited around Remy. wanted glasses but they kept making it look like he was wearing a mask.
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(http://neuropod.net/imagehost/uploads/4517ac2be92a01f02b2faa81c05df7a5.gif)
Angus Young is my first sprite in this style
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i'm loving the originality of the choice there. there needs to be more musician sprites made.
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Agreed.
That's very creative. Nice job.
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Awesome :D! :sugoi:
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:downsbravo:
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nice work! but i didn't really like the face :/
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Not perfect but still, That's pretty cool yo.
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(http://neuropod.net/imagehost/uploads/812436a46c40ccebaba02f636bdebf07.gif)
fixed! :P
now I m working on kurt
(http://neuropod.net/imagehost/uploads/b9dcc38ed0c3a0162111007235b86e9b.gif)
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(http://neuropod.net/imagehost/uploads/812436a46c40ccebaba02f636bdebf07.gif)
fixed! :P
now I m working on kurt
(http://neuropod.net/imagehost/uploads/b9dcc38ed0c3a0162111007235b86e9b.gif)
:downsbravo:
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Marshall Law alternate (Tekken 6) SFIII style
(http://i831.photobucket.com/albums/zz236/theportablizer/lawfinal.png)
Tell me what you think, does it fit SF3?
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Marshall Law alternate (Tekken 6) SFIII style
(http://i831.photobucket.com/albums/zz236/theportablizer/lawfinal.png)
Tell me what you think, does it fit SF3?
awesome, i like the way you implied sf3 ryu's palette
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Pretty good, it's certainly SF3 styled.
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Fixed the height problem, thanks Diepod for pointing that out
Also organised the colors bringing the total color count to 36 + background
(http://fc03.deviantart.net/fs71/f/2011/306/c/f/marshall_law_alternate_tekken_6_sf3_sprite_by_artchell-d4et90d.png)
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That looks awesome mate.
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The bitch in the red dress
Ada Wong (RE4) CPS3 sprite
(http://fc03.deviantart.net/fs71/f/2011/329/e/7/ada_wong_cps3_resident_evil_4_original_sprite_by_artchell-d4flhs1.png)
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3 new ones from Capcom Vs. SNK 2.
(http://fc02.deviantart.net/fs70/f/2011/318/a/7/chun_li_by_sinhra-d4g80q8.gif) Watch: https://www.youtube.com/watch?v=yfHFkMiWYw4
(http://fc06.deviantart.net/fs70/f/2011/318/d/6/kyosuke_by_sinhra-d4g58bv.gif) Watch: https://www.youtube.com/watch?v=KLC7Ki7f0Qo
(http://fc05.deviantart.net/fs70/f/2011/314/6/4/athena_by_sinhra-d4fsdyr.gif) Watch: https://www.youtube.com/watch?v=VnWE6XajbP4
Jill from mvc3.
(http://fc06.deviantart.net/fs70/f/2011/316/b/e/jill_valentine_by_sinhra-d4fzfjf.gif) Watch: https://www.youtube.com/watch?v=EaEw_RL1Ygw
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Is there any kind of template for CPS3 Style sprites? Like !E made for cvs sprites
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There are guidelines to be applied, I'm not sure they're written down anywhere, but you can infer them by looking at the spritestyle
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Wait a second; !E, did you just make a CPS3 edit of a CvS frame that itself was edited from a CPS3 source?
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CPS3ception
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Wait a second; !E, did you just make a CPS3 edit of a CvS frame that itself was edited from a CPS3 source?
yep lol.
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How inspiring..!
E! what program was that you used to make those sprites?
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It's called CVS2CPS3GFX
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:blank:
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Wait a second; !E, did you just make a CPS3 edit of a CvS frame that itself was edited from a CPS3 source?
...I...woah..*headsplode*
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:blank:
i think i've explained before that there's no program that makes you good at spriting. some people make amazing shit in mspaint while others use photoshop. it's your skills and methods more than software
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(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/BonneJenet.png)
B. Jenet, couldn't really get the dress looking quite like I envisioned but ehhh
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She looks jummy ;)!
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chaos bro, she looks awesome. i second what Balthazar said. lol
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Great B.Jenet
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Why not
(http://img.photobucket.com/albums/v297/Tracks2000/SF3EricbyBalthazar.gif)
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FUCK
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Clearly this means that Diepod spent his valuable time for nothing.
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:pwnonk:
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No actually I havent been spriting since ths cvs kyle sprite.
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I suppose I misinterpreted the ANGUISH :sugoi:
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New sagat sprites!
Now in normal and holiday flavors! ;P
(http://i1225.photobucket.com/albums/ee394/chatalex94/gwahahahae.png)(http://i1225.photobucket.com/albums/ee394/chatalex94/sagatclaus.png)(http://i1225.photobucket.com/albums/ee394/chatalex94/sagatclausb.png)
Seasons beatings! ;D
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HAAAAA HA HA HA HA hah..
Sagat looks like a total bad-ass, as usual ;)!
These go here too :) (again, click on the image to enlarge it to actual pixel size)
(http://img.photobucket.com/albums/v297/Tracks2000/SF3DiepodBrolypack3byBalthazar.png)
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Nicely done, as usual. :)
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May I ask something, without getting everyone's hopes up? (Which is the reason I'm not posting this in its own thread):
Would anyone be interested in SSF4 Metsu-Shoryuken sprites for SF3 Ryu? I mean, I know he has his Shin-Shoryuken already, but... I always wanted to see what a 2D Metsu could look like and thought, what better option that to TRY to sprite him myself?
The only thing that's holding me back is the shading... I have to idea how to start shading but I'm hoping that as long as I provide the lineart, someone can just go ahead and color it (Yes, I know, that's the hardest part...). If not, I'll do it myself.
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I won't call myself the best CPS3 spriter here, far from it, but I am interested in your proposal.
I've seen your dragonball flipbook animation on youtube and it looks pretty sweet ;)
So I'm sure you can provide some nice line-art.
Making those SF3 Ryu sprites as official as possible will be a nice challenge, and I can always call Diepod for help :)
So let's go :D! Let's see what you got ;)
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Ill second Balthazar on that. :)
Edit: More flavors, this time for the tiger uppercut:
(http://i1225.photobucket.com/albums/ee394/chatalex94/tigeruppercut-1.png) (http://i1225.photobucket.com/albums/ee394/chatalex94/tigeruppercute.png)
regular, and REVENGE.
Comments welcome. :)
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I won't call myself the best CPS3 spriter here, far from it, but I am interested in your proposal.
I've seen your dragonball flipbook animation on youtube and it looks pretty sweet ;)
So I'm sure you can provide some nice line-art.
Making those SF3 Ryu sprites as official as possible will be a nice challenge, and I can always call Diepod for help :)
So let's go :D! Let's see what you got ;)
Man, that DBZ animation actually looks infinitely better in the original file... The upload to Youtube made it lose TONS of frames... anyone know how to fix that?
The animation sketches for the Metsu Shoryuken are actually finished already... I've just finished 2 sprites and they're looking very official already (sans color).
I'm a big fan of your work, man. Knowing I've got your support is all the motivation I need to finish it
Ill second Balthazar on that. :)
Edit: More flavors, this time for the tiger uppercut:
regular, and REVENGE.
Comments welcome. :)
Those look awesome, man!
Big fan of your work, too! ;D
EDIT: Five sprites completed! only 28 more to go!
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That reminds me that I was supposed to animate that for hien.
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33 frames :o
Now why would you need so many?!? ;P
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33 frames :o
Now why would you need so many?!? ;P
There's a lot of Slow-motion in that Ultra, so if I skimp on frames, it'll look choppy... I tried to reduce it as much as I could but I figured, if I'm gonna do it, better make it look as good as possible. SF3-quality animation is a big thing to live up to. I also want it to look as legit as possible, which means little-to-no movement-blur, like you used in your Goku (who animates super-smoothly, don't get me wrong).
Actually, it's more like 30 frames now that I think about it... I have the existing standing pose at the beginning and two existing Shoryuken sprites at the end just to see it all together... Those don't really count since I'm not really spriting them. :P
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Sounds cool graphicus. :)
(http://i1225.photobucket.com/albums/ee394/chatalex94/goee.png)
"Koko Desu Ka."
(i would not have gotten this phrase correct without MDD's help, lol.)
-
wrong
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Kakku desu na? >:D
AHAHAHAHAHA NO.
The sprite itself is cool though.
-
wrong
Correct me? Lol. I know very, very, very, little [size=1pt](no)[/size] japanese.
AHAHAHAHAHA NO.
The sprite itself is cool though.
Lol, thanks.
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It's "Koko Desu Ka."
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I just finished all the exams so....
(http://neuropod.net/imagehost/uploads/f26b40fa233c45616bb70f18359977a8.PNG)
http://neuropod.net/imagehost/uploads/7132f689b09291778d7d53fa933c6d03.jpg
wait for more one piece sprites in this style ;)
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wait for more one piece sprites in this style ;)
Yes! looking forward to it! More big one piece sprites!
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Well... I screwed up...
All the animation rough sketches showed a very nice animation, transition was nice and everything...
I'm halfway done with the final lineart sprites, and I decide to compare sprite 15 to sprite one... I don't know how I managed to do this, but: "Honey!" I've shrunk Ryu!"
Now I have to redo a whole bunch of sprites, just to make his body bigger... Sure, you can't tell during the animation, but I'm sure it'll be very noticeable when he's next to another character....
Progress was 50 percent... now it's back to 25 percent. I say 25 because it's not going to be so hard since I have the smaller sizes as reference... strangely enough too, that his feet are the correct size in all frames.
-
I've had that problem before
-
I've had that problem before
Glad to know I'm not the only one :D
Just finished fixing all the affected sprites. Back to 60% of lineart done.
It's looking good! Yay! (I just hope someone making an SF4 Ryu uses it!)
-
finished
(http://neuropod.net/imagehost/uploads/4d361e2c3f292894601b3faa86ceefae.PNG)
-
I haven't read much of One Piece, but that looks awesome :)
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Shiki's from the 10th movie though.
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(http://img703.imageshack.us/img703/3320/sf3bluestreakbaftform.png)(http://img803.imageshack.us/img803/4117/sf3bluestreak3.png)(http://img830.imageshack.us/img830/3207/sf3batform.png)
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* takes a deep bow*
Well done, well done ;)
SF3 Bluestreak is b*tchin :O
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Hey, Balthazar.
I'm almost done with the SF3 Metsu Shoryuken Sprites. Are you still up to coloring them?
I'm thinking we may have to do some modifications during the coloring process... I don't think I accounted for the lineart that takes place during shading in all of them (after the first 15 sprites, it's hard to keep track of that all the way back to the first sprite :P).
I know I could've PM'd this, but I thought those of you interested in the project might want to know of any news related to it.
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(http://fc03.deviantart.net/fs70/f/2012/004/3/b/cerberus_breathes_by_hiivolt_07-d4la59w.gif)
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Very nice! :)
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I dunno why but the first words that came to my mind were I COMMAND YOU TO RISE FROM YOUR GRAVE ...
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Cool. Did you throw some Anubis feel to your Cerberus on purpose or is it a coincidence?
-
I dunno why but the first words that came to my mind were I COMMAND YOU TO RISE FROM YOUR GRAVE ...
I thought Altered Beast too. His like a mix of the togaed man and the wolf form.
-
Trust me, I know. I forgot to say I decided not to finish it.
-
:toilet:
Goodbye cruel world...
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AT LAST CHAMAT REVEALS HIS SECRETS!
-
KEEP THIS THREAD ALIVE PEOPLE!
(http://img.photobucket.com/albums/v297/Tracks2000/SF3FashabyBalthazarandDiepod.png) (http://img.photobucket.com/albums/v297/Tracks2000/SF3SSJ3GotenksbyBalthazar.png) (http://img.photobucket.com/albums/v297/Tracks2000/SF3TapionbyBalthazar.png)
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Also started back practicing in CPS3 style as well.....Re-worked Cammy a bit. (Thanks Rolento!)
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Sprites/cammy-1.png)
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I felt like out-doing everyone today.
(http://fc09.deviantart.net/fs71/f/2012/029/2/c/sf3_omnimon_by_hiivolt_07-d4o23i1.png)
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... You win lol.
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Sprites/siva.png)
Shiba, his avatar, and Siva (Three Wonders)
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*digimon*
STOP MAKING ME CHOOSE BETWEEN YOU OR BALTHAZAR :gonk:
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Diepod, clearly.
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Wow fucking Omnimon. That took me back a few years.
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@Diepod
Sunnuva....
Guess I'll have to try and top that some time :O!!!
Awesome, man :)
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I felt like out-doing everyone today.
(http://fc09.deviantart.net/fs71/f/2012/029/2/c/sf3_omnimon_by_hiivolt_07-d4o23i1.png)
(http://upload.wikimedia.org/wikipedia/en/0/03/OH_MY_GOD.png)
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thats just sick I really like it
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LooKs too hires for CPS3 but IT'S SO BEAUTIFUL
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(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Sprites/simone.png)
Simone (regular color) - (concept art colors)
Spoiler, click to toggle visibilty
(http://hardcoregaming101.net/cannonspike/rouge.jpg)
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Sprites/charlie.png)
Charlie!!!
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Yo prodigy bad ass charile man! Just one part on his arm could be a bit better. Besides that looks like he is on point. good stuff
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simone looks like a pretty kool character, seems to be channeling pullum in the concept art there a bit
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It isn't often you see Cannon Spike fan-art. Awesome stuff!
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oh THAT'S what she's from! i knew she looked familiar...
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Awesome Charlie! I always loved his Cannon Spike look and I thought (minus the skates), that should be updated into his new official look. Here's hoping if he ever comes back he'll adopt that black shirt and gloves.
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(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Sprites/simone.png)
Simone (regular color) - (concept art colors)
Spoiler, click to toggle visibilty
(http://hardcoregaming101.net/cannonspike/rouge.jpg)
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Sprites/charlie.png)
Charlie!!!
Gorgeous Simone. <333 How's Samantha coming along?
As for Charlie...that's lovely.
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Thanks dude! And Circadian Rhythm is still on hold as well. Unless..........
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Well, it took forever, but the Metsu Shoryuken sprites are finished... Now I just need to put them together and zip them, then hope Balthazar is still up to coloring them and maybe retouching them a bit (I might've lost track of detailing due to working with basic lines only).
EDIT: Uploaded!!
http://www.mediafire.com/?p6o6wdp3lxt7o40 (http://www.mediafire.com/?p6o6wdp3lxt7o40)
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(http://fc00.deviantart.net/fs71/f/2012/041/b/a/toro_by_armentis-d4paynu.png) :sugoi:
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Lol, awesome!
Someone should do a Bad Cover-Art Megaman Sprite, hehe...
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Someone should do a Bad Cover-Art Megaman Sprite, hehe...
Kiwi-RGB says hi
(http://fc07.deviantart.net/fs70/f/2012/029/5/9/tekken_x_street_fighter___megaman_by_kiwi_rgb-d4nzrho.gif)
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That's a thing of beauty. :)
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Kiwi-RGB says hi
I THOUGHT I saw that somewhere, but I couldn't remember where...
Anyone have a chance to look at the SF3 Metsu Shoryuken sprites?
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Anyone have a chance to look at the SF3 Metsu Shoryuken sprites?
I did, they look really nice. ;D
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Anyone have a chance to look at the SF3 Metsu Shoryuken sprites?
Where are they :ninja: ?
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http://www.mediafire.com/?p6o6wdp3lxt7o40 (http://www.mediafire.com/?p6o6wdp3lxt7o40)
:V
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(http://fc07.deviantart.net/fs70/f/2012/029/5/9/tekken_x_street_fighter___megaman_by_kiwi_rgb-d4nzrho.gif)
That is awesome
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But that's not CPS3 shading, it's cvs... ::)
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That's amazing.
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But that's not CPS3 shading, it's cvs... ::)
Yeah and also the leg could be lowered a little
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That should probably moved to the other thread.
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(http://fc07.deviantart.net/fs70/f/2012/029/5/9/tekken_x_street_fighter___megaman_by_kiwi_rgb-d4nzrho.gif)
That is awesome
Why are you posting Kiwi's Megaman sprite ???
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Because he didn't quote properly.
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These go here too..
(http://fc09.deviantart.net/fs71/f/2012/045/a/7/sf3_styled_mystic_tribe_group_sprite__by_balthazar321-d4ppm4r.png) (http://fc06.deviantart.net/fs70/f/2012/044/d/4/sf3_styled_ssj_goku_freeza_saga_by_balthazar321-d4pm7mk.png)
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Yup, in the CPS3 sticky. Say fellas, is it alright to post shit that's a work-in-progress? As you can see in the image attached, these are nowhere near done. That's because I wanted some feedback on their proportions, their forms. Are they correct? Then I'll be bothered to get into the nitty-gritty of rendering them appropriately for CPS3. All characters sprited using Ryu's height for comparison. Done in Paint Tool SAI using the binary tool.
(http://i.imgur.com/3blVs.png)
Four characters not in SFIII, now entertaining the idea with these. Eagle's pretty much a straight transition. Zangief, I wanted a more cocky pose out of him, something that suggests that he's so tough that he doesn't even need to pretend to guard himself. His hands need to be higher up to look like he's ready to grab something, though. Birdie isn't bent over enough, weak pose. Sagat's pose is from SVC Chaos, I found it to be a bit stronger than the hunched over pose from the Alpha series. Oh, and his feet need to be larger.
Did three characters outside of the Street Fighter franchise, and outside Capcom. I'm sure you're well aware of Alucard, from Castlevania:SotN. He was fun. Not really a pose suited for a fighting game though, so if you want me to draw a pose that's more active, no problem. None of these took long to do at all, the outlines and flat colors took anywhere between ten to twenty minutes per character. Moving on, there's Karnov, main guy of the arcade game of the same name, in the Fighter's History series, and Data East's unofficial mascot of sorts. FH is sort of a ripoff of the Street Fighter series, but I'm sure there were a few other ripoffs, so yeah. Karnov's blurry in parts because I rotated parts to make the pose a little more dynamic, it'll get touched up. Finally, there's Yangus, supporting goofball for the hero in Dragon Quest VIII.
Ta-dah.
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LOL KARNOV WOULD BE THE GREATEST SHIT EVER.
-
FUCKING KARNOV LMAO
-
please follow through with karnov, he's badass and cooler than everyone on that picture by like 500 miles
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YES, I knew Karnov would get a rise out of you guys. Check this out, though - I'm having fun so I'm wanting to do more, of course. Here are the next eight planned. Anything in green means it's getting done for sure.
Bit (MMX3)
Byte (MMX3)
Slash (Snowboard Kids)
Balrog (Street Fighter II)
Satan Morroc (Ragnarok Online)
Maki (SF Alpha 3)
Adon (Street Fighter)
Marco Rossi (Metal Slug)
I'm trying to think of characters who aren't always first thought of when people make sprites, but when they come to mind you think "hey, that IS a great idea". That's why I'm leaning most towards doing Bit and Byte at the moment. If anyone else has any suggestions for a character for which there isn't already a sprited precedent for, I'd be happy to listen and consider it. Basically, I'm wanting to sprite all of the coolest looking characters.
-
Sprite Ogre then.
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Didn't Diepod already sprite Ogre from Tekken 3? I don't think I can top it, either, it looked spot on.
-
Maki (SF Alpha 3)
Can't wait to see you sprite this. She is one of my favorite's when it came to Alpha. Glad to see you want to make other good sprite work as well. B) Good luck.
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Yeah, I hope I don't mess up on Maki.
An hour and a half later, Bit and Byte.
(http://i.imgur.com/B8O0c.png)
Cleanest examples yet, compared to the others. And yes, still WIP. Swear to god, gonna render them all in good time. Part of it is me not being familiar with what colors are appropriate to use in relation to each other in blending and what not. You've got that pastel sort of look to Ryu's gi uniform, the transition to the shadow is white-orange-blue. Works really well. But yeah, these were fun. Byte took forever because he has so much detail.
I'll do Slash next since he's so small, it'll be done in a flash. And then Maki.
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psycho chuck (finally I got the trick with this style)
(http://neuropod.net/imagehost/uploads/753b63026cc3ce34139af0fb5231c4cb.png)
I used this as reference, I liked it more than the creepy doll in his back
http://neuropod.net/imagehost/uploads/78dcdfade4a4dda193a33278283adff3.jpg
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Didn't Diepod already sprite Ogre from Tekken 3? I don't think I can top it, either, it looked spot on.
I meant the human form. He did True Ogre.
And that Chuck sprite is....interesting.
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Didn't Diepod already sprite Ogre from Tekken 3? I don't think I can top it, either, it looked spot on.
His version was missing the tail.
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2 new sprite.
(http://before3d.com/sprgallery/cps3/scorpion_by_!E.gif)
Scorpion
(http://before3d.com/sprgallery/cps3/asura_by_!E.png)
Asura
Spoiler, click to toggle visibilty
Base on
(http://fc07.deviantart.net/fs70/f/2012/012/e/a/asura_sprite_by_daeron_red_fire-d4m410n.png)
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Hmm, hey look more like a cross between CvS and CPS3.
Still loving them both though. Good stuff.
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(http://fc09.deviantart.net/fs70/f/2012/053/4/9/easy_way_for_sf3_by_armentis-d4qo6ds.gif)
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Now, that's a pretty interesting assessment on the bottom lightsource. Love what you did there.
-
(http://i.imgur.com/AGkYg.png) (http://imgur.com/AGkYg)
Six more, christ. I can't stop.
I thought of doing Slash because I thought of the possibilities of him being a unique character in how he moves and attacks. To make him fit in with the style, I had to change his proportions up. Satan Morroc, it's been difficult. This could be his stance, but I just don't think it's strong enough. Marco, I should just redo. I need to make him taller and elongate his face, along with changing the shape of his feet. What a mess. Maki was fun, but her legs need fixing. I hope whoever wanted her likes what I have so far. Adon's a bitch, that's all I'm going to say. Balrog came out better than I expected.
As it stands though, fifteen new characters is enough for now, and I'd like to get started rendering them in the glorious CPS3 style. The problem is that I haven't quite figured out how the style actually works as far as how the colors interact around shadows and highlights. I do know, however, that the light source blasts the characters directly from the top, so there's a clue. I'd likje to be able to post all fifteen of the new characters drawn tomorrow, but with colors closer to what we see in SFIII.
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If I'm posting too much, feel free to speak up. I'd hate for it to look like I was spamming.
(http://i.imgur.com/oj0c7.png)
Not quite there. So besides Alpha and CPS3 styled stuff seemingly following the same light source, CPS3 has this kind of "pastel" look I guess? Like on Ryu's pants, we see it go from white to light orange to blue. Well done. We see something similar to that on his arm, where the hue is purple. Tried the same on Eagle. I've been working on coloring it from the flat colors seen earlier for at least an hour now. How do you guys make these so goddamn quickly, it blows my mind, really, when I see people not just doing a single sprite, but an idle animation. After Eagle's done right, I'll start rendering Karnov next.
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(http://fc09.deviantart.net/fs70/f/2011/310/1/6/how_to_light_character_sprites_by_hiivolt_07-d4fbe8l.png)
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Thanks, man. I'll try and do as this guide dictates.
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(http://i.imgur.com/RIgbc.png)
Well, I tried. Second one's based directly on Q's pants, thanks to the reference given to me. Touched up his face just a bit so there's something going on there. If this still isn't right, I apologize. This is taking much longer than I expected. I don't want to give up yet as I've only just started, but goddamn, just fiddling with the dots, man. I could even animate Eagle's moves faster than this is going, it's agonizing. I really do wonder how you guys work so fast.
PS- Also need to fix his batons, they're sloppy.
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Looks real good so far dude, though I think his right facing arm looks a little long to me.
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If I'm posting too much, feel free to speak up. I'd hate for it to look like I was spamming.
(http://i.imgur.com/oj0c7.png)
Not quite there. So besides Alpha and CPS3 styled stuff seemingly following the same light source, CPS3 has this kind of "pastel" look I guess? Like on Ryu's pants, we see it go from white to light orange to blue. Well done. We see something similar to that on his arm, where the hue is purple. Tried the same on Eagle. I've been working on coloring it from the flat colors seen earlier for at least an hour now. How do you guys make these so goddamn quickly, it blows my mind, really, when I see people not just doing a single sprite, but an idle animation. After Eagle's done right, I'll start rendering Karnov next.
Well, Eagle's proportions look kinda...off (his head is too tall in relation to Ryu's, for example). It might help to remember that Eagle's sprites are from CvS2 and not SFA3. Hence, using Ryu's SFA incarnation as a base for Eagle's normal proportions makes the final proportions...off.
Perhaps you should convert Eagle's proportions from CvS to SFA and then go to CPS3 from there...?
-
(http://fc06.deviantart.net/fs71/f/2012/074/1/5/sub_zero_by_xhienx-d4svjjq.gif)
Sub-Zero, Been Such a long time since I sprited.. >.< I'm Slacking.
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As I said in my topic of sprites, this is my first attempt with the SFIII style. and I want to know the opnion of you before you proceed and do the details in Mokujin-bot.
(http://www.majhost.com/gallery/CyberWolfJV/SPRITES/wakapacwip.png)
some criticism in the Pac-Man? something I should fix? can give me a hint to improve? I hope so, thanks the attention ^^.
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Colors seem nice enough, but your lightsource seems to come from the front,
SF3 lightsource comes from straight above.
-
(http://i.imgur.com/j2f3R.png)
This is where it ends for Eagle. He was fun to do, but it also drove me fucking nuts. I'm sorry if it's not as good as it could be, but spriting just isn't for me. I don't have the speed or control necessary to make it a worthwhile hobby. Doesn't mean I'm leaving already, I'll stick around because I want to support this place and think people will always need help with poses, how to draw certain moves, etc, which relates to drawing, which puts me back in my element.
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(http://i1012.photobucket.com/albums/af249/flowrellik/OgreStand.png)
My very first Sprite in WIP Stages. Using Urien as a base, Im transforming him into Ogre from Tekken 3.
Borrowed the shield from NXC Ogre, and the rest was by yours truly.
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Sweet, i like how it looks so far! :)
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Cool, but somehow hes asymetrical. Certain details that sould match, don't.
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very slight differences in the details of the legs. very easy fix though.
-
Colors seem nice enough, but your lightsource seems to come from the front,
SF3 lightsource comes from straight above.
Thanks the tips, I'll try to correct this and post a update, soon. ^^
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and edit WIP of my old rocket raccoon sprite
1 or 2?
1
(http://img405.imageshack.us/img405/935/wrng.png)
2
(http://img545.imageshack.us/img545/7086/wrongw.png)
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The proportions of the one already sprited is already good. In fact, he's supposed to be even smaller.
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Why is he sprited so large in the first place?
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it was converted from this image
Spoiler, click to toggle visibilty
(http://media.eventhubs.com/images/mvc3/colors/rocket_raccoon_umvc3.jpg)
which is big unfortunately
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Ok, but scaling his to match height wise to ryu in Mvc would make him accurate. Not to mention smaller sprites means less work overall.
Yeah so I draw weird as fuck sometimes
(http://fc06.deviantart.net/fs71/f/2012/083/2/b/sf3xj9_by_hiivolt_07-d4tqplc.png)
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She's putting that Mega Buster to good use :D!
Now I want to see some sprited fx from you, with her blasting with that thing ;)!
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Actually its not the megabuster.
Spoiler, click to toggle visibilty
(http://www.toyarchive.com/Transformers/Cels/Galvatron1b.jpg)
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You must've loved My Life as a Teenage Robot a long time ago.
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I saw a lot of portential for the character. I didn't like the art style very much.
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Yeah so I draw weird as fuck sometimes
(http://fc08.deviantart.net/fs71/f/2012/082/e/5/sf3xj9_by_hiivolt_07-d4tqplc.png)
Purple shading even works on metal
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Actually its not the megabuster.
Spoiler, click to toggle visibilty
(http://www.comicartcommunity.com/gallery/data/media/399/Galvatron.jpg)
Photon Cannon!. . .I think.
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I've seen it called the "particle accelerator cannon" (or Particle canon) and "laser that shoots chemically-induced, direct current electricity."
Not to mention proton cannon in some UK and tech specs... which might be the most accurate.
I like the idea that its a particle accelerator.
(http://fc08.deviantart.net/fs70/f/2012/083/1/6/sf3_princess_celestia_by_hiivolt_07-d4tru81.png)
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I find it pretty impressive that you have success creating a unique vibe for every character you make, and unlike a lot of other guys your coloring style is vibrant and pretty, and not just shades of black and grey.
My question to you now is do you prefer to create humanoid characters? Are you just as good creating things that aren't, like buildings or vehicles?
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I find it pretty impressive that you have success creating a unique vibe for every character you make, and unlike a lot of other guys your coloring style is vibrant and pretty, and not just shades of black and grey.
My question to you now is do you prefer to create humanoid characters? Are you just as good creating things that aren't, like buildings or vehicles?
1 Yes its actually a bad habit.
2 I imagine so. Those things are really different animals as far as the approach needed to draw them, let alone sprite.
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(http://fc08.deviantart.net/fs70/f/2012/083/1/6/sf3_princess_celestia_by_hiivolt_07-d4tru81.png)
Wow, who is she? She is gorgeous!
A little jaggy on her outer left arm but still...wow.
Breathtaking sprites as always dude.
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The god pony I guess.
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Princess Celestia/Trollestia (Problem?)
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(http://i1225.photobucket.com/albums/ee394/chatalex94/psychocrush1.png)
Bison!
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:o Looks spot-on to me !!!
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Think so eh? :P Im doing the frames of the psycho crusher and possibly the effect in sf3 style fer fun.
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hey everybody
WHAT TIME IT IS?
Spoiler, click to toggle visibilty
(http://neuropod.net/imagehost/uploads/8a63169b24dc3e7e653893a2b2a60a1c.gif) ADVENTURE TIME!
also here my sketch http://akira-125.deviantart.com/#/d4u8msn
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(http://i.imgur.com/37vQO.jpg)
Oh. Disappointed.
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hey everybody
WHAT TIME IT IS?
Spoiler, click to toggle visibilty
(http://neuropod.net/imagehost/uploads/8a63169b24dc3e7e653893a2b2a60a1c.gif) ADVENTURE TIME!
also here my sketch http://akira-125.deviantart.com/#/d4u8msn
Where's the 3 toned AA :???:
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@Matthew:
I think it would looked better if I simplified a little but well...
@SNT: forgived now?
(http://neuropod.net/imagehost/uploads/c662a236d2202f5e68376b305e836dab.gif)
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Love it :)
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(http://i1225.photobucket.com/albums/ee394/chatalex94/psychocrush1.png)
Bison!
This is delicious! ;D
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+1 above post :P!
And yes I am looking forward to the full animation, with custom SF3 sprited effects :D
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Following
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Beautiful Psycho Crusher sprite. :)
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Thanks all you guys. :) ill probably be finishing the anim some time today.
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http://fc08.deviantart.net/fs70/f/2012/083/1/6/sf3_princess_celestia_by_hiivolt_07-d4tru81.png
I LOVE YOU
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Looking at that Princess Celestia, there is maybe one more idle sprite I could do. I'm into the show so I've designed my own variations of the main characters that are also human, maybe I should sprite one or two of them.
Edit: This has taken about twenty minutes so far. I guess there is no method to draw sprites quickly other than to be really fast already, and to put things in perspective. CPS3 is a fairly difficult style to render things in, keeping track of that many colors and keeping the character all together vivid rather than muddied by dull colors.
(http://i.imgur.com/CHxto.png)
I'll try and render the whole thing soon. And yes, the way I draw Celestia, she is meant to be that tall. I'll try to work on my variant of Pinkie Pie, too.
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Proportions are not really cps3 standards so I can't say it belongs here. Looks interesting though.
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Well, compared to some of the other characters I've done (partially), some as large as Byte from X3, they're all compared to Ryu and each other and all have almost the same size head to make sure that everything fits together. Again, she's just really tall, measuring at 8'6".
Edit: As finished as it's going to get. I really wish I was better at spriting. I swear I can draw, honest. Maybe I should start up a thread showcasing my doodles, if that's appropriate.
(http://i.imgur.com/J5XVW.png)
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Nice work you. Ill probably post a sprite of my secret project and a hint to a new dragonball Z2 character later!
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Flash Kick is so low to the ground :P!
These fake screens are awesome 8) We need more Tenshou Kyaku for SF3 Chunnie!
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People have been teasing so much about SF3 Sagat through the ages, that it really makes me want to have one. I think KameKaze's had some SF3 effects, but still, a few changes to his current spriteset could make it work.
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(http://fc00.deviantart.net/fs71/f/2012/090/f/4/eagle_by_armentis-d4ukv5x.png) for Ross
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Nose looks too big..
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very Nice,Armentis.
but the face...
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not done yet, am I right?
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not done yet, am I right?
Nah, its done, just not as professional as the look i have for him in my sig.
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not done yet, am I right?
Nah, its done, just not as professional as the look i have for him in my sig.
That avatar isn't professional.
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not done yet, am I right?
Nah, its done, just not as professional as the look i have for him in my sig.
That avatar isn't professional.
Perhaps i phrased that incorrectly. Its not as "clean." In any case, im revamping my previous set.
(http://i1225.photobucket.com/albums/ee394/chatalex94/PsychoCrusher.gif)
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Looks great! But seeing as the Tatsumaki went from 4 to 6 sprites for a single rotation, I suppose the Psyco Crusher would get the same treatment... ::)
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Come on, don't be a spriting nazi.
He isn't spriting from scratch. He's probably using CVS as a base, resizing and reshading AND it looks good.
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I'm just saying, he could go the extra mile, and earn even more kudo's and such :D
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If you're trying to match a style you should atempt to match its general frame frate. As it stands the psycho crusher is low on frames.
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I thought that myself anyways, It looked choppy uploading. I just said I would have more up soon and I'm off to vacation for a couple days, so I wanted to leave off with something. I'll probably pick the anim back up soon since it's an eventual project. :)
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If you're trying to match a style you should atempt to match its general frame frate. As it stands the psycho crusher is low on frames.
I agree with that statment.
im sure u will get it right ;D
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If you're trying to match a style you should atempt to match its general frame rate. As it stands the psycho crusher is low on frames.
Also, you should try as best as you could to get the shading right. If you feel the urge to post your sprite and know it doesn't look a bit like the style, why not just ask for help instead of just posting it following a random smiley like so: [random half ass sprite.jpg] :sugoi:
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Hmm...how do I put this... Fuck you. I'm not usually one to post aggressively, but you're kinda being a dick, and I think you should know. There is a difference between helpful criticism and offensive shit posts.
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I dont know honestly.
And thanks Chamat! I just (sadly) learned how to do transparencies in gimp, but i still very much appreciate your gift. :) It will be my sig in about a minute.
Also, i never got to say, nice fake screens, its quite nice work.
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PRO TIP: Sig is what goes below your message. What goes to the left of your message is you avatar ;) ;)
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Hahaha, thanks for the info. I just blanked cuz I was tired last night. :P
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I see mediafire deleted my zip file with the CPS3 Metsu Shoryuken sprites, so I'm uploading it again, just in case.
They're completely open source. Three things, though:
1. They're not colored (Balthazar said he'd do it, but I think he's too busy right now with VegetaZ2, which is understandable... I never gave it a shot myself).
2. They look good, but they're not SF4 accurate (I couldn't tell until they hacked the PC version to show the Ultra without camera angles, which happened after I had already finished them).
3. Credit would be nice.
http://www.MegaShare.com/4097407 (http://www.MegaShare.com/4097407)
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Am i finally doing it right
(http://fc09.deviantart.net/fs71/f/2012/100/3/2/sf3_firebrand_wip_by_megamanrockx2-d4vqwyu.png)
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when you finish it we'll see. too early to tell
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So far I'd say that you may want to consider looking into anatomy of a muscular leg. Look at urien as you sprite this guy.
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Yeah, legs should be more muscular as should the whole body really. Also, judging from the outlines, artist's left hand looks like it might be bad.
Other than that, what walt said.
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(http://fc01.deviantart.net/fs70/f/2012/100/0/4/sf3za_by_hiivolt_07-d4vrd11.png)
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holy buckets of snargblargh! awesome Frieza diepod
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(http://fc01.deviantart.net/fs70/f/2012/100/0/4/sf3za_by_hiivolt_07-d4vrd11.png)
Now that I observe while calmed down a little more, I don't like his left arm much, especially the fingers,
and his lower/upper arm seperation kinds falls away. But dem legs and torse are so sexy!
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I dunno, I don't really think the face expression represents Frieza that well, that's just my opinion though
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wow... sexey! 8)
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faces are hard.
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I love that frieza sprite.
I realize that I don't really know the rules to the shading sf3 that well. does any one know what it is or where I can find them.
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You forgot the lines that start from the bottom of his eyes all the way to the sides of his chin (or maybe it you took an artistic liberty?)
Other than that, awesome sprite.
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actually I didnt there just subtle
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Really Fantastic :o
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Are there any "bone" colors i need some for Firebrand's wings
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I suggest using "electrocution" sprites for those colors. Bones are visible.
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wasnt there a thread which had all the SF3 characters' shocked sprites?
or was it about something else
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You can find them all on zweifuss' website.
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Damn my SF3 is rusty. But I had to do this some day.
(http://img.photobucket.com/albums/v297/Tracks2000/SF3MosesMaddiganbyBalthazar.png)
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WHAT
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Its quite nice balthazar, but something in the face just feels kinda off to me.
Also, all for converting the whole shades cast stances into sf3 style say I!
P.S. I call Maddigan's other, more recent look, thirteen, and kane kelly. :ninja:
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"Something feels off?" Let me say this in a more blunt way: That doesn't look like Moses. The thought is nice, but he doesn't resemble him at all.
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It's the face man. It's the face.
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Chatman, you wanna improve his face :D ?
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Chatman, you wanna improve his face :D ?
Haha, sure. Just gonna catch a short nap first. See yall in 30! :P
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How is this?
(http://i1225.photobucket.com/albums/ee394/chatalex94/maddigan.png)
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A lot better then my attempt I think, but Sean is the true judge here ;)
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Thanks, but the work you did is what really completes it. :)
Now to await Sean's judgement. :P
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I'm probably not a great judge of SF3 style. I like it though. My only complaint is that you used his very old design for it. :P
It's still really cool though.
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I'm probably not a great judge of SF3 style. I like it though. My only complaint is that you used his very old design for it. :P
It's still really cool though.
Thanks, and dont worry, ill have the new one covered soon, since Balt already tagged the old one. :P
I called all the ones i wanted in my earlier post, lol.
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These are commissions.
(http://fc07.deviantart.net/fs71/f/2012/107/5/2/sf3prince_by_hiivolt_07-d4wjngc.png)(http://fc02.deviantart.net/fs71/f/2012/107/a/7/sf3michael_by_hiivolt_07-d4wjnsg.png)
Prince Micheal Jackson
I DO COMMISSIONS!!!!
AAAARRRRRHGGHGHHHH!!!!!
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(http://i1094.photobucket.com/albums/i446/lurkersupreme/CH07_0886.png)->(http://i1094.photobucket.com/albums/i446/lurkersupreme/m_hisui_final_clean.png)
This style really is a pain :-\. Motion blur ended up alot weirder than I thought it would.
Edit:Of course Diepod out posts me.
Whose on the left?
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the motion blur looks really bad and i think you should ditch it altogether. i like it otherwise!!
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(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Concepts/CPS3Darian-1.png)
CPS3 Darian
(Sprite edit from Daniel J. D'arby from Jojo Bizarre Adventure)
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^ Awesome!
Old/unfinished:
(http://img.photobucket.com/albums/v297/Tracks2000/Kibaranger.png)
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Woah! It's full of awesomeness, guys! you rock!!
Now, this is an attempt (again) into the SF3 style, where I fail. Of course, this sprite is still unfinished, so expect future fixes and etc. Also, comments and critiques are welcome, so I can improve it :)!
(http://i45.tinypic.com/2338dk.gif)
Have a nice day!
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Looks really good so far.
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Thanks, MalaDD :)
And well...I finished this. As usual, I fu**ed up the final result via the face U_U. I also had problems in the boobs, and now I noticed I forgot to shade the right, upper foot @_@
(http://i50.tinypic.com/2m2hy6o.gif)
C&C are welcome, so feel free, have a nice day!!
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Not a big Rose fan but this is cool.
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Not a big Rose fan
.........!!!
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Felo_Llop, I nominate you to convert Street Fighter IV's models into Street Fighter III sprites.
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:cawg:
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(http://fc01.deviantart.net/fs70/f/2012/130/3/3/makoto_edit_by_hiivolt_07-d4z9mi5.png)(http://fc06.deviantart.net/fs71/f/2012/130/d/0/sf3_makoto_edit_by_hiivolt_07-d4z9mu3.png)
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fix cammy´s face ,makoto looks good
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I like Cammy's face..there is a lot of I dunno, character in it.
But yeah, it might just not be perfect for her personally.
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:cawg:
What's so funny?
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^ I thought it was pretty clear what´s funny :P
(http://fc06.deviantart.net/fs71/f/2012/130/d/0/sf3_makoto_edit_by_hiivolt_07-d4z9mu3.png)
Yes! this is sexy
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Its weird how C Viper is the thinnest SF girl... despite being a mom....
(http://fc08.deviantart.net/fs70/f/2012/130/2/a/c_viper_edit_by_hiivolt_07-d4zb3mp.png) This is an edit of Steamboy33's C Viper sprite.
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- Diepod: Thanks! And WOW! Those SFZ Chunners cosplay are awesome!! I LOVE the colours of Cammy's inner reflections :o!!
- Uche: I usually fail at SF3. Aside that, Steamboy did the SF4 characters in an AWESOME nearly perfect way, so I'm out :). Rose was just a test.
- Judas: YOU'RE BACK! MAN! YOU'RE BACK :o !!!
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Its weird how C Viper is the thinnest SF girl... despite being a mom....
(http://fc03.deviantart.net/fs71/f/2012/130/f/b/c_viper_edit_by_hiivolt_07-d4zb3mp.png)This is an edit of Steamboy33's C Viper sprite.
I'm liking these edits. She may look skinny, but she appears to have the widest pelvic region of the SF girls.
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I'm liking these edits. She may look skinny, but she appears to have the widest pelvic region, if you know what I mean, of the SF girls.
Fixed.
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(http://fc04.deviantart.net/fs70/f/2012/141/2/5/korra_sf3_style_by_xhienx-d50l7e9.gif)
Korra! I need better colors though. :(
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Here's my Juri (http://i1136.photobucket.com/albums/n496/ItsuchiKS/juribyitsuchiks.png)
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(http://fc04.deviantart.net/fs70/f/2012/141/2/5/korra_sf3_style_by_xhienx-d50l7e9.gif)
Korra! I need better colors though. :(
Agreed.
Colors are sharp but looks good nonetheless IMO.
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Here's my Juri (http://i1136.photobucket.com/albums/n496/ItsuchiKS/juribyitsuchiks.png)
WTH that's just a SF4 screenshot rip of Juri with a few pixels put on top.
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Here's my Juri (http://i1136.photobucket.com/albums/n496/ItsuchiKS/juribyitsuchiks.png)
WTH that's just a SF4 screenshot rip of Juri with a few pixels put on top.
Actually I ripped her sprites and are just drawing over them. I neva said it was finished though. I just posted wat I had.
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Well in that case you might wanna trace her over and start with the outlines, or you'll end up with a shitload of leftover colored pixels,
you don't want that.
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yea, I know. I did a Juri before but noe that I have the real Juri, I'll just use that to trace over and use the color pallate of the original that I did. Oh, and by the way, you and your homie Diepod sprite pretty good. I could learn from y'all
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(http://i1225.photobucket.com/albums/ee394/chatalex94/editthis.png)
Obvious cosplay is obvious.
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But sexy, I like. :)
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Pretty good. but I would have used the sprite of her in her jeans as a reference. her legs aren't that thick.
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But sexy, I like. :)
Thank you. :)
Pretty good. but I would have used the sprite of her in her jeans as a reference. her legs aren't that thick.
Thanks. And yeah, that didnt cross my mind until i had gotten mostly done. Ill touch it up later for accuracy if i use it seriously, though i will enjoy the thick legs for the moment. :P
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Keep them
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(http://i1225.photobucket.com/albums/ee394/chatalex94/sf3sonicboom.png)
Guile
Done in my quick sf3 style for the mk vs sf project.
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Done in my quick sf3 style for the mk vs sf project.
'quick sf3 style'?
Spoiler, click to toggle visibilty
(http://www.troll.me/images/creepy-willy-wonka/im-intrigued-tell-me-more.jpg)
And I'm serious :P!
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Basically all i do is take an already existing color separated character and apply the base colors that are appropriate for sf3 style through the palette. (In this case Jmorphman's ken of course) :P
Rhen i resize as appropriate, and all i have to do is touch up with the transition colors and play around a bit with muscle definition. Add pastel colors if necessary.
Its quick, and it still produces admirable results. At least i think so. :S
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Its quick, and it still produces admirable results. At least i think so.
Fuck yes, it's an very interesting result! In other words it's awesome ! ;P :yugoi:
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Its quick, and it still produces admirable results. At least i think so.
Fuck yes, it's an very interesting result! In other words it's awesome ! ;P :yugoi:
Thanks man! :yippi: (SUCCESS!)
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You're welcome, and just keep this up ;)
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work in progress ;)
(http://neuropod.net/imagehost/uploads/50be0f6febf2862a4915b7ab6528ebb3.png)
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(http://neuropod.net/imagehost/uploads/d90d71cc7dd4a1502c66df94b8f0e140.gif)
coments please :)
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no comment on the skin, perfect. On his clothing (specially the pants) you might wanna retouch it a little, it looks cvs/vs-ish, you could also add details to the shoes and hair.
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(http://i.imgur.com/oKzfq.png) (http://imgur.com/oKzfq)
>give up spriting because erasing is a pain with the ergonomic program I use (Paint Tool SAI)
>notice box next to the two colors picked
>select it
>binary now works opposite of a brush, but as an eraser instead, allowing for clean corrections
>no longer have to worry about eraser anti-aliasing and creating too many colors for a proper palette
I'm back in the pixel game! Now I just have to figure out how the hell SFIII's rendering works and I'll be all set to make some nice novelty work.
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Those roughs are pretty tight and finally, somebody made them look different from their SFA counterparts. Kazuya looks bad though imo :-X But Zangief is the superboss.
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(http://neuropod.net/imagehost/uploads/d90d71cc7dd4a1502c66df94b8f0e140.gif)
coments please :)
Nice Haggar sprite!!
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thanks I actually put lot effort on it ;)
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Excellent sprite. Btw I think this thread needs more love guys. Wheres the SF3/CPS3 love at??
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CPS3 sprites take a while to make, and are kinda too complex for people which is why there are few sprites
I like the style, but im not experienced enough to make one yet :c
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Kazuya looks bad though imo :-X
Yeah, something about it just doesn't jump at me. Do you not like it because it looks too rough right now, with all the black outlines? Is it his proportions, or maybe his face? What are the big problem areas?
Edit: Just talked with /vg/. They want the following three characters sprited - PTX-40A, Shuma Gorath, and Ash Crimson. This oughta be real fun.
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Shuma Gorath, and Ash Crimson.
yesyesyes please do these
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(http://www.abload.de/img/novelty-ptx-40ayq7l5.png) (http://www.abload.de/image.php?img=novelty-ptx-40ayq7l5.png)
(http://www.abload.de/img/novelty-shumagorathux78w.png) (http://www.abload.de/image.php?img=novelty-shumagorathux78w.png)
One down, two to go. The robot's taking a while because you have to get his details in just the right place. Fortunately, the design being what it is, it only took about five to ten minutes to block out his forms. There's just no slack for anything wobbly so he'll take a little longer. Ash Crimson is being worked on this very moment. Also, just had a thought - no one has sprited Bayonetta yet. DIBS
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(http://i1225.photobucket.com/albums/ee394/chatalex94/subby.png)
Subby :)
Done for Zombie Sagat from his original here:
(http://img442.imageshack.us/img442/7880/mvc2cable67.png)
You should keep up with him, hes not bad at all.
(also, yes i know i got lazy on the metal plates.) --;
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(http://i1225.photobucket.com/albums/ee394/chatalex94/subby.png)
this is sick
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Thanks artchell, i appreciate it man. :)
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(http://i.imgur.com/mSiKg.png) (http://imgur.com/mSiKg)
Almost done, but I still need some criticism. It's further along than it was, but I'm having issues getting contrast in the colored lines around the character, along with some cleanup.
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Thanks artchell, i appreciate it man. :)
No problem
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Strider Base on Mvc3
(http://fc05.deviantart.net/fs70/f/2012/157/1/1/strider_hiryu_by_sinhra-d52k7yl.png)
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Ahhh beautiful work! Loving these SF3 Styled sprites. Keep em coming! I'll post up a few of my own later.
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Oh la la that's one sexy Hiryu :o !
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(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Concepts/tanya.png)
It's been a while since I did some CPS3 (SF3) spriting. This is just in progress. . .
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Lookin good Prodigy, cool pose. what is that based from?
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Tanya from mortal kombat if im not mistaken.
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lol yeah it most likely is tanya, but from which mk is the base or is it drawn?
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Hmmm...thats a good question.
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it was based of Mortal Kombat Armageddon. Her fighting style was Yue Chuan, but I kinda altered it. :P
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Well.I will show my sprite in SF3 form,not it wasent planned to be in it,but thought i try it
(also this is also in a CVS shade style at the CVS sprite thread.)
(http://fc03.deviantart.net/fs70/f/2012/159/d/2/d2a6bf783cb405b6bb2e79ea70f48f3d-d52s438.png)
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(http://www.abload.de/img/ashandbayonettaoweyw.png) (http://www.abload.de/image.php?img=ashandbayonettaoweyw.png)
Particularly happy with the Ash, here. Didn't think I could get all of that detail within the small frame compared to the new KOF resolution. Bayonetta's going to take a little more work.
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So my girlfriend got me into watching the Street Fighter 2 Anime (Not the American). Finished the series. Anyways, on the first Fei Long battle, her and I were saying that Ken's costume used for the film would make a good costume, so I decided to try it, and give a hand at my second favorite sprite style out there, SF3 style. This sprite is all original, besides the stolen Ibuki hands.
I present to you..
Street Fighter 2V Slum Lord Ken
(http://i666.photobucket.com/albums/vv25/sethlee7/Ken.png)
....Based off this.
Spoiler, click to toggle visibilty
(http://i.imgur.com/adPeG.jpg)
(You can't see it there, but he has a little orange hair behind/sticking out of the "Bald Cap" thing.)
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So my girlfriend got me into watching the Street Fighter 2 Anime (Not the American). Finished the series. Anyways, on the first Fei Long battle, her and I were saying that Ken's costume used for the film would make a good costume, so I decided to try it, and give a hand at my second favorite sprite style out there, SF3 style. This sprite is all original, besides the stolen Ibuki hands.
I present to you..
Street Fighter 2V Slum Lord Ken
(http://i666.photobucket.com/albums/vv25/sethlee7/Ken.png)
....Based off this.
Spoiler, click to toggle visibilty
(http://i.imgur.com/adPeG.jpg)
(You can't see it there, but he has a little orange hair behind/sticking out of the "Bald Cap" thing.)
well im no a good at all on critique for sprite styles,since i dont have a perfect eye,but nicely done
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(http://www.abload.de/img/ashandbayonettaoweyw.png) (http://www.abload.de/image.php?img=ashandbayonettaoweyw.png)
Particularly happy with the Ash, here. Didn't think I could get all of that detail within the small frame compared to the new KOF resolution. Bayonetta's going to take a little more work.
Hey, I like the start on this! Do you use MSPaint?
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I actually don't like MS Paint or GraphicsGale because I don't find them to be ergonomic enough. I use Paint Tool SAI. Not the first program that comes to mind for spriting, since it's not the focus, but it has a binary tool and a transparency option for erasing as necessary. I'll often start off zoomed in at 200-300% with the ink brush to build up forms where I see them, and then outline everything important with the binary. The other amazing option with the program is that you can select "preserve layer opacity", which makes it so you can only change the color of something in the area you drew it. This makes rendering the outline of the character in different colors a breeze so long as the outline is on a different layer than the colors underneath it, of course.
tl;dr- I use Paint Tool SAI and it has options that make spriting easier for me compared to other programs.
I know you guys wish I would post something more "complete" than what you see here, but I find CPS3 to be a little tricky after blocking in highlights to make the figures look downlit, just with how colors change from the highlight to the shadow. My only real clues are that certain characters have a "pastel" look to them and that shadows are colorful. To be honest that's what would slow me down if I ever wanted to animate a sprite. Not drawing the character, but coloring it. No room for error with pixels..
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I am wondering what makes gfx gale not ergonomic.
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I'm wondering how the word "ergonomic" can even apply to software, period. ::)
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Before this turns into one of those ridiculous software fights, all I'm saying is that SAI works best for me for spriting. I meant "ergonomic" to relate to the distance between what I wanted to do and how fast I wanted to do it compared to MS Paint, Photoshop, and GraphicsGale. The reasons stated being that there are certain steps that are easily handled with the tools SAI has, like coloring outlines or what was drawn on one layer, layers, etc.
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(http://i.imgur.com/l2YVq.png)
First try in SF3 style spriting. Obviously not finished, but i don't know how to make the skirt and i don't have good colors for it. When finished, it would be awesome if i had the motivation to make a full sheet and use this as a base.
Suggestions and tips are welcome.
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Testing the grayscale method on sf3 sprites.
SF3 TWBB Ganondorf
(http://25.media.tumblr.com/tumblr_m5wbtiSEAK1rspvx9o1_250.png)
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Testing the grayscale method on sf3 sprites.
SF3 TWBB Ganondorf
(http://25.media.tumblr.com/tumblr_m5wbtiSEAK1rspvx9o1_250.png)
Is there any way we can see the sketch? I just wanna see how you shade it when attempting CPS3 style.
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(http://24.media.tumblr.com/tumblr_m5wf00j7xX1rspvx9o1_500.jpg)
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Finally got some work in on sf3_sakura. Still a lot to do but thought I would share the progress.
(http://i236.photobucket.com/albums/ff271/inktrebuchet/90-done-sakura-stance.gif)
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Yo INK glad to see you're back!
That Sakura is looking great!
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Finally got some work in on sf3_sakura. Still a lot to do but thought I would share the progress.
(http://i236.photobucket.com/albums/ff271/inktrebuchet/90-done-sakura-stance.gif)
Holy shit, Ink's alive.
I thought you died in the journey through the abyss that is Real Life.
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(http://25.media.tumblr.com/tumblr_m60bq8t0qo1rspvx9o1_250.gif)
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That looks Awesome.
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YES
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Started a new project. Sharing some progress.
(http://i236.photobucket.com/albums/ff271/inktrebuchet/sf3-morrigan-wip.gif)
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(http://i236.photobucket.com/albums/ff271/inktrebuchet/sf3-morrigan-wip.gif)
Lilith Morrigan is a Penis-Tip Conehead!
...all jokes aside, that is an awesome start.
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that looks pretty smooth
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Started a new project. Sharing some progress.
(http://i236.photobucket.com/albums/ff271/inktrebuchet/sf3-morrigan-wip.gif)
Nice Job! :D
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hmmmm
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Started a new project. Sharing some progress.
(http://i236.photobucket.com/albums/ff271/inktrebuchet/sf3-morrigan-wip.gif)
I think I'll love both of your projects... ::)
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(http://i236.photobucket.com/albums/ff271/inktrebuchet/90-done-sakura-stance.gif)
Her right hand (artist's left) looks like it's made of jello. Everything else looks awesome.
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Thor and Nintendo Power Girl
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Comics/Thor.png)
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Comics/NintendoPowerGirl.png)
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My second CPS3 sprite.
(http://i48.tinypic.com/2zroqz6.png)
I am unsure how to go about doing the hair and the top gi though.
Any suggestions?
Edited off OGGY's TKFM mugen character.
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(http://fc07.deviantart.net/fs70/f/2012/178/b/e/sfiii_motaro_by_artchell-d550xhf.png)
Motaro
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W00t :bison:
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(http://fc07.deviantart.net/fs70/f/2012/178/b/e/sfiii_motaro_by_artchell-d550xhf.png)
Motaro
Very nice!
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WOW!!! that's a badass Motaro dude.
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Harleclaws.
(http://24.media.tumblr.com/tumblr_m68mtxU9Vc1rspvx9o1_250.png)
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you never fail to impress me Diepod, great pose
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Started a new project. Sharing some progress.
(http://i236.photobucket.com/albums/ff271/inktrebuchet/sf3-morrigan-wip.gif)
How far are you going with this?
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How far are you going with this?
Im not sure. Why?
At the very least I will finish the stance animation. Would love to see a full sf3morrigan!
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damnit diepod... make that white ranger a wip!!!! i will lovez u foreva!!! in a non-homo way!
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Thought this would be the best place to post this. I have been working on this method for a while now and feel I am getting closer to how capcom artists made their sprites. They are hand drawn and colored flat with no color gradient. For this example I used capcoms existing outline of Chun-li. I could've colored it more but you will get the idea of what is being done.
Instead of hoarding my finding I thought I would share them. Let me know if you think this fits in another thread better.
I am working on photoshop so for best results I would stick to that.
also you will have to save this image to your computer not just copy and past it.(it has to have a transparent background)
(http://i236.photobucket.com/albums/ff271/inktrebuchet/inktrebuchetsspritingmethod.png)
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seems legit. I also tried it on nearest neighbor. Bilinear seems to be the best with minimal cleanup afterwards! Time for me to do a test now!!! :D
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Thought this would be the best place to post this. I have been working on this method for a while now and feel I am getting closer to how capcom artists made their sprites. They are hand drawn and colored flat with no color gradient. For this example I used capcoms existing outline of Chun-li. I could've colored it more but you will get the idea of what is being done.
Instead of hoarding my finding I thought I would share them. Let me know if you think this fits in another thread better.
I am working on photoshop so for best results I would stick to that.
also you will have to save this image to your computer not just copy and past it.(it has to have a transparent background)
(http://i236.photobucket.com/albums/ff271/inktrebuchet/inktrebuchetsspritingmethod.png)
I need try this!
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Here is my attempt. I used Chun-li's SF3 palette when I switched to indexed . . .
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Concepts/test.png)
came out alright. . .i think.
Then I didn't use any palette and had to play with the settings. . .
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Concepts/test-1.png)
came out alright. . .i think.
I also noticed something while playing around with the settings. . .
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Concepts/study.png)
Bilinear gave me the nice blends as far as the linework and details are concerned, but the face is less desireable. . .
However, Nearest Neighbor gave me the facial rendering with little to no errors. (though I have to further study this with different characters.
If there are any questions, I'm willing to further test things out.
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Looks good. I started off using nearest neighbor and it looked great but I really wanted the colors in between to show up too so bilinear seemed better for me. Either way you will have to retouch the sprite to get a sf3 looking sprite.
Just a good shortcut really.
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mmm I gotta try this out,I see if this work with animations too
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Sf3_Megaman using the hand drawn method. Colors haven't been indexed properly yet.
(http://i236.photobucket.com/albums/ff271/inktrebuchet/sf3_megaman.gif)
Should've made the outline lighter in some spots... I will be updating it soon. just wanted to share what it looks like between hand drawn and retouched.
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Is it me or does the sprite look JPG-ish?
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Is it me or does the sprite look JPG-ish?
It hasn't been retouched or indexed yet. It comes with the method I used to make it.
I will be posting the finished sprite later.
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ohh sorry then. I thought my cousin's computer had some problem with images
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(http://i236.photobucket.com/albums/ff271/inktrebuchet/sf3_megaman-1.gif)
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(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/CAPCOM/pullum1.png) (http://i390.photobucket.com/albums/oo345/Prodigy_LXM/CAPCOM/pullum2.png) (http://i390.photobucket.com/albums/oo345/Prodigy_LXM/CAPCOM/pullum3.png) (http://i390.photobucket.com/albums/oo345/Prodigy_LXM/CAPCOM/pullum4.png) (http://i390.photobucket.com/albums/oo345/Prodigy_LXM/CAPCOM/pullum5.png) (http://i390.photobucket.com/albums/oo345/Prodigy_LXM/CAPCOM/pullum6.png)
Pullum and her palletes
(SFEX2 original, SFEX2 -strong or forward-, SFEX2 -Fierce or Roundhouse-, SFEX - Fierce or Roundhouse-, CUSTOM, CUSTOM)
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/CAPCOM/by2v8.png)
If anyone can guess the character reference I got this from, I'll. . . . . . .I don't know. :P
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I don't see it. . .
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Probably something to do with the way you shaded her. Her proportions look less like sf3, and more like how you draw. The biggest thing to me is in this method there's a bit of ... flatness when it comes to the lit areas. I'd say look at Ibuki.
Spoiler, click to toggle visibilty
If anybody agrees with me I will kill every muthuhfuckuh in here, you hear me bitch?!
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@Diepod - I actually got the shading from Chun-Li's top half. Those Harem pants are kinda hard to shade IMO. I've been studying the Capcom Official Works and Capcom Secret Files but I probably just need to study a bit more on anatomy.
@Chamat - it probably is the way I shaded it.
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/SF3Pullum.png) (http://i390.photobucket.com/albums/oo345/Prodigy_LXM/CAPCOM/pullum1.png) (http://fenixware.net/fab/images/costumes/1619/chunli_stf.png)
I put up the old one vs the new one next to Chun-Li. . .and now I see what you both mean. . .
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Though it does look pretty good in it's own right.
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@Ink
Great Megaman sprite, love the style, and how the face resembles the original artworks so much!
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(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/FrankieFoster.png)
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Scorpion.png)
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Cool Frankie.
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Why are her tits so huge? :P
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Fanservice/selfservice.
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Why are her tits so huge? :P
Umm....I'm going with her living in a house of where imagination thrives began to take an effect on her. :P :laugh:
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Why are her tits so huge? :P
And why aren't they bigger?
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Did you use Ash for the base?
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Used Maki for the body and chun li for the face
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the pose reminded me of ash sorry :p
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(http://i.imgur.com/Dv6D5.png)
Not too keen on the feet or, well, anatomy and muscles in general.
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Something is off...something about the legs, I'm not sure what. Perhaps its just to straight-forward orange to be CPS3? Not sure.
Either way it looks pretty awesome.
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(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Comics/KingPin.png)
Wilson Fisk the Kingpin
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Needs a body under that suit and it'll be better. Show off his pecs/man tits and stomach under the suit, and his feet could be a tad smaller.
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(http://i.imgur.com/Dv6D5.png)
Not too keen on the feet or, well, anatomy and muscles in general.
The general proportions are all fucked up - Ryo's torso is too short, and his feet look like they just "pop" out of his pants or some shit. The shading lacks that SF3 look to it, and is totally awry on the arms, face, hair...pretty much the whole sprite. Ryo's clothes lack any folds whatsoever, which alone would make it hard to put this in an SF3 thread. Finally, the face just looks bad, and faces in the wrong direction
Look at SF3 Ryu, Ken, Sean, and Gouki/Akuma for references regarding shading, size, proportions, his gi...again, pretty much everything.
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(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Alladin.png)
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Very nice Alladin, Dante...
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Ha! Very awesome :D
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The pant edges could use a little more definition on the bottom (crotch) area so it doesn't look like he's wrapped in a pork bun.
Other than that...AMAZING SPRITE! 8)
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I'd definitely play with an Aladdin like this.
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In Mugen Guild, Aladdin plays YOU :cool4:
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Fucking Alladin Motherfucker
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lol thanks folks for the comments on Alladin
not quite as poular is Momiji from Ninja Gaiden
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Mominji.png)
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Decided to update my old SF3 SFIV Ryu sprite. Colors aren't SF3 but I'll get around to making a complete palette chart for him.
(http://fc02.deviantart.net/fs71/f/2012/198/5/4/cps3_sf3_style_sfiv_ryu_by_xhienx-d57npix.png)
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Not gonna lie, I like the older one better. The new one looks more along the style of a Z2 character anyways.
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No the new one is better. The only thing the old one has going for it is the palette. The gloves need some more work, and the old face was better. But other than that it's mostly better in every way except for some minor things.
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Wow... lol looks like I've gotten to use to the Z2 style. Personally I like the shading on the new one a lot more along with the gloves and such. This new palette looks Z2 so I can see where you see that in him. Hows this look? Replaced the new face with the old. Also fixed the gloves (hardest part to sprite on Ryu). Still like the new face a lot better cause it looks more SFIV.
(http://i112.photobucket.com/albums/n187/aznXdragon303/RYU2012V2.png)
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Nah the old face is better, I know SFIV Ryu has exaggerated facial features but in sprite form it doesn't translate well. Ehhh I wouldn't say you fixed the gloves but they are a little better. I would use lighter dark reds on the outlines. Now it's a pretty decent sprite, not perfect, but I don't want to type too much about what's wrong, because everything that is wrong with it you've must've noticed already by this point.
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My first completed cps3 sprite
(http://fc08.deviantart.net/fs70/f/2012/199/1/d/1d83859dc4bf1401ca0b0c9cde153325-d57qry2.png)
im new to this and i need some crit on this
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I've got a pretty good start on this animation so I thought I would share it. Still a lot to do though. I plan on having another animation to go with this one to show his normal stance.(different hand/arm position and some breathing)
Arm straps and moving cloth will be added later too.
(http://i236.photobucket.com/albums/ff271/inktrebuchet/inktrebuchet_sf3_strider.gif)
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I've got a pretty good start on this animation so I thought I would share it. Still a lot to do though. I plan on having another animation to go with this one to show his normal stance.(different hand/arm position and some breathing)
Arm straps and moving cloth will be added later too.
(http://i236.photobucket.com/albums/ff271/inktrebuchet/inktrebuchet_sf3_strider.gif)
... Whoa 0.0
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body looks fluid and 3dish, but the head looks like a cartoon. Just odd.
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yeah, I think I am going to make his head rotate a bit with the animation next.
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yes the arcade of sf3 third strike had a 3d feel...finaly strider finaly have a diffrent look instead of that mvc version...no one ever makes characters with new sprites but if they did it would be cvs or sfz but this is nice :sugoi:
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It kinda looks like he's doing a pelvic thrust towards the screen a bit... :P
I think maybe it's the belt that seems to bend in the middle during part of the animation.
Did you finish Morrigan? ;D
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It kinda looks like he's doing a pelvic thrust towards the screen a bit... :P
damn it now I can´t unsee it >:(
Looks great so far thought I agree his head could use some movement
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haha, pelvic thrust... I can see it i guess.
I haven't finished Morrigan yet. I have been working on more animations for Sf3_Sakura and Striders stance lately. I am really wanting to do a full sf3 sakura. it's slow work though.
I don't feel like work in this thread gets much feedback.
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iv been around this trend and looking at work...well i think i might give this style a try...mabe i might make a full sf3 guy, nash, and karin for some experience in sf3/CPS3 style.
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Dat Hiryu ;D
Very nice stance wip there Ink.
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I don't feel like work in this thread gets much feedback.
Everybody wants to do cvs because it's "easy."
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Some slight head rotation is definitely a must. Possibly some ever-so-slight movement in his lower legs? Something like Alex's idle stance. The animation itself is quite impressive thus far.
Is it meant to be a full stance or a stance lead-in (a la half of KoFXIII's roster, basically; Robert, Iori, and K' come to mind immediately)?
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Looking very good so far :) Will check now and then to see its progress!
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It kinda looks like he's doing a pelvic thrust towards the screen a bit... :P
damn it now I can´t unsee it >:(
Looks great so far thought I agree his head could use some movement
IMO the pelvic thrust looks ok, because people go a little to the front when they're "fixing" their clothes.
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Gotta say that's true CSP3 animation...awesome work man. :sugoi:
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I might add some more leg/feet movement later too. I will be sure to upload the completed animation once it's finished. Thanks for the feedback!
(http://i236.photobucket.com/albums/ff271/inktrebuchet/inktrebuchet_sf3_strider-1.gif)
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I hate to be a nitpick, but from the position of his arm, it appears he is holding the blade, not the handle.
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Looks fine to me. Are you taking into account that the sword has two handles?
Spoiler, click to toggle visibilty
(http://www.angelfire.com/games5/shadi_mvc/Strider2.jpg)
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...dude, the image didn't load.
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He's saying Strider doesn't hold Cypher by the main handle he holds it by the side one like so which leads the hand to look farther up like it's on the blade even his actual stance looks like that.
(http://i238.photobucket.com/albums/ff261/kpoc758/SHK.gif)(http://images.wikia.com/marvelvscapcom/images/b/b2/Sf-strider1.gif)
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Ah, I see.
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Looking good Ink can't wait to see the final version.
Forgot to upload this guys
(http://i112.photobucket.com/albums/n187/aznXdragon303/SFIVRyuCps3Update.png)
Man the gloves are a pain.
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Nice Strider animation kind of looks like he's petting a mountain lion,
I like the SF4 stance Ryu however the shading on the pants looks kind of CVS-ish to me
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Mominji.png)
Momiji
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/PinkRangerKimberly.png)
Kimberly
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Korra.png)
Korra
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Korra looks pretty cool. Theres some anatomy issues with Kimberly.
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Thanks man. Someone did point out to me her ankle looked off, and that the hand placements looked off. I guess I didn't notice after trimming down Chun Li's Legs. Any issues in particular that you see?
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^ the major issue I see is how her feet is bended, it looks pretty weird to me.
That post has some pretty nice sprites :)
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how about now?
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Try to do it in real life, and compare. In order for the feet to point straight down the knee needs to bend inward more, or else your toes can't point straight downward. That's not the only thing that's wrong with it either, funky-looking breasts, bad hands, and the non-mask version has a bad looking face.
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I might add some more leg/feet movement later too. I will be sure to upload the completed animation once it's finished. Thanks for the feedback!
(http://i236.photobucket.com/albums/ff271/inktrebuchet/inktrebuchet_sf3_strider-1.gif)
So I lied... instead of uploading the progress of this sprite I started a new thread were it will be updated along with many more of striders animations.
http://mugenguild.com/forumx/index.php?topic=143256.msg1612111#msg1612111
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I didn't really use the faded shadow colors but as far as size, she is CPS3 far as I'm concerned ;)
This babe was made at WizzyWhipItWonderful's request :) (The base was an image of a statue of her).
My handling of leathery pants is sub-par.
(http://img.photobucket.com/albums/v297/Tracks2000/VanessaSF3_byBalthazar_1.png) (http://img.photobucket.com/albums/v297/Tracks2000/VanessaSF3_byBalthazar_2.png)
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J. Scott Campbell's Maleficent design.
(http://24.media.tumblr.com/tumblr_m7zs5ld1a01rspvx9o1_r1_250.png)
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I'm not one for the lady but damn she looks...somewhat hot?
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Somewhat? Dude, she's smouldering!....what?....I have a thing for pale chicks...
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she's pale alright. she's evil as fuck though. her and Hsien Ko could have a paleness contest
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Way to steal all of MY comments, Diepod >:( !
Looking great.
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I'm sorry Vanessa is neat.
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Vanessa's face could use a bit more detail IMO.
Still very nice though.
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Way to steal all of MY comments, Diepod >:( !
Looking great.
Diepod shows 2 boobs. We only see one with Vanessa.
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Balthazar I fucking love you.
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in arguement sake Vanessa's boob is more exposed than both of Maleficent's
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Amazing work as always from Balth and Diepod. :)
Finally got to the color chart.
(http://fc04.deviantart.net/fs70/f/2012/216/f/0/cps3_sf3_sfiv_ryu_v_2___colors_by_xhienx-d59ttno.png)
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(http://i.imgur.com/dIWAn.png)
Sprite by Balthazar, colors by yours truly (Except the color separated one).
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OMG DAT BANE! :D
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That is fucking awesome.
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Damn So much details. Awesome Balth and Awesome palettes too MDD.
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Yes indeed, great colors by Mala, and the classic cartoon Bane as a bonus ^^ Maybe I should do the head for that version as a even better bonus.
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Converted from Capcom's artwork
(http://fc09.deviantart.net/fs71/f/2012/221/b/9/b9e847f657924a388bec3f9581ade4e7-d5aczhu.png)
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Really good.
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ANOTHER ANOTHER
(http://fc06.deviantart.net/fs70/f/2012/222/d/3/d3419029c5a8d2c0db27e79794e79d9b-d5alz6g.png)
Im sad that barely anyone goes to this thread and gives critique since CPS3 sprites are "hard" :c
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I'm not sure I'd call those sprites, they're more like pixel art.
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(http://img845.imageshack.us/img845/5683/xxbal.png)
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He looks like Kanye. :/
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LMFAO
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(http://fc02.deviantart.net/fs71/f/2012/228/4/2/balrog_sf2_by_armentis-d5bdlli.gif)
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What's up with his mouth?
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Nice work on the Boxer, though I don't think that the skin should be so shiny. The palette needs adjusting.
If I'm correct in assuming that you're using Urien as a reference then, in my opinion, Urien's intense highlights were there to represent his metal coating, not simply because he became darker. You don't see broad and intense highlights like that in any other character's skin (http://www.zweifuss.ca/). Even \ (http://www.zweifuss.ca/gill/gill.htm)darkest alternate colors have a normal contrast while Urien's (http://www.zweifuss.ca/urien/urien.htm)all still retain that high contrast.
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An update on Strider Hiryu stance. Still not complete though.
(http://i236.photobucket.com/albums/ff271/inktrebuchet/WIP/Stance_8-17-12-1.gif)
15 frames of fun! More to come.
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Amazing! :downsbravo:
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good,the head needs a better movement though
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It's kind of hard to post after an animation like that.
(http://25.media.tumblr.com/tumblr_m8xbcsZAf81rspvx9o1_400.png)
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X6 Stance c:
(http://fc08.deviantart.net/fs70/f/2012/230/9/e/9e523719f713bdc53111f382f332567c-d5blpbo.png)
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DAT BEAST WARS MEGATRON!
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Duuude... that sprite is awesome!
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Holy hell, Diepod. Bringing some large scale into CPS3! Phacking amazing work!
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DAT BEAST WARS MEGATRON!
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As everyone has said...
great shit, Diepod.
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http://i236.photobucket.com/albums/ff271/inktrebuchet/WIP/Stance_8-17-12-1.gif
holy shit
http://25.media.tumblr.com/tumblr_m8xbcsZAf81rspvx9o1_400.png
Yeeeeeeeeeeeeessssssssssssssssssss.
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(http://img.photobucket.com/albums/v297/Tracks2000/FriezaForm3byBalthazar.png)
RETALIATION!
You're basicly looking at my saturdayafternoon :|
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Sorry but BW Megatron is 100x the villain Freeza is.
Nice sprite though!
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Excellent work as always Diepod, Baltazar and Ink.
You guys are truly inspiring.
Sometimes I wish I could just drop everything I do in life and focus on making 1 solid awesome CPS3 styled Sprite animation, but then again my time invested in it would cause me to lose my job, my marriage and yada yada yada. ;P
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hey guys... i posted here too....
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(http://img707.imageshack.us/img707/8616/hondl.png) :)
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hey guys... i posted here too....
Nobody gives a fucking fuck! >:( im just kidding mate. Your zero isnt bad at all. Only thing i would suggest is maybe some proportion tweaks and harder outlines.
But seriously, its Diepod, Balthazar, and Zero, some of our greatest spriters here. Can you blame us for getting distracted? :P
Nice work from all you guys.
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hey guys... i posted here too....
Nobody gives a fucking fuck! >:( im just kidding mate. Your zero isnt bad at all. Only thing i would suggest is maybe some proportion tweaks and harder outlines.
But seriously, its Diepod, Balthazar, and Zero, some of our greatest spriters here. Can you blame us for getting distracted? :P
Nice work from all you guys.
You're no slouch either Chatman; give yourself some credit too.
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But seriously, its Diepod, Balthazar, and Zero, some of our greatest spriters here. Can you blame us for getting distracted? :P
Is this some kind of challenge...
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You're no slouch either Chatman; give yourself some credit too.
Well, if you insist, lol. Thank you though.
Is this some kind of challenge...
Oh, and ink. Sorry i forgot to mention you. :P
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But seriously, its Diepod, Balthazar, and Zero, some of our greatest spriters here. Can you blame us for getting distracted? :P
Is this some kind of challenge...
yeah its seems like a challenge >:(
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(http://fc00.deviantart.net/fs70/f/2012/232/0/8/e_honda_by_armentis-d5btnxv.png)
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(http://img.photobucket.com/albums/v297/Tracks2000/FriezaForm3byBalthazar.png)
RETALIATION!
You're basicly looking at my saturdayafternoon :|
...dear sweet zombie Jesus. Am I actually looking at an awesome 3rd form Frieza here, or am I just tired or something?
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Cool Frieza. That Honda looks amazing.
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(http://fc03.deviantart.net/fs71/f/2012/235/f/a/slenderman_by_xhienx-d5c6hq8.png)
Slendy
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(http://img.photobucket.com/albums/v297/Tracks2000/risefromyourgrave.png) (http://img.photobucket.com/albums/v297/Tracks2000/wolfprogress.gif)
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Nice!
I'd love to see this guys vs Darkstalkers' Jon Talbain.
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(http://img.photobucket.com/albums/v297/Tracks2000/risefromyourgrave.png) (http://img.photobucket.com/albums/v297/Tracks2000/wolfprogress.gif)
"RISE FROM YOUR GRAVE!"
(http://2.bp.blogspot.com/_Kxi-CO02pww/RuLy6-lKeZI/AAAAAAAAAAM/4d9QOFsjfI0/s320/ab-rise.gif)
Awesome sprite.
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BALTHAZAR DA GAWD.
Also I did the other version for you:
(http://i.imgur.com/V1id3.png)
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Gold wolf kicks everyone's sorry butt ;)
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Holy shit. That's amazing.
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(http://img.photobucket.com/albums/v297/Tracks2000/friezavsmewtwo101.png)
(http://img.photobucket.com/albums/v297/Tracks2000/finalbattlefriezavsmewtwo.png)
Spoiler, click to toggle visibilty
(http://img.photobucket.com/albums/v297/Tracks2000/frieza_mewtwo_progress1.gif)
Spoiler, click to toggle visibilty
(http://img.photobucket.com/albums/v297/Tracks2000/frieza_mewtwo_progress2.gif)
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^nice
Pyramid Head SH2
(http://fc03.deviantart.net/fs70/f/2012/238/9/2/pyramid_head_sh2_by_artchell-d5ch4sw.png)
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Scary XD!
(http://fc01.deviantart.net/fs71/f/2012/238/6/3/thor_avengers_movie_design_cps3_styled_by_balthazar321-d5chgki.png)
*slight update
(http://fc07.deviantart.net/fs71/f/2012/239/e/d/thor_update_by_balthazar321-d5ckn6m.png)
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Excellence!
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Come on X! You can steal the spotlight from Balthy!
(http://img195.imageshack.us/img195/2962/download1c.png)
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^nice
Pyramid Head SH2
(http://fc03.deviantart.net/fs70/f/2012/238/9/2/pyramid_head_sh2_by_artchell-d5ch4sw.png)
Fuckin' awesome.
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Creepy Pyramidhead,
and nice X, it's a bit odd to see his SNES-big-headed version in big scale though :D
I do believe this goes here.
(http://img.photobucket.com/albums/v297/Tracks2000/Charizard_normal.png)
Spoiler, click to toggle visibilty
(http://img.photobucket.com/albums/v297/Tracks2000/Charizard_epicized.png)
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(http://i381.photobucket.com/albums/oo256/Drex016/GuileWhatswrong.png)
Just wanted an outside opinion on whether the anatomy looked off. I traced the source exactly but something about this outline still feels off.
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Woah!! those are some awesome SF3 sprites!!
- Drex: I think the main problem about the outlines is...they're so jaggy. Some of them doesn't follow a straight line or the natural curve they sould, so maybe the problem is there. Atention to his left leg, it's too long, even the perspective.
- Artchell: That PyramidHead is SO Boss.
- Balthazar: I would say "awesome", but is beyond of that word. Impressive as always, but there's something I had to note:
(http://img.photobucket.com/albums/v297/Tracks2000/friezavsmewtwo101.png)
Is that a tail in Mewtwo? Look where does it start...It's not his back...;)
Destroyed childhood in 3...2...1... ;D!!
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Yeah,, I know the lines are jagged. I'm no where near done with the sprite. I just felt that the overall proportions my have been off somewhere. I will take note of the long leg.
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(http://img.photobucket.com/albums/v297/Tracks2000/SLASHU.png)
Rawr, bitch.
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Holy fawk thats too awesome.
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(http://img.photobucket.com/albums/v297/Tracks2000/SLASHU.png)
Rawr, bitch.
it's obvious that that is tmnt related, but dafuq is it? based on fan-fic/art?
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Never heard of Slash huh?
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i watched the 2004 series. so, no.
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He appears as a botched version in the old cartoon, but other then that he only appears in the comics.
I actually own a version of this comic:
(http://t3.gstatic.com/images?q=tbn:ANd9GcRvAFMUXixT9rr8CNeEegCAYnX_kuugek7jaaSywIcJ5TIJfrwY&t=1)
Besides that he also appears in the 3rd TMNT NES game as a boss char (if I'm correct).
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I played that game. Slash is difficult.
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Slash is also in the TMNT 4 Turtles in Time game for SNES. Hardest boss in the game. Slash might be my favorite villain/antivillain.
I loved him during the mutanimals arc where they all died and Slash had to help the future turtles find out who killed them. He took out a whole army of bug alien things himself. Finally sacrificing himself so Mondo Gecko's (very hot) girl could escape with the turtles. (comic)
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Hehe yeah that was one of my favourite bits as well, I just recently found out about these mutanimals comicbooks, but I own the last comic in that arc, I sadly never had the comicbook issues that came prior to that :(
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Slash is a raging beast, but he turns his volume down to a lovable halt if you give him a palm tree.
Funniest shit I saw in the old Archie series...and yes Mutanimals was the best arc from Archie TMNT by far. I still own it.
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(http://fc01.deviantart.net/fs70/f/2012/244/1/b/cloud_strife_by_xhienx-d5d9223.png)
Cloud Strife!
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that's beautiful, Hien.
Any chance for a Zack sprite? I'd love to create a concept theme for them both...
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Thankz Wizzy!
Zack sure but I'd do a different pose rather than a head swap.
Actully I'll do a headswap and some outfit changes since they both use that pose often. Then do Zack again but a different pose.
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(http://img.photobucket.com/albums/v297/Tracks2000/motherfuckingmotaro.png)
Spoiler, click to toggle visibilty
(http://img.photobucket.com/albums/v297/Tracks2000/motaro1.png) (http://img.photobucket.com/albums/v297/Tracks2000/motaro2.png)
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Oh come on Balth! Awesome sprite though!
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My little brother would freak after seeing that Balthazar, his favorite Mortal Kombat character is Motaro out of all the others.
Wonderful sprite, I'll show him it and see what he says about it
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Wasn't that someone else's sprite? There was another person that made a Motaro sprite in this thread.
EDIT:(http://fc07.deviantart.net/fs70/f/2012/178/b/e/sfiii_motaro_by_artchell-d550xhf.png)
Motaro
NVM. I like yours more, except yours looks shiny for some reason.
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I think it's supposed to shimmer like horse's fur.
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Tbh I didn't mess with the fur at all, I forgot it actually. I just like my big muscly men to be shiny. :biker:
I was actually doubting if the horse and human skin was the same color, it seemed that way in the artwork I used as base, I didn't research shit :P Well I think he is pretty epic looking :)
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It looks way too shiny.
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(http://img.photobucket.com/albums/v297/Tracks2000/SLASHU.png)
Rawr, bitch.
I loved slash in the archie comics, great character really.
(http://www.toyarchive.com/STAForSale/NEW2001%2B/TMNT/Loose/SlashComplete1a.jpg)
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Here ya go Wizzy!
(http://fc07.deviantart.net/fs70/f/2012/245/1/1/zack_fair_by_xhienx-d5dbmfr.png)
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Looking as awesome as the Cloud sprite ;)
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That's great!
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Why is Imageshack acting stupidly?
(http://i.imgur.com/Wcjcl.png)
Well Hinata is a Sakura' edit, it could be Karin' too but these aren't that equal.
And Kairi is an edit of CVSNB sprite, i tried to make it look more sf3-ish
Chamat, they're great.
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Some MegaMan stuff
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Capcom/MegaMan.png)
Megaman
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Capcom/Bass.png)
Bass
(http://i69.photobucket.com/albums/i48/triple_tsax/Sigma.png)
Sigma
(http://i69.photobucket.com/albums/i48/triple_tsax/MagmaDragoon.png)
MagmaDragoon
(http://i69.photobucket.com/albums/i48/triple_tsax/X.png)
X
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Amazing sprites Dante. :)
IMO, Megaman X's face looks weird.
Bass's face looks weird also. He doesn't have a neck. :X
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Woah! Fantastic Dragoon!
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(http://img823.imageshack.us/img823/5087/countdraculacometomyaid.png)
Suppose this fits in a bit better over here than the cps2 thread, although the shirt may be a tad too simplified.
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I think the legs should be bigger. Maybe not Yang/Yun big, but longer.
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I believe you may be correct. Will adjust that along with some boot adjustments to fix some angle issues.
Posted: October 14, 2012, 05:58:30 am
(http://img23.imageshack.us/img23/5087/countdraculacometomyaid.png)
Okay, enough of this and an old-timey kick animation for someone else for one evening.
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I have a question. . .would Jojo's Bizarre Adventure sprites count as CPS3 or CPS2. . .I mean it did the whole 16-color count like CPS2, but ran on CPS3 hardware. . .
Confusion, thy name is Prodigy.
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Jojo's Bizarre Adventure has such a specific style I think it deserves its own category.
I think the same for Darkstalkers too.
When I think of CPS3 I think Warzard/Red Earth and SF3.
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I think it's just considered it's own style, being distinct from other CPS-3 (and CPS-2) fighting games in terms of sprite style and palettes.
EDIT: Dammit ink, beat me to it.
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Hmm. . .I had a couple of edits but I guess I should just save them. I have doubts that anyone would post any Jojo-styled edits or Darkstalkers at that.
Thanks though guys!
How's Strider Hiryu coming along ink?
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I think people would understand and like to see you jojo sprites here though. I would share them and see how it goes, if I were you.
Strider is going very slow lately, due to work. His stance is nearly complete and looks a ton better/different than the one you see in my sig. I will post it once its complete. A lot of subtile details/animations and nearly no static parts in the animation!
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that's cool!! can't wait!!!
I guess I'll post them later though.
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/rory.png)
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Chamat, that's good work!
You've got to finish it.
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New plan: I am abandoning my set and finishing this one. XD
What do you say we coordinate Chamat?
Edit: Actually reads after coming down from excitement high:
Okay, so probably not coordinating then. XD I will finish this myself though.
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sagat really looks good, but is too dark :/
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Great work. I'm not happy about the frame count, but when am I ever?
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I would appreciate it. :)
Everything is resized already, correct?
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Okay, cool.
Also, i added some frames to the light and medium kick, will post when i get a moment this afternoon.
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i thought these were the final results...
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One of many i actually have:
(http://i.imgur.com/H9dnG.gif) old vs new (http://i1225.photobucket.com/albums/ee394/chatalex94/wellshiiiit.gif)
Is this showing slow? It appears fine in playback on gimp for me, but looks slow on my browser.
Fixed, enjoy.
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It looks slow on mine too. (Fire Fox)
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I like that you try to add more frames, but that's not the way to go :mtongue: (moving loose parts a few pixels).
You can do that to make a rough pose for the next frame, but then I would suggest completely redrawing that one,
it makes the whole animation smoother.
I could make a few rough inbetweens for you (just the outlines), if you want? i won't finish/color them though :mtongue:
Also the animation of your new one, he moves about a bit (his feet don't stay aligned).
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what your updating is missing on Sagat sense i mess around with alot of frame, When commenting with hit, He needs to turns his Fist about including whith his arm muscles,, Need more movement in the body abit and for Shading sense sf3 clothing seem to have alot of movements to..should add it to sagat shorts when he Connects his attack. U always added a Extra Frame after when u Connect a attack
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I like that you try to add more frames, but that's not the way to go :mtongue: (moving loose parts a few pixels).
You can do that to make a rough pose for the next frame, but then I would suggest completely redrawing that one,
it makes the whole animation smoother.
I could make a few rough inbetweens for you (just the outlines), if you want? i won't finish/color them though :mtongue:
Also the animation of your new one, he moves about a bit (his feet don't stay aligned).
If you could, i would very much appreciate it. Ive been wanting to draw out frames on paper, but havent gotten much time free. If you would i would definitely owe you one. :)
At least till im able to put my hamd in it.
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I would argue that in sf3 you would draw the most outward frame's arms exaggerated. Also add some more frames in the start, as well as using some motion blur.
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Why does the stripe on Sagat's shorts disappear during a Tiger Shot?
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(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/CAPCOM/DDark.png)
Doctrine Dark. . .(Dat bulge)
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Awwwwww Jizzz
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that sf3 feels good around his dick GUURRRLL
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(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/CAPCOM/DDark.png)
Doctrine Dark. . .(Dat bulge)
Shit, that's GOOD!!!
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Doctrine Dick
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Wouuuh like it. ;) Good one
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Awesome D.Dark, but it's not THAT big...;)
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hahhahah!!! Oh FeLo. . .stop it you! :3
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DD as in Doctrine Dark, as in...DIRK DIGGLER. :P
Awesome sprite Prodigy. Most unexpected.
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Some Dark Stalker stuff
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Capcom/Sasquatch.png)
Sasquatch
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Capcom/QBee.png)
Q-Bee
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Capcom/Donovan.png)
Donovan Baine
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DAT DONOVAN !!! :o
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That Donovan is stellar. It may just be me but the right foot could use some work, though.
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i like what i'm seeing on this page.
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You've improved greatly over the years Dante,nice to see you haven't quit :D
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(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/CAPCOM/DDark.png)
Doctrine Dark. . .(Dat bulge)
Needs bigger bulge, STAT!
Also...that Donovan is drool worthy.
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Donovan looks amazing but you should improve on his feet some anti aliasing around the shins and calfs is needed.
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(http://24.media.tumblr.com/tumblr_mdjwmaStcU1rspvx9o1_r3_100.png)
See, not every sf3 sprite needs a bunch of purple.
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Awesome Cody sprite Diepod. :)
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That Cody looks super nice. Thanks for not purple blasting it!
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ink you should do some livestreams! For some reason, it motivates me to work harder when people are watching me lol.
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Hmm...i think it needs more purple. *trollface*
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(http://25.media.tumblr.com/tumblr_mdminnTL1t1rspvx9o1_100.gif)
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Amazing Diepod! I love that animation so much.
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Very well done! the movement looks very natural.
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Damn, that animation is mesmerizing.
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(http://25.media.tumblr.com/tumblr_mdminnTL1t1rspvx9o1_100.gif)
Nice animations there. Very SF3-ish. It might just be me, but the shading seems a bit too cartoony for SF3-styled sprites.
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I'd have to disagree on the shading thing. Thanks for the input though.
(http://25.media.tumblr.com/tumblr_mdn9r0lgIB1rspvx9o1_100.png)
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(http://25.media.tumblr.com/tumblr_mdn9r0lgIB1rspvx9o1_100.png)
Nice! I like how you could make that an alt outfit with a little work, just by changing the palette too.
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(http://25.media.tumblr.com/tumblr_mdminnTL1t1rspvx9o1_100.gif)
Awesome job, I was in the livestream and your way of doing animations is unique, I liked it. I could definitely learn a thing or two from watching you. :P
The feet look a little too static though imo. I understand they're planted and all but they're no signs of his pants moving or his legs shifting being reflected on the shoes. Also the only reason why I would think anyone would call him 'cartoony' is the lightest blue on the pants, but old school Cody had VERY bright pants so I would disagree with it being out of place. Great animation. :)
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I think the hands are the only problem, they look kinda stiff
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some of sf3 animation are stiff look at ryu stance when his hands bounces
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awesome stuff as well diepod
.
.
.
(http://neuropod.net/imagehost/uploads/a1aa56c8c22af838f2f7ffeef44a3360.png)
yeah!
reference: http://curtsibling.deviantart.com/art/Necromantic-Slut-338670310
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She looks as if she'd be an ememy in a beam 'em up.
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She looks as if she'd be an ememy in a beam 'em up.
...Scotty?
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Do not acknowledge this animation.
(http://24.media.tumblr.com/tumblr_mdxby4YNd31rspvx9o1_400.gif)
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Do not acknowledge this animation.
(http://24.media.tumblr.com/tumblr_mdxby4YNd31rspvx9o1_400.gif)
WDF!
Damn man! your skills are crazy! o.O
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Do not acknowledge this animation.
(http://24.media.tumblr.com/tumblr_mdxby4YNd31rspvx9o1_400.gif)
WDF!
Damn man! your skills are crazy! o.O
Did he stutter? Because I thought I distinctly heard/read "Do not acknowledge this animation."
I'm not impressed. Do a winpose.*
*Seriously, though, amazing work as always. And no, you don't have to take orders from me. At least, I don't think you do.
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http://25.media.tumblr.com/tumblr_mdminnTL1t1rspvx9o1_100.gif
You have a jumping highlight on his left(artist's right) leg down by his shoe on his jeans. You might consider fixing it if you care enough to.
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http://25.media.tumblr.com/tumblr_mdminnTL1t1rspvx9o1_100.gif
You have a jumping highlight on his left(artist's right) leg down by his shoe on his jeans. You might consider fixing it if you care enough to.
I feel that jumpy highlights are part of SF3's style. Just take a glimpse at Ken doing that short jab.
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Evil Ryu in SF3
(http://imageshack.us/a/img19/3706/evilryubeta.gif)
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Atleast say it was made/edited by Chuchoryu :S
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Chuchoryu never ever gives credit to anyone either :P
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^Even correct, credit is needed, :/
ON-TOPIC: Awesome work, guys!! :D!!
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Chuchoryu never ever gives credit to anyone either :P
I know, but it doesn't mean that user should be another example of not giving Credit
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Evil Ryu in SF3
(http://imageshack.us/a/img19/3706/evilryubeta.gif)
The animation on this seems very rough. The breathing feel unnatural, the tattered cloth fall unrealistically quickly, the fingers open oddly, and to be a 10+ frame animation the arm movement looks extremely choppy with shading inconsistencies.
To Chuchoryu of course, not the guy who posted it.
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decided to re-do V.Rosso since he's the most complicated. :3
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/rosso-pal.png)
gotta fix that hair tho. . .
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I gotta admit, it's really hard for me to see any shading details in this sprite. Maybe the palette could use more contrast.
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Hey, those are the colors from the games themselves. I usually suck at CPS3 anyways. I just decided to return to it.
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Yo Prodigy. How much would you want for a commissioned Rose-Gootecks Sprite Set in your relatively simple yet colorful style?
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PM me, we can discuss it there.
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Oh my...Vulcano Rosso...very detailed and colorful..oh how I love it indeed....~
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I may be able to touch up that palette, learned some thing about CPS3 colors but I will need the sprite with the default color, I love Vulcano Rosso, he got a badass movelist and pretty cool attitude
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if you do, can you show me because I'm really bad when it comes to colors. .. apparently lol.
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Actually after looking carefully the colors and contrast seems pretty fine for me, one of my favorite fighters as said.
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i think it's just how I shaded it. Or the light source. I'm still learning.
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Still some stuff to do on this animation mostly small stuff and cleaning up. Hope you enjoy these 15 frames of fun!!
(http://i236.photobucket.com/albums/ff271/inktrebuchet/WIP/Stance-1.gif)
Please give this a good critique. Feed back is always welcomed!
And don't forget to follow this project! (linked in my sig below)
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Dude, that looks amazing! The only thing is, I'm wondering if the belt "jumping" should happen slightly earlier in synch with the inhaling? Not sure if that made sense.
Keep up the good work man.
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I think it looks great, though the 3D bit of it is still mind-boggling I actually think it looks better in that way.
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It looks highly impressive, three things though:
1. The bouncing of the shadows on the shirt at the midriff looks unnatural. On Ryu, who i assume was your reference, the shading jumped because of his bouncing motion, but here Strider just kind of twists and straightens up a bit. It feels like a tad too much. Perhaps just do one slightly less dramatic bounce, or make his shirt billow more rather than bounce, leading to my next point...
2. I feel like more could be done with pants shading perhaps. The billowing scarf makes it feel like rather than just having the pants wave slightly, you could do a more noticable ripple passing from the artist's right to left.
3. The handle of the second hidden sword on the back seems to desync a bit with the motion of the body. Perhaps make it return the same way to original position in the same manner in which it was displaced?
Thats all for me, everything else is lovely.
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Still some stuff to do on this animation mostly small stuff and cleaning up. Hope you enjoy these 15 frames of fun!!
http://i236.photobucket.com/albums/ff271/inktrebuchet/WIP/Stance-1.gif
Please give this a good critique. Feed back is always welcomed!
The head doesn't look like it turns as much as it does shrink horizontally. :-\
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Maybe moving the ear more could help? Also widening the face when facing forward maybe one more pixel?
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All good suggestions thank you!
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As you guys all know, I fail at shading... in an effort to change that, I tried giving this a shot... at some point I sort of started winging the whole thing and just decided to post it and get it over with... hope you like! :P
(http://img252.imageshack.us/img252/6854/sagat.png)
C&C welcome!! In fact, if someone would have the decency of teaching me how to shade, I'd be eternally grateful! :D
It's a modified version of the SVC sprites, in case that wasn't obvious to everyone.
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In comparison to Ryu, you Sagat looks incomplete.
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Can you be more specific? Is it the legs? I thought the legs lacked some shadow in comparison to the torso, but then again, the light comes from above, so they're more exposed.
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It's getting there. The brightest color could stand to be a bit brighter(just a tiny bit), and I think that there could stand to be a color between the bright shade on the thigh and the dark one to help with the blend because it seems very instant. I really like the shading on the shorts btw.
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I just noticed I forgot an entire shade in the legs, which is kind of why they looked off. Decided to recolor them from scratch and also increased the brightness of the lightest shade. Let me know if this is better.
Sagat V2
(http://img607.imageshack.us/img607/5573/sagatv2.png)
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Sagat looks hungry.
Also the leg in the foreground is. . . .well weird and messed up. The lines shouldn't run all the way down his leg in the front.
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http://img607.imageshack.us/img607/5573/sagatv2.png
The darkest skin color stands out too much. It looks weird for a SFIII character, IMO.
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For the leg lines, I sort of used Urien as an example (and by association, Gill):
(http://www.zytor.com/~johannax/jigsaw/sf/images/urien/3s12.gif)
Maybe I'm using too many colors in general?
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For the leg lines, I sort of used Urien as an example (and by association, Gill):
Hmm, perhaps it's just the placement of that darkest shade, the contrast is too much? IDK.
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It's because there isn't a break in the lines. Looks like he doesn't have a knee.
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The lines look like fresh stretch-marks, might want to lighten 'em up
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Not so much a case too many colors, but how the colors are used; you seem to rely heavily on the darkest possible tone you have for your linework, which makes it stick out like a sore thumb compared to the rest of the sprite. It actually looks more incomplete as a result. You need to take advantage of the transition colors you have present to soften the lines more, which will in turn give the sprite a more polished look. I'd also suggest removing the highlight on the shorts; gives it an odd glossy satin look which wouldn't make much sense.
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Basically all this. He begins fine at the shoulders then BOOM.
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(http://imageshack.us/a/img138/7863/sagattweak.png)
Really only touched the upper body there, but that's an example of what I mean.
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Now I get it. Thanks! :)
Again, this was my first attempt at CPS3... I'll be sure to give it more attempts and improve!
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I think I'm getting the hang of it. . .
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/remy_zps11c31267.png)
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What exactly did you do there, buddy? Looks like you got some funky purple stomach glow going on there!
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Wasn't it already CPSIII, coming from SFIII? What were you aiming for?
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Most of the characters that were introduced in third strike didn't have the secondary lughtsouce shading style as their earlier characters did so he basically did it to make him "fit-in" more with the older cast. For the record I think that Chun-Li or Makoto would be easier candidates to try this on.
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facepalm
LOL
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Just wondering, does Urien even do this punch in the games?
(http://www.fightersgeneration.com/characters4/urien-wildpunch.gif)
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Never seen that before.
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Just wondering, does Urien even do this punch in the games?
(http://www.fightersgeneration.com/characters4/urien-wildpunch.gif)
I'd say no. Plus that animation is really weird. He's missing a few frames because the arm/fist teleport from almost straight in the air to RIGHT IN FRONT
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He does it in Street Fighter III 2nd Impact. But it's faster than that.
It's Forward + Medium Punch.
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(http://imageshack.us/a/img138/7863/sagattweak.png)
Really only touched the upper body there, but that's an example of what I mean.
My only two complaints are:
*The leg lines on his right leg (artist's left) make it look like he doesn't have a knee there - i.e., the knee is totally undefined. Urien's knee is a good reference here.
*You used SvC Sagat as a base, whose proportions don't fit nicely with the SF3 archetype/Sagat's post-SF2 build in general. Also, his leg wraps look almost untouched from SvC.
EDIT: More criticism!:
*His hand wraps have the same issue, and his fists/feet are far too small for SF3.
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Just wondering, does Urien even do this punch in the games?
(http://www.fightersgeneration.com/characters4/urien-wildpunch.gif)
I'd say no. Plus that animation is really weird. He's missing a few frames because the arm/fist teleport from almost straight in the air to RIGHT IN FRONT
i checked. i don't think it's missing anything.
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Interesting. Chamat. Don't keep showing anims of Juri unless you plan to finish her. I'm the only person aloud to do that kind of shit.
DIEPOD
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No hard childhood, I'm just sad.
I didn't buy this copy, it was a present.
I could never make that robot Juri... well i don't have the time.
I like Juri.
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im not used to be rude around the net
i could fix that.
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Beautiful christmas spirit display by Chamat :P
Come on guys, make up! DO IT FOR THE GUILD!
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I wasn't... I haven't been mad about anything. The only aggravating thing is that people try to read that emotion out of capital letters, I was merely addressing the feedback. Also trying to make things clear about the characters, folks just refuse to read.
If I respond to people on the guild my face is NOT >: [ Its actually | : |
Capital letters to me is dramatic announcer voice, not screaming. >_>
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This is not exclusive to MFG, we didn't create that "silly rule".
Welcome to the Internets. (http://www.hoax-slayer.com/do-not-use-all-capitals.html)
If you are new to the ways of the Internet, this restriction on the use of capital letters might seem silly and you might dismiss it as unimportant. However, using all capitals in your messages will adversely affect how people perceive you online.
http://www.networketiquette.net/do_not_use_all_caps.htm
http://www.wisegeek.org/why-should-i-avoid-capital-letters-in-email-addresses-and-other-online-forms.htm
http://www.simplehelp.net/2006/08/14/how-to-be-polite-while-youre-online-practicing-good-netiquette/
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ok, I'll just stop talking to people on the guild, because I tick people off on accident
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No man, just the caps.
Also, I mean, most people will let it fly, but I see why Chamat (same coolness level) would feel a clash there. He even cut you some slack and gave you the benefit of the doubt ("hey man, maybe you were having a rough day") and you haven't accepted his peace offering.
I guess we should assume from your dry tone that you weren't mad, and therefore there's no quarrel between you two, but he even accepted he was upset, and also accepted he'd make an effort to understand your side. Why can't you do the same? The word empathy, look it up in the dictionary.
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ok, Walt, you lost me in that last bit. I don't understand why you ask about empathy.
I'm just wondering, recently people have been REALLY (and i'm not shouting, it's emphasysing) agressive, and the topic, wich is about CPS3, and alles drauf, have been used for arguing and bla bla bla, why you guys argue here? Everyone is talented and blessed by the lord, (praise), now, no kidding, people here need empaty diepod =\, unfortunately they use the word wrongly, and are a little hypocritical, so don't get people wrong, just keep doing your awsome work, we still like it ^^
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Where did he use caps? I honestly don't understand why people keep thinking he's upset or being rude. Every post he made on this page looks like a joke and complimentary to chamat's work.
Sorry diepod, with great skill comes great rage I guess :p
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we are referring to a different thread guys. sorry about that.
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People somehow have a talent for misunderstanding die- uumm.... apparently-asshole-pod. I would think that after all the explaining hes done about his writing style and tone you guys wouldve adjusted to it by now.
Its just how he talks. He's very dry in his wit and tone. Like id be if it werent for my fondness of clarity through emoticons. Suffice it to say, that's his style, and he most likely wont change it. I agree with him.
In diepod saying he was never mad in response to Chamat admitting his anger, he was basically waving it away quickly. A no big deal type thing, he just wasnt making a scene. I still say it was an easy wayy to smooth things over. To each their own though.
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we are referring to a different thread guys. sorry about that.
I know,I stalk follow you
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ok, I'll just stop talking to people on the guild, because I tick people off on accident
the only thing you should stop doing is not reading posts/messages thoroughly. going through the text more than once helps you to reply properly.
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Sarif I'm sensing a bit of unnecessary hostility there.
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Sarif I'm sensing a bit of unnecessary hostility there.
you didn't read thoroughly, did you?
XD
{EXPLANATION}: you said you're going to stop talking to people here, but i gave an alternate option (reply appropriately) with a much better outcome -> people won't misinterpret what you're saying.
nah, i'm not a hostile life form; only three things can put me in that mode: 1-arrogant people 2-losing many times in a row in a street fighter game. i'd rather not talk about the third. so don't expect me 'grr'ing around people in "the guild".
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Totally Off-topic but; COULD WE STOP THIS?
Let's sprite again, budds.
I totally suck at SF3 spriting, if it's your next question through me :).
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This thread should be about SF3/CPS3 sprites again. Sorry Felo
I always feel that I respond appropriately. Unless I'm joking; not that you guys can't tell anyway. Please don't tell me I'm not reading again, because I do. It's not nice to assume.
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Please don't tell me
You should be used to this by now (being told like you are a child). That's the main reason why alot of artists (that I am friends with) don't post here anymore.
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lol, this stuff was fun to read through but lets get back to CPS3!
Okay so I was going through some of Street Fighter 3s animations and found Yun and Yangs stances are pretty weak/poorly done animations. For example their shirts move like stiff surfboards...
Please join me at trying your hand at redoing Yun and Yangs stances. You can find the animation quickly here. http://www.zweifuss.ca/ (http://www.zweifuss.ca/)
I think we should redo these animations and submit them to this thread http://mugenguild.com/forum/topics/character-upgrade-thread-146532.0.html (http://mugenguild.com/forum/topics/character-upgrade-thread-146532.0.html) too. This way we will have some animations that can be easily used in a character. An easy way to give back to the community and have some friendly competition among artists. not to mention get back on topic...
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meh
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/jade_zps427b09ef.png)
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@pod, felo & ink:
Spoiler, click to toggle visibilty
i have one more thing to say, but instead:
(http://media.tumblr.com/tumblr_lndswgG1Np1qch7pn.jpg)
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I was about to post another jade sprite but my photobucket has been acting up saying that they don't have me registered as a user. . .so i had to resort to dropbox. . .
(https://dl.dropbox.com/u/4241312/jade0000.png)(https://dl.dropbox.com/u/4241312/jade0001.png)(https://dl.dropbox.com/u/4241312/jade0002.png)(https://dl.dropbox.com/u/4241312/jade0003.png)(https://dl.dropbox.com/u/4241312/jade0004.png)(https://dl.dropbox.com/u/4241312/jade0005.png)(https://dl.dropbox.com/u/4241312/jade0006.png)(https://dl.dropbox.com/u/4241312/jade0007.png)(https://dl.dropbox.com/u/4241312/jade0008.png)
[[MK2, MK3, MK:Shaolin Monks, MKA, MKA Alternate, MK9, MK9 Alternate, Concept by Fezat (http://fezat1.deviantart.com/gallery/5113123?offset=24#/d2xwrux), Mortal Kombat Annihilation]]
and of course I'm not finished yet. . .
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Nice. It'll be cool to see all of those costumes finished.
I'm a littl concerned with the (artist's) left ankle. She looks a bit unbalanced to me. Maybe it'd look more natrual if you pointed that foot toward the right instead of forward (<-facing the camera).
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HA! that's funny, because the original ankle was facing more towards (<- this way) but someone said it was wrong. . .so even I put myself in that stance (my legs still hurt) and I had more balance with the outward foot.
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/JadeSF3_zps5bc593c9.png)
done with my favorite costume
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Wow okay. I'll leave it alone then. Nice shading on you're latest sprite.
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i am so for seeing sprites of the mk movies since it looks way cooler than i imagined
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Okay so I was going through some of Street Fighter 3s animations and found Yun and Yangs stances are pretty weak/poorly done animations. For example their shirts move like stiff surfboards...
Please join me at trying your hand at redoing Yun and Yangs stances. You can find the animation quickly here. http://www.zweifuss.ca/ (http://www.zweifuss.ca/)
You wanna fuck with Yang and Yun?...
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(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/JadeSF3_zps7e32697a.png)
Might have to fix her UMK3 costume a bit. . . : \
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(http://i.imgur.com/L2Tzg.gif)
Didn't know how to make the blue ribbon. (i would really appreciate it if someone could help me fix the mistakes :D )
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@Prodigy
The pose is a little bit akward/unnatural, but the shading is really well done. :2thumbsup:
@Matatat
Looks too big and it's pillow shaded. (shirt/skirt) Take some reference on Ryu's baggy clothes for the shirt and Chun-Li' skirt/china dress for her skirt.
---------------------------------------------------
I'ts been AGES since the last time I made a SF3 styled sprite and I'm kinda rusty... :-\ I had to re-learn the style again to make this one:
(http://www.galeon.com/efex/GarudaSF3.gif)
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Thanks eFeX. It means a lot coming from you!!! Awesome man!!! :3
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Very awesome, eFeX. Damnit, Garuda needs a proper revival. He's too cool to just be left to die with the SF EX series :(
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(http://i.imgur.com/ROuPM.gif)
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Okay so I was going through some of Street Fighter 3s animations and found Yun and Yangs stances are pretty weak/poorly done animations. For example their shirts move like stiff surfboards...
Please join me at trying your hand at redoing Yun and Yangs stances. You can find the animation quickly here. http://www.zweifuss.ca/ (http://www.zweifuss.ca/)
You wanna fuck with Yang and Yun?...
I did but I am loosing the drive to mess with them honestly. There are a lot of other animations that can be done for SF3 though like most of the characters Near and Far attacks are currently the same.
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H..hey guys ju.. Just bare with me but.. 9 words: April fools trailer video of a new sf3 remake. With like hiryu and maybe Guy and Maki etc.
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Okay so I was going through some of Street Fighter 3s animations and found Yun and Yangs stances are pretty weak/poorly done animations. For example their shirts move like stiff surfboards...
Please join me at trying your hand at redoing Yun and Yangs stances. You can find the animation quickly here. http://www.zweifuss.ca/ (http://www.zweifuss.ca/)
You wanna fuck with Yang and Yun?...
I did but I am loosing the drive to mess with them honestly. There are a lot of other animations that can be done for SF3 though like most of the characters Near and Far attacks are currently the same.
Yeah, a lot of them are like that.
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(http://i.imgur.com/ZCbSt.gif)
Gotta change the face, looks too alphaish. Base sprite by Diepod.
Edit: (http://i.imgur.com/yx6aS.gif)
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Face looks a bit like a monkey XD She's a cute young girl, but not so young she doesn't need a pointy chin ;)
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Face width looks too expanded imo
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(http://i.imgur.com/goEdQ.gif) Better?
What about the body :D?
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Her artist's left leg could use a little work, the angle is a bit funny.
(http://network.mugenguild.com/balthazar/gallery1/DeeBeeSF3.png)
Spoiler, click to toggle visibilty
(http://www.justnopoint.com/lbends/junk/myfirstgarystoo.gif)
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OMG it looks beautiful!
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Thanks :) I suppose this goes here too;
(http://fc08.deviantart.net/fs71/f/2013/007/9/d/pokemon___pikachu_appears___sf3_inspired_coloring__by_balthazar321-d5qrd4o.gif)
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(http://i.imgur.com/yx6aS.gif)
Dat Face....Sooooo familiar.
Spoiler, click to toggle visibilty
(http://i58.photobucket.com/albums/g267/Apoklepz/Bboop_zps2b5ce9bd.png)
BOOP-BOOP-A-DOOP!
OR...
Spoiler, click to toggle visibilty
(http://t5ak.roblox.com/47353f2580aee01bc96b3475bbebab08)
SUPER SIZE ME!
Nice job on the last fix regardless.
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Sagat in SF3
(http://imageshack.us/a/img703/3710/sagatsf4newstance2.gif)
Edited by Chuchoryu from steamboy.
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Sagat in SF3
(http://imageshack.us/a/img703/3710/sagatsf4newstance2.gif)
Edited by Chuchoryu from steamboy.
Not quite true. (http://omegaefex.deviantart.com/gallery/31390562?offset=24#/d3liqmr)
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I laughed harder than I should've. . .
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Oh yes. It was first made by eFeX.
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http://www.capcom.co.jp/newproducts/consumer/sf3w/news/jouhou03/main.html
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Oh looks like you've struck some sort of treasure chest there :)
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OH GOD! thank you, diepod!
i really love this kind of stuff.
EDIT: why is it called "Street Fighter III W Impact"? http://www.capcom.co.jp/newproducts/consumer/sf3w/index.html
EDIT 2: LOL
(http://www.capcom.co.jp/newproducts/consumer/sf3w/image/mode03-2.gif)
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I believe w impact is the dreamcast version which contains both new generation and 2nd impact
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"W" Is a common way to write "double" in Japanese. W Impact = Double Impact.
"Blocking" is the original Japanese term for the mechanic that's called "parry" in the English versions of SF3.
I'm not sure which part is more unbelievable, that those pages are still around after 12+ years, or that in all that time I've never seen them or even heard anyone mention them. Cool find.
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Evil Kairi (Normal Stance) in SF3 by... Chamat
(http://img100.imageshack.us/img100/683/7kairi.png)
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yeah, i'm aware that parrying is blocking and blocking is guarding. i was LOLing at the grammar. let's learning grmmar :P
double/2nd impact was released in the same year zero/alpha 3 was released, and if you check alpha 3, you'll notice that at the demo mode there's a link to capcom's webpage. so i wonder: is there a line art page like double impact's but for alpha 3? or maybe even for 3rd strike?
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Yes, you're right! this is an unfinished Adon!!
(http://i45.tinypic.com/iykf1c.png)
Hate being short of time U_U
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Yes, you're right! this is an unfinished Adon!!
(http://i45.tinypic.com/iykf1c.png)
Hate being short of time U_U
this looks good
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i hope to see the adon finished. :)
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(http://i.imgur.com/y2JP5eS.gif)
Special thanks to FeLo, i used his one as a base.
If i could only fix those errors, then i'll might animate something :) Or does it look good enough to use it as a base for other sprites?
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^ It looks mostly good, but the part of her skarf behind her left shoulder seems strangly lit to me; looks like it's lit from below or something.
Could probably use some of the shadowy shade on the lowest part of the dress wrapping her artist's left leg.
And her artist's right ankle looks totally swollen :mtongue: Other then that; not too shabby.
I guess these actually aren't SF3 sprites since they are out of scale (slightly bigger) but I used the same double-color shading as common for SF3 sprites (although that doesn't count for the newly sprited Third Strike characters, I've recently learned).
(http://fc03.deviantart.net/fs71/f/2013/019/5/7/mai_shiranui_sf3_by_balthazar321-d5s0ffc.png)
(http://img.photobucket.com/albums/v297/Tracks2000/fusiondance_gokuvegeta_zpsa8898ec8.png)(http://fc00.deviantart.net/fs70/f/2013/018/6/d/fusion_dance_custom_movie_styled_by_balthazar321-d5rwp9r.png) (http://img.photobucket.com/albums/v297/Tracks2000/fusiondance_moviestyle2_zps33d40553.png)
(http://img.photobucket.com/albums/v297/Tracks2000/fusiondance_gogeta_zpscd4975ee.png)
(http://fc07.deviantart.net/fs71/f/2013/018/b/b/fusion_dance___gogeta_emerges__by_balthazar321-d5rwojv.png)
The Goku + Vegeta and Gogeta ones I made for Cybaster's birthday, on his own request :neutral:
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Overall great, but the faces could use a bit of work. Maybe add some more detail?
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Too much detail at that scale makes things ugly/funny. Believe me, I tried. Sometimes, less is better.
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(http://i.imgur.com/y2JP5eS.gif)
OK, just some things:
- DRESS: It needs a lot of work. You're not putting the SF3-ish shading on it. Use the colours I used, specially in the darker areas, which could use purples(as some SF3 sprites).
- SCARF: you just changed the colours of her SFZ incarnation, added 2 colours or so...and that's it. No, it's not how it works. Then, the area scarf-shoulders...It looks like "after time-skip" Franky's arms. Or even a giant, red&yellow Poke-Ball. Then, her left shoulder(scarf area)...it's poorly shaded, see, this < is not a way to shaed something. Try to make it smoother, but not adding tones of colours.
- ARMS: Not bad. You just forgot her "buttons" of the forearm :P
I didn't want to bash your work, it's a pretty nice attempt, but...SF3 is a hard style to sprite. Try to fix these areas I said, and I'm sure the result will be worth it :).
C'mon friend, I know you can do it!!
- Balthazar: Absolutely :O! Just one small thing at Mai's left boob: that light red should be more curvy, not as straight as it is now, IMHO.
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I guess these actually aren't SF3 sprites
then why are you posting them here?
Post any and all SF3/CPS3 styled edits/original sprites in this thread.
You might want to move those sprites to your own thread.
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What the hell man, are you seriously going to start this again?
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In this instance he is correct, Balthazar has a thread that would fit these sprites better; their proportions don't really fit the CPSIII style.
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HEIDENS! BARBARIANS! NARROW-MINDED NITWITS!!!
bah...they totally have CPS3-ish colors... :disappointed:
Well I'm not removing them :veryangry: !
But I'll refreign from posting my 'almost CPS3' sprites here in the future, and put them in my own thread only.
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Well I'm not removing them :veryangry: !
Good! Because it would make this thread confusing! :P
also what is a heiden
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A person who is not religious (at least in the old days, or the bible days..not that that's a thing) was concidered a heiden.
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My Gawd...a flamewar is finished...AND I HAVEN'T BEEN HERE X_X!!!
Well, finished Adon, + added some colours...SF-1, SFZ and SF4.
(http://i45.tinypic.com/2008gg5.png)
And just because I was bored:
(http://i47.tinypic.com/2q9ki2s.png)
Have a nice day!!
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It's brilliant :)! But I think the SF 1 one's hair should be redder. Other then that it's flawless, the SF 4 colors are especially nice :)
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(http://fc07.deviantart.net/fs70/f/2013/019/6/c/poison_with_a_bit_of_high_resolution__by_shakespeareyo-d5s12r3.png)
i edited poison to have a bit of higher resolution on the tanktop and hair. WIP.
i s*** you not, this was done pixel-by-pixel and every pixel's color was chosen by averaging the two/four (not 8) colors surrounding it (using notepad and calculator) and i intend to do the rest of the sprite.
i think it looks a bit blurred here and there rather than being higher in resolution, but i'm just experimenting. what do you think?
a taste of the process:
(http://fc04.deviantart.net/fs70/f/2013/020/1/b/wip_poison__s_process_by_shakespeareyo-d5s3ae2.png)
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Hm. I think the Adon sprite has some readability issues. The skintones have a real lack of contrast, outside of the darkest shade used for outlines, and the issue is compounded by the fact that his skin, hair, arm tassles and headband all use very similar colours. Another thing I don't really understand is the dark, heavily anti-aliased outlines for his arm wrapping on the sides where the light should be hitting. Especially with the secondary light source his wrappings look more like chrome than fabric.
Couln't help making a quick edit to illustrate my points, hope you don't mind. I didn't redraw anything except the wrappings, just tweaked the pallete to increase contrast and readability.
(https://lh5.googleusercontent.com/-USCmHOvFb4s/UPv6M4riGxI/AAAAAAAAHyE/dNKJN2GT1Gc/s800/sf4adon_edit_anim.gif)
(https://lh4.googleusercontent.com/-fJOhnh7prqc/UPv6M7sBeNI/AAAAAAAAHyI/SMM4Dgcrf9Y/s800/sf4adon_edit.gif)
Also, I'm no expert in SF3 style shading, but I think to really capture the style, your colours (skintone in particular) needs darker shades that are not affected by the secondary light-source. IE dark, "non-purple" tones. While the secondary light generally illuminates the character in parts that are not lit by the primary light source, there are parts that should not really be lit by either light source. Maybe they're more midtones than actual dark tones, but still, just based on my (admittedly limited) experience handling/editing/drawing SF3 sprites I feel there were a few tones I was missing. Might be worth looking into.
With all that said, excellent job on the sprite. :)
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A person who is not religious (at least in the old days, or the bible days..not that that's a thing) was concidered a heiden.
Oh, heathen ;P
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- Jigsaw: Thanks for those :D. I know the skin tones lacks in contrast, but those colours were taken from Yang, since it was(IMHO) the best colour scheme for Adon. And i'm not superskilled in Photoshop/whatever program to creating my own colours...I'm terrible making the choices :/. Tassles, headband and hair are a complete mistake by me ^_^!
About the arm...really noticed it now. I don't know why I haven't changed those, since after outlining and adding 3 colours I use to remove the darkest tones. It seems I forgot those @_@. Thanks for the comment, I'll take that for next SF3 sprites :).
- Balthazar: Written! I'll change that hair ;)!
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(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Capcom/Helena.png)
Helena Harper from the mess that was RE6
Does anyone know how to better do the shotgun blast?
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I don't think you've to shade blood that much. Personally I would do just 1 flat color and have it nicely animated :P
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hmmm good point, I wish i was good at animations, I originally kind of wanted to do something like that :(
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Capcom/Asura.png)
Asura
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wow really nice man
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Yes, awesome Asura. Can't really see anything wrong with them.
The only this is, personally I would have added more dark colors along the edges of his arms (where he has 6 of them and they overlap eachother; to make them pop out a little bit more and not 'blend together' as much).
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Gorgeous Asura, dude! For some reason I especially like the middle one. The colour choices are incredible! :)
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Does this count as a CPS3 sprite?
(http://i1066.photobucket.com/albums/u402/GodofDeath94/goukiHR.png)
If not I'm sorry.
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It's not; I was bashed for the same reason (the ones I posted last were out of scale as well, even if using SF3 color palettes and proportions).
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It's not; I was bashed for the same reason (the ones I posted last were out of scale as well, even if using SF3 color palettes and proportions).
I wasn't trying to bash you, sir. I just said something because you even know yourself that you are posting random sprites in this thread (My reason saying this is because you refer to them as being "CPS3-ish" and to go even further you even admit by saying, "I guess these actually aren't SF3 sprites") Not trying to sound like a moderator of any sort but submitting random sprites in theme threads causes confusion later on in time. If you keep so it will make other users feel that it's ok and thus the theme thread will be full of random different styles/sprites. A prime example is:
Does this count as a CPS3 sprite?
(http://i1066.photobucket.com/albums/u402/GodofDeath94/goukiHR.png)
If not I'm sorry.
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Yeah I know it wasn't honest bashing, I was actually very light-hearted about it, but I thought some people would see the humour in my reply (mostly JMorphman). So no harm taken and no trying to harm here.
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That's not an example :P, and also I was unsure whether to put it or not. That's why I asked. :)
Prime example of confusion that may arise.
I meant it wasn't because Balthazar posted his sprites and thought "hey, I'll do it because he did it".
I thought "I edited a SFIII sprite into Hi res, so maybe it still remains as SFIII", but I know now that I don't have to do it again.
Yes, I tend to edit my posts even after a while... Next time I'll tag the one I'm talking to...
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That's not an example :P, and also I was unsure whether to put it or not. That's why I asked. :)
Prime example of confusion that may arise.
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(http://i.imgur.com/BzwGpil.png)
Should i finish this?
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You shouldn't not finish it ;)!
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You shouldn't not finish it ;)!
Don't tell people to stop not doing what they don't want not to do!
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(http://i69.photobucket.com/albums/i48/triple_tsax/Rouge.png)
Rouge
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(http://i.imgur.com/BzwGpil.png)
Should i finish this?
I like to see it finished. Plz do it. :)
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(http://i69.photobucket.com/albums/i48/triple_tsax/Rouge.png)
Rouge
Soooo hawt.
I just got a major pullum just looking at her. lol
Great job.
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(http://i.imgur.com/Xey3bap.png)
(Again) Unfinished. Head needs work (or the neck) and sword needs work.
Posted: March 18, 2013, 01:49:26 pm
Finished. Probably still has some mistakes.
(http://i.imgur.com/8r5xKQv.png)
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(http://img853.imageshack.us/img853/4454/bossdragonian.png)
Great Dragonian
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@Matatat: The sprite looks mostly good, I just think you should shade his chin more. Looks rather flat and metallic somehow.
@RamzaNeko: Hohohoholy dicks, I like what I see here.
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@RamzaNeko, looks awesome :D Only MAYBE add some more anti-aliasing
(http://i.imgur.com/Tz5B7Cx.png)
Something looks off, but i cant put my finger on it. What do you guys thing?
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Haven't checked the sprite closely, but I'd say there's an important lack of colours in hair and flesh. Or at least it's a bad distribution.
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(http://i.imgur.com/7044o3E.png)
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I liked the frame pose sorry xD
(http://img542.imageshack.us/img542/4360/gokucps3.png)
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(http://img803.imageshack.us/img803/2348/sorasf32.png)
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head needs a little work, keyblade (is that what it's called?) needs straightening.
overall: great!
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I updated the image Sarif, I forgot to finish the hair color lol
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(http://img803.imageshack.us/img803/2348/sorasf32.png)
Looks badass just Idk something about the eyes and mouth look weird to me (but again that's just me :P)
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(http://fc03.deviantart.net/fs71/f/2013/085/7/5/sf3_asuka_by_cvsnb-d5zbxjz.gif)
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@Ramzaneko and C.v.s The Abstract
I gotta hand it to you fellas, those are beautiful sprites and they both hold an excellent level of colors and detail.
I would love to see how they come out within standard CPS3 scaling though.
Truly a great job by both of you ...regardless of my small nitpick.
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my asuka is not sf3 scaling but sf3 shading tho
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(http://fc03.deviantart.net/fs71/f/2013/085/7/5/sf3_asuka_by_cvsnb-d5zbxjz.gif)
Great Asuka!
I like these color separations.
Beside the fact color seems "burned" a bit. :)
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(http://img708.imageshack.us/img708/9871/sugma.png)
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Dat X4 Sigma. :ohmy:
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Cool! The world needs more Megaman X!
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Now, make the Giant Douchey X5 Sigma please. ;D
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@Bad Luck Black Ops: for free enough of Sigma XD
@Balt: lot more :D/
(http://fc08.deviantart.net/fs70/f/2013/090/5/5/sora_koh_chain_of_memories_by_ramzaneko-d5zyun5.png)
Posted: April 06, 2013, 10:16:10 pm
(https://imageshack.us/scaled/large/10/wareu.png)
well sf3 colors, and cmon this is too hard to make
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(http://fc05.deviantart.net/fs70/f/2013/117/3/9/sfiii_dee_jay_by_god_of_death_alex-d638vps.png)
Dee Jay edited to become a SFIII sprite.
Well, I tried to make it in this style. I used Dudley as a reference.
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nice
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(http://fc05.deviantart.net/fs70/f/2013/117/3/9/sfiii_dee_jay_by_god_of_death_alex-d638vps.png)
Dee Jay edited to become a SFIII sprite.
Well, I tried to make it in this style. I used Dudley as a reference.
Friendly Advise:It Need more improvement
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Such a great and friendly advice you got there. On what part should he improve? Proportions? Shading? Maybe you could tell him what he needs to fix first.
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Friendly advise: it needs more improvement.
Like Mark says, not a friendly advice.
Why do you think it needs improvement? That is what I want to know.
By the way, the hair is green for a colour separation thing I wanted to do initially, but then I decided not to do it.
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The sprite looks great. All it needs is a little bit of tinkering (the feet looks too 2 dimensional imo).
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Friendly advise: it needs more improvement.
Like Mark says, not a friendly advice.
Why do you think it needs improvement? That is what I want to know.
By the way, the hair is green for a colour separation thing I wanted to do initially, but then I decided not to do it.
Uhm...... I didn't sound like that what you thinking about. I no telling you this is a bad works. Actually the work is great. I told that You can also convert it in more sf3-ish (If you like). If my first post make you sad. I apologize. :)
All it needs is a little bit of tinkering (the feet looks too 2 dimensional imo).
Yes, It is a nice feedback.
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your feedback is useless. "You can also convert it in more sf3-ish (If you like)". how. how can he make it more like sf3.
for example i don't get why the shading in the pants turns to blue. it made sense in dudley's green pants since the change from that green to blue is smooth, but the orange to blue looks weird. maybe use some other palette as reference
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Maybe some more plan or ideas will come to his mind which is not in ours' mind.
Whatever, I support him for his present works in Deejay.
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thanks for another useless post
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thanks for another useless post
It's my comment about his Deejay not useless. Not useless.
By the way, 'WELCOME' (As you thanked me. He. He.. He... :P)
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Uhm...... I didn't sound like that, what are you thinking? I'm not telling you this is a bad work.
Never said you did.
If my first post makes you sad, I apologize.
You didn't but you didn't tell me anything useful.
for example i don't get why the shading in the pants turns to blue. it made sense in dudley's green pants since the change from that green to blue is smooth, but the orange to blue looks weird. maybe use some other palette as reference
I will try other colours. What character can I use as a reference now? (goes thinking)
Maybe some more plan or ideas will come to his mind which is not in ours' mind.
Whatever, I support him for his present works in Deejay.
???
I'm asking because I want to make the sprite better...
It's my comment about his Deejay not useless. Not useless.
Well, you didn't say that the sprite has errors or some suggestions, so it was kind of...
Just like the "nice" right after the first post I made in this page. I'm talking about the "LordSinistro" guy that shouldn't be a contributor and that says "he look cool" everytime.
The sprite looks great. All it needs is a little bit of tinkering (the feet looks too 2 dimensional imo).
As I'm italian, I may not know some words. What do you mean by tinkering? Do you mean like fix?
And I'm aware of the feet.
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tinkering means 'Attempt to repair or improve something in a casual or desultory way, often to no useful effect'.
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As I'm italian, I may not know some words. What do you mean by tinkering? Do you mean like fix?
And I'm aware of the feet.
Fix, edit until it looks consistent with the other parts of the sprite.
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Okay, I'll do it later.
(http://fc02.deviantart.net/fs70/f/2013/119/0/6/sfiii_dee_jay_edit_palette_by_god_of_death_alex-d63i2s4.png)
Palette is changed, I took colours from SFIII Alex (not the default palette, of course).
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I really like your Dee Jay, if you want to get technical a SF3 version of Dee Jay would have an updated stance.
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Okay, I'll do it later.
(http://fc02.deviantart.net/fs70/f/2013/119/0/6/sfiii_dee_jay_edit_palette_by_god_of_death_alex-d63i2s4.png)
Palette is changed, I took colours from SFIII Alex (not the default palette, of course).
It's nice, but it lacks the "SF3" vibe. For example, it could use bigger feet, his facial expression could be more cartoonish(just for taking DJs personality). Also, pants could be a bit wider(something as Sean/Ken/Ryu), so it would fit better with the SF3 designs. Here is eFeX sprite for you to take some ideas from:
http://omegaefex.deviantart.com/art/SF3-styled-sprite-217543338?q=gallery%3Aomegaefex%2F31390562&qo=10
Spoiler, click to toggle visibilty
È bello, ma manca il estilo SF3. Per essemplo, può havere maggiore piedi, il suo rostro ha di havere un sorriso più grande, solamente per dare un look da cartoon(per havere la personalità di DJ). Gli pantaloni potere èssere più largo, così come Ryu/Ken/Sean. Qui ha i sprite di eFeX
(Excusa il mio italiano, sono spagnoLOL)
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:)
I really like your Dee Jay, if you want to get technical a SF3 version of Dee Jay would have an updated stance.
I read this, but I can't come up with another pose. Hmmm...
Spoiler, click to toggle visibilty
Okay, I'll do it later.
(http://fc02.deviantart.net/fs70/f/2013/119/0/6/sfiii_dee_jay_edit_palette_by_god_of_death_alex-d63i2s4.png)
Palette is changed, I took colours from SFIII Alex (not the default palette, of course).
It's nice, but it lacks the "SF3" vibe. For example, it could use bigger feet, his facial expression could be more cartoonish(just for taking DJs personality). Also, pants could be a bit wider(something as Sean/Ken/Ryu), so it would fit better with the SF3 designs. Here is eFeX sprite for you to take some ideas from:
http://omegaefex.deviantart.com/art/SF3-styled-sprite-217543338?q=gallery%3Aomegaefex%2F31390562&qo=10
Spoiler, click to toggle visibilty
È bello, ma manca il estilo SF3. Per essemplo, può havere maggiore piedi, il suo rostro ha di havere un sorriso più grande, solamente per dare un look da cartoon(per havere la personalità di DJ). Gli pantaloni potere èssere più largo, così come Ryu/Ken/Sean. Qui ha i sprite di eFeX
(Excusa il mio italiano, sono spagnoLOL)
I know about that sprite, that's why I did it.
Head and feet have to be a bit bigger, and the pants have to be wider. Got it.
Sapevo di quella sprite, è per quello che l'ho fatta.
Testa e piedi devono essere un po' più grandi e i pantaloni più larghi, ricevuto.
:)
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(http://i1066.photobucket.com/albums/u402/GodofDeath94/SFIIIDeeJayeditpalettea.png~original)
I did some editing on the feet and the head (resized them and edited a bit).
I think the feet are better than before.
Feedback is appreciated.
Note: I know I didn't edit the pants. I also didn't edit the hands, I think they're of the right size.
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The sprite is looking pretty good, but his face seems a tad bit overshaded.
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It was for the hair, but I see what you mean.
Edit: I misread it. Sorry. I thought you meant it was too dark.
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Some of my stuff
(http://i69.photobucket.com/albums/i48/triple_tsax/Rouge.png) (http://s69.photobucket.com/user/triple_tsax/media/Rouge.png.html)
(http://i69.photobucket.com/albums/i48/triple_tsax/Dante.png) (http://s69.photobucket.com/user/triple_tsax/media/Dante.png.html)
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Capcom/Akira.png) (http://s69.photobucket.com/user/triple_tsax/media/Sprite%20Edits/Capcom/Akira.png.html)
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That Akira is really beautiful & great :D
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Akira's feet look weird IMO.
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(http://i.imgur.com/JW964oF.png)
Unfinished Joe inspired by Jmorphmans Punch animation
EDIT:
a rather finished Joe
(http://i.imgur.com/ekpcHGB.png)
What should i improve in my sprites? What parts specifically?
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You need to refine the outlines. Look at one of Ryu's or Alex's lines in their SF3 sprites, and you'll see they use different colors for the outlines depending on how they're being affected in the shaded portion.
Also, the abs don't look good at all, anatomically speaking.
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(http://fc03.deviantart.net/fs70/f/2013/216/c/2/x_men_cyclops_movie_sf3_by_balthazar321-d6glfk1.png)
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Whoa...
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The top part of his leg looks too cilindric, besides that, an amazing cyclops sprite, cheers.
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(http://i1066.photobucket.com/albums/u402/GodofDeath94/workinprogress-3.png~original) (http://s1066.photobucket.com/user/GodofDeath94/media/workinprogress-3.png.html)
I don't know how to make it wider, feedback appreciated.
By the way I started on the second frame.
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(http://fc06.deviantart.net/fs70/f/2013/221/5/0/sabretooth_sf3_styled_by_balthazar321-d6h8kce.png)
Spoiler, click to toggle visibilty
(http://img.photobucket.com/albums/v297/Tracks2000/SabretoothSF3progress_zps10d3823a.gif) (http://smg.photobucket.com/user/Tracks2000/media/SabretoothSF3progress_zps10d3823a.gif.html)
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wow amazing spriting balthazar :o
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Awesome sprite Balthazar, but you didn't detail his face!
SF3 style is all about the faces yo.
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I know, but I kinda left his face like that on purpose...I don't know why!
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Could use a little more of detailing but not so much. That sprite is beasty :D !!
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(http://i1066.photobucket.com/albums/u402/GodofDeath94/workinprogress-3.png~original) (http://s1066.photobucket.com/user/GodofDeath94/media/workinprogress-3.png.html)
I don't know how to make it wider, feedback appreciated.
By the way I started on the second frame.
The legs seem pretty much fine to me, so does most of the upper body. The only thing that bothers me is the line on the back of his right arm.
As for how to make it wider, I guess you can slightly extend the arm. Not too sure.
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The only thing that bothers me is the line on the back of his right arm.
Thanks. I should make it with lighter colours.
And about the "wider" thing, I used the wrong word, I was referring to this: http://mugenguild.com/forum/msg.1773397
Making the gi baggier.
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Here is Sabretooth updated! I added the secundary shades to his face, and added tiny details to his hair (added one more darker shade) and his eyes (decreased the white part; I think it makes him look more menacing).
(http://fc01.deviantart.net/fs70/f/2013/221/d/1/sabretooth_sf3_styled_by_balthazar321-d6h8kce.png)
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Good lord, that Creed is amazing dude! Nice work!
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http://fc01.deviantart.net/fs70/f/2013/221/d/1/sabretooth_sf3_styled_by_balthazar321-d6h8kce.png
This is perfect, love it :D now do a Spiral and I´ll love you forever, or just consider it. I´ll ok with any Marvel CPS2 character in this style thought.
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Dude that Sabretooth is ready to kill me. That is frightening.
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:pwnonk:
Damn Balthazar, your skills never cease to amaze me. The shading on Sabretooth's sprite makes him look completely different, and new. If I had the bucks, I'd ask that you do the whole sheet through commissioning!!
Now go ahead and shade Wolverine. Do it... just for fun. I'd love to see the result. ;D
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Thanks ;)! No Wolverine (yet), but here's some Hardy Bane to entertain you for now!
(http://fc03.deviantart.net/fs70/f/2013/223/a/3/big_bad_tom_hardy_bane_sf3_by_balthazar_by_balthazar321-d6hmfda.png)
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That looks amazing! I just gotta ask, where did you learn how to draw muscles? I suck at body proportion, and I really want to improve. :-\
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You just gotta get BEEFCAKED and check the mirror for reference ^^
Nah really you just learn it over time. I've altered the way I draw muscles quite a bunch until this point.
But yeah being a bit muscled yourself does make for one of the best references you can get :)
And other then that it's just learning basic human anatomy, and putting your own spin in it (put more emphasis on the muscle build here, draw that round shape like this...just what looks good to you, basicly!)
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I need to work out! Ahh man! :'(
lol Well I guess looking at myself does influence my drawings' body proportions. Thanks for the tip, man. :)
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(http://fc03.deviantart.net/fs70/f/2013/216/c/2/x_men_cyclops_movie_sf3_by_balthazar321-d6glfk1.png)
Nice, he looks good. Wide, but good. Oh wait, Street Fighter 3 sprites are like that.
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Yeah they are :) They were made by Capcom with regard to the change in resolution (so they'll be 'unsquashed' again) but they look so cool!
Watch out, bub!
(http://fc08.deviantart.net/fs70/f/2013/224/4/4/wolverine_sf3_by_balthazar_by_balthazar321-d6hs43r.png)
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(http://fc06.deviantart.net/fs71/f/2013/224/1/d/color_separation_by_armentis-d6htn8r.png)
http://fc06.deviantart.net/fs71/f/2013/224/1/d/color_separation_by_armentis-d6htn8r.png
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I was just about to ask Balt to do this one. Good call man, saved some money here :D
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That's a great way to show off some technique there, Armentis!
Love it, great job
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Awesome work both of you!!
Spider-man looks hella good zero :)
wolverine looks great! My fave is the black costumed one!!
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Damn that Wolverine is really outstanding :D the shading is perfect. That Spider-Man is really awesome too, gotta love the process :D thought the "web-lines" are barely noticeable but I guess is just part of the style. Good work both of you :)
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Lovely method there, armentis, really digging that Spiderman
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THANKS GUYS
i update the tuto
Spoiler, click to toggle visibilty
(http://fc02.deviantart.net/fs71/f/2013/226/7/d/color_separation_by_armentis-d6htn8r.png)
http://armentis.deviantart.com/art/Color-Separation-392733675?ga_submit_new=10%253A1376503480&ga_type=edit&ga_changes=1
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Spoiler: For Armentis (click to see content)
Zero - He notado que usas mal los conceptos "Sprite" y "Spriter"
Sprite (Como el refresco) = Es el dibujo
Spriter = Es el dibujante.
I hadn't paid close attention to your SF3 Wolverine sprite ... it's pretty goddamn amazing.
(http://i622.photobucket.com/albums/tt305/cci_walt/Sprites/wolvie_by_armentis_zps29336f4c.png)
You're the very example of "Practice makes perfect". I've been following your spriting efforts since you were still experimenting with all styles. At first I was skeptical because your early works showed flaws, but as time goes by, you've really REALLY improved.
Much respect man.
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THANKS GUYS
i update the tuto
Spoiler, click to toggle visibilty
(http://fc02.deviantart.net/fs71/f/2013/226/7/d/color_separation_by_armentis-d6htn8r.png)
http://armentis.deviantart.com/art/Color-Separation-392733675?ga_submit_new=10%253A1376503480&ga_type=edit&ga_changes=1
Have you learned human anatomy too? I mean, your sprites are amazing :) How did you practice drawing/spriting like this? Books,DVDs?
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Some of my stuff
(http://i69.photobucket.com/albums/i48/triple_tsax/Rouge.png) (http://s69.photobucket.com/user/triple_tsax/media/Rouge.png.html)
(http://i69.photobucket.com/albums/i48/triple_tsax/Dante.png) (http://s69.photobucket.com/user/triple_tsax/media/Dante.png.html)
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Capcom/Akira.png) (http://s69.photobucket.com/user/triple_tsax/media/Sprite%20Edits/Capcom/Akira.png.html)
Those are astonishing! Way to go. My forte has been KOF and CvS style sprites. I need to get off my horse and try the 3rd Strike sprites.
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Those are astonishing! Way to go. My forte has been KOF and CvS style sprites. I need to get off my horse and try the 3rd Strike sprites.
Seconded. These look phenomenal. Excellent spriting for sure!!
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I guess thanks
(http://fc06.deviantart.net/fs70/f/2013/233/a/b/mother_in_law_by_armentis-d6j49bv.gif)
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I guess thanks
(http://fc06.deviantart.net/fs70/f/2013/233/a/b/mother_in_law_by_armentis-d6j49bv.gif)
Holysprite
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I guess thanks
(http://fc06.deviantart.net/fs70/f/2013/233/a/b/mother_in_law_by_armentis-d6j49bv.gif)
Why didn't Capcom go for this design. They went with the palette swap version which sucked asshole. This is the greatest thing I have ever seen.
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They went with the palette ....
(http://fc03.deviantart.net/fs71/f/2013/236/7/c/color_separation_by_armentis-d6htn8r.png)
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Why didn't Capcom go for this design.
Because that design didn't exist yet. :P
and also because they wanted to use Iron Man, but rights issues prevented them, so they had to make do with a palette swap to save resources.
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That Ironman is fantastic!
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That Ironman is fantastic!
I'm going to have a nerd aneurysm right about meow
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That Ironman is fantastic!
I'm going to have a nerd aneurysm right about meow
Ink hope this was a joke
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Dat Iron Patriot, holy shit :D
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Spoiler, click to toggle visibilty
That Ironman is fantastic!
I'm going to have a nerd aneurysm right about meow
Ink hope this was a joke
??
What do you mean?
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Spoiler, click to toggle visibilty
That Ironman is fantastic!
I'm going to have a nerd aneurysm right about meow
Ink hope this was a joke
??
What do you mean?
this is WarMachine armor design : S
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It's a mild confusion guys, stop nitpicking about it. The sprite is damn awesome.
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These sprites are causing a mild confusion in my pants.
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Actually is War Machine
and i update the tuto
http://armentis.deviantart.com/art/Color-Separation-392733675
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Actually is War Machine
and i update the tuto
http://armentis.deviantart.com/art/Color-Separation-392733675
Ikr : p
@walt you are pretty worried about everything this days lol
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Armentis please continue with the marvel sprites hot damn
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(http://fc06.deviantart.net/fs70/f/2013/233/a/b/mother_in_law_by_armentis-d6j49bv.gif)
I think armentis just set the bar for this thread
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I KNOW IS JPG
(http://fc06.deviantart.net/fs71/f/2013/239/0/4/mmm_by_armentis-d6jyqn3.jpg)
I dont understand the size of the characters
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I know what you mean. Not that I don't love an over sized CPS3 sprite!!
The correct way to determine the size of characters is to use a simple aspect ratio equation. This works great for any Capcom characters or Capcom cross overs or cross over cross overs. haha
Its when you get to characters that are out side of these universes it gets tricky... unless you know there actual hight.
Also you have to take in consideration if their stances or positioning is different from the original.
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See this hugo is 2.5 m and hulk is 3.0 m in his normal tranformation
(http://www.fightersgeneration.com/characters/hugoparry.gif) (http://www.fightersgeneration.com/characters/hulk-wns.gif)
actually i think hulk is in a good size and dont need resize
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Different styles/games
Different authors
Sprites are their stances where they're crouching a bit.
.... You should have used standing upright sprites, most (if not all) have "standing upright" sprites :P
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I can confirm that all of the characters in the comparison chart have "standing upright" sprites.
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This might help. I am not saying there is an exact way or formula. I threw this together super quick to give you an idea of how I do it. the amount you increase sprites is not an exact science just because every sprite is stylized but it should at least point you in a good direction.
(http://i236.photobucket.com/albums/ff271/inktrebuchet/SF3scale_zpsc8895c9f.png)
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But for example in capitan ameriaca i use a simple division, if urien is 2.1 m and have many pixels capitan america is in 1.90 m and i have the size also the same with j. Saotome , and for war machin i see that alex have the same size but if i try to determine the meters in pixel hugo dont have 2.5
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I see what you are saying now! You are going by their actual size.
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see this is the ratio i make using hugo urien and ryu heights and the pixel for the height
(http://img853.imageshack.us/img853/9343/7z14.png)
Posted: August 31, 2013, 07:12:20 am
(http://fc03.deviantart.net/fs70/f/2013/242/d/6/mmm_by_armentis-d6jyqn3.png)(http://fc04.deviantart.net/fs71/f/2013/243/8/3/mvc_by_armentis-d6jyqn3.png)
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see this is the ratio i make using hugo urien and ryu heights and the pixel for the height
(http://img853.imageshack.us/img853/9343/7z14.png)
Posted: August 31, 2013, 07:12:20 am
(http://fc03.deviantart.net/fs70/f/2013/242/d/6/mmm_by_armentis-d6jyqn3.png)(http://fc04.deviantart.net/fs71/f/2013/243/8/3/mvc_by_armentis-d6jyqn3.png)
Everyone else is fine. But I think you should give Mega Man a median shade of colors. The saturated one doesn't look good for him.
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Mega man and Strider Hiryu are from ink and thanks from both of us
I make this but the wings still bad
(http://fc05.deviantart.net/fs70/f/2013/266/e/b/morry_by_armentis-d6leojv.gif)(http://www.fightersgeneration.com/characters3/ryu-ts-stance.gif)
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Found some time to remake my CPS3 Megaman. He is shiny now and in awesome watermelon colors! Old one on the right needed a lot of fixing.
(http://i236.photobucket.com/albums/ff271/inktrebuchet/cps3_megaman_by_inktrebuche_zps87811624.gif)(http://i236.photobucket.com/albums/ff271/inktrebuchet/sf3_megaman-1.gif)
EDIT.
And those classic colors.
(http://i236.photobucket.com/albums/ff271/inktrebuchet/cps3-Rockman-by-inktrebuchet_zps423f3ca5.gif)
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That metal shading looks amazingly well-done. :o
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That looks fantastic!
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great megaman ink
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(http://i236.photobucket.com/albums/ff271/inktrebuchet/mech-cat_zps2678a936.gif)(http://i236.photobucket.com/albums/ff271/inktrebuchet/mech-cat_zpsaae57512.gif)
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Me gusta mucho :D!
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Oooh. That blue metallic palette is really cool...
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Ink, you'll be at this all year, and all next year.
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Ink, you'll be at this all year, and all next year.
I know! It's ridiculous how long it takes to make just one sprite. I am definitely just going to get some rough models working before I produce a completed character.
After Hiryu I think I am going to start work on my own characters, CPS3 style of course. Its to much effort to work on something that I can't claim as my own.
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Ms Marvel cause sf3 sprites.
(http://31.media.tumblr.com/e0e1a3d9d163e09d144cd0ea80b93f5b/tumblr_mttjv9HTws1rspvx9o1_100.png)
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That Ms Marvel looks sexy, really neat work on that one.
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Slight size update.
(http://fc07.deviantart.net/fs71/f/2013/272/9/7/ms_marvel_by_hiivolt_07-d6oi80q.png)
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Oh yes, excellent, I'm into it :)
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looks great man
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That Ms Marvel looks awesome Diepod.
Some borrowed stuff for a new character.
(http://i236.photobucket.com/albums/ff271/inktrebuchet/brideone_zps6e4f2974.gif)(http://i236.photobucket.com/albums/ff271/inktrebuchet/brideone-2_zps92a0053f.gif)
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INK why she looks like a the bride of FRANKENSTEIN?
(http://fc04.deviantart.net/fs71/f/2013/282/b/5/jon_talbain__by_armentis-d6pqj7s.gif)
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INK why she looks like a the bride of FRANKENSTEIN?
(http://fc04.deviantart.net/fs71/f/2013/282/b/5/jon_talbain__by_armentis-d6pqj7s.gif)
AWESOME Talbain!! But, is it finished? If not:
- Leg muscles: define them, just a bit.
- TAIL!
- Facial expression: now it seems a puppet. Talbain is a feral fighter, make him some justice!
Aside these, it's perfect. Another good good job, man!
PS: ¡Se te echaba de menos!
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is finish or that I guess when i post it HAHA!
FeLo_Llop:Spoiler, click to toggle visibilty
no chille solo no me había conectado, solo pase por shinra hace poco
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INK why she looks like a the bride of FRANKENSTEIN?
(http://fc04.deviantart.net/fs71/f/2013/282/b/5/jon_talbain__by_armentis-d6pqj7s.gif)
She is suppose to resemble the Bride of Frankenstein, the character is just one I made up with pieces from a few characters I have really liked over the years.
That Jon Talbain looks great so far! I agree with FeLo_Llop opinions to make it look even better.
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INK why she looks like a the bride of FRANKENSTEIN?
(http://fc04.deviantart.net/fs71/f/2013/282/b/5/jon_talbain__by_armentis-d6pqj7s.gif)
Great sprite, with pleasure I would like to add him [here] (http://mugenguild.com/forum/msg.892331) where Im showing all the works of the spriters of the web, and if you keep doing sprites and showing interest to the encyclopedia I will show your name first in the credits and you can change the color of your star in the sheets.
BTW here are the original mockups I used for as Promo :P :
(http://i.imgur.com/doWOqQi.png)
(http://i.imgur.com/SnLOy72.png)
Hideo is originally from NO-MA
Even that I would really like to see this game done, and perhaps being part of it.
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-wait are you still posting to your original thread or what?
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Yes, but not for the contest, this time he asked if he can add the sprite in the encyclopedia.
I don't think he continues to trick us. I think he just asked for permission.
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the report tricked me, what he is doing is fine.
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(http://fc09.deviantart.net/fs71/f/2013/285/8/c/ruby_heart_by_armentis-d6q8pg2.gif) >>>>(http://fc06.deviantart.net/fs71/f/2013/286/9/9/ruby_heart_by_armentis-d6q8pg2.gif)
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Very good Ruby! It looks very legit!
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Indeed, that Ruby Heart is really amazing. I could be a little nitpicky with the pants but on the other side Ibuki was the better reference for getting baggy pants for SF3 so is alright. Great stuff :D
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Thank you for the comments guys
and i update it
(http://fc06.deviantart.net/fs71/f/2013/286/9/9/ruby_heart_by_armentis-d6q8pg2.gif)
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Thank you for the comments guys
and i update it
(http://fc06.deviantart.net/fs71/f/2013/286/9/9/ruby_heart_by_armentis-d6q8pg2.gif)
Yes Zero, YES!
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cool I always wanted to see her in CPS3
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(http://fc04.deviantart.net/fs70/f/2013/314/9/6/kim_sf3_by_balthazar321-d6tq3e4.png) (http://fc02.deviantart.net/fs71/f/2013/313/d/c/kyo_95_sf3_by_balthazar321-d6tktxf.png)
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Those are awesome!! But their faces...I think they need a small fix. Kyo's case it's like if he has been hitten by a fridge pan :/.
Aside that they're awesomely done!
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Thanks Joan, you are free to edit the faces if you are up to it :)
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Been a minute since I uploaded something here. Was messing around trying to Demona from Gargoyles.
(http://i69.photobucket.com/albums/i48/triple_tsax/Sprite%20Edits/Disney/Demona.png) (http://s69.photobucket.com/user/triple_tsax/media/Sprite%20Edits/Disney/Demona.png.html)
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^ That´s so goddamn sexy :D
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(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/CAPCOM/corgi_zps07c0364c.png) (http://s390.photobucket.com/user/Prodigy_LXM/media/CAPCOM/corgi_zps07c0364c.png.html)
woof. . .
Yeah it's been a REALLY long time since I sprited something other than X-P style (which might have a name change. . .)
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such sprite
very pixel
wow
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Don't do that.
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Jeez, lighten up. I was just kidding.
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I guess he isn't familiar with Doge.
Very nice sprite though.
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That isn´t the proper race for calling that meme, wtf...
The sprite is great, especially considering the size. Good stuff.
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Yeah, I'm not familiar with the Doge meme. . .But thanks for the compliments.
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that's a corgi, le epic dog meme is a shiba inu. that's a really good sprite.
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Thanks dude! again, i have been out of the loop for quite some time. . .
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hi this is my first sf3 sprite in 2 years so my skills are a little rusty.
also this is my first time posting in a forum... so yeah.
Iam not sure how to post images though.
(http://i1369.photobucket.com/albums/ag228/electriyfing/heihachi_zps71e1016c.png) (http://s1369.photobucket.com/user/electriyfing/media/heihachi_zps71e1016c.png.html)
the one thing Iam not happy about are those damned legs of his I cant seem to get them to look right so some help will be good.
also credit goes to (pixel m) whos heihachi sprite I used as a base and steamboy33 for the colors form lots of his sf3 sprites.
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hi this is my first sf3 sprite in 2 years so my skills are a little rusty.
also this is my first time posting in a forum... so yeah.
Iam not sure how to post images though.
(http://i1369.photobucket.com/albums/ag228/electriyfing/heihachi_zps71e1016c.png) (http://s1369.photobucket.com/user/electriyfing/media/heihachi_zps71e1016c.png.html)
the one thing Iam not happy about are those damned legs of his I cant seem to get them to look right so some help will be good.
also credit goes to (pixel m) whos heihachi sprite I used as a base and steamboy33 for the colors form lots of his sf3 sprites.
Old one's Head is too small.
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Look at the SF3-styled sprite (the one in the left if you don't know), not at the CvS-styled one.
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Old one's Head is too small.
as Alex said the old one is not mine, the one on the left is.
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No new SF3 sprites for weeks! What a disgrace. Here's my contribution.
I never saw any of them compared to humans but I'm gonna say this scale is pretty rad.
Yeah Speedy Cerviche!
(http://fc09.deviantart.net/fs71/f/2014/043/b/2/speedy_cerviche_sf3_by_balthazar_by_balthazar321-d764vy7.png) (http://www.zweifuss.ca/ryu/ryustance.gif)
*I just realize his sword is a bit too bent, that's what I get for sqaushing the image too much!
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Awesome. Always loved the Samurai Pizza Cats designs!
The face is particularly spot on, and looks great in Sprite form :D
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I don't know the character but I love this little guy as a sprite. Very well done, a lot of cool details in this one.
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IT'S THE SAMURAI PIZZA CATS
(http://i622.photobucket.com/albums/tt305/cci_walt/spc_zps8bf9aec3.jpg)
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so I updated my Heihachi or...
Spoiler, click to toggle visibilty
Gay Mexcian Pornstar as I remember someone naming him
sprite. I redid his legs and removed the pastel colors some other tweaks.
(http://i.imgur.com/cjoHOLU.png?1)
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(http://fc07.deviantart.net/fs70/f/2014/047/e/c/bowser____another_shading_by_ramzaneko-d76q91y.png)
well SF3 based palettes
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well sorry for the necro but just wanted to show those
(http://fc03.deviantart.net/fs71/f/2013/260/0/e/killer_queen_by_countgate-d6mpj9a.png) (http://fc06.deviantart.net/fs71/f/2013/010/5/4/caesar_zeppeli_by_countgate-d5r28ah.png) (http://fc02.deviantart.net/fs71/f/2012/352/f/e/jonathan_joestar_by_countgate-d5ofbto.png) (http://fc01.deviantart.net/fs70/f/2013/003/2/b/joseph_joestar_by_countgate-d5qapge.png) (http://fc07.deviantart.net/fs70/f/2013/037/6/3/akira_otoishi_by_countgate-d5u0b9y.png) (http://fc09.deviantart.net/fs71/f/2013/039/5/a/red_hot_chili_pepper_by_countgate-d5u8q19.png)
those sprite are made by Countgate
here is Deviantart : http://countgate.deviantart.com/
sorry if this is the wrong topic and sorry again for the necro
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Was depressed, so I sprited a JoJo.
(http://i60.tinypic.com/j5lg6d.png)
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awesome really like what you did i wish capcom did that for jojo
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here a try at giving ice is asb outfit
(http://fc01.deviantart.net/fs70/f/2014/143/8/9/vanilla_ice_by_lordsinistro-d7jgvt3.gif)
feedback are welcome
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Pretty nice, but wasn't his hair brown colored in ASB?
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thx i tried to change the color of his hair here how it look now
(http://img11.hostingpics.net/pics/993828Untitled.gif)
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Was depressed, so I sprited a JoJo.
(http://i60.tinypic.com/j5lg6d.png)
Nice job man =D
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No offense to Chamat but I saw his SF3 Kula sprite and I thought it looked kinda.....eh so I tried my own Kula
(https://31.media.tumblr.com/42378315c81add99fe337585363b38a4/tumblr_n78owxTWDE1rwxvn2o1_100.png)
Spoiler, click to toggle visibilty
Comparison
(https://31.media.tumblr.com/42378315c81add99fe337585363b38a4/tumblr_n78owxTWDE1rwxvn2o1_100.png)(http://fc02.deviantart.net/fs70/f/2014/166/9/5/sf3_kula_by_chamat-d7mfqol.png)
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:smitten:
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Even when chamat Kula's doesn't look CPS3ish it look nice to me, like an original style. I love karasai shading but chamat's anatomy it's a bit better
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Chamat's Kula head size makes me think about the goomba's heads from the Super Mario Bros movie.
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An original character in CPS3 style :)
(http://i.imgur.com/kod6lcM.png)
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(http://before3d.com/blog/mygallery/sprite/2014/cps3/earthwormjim.gif)
My first sprite in 2 years T_T.
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Oh my goodness, it's wonderful to see you spriting again. Really nice Jim.
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Sweet man!
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(http://before3d.com/blog/mygallery/sprite/2014/cps3/cps3redranger.gif)
Cheap photo conversion. :P
Spoiler, click to toggle visibilty
(http://before3d.com/images/2014/07/07/redrangerprocess.gif)
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@Karasai: That's really nice looking! Great job on her o_o
@!E: Nice to see you back in the spriting biz heh. Both the Rangers and Jim look pretty impressive (Especially Jim o_o)
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Photo conversion is sweet!
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(http://fc07.deviantart.net/fs70/f/2014/214/4/2/korra_sprite_by_xhienx-d7tb7pb.png)
Just got back into spriting trying to get rid of some rusty-ness. I am thinking about animating this stance but I'm unsure how to go about it.
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(http://fc09.deviantart.net/fs70/f/2014/231/2/c/magma_dragoon___megaman_x___another_shading_by_ramzaneko-d7vumni.png)
(http://fc00.deviantart.net/fs71/f/2014/232/d/4/bass___another_shading_by_ramzaneko-d7vy636.png)
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Was in the mood to convert something cute so I went with Lilith
(https://31.media.tumblr.com/fbea02338f585ce0b0ab15a068ab7ab8/tumblr_nau193JLWV1rwxvn2o1_250.png)
Head, wing and hands are from efex, base was taken from Kiwi
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Oh my. That's a pretty nice conversion you got going there o.o
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The head looks a tad oversized compared to the neck, but still looks good.
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(http://fc09.deviantart.net/fs71/f/2014/237/5/8/chi_by_ramzaneko-d7wmdu0.png)
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Fixed the neck and tiny edits to the bat designs on the legs
(https://38.media.tumblr.com/0c129e6dd8933fd1d05c72007cfcac2a/tumblr_naw0aed4YS1rwxvn2o1_100.png)
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That Lilith is very awesome! Great work
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Here's another thing, I guess
(http://puu.sh/b9c5o/366680fa29.png)
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boobs are not big enough
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wtf is up with her boobs
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Boob transplants!
(https://38.media.tumblr.com/da380aade88bf47a8bf5e98e937fcd49/tumblr_naxwskWzja1rwxvn2o1_250.png)
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not gonna happen
(http://img217.imageshack.us/img217/6894/rmika004.gif)
(http://img9.imageshack.us/img9/4623/rmika005.gif) Heres an attempt at capturing the intended color scheme.
How the hell did I miss this :knife:
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Boob transplants!
(https://38.media.tumblr.com/da380aade88bf47a8bf5e98e937fcd49/tumblr_naxwskWzja1rwxvn2o1_250.png)
Damn son.
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Boob transplants!
(https://38.media.tumblr.com/da380aade88bf47a8bf5e98e937fcd49/tumblr_naxwskWzja1rwxvn2o1_250.png)
Maybe I'm wrong, but is not that eFeX's Morrigan?
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Maybe I'm wrong, but isn't that eFeX's Morrigan?
(https://38.media.tumblr.com/da380aade88bf47a8bf5e98e937fcd49/tumblr_naxwskWzja1rwxvn2o1_250.png)(http://fc06.deviantart.net/fs70/f/2011/190/a/2/sf3_styled_sprite_by_omegaefex-d3liqbr.png)
Karasai eFeX
Felo, he took some parts of eFeX's sprite, like the chest, the head and the wings.
In dA he credits the bases (Kiwi and eFeX).
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Correct, I used both Kiwi's sprites, which I resized and reshaded, as well as borrowing a couple parts of eFeX's sprites
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Morrigan's back wing doesn't match the one on the left. Otherwise they look good.
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(http://i.imgur.com/t1Ls8eZ.png)
well since my topic is most of the times ignored :disappointed: , I posted this here, this is Gilgamesh from the Fate series, a wip of mine.
since I don't recall any character from SF3 with metallic shading and I forgot about Red Earth there might be some mistakes here and there.
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Well... I tried. I used Steamboy33's tutorial (http://forums.shoryuken.com/discussion/97662/how-to-make-an-sf4-character-into-an-sf3-styled-sprite (http://forums.shoryuken.com/discussion/97662/how-to-make-an-sf4-character-into-an-sf3-styled-sprite)) for converting SF4 characters into SF3 style... wanted to see what Sagat might look like.
(http://oi60.tinypic.com/288z71i.jpg)
C&C welcome. It's a lot better than my previous attempt (tried to convert the SVC version):
(http://img252.imageshack.us/img252/6854/sagat.png)
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It's better than the SvC one, but it still misses that CPS3/SF3 shading and feeling. It uses very few colours too.
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My first attempt to CPS3. C&C are welcome.
(http://i.imgur.com/j2TpOZe.png)
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His skirt should be a lot wider/baggier, I think,
but at first glace he looks good, proportions look really SF3 :)
His (viewer's) right bicep looks weird though, too balloon-like.
Defintely a great first attempt!
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(http://i.imgur.com/SMddo7B.gif)
Throwing this in here as well because why not
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I've fixed his arm and made his pants little wider. But only a bit. I didn't want to give him a regular hakama because if IRC in tekken3 it wasn't that baggy ...or maybe it looked like that because 3D models in T3 were a bit crappy :P Anyway, thanks for feedback, Balth.
Here's updated sprite
(http://i.imgur.com/62gM2UD.png)
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Here's updated sprite
(http://i.imgur.com/62gM2UD.png)
That looks amazing! I wish I could sprite CPS3 that good. Do you plan to make anymore sprites of him?
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Thanks, buddy :) It's my first sprite in that style and I must practice more that kind of shading. I feel more confident with cvsish sprites. But maybe someday it will turn into a wip :) I would love to see 2D Heihachi in mugen.
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Just found out about this guy who made wheel of fortune here some of is work
(http://blogs.c.yimg.jp/res/blog-22-c6/kokoronoheionwomotometudukeru/folder/84731/97/18681897/img_1?1412253795)
(http://blogs.c.yimg.jp/res/blog-22-c6/kokoronoheionwomotometudukeru/folder/84731/97/18681897/img_0?1412253795)
(http://blogs.c.yimg.jp/res/blog-22-c6/kokoronoheionwomotometudukeru/folder/84731/76/18628876/img_0?1408405600)
(http://blogs.c.yimg.jp/res/blog-22-c6/kokoronoheionwomotometudukeru/folder/84731/52/7506352/img_0?1283790346)
Lisa Lisa
(http://blogs.c.yimg.jp/res/blog-22-c6/kokoronoheionwomotometudukeru/folder/84731/97/18681897/img_2?1412253795)
Von Stroheim
here is blog: http://blogs.yahoo.co.jp/kokoronoheionwomotometudukeru
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His Lisa Lisa is really top notch. I'm not sure what to think of his Stroheim. I wish he had made the Guile head more in style with the JJBA sprites.
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(http://i1283.photobucket.com/albums/a551/Yahya_Nass/CPS3_Toph_WORK_zpsb5e115ef.png?t=1414806231)
I know it's incomplete. I just wanna know if the proportions are CPS3-ish, and if something in the outline is wonky. I put her next to Ryu (This is assuming that Toph is shorter than Ryu by alot). Creative criticism is mightily welcomed. :)
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I think Toph is too big, sprite size wise, compared to Ryu.
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Proportions also look really different. What mostly distracts me is the size of her head compared to Ryu's.
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Any better?
(http://i1283.photobucket.com/albums/a551/Yahya_Nass/CPS3_Toph_WORK_zpsf1dfcb02.png?t=1414865964)
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Yeah, that looks better.
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It's been a while since my last sprite but here, I give it a try to the index method and it's pretty cool !!
(http://i.imgur.com/ShAfBRL.png)
C.Viper in my favourite Alt.Costume. Credits to steamboy for the hair and colors.
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She seems a bit too wide. I dunno, something about her just seems stretched. Tie seems a bit too short/wonky somehow.
I like the detail you gave to her, though.
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yeah the legs seem too far apart imo, otherwise it's very nice
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It's been a while since my last sprite but here, I give it a try to the index method and it's pretty cool !!
(http://i.imgur.com/ShAfBRL.png)
C.Viper in my favourite Alt.Costume. Credits to steamboy for the hair and colors.
silly me, i didn't know it was you that's asking question on my youtube video until i saw your sprite.
I'll answer your question here instead. I'm not an expert and don't have a degree in spriting LOL, I hope that my input can help you in some way.
I made a few adjustment to your sprite that I felt was wrong.
this image explain itself.
(http://oi60.tinypic.com/2chnn8h.jpg)
distant of her legs seem normal when compared next to the screenshot.
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From what I see, her right (our left) knee needs to be moved to her right (our left) some more, because the position of her right leg looks broken, as the shoe seems to be facing the opposite side of her knee. This is clearly not the case with the original reference.
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Thanks a lot for the advice !! I guess those mistakes are because I look to much to the 3d model instead of using original CPS3 proportions and style. I'll have that in mind in my try !
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(http://fc02.deviantart.net/fs71/f/2014/329/a/b/megaman_x_dragoon_armor_by_ramzaneko_d87hxxn_by_ramzaneko-d87lvjm.png) (http://fc03.deviantart.net/fs71/f/2014/329/a/4/megaman_x_blizzard_armor_by_ramzaneko_d87ixjz_by_ramzaneko-d87lvmk.png)(http://fc09.deviantart.net/fs71/f/2014/329/c/7/zeromagma2_by_ramzaneko-d87mh6x.png)
Had fun spriting these :D
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Dese? :???:
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Dese? :???:
Fixed? I'm so lazy with english spelling(somehow I like the to spell in the wrong way) @_@
one more for the collection
(http://fc02.deviantart.net/fs71/f/2014/329/a/b/megaman_x_dragoon_armor_by_ramzaneko_d87hxxn_by_ramzaneko-d87lvjm.png) (http://fc03.deviantart.net/fs71/f/2014/329/a/4/megaman_x_blizzard_armor_by_ramzaneko_d87ixjz_by_ramzaneko-d87lvmk.png)(http://fc09.deviantart.net/fs71/f/2014/329/c/7/zeromagma2_by_ramzaneko-d87mh6x.png)(http://fc04.deviantart.net/fs71/f/2014/329/7/2/zeroblizzar2d_by_ramzaneko-d87n5g3.png)
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(http://i.imgur.com/amRxn8I.png)
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nice pretty good sprite
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Thanks,buddy. I'm still not very familiar with this style though. I hope I've done things right :P
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Was searching on google for some jojo stuff and i was able to found a pretty good sprite gallery here some of my favorite
here: http://jojosbizzarremugen.web.fc2.com/dot.html
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Oh yeah, it's the guy who makes the fine JJBA characters for mugen. That's a pretty cool gallery, although it's beyond me for why the Wham sprite is so big, same goes to Narancia.
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Broken images. Don't think it's too fond of direct links.
(http://i.imgur.com/XzTuPC8.gif)
YES
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(http://fc06.deviantart.net/fs71/f/2015/020/7/e/toph_jjba_by_black_hatter_95-d8eqs7o.png)
I have no idea what happened here. :laugh:
Feedback and critique is highly appreciated. :)
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(http://orig00.deviantart.net/1058/f/2015/135/b/b/protomansf3_by_ramzaneko-d8th8ee.png)(http://orig12.deviantart.net/673d/f/2015/135/a/3/protomansf32_by_ramzaneko-d8th9ul.png)
totally based on Ink's Megaman, I'ill be changing the pose soon
(http://orig11.deviantart.net/1786/f/2015/135/1/8/protoman__sf3_styled__by_ramzaneko-d8th9ul.png)(http://orig15.deviantart.net/7664/f/2015/136/6/d/meganew_by_ramzaneko-d8tjyqi.png)(http://orig06.deviantart.net/8189/f/2015/136/4/b/rs_by_ramzaneko-d8tke2h.png)(http://orig04.deviantart.net/1bf5/f/2015/136/1/7/rushsuperarmor_by_ramzaneko-d8tkrjw.png) Ok! Posed like Chaotic one :D
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(http://orig15.deviantart.net/3e6f/f/2015/150/6/0/bass___cps3_by_ramzaneko_mk2_by_ramzaneko-d8v7hhf.png)(http://orig06.deviantart.net/4c0a/f/2015/150/5/d/treble___megaman_cps3_by_ramzaneko-d8v8pyz.png)
Bass remake and Treble
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These are all very nice sprites! On the end of criticism though, Bass's stance looks just a bit stiff and unnatural due to the position of the artist's left arm. Great work overall!
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I also recommend that you make his legs in a different pose, instead of having the exact same leg positions as Megaman and Protoman.
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Bump!
My first try at SF3 style:
(http://i.imgur.com/YGHTxOv.png)
SFIV EVil Ryu
I still need to change the pallete =P
I prefer the version without the chest hole thingy, but I sprited one with it anyway...
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It looks unfinished. Especially the abs.
I would suggest you to ditch the hole thing and try to finish the sprite.
Here's a little fix:
(http://i1066.photobucket.com/albums/u402/GodofDeath94/RyuFixCPS3.gif~original)
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It looks unfinished. Especially the abs.
I would suggest you to ditch the hole thing and try to finish the sprite.
Here's a little fix:
(http://i1066.photobucket.com/albums/u402/GodofDeath94/RyuFixCPS3.gif~original)
I tried again with a different sprite:
(http://i.imgur.com/8TX3m3B.png)
I used your fix as a reference
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That piece of cloth hanging down should be more loose; also keep in mind the lightsource, the piece of clothing shouldn't get so much light there and there should be some creases.
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atm it looks like a wooden table.
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Hi
(https://36.media.tumblr.com/5df67c9e39509a806a2c0342dbca01b8/tumblr_nrwsyuFMRn1tkh96mo1_400.png)
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Roll looks cool. Zero's face looks like it's almost dropping off his helmet, given that it should probably be moved a little to the left. Maybe hide his chin a bit, too.
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This any better? Zero's face probably gave me the most trouble for his sprite. But then again, im never good at spriting low-res faces.
(https://40.media.tumblr.com/6eff471838c106c3650905df7d9b6179/tumblr_ns2cynlL8F1rwxvn2o1_250.png)
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Well I'm not used to sprite zero(lol) but I tried to give a hand, Zero's head is pretty annoying to make but I think it should be more like this:
(http://orig01.deviantart.net/35a7/f/2015/208/7/5/zerr_by_ramzaneko-d9302eq.png)
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(http://i.imgur.com/HV3FOis.png)
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That's the one :yes:
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Yes this is the legit haha I was more on fix the head form than the face itself
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re-imagining my SF3 Hiryu
(http://i236.photobucket.com/albums/ff271/inktrebuchet/locked%20folder/aggressive-stance-progress_zpsywacan0m.png)
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re-imagining my SF3 Hiryu
(http://i236.photobucket.com/albums/ff271/inktrebuchet/locked%20folder/aggressive-stance-progress_zpsywacan0m.png)
Holy hell, that looks great. I wish I can give something better than that like where you can improve on it, but it's just so damn perfect! :o
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Thanks man! I think this time around I am just going to animate all of his clothing blowing in the wind with is scarf. No breathing, no body movement. Like Makoto.
I think he will look a little more aggressive this way.
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Thanks man! I think this time around I am just going to animate all of his clothing blowing in the wind with is scarf. No breathing, no body movement. Like Makoto.
I think he will look a little more aggressive this way.
I was actually going to suggest that once, but I thought it'd be unrealistic. But now that I think about it again, that truly suits Strider Hiryu, regardless of the sprite style. ^_^
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Maybe you could change the position of the legs.
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Do you think the leg position needs moved?
I am sure they could be adjusted some, even if for no other reason than to change them up.
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I honestly would have recommended his Strider 2 idle, since it seemed more ninja-like or menacing, but if you'd like to adjust the legs of your current sprite, maybe make them a bit like Makoto or Twelve's?
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Do you think the leg position needs moved?
Yes, I think so. The pose feels not natural and sort of wrong if you keep it like that... I think. Perhaps it's the belt.
My suggestion would be to move his left leg and foot (our right) more downwards, more forward; and the other foot and leg more upwards... you know, changing their z position... I don't know how to explain it.
So I'll just try with an image.
(http://i1066.photobucket.com/albums/u402/GodofDeath94/edit%20of%20strider.png~original)
I tried to edit the sprite like I told you, but then I decided to flip the legs horizontally and edit them slightly (also the belt got edited).
But if you're going with that ^ then you should resprite all the attacks and animations and it would take a lot of time.
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Damn dude, the legs being flipped looks awesome! It's so far from the MvC version that I was referencing though.
I think for this sprite you are definitely right but for the actual full character I am going to have to stick with something similar to the original.
I will no doubt find a way to work in a similar pose though! It looks way to awesome to not use.
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(http://orig06.deviantart.net/fdcc/f/2015/223/4/c/charlie_nash___sfv_by_ramzaneko-d957jmv.png)
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Oeh la la :shocked2:
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(http://orig03.deviantart.net/3bf8/f/2015/226/5/d/_killer_instinct_3__jago___cps3_by_black_hatter_95-d95onjg.png)
(http://orig04.deviantart.net/7aca/f/2015/226/1/d/_mkx__johnny_cage___cps3_by_black_hatter_95-d95on3t.png)
Jago from Killer Instinct 3 and Johnny Cage from Mortal Kombat X, in CPS3 style. Well, thoughts?
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holy fuck those look nice.
jago's back is missing some depth though, try looking at alex's SF3 sprites for reference.
Johnny's left (viewers right) bicep and upper arm lack detail and looks bigger than the other arm.
also, im sure since his right (viewers left) leg was facing that way, the foot shouldn't bend like that
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(http://orig14.deviantart.net/b167/f/2015/227/2/2/_killer_instinct_3__jago___cps3_by_black_hatter_95-d95onjg.png)
(http://orig04.deviantart.net/a269/f/2015/227/8/c/_mkx__johnny_cage___cps3_by_black_hatter_95-d95on3t.png)
Did a few changes on Johnny and Jago. Thoughts?
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Jago looks alot better
love it
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Jago looks alot better
love it
Thanks. The only hard part about it was getting the anatomy right, because the pic I drew over was bad in quality (as in certain details couldn't be seen), and I generally suck at anatomy. >_< Hopefully as I continue, I'll get better. ^_^
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(http://orig01.deviantart.net/3261/f/2015/232/7/9/ken_masters_street_fighter_v_by_ramzaneko-d96fl2e.png)
Inspired by │ㄷ ▌ Chamat one
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Trying to make an Asura sprite but I'm having some trouble with the hands and legs/feet. Could I get some pointers?
(http://i.imgur.com/6rb7by2.png)
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The arms length should be adjusted a bit, just increase it by maybe 2 pixels. Also, torso width should be increased as well, and the head looks tiny.
All in all, a good start. Let's see how this one will go ^_^
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The arms length should be adjusted a bit, just increase it by maybe 2 pixels. Also, torso width should be increased as well, and the head looks tiny.
All in all, a good start. Let's see how this one will go ^_^
Should I increase it from the shoulders, elbow, or wrists?
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Should I increase it from the shoulders, elbow, or wrists?
Arms? From the elbows or biceps, it's only a slight increase, but I think it'll do a lot.
Also I forgot to add this to my last post, but the shoulder should have a very small increase in width, bout 1 pixel IMO. Hope I don't sound too nitpicky, just wanna help!
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Much appreciated.
Edit:
Hopefully this has got rid of some of the problems. Is there anything else?
(http://i.imgur.com/R2Ly62J.png)
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(http://orig04.deviantart.net/6b5c/f/2012/351/b/5/asura_z2_progress_by_balthazar321-d5obeya.gif)(http://orig06.deviantart.net/ac4d/f/2012/351/4/5/asura_z2_by_balthazar321-d5obdyt.png)
I made one at the beginning of the year. I don't know if these are helpful or will just put you down,
anyway I hope it's useful in someway to you :gonk:
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I used that same exact image as a base lol. Yours came out so much better than mine ;-;
Thanks I'll try to use it as a reference!
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(http://orig12.deviantart.net/a84f/f/2015/234/2/4/ken_masters_street_fighter_v__updated__by_ramzaneko-d96fl2e.png)
*update
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That looks super cool.
Hopefully I've improved upon the shoulder,arm, and pants. I think I did pretty good. I made a few changes to the torso and pants. I'm still kinda lost on the hands, feet, and calves though. Also his right pant leg. And the robe.
(http://i.imgur.com/cAbXy4j.png)
Thanks for the reference Balthazar.
8/24
I think it's been getting better. I know some things could be improved on (namely the arms, shoulders, and torso).
(http://i.imgur.com/QEeet8X.png)
8/25
(http://i.imgur.com/DRPXJqZ.png)
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(http://orig06.deviantart.net/a84e/f/2015/244/7/c/_jjba__prishe___final_fantasy_xv_by_black_hatter_95-d97zs0v.png)
JoJo's Bizarre Adventure styled Prishe from Final Fantasy XI. Yeah you can see where this is going.
Spoiler, click to toggle visibilty
A Nomura to Araki conversion was harder than I expected, but all in all, I actually love what I did here, usually I hate everything I make
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Made small updates to my Toph and Prishe sprites:
(http://orig15.deviantart.net/4b8a/f/2015/246/3/6/_jjba__toph_beifong___avatar_by_black_hatter_95-d8eqs7o.png)
(http://orig10.deviantart.net/ba9d/f/2015/246/8/7/_jjba__prishe___final_fantasy_xv_by_black_hatter_95-d97zs0v.png)
(^If you didn't notice it, I made Prishe's right (artist) go in a bit more to give the impression that it's on her hip, I kinda messed up there).
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(http://i.imgur.com/kBEnokH.png) (http://i.imgur.com/O1gfxlk.png)
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Perfect. ;)
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That time M.Bison put on all his shiniest shit...
(http://i236.photobucket.com/albums/ff271/inktrebuchet/locked%20folder/shiny-suit_zpsvdoitb4q.gif)
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So now you have to have to apply this on the crest of each animation.
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(http://s27.postimg.org/mcwvuip5b/Batsu_CPS3.png)
I had no reference to what Batsu looked like outside of my memory when I drew this since when I did I had no internet, not to mention I also used only a touchpad, so make sure to point out some iffy looking stuff
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Shading and coloring and detailing wise, spot-on.
Proportion wise, I still think the brighter arm should be decreased in width from left to right and from bottom to top by maybe 1 or 2 pixels, it looks bigger than it should.
Spoiler, click to toggle visibilty
What touchpad were you using? Just curious.
EDIT: Gennos mentioned, and I forgot to put it, so || what Gennos mentioned as well.
V
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his face and hands are too small compared to his buffed up body.
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Spoiler, click to toggle visibilty
What touchpad were you using? Just curious.
nothing special really, just a really crappy touchpad that has the left clicker broken, so I literally have to tap on it a bunch to sprite, its a nightmare for me to do long straight lines in one tap. the laptop I currently sprite with is really old and is from 2003-2004 and can barely handle windows 7. its how ive done all my sprites for awhile now, to the point where im actually worse at spriting when using a mouse ha, im too used to tapping.
and thanks for the feedback fellas, its my first CPS3 sprite so give me a bit of slack :P although I think the feet look fine, I based the size off of Yun's shoes.
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Using only a touchpad makes you a HERO lol xD
Great Batsu sprite [my feedback is the same of Gennos and Hatter, but overall looks awesome] :)
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Spoiler, click to toggle visibilty
What touchpad were you using? Just curious.
nothing special really, just a really crappy touchpad that has the left clicker broken, so I literally have to tap on it a bunch to sprite, its a nightmare for me to do long straight lines in one tap. the laptop I currently sprite with is really old and is from 2003-2004 and can barely handle windows 7. its how ive done all my sprites for awhile now, to the point where im actually worse at spriting when using a mouse ha, im too used to tapping.
and thanks for the feedback fellas, its my first CPS3 sprite so give me a bit of slack :P although I think the feet look fine, I based the size off of Yun's shoes.
Damn though, that sounds torturous. :S
And you did a great job with Batsu overall (I absolutely love the color choices and clothing details), it's just the body proportions that are a wee bit off. Don't worry about it.
And yeah, the feet look fine.
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(https://41.media.tumblr.com/a8863692ea5ebdc1e857fe5b8604682c/tumblr_nxgkq1Mq1o1ut4tduo1_r2_400.png)
For Xenomic. It's Palutena from Kid Icarus.
It's my first time doing SFX, so if anyone knows tutorials/ways to improve, feel free to yell them at me. :P
EDIT: Changed the dress a bit.
EDIT OF AN EDIT: Fuck you, Death 13.
EDIT OF AN EDIT OF AN EDIT: Just realized I made a huge booboo with the top part of the dress. I'll get around to fixing it very soon.
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Well for one, fx in SF3 were never of that nonsensical photoshop blurry pish posh.
HARD PIXEL FX IS WHERE IT'S AT :picco:!
(you wanted yelling, you got yelling)
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For reference check Gill's Seraphic Wings.
Can we get the sprite without FXs? (so I can edit those outlines >:) )
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Well for one, fx in SF3 were never of that nonsensical photoshop blurry pish posh.
HARD PIXEL FX IS WHERE IT'S AT :picco:!
(you wanted yelling, you got yelling)
What's that? Speak up sonny, I couldn't hear you quite right. :P
(Just kidding, I'll give it a try one day. Who knows, maybe in my next freebie, I'll do just that).
For reference check Gill's Seraphic Wings.
Can we get the sprite without FXs? (so I can edit those outlines >:) )
I wasn't actually going for pixel SFX, but damn, how could I forget the Seraphic Wings? I actually used the SSB4 concept art of Palutena as a reference, wish I'd remembered that earlier.
I'll give some thought to the second part.
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in this context I'd agree with Balthazar, you step away from Cps3 when you use brush/non-hard pixel effects.
I'd also look at whats her name from Warzard (the egyptian looking lady) for how cps3 handled gold trimming and cloth fabrics.
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in this context I'd agree with Balthazar, you step away from Cps3 when you use brush/non-hard pixel effects.
I'd also look at whats her name from Warzard (the egyptian looking lady) for how cps3 handled gold trimming and cloth fabrics.
Thanks. I actually looked at Midler for the drapery thing, but I don't think it would hurt to take a peek.
I think you mean Clara Tantra, who then went on to become Ravange.
I should let you all know that pixellated SFX was not the goal here, but I'll keep your opinions in mind for future stuff.
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it looks good as it is by itself, but yeah, if you're going for cps3 effects you might wanna look at warzard stuff. beximus' stuff (look at jubilee) are great examples of FX to Pixels conversions
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it looks good as it is by itself, but yeah, if you're going for cps3 effects you might wanna look at warzard stuff. beximus' stuff (look at jubilee) are great examples of FX to Pixels conversions
I still don't believe Beximus managed to convert that big Batsu's Kiai-Zan into pixel art LOL
[I need to learn that could be useful for some characters]
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It's been a while since I've done ANY spriting, but I made what I'll call a CPS3/KOF13 hybrid last night. It took way too long to bother doing any more, though, so don't expect this out of me again any time soon, hahahaha.
(https://i.imgur.com/hp0jNo9.png)
Just for informational purposes, this is one of my original characters (that may or may not make it into my project, hint-hint).
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Wait, I thought your full-game had a all-girls cast.
I would love to see your other characters in this style.
As for criticism, I don't think it fits this topic. If you haven't, and you want to make the sprite more accurate to SFIII, you could check Remy's sprites.
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It's a nice sprite. Style wise, it feels like it's a different/new sprite style with a hint of SF3, but it's still pretty nice.
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Holy shit, I never thought that a KoFXIII and SF3 mix would look this great. I may try this later, beautiful work as always CRASHEM! :) :) :) :)
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Wait, I thought your full-game had a all-girls cast.
I would love to see your other characters in this style.
As for criticism, I don't think it fits this topic. If you haven't, and you want to make the sprite more accurate to SFIII, you could check Remy's sprites.
I just woke up (pretty late) and saw the word 'Remy' and was like "NOOO, please, no, his proportions... NO!" Hahaha. But, at the end of the day, you're right; now that I'm looking at it from the outside and not from Photoshop, it's like... yeah. Doesn't quite fit. But if you know a place where it DOES, lemme know so I can toss it over there!
As for my game's cast, it's gonna have guys in it; the girls are just more fun to draw! That being said, I think I'm giving the tablet a weird look, 'cause it's getting nervous. XD
It's a nice sprite. Style wise, it feels like it's a different/new sprite style with a hint of SF3, but it's still pretty nice.
Thank you! Like I said just a second ago, it really doesn't fit in, but I definitely tried to use 'interesting' shading like on SF3 (although I'd never go to some of the extremes that they did).
Holy shit, I never thought that a KoFXIII and SF3 mix would look this great. I may try this later, beautiful work as always CRASHEM! :) :) :) :)
Thank you, thank you! I'm just warning you, though, unless you can find a more... efficient way of doing so, it's gonna take a good while to get the sprite juuuuust right. Are you prepared for that?
I'd definitely break out the pencil and paper first, if you've got a scanner; it just makes everything go so much faster when you don't have to fight with a program to get things looking acceptably before you go in to color.
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Holy shit, I never thought that a KoFXIII and SF3 mix would look this great. I may try this later, beautiful work as always CRASHEM! :) :) :) :)
Thank you, thank you! I'm just warning you, though, unless you can find a more... efficient way of doing so, it's gonna take a good while to get the sprite juuuuust right. Are you prepared for that?
Pffff, of course I am, bro. :P I've put my feet in CPS3 and KoF XIII spriting (though once for the latter), I have a decent idea of how to go about it. ;)
I'd definitely break out the pencil and paper first, if you've got a scanner; it just makes everything go so much faster when you don't have to fight with a program to get things looking acceptably before you go in to color.
Good news for me, I have a scanner, will give it a go. Pencil and paper is always nice too ;)
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Holy shit, I never thought that a KoFXIII and SF3 mix would look this great. I may try this later, beautiful work as always CRASHEM! :) :) :) :)
Thank you, thank you! I'm just warning you, though, unless you can find a more... efficient way of doing so, it's gonna take a good while to get the sprite juuuuust right. Are you prepared for that?
Pffff, of course I am, bro. :P I've put my feet in CPS3 and KoF XIII spriting (though once for the latter), I have a decent idea of how to go about it. ;)
I'd definitely break out the pencil and paper first, if you've got a scanner; it just makes everything go so much faster when you don't have to fight with a program to get things looking acceptably before you go in to color.
Good news for me, I have a scanner, will give it a go. Pencil and paper is always nice too ;)
I'm on my phone, so I can't really decrease the quote load, but if you're very sure, then I say to go for it! I believe you can do it.
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(http://orig15.deviantart.net/8958/f/2015/298/0/d/necalli_by_leparagon-d9eb4gn.gif)
Sprite made by leparagon
http://leparagon.deviantart.com/art/Street-Fighter-Necalli-sprite-568229207
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I like, but two things though:
1. Dat torso though o_O o_O
2. I wish that the purple shades were more around his body then on his legs solely.
Otherwise it's great, leparagon did a good job here. :)
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Yeah, I'm inclined to agree with Hatter. His torso is just really long! But fixable!
As for the purple tones, I personally feel like they should be a bit lighter; they look separate from the rest of his legs, instead of like shading, to me. Also I'd increase the size of his feet! SF3 characters all had really big feet.
Otherwise, great job! That's a great duo of sprites either way.
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I'm making sprites for the whole SF5 cast (except for Ryu and Chun-li as they remain unchanged), uploading them weekly and so far 3 of them have been posted:
(http://orig13.deviantart.net/8b2d/f/2015/354/1/5/nash__street_fighter_v__by_rieytails-d8zf1va.png)(http://orig14.deviantart.net/d3b7/f/2015/365/1/9/cammy__street_fighter_v__by_rieytails-d912gip.png)(http://orig07.deviantart.net/83b8/f/2016/010/3/e/bison__street_fighter_v__by_rieytails-d912fkg.png)
Think I tried my best to make Cammy's face based on Emily Blunt...
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Hi! Welcome to MFG! :D
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wow great sprite
Really like your choice of color
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RIEY!!! :D :D :D :D :D
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Wow, crazy. I was actually checking out your Xrd sprites not too long ago. Welcome.
Nice SFV sprites.
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Hi! Welcome to MFG! :D
RIEY!!! :D :D :D :D :D
Yeah hi lol, after some time lurking this forum I decided to join it... hopefully I'll contribute to a lot of stuff.
wow great sprite
Really like your choice of color
I always try to give them a relatively high contrast and gradually change the hue in as shades go darker, this gives the sprites a better looking palette imo (like green ->cyan, red -> pink, etc).
Wow, crazy. I was actually checking out your Xrd sprites not too long ago. Welcome.
Nice SFV sprites.
Those took so long to make! But I'm also certain that I'll eventually come back to that when Arcsys releases a new version of Xrd.
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Time for Birdie!
(http://orig04.deviantart.net/1cb2/f/2016/017/7/7/birdie__street_fighter_v__by_rieytails-d91lynu.png)
I feel like making a giant donut sprite... or eat one because I'm so hungry ._.
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Holy fuck I almost mistook that for an actual SF3 sprite, now you need DLC Color pallettes that costs money and you'll be as corrupt as Capcom (back then atleast) :D
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Fuck yes, the glory of that sprite. Official indeed! :)
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Wow thats pretty sweet
really like the shading on his pants
cant wait to see Necalli and Rashid
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I actually have yet to make Necalli, I think his design will be tricky to make into a sprite, let alone two of them since he changes his hair lol. The ones left are him, Zangief, Dhalsim and Fang...
Man I already appreciated the amount of work put into SF3's graphics, but after making quite a good amount myself along with an on going sprite sheet as well (which I'll a thread for it some time), I just have to give so much more respect to the guys who worked on SF3 since they were able to pull off those animations, it's insane how fluid and detailed they are.
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Time for Birdie!
(http://orig04.deviantart.net/1cb2/f/2016/017/7/7/birdie__street_fighter_v__by_rieytails-d91lynu.png)
I feel like making a giant donut sprite... or eat one because I'm so hungry ._.
Excellent work dude! I'm absolutely loving your work!
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Amazing Birdie sprite. My only nitpick would be that you should adjust the legs for perspective. The camera tends to be a bit higher in 3D games. In 2D games, it may end up looking like the background leg isn't quite making contact with the ground.
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Something like this:
(http://i1066.photobucket.com/albums/u402/GodofDeath94/BirdieSFVRieyTailsFixed.gif)
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So much detail on that face ... I love it. That's how ALL sprites should be
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Amazing Birdie sprite. My only nitpick would be that you should adjust the legs for perspective. The camera tends to be a bit higher in 3D games. In 2D games, it may end up looking like the background leg isn't quite making contact with the ground.
Now that I look at it I agree, I usually forget about side effects like this when converting 3D models into sprites... should look into that for other sprites I made.
Something like this:
(http://i1066.photobucket.com/albums/u402/GodofDeath94/BirdieSFVRieyTailsFixed.gif)
I think your example corrects it, but my only concern with it is how it makes him feel less "heavy" (maybe shortening his right leg would probably retain said effect about the character), I think it's how his knees bend during his stance, comparing it to another huge character like Hugo for example it seems that way:
(http://wiki.shoryuken.com/images/4/41/Hugo3s-stance.gif)(http://i1066.photobucket.com/albums/u402/GodofDeath94/BirdieSFVRieyTailsFixed.gif)
Completely agree with the foot placement though, I usually overlook stuff like that for some reason...
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Very official Birdie! ;D
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I think your example corrects it, but my only concern with it is how it makes him feel less "heavy" (maybe shortening his right leg would probably retain said effect about the character)...
Yeah, in this particular case it would be a better option to raise the viewer's left leg instead of moving the right leg downward. Otherwise you lose that weighted feel that makes him lean backwards a bit. Not that Sin didn't do a great job with his edit, of course.
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I have a question I'd like to ask. Usually in fighting games, the fighter's feet are always on the same axis. But here we see that Hugo's right (viewer) foot isn't in line with left (viewer) foot. What cases are there where it wouldn't make sense to put both of a fighter's feet on the same axis (other than the one described by DelusionTrim, where by making both of Birdie's feet on the same axis, he loses the "heavy" feeling associated with the stance)? Just curious.
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In MUGEN a big issue is the shadow being cast. Since it's basically a dark reflection manipulated to fit the stage as needed it can cause issues connecting said shadow appropriately. Also in MUGEN there are a variety of stages. In SF3 the stages are all built in a way where there is enough top view perspective to allow Hugo to fit properly. And in SF3 and cap on games in general their shadows are merely circles so the MUGEN shadow issue isn't an issue.
What this means is that there really is no right and wrong with this. It's just we tend to want the feet more near the axis for universal MUGEN usage and standards.
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I think it's time to say this, not only have I been working on SFV sprites, I've also been making a sprite sheet for a character... it's Juri.
(http://orig09.deviantart.net/1ef7/f/2016/020/e/9/juri_sprite_sheet__sf3_style__by_rieytails-d9oqnjq.png)
I intend to make a full sprite sheet of her in SF3 style... when I get more animations for her done I think I'll make a thread about it >.>...
And yes there is color separation in it, for this screenshot I just intended to showcase her in her original colors, here's how the color separation looks atm:
(http://i.imgur.com/tPQUqlB.png)
Had to correct certain details about it since Steamboy's sprite is actually reversed. Also credits to Chamat for allowing me to use and edit his Juri animations (his sprites are the 2nd, 3rd and 4th one in the first row).
Edit: just to add a bit more info... here's how the colors are separated:
(http://i.imgur.com/OhrjQAI.png)
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OH
MY
GOD
That looks absolutely stunning, holy shit.
Love how the colors are less extensive than your traditional SF3 characters (some characters can have up to 15 colors in some parts) so I like that the most tones are 11. Best of lucks with that, looks fantastic and damn legit.
You need help with colors, dial me up. Have some experience coloring sf3 sprites with pastel tones and normal colors (make them look like CPS2)
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thats great hopefully you'll get someone like rajaa to code her
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Yes!
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you should start up your own thread about her in the Sprite Projects section.
Also, YES YES YES YES ;A;
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Now it's not the time. He has to have at least 3 animations.
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Good to see you here too, Riey! That's an amazing news!!!
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Juri looks awesome, legit, I think everyone would really like to see an animation sample,
hope it's as good as the seperate sprites!!
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This is hype as damn. I'm loving it.
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:bison:
Oh god yes.
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WOW! :yuno:
That looks absolutely gorgeous, cant wait to see more :D
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YESH! She looks so authentic in that style! Impressive work.
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Wow everyone here seems to have enjoyed that screenshot... gotta say I didn't think it would get such positive feedback! I did check the thread a some time ago and saw all your comments, I just didn't know what to say since this is literally my first Mugen project >__>...
About the current status on the sprite sheet, it's still very early. The only completed animations are her counter (only one frame to finish it) and her shock animation, I think I'll start with her special moves first since Chamat already made sprites of those, and also provided me some outlines for some other specials that he couldn't finish.
I'm also thinking of adding another separated palette on her belt outlines and the pink stripes on her pants too, but I wonder if that's too many colors for a sprite because with the current palette separation, counting the background she has 63 colors... if I do these two other ones she will get up to 70 at best.
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Well, seeing how good the sprites are and all that (and the fact that everyone seems to want a good Juri for MUGEN), kinda understandable their reactions heh. Hopefully it doesn't eat away too much at your time, since projects like these can be quite taxing!
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My first Juri animation...
(http://orig04.deviantart.net/fbd3/f/2016/022/6/8/counter_by_rieytails-d9oyimr.gif)
Any feedback is welcome.
Credits to Chamat since this is edited over his animation.
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This is neat.
I would put at least 1 more frame at the beginning to transition from her stance into the move, as it looks a little jerky. And, maybe one more frame at the end to smooth back into her stance.
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her viewers left arm's shading is jittery, but other than that OH GOD MY BODY IS READY
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About this:
I would put at least 1 more frame at the beginning to transition from her stance into the move...
didn't Chamat's Juri have a transition frame? You must have missed that (I'm talking to DelusionTrim).
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My first Juri animation...
(http://orig04.deviantart.net/fbd3/f/2016/022/6/8/counter_by_rieytails-d9oyimr.gif)
Any feedback is welcome.
Credits to Chamat since this is edited over his animation.
Stunning!
In addition to what the rest has said, I also kind of wonder where her sash goes during the animation, since it looks like it'd fall down and be visible between the legs. It's a relatively minor nitpick but I figured I'd share it none the less. Great work though, looking forward to more!
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It looks good! More frames transitioning her to and from her stance would definitely help it.
I would think about defining where her knees are a bit more, referencing Makoto. Knees seem to be an important stylizing thing in SF3<That's more of a opinion thing though.
Best of luck!
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didn't Chamat's Juri have a transition frame? You must have missed that (I'm talking to DelusionTrim).
It actually did, it's kinda odd though because she moves back in said transition frame:
(http://orig00.deviantart.net/b92d/f/2015/051/a/6/sf3_juri_grab_fail_by_chamat-d8ivwlg.gif)
It looks good! More frames transitioning her to and from her stance would definitely help it.
I would think about defining where her knees are a bit more, referencing Makoto. Knees seem to be an important stylizing thing in SF3<That's more of a opinion thing though.
Best of luck!
Tried it and it looked odd... dunno what it is but it's hard to make them look convincing (knees outlines on baggy pants) so I went with the shoto style instead...
Speaking of referencing Makoto, one thing I'll do is make those speed deformation and windy effects on some of Juri's sprites. I know other SF3 characters have this but with Makoto it's much more noticeable.
her viewers left arm's shading is jittery, but other than that OH GOD MY BODY IS READY
I actually didn't notice this before, I'll see what I can do.
This is neat.
I would put at least 1 more frame at the beginning to transition from her stance into the move, as it looks a little jerky. And, maybe one more frame at the end to smooth back into her stance.
I actually did put one extra frame at the end, well technically (her pants move). But looking at it again I think it's her upper half that needs to move a bit more smoothly, will look into into that.
Stunning!
In addition to what the rest has said, I also kind of wonder where her sash goes during the animation, since it looks like it'd fall down and be visible between the legs. It's a relatively minor nitpick but I figured I'd share it none the less. Great work though, looking forward to more!
Also didn't notice this, Chamat's original one didn't have it so I guess that's why I didn't draw her sash... will fix it, too.
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I guess I should speak up. I missed it before but Juri's body should be casting a shadow on her legs too.
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Updated the animation!
(http://orig04.deviantart.net/fbd3/f/2016/022/6/8/counter_by_rieytails-d9oyimr.gif) ---> (http://orig02.deviantart.net/b56c/f/2016/023/b/1/juri_s_kasatushi__updated__by_rieytails-d9oyimr.gif)
Added 2 extra frames, one at the beginning of the animation and another at the end for a smoother transition, tweaked her right arm to look less jittery and added even more color separation (belt outlines and stripes on her pants).
I guess I should speak up. I missed it before but Juri's body should be casting a shadow on her legs too.
Not sure if I quite understand, do you mean taking out the shiny parts of her leggings during her stance?
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So, somebody will finally make worthy Juri in MUGEN.
Well then, good luck!
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I'm saying her torso would block the light on her legs. I went back through a bunch of sf3 sprites and this seems to only be true half the time so maybe it's not that important.
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Now for sprites for the SFV cast, I think it's time to upload one for the newcomers, boom:
(http://orig08.deviantart.net/0d09/f/2016/024/4/a/laura__street_fighter_v__by_rieytails-d9oprk7.png)
She's so much fun to play in this game, love her character.
Laura's face is based on Cara Delevingne in this sprite... just like how Cammy's based on Emily Blunt, I dunno why I keep doing this but it's quite fun to do this.
I'm saying her torso would block the light on her legs. I went back through a bunch of sf3 sprites and this seems to only be true half the time so maybe it's not that important.
I tested it and at least on her right leg, erasing the light on it doesn't seem too off, on her left leg however it doesn't look good.
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Now for sprites for the SFV cast, I think it's time to upload one for the newcomers, boom:
(http://orig08.deviantart.net/0d09/f/2016/024/4/a/laura__street_fighter_v__by_rieytails-d9oprk7.png)
She's so much fun to play in this game, love her character.
Laura's face is based on Cara Delevingne in this sprite... just like how Cammy's based on Emily Blunt, I dunno why I keep doing this but it's quite fun to do this.
I'm saying her torso would block the light on her legs. I went back through a bunch of sf3 sprites and this seems to only be true half the time so maybe it's not that important.
I tested it and at least on her right leg, erasing the light on it doesn't seem too off, on her left leg however it doesn't look good.
Its as astonishing work as usual, though I would like to point out that the back (her left) upper leg appears to connect rather oddly with the lower body. Maybe you can change the angle so it's one pixel closer, if you get what I mean.
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Amazing Laura. I just see that one thigh happens to be quite thicker than the other. Also, I can't remember her exact height, but she still seems a little too tall:
(http://www.fightersgeneration.com/characters3/ryu-ts-stance.gif)(http://orig08.deviantart.net/0d09/f/2016/024/4/a/laura__street_fighter_v__by_rieytails-d9oprk7.png)
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Dat Laura, she looks fantastic! :)
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Amazing Laura. I just see that one thigh happens to be quite thicker than the other. Also, I can't remember her exact height, but she still seems a little too tall:
(http://www.fightersgeneration.com/characters3/ryu-ts-stance.gif)(http://orig08.deviantart.net/0d09/f/2016/024/4/a/laura__street_fighter_v__by_rieytails-d9oprk7.png)
From what I found, she's 5'9", same height as Ryu. Given that she's crouched a slight bit in her stance, she does seem a bit taller than she needs to be yeah.
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I always seem to make characters a bit taller than they actually are for some reason... I dunno what it is but it just happens, should watch out for that for the SFV characters that I have yet to make.
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Uploaded Ken today:
(http://orig01.deviantart.net/b90a/f/2016/027/b/7/ken__street_fighter_v__by_rieytails-d92s8xj.png)
I guess there are no problems with height this time around... at least I think so >_<
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Best way to tell is to stick the sprite by another character that's the same height (probably Ken's other sprite? I'd assume it'd be the same height yes? If not, Ryu's always the best base for height).
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I think when I was converting the proportions/size I took a frame of Ken's SF3 stance for comparison, IIRC it was the frame where he's at his highest position, thought it would be fitting since the screenshot I took of SFV's Ken for reference had him standing up more.
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Man, killer Sprite work delusiontrim. Thanks for sharing mate
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Ohohohoho
(http://orig11.deviantart.net/fed1/f/2016/027/3/3/karin__street_fighter_v__by_rieytails-d9nry5c.png)
Skirt and the white parts of her dress (don't know the specific name of those) were the hardest parts to pull off... thankfully it was just a matter of trial and error mostly to get them to look right :)
Edit: Yes frills! That's the word I was looking for Xenomic.
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I'd assume those would be the frills, yes? : v
Pretty solid sprite there though! Can't see much wrong with it at all.
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I'd assume those would be the frills, yes? : v
Pretty solid sprite there though! Can't see much wrong with it at all.
Yes frills, indeed.
Karin looks good, solid color choice/composition I might add. I bet those frills were hard to pull off, but knowing your skill, you'd pull it off in the end. And masterfully too! :)
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Ohohohoho
(http://orig11.deviantart.net/fed1/f/2016/027/3/3/karin__street_fighter_v__by_rieytails-d9nry5c.png)
looks awesome, nice work as usual, BUT i feel that the skirt has the wrong lightsource, its coming from the front while everything else comes from the top
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So these were 3 sprite requests made for Speedster, StevenB, and Matthew in the CPS3 style. From left to right:
1. Seijuro Hiko (Rurouni Kenshin/Samurai X; requested by Speedster)
2. Scrooge McDuck (DuckTales; comes with original DuckTales palette and House of Mouse palette; requested by StevenB)
3. Jimbo Rizer (Contra 3: Alien Wars; comes with his original palette, and 2P palette, which is that of Sullivan Bean; requested by Matthew).
(http://orig14.deviantart.net/09b5/f/2016/018/5/0/_cps3__seijuro_hiko___rurouni_kenshin_by_zaitsu_hatter-d9oi1kx.png) (http://orig13.deviantart.net/b5a9/f/2016/027/8/9/_cps3__scrooge_mcduck___ducktales_by_zaitsu_hatter-d9pa67p.png) (http://orig08.deviantart.net/e815/f/2016/043/c/f/_cps3__jimbo_rizer___contra_3__alien_wars_by_zaitsu_hatter-d9rgje4.png)
I was gonna wait until I fixed up my other CPS3 sprites (Jago/Johhny Cage (SF3/Warzard CPS3 style), Toph Beifong/Prishe/Palutena (JJBA CPS3 style), but I thought fuck it.
When I do fix those up, I'll show 'em all together, thankfully only 2 of them need full revamps, and it's not in the SF3/Warzard CPS3 style. The other 3 need general fixes I never got around to doing, and a possible color palette change, this time custom as an exercise in color choosing.
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All of them are just gorgeous. :smug3:
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RAAASHIIIDOOOOO
(http://orig14.deviantart.net/55bf/f/2016/027/4/4/rashid__street_fighter_v__by_rieytails-d9dsnqp.png)
That theme of his is awesome, haha. Pretty surprising how this sprite only has 27 colors, usually SF3 characters have at least 30 or more.
And Walruslui yeah I think I should've noticed that... especially when her arms are in front of her torso ._.
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RASHIDO
I think you are missing the green thing on his sandal
Other than that really great sprite
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Rainbow Mika marks as the first sprite I upload after the game's release:
(http://orig15.deviantart.net/19e7/f/2016/052/f/0/rainbow_mika__street_fighter_v__by_rieytails-d9a6oto.png)
As you may guess, the boot laces were a pain to get them to look right... also just before I posted this on my DA I did a last minute fix to make her face look better heh.
I honestly didn't catch the green thing on Rashid's sandal while making that sprite... really have to keep an eye for these things lol.
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it's
bootybeautiful! though her skin and overall color scheme seems really pale? it could use a wee bit more saturation but other than i love it <3
if you slap on the heart nipples you automatically get the alpha 3 version too lol
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yeah, that looks lovely, as lui said, it could use some more saturation yeah
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it's bootybeautiful! though her skin and overall color scheme seems really pale? it could use a wee bit more saturation but other than i love it <3
if you slap on the heart nipples you automatically get the alpha 3 version too lol
IIRC I was making her sprite during the time of her reveal, my screenshot reference was this:
(https://assets.vg247.com/current//2015/08/street_fighter_5-2.jpg)
Her right leg is reeeally bright in this image so maybe it confused me a little bit... as for the outfit the blue was tricky to make it look like a SF3-ish color without having to make it less saturated, I don't recall many characters having a baby blue color in that game (though I guess Gill can count) so it could be that.
Looking at it now I can see it being kind of a problem considering she's supposed to be all colorful, I think I'll try to fix it...
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ah then you probably based the color choices off of the screenshot, you need to remember that in SFV the color pallete's of the stages also effect the characters, look at the New Zealand stage and the New York stages to see what I mean, everything looks alot brighter in the New York stage and the New Zealand stage makes the characters look more vibrant and saturated
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Okay so it wasn't as hard as I thought... along with giving a more vibrant/saturated look to her skin and the blue of her outfit I tweaked the shading on her face and her right shoulder a little bit:
(http://orig15.deviantart.net/19e7/f/2016/052/f/0/rainbow_mika__street_fighter_v__by_rieytails-d9a6oto.png) -> (http://orig06.deviantart.net/e8e1/f/2016/052/8/6/rainbow_mika__street_fighter_v__by_rieytails-d9a6oto.png)
Yeah I really should've paid attention to the stages' lighting, in SFV there's definitely more gamma values involved (England is yellow, Kanzuki State is purple, etc)... the same thing happened to my Nash sprite (due to the Hong Kong stage the pants and stitched skin are of a darker color compared to his in game appearance) though to be fair it would be quite a pain to recolor his sprite so I just left it as it is.
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Now it's time for the number 2:
(http://orig04.deviantart.net/c207/f/2016/059/f/b/f_a_n_g__street_fighter_v__by_rieytails-d9pldfe.png)
I wanted to go a bit more outlandish on his sprite, so I gave a shadow effect to his face to give him a more sinister look (I think I recall someone from Capcom saying he is supposed to be that way, but I don't think it worked that great for him), and also gave a "wavy" shading to his long sleeves.
Really like this character over all, I didn't know to make out of him during his trailer but I got like him more as time went on, solid newcomer :)
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So beautiful ; _ ;
Great job DT. I wish people would take notes of what you did with the face in case this character were to be converted at least to CVS
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Isn't Chuchoryu making a FANG sprite sheet? I recall seeing some animations in his thread.
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The Rashid, R.Mika and F.A.N.G are absolutely fantastic, the subtle change on F.A.N.G face to make it look more sinister makes him look 10 times better :D
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Yeah as much as I like Fang I didn't really like that they described his character as "sinister" when he is pretty goofy (nowhere near as bad as Rufus though thankfully), I guess they should've balanced the more serious and goofy side of him but he's still a great newcomer.
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(http://i236.photobucket.com/albums/ff271/inktrebuchet/locked%20folder/SF3-M.Bison-by-inktrebuchet_zpsb0bxcddg.gif)
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Not a huge fan of his SF4 idle, but it's wonderful and on point. Seeing this reminds me why I decided to try my hand at CPS3 in the first place!
You could lower the right (viewer) legs down for the whole axis thing, but that's not necessary. Also is it me, or is the right (viewer) arm and hand look smaller than the left???? I'm not sure about that, but maybe you (or someone else) can clarify for me.
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What, not a fan of his SF4 idle! Which idle do you like? I thought this one seemed the most natural/realistic for M.Bison. I was trying to go for a SFII animated Movie feel.
I can see where the arm and hand can look small but I'm confident it is just the perspective of both the arm and hand, after checking and re-checking everything. If his arm were to turn it would be thicker from the side than the front and of course the hand is just foreshortened.
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Oh that's pretty cool that you went for the SF2 movie. My favorite idle was the CvS idle.
And with your explanation, I can see what you mean. Thank you for clarifying. :)
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Yo leh leh ehee
(http://orig06.deviantart.net/31ef/f/2016/027/9/c/vega__street_fighter_v__by_rieytails-d9ny2gv.png)
...yeah I'm pretty sure I said that wrong, I just wrote the way I hear it lol.
So yeah Vega, his sprite was quite complicated, the folds on his shirt were really tricky to make as well as his braided hair... and his pants, while they are quite simple by design, I felt it was harder it initially seemed.
(http://i236.photobucket.com/albums/ff271/inktrebuchet/locked%20folder/SF3-M.Bison-by-inktrebuchet_zpsb0bxcddg.gif)
His head looks great! Also liking how you defined the knees, and the boots look very sharp in detail.
My only nitpick would be the color choice of red for his outfit, the parts look kinda desaturated, but other than that it's a pretty solid sprite.
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those 2 are absolutely stunning, nice job guys.
NOW DO HOT RYU :D
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great job both of you
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Very nice , looking pretty true to SF3 style!
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Forgot to post it earlier because I ended up playing SFV a lot today... here's Dhalsim:
(http://orig12.deviantart.net/bfbd/f/2016/064/b/0/dhalsim__street_fighter_v__by_rieytails-d9u1qz3.png)
Tried to get the visible ribs detail right since he's always been like that. I think he was the character I had to pay the most attention to when it comes to detail because he has a lot of things in his design like the beard, body paint, rope, skulls, rings, etc. All of which I tried to make as detailed as possible...
Also he's so fun in this game, he was the character I was least hyped for before he was revealed and ended up being one of my favorites in this game.
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That's really damn smooth, loving it.
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Dhalsim ... wow. That sprite is amazing. GREAT JOB MAN!
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That was Pretty Good!
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Didn't get to post another SFV sprite last week because I couldn't finish it in time
and because I spent that entire day watching Final Round because it was so hype, but here's Zangief:
(http://orig07.deviantart.net/16c4/f/2016/087/d/1/zangief__street_fighter_v__by_rieytails-d9wsatw.png)
I tried to give a lot of detail to his limbs to give that rough muscular look he's known for... it was quite a fun challenge, it's always good when you get to learn more about spriting when making specific characters :)
Welp now I don't need to keep things hidden, next is Necalli and then Alex after him... after that I'll start working more on my Juri sprite sheet (2 animations are done [counting the one I posted here], and 3 others which are halfway finished), along with taking time to plan some personal things that I've intended to do for quite some time.
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Oh my God, them muscle details tho :o
Was his face that small in SFV? Could have sworn it was at least bigger than that, but IDK, I might be imagining things. :S All in all, that Zangief sprite is glorious, even though that stance isn't his best (SFIV Zangief stance was a bit better, but nothing beats his Alpha stance).
Can't wait to your renditions of Necalli and Alex, and your Juri stuff, and g'lick with your personal plans. :)
Spoiler, click to toggle visibilty
Seeing your SF3 sprites makes me want to start redoing my old CPS3 sprites (Johnny Cage, Jago, Toph, Prish (the last two in JJBA style).
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yeah, his face looks weird in SFV
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yeah, his face looks weird in SFV
Goddammit Capcom, why
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I dunno I feel his sfv apparence is the best
great sprite Delusio
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I actually really like his face in SFV, looks a lot better than his SFIV counterpart imo, it also reminds me of his Wreck it Ralph appearance of some reason lol.
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I actually really like his face in SFV, looks a lot better than his SFIV counterpart imo, it also reminds me of his Wreck it Ralph appearance of some reason lol.
(http://i63.tinypic.com/294rtrc.gif)
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First REAL attempt at SF3. Probably fucked it up but i gave it a damn good stab at least XD
(http://img15.deviantart.net/d6c0/i/2016/088/5/3/sf3_attempt__akira_yuki_by_yoshin222-d9x0mxp.png)
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hey, that's not that bad! it looks great actually for a first sprite!
the coloring is great, but i feel that the head is a wee bit too big and that there is a bit too much banding on the pecks and the arms but regardless it's really a step up, nice job dude
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Wha, really? Holy fuck i didn't massiely screw up XD I'll fix those issues thank you
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Ok, this any better?
(http://img12.deviantart.net/fb3c/i/2016/089/d/4/sf3_attempt__akira_yuki_by_yoshin222-d9x0mxp.png)
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Yup it looks better :)
There are still some rough lines there on his pants and his right arm but other than that for a first attempt it looks pretty solid.
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Yup it looks better :)
There are still some rough lines there on his pants and his right arm but other than that for a first attempt it looks pretty solid.
Ah great thank you. Where on his pants though? Sorry if it seems like a dumb question
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Tried to fix the problems. I think the arm looks better (though i could be wrong) How does this look?
(http://img12.deviantart.net/9fef/i/2016/089/3/6/sf3_attempt__akira_yuki_by_yoshin222-d9x0mxp.png)
Also thank you two very much for the feedback i really aim to nail this style, thanks for helping me get closer
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There's banding on his chest,
his left hand (viewer's right) is not very detailed,
there are too many folds while the karate gis in SF3 are usually very baggy.
Also, that's blurred. :(
This is the correct image:
(http://orig08.deviantart.net/7325/f/2016/089/6/8/sf3_attempt__akira_yuki_by_yoshin222-d9x0mxp.png)
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I would just remove the darkest clour from the clothing folds entirely and see how that plays out tbh.
But you're doing extremely well Yoshin! Keep up the good work.
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Thank you for the feedback
Altered the chest, tried adding detail to the hand, and took a fold or two away. How does this look?
(http://img13.deviantart.net/fc4c/i/2016/089/f/f/sf3_attempt__akira_yuki_by_yoshin222-d9x0mxp.png)
Sorry about the blur btw i'm not sure why that happens
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I would just remove the darkest clour from the clothing folds entirely and see how that plays out tbh.
But you're doing extremely well Yoshin! Keep up the good work.
Thank you very much! What do you mean by that though? The darkest line color or the darkest flat color?
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try not to double post, use the modify button if you wanna add something to your original post :)
and he means the darkest color, the one that looks green-ish
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Why do you keep posting the blurred image?
Also the hand doesn't change much, if at all.
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He said he doesn't know how it happened.
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Ah, I missed that.
Yoshin, on dA, when you're on the image page, click on the Download button: a pop up window will appear with the full-szie image; copy and use the address of that image.
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Ahh thanks for that good to know I'll get to changing the color
EDIT: Ok hows this?
(http://orig03.deviantart.net/52f4/f/2016/089/9/d/sf3_attempt__akira_yuki_by_yoshin222-d9x0mxp.png)
Also the hand. I fixed what i could but what else could i possibly do with it?
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I would say more anti-alias on the pants. It looks too rough.
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there's still way too much banding, like, everywhere
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Understood, i'll adjust accordingly. Also for the lolz put it in Mugen
(http://orig00.deviantart.net/e62c/f/2016/089/6/2/screenshot_by_yoshin222-d9x48ta.png)
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you should clean the hair to have the same coloration as ryus. it kinda clashes and looks super shiny and pixelated. but im a layman so im not sure if this is true.
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Yeah working on it. Essentially i am redoing it almost completely
EDIT: How is this looking so far? Unfinished of course
(http://orig03.deviantart.net/b025/f/2016/090/0/7/sf3_attempt__akira_yuki_2__wip__by_yoshin222-d9x7ne0.png)
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ok, finally have something presentable. How does this look?
(http://orig12.deviantart.net/86a9/f/2016/090/5/e/sf3_attempt__akira_yuki_2__finished__by_yoshin222-d9x8jwn.png)
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Much, much better.
Put the midtone shade on his chest and make his face not look like a ripoff of ryu though
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Thank you and i thought the face only appropriate XD I mean just look at the two
edit; added the midtone
(http://orig11.deviantart.net/bee4/f/2016/091/0/0/sf3_attempt__akira_yuki_2__finished__by_yoshin222-d9x8jwn.png)
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the face is still just ryu's it's not unique at all.
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hair looks a little better but weirdly shaded, and the light source is strange too.
(http://cdn.wikimg.net/strategywiki/images/1/14/SF3_Ryu.gif)
the top of the hair shouldnt be so bright like that.
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Ok, fixed a few things
Tried to fix the hair (better but i'm not too sure if its correct)
Changed the mouth to better reflect artwork. The old face looked kind of angry, but Akira is usually very straight faced.
Added a prominent cheek bone, again to better reflect artwork
(http://vignette1.wikia.nocookie.net/virtuafighter/images/a/ab/AkiraPortraitVF5.jpg/revision/latest?cb=20080602073857)
(http://orig10.deviantart.net/8e0b/f/2016/092/1/f/sf3_attempt__akira_yuki_2__finished__by_yoshin222-d9x8jwn.png)
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That Akira looks great, man. :)
However. a small observation tells me that the hair still needs some work, and there is way too much banding for the CPS3 style. Try to break the lines/anti-alias, and try to keep the colors of is hair to two colors, the darker blue and the black. Look at how the arts and graphics staff that worked on Capcom vs. SNK 2: Mark of the Millenium 2001 handled the hair of Joe Higashi, and try to apply it.
Also, hands look a bit small for the style, but keeping them at that size is entirely up to you.
Keep up the good effort and work, and rock on.
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Yo thanks! Currently re working the sprite as we speak, sincerely appreciate the feedback from both you and everyone else
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(http://orig00.deviantart.net/5e60/f/2016/093/5/0/proportions_test_akira_by_yoshin222-d9xn642.png)Ok. i decided to almost completely re draw Akira to fit more in line with his in game stance. I put him next to Ryu to compare proportions. How does it look?
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Proportions are much better than the previous version, even the details have been amped up.
However, there is still the hair, which still needs tweaking. Look at Joe Higashi here:
(http://network.mugenguild.com/guild/stances/cvs_joe.gif)
See how his hair has two colors, and the light color is the most dominant at the top portion? Try to do it like that.
There is also the wrist band on the lower arm, it looks too straight. Try to curve it a bit. And on that same arm, enlarge the biceps/triceps a bit. Look how Ryu has those bis/tris and apply.
My final bit also pertains to the arm. The arm with the raised fist has a flat bicep, and a long tricep. Try to curve it, and shorten it, respectively.
Other than that, you are doing a good job so far. :hat:
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Hm. Solid feedback dude thank you. I may actually have one frame finished in my lifetime at this rate XD
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Hm. Solid feedback dude thank you. I may actually have one frame finished in my lifetime at this rate XD
Don't worry about it. When I started my first WIP, it took me a long time to get the idle frames right. Heck, 500 frames, I went back and redid them too! So don't worry about your pace, that's how we all begin. ;)
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Welp the initial 16 roster is finally FINISHED! Here is Necalli:
(http://orig01.deviantart.net/65a9/f/2016/094/a/4/necalli__street_fighter_v__by_rieytails-d9xq3bv.png)(http://orig05.deviantart.net/0f9c/f/2016/094/4/d/necalli_alternate_form__street_fighter_v__by_rieytails-d9xq3bd.png)
Man I don't even know where to start... he was the hardest character out of the entire cast for me, I was already kind of expecting his V-Trigger hair to be hard but his character in general is really intricate to pull off in 2D... he has such detailed textures in many parts of his design like his hair, clothes, skin, etc... I legitimately think I spent much more time on his super saiyan hair than the rest of his character.
Fun fact: I made his V-Trigger form first, because his hair in that one doesn't cover his body nearly as much as his normal one, so it would be easier to make a base sprite for him. The hair in his normal sprite (dreads) was made entirely from scratch.
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You have now ascended to spriting lordhood. :D
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Welp the initial 16 roster is finally FINISHED! Here is Necalli:
(http://orig01.deviantart.net/65a9/f/2016/094/a/4/necalli__street_fighter_v__by_rieytails-d9xq3bv.png)(http://orig05.deviantart.net/0f9c/f/2016/094/4/d/necalli_alternate_form__street_fighter_v__by_rieytails-d9xq3bd.png)
Man I don't even know where to start... he was the hardest character out of the entire cast for me, I was already kind of expecting his V-Trigger hair to be hard but his character in general is really intricate to pull off in 2D... he has such detailed textures in many parts of his design like his hair, clothes, skin, etc... I legitimately think I spent much more time on his super saiyan hair than the rest of his character.
Fun fact: I made his V-Trigger form first, because his hair in that one doesn't cover his body nearly as much as his normal one, so it would be easier to make a base sprite for him. The hair in his normal sprite (dreads) was made entirely from scratch.
TEACH ME YOUR WAYS OH SPRITING GOD XD seriously though that is a sick ass Necalli
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oh my god <3
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Ok, took your advice and edited accordingly. How is this?
(http://orig13.deviantart.net/6148/f/2016/094/2/f/proportions_test_akira_2_by_yoshin222-d9xqrti.png)
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Tricep still looks elongated, and the bicep, albeit edited from the previous screenshot, is still flat looking.
Try giving these a look (I know I need to review my anatomy too, lmao):
Spoiler, click to toggle visibilty
(http://216.189.157.127/40.media.tumblr.com/83050f896c90e0560f6dc1d0714486a7/tumblr_mjcw02U8Ml1s1qlqio4_1280.jpg)
(http://cdn2.omidoo.com/sites/default/files/imagecache/full_width/images/bydate/20130412/shutterstock119687548copy.jpg)
Hair is starting to get better, you need to just refine the rough edges here and there. But it's much better than before. The non-raised arm looks much better, too, so keep at it.
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That Necalli is simply astonishing, Jesus Christ, I cant barely believe how good and legit it looks :o my Goodness :D
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How bout now? XD Sorry this one bit is taking so long, i just want to really nail the anatomy before i do anything else with it
(http://orig15.deviantart.net/247c/f/2016/094/7/1/proportions_test_akira_by_yoshin222-d9xn642.png)
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You know looking at it again... I think Necalli's face looks kinda off on his normal self, but it may be the result of simply recoloring the scars to a darker tone, I'm not sure...
Also Yoshin the sprite looks alright for a rough sketch, but I'd like to point out that his pecs look kinda off... something about the angle of the collarbone's outline I think. His left arm also looks little too thick along with the muscle lines not looking following the right pattern anatomically (try looking at the image Zaitsu provided for reference, it will help you out).
That Necalli is simply astonishing, Jesus Christ, I cant barely believe how good and legit it looks :o my Goodness :D
While making his two sprites, I couldn't help but wonder how someone would make him a full character in Mugen someday... he would be one hell of a challenge to make a sprite sheet out of, sure that CPS3 sprites are harder to make, but his design alone makes it really tricky to make animations no matter the style (SFA, CvS2, etc) imo...
I'm fairly certain a lot of talented people have done 3D to 2D conversions, but I feel his design is quite impractical to make a full sheet.
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I'm fairly certain a lot of talented people have done 3D to 2D conversions, but I feel his design is quite impractical to make a full sheet.
Toning down the amount of detail would be the only way to do that, and by toning down, I mean making the detail more akin to the characters of Street Fighter 3 and Red Earth, who despite having their fair amount of detail, aren't as intricately detailed as your Necalli sprite.... or at least, that's what I think.
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Would you consider SF3 to be less detailed than CVS2 @Zaitsu Hatter:
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I'm fairly certain a lot of talented people have done 3D to 2D conversions, but I feel his design is quite impractical to make a full sheet.
Toning down the amount of detail would be the only way to do that, and by toning down, I mean making the detail more akin to the characters of Street Fighter 3 and Red Earth, who despite having their fair amount of detail, aren't as intricately detailed as your Necalli sprite.... or at least, that's what I think.
Yeah it may be because of that, at the very least toning down the detail on his dreadlock hair along with his article of clothing would be ideal to make him a full character I believe.
I think CPS2/CvS2 would still be the way for that though since a good amount of people in Guild are great at those styles (especially CvS2) when it comes to making full characters... I think Dampir is already making a Laura in CvS2 style IIRC.
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Would you consider SF3 to be less detailed than CVS2 @Zaitsu Hatter:
(You meant CPS3 in general, right?)
No, but it certainly doesn't get as detailed as Delustion's Necalli sprite, either, IIRC (I think the boss characters of Red Earth are the exception, I don't think the playable cast had as much detail as them)
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Necalli Looks very impressive but I agree with Hatter, simplifying Necalli would make him look more SF3. All the detailing makes it to hard to make out exactly what's going on (mainly in the first one with his muscles).
Edit:
Maybe just making his scars a different color than his skin color in the first one would help. Like pinks or something. I know its not accurate to SFV but still.
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Examined a crap ton of sprites, how does this look?
(http://orig00.deviantart.net/6dc8/f/2016/094/7/e/proportions_test_akira_2_by_yoshin222-d9xqrti.png)
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Very impressive sprite work, DelusionTrim!
@Yoshin222: You might want to make a graphics thread for yourself, so this CPS3 thread doesn't get derailed as much. You see most people post their finished sprites here to showcase them, while you've been learning and tweaking the same sprite for like 2/3 pages now. It's good to see more spriters like yourself learning the trade, but like I said, perhaps better to make your own thread here in the Graphics sub-thread and get feedback and show your progress and updates there, so that this CPS3 thread showcases more finished works. That's my two cents.
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delusion just made my pants delusional if ya get my drift -3-
but seriously though, hot damn, i would kill to see you do their (not horrid looking) alt. costumes now :)
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Very impressive sprite work, DelusionTrim!
@Yoshin222: You might want to make a graphics thread for yourself, so this CPS3 thread doesn't get derailed as much. You see most people post their finished sprites here to showcase them, while you've been learning and tweaking the same sprite for like 2/3 pages now. It's good to see more spriters like yourself learning the trade, but like I said, perhaps better to make your own thread here in the Graphics sub-thread and get feedback and show your progress and updates there, so that this CPS3 thread showcases more finished works. That's my two cents.
Yeah that makes sense, i'll do that
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So after posting my Necalli sprites I knew something was off about his normal version... I now know what it was: I forgot that his skin is paler/brighter in his normal self, I'm pretty sure it was oversight since I used made his V-Trigger version first while also being used as a base for his default form.
Here's a comparison between them (old -> new):
(http://i.imgur.com/rdL2MTF.png) ->(http://orig06.deviantart.net/fc28/f/2016/095/7/5/necalli__street_fighter_v__by_rieytails-d9xq3bv.png)
So that's why it was hard to make out his scars in this form... thankfully it's fixed now :)
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So after posting my Necalli sprites I knew something was off about his normal version... I now know what it was: I forgot that his skin is paler/brighter in his normal self, I'm pretty sure it was oversight since I used made his V-Trigger version first while also being used as a base for his default form.
Here's a comparison between them (old -> new):
(http://i.imgur.com/rdL2MTF.png) ->(http://orig06.deviantart.net/fc28/f/2016/095/7/5/necalli__street_fighter_v__by_rieytails-d9xq3bv.png)
So that's why it was hard to make out his scars in this form... thankfully it's fixed now :)
Perfect, friggin love the sprites dude :)
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That's beyond excellent!
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That fix really made a huge improvement. I still think he has more detail in his muscles and hair than any other SF3 character, not that it's a bad thing. Excellent work!
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It's finally time to start posting the DLC characters, starting with Alex:
(http://orig01.deviantart.net/7e7a/f/2016/101/e/4/alex__street_fighter_v__by_rieytails-d9yiz2v.png)
Sprite wasn't anywhere near as hard as I imagined... I knew the flannel shirt and ripped jeans would be kinda intricate, but they actually weren't that difficult to make. I think it took less than two and a half hours to complete it. I'll say it though that making muscle lines on pants is really odd... I don't think I did great at it on his left leg.
Welp with Alex uploaded, there won't be any sprites for the SFV cast until there are screenshots for the next characters... I'll now dedicate more time into the Juri sprite sheet and hopefully make a thread about it in a month at least as I almost have 3 animations done (unless a 3 frame electrocuted animation counts?), so excited to have more time on that now :)
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That Alex is looking cool as hell.
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It's finally time to start posting the DLC characters, starting with Alex:
(http://orig01.deviantart.net/7e7a/f/2016/101/e/4/alex__street_fighter_v__by_rieytails-d9yiz2v.png)
Sprite wasn't anywhere near as hard as I imagined... I knew the flannel shirt and ripped jeans would be kinda intricate, but they actually weren't that difficult to make. I think it took less than two and a half hours to complete it. I'll say it though that making muscle lines on pants is really odd... I don't think I did great at it on his left leg.
Welp with Alex uploaded, there won't be any sprites for the SFV cast until there are screenshots for the next characters... I'll now dedicate more time into the Juri sprite sheet and hopefully make a thread about it in a month at least as I almost have 3 animations done (unless a 3 frame electrocuted animation counts?), so excited to have more time on that now :)
Delicieux, I really love it. My only complaint would be that the upper body is twisted kinda weird in relation to the lower body but iirc it's like that in-game too.
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Pretty cool Alex really like his new sfv design
any chance to see hot Ryu?
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Pretty cool Alex really like his new sfv design
any chance to see hot Ryu?
A good chance, but he's not a priority to me atm.
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those sprites look really really good delusion :D
(http://i.imgur.com/U8rosHJ.png) I don't post enough stuff here
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those sprites look really really good delusion :D
(http://i.imgur.com/U8rosHJ.png) I don't post enough stuff here
I can dig it, but maybe you could consider giving the gun a bit of shine? To make the material stand out more from the zero suit, it kind of blends together atm.
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like this ? (http://i.imgur.com/XMFpwlm.png)
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PSYCHO POWER!
(http://i.imgur.com/gfdyGsy.png)
My first attempt at this style with a little bit of help from Zaitsu Hatter
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That actually looks tight. However there are a few things wrong with it:
-One arm looks vastly detailed than the other (in this case, the viewer right has more detail than the viewer left).
- The viewer right foot looks weirdly shaped, it should be smooth and flat like the viewer left (and the original sprite).
-The viewer right leg doesn't match the viewer left in terms of shape and detail (the viewer left is round, v.right isn't, and the viewer right is missing a highlight from his CvS2 in that same leg if I recall correctly, at the bottom).
-And finally, the viewer right arm needs to be a bit more refined, I can see a few black pixels from the indexing I did.
That's all I spotted as problematic. For a first attempt, this is really, really good. Just fix those up and you should be good as gold.
Also @balmsold: Yep, the gun looks better, great work m8.
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Thanks for the feedback Zaitsu
i fixed it up
(http://i.imgur.com/0IqhOvK.png)
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Yo Delusion check this out
http://www.eventhubs.com/news/2016/apr/16/what-would-street-fighter-5-cast-look-third-strike-characters/
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^^The recognition Delusion deserves! :D
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I saw it about a half hour ago... yeah it's pretty awesome they put it there, the poster (known as Velociraptor) asked me via PM on DeviantArt yesterday if I could allow him to post those sprites on the front page.
I only got to answer him today because I slept early yesterday, it was only a matter of time to see it on EH's front page and now that it happened I couldn't be more thankful :D
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I might as well post it here too (http://i.imgur.com/6vdwchx.png)
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Mm, them Samus sprites daaammmn good dude! :D
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Spoiler: NSFW (click to see content)
(http://i.imgur.com/M6nVkbM.png)
Something is wrong but I can't tell, if anybody can point me in the right direction, I'd be glad.
Also, she's intentionally nude for a reason which won't be disclosed.
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1. One foot looks much shorter than the other, and so does the leg.
2. I suggest you simplify the shading around the breasts. Whatever you tried to do in here looks weird as hell.
3. The forearm on the viewer's right looks short, and the shoulder doesn't looks connected to the arm at all.
4. Long face. Shorten it by a pixel.
5. The breasts face the viewer, even though the character is supposed to be aimed more towards the side.
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Time to get to to work then!
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Might i ask, who even is that?
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Probably R. Mika's helper, Nadeshiko, from SFV.
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Probably R. Mika's helper, Nadeshiko, from SFV.
Correction, it's Nudeshiko :P
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Da dum, tssss
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(http://i.imgur.com/xE24Gn9.png)
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Finally quit procrastinating and gave CPS3 spriting another shot. Hopefully an improvement
(http://orig08.deviantart.net/d6e3/f/2016/144/7/9/sf3_akira_by_yoshin222-da3pcld.png)
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His, uh... His bicep closest to the viewer is just... Off. Biceps don't extend halfway down the forearm.
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Yeah i saw that after i finished it, i finished it late night, was tired. It is fixed now
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(http://orig03.deviantart.net/6e5f/f/2016/147/e/2/sf3_balrog_by_yoshin222-da3ysa9.png)
MY FIGHT MOOONNEEEEEEEEEEEEY
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These in fact are quite good specially Akira.
Good job!
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Thank you very much! Have improved hugely in this style recently
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i don't know if it's me but his head looks small
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Theeeere we go, youve nailed the style down. Its a wee bit rough around the edges but overall awesome job
And i agree with nexus, the head is too small
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Spoiler, click to toggle visibilty
(http://www.sfgalleries.net/art/sf2/ssf2x/sketches2/ssf2x-sketches2-mbison.jpg)
(http://vignette4.wikia.nocookie.net/capcomdatabase/images/9/91/SFIIBalrog.png/revision/latest?cb=20110313192445)
(http://vignette1.wikia.nocookie.net/streetfighter/images/b/bb/Sfxt-balrog.jpg/revision/latest?cb=20120205102032)
I'm 50/50 on it. I do see it looking a bit off, but these artworks somewhat justify it
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Make the facial features a bit bigger. Check out eFEX's rendition of Balrog and you'll see what I mean.
Stuff I've been working on (both in-progress and complete):
(http://orig01.deviantart.net/049f/f/2016/150/2/7/_cps3__hilbert___pokemon_black_white_by_zaitsu_hatter-da4e7cm.png)
(http://orig07.deviantart.net/16ba/f/2016/141/e/c/_cps3__sessyu_tsukikage_by_zaitsu_hatter-da3bifa.png)
(http://orig14.deviantart.net/ce26/f/2016/141/0/2/_cps3__lilith_aensland_by_zaitsu_hatter-da3bi1e.png)
(https://67.media.tumblr.com/f943560dea0f69abc764d1def3e6db70/tumblr_o7ys630oag1ut4tduo1_500.png)
(http://i.imgur.com/zJxXf9F.png)
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EDIT: Fixed some stray pixels on mine. Also, the shading is messed up cause my computer screen's color temperature is too cold, hahaha.
Okay, Yoshin; I told you I'd make some edits, and I did. It'll be Original>Edited.
(http://orig03.deviantart.net/6e5f/f/2016/147/e/2/sf3_balrog_by_yoshin222-da3ysa9.png)(https://i.imgur.com/FrQJmaj.png)
What do you think?
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A very nice refinement dude, thanks :)
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(https://66.media.tumblr.com/ec68782d9af9c2acc47332ea7060ae27/tumblr_o815aivexX1rspvx9o1_100.png)
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Fan of that, cool stuff dude :)
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CODY!
No doubt that you always bring the best Cody sprites. Really digging the design too.
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Nice that you based it on his SFV artwork
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After seeing this
(http://orig13.deviantart.net/8ae5/f/2013/015/e/c/ryo_sf3_by_shenglong123-d5rm9he.png)
wanted to give SF3 Ryo a whack. Hows it look?
(http://orig09.deviantart.net/1caf/f/2016/152/7/f/sf3_ryo_by_yoshin222-da4l21v.png)
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Batter than this:
(http://orig13.deviantart.net/8ae5/f/2013/015/e/c/ryo_sf3_by_shenglong123-d5rm9he.png)
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^why did you post the exact same image when it was right above you?
Also really good job. You're getting the hang of the style pretty quick. ^^
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I said the same thing on both matters, hahaha.
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Thank you very much! Been studying this style for months, glad i'm actually getting somewhere XD
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That Ryo sprite is looking almost on point. The only thing it needs in my opinion, is a hair line in front of his ear to make his ear more notable, because right now, it's pretty hard to notice it.
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(https://i.imgur.com/Lbn7Emq.gif)
Just a few suggestions, feel free to disregard.
I'd edit a bit more, but I'm too tired to continue. Regardless, hope this can be of use. Great work on Ryo, regardless.
Spoiler, click to toggle visibilty
I challenge you to make a CPS3 Oswald from KoF XI :P
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I sincerely appreciate the interest and input man
Spoiler, click to toggle visibilty
You're on XD
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Took me like six hours, but finally here!
(http://orig08.deviantart.net/ee13/f/2016/153/9/0/cps3_oswald_by_yoshin222-da4php0.png)
Hope it went ok, have never done a character wearing jeans or a jacket, so if it looks off my apologies
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It's a good effort, but it looks really messy, shading-wise. And the line art looks really non-smooth. :(
Also, he wears a suit. Here are some good references for you:
(http://www.fightersgeneration.com/characters4/urien-intro.gif)
(http://orig03.deviantart.net/96e6/f/2012/176/1/3/sf3_ganon_by_hiivolt_07-d54v3fy.gif)
(http://www.fightersgeneration.com/characters/eagle-cvs2-stance.gif) (yeah, CvS, but still, he would help in getting and idea for how the details would work here)
(http://wiki.shoryuken.com/images/e/e6/Q3s-stance.gif) (the bottom legs, shoes, and maybe some parts from the coat could be referenced in your Oswald sprite)
I'll give you one buzz word: simplify.
Good luck. ;)
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(http://orig09.deviantart.net/a517/f/2016/154/b/4/_cps3__edward_bilstein___star_gladiator_2_by_zaitsu_hatter-da4v9r8.png)
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holy shit. thats beautiful.
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I have no idea what that is
But damn i want more 0_0
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(http://orig09.deviantart.net/a517/f/2016/154/b/4/_cps3__edward_bilstein___star_gladiator_2_by_zaitsu_hatter-da4v9r8.png)
Feel like it came from Darkstalket
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Glad you like guys.
Feel like it came from Darkstalkers
Funny you mention Darkstalkers, it's actually Edward Bilstein in his Star Gladiator 2 armor. ;)
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I don't think my ganon sprite is good example.
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I don't think my ganon sprite is good example.
In what way, if you don't mind me asking? I think it works fine, unless there is something I'm missing.
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The way it's lit, the way it's drawn, even the way it's animated don't quite match CPS3 or akiman's art style.
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Been working on fixing SFIV Ryu for a while, making his gameplay more interesting, etc. Fixed the stance so it looks less awkward
Old
(http://orig05.deviantart.net/15f4/f/2016/157/d/e/sfiv_ryu_old_stance_by_yoshin222-da574af.gif)
New
(http://orig05.deviantart.net/0e44/f/2016/157/3/c/sfiv_ryu_new_stance_by_yoshin222-da574mw.gif)
I don't like how in the old one he had to break his wrist to get that movement, so i feel this is a bit better
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the new one his head moves forward when he is coming down i think one of the last frames or 2?
or was that intentional?
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Yeah it was. I wanted to give him just a bit of a bob to his head, make it look a bit more lively. Sorry if it looks weird ^^'
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Old walk forward
(http://orig05.deviantart.net/93cf/f/2016/157/a/2/sfiv_ryu_old_walk_forward_by_yoshin222-da57uy8.gif)
New one
(http://orig10.deviantart.net/0c12/f/2016/157/b/3/sfiv_ryu_new_walk_forward_by_yoshin222-da57v9v.gif)
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You need to work on your sprite alignment better. Every animation you post always have misaligned sprites and it looks jittery as a result.
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Yeah i know, sorry about that, something i need to work on
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I don't know how you work but my suggestion is to work on a canvas, probably full height and half idth of your intended resolution, that way you can always keep the sprites aligned as you work thru them, preferably using a sprite editing software that supports animation like gfx gale.
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My Sf3 try (http://fotos.subefotos.com/1d24d5c37580c074f458983bd7cc3441o.png)
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WOW that's far far away from being a try!!
Awesome work @talexnaix:
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im sorry but it's so obvious that you took so much stuff from alex. plus the shading isn't even cps3 at all and the lightsouce is wrong....
the aura looks very nice however.
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Thanks , yup the top is from alex i like to do those collages and try to make something new..
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(https://66.media.tumblr.com/732aa11f39bff6416df48e0e725b6aa9/tumblr_o8m6tfqrl21ut4tduo1_100.png)
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im sorry but it's so obvious that you took so much stuff from alex
Glad I wasn't the only one who noticed.
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My Sf3 try (http://fotos.subefotos.com/1d24d5c37580c074f458983bd7cc3441o.png)
Its nice bro keep working at it
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Not very impressive, considering that what made it good was the anatomy on the torso, and that's ripped straight outta Alex
(http://i.imgur.com/eFamrLr.png)
Cool aura and palette though
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well ... how i say before i like to do those arrangements take a sprite and drawn on it ,i can create too since like 0 then i post one , btw thanks for the comments are helperfull
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Gave SF3 Oni a whack. The Raging Demon!
(http://orig07.deviantart.net/f182/f/2016/166/5/f/cps3_oni_by_yoshin222-da6bx63.png)
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that body anatomy is really screwed up, i suggest you take a look at artbooks or anythig regarding human anatomy proportions because i think thats what one of your biggest weakpoints is.
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Telling him that his anatomy is faulty and that he should look at artbooks is not much of an useful criticism. It doesn't points out what's wrong with it and it's like saying someone's food could be better by just telling them to read a cooking book instead of suggesting to add something to it.
The anatomy on the sprite is a little off, though, mostly for how it was executed. His feet look pretty flat, his abs are oddly outlined, and his arm ended up looking short. You should really look into using more reference for when you make a sprite, to have a better idea on how to execute the anatomy on the character. In this case, you could reference from Gouki sprites/artworks to see how his body is defined like:
(http://www.fightersgeneration.com/characters/akuma-ts-tele.gif)
(https://s-media-cache-ak0.pinimg.com/736x/ed/75/aa/ed75aad20e7e0adb34becf7b95af69a3.jpg)
(drawn by furfoc)
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yeah sorry, explaining stuff like human body proportions isn't my strong suit :/ im mostly suited for explaining how shading works :P
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Old walk forward
(http://orig05.deviantart.net/93cf/f/2016/157/a/2/sfiv_ryu_old_walk_forward_by_yoshin222-da57uy8.gif)
New one
(http://orig10.deviantart.net/0c12/f/2016/157/b/3/sfiv_ryu_new_walk_forward_by_yoshin222-da57v9v.gif)
Nice, I did the SF3 Evil Ryu using this old model, contact me for work in this one my bro
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(https://66.media.tumblr.com/ad2e8ba41313262ba62f62a1a1530302/tumblr_o8u1vbyMH11ut4tduo1_250.png)
almost done.
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Oh yeah forgot about that. Whoops XD
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(http://orig07.deviantart.net/336f/f/2016/168/f/7/_cps3__oswald___kof_xi_by_zaitsu_hatter-da6miie.png)
Spoiler: PROCESS (click to see content)
(http://orig05.deviantart.net/3d10/f/2016/168/7/9/_process__cps3_oswald_by_zaitsu_hatter-da6misk.gif)
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Pretty dope man
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AEEEGIS REFLECTORRRR
(http://i.imgur.com/hPZDVg9.png)
Its Uriens Pimp Suit from SFV
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your shading is still really rough as usual, there is barely any anti-aliasing. the anatomy feels...weird. the viewers left arm looks like a limp noodle.
the hands are way too tiny and so are the feet compared to his vanila sprite.
good effort, but you gotta nail the rough parts of your spriting technique in order for it to look nice
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B.Hatter, this Oswald looks so good!!
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(http://orig00.deviantart.net/f310/f/2016/188/0/d/urien_sfv_attire_by_god_of_death_alex-da93cgh.png)
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Pimp Yulian, awesome results Alex!
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Oh, fuck yes <3
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beaaaaaautiful baybee!
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Fantastic job there!
you did a better job than i did
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Wanted to practice CPS3. Love the style too much to get rusty ><
(http://orig03.deviantart.net/58b8/f/2016/207/0/9/sf3_cody_by_yoshin222-dabgajk.png)
Drawn from scratch. The first pallete is my own, and the second is based on a sprite by the ever awesome Diepod
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Who is that form which you drew?
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I would not use my old Cody as a base...
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Although still incomplete, I think I'll drop this off:
(https://67.media.tumblr.com/d553609edc4cd9bee4f3c8075da72727/tumblr_oaw9m0vRRA1ut4tduo1_500.png)
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1) I did not, i drew it from scratch as i said. Tbh, i barely looked at yours, to avoid making them too similar, wanted to do Cody my own way
2) That is Cody from Final Fight/Street Fighter Uche
3} That sprite is gonna look so sick when it's finished
EDIT
(http://orig11.deviantart.net/7ee8/f/2016/208/d/3/cody_comparison_by_yoshin222-dabjzfi.png)
There's all three of them for comparison
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I meant my old cody sprites aren't a good reference to use, regardless.
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Here's SFV Juri!
(http://orig13.deviantart.net/69bd/f/2016/207/d/8/juri__street_fighter_v__by_rieytails-dabj0ew.png)
Loving her in this game :D
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Mmm dem some good lookin pixels! Superb stuff as always dude!
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(http://orig14.deviantart.net/372b/f/2016/211/d/6/_cps3__cormag_and_valter___sacred_stones_by_zaitsu_hatter-dabq7rt.png)
Cormag and Valter from Fire Embem: Sacred Stones, in the "Wyvern Knight" unit class.
EDIT: Added some changes by Speedster.
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Knew it'd look sick, cool stuff man
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CPS3 SFIV Ryu
(http://orig04.deviantart.net/7bdd/f/2016/220/1/c/cps3_sfiv_ryu_by_yoshin222-dad37ln.png)
I know it was done before, but i wanted to completely redraw it and see where i'd go with it. Hope it went well ^^
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(http://i.imgur.com/AWQYqgf.png)
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Holy freaking cow, Sabockee!! It's amazing! It feels like you painted it, it's silly but interesting!
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i'm not a fan of how the shadow was handled. Literally my only gripe otherwise holy shit 0_0
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i'm not a fan of how the shadow was handled. Literally my only gripe
What's wrong with it? The way he handled the shadows looks very much on par with Capcom's CPS3 stuff.
Other wise, I shall put it to best use @sabockee: :)
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Its more just a personal thing tbh. I mean, don't get me wrong, it looks sick af, I just think a more traditional approach would be to use the shadow shades in a similar fashion to Hugo. The brightest shade being for general dark areas, and the other 3 being used mostly for anti aliasing, and line work. Again, thats just me it does look bloody awesome, incredible work dude :)
(PS: I am keeping that skin pallete my god its good XD)
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I agree with Yoshin, it's not perfect cps3 shading. I still need a lot of practice in this style to get a better feel of it. Anyway, thank you for your comments and support, guys. I really appreciate it.
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Seriously though dude, i mean this. It is AMAZING. In all honesty, i feel like i need to step up my game now XD
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(https://66.media.tumblr.com/8280448ca0e08adbb8f58b77f685d027/tumblr_oc0rdkwqQr1ut4tduo1_100.gif)
(https://67.media.tumblr.com/97247fe48793aa8109e999743fa1adad/tumblr_oc0rb369sI1ut4tduo1_1280.gif)
3 wks of flailing around with it, I'm finally done.
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(https://66.media.tumblr.com/036d1c1550500015b335cfef9d7c3b9a/tumblr_ocrywlCyKs1ut4tduo1_250.png)
Was challenged by GDM to make a sprite based off this illustration by him:
Spoiler, click to toggle visibilty
(http://imgur.com/CDmLAGn.jpg)
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(http://orig09.deviantart.net/5118/f/2016/245/5/6/cps3_cloud_strife_by_yahyanass-dag8mls.gif)
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Pretty well done!
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The dedication behind those animations is really notable. Impressive work, Hatter!
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Hatter, I'm proud of you! It's amazing!
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Late reply, but thanks for the kind words, I'm glad you like.
Here's a remake of my Toph sprite:
(http://orig00.deviantart.net/6b87/f/2016/247/4/4/_jjba__toph_beifong___avatar_by_yahyanass-dagh1pv.png)
I'd post the old version to show you a before-after, but I think I lost the sprite. Nothing of value lost anyway.
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Dope anims man, but that Toph looks unfinished. Looks more CVS-ish than CPS3
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that Toph looks unfinished. Looks more CVS-ish than CPS3
.... that's the JJBA style.
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ooooooohhhhhh sorry i always assume its SF3 in this thread XD My bad
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It does look a little unfinished though, only the hands and feet.
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(http://orig05.deviantart.net/a9db/f/2016/247/b/9/_jjba__toph_beifong___avatar_by_yahyanass-dagh1pv.png)
Better?
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Yes!!! :smitten:
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:)
(https://67.media.tumblr.com/81b19cb3232176da5f59ff346a0bfebe/tumblr_oczvc2y6xq1ut4tduo1_100.png)
BODY GA!
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(http://i.imgur.com/DP0UVMT.png)
S.LP.
No aura yet, will probably animate soon.
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Not bad, but its overall aesthetic needs some work. Wouldn't his left arm receive more light since its close to the lightsource?
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Thought i'd re-do my first ever SF3 sprite to get some good practice, and to show how far i've progressed
(https://cdn.discordapp.com/attachments/144343786628055041/237648060920889344/revamp.png)
A progress gif for fun. 6 Months ago vs now
(https://cdn.discordapp.com/attachments/144343786628055041/237651031457005589/akira_grow.gif)
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That's a pretty big improvement. I'm just a little bit distracted by the bit of brightening on the bottom of his pants, given it doesn't really seems to connect to anything, and I'd get rid of that extra line just on top of his pecs. Everything else looks great.
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The line is meant to be a defined collarbone,similar to how Ryus is handled, and could you point out which bit please? I'm sorry idk where you're referring to ^^'
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(http://orig15.deviantart.net/7b0c/f/2016/293/a/d/_cps3__joe_budden_by_yahyanass-daln3eb.png)
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oooooh we're halfway the-re
(http://orig00.deviantart.net/fa3e/f/2016/302/0/a/sf3_balrog_revamp_by_yoshin222-damol29.png)
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Hello,I am a new here
May anyone draw the Ken's Gestures for CHOU ?
Ken's Gestures: https://postimg.org/image/69937cgqn/
CHOU :
http://www.imagebam.com/image/fe3747513323441
http://www.imagebam.com/image/f77a9c513323476
http://www.imagebam.com/image/d4cfec513323556
http://www.imagebam.com/image/c3ef03513323561
http://www.imagebam.com/image/36a5c2513323800
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Hello,I am a new here
May anyone draw the Ken's Gestures for CHOU ?
This is not the place for it. You shouldn't request for stuff to be made.
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Eh, he's new. Telling him that doesn't really help much
Of which may i first say that yeah he's totally right this isn't the right place. You are asking for sprites to be made for you, and personally i believe there are 2 main ways to go about it. Either make a thread in Graphics asking for someone to make these sprites for you, or look for artists who are available for commissions. Warning, few things here related to art come free. You can either shell out the money to commission someone, or study sprites and do it yourself, of which i'm sure many people here would be happy to oblige, myself included. If you go down the learning route i'd be happy to assist (This style is TOUGH AS NAILS when first starting out)
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Baby Logan:
(https://1.bp.blogspot.com/-arTXbB25yDA/WCYnUGnYqkI/AAAAAAAABLo/3jpGPDWE_i4IKmF3A3mJse-zB-6jeqZYQCLcB/s200/Stand.gif)
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Not even close dude
Proportions are completely wrong
Colors are used wrong
The animation is stiff and unnatural
Why is only his face shaded at all?
If there's any area you want specific help in, feel free to ask. Admitedly, my first animation and SF3 sprite weren't much better
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J-Just ignore it. I suck
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Gee, you could at least take his critique into consideration. Listening to feedback is how you get better.
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J-Just ignore it. I suck
Don't be that extreme. You're starting to learn and so, it's normal not to make outstanding sprites. Follow this rule: "Patience and Practice". That's all. Good luck in your learning :)!
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Gotta work at it if you want to be good. CPS3 is actually pretty difficult to begin with.
Honestly none of us here have ever truly matched the standard Capcom set with these sprites from 2 decades ago.
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Boop, thought i'd redraw this CVS Sprite i made a while back to practice this style
(http://orig14.deviantart.net/9930/f/2016/351/3/5/sf3_practice__whatever_i_choose_to_name_this_dude_by_yoshin222-darxs7g.png)
(http://orig11.deviantart.net/a621/f/2016/351/9/2/0_02_by_yoshin222-darxutc.png)
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Eh, he's new. Telling him that doesn't really help much
Of which may i first say that yeah he's totally right this isn't the right place. You are asking for sprites to be made for you, and personally i believe there are 2 main ways to go about it. Either make a thread in Graphics asking for someone to make these sprites for you, or look for artists who are available for commissions. Warning, few things here related to art come free. You can either shell out the money to commission someone, or study sprites and do it yourself, of which i'm sure many people here would be happy to oblige, myself included. If you go down the learning route i'd be happy to assist (This style is TOUGH AS NAILS when first starting out)
Thanks for the kind reply.
It has been done now.
http://www.imagebam.com/image/cc1497523394656
http://www.imagebam.com/image/e7de65523396854
http://www.imagebam.com/image/bc9f1d523397001
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What you're showing is not CPS3 (SF3/JJBA style). You're going off-topic, please don't do that.
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There should be a request thread in ... Graphics I think. Sprite bounty I believe. Go there sonicever
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Well, he got his sprites, so he shouldn't need more. But saying he got them here (and them not being CPS3) is going off-topic.
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Yes. I need nothing here.
---POST MERGE---
There should be a request thread in ... Graphics I think. Sprite bounty I believe. Go there sonicever
I'll leave and not ask for anything. Pls not repeat and repeat.
Moderator note: please don't double post, unless you have something worthwhile and on-topic to post.
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Thought i'd leave this here
(http://orig11.deviantart.net/baca/f/2017/010/7/5/sf4_sagat_lne_art__unfinished__feel_free_to_edit___by_yoshin222-dauwmyx.png)
I just lack the will to finish it. If anyone wants to, be my guest, i only ask for credit if used
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(http://orig05.deviantart.net/fc5c/f/2017/013/b/8/sf3_kairi_by_yoshin222-dava29g.png)
(http://orig15.deviantart.net/8b39/f/2017/013/c/2/pal3_by_yoshin222-dava3bk.png)
(https://i.imgflip.com/i7k2c.jpg)
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No, but his chest needs to be facing in the same direction as the rest of his torso
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Fixed
(http://orig02.deviantart.net/635e/f/2017/013/b/3/sf3_kairi_by_yoshin222-dava29g.png)
(http://orig07.deviantart.net/df16/f/2017/013/f/7/pal3_by_yoshin222-davadln.png)
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(http://orig01.deviantart.net/0c65/f/2017/015/9/0/_cps3__houndoom_by_yahyanass-davicq5.png)
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Hello guys! I am new here, and wanted to share with you my latest creation.
The last time I've drawn anything was around 10 years ago (Scruffy Dragon/Unlimited times), but recently, after playing Mother Russia Bleeds, I thought to myself: "what if I was working on a beat 'em up game?". So I was thinking about drawing something akin to SFIII, but a bit simpler.
I made a template, with all parts separated, so it is more like a constructor. I add details every once in a while, but so far I've came up with this:
(http://i.imgur.com/i5acTgx.png)
I would like to add some more clothing and other stuff, but so far I would like to know your opinion.
And no, I'm not doing a beat 'em up game :)
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Needs a LOT of work
For one, the shading is off. Urien was shaded a specific way due to his lack of clothing (You frankensprited him, the feet and arms are a dead give away) Characters were shaded with a secondary purple tone a majority of the time
Secondly, proportions are wonky, and the stance is weird. He looks uncomfortable
(http://orig13.deviantart.net/9751/f/2017/017/c/5/cps3_new_cody_by_yoshin222-davs1xb.png)
This is an unfinished SF3 Cody i was drawing out, his stance looks a bit more natural, but i am by no means saying mine is perfect. I could also suggest looking up Diepods Cody, along with various SF3 characters in regards to what makes a solid stance, On top of that his torso is much larger than his legs. Don't get me wrong, exaggeration can be a plus. Just look at Dudely for that. But even so his legs look a bit too skinny in comparison
Thirdly, frankenspriting. While i don't completely hate it, a it can prove helpful in nailing a position or keeping proportions in mind, i do not reccomend it if you're starting out. It teaches you little if anything while yielding mostly unimpressive results at an earlier stage. Trust me on that one. It'll be hard to learn things the more traditional way, but completely worth it in the end. Believe me, this is what i used to be like
(http://orig09.deviantart.net/1caf/f/2016/152/7/f/sf3_ryo_by_yoshin222-da4l21v.png)
Now
(http://orig14.deviantart.net/9930/f/2016/351/3/5/sf3_practice__whatever_i_choose_to_name_this_dude_by_yoshin222-darxs7g.png)
Much cleaner, smoother and all around more pleasing to look at. Perfect? Absolutely not, but it shows significant improvement
These things will take time man, and i sincerely wish you good luck with learning, just PM me if you ever need some help or have any questions. I can't say i know everything, but i know far more now than i used to. Good luck regardless
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Hey Yoshin222! Thanks for your comment!
Needs a LOT of work
For one, the shading is off. Urien was shaded a specific way due to his lack of clothing (You frankensprited him, the feet and arms are a dead give away) Characters were shaded with a secondary purple tone a majority of the time
Secondly, proportions are wonky, and the stance is weird. He looks uncomfortable
On top of that his torso is much larger than his legs. Don't get me wrong, exaggeration can be a plus. Just look at Dudely for that. But even so his legs look a bit too skinny in comparison
Well, that's why I said it is "akin to SFIII, but simpler". I do like how Urien looks, but I'm not a fan of working with that style. I'm not good enough yet. That's why I made it simpler.
About proportions - it is frankensprited Urien, so all "parts" are his own, even the "skinny legs".
I thought about making his stance a defensive one: front shoulder lifted, so it protects the chin from incoming attack. Maybe it didn't turned out as I hoped. I was worried more about pants, lol :)
I redid his shoulder girdle:
(http://i.imgur.com/KezsF62.png)
Better?
Thirdly, frankenspriting. While i don't completely hate it, a it can prove helpful in nailing a position or keeping proportions in mind, i do not reccomend it if you're starting out. It teaches you little if anything while yielding mostly unimpressive results at an earlier stage. Trust me on that one. It'll be hard to learn things the more traditional way, but completely worth it in the end. Believe me, this is what i used to be like
(http://orig09.deviantart.net/1caf/f/2016/152/7/f/sf3_ryo_by_yoshin222-da4l21v.png)
Now
(http://orig14.deviantart.net/9930/f/2016/351/3/5/sf3_practice__whatever_i_choose_to_name_this_dude_by_yoshin222-darxs7g.png)
Much cleaner, smoother and all around more pleasing to look at. Perfect? Absolutely not, but it shows significant improvement
But it doesn't look as good as your Sagat at the top of the page. The gi garb especially. By looking at Sagat I also see how you work. I suck at hand drawing :) But you are doing a fine job. This isn't a full time hobby, so if I fill like spriting - frankenspriting is my way to go. I know I won't be like Diepod - the guy is godlike.
Good luck
Thanks! You too.
Edit. After some thinking, perhaps I was wrong to post here, maybe I should have posted in CPS2 thread? :)
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(http://orig03.deviantart.net/ece9/f/2017/027/9/f/sf3_balrog_revamp_by_yoshin222-dawx8rk.png)
Your teeth are everywhere! Pick them up before they get lost!
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(http://i.imgur.com/pnYn3zI.png)
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Not really getting a CPS3 vibe from that. It doesn't seem all that akin to other CPS3 sprites from any title. I do however really like how the trousers are shaded, but his right knee seems a bit too low, but that could just be me
PS his left arm and shoulder look kinda deflated
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Man, beast or god... My punch smashes all into nothingness!
(http://orig07.deviantart.net/a3d5/f/2017/044/5/4/sf4_sagat_lne_art_by_yoshin222-dayzwaf.png)(http://orig11.deviantart.net/c0cb/f/2017/044/5/6/sf4_sagat_lne_art2_by_yoshin222-dayzwbo.png)
Color separated cause i'm nice lol
(http://orig04.deviantart.net/84ab/f/2017/044/3/f/sf3_sagat__cs_by_yoshin222-dayzury.png)
You know who you are, those who encouraged me to finish this. Thank you for that, hope ya like how it turned out!
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looks great! theres a bit of banding on his viewers left theigh and knee area.
his leg bandages have very rough anti-aliasing and look jagged.
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Thank you for the notes, i shall keep them in mind. However i am done with this, if anyone else wants to edit it, id like credit but thats enough of SF3 Sagat for now, at least for me XD
Again thank you, i will try to make good on this feedback and not repeat these mistakes
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GREATO
(http://i.imgur.com/F1stf1f.png)
Bless Pin for helping me with the folds of his clothes.
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(Looks a little wide for the style. Maybe making the bottom of his pants a bit tighter would help with the overall silhouette)
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I understand where you're coming from, but his pants really are baggy as hell. (https://i.ytimg.com/vi/R4VR86Os4wo/maxresdefault.jpg)
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(http://orig01.deviantart.net/1372/f/2017/061/b/9/_jjba__yu_narukami_and_izanagi_by_yahyanass-db0ybmx.png)
I was inspired by the Death Battle X segment between those two and Jotaro/Star Platinum.
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A couple of cute little things i did in SF3 style for fun. Hope ya like
A pun gone too far
(http://orig01.deviantart.net/7523/f/2017/084/1/f/sf3_lucaryu_by_yoshin222-db3jvq4.png)
Lucaryu
Originally made for a friend, feel free to use it. A Profile picture of Reaper from Overwatch in SF3-esque fashion
(http://orig15.deviantart.net/bd76/f/2017/077/5/0/overwatch__reaper_sf3_esque_profile_image_by_yoshin222-db2sid9.png)
Lastly, another gift. For a streamer i enjoy watching by the name of Jessica. She draws along with playing video games, and love Rayman, and plays Ibuki in 3S So, Ibuki Rayman now exists
(http://orig05.deviantart.net/997a/f/2017/084/3/7/sf3_raybuki_by_yoshin222-db2na85.png)
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Something kind of old but thought maybe someone would find it neat
Anyone remember the unfinished animations of SF3 on EventHubs? Well, a while back i tried testing what they would be scaled down to, and have learned a thing or two. 1, Its likely that every frame was scaled down depending on either the animation or the character, an important distinction to make. 2 even characters with similar builds can have different scaling values that i can only assume are affected whether or not the character is in the air or not. Of course a lot more can be done to explore this but i'd like to get the ball rolling
(http://orig04.deviantart.net/1baf/f/2017/183/f/1/sf3_resize_by_yoshin222-dbestt1.png)
Of course these aren't perfect but i feel these give a good approximation as to what the scaling could have been like. The actual values
Dudely
46% = Horz
34% = Vert
Ryu
54% = Horz
43% = Vert
Ken
52% = Horz
38% = Vert
Make of this what you will, have a good day
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Nice, I remember it.
In fact some of these frames and more where availiable on the old japanese official page of SF3.1 or SF3.2...
It could be nice to do the opposite work a a comparition.
Scalling up the finished sprites to match the rough size.
Then perhaps make an animated gif
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slowly making a comeback to SF3 sprites I guess :V
(http://orig11.deviantart.net/6f2b/f/2017/186/b/b/chun_li_premium_alt_by_rieytails-dbf9dpo.png)
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Fucking gorgeous :)
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Sexy!
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(http://imgur.com/oiGx6rZ.png)
based off his appearance in Superman/Batman: Apocalypse.
(http://orig01.deviantart.net/1372/f/2017/061/b/9/_jjba__yu_narukami_and_izanagi_by_yahyanass-db0ybmx.png)
(^reposting just cuz).
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(http://imgur.com/oiGx6rZ.png)
based off his appearance in Superman/Batman: Apocalypse.
(http://orig01.deviantart.net/1372/f/2017/061/b/9/_jjba__yu_narukami_and_izanagi_by_yahyanass-db0ybmx.png)
(^reposting just cuz).
It's pretty neat but for some reason the perspective of the front leg (Darkseid) throws me off immensely. I feel like the leg should be turned more towards his point of view, akin to the torso.
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It also doesn't help that his clothes do not conform to his body, as in his pants/skirt/thing just being a straight line and not curving along the surface it runs across -- his thigh. It also seems as though the pelvis is either missing or too high given where the thighs start. Given that you've sprited his body in general to be smaller than Hugo's I'd imagine his chest muscles would run at a downward angle (from the artist's left to right) as opposed to the other way around as you have it now.
You've missed some oddities of the shading style of SF3 here and there, but nothing too major.
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You've missed some oddities of the shading style of SF3 here and there, but nothing too major.
I don't see how this particular bit is a problem.
Granted... I made a change to his apron piece.. or whatever the hell it is, using a CPS2 sprite by Prime-Op as a reference (I'd post it but I can't find it).
(http://imgur.com/O4ALfbq.png)
I'm leaving the anatomy as is, because I don't want to keep reworking something that isn't worth reworking.
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(http://i.imgur.com/izI5Wxm.png)
Am I on the right track?
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A decent attempt but honestly a lot about it could be improved. For one, how the colors are used are kind of wrong. I made this a while back. warning its old and the sprite is ugly but how its shaded is more akin to actual SF3 sprites but of course not perfect.
http://yoshin222.deviantart.com/art/SF3-Cody-Process-CPS3-Tutorial-CPS3-Tips-624077880
Hopefully it proves useful. I'd also suggest taking Sakuras scale in to consideration, as shes taller than SF3 Ryu in that sprite, but Ryu is 5'9 whilst shes 5'2. But above all else reference actual SF3 sprites all the time, and really try to understand how they're drawn/shaded. Best of luck to you
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If you're gonna provide a good example of how shading should be don't show one that you say yourself is ugly and outdated because it gives a false impression of how the style could potentially turn out. Always use official references for newbies instead of your own if you think it's not good.
People don't improve by comparing a rough drawing to a crappy drawing that does the job half-right, people improve by comparing to the real thing and making suggestions based on that
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I don't want to be rude but that feedback Yoshin gave is bad. I don't know why you show Cody being it looks nothing like Sakura, plus the wall of text makes the lecture boring and difficult: give it some format and separate the ideas in different paragraphs.
The best feedback is always use OFFICIAL references if you aim to imitate any style. Sprites, illustrations, etc... You use them to get a glimpse of or copy the: scale, proportions, shading, materials, palette, etc...
I believe that Effie could be the best reference(+Start HP Palette):
(http://i.imgur.com/WJqVqLM.gif)
http://zweifuss.ca/necro/necro.htm
This gif is "Effie 2". Keep in mind that the clothes materials are different to Sakura's.
I recommend you to also read their profiles to know their heights:
Sakura= 5'2" (157 cm)
http://streetfighter.wikia.com/wiki/Sakura
Effie= 5'0" (152 cm)
Pretty similar heights if you ask me. You could also use Poison, Kolin, ChunLi or Elena as references being they show her legs but keep in mind that their shading and proportions are different: ChunLi has thicker legs and Elena has a simpler shading.
The next step I believe would be scale your Sakura to Effie's height, keeping in mind that she is a bit taller and apply the palette and shading from Effie's sprite(s). Search for different Effie's poses that match Sakura's pose: ones for the legs, ones for arms, head, torso and so on, having a lot of references on your sheet is good. After you finish the shading you apply any palette you like.
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That's some very, very good advice, Chamat.
People, listen to Chamat. He gives good, helpful, constructive advice.
EDIT: Brose, you're off to a great start. Just thought I should tell you that because SF3 style can be tough and you at least took off running. Keep it up, and seriously, take heed of Chamat's advice!
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(https://i.imgur.com/npk1rf2.png)
Ryu for new height comparison --> New Sprite --> Old
After all the advice I wanted to stop here and see if any of it has stuck. Promise to not keep uploading WIPs but I am interested in how far I need to go. Ty to Chamat for being so nice to a newbie.
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Nah man it's good to post your progress.
You're on the right track so far, the proportions look fine but the face is off. I recommend taking a look at makotos face for drawing a female face at that angle.
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Nah man it's good to post your progress.
You're on the right track so far, the proportions look fine but the face is off. I recommend taking a look at makotos face for drawing a female face at that angle.
Thank you. I was using the angle of Ryu's face for Sakura. Since she is a huge fan of him I am using a lot for references. All except the gloves (still learning how to get the shading) and white palette from his Gi (I dont understand how the different shades work for making something white).
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My first hand at a sf3 styled sprite, haven't started the wings yet but the body is pretty much done
(http://i.imgur.com/SmInjQr.png)
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Nice Jin
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Damn thats looks pretty good
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thanks, also gotta say that i started it by frankenspriting ryu's body, alex's arm and twelve's legs and shoulder
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My first hand at a sf3 styled sprite, haven't started the wings yet but the body is pretty much done
(http://i.imgur.com/SmInjQr.png)
This is pretty good for your first sprite in this style! I wanted to make note of a few things though:
- The needle/bone on his gauntlet is at the wrong angle. It's curved a little bit upward when it should be straighter.
- He could do with some more pixels around his crotch/back, it currently looks like he goes immediately from waist to legs.
Keep it up!
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i see what you mean, thanks for the critique
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DAMN DUDE
for a first attempt that is really good!
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I second that; amazing work for a first try, some spriters never reach this level of quality and likeness even after a hundred tries! Excellent sprite.
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thanks i really appreciate it, i may not have much experience in sf3/cvs2 sprites but i do have decent pixel art experience in general. Also Balthazar you're the man, big fan of your work.
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(http://i.imgur.com/a1I8Tl7.png)
Always feels great to come back and sprite in CPS3 style. Credits to Flowrellik for the alternate colors.
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(http://i.imgur.com/ZU11Ax6.png)
Another one.
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(http://i.imgur.com/a1I8Tl7.png)
(http://www.fightersgeneration.com/np9/characters/gifs/akuma-3rdstrike-ten-backup.gif)
It could be a good reference for shading the pants.
What your sprite is lacking is creases on the pants and a bit more light and shading, both on the pants and on his body.
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(https://cdn.discordapp.com/attachments/265683564614516736/356863361444610054/just_them_pants.gif)
Just this segment, because I wanted an excuse to do crease folds.
Thinking about it again though... I probably should've made the bottom-right part of the left (viewer) pants match up with the left. >-<
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(http://i.imgur.com/a1I8Tl7.png)
(http://www.fightersgeneration.com/np9/characters/gifs/akuma-3rdstrike-ten-backup.gif)
It could be a good reference for shading the pants.
What your sprite is lacking is crease on the pants and a bit more light and shading, both on the pants and on his body.
I'll consider the lighting and creases for the pants. I omitted them in this particular frame because I wanted to keep the pants simple. I'll add more light to his body.
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(https://imgur.com/ZABMwYc.png)
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(https://cdn.discordapp.com/attachments/265683564614516736/398656365431750657/zekus.png)
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(https://cdn.discordapp.com/attachments/265683564614516736/398656365431750657/zekus.png)
Simply Marvelous.
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Thank.
(https://imgur.com/VBJF6CS.png)
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(https://imgur.com/itP6UDq.png)
Based off this fan-art by Raiden-chino (https://raiden-chino.deviantart.com/art/Shanoa-265578210)
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The face is super flat and looks odd. Try using some of the darker shades in the areas that need more defining like her cheeks or nose to make it more noticable
Other than that it looks great as usual!
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That Krookodile looks SICK. Holy smokes, the shiny just gets new life on this style. Really amazing work on the submissions of this page :D
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Finished this up today. Trying to get back into the groove. This one would probably look better animated.
(https://i.imgur.com/x5Z7D2w.gif)
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Sweet.
(https://imgur.com/yecj7r7.png)
(https://imgur.com/4x2bGL6.png)
Spoiler, click to toggle visibilty
(https://imgur.com/q2FkTv9.png)
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Those are cool man!
Preview of something I'm working on.
(https://i.imgur.com/CsixDIy.gif)
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Those are cool man!
Preview of something I'm working on.
(https://i.imgur.com/CsixDIy.gif)
Thanks.
Man, if only Morrigan was that colorful in Darkstalkers. It looks great, can't wait for the finished product.
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(https://i.imgur.com/pgXisFE.gif) (https://i.imgur.com/276NJnv.gif)
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It looks fantastic!. Great, now I want a full darkstalkers game with cps3 sprites
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You absolute magnificent madman, you <3
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Ace job, wow!
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Thanks guys! I’ve been getting back into it so you should be seeing more soon.
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(https://i.imgur.com/cbUonYk.png)
The first time I posted in this thread it was trash, Im posting this one to see if I've improved. Still cant pick good colors so I picked from his originals.
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(https://orig00.deviantart.net/57c9/f/2018/083/0/3/_jjba__hatsune_miku_by_yahyanass-dc6t8e9.png)
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I really dig that sprite but it doesn’t remind me of Street Fighter 3/CPS3.
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I mean, yeah, but it's in the Heritage For the Future style (or close to it), which was on the CPS3 board, so it counts. Some HTTF sprites were posted in this thread before, including some I mad as well.
Well, at least you like it.
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Oh, right! That does make sense, thanks for clearing that up.
I really like this sprite. I’ve never tried that style, I’ll have to check it out.
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I tried going for a sf3 approach to this Garuda but i went on to a different tangent..
(https://image.ibb.co/ihhnP8/garuda2.png) (https://imgbb.com/)
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It feels a lot like an Eternal Champions sprite enlarged.
Try to play around with the saturation and how many colors you are using for the various parts of Garuda's design. It feels like a clusterfuck of pixels than a cohesive and readable representation of Garuda in CPS3 format.
Use eFEX's sprite, and all official Capcom sprites as a reference, his rendition is an example of a SF3 sprite done right:
(https://orig00.deviantart.net/35a5/f/2013/005/1/9/garuda_by_omegaefex-d5qhd47.png)
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that Morrigan is God-like.
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(https://pbs.twimg.com/media/DoTiQSIXoAY_gqw.png)
HERE COMES A NEW CHALLENGER!
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The face is unreadable.
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Finding a thread about 3S styled sprites is probably one of the best things I could've done on this website, feelsgoodman.
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A couple of sprites, commissioned by Kairi:
(http://galeon.com/efex/KageSF3A2.gif) (http://galeon.com/efex/KageSF3B2.gif)
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Looks great
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Cps3 style segata Sanshiro (I would want to specify I made this one by starting from scracth) (http://img4.imagetitan.com/img4/small/19/19_cvssegata0,0.gif)
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Cps3 style segata Sanshiro (I would want to specify I made this one by starting from scratch) (http://img4.imagetitan.com/img4/small/19/19_cvssegata0,0.gif)
There's nothing CPS3 (SFIII or Jojo or Warzard/Red Earth) about it.
You need to look at the actual sprites as reference. Not the CvS sprites and not Street Fighter Alpha sprites.
The proportions are odd, with very long arms and very big hands and feet. Is his height okay? It looks like his legs are short too.
The shading is a mix between SFA and CvS.
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Ok ,ahm, what about now? (http://img4.imagetitan.com/img4/small/19/19_segatasan.gif)
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You didn't fix much actually. The shading still doesn't resemble sf3 sprites. As Alex said - it looks like a mixture of cvs and cps2.
Also the sprite itself is too small. It's size is about 2/3 of a regular sf3 character. You didn't fix the proportins as well. They look really bad.
Use references to get a proper glimpse of how it should look.
I don't want to discourage you from making sprites. Keep your work up and you'll get better eventually. You're doing excelent work with cvs takuma/mr. karate.
Here's a great tutorial on how to make sf3 sprites. You may find it useful.
https://forums.shoryuken.com/t/how-to-make-an-sf4-character-into-an-sf3-styled-sprite/94784
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(https://i.imgur.com/zzJh3Z0.gif)
Tried something. Would love to get feedback.
Slightly more SF3-ish palette: (https://i.imgur.com/38pqGZv.gif)
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For now it looks rather sketchy.
Size and proportions look pretty good (maybe he's a bit to big) but you should focus on the shading. There's a lot of space for improvement in that matter.
You can take a look at Omega eFeX's sprite and use it as a reference.
https://www.deviantart.com/omegaefex/art/SF3-styled-sprite-217543710
Also check Steamboy's tutorial I posted above your post.
Keep it up. I would love to see it finished.
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For now it looks rather sketchy.
Size and proportions look pretty good (maybe he's a bit to big) but you should focus on the shading. There's a lot of space for improvement in that matter.
You can take a look at Omega eFeX's sprite and use it as a reference.
https://www.deviantart.com/omegaefex/art/SF3-styled-sprite-217543710
Also check Steamboy's tutorial I posted above your post.
Keep it up. I would love to see it finished.
Thanks
I did follow the tutorial.
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Old as hell, but this may prove interesting to you
Spoiler, click to toggle visibilty
(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/intermediary/f/110f95f4-18c7-4f9c-aaa7-2f6069cc4229/da3uvvn-cea90433-76b9-401f-a384-d77457ca6e75.png)
Also keep in mind the light source comes from directly above. Good luck dude
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I don't do these kinds of sprites anymore, but I'll bite.
(https://imgur.com/N8eawnm.gif)
Spoiler, click to toggle visibilty
(https://imgur.com/1eBKY8A.png)
Don't copy SF4 (or SFV) anatomy to the tee when converting them to the MvC/SF3 sprite styles, because they end up looking strange. Have references around and play around with it, don't settle on a carbon copy. Urien and Gill are great references for CPS3 anatomy (and by extension, I guess Twelve and and Necro... okay maybe not Necro). Capcom also released an anatomical guide that helps a lot, especially when spriting. (http://mugenguild.com/forum/topics/capcom-anatomical-reference-files-spritersartists-179216.0.html)
The colors on your sprite don't look like SF3 at all, it feels like pastel on yours, when it should have some hue variation (especially between the primary and secondary light sources), and feel lively and colorful. Try referencing existing character palettes (i.e. I used Yun and Yang as color references). I played around with the light parts a bit to make it more top-central. Didn't light the entire thing, but hopefully you can see what I'm getting at with it.
--EDIT--
A friend asked that I go an extra mile with this, so I added some extra colors and the secondary light source in certain parts. I also colored the outlines in the lit areas too.
(https://imgur.com/8SSZPmK.png)
Here's hoping this all helps.
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(...)
Yahya Nass did great job with his edit and gave you a bunch of great tips. I suppose you have all the pieces of the puzzle now.
Try to finish the sprite by yourself. Take your time. Spriting can be time consuming - especially when you make SF3 styled sprites.
Sinhra's SF3 palette tutorial can be helpful as well. However, please note Chamat's comment below.
https://www.deviantart.com/sinhra/art/SF3-Easy-PAL-386734498
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(https://i.imgur.com/aW2PUPp.gif)
Thanks for all the feedback! I tried it again using a different method.
Process: (https://i.imgur.com/mV4T5oO.gif)
I'm still not satisfied with the hands and face. Also, the skin shadow might be too blueish. What do you think?
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It looks very very rough, the shadows on the face don't define it but ruin it, weird choice of colours for the skin.
The (viewer's left) arm doesn't get light (arm - forearm - hand: I'm talking about the arm).
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I see. I'll try again sometimes.
I tried to analyze CPS3 sprites:
(https://i.imgur.com/ad5fK09.gif)
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I see. I'll try again sometimes.
I tried to analyze CPS3 sprites:
(https://i.imgur.com/ad5fK09.gif)
pretty cool
it is a hard style
since, 1996 at now, we never had a full original char in this style of sprites
good work, keep the try
i'm thinking in no post it here... but... any help to fit it some more "close"
there's no need to be exactly the same style, after all... some of chars in the official game (Elena, Remy) had some diferences between the others
the things i want to fix is
proportion
light source
face
hands
feets
some tests (need to reduce the scale, and the color style don't match)
is only some tests to try going close... not exatly the same style... something like Elena
is not a project
just trying to fix somethings like lightsource and proportions for now
(https://i.imgur.com/XjcXST6.gif)
(https://i.imgur.com/DKEjIZU.gif)
(https://i.imgur.com/oiL9PKu.png)
(https://i.imgur.com/nC3i1fR.png)
(https://i.imgur.com/LmvAGpL.png)
second attempt
still sucking, but a bit less
(https://i.imgur.com/0A3oNXp.png)
(https://i.imgur.com/Ybg9XRN.png)
(https://i.imgur.com/xvLmCgl.png)
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Proportions are ok, I think. The light source and color style are pretty on-point! :thumbsup:
Only thing that really sets her apart from the cast is the "realistic" definition from her model. Notice that, in SF3, the muscles either have a solid outline separating them, or are represented by simplistic shapes.
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Proportions are ok, I think. The light source and color style are pretty on-point! :thumbsup:
Only thing that really sets her apart from the cast is the "realistic" definition from her model. Notice that, in SF3, the muscles either have a solid outline separating them, or are represented by simplistic shapes.
thanks man...
yeah, it still need alot of work... i don`t know if i will finish it...
but going
some adjusts, still need more... but one at time
face based on other girls chun, poison, elena
hair based on remy
proportions changed a bit
light set to 130% (bigger lighter areas)
(https://i.imgur.com/LVdMQuA.png)
(https://i.imgur.com/klqYOuO.png)
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(https://i.imgur.com/MD4leg0.png)
Rolento.
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(https://imgur.com/VfJ2VsK.gif)
(https://imgur.com/AQqnhmy.gif)
(https://imgur.com/ubUvlGV.gif)
You're free to use the Urien animations as you want to.
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I can't believe I didn't see these sooner. These are all incredibly breathtaking.
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(https://imgur.com/VfJ2VsK.gif)
(https://imgur.com/AQqnhmy.gif)
(https://imgur.com/ubUvlGV.gif)
You're free to use the Urien animations as you want to.
Truly fantastic. Thank you very much for sharing these, as well as for the time and effort you've poured in spriting each frames.
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Thank you.
(https://cdn.discordapp.com/attachments/519714407530627079/607032390807715850/josuke.png)
^ this is the first part of a mini-project I'm doing. Josuke was done entirely from scratch (referenced MotorRoach's sprite), while Crazy Diamond's pose was drawn over an action figure pic I found. I intend to draw some of the Stands from scratch though, I started it like this to ease myself into it.
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I see. I'll try again sometimes.
I tried to analyze CPS3 sprites:
(https://i.imgur.com/ad5fK09.gif)
pretty cool
it is a hard style
since, 1996 at now, we never had a full original char in this style of sprites
good work, keep the try
i'm thinking in no post it here... but... any help to fit it some more "close"
there's no need to be exactly the same style, after all... some of chars in the official game (Elena, Remy) had some diferences between the others
the things i want to fix is
proportion
light source
face
hands
feets
some tests (need to reduce the scale, and the color style don't match)
is only some tests to try going close... not exatly the same style... something like Elena
is not a project
just trying to fix somethings like lightsource and proportions for now
(https://i.imgur.com/XjcXST6.gif)
(https://i.imgur.com/DKEjIZU.gif)
(https://i.imgur.com/oiL9PKu.png)
(https://i.imgur.com/nC3i1fR.png)
(https://i.imgur.com/LmvAGpL.png)
second attempt
still sucking, but a bit less
(https://i.imgur.com/0A3oNXp.png)
(https://i.imgur.com/Ybg9XRN.png)
(https://i.imgur.com/xvLmCgl.png)
Hello, I love your style, can you tell me in which software did you render the model please, because in the first hand exporting looks very SF3 ish
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(https://imgur.com/yArGP6k.png)
(https://imgur.com/xJVN5AV.png)
(https://imgur.com/v0R9HWS.png)
(https://imgur.com/k8xmcoO.png)
1st/8 batches of JoJo sprites, in the order they were made in. I showed Josuke before, but oh well, you get to see it again.
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(https://imgur.com/2V6z5uZ.png)
(https://imgur.com/Xcd8kuX.png)
(https://imgur.com/KkNCO9f.png)
(https://imgur.com/4ujuhvX.png)
(https://imgur.com/h7qoX94.png)
(https://imgur.com/OaoEaYH.png)
(https://imgur.com/NPo2MxA.png)
(https://imgur.com/x5whkwP.png)
more JoJo sprites
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Those are glorious. :datass:
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Spoiler: last dump of JoJo sprites (click to see content)
(https://imgur.com/dpxvbw3.png)
(https://imgur.com/W64Z2E1.png)
(https://imgur.com/9oXYm7O.png)
(https://imgur.com/nalABEi.png)
(https://imgur.com/VMsAOYc.png)
(https://imgur.com/s8JdKC9.png)
(https://imgur.com/zuJDqQ3.png)
(https://imgur.com/nQkpBvs.png)
(https://imgur.com/RStygVQ.png)
(https://imgur.com/dYYs7oe.png)
(https://imgur.com/utyfkHc.png)
(https://imgur.com/UAMDNxS.png)
(https://imgur.com/v5N8HAO.png)
(https://imgur.com/n4mXcQ4.png)
(https://imgur.com/QTj0aW7.png)
and here's this, trying to shake the rust off:
(https://imgur.com/V3hckcf.png)
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awesome stuff!
although i sorta feel like dante's legs are really short compared to his body. they should be a wee bit longer.
good stuff all around regardless
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You right. Thanks for pointing it out to me.
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I made this sprite to test out CLIP STUDIO PAINT as a spriting program, it's a remake of an old request (Edward Bilstein from Star Gladiator):
(https://imgur.com/iFjXDrs.png)
Showing it here before I try animating an idle in CLIP STUDIO PAINT. I'd say it's a decent improvement over the last 4 years.
(the greenish color on the old one was originally completely transparent before I stupidly saved it over a dark green background).
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Ahhhh, my old, favorite villain from SG. He's vastly different of what i'm looking at. I have... had originally saved this old one in my computer before you "stupidly saved it" over a dark green, and it's still in my hard drive.
Still, even with the new, improved version of him, i'm glad you're taking another shot at Bilstein, and i am already liking it very much. The amount of attention to detail demanded quite a lot to put every single one of them, especially the armor. Thumbs up for that, apathy. :)
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Appreciate it, mate.
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You've come a long way! Your practice really pays off!
If you want some nitpick
Spoiler, click to toggle visibilty
The pose would look a tad more menacing with the head being pushed a few pixels to the left and the right leg (spriter's view) being pushed up a few pixels, so that the character doesn't stand on one line. The sword shaft seems a bit rough at the moment, but I'm sure you know that :)
Also, just from the top of my head, since it kinda reminded me on Brolly from EB, did you use his stance as a base/reference there?
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(https://imgur.com/nl0wW0H.gif)
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(https://imgur.com/uBdOjSH.png)
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That's one swole hellhound.
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(https://imgur.com/nQkpBvs.png)
(https://imgur.com/RStygVQ.png)
(https://imgur.com/dYYs7oe.png)
man this is really professional work, seems legit, in some cases better than originals!
pixel art over render (sprite)
(https://i.postimg.cc/fbM0qh8r/b.png)
only the renders (shader rendered frames)
(https://i.postimg.cc/cLVY9Xxj/stand-sakura.gif)
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That Sakura looks pretty interesting, I like it! My only feedback is that try to get a more stylish feet positioning, also, maybe her face needs to be more visible.
Keep up that cool experimentation, you're nearing a perfect automatic process
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That Sakura looks pretty interesting, I like it! My only feedback is that try to get a more stylish feet positioning, also, maybe her face needs to be more visible.
Keep up that cool experimentation, you're nearing a perfect automatic process
thanks.
makes sense, i "cut" the hair of the model a bit
alpha version of shader released.
(https://i.postimg.cc/pdTJ8v2h/STAND.gif)
(https://i.postimg.cc/YSCBWvG6/BLENDER-LIMIT2.png)
(https://i.postimg.cc/SxqhmTmt/BLENDER-LIMIT.png)
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(https://imgur.com/tQv5Ixo.png)
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Thats a sick sprite. Not 100% accurate to his tekken 7 design but still really good.
Spoiler, click to toggle visibilty
PLS tell me you're doing armor king next
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(https://imgur.com/HE57QhX.png)
base provided by !E/Sinhra (https://mugenguild.com/forum/msg.2476505)
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(https://imgur.com/HE57QhX.png)
base provided by !E/Sinhra (https://mugenguild.com/forum/msg.2476505)
awesome! job hatter. did you intentionally left out the spike on his shin?
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Yeah, I left them out intentionally. I couldn't get them to look right, so I just opted to leave them out altogether.
I also just think that the spikes around his leg areas are superfluous as heck, but that's just a personal observation from me.
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Browsing through my files I found a SF3 Vincent I made quite some time ago:
(https://i.ibb.co/F4Rx4LQ/Vincent.gif)
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(https://cdn.discordapp.com/attachments/459909313683652610/740692547780739183/Xeno_Janemba_Render.png)
CPS3 styled Xeno Janemba
Did it for WhizzyWhipitWonderful
edit: Tweaked the pallete and small stuff
(https://cdn.discordapp.com/attachments/496384444463317002/741377900091015321/Xeno_Janemba_Renderfinalpal.png)
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Drew Mai-Lings dog Tin from Red Earth
(https://cdn.discordapp.com/attachments/560206475792744499/747326195179192420/TINCOLORTEST.png)
(https://cdn.discordapp.com/attachments/560206475792744499/747326197616345108/TINCOLORTEST1.png)
Enlarged cause small
(https://cdn.discordapp.com/attachments/496384444463317002/747327933122609162/TINSHOW.png)
EDIT: I'm picky ok the nose and ears were buggin me lol
(https://cdn.discordapp.com/attachments/560206475792744499/747336096622575726/TINCOLORTEST.png)
(https://cdn.discordapp.com/attachments/560206475792744499/747336098434515014/TINCOLORTEST1.png)
(https://cdn.discordapp.com/attachments/560206475792744499/747336100695244820/TINSHOW.png)
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Just a single sprite, and a quick edit and recolor at that...I just can't imagine nobody would have done this before? I'm sure a Ryu edit of Sean's st.HK exists, right? I mean look at it, it's perfect.
(https://i.imgur.com/Od7zwAV.png) (https://i.imgur.com/7MHgD0U.png)
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Held a poll to make a CPS3 sprite ages ago, finally got around to finishing it. Meant it for Halloween but i'm a procrastinating twat lol
Inspired by Red Earth and the Baroth from Monster Hunster
(https://cdn.discordapp.com/attachments/560201374894260238/772944532815609856/Baro-sketch-test-render_TEST_3.png)
(https://cdn.discordapp.com/attachments/560201374894260238/772944534752985098/Baro-sketch-test-render_TEST_4.png)
(https://cdn.discordapp.com/attachments/560201374894260238/772944539169325126/DISPLAYTHING_BARO.png)
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For fun, made this Gief after a discusson on the 4rd strike Discord
(https://cdn.discordapp.com/attachments/667841167282536448/786019565154205696/Default.png)
Was originally just gonna be a base reference for something else but i got picky lol
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Gave Leo his cloak from the Darkstalkers/Red Earth Maleficarum for fun
(https://cdn.discordapp.com/attachments/496384444463317002/814975016068317214/leos_cloak.png)
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Mucked with Steamboys Oni sprite from a while back. Mainly just small touch ups and proper seperation
(https://cdn.discordapp.com/attachments/496384444463317002/826876903301447690/oniedit.gif)
(https://cdn.discordapp.com/attachments/496384444463317002/826877053894000670/0-0_Edit.png)
(https://cdn.discordapp.com/attachments/496384444463317002/826877057799028806/default_pallete.png)
(https://cdn.discordapp.com/attachments/496384444463317002/826877059888185455/evil_ryu_inspired.png)
Reckon this'd be a bit simpler to work with in conjunction with Inks method should anyone wanna mess with Borewoods Oni an shiz
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Did i ever post this? I did these in 2016 I guess, based on the SFV concept art.
(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/76b4fe05-b883-4641-b243-a9f499c3685e/degwz4e-bddebb99-fa17-484a-b211-3687c99492e6.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvNzZiNGZlMDUtYjg4My00NjQxLWIyNDMtYTlmNDk5YzM2ODVlXC9kZWd3ejRlLWJkZGViYjk5LWZhMTctNDg0YS1iMjExLTM2ODdjOTk0OTJlNi5wbmcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.c2KijHvxBAxnOsTXWOYAvuG6BxqDoNGX1QsVyc_x3yw) (https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/76b4fe05-b883-4641-b243-a9f499c3685e/degwztz-8b5f1705-3176-4395-bb43-91bb5a82b595.gif?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvNzZiNGZlMDUtYjg4My00NjQxLWIyNDMtYTlmNDk5YzM2ODVlXC9kZWd3enR6LThiNWYxNzA1LTMxNzYtNDM5NS1iYjQzLTkxYmI1YTgyYjU5NS5naWYifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.fJv6vTjCxAfFSc3dAsWf1gYB4WO7Kuz--n1fV9J6Dvw)
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Oh yeah i remember seeing those on stream once or twice. Dope to see em up close tho, good stuff
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Oh man, I love your version of Cody. He would have been perfect for SF3
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Holy shit, this Cody is gorgeous. Probably how he'd look if he was in SF3, or at least very close to it. :purerox:
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Did i ever post this? I did these in 2016 I guess, based on the SFV concept art.
(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/76b4fe05-b883-4641-b243-a9f499c3685e/degwz4e-bddebb99-fa17-484a-b211-3687c99492e6.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvNzZiNGZlMDUtYjg4My00NjQxLWIyNDMtYTlmNDk5YzM2ODVlXC9kZWd3ejRlLWJkZGViYjk5LWZhMTctNDg0YS1iMjExLTM2ODdjOTk0OTJlNi5wbmcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.c2KijHvxBAxnOsTXWOYAvuG6BxqDoNGX1QsVyc_x3yw) (https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/76b4fe05-b883-4641-b243-a9f499c3685e/degwztz-8b5f1705-3176-4395-bb43-91bb5a82b595.gif?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvNzZiNGZlMDUtYjg4My00NjQxLWIyNDMtYTlmNDk5YzM2ODVlXC9kZWd3enR6LThiNWYxNzA1LTMxNzYtNDM5NS1iYjQzLTkxYmI1YTgyYjU5NS5naWYifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.fJv6vTjCxAfFSc3dAsWf1gYB4WO7Kuz--n1fV9J6Dvw)
Man, your skills are as awesome as always. Nice to see you around here again :) !!
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(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/76b4fe05-b883-4641-b243-a9f499c3685e/degwztz-8b5f1705-3176-4395-bb43-91bb5a82b595.gif?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvNzZiNGZlMDUtYjg4My00NjQxLWIyNDMtYTlmNDk5YzM2ODVlXC9kZWd3enR6LThiNWYxNzA1LTMxNzYtNDM5NS1iYjQzLTkxYmI1YTgyYjU5NS5naWYifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.fJv6vTjCxAfFSc3dAsWf1gYB4WO7Kuz--n1fV9J6Dvw)
Wow! :shocked2:
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(https://i.imgur.com/cOd4Gs8.png)
Azam
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EPIC AZAM!!!
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(https://imgur.com/nl0wW0H.gif)
This is still a thing of beauty!
Star Gladiator doesn't get enough love.
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Been messing with The Black Heart and decided to fuck with Inks method for fun. Getting closer to having it nailede down but still need practice
(https://cdn.discordapp.com/attachments/667841167282536448/896170365036949595/comp.gif)
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Art of fighting 2 Takuma standing new attempt, I basically tried to keep the orinal details to avoid animation issues although it was still very hard do an animation with sprites scaled, (https://i.imgur.com/0qGvxk3.gif)
Takuma doesn't look CPS3-ish. I recommend you use SF3 Ryu sprites as a reference on shading such as the shadows and size.
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Actually this is a sort of adaptation of aof style so i thought it could be consired a sort of cps2/3 graphic style.
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Actually this is a sort of adaptation of aof style so i thought it could be consired a sort of cps2/3 graphic style.
It doesn't fit here.
CPS3 games are:
- Street Fighter III (all versions)
- Jojo's Venture/ Jojo's Bizarre Adventure
- Red Earth / Warzard
other games are not CPS3 style.
If you try to make your sprite/s look like something that could come from those games, they fit here.
If you don't, they shouldn't be posted here.
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Alll right i get it, may be an administrator could be move my posts in the right section
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Here's the finished version of SF3 Jolyne.
(https://imgur.com/NsS5pJn.png)
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If you'll take my constructive feedback:
- Her right elbow kinda looks like it's broken.
- The arms lack any muscular definition whatsoever. Not saying she should look overly buff or anything, but right now the arms look like fat noodles.
- The hands need a lot of work, especially her left one. Hands are particularly large in SF3 sprites so feel free to exaggerate them a bit.
- It looks like she has no crotch. We're looking at her sideways but there's still a gap between her legs.
- Her thighs are too big. Don't feel obligated to follow Chun-Li's thighs when drawing Jolene. Chun-Li is a special case (look at characters like Elena instead).
- Her pants are supposed to be a tight fit, but there's this weird wobbly shape going on with with her left thigh.
- For the right arm: The reason Chun-Li's is shaded after the elbow is because she's tucking her arm close to her stomach. In your case, the arm keeps going straight, so it makes no sense for it to be shaded right at that point.
- Overall she looks kinda bulky instead of slender. I think you're doing a poor job of perceiving Chun-Li's anatomy below her clothes, which is why you've got that weird right elbow and the lack of crotch (those parts are puffy/covered up by the flap in Chun-Li's sprite).
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If you'll take my constructive feedback:
- Her right elbow kinda looks like it's broken.
- The arms lack any muscular definition whatsoever. Not saying she should look overly buff or anything, but right now the arms look like fat noodles.
- The hands need a lot of work, especially her left one. Hands are particularly large in SF3 sprites so feel free to exaggerate them a bit.
- It looks like she has no crotch. We're looking at her sideways but there's still a gap between her legs.
- Her thighs are too big. Don't feel obligated to follow Chun-Li's thighs when drawing Jolene. Chun-Li is a special case (look at characters like Elena instead).
- Her pants are supposed to be a tight fit, but there's this weird wobbly shape going on with with her left thigh.
- For the right arm: The reason Chun-Li's is shaded after the elbow is because she's tucking her arm close to her stomach. In your case, the arm keeps going straight, so it makes no sense for it to be shaded right at that point.
- Overall she looks kinda bulky instead of slender. I think you're doing a poor job of perceiving Chun-Li's anatomy below her clothes, which is why you've got that weird right elbow and the lack of crotch (those parts are puffy/covered up by the flap in Chun-Li's sprite).
Thanks for the feedback. I'll try to edit her if I have time.
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Small correction: I meant to say "shoulder", not "elbow" for the first point.
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(https://imgur.com/nuGpgZi.png)
Updated his face because the original looks a bit weird. Added some details such as the hair and shoes. (new version on the left and old version on the right)
Credits: Izumo/Nimame, amarimono, Capcom, and Hirohiko Araki.
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(https://imgur.com/nuGpgZi.png)
Here's a edit of Kakyoin's stance sprite. I updated his face because in my opinion, the original looked a bit weird. I also added some details such as the hair and shoes. (new version on the left and old version on the right)
Credits: Izumo/Nimame, amarimono, Capcom, and Hirohiko Araki.
like the new face and shoe designs, but it would help to remove the black lines, as SF3 sprites had basically none in their sprites
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(https://imgur.com/nuGpgZi.png)
Here's a edit of Kakyoin's stance sprite. I updated his face because in my opinion, the original looked a bit weird. I also added some details such as the hair and shoes. (new version on the left and old version on the right)
Credits: Izumo/Nimame, amarimono, Capcom, and Hirohiko Araki.
like the new face and shoe designs, but it would help to remove the black lines, as SF3 sprites had basically none in their sprites
Thanks man.
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SF3 sprites had basically none in their sprites
CPS3 includes the Jojo Bizzare Adventure game/s and Warzard/Red Earth, not just the Street Fighter III games.
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Kakyoin's stance with a new face (only 5 frames due to the image size limit):
(https://imgur.com/tMgQJ3Q.gif)
Sunglasses version (color separation):
(https://imgur.com/ce43h8X.gif)
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Ken's SFV stance to SF3
(https://cdn.discordapp.com/attachments/895745510487490612/944444425457766441/sfv-ken-to-sf3-short2.gif)(https://cdn.discordapp.com/attachments/895745510487490612/944444425751384124/sfv-ken-to-sf3-short3.gif)
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Ken's SFV stance to SF3
(https://cdn.discordapp.com/attachments/895745510487490612/944444425457766441/sfv-ken-to-sf3-short2.gif)(https://cdn.discordapp.com/attachments/895745510487490612/944444425751384124/sfv-ken-to-sf3-short3.gif)
This looks awesome!
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It does looks incredible smooth and well done, my only complain would be the feet, they are way too big but I also know thats kinda a SF design thing.
If it ever needs a fix or update, that would be my suggestion, other than that, it is impressive.
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Amazing
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"You must defeat ME to stand a chance"
(https://cdn.discordapp.com/attachments/496384444463317002/964670305115185152/unknown.png)
(https://cdn.discordapp.com/attachments/667841167282536448/964670981861965864/forfunframe_output.png)
(https://cdn.discordapp.com/attachments/667841167282536448/964670982075846766/For_fun_frame2.png)
Gave Inks method a wack and after some tidy up, don;t hate how it turned out. Definitely need to figure out a cleaner way of doing it cause god i suck at it lol
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Ken's SFV stance to SF3
(https://cdn.discordapp.com/attachments/895745510487490612/944444425457766441/sfv-ken-to-sf3-short2.gif)(https://cdn.discordapp.com/attachments/895745510487490612/944444425751384124/sfv-ken-to-sf3-short3.gif)
Highest-tier sprite and animation work, as usual from you!
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(https://i.imgur.com/f0HoOUU.png)
tried doing sfiii retsu from the original street fighter! didnt know about inks method so results are a little off.......... will get better with practice!
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(https://i.imgur.com/f0HoOUU.png)
tried doing sfiii retsu from the original street fighter! didnt know about inks method so results are a little off.......... will get better with practice!
This sprite is looking very good!
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As a bit of a test, drew and hacked in Sagat
Mega rusty with SF3 sprites but for the most part i call this a success!
(https://pbs.twimg.com/media/Fc4quKJXoAMGaOH?format=jpg&name=large)#(https://pbs.twimg.com/media/Fc4q8UAXoAMt9qL?format=png&name=large)
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(https://pbs.twimg.com/media/FddGOxYWAAYpHVu?format=png&name=large)
lee from street fighter 1 : )
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Not sure if it goes there, but I made Ravange's Mummification compatible with Hsien-Ko.
(https://cdn.discordapp.com/attachments/941384859115462737/1028141858360152195/Ravange_Curse_Hsien-Ko.gif)
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Not sure if it goes there, but I made Ravange's Mummification compatible with Hsien-Ko.
(https://cdn.discordapp.com/attachments/941384859115462737/1028141858360152195/Ravange_Curse_Hsien-Ko.gif)
I love this! The lads on the Red Earth discord will too!
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(https://i.imgur.com/7S6tEUo.png)
SF3 Cammy. I used MasterKOF's render as a base.
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Meow!!! That's perfect!!!
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Cammy looks great
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She looks really nice! Great work as always
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(https://i.imgur.com/7S6tEUo.png)
SF3 Cammy. I used MasterKOF's render as a base.
Beautiful !