The Mugen Fighters Guild

M.U.G.E.N Central => Your Releases, 1.0+ => Topic started by: Kazagami on November 14, 2019, 01:22:09 pm

Title: N.O.A (Nations of Armpits) 5.0 [Final Update] [1.1 / OpenGL]
Post by: Kazagami on November 14, 2019, 01:22:09 pm
(https://i.imgur.com/YHPyX6N.gif)

Yeah, it's not everyone's cup of tea, i know. I initially conceived it as a joke (and would like to apologize had there been inconveniences put upon anyone here), but felt compelled to continue working on it cuz boredom kept striking lately and apparently i had nothing better to do with my life. Do feel free to modify it to your liking, as the SP mainly steals borrows a lot of elements from other authors' works anyway; most notably Gray Fox / SOLIDUS SNAKE's GITS SP, which i edited over from (cheers!  :catgoi:) while the Elecbyte logo shown in the intro was taken from one of Dissidia's SP (I had honestly forgotten about it until he pointed it out, the intro itself is a repurpose from MvT SP i made years ago, sorry fam)

*UPDATED 12/13/2019* to version 5.0
- redesigned a lot of elements since the last couple ones didn't really stick with me;
- cooked up some neat little lifebars to go with it, also available to be downloaded separately here (http://mugenguild.com/forum/topics/n-o-a-lifebars-1-1opengl640x480-188634.0.html);
- now comes in its own folder as per suggested so that you no longer have to overwrite your default system.def; and
- all templates are now in .xcf format instead of .psd. the reason for this is because i primarily use gimp and saving them as .psd always results in the text layers becoming non-editable.

And without further ado, have some screenshots (it's kinda nsfw, so be wary):
Spoiler, click to toggle visibilty

Last but not the least, the download link: https://www.mediafire.com/file/gp1myxs5ff2eeoy/noascreenpack.rar/file


Enjoy, i guess  :P
Title: Re: N.O.A (Nations of Armpits) 3.0 [1.1 / OpenGL]
Post by: Vegaz_Parrelli on November 15, 2019, 03:39:52 am
Strange...but I like it.
Title: Re: N.O.A (Nations of Armpits) 3.0 [1.1 / OpenGL]
Post by: SOLIDUS SNAKE on November 15, 2019, 09:02:31 am
So this is the real one, Im so confused. Either way, I like stranger things.lol
Title: Re: N.O.A (Nations of Armpits) 3.0 [1.1 / OpenGL]
Post by: Mr. Giang on November 15, 2019, 10:01:04 am
Tested it. Not my proudest screenpack but this will do.
Title: Re: N.O.A (Nations of Armpits) 3.0 [1.1 / OpenGL]
Post by: Kazagami on November 15, 2019, 05:48:55 pm
Strange...but I like it.

as it's supposed to be :p

glad to know you like it though!

So this is the real one, Im so confused. Either way, I like stranger things.lol

yup, it is, and it's a pleasure to hear that from the man himself!  :sugoi:

Tested it. Not my proudest screenpack but this will do.

ty! neither was it my proudest work, but i had ton of fun assembling it together. learned a couple of new things on the way too, which i may or may not apply in a future, more serious release :p
Title: Re: N.O.A (Nations of Armpits) 3.0 [1.1 / OpenGL]
Post by: NoilKaizen on November 16, 2019, 12:15:45 am
Is there even 65 decent MUGEN characters that have notably nice armpits? Now I am curious.
Title: Re: N.O.A (Nations of Armpits) 3.0 [1.1 / OpenGL]
Post by: SkySplitters on November 16, 2019, 12:31:04 am
Is there even 65 decent MUGEN characters that have notably nice armpits? Now I am curious.

All you need is 65 Blue Mary's.

It's a great looking screenpack, but the theme sounds like a fetish thing.
Title: Re: N.O.A (Nations of Armpits) 3.0 [1.1 / OpenGL]
Post by: Umezono on November 16, 2019, 01:39:15 am
Is there even 65 decent MUGEN characters that have notably nice armpits? Now I am curious.

All you need is 65 Blue Mary's.

It's a great looking screenpack, but the theme sounds like a fetish thing.

thats because it is a fetish thing
Title: Re: N.O.A (Nations of Armpits) 3.0 [1.1 / OpenGL]
Post by: Orochi Gill on November 16, 2019, 02:03:55 am
And an unsettling one at that. :uhoh2:

If anyone steers this towards that, which I'd rather you not since it's technically offtopic, at least keep it civil.
Title: Re: N.O.A (Nations of Armpits) 3.0 [1.1 / OpenGL]
Post by: PeXXeR on November 17, 2019, 10:02:03 pm
Any plans for a normal version ?
Title: Re: N.O.A (Nations of Armpits) 3.0 [1.1 / OpenGL]
Post by: Kazagami on November 18, 2019, 01:18:13 am
depends on what you meant by "normal", if it refers to normal portrait version, it's already planned down the line, but if you're talking about something less *kinky* then nah, don't feel like redoing those bg animations, though i'm currently working on another sp that is guaranteed to be 99.9% more family friendly, so there's that.
Title: Re: N.O.A (Nations of Armpits) 3.0 [1.1 / OpenGL]
Post by: OldGamer on November 20, 2019, 07:10:46 am
Hi Ryou Im confuse here Myself I want ask you a question so are you the same person on this link ?
http://mugenguild.com/forum/topics/n-o-a-nations-armpits-1-1-188402.0.html
Title: Re: N.O.A (Nations of Armpits) 3.0 [1.1 / OpenGL]
Post by: Azul Crescent on November 20, 2019, 07:20:30 am
Hi Ryou Im confuse here Myself I want ask you a question so are you the same person on this link ?
http://mugenguild.com/forum/topics/n-o-a-nations-armpits-1-1-188402.0.html

Y'know...I was wondering the same thing. That thread got moved into the recycle bin but they introduced themselves as someone else. If it was they would of said they were Ryou-chan.

I'm curious what's up with that.
Title: Re: N.O.A (Nations of Armpits) 3.0 [1.1 / OpenGL]
Post by: Mr. Giang on November 20, 2019, 07:26:34 am
They are not. Ryou just borrowed stuff from his screenpack. Don't know why he deleted it though but he does him.
Title: Re: N.O.A (Nations of Armpits) 3.0 [1.1 / OpenGL]
Post by: Azul Crescent on November 20, 2019, 07:38:47 am
They are not. Ryou just borrowed stuff from his screenpack. Don't know why he deleted it though but he does him.

Oooooh, ok gotcha. I didn't think so. Thanks~
Title: Re: N.O.A (Nations of Armpits) 3.0 [1.1 / OpenGL]
Post by: OldGamer on November 24, 2019, 07:15:36 am
They are not. Ryou just borrowed stuff from his screenpack. Don't know why he deleted it though but he does him.
thank you for clearing that up for me and for my answering my question  Mr. Giang <3

Title: Re: Nations of Armpits 4.0 UPDATE * Normal Portraits Option* [1.1 / OpenGL]
Post by: Kazagami on November 25, 2019, 09:08:41 pm
more updates:

- wasn't really feeling how the victory screen turned out, so i decided to redo it from scratch. think i quite like how they look now.

it's still the same download as before.
Title: Re: Nations of Armpits 4.0 UPDATE * Normal Portraits Option* [1.1 / OpenGL]
Post by: Mr. Giang on November 26, 2019, 12:53:40 am
My strict code of moral says no but my soul says yes.
Oh well, it can't be helped then.
Tis even better than the last one. Neat stuff.
Title: Re: Nations of Armpits 4.0 UPDATE * Normal Portraits Option* [1.1 / OpenGL]
Post by: OldGamer on November 26, 2019, 07:20:02 am
Ryou thank you for the awesome work your doing and I will check out ur new victory screen for sure
Title: Re: Nations of Armpits 4.0 UPDATE * Normal Portraits Option* [1.1 / OpenGL]
Post by: Kazagami on November 27, 2019, 10:16:48 am
ain't nothing makes me happier than a satisfied customer :D ty fellas, currently  giving lifebar creation a shot now, hoping to get back with yet another update soon.
Title: Re: Nations of Armpits 4.0 UPDATE * Normal Portraits Option* [1.1 / OpenGL]
Post by: Bastard Wolf on November 28, 2019, 06:44:41 am
i had no idea what to expect when i saw the title but i'm glad to say that what i see pleases me!

i haven't touched mugen in like a decade but if i ever do this is the motif i would use.

as i always mention i would still preffer an sp that comes iside it's own folder that i can just toss in the data folder (without having to overwrite anything; because that's dumb!) and simply change a line on the system.def to use it or switch to a different one if needed. because that's how the mugen gods tought us to do it in the sacred texts!

looking forward to "nations of feet" in 2020!
Title: Re: Nations of Armpits 4.0 UPDATE * Normal Portraits Option* [1.1 / OpenGL]
Post by: Kazagami on November 28, 2019, 07:20:58 am
i was actually planning for the next one to be either alliance of thighs or commonwealth of booty, but okay
Title: Re: Nations of Armpits 4.0 UPDATE * Normal Portraits Option* [1.1 / OpenGL]
Post by: Bastard Wolf on November 28, 2019, 07:29:10 am
oh god, it's late and i'm tired and didn't thought about that possibility

those actually sound much better, please continue!
Title: Re: N.O.A 5.0 [Final Update] [1.1 / OpenGL]
Post by: Kazagami on December 12, 2019, 07:12:03 pm
*UPDATED 12/13/2019* to version 5.0
- redesigned a lot of elements since the last couple ones didn't really stick with me;
- cooked up some neat little lifebars to go with it, also available to be downloaded separately here (http://mugenguild.com/forum/topics/n-o-a-lifebars-1-1opengl640x480-188634.0.html);
- now comes in its own folder as per suggested so that you no longer have to overwrite your default system.def; and
- all templates are now in .xcf format instead of .psd. the reason for this is because i primarily use gimp and saving them as .psd always results in the text layers becoming non-editable.

also as the title says, this is the last time i'm updating this, my next reply to the thread would probably just be to address any technical issues should anyone encounter one. till the next time :p
Title: Re: N.O.A 5.0 [Final Update] [1.1 / OpenGL]
Post by: Macaulyn97 on December 12, 2019, 07:47:17 pm
I'd love a boys version...
Title: Re: N.O.A (Nations of Armpits) 5.0 [Final Update] [1.1 / OpenGL]
Post by: Sweet Regards on December 13, 2019, 03:37:39 am
I'd love a boys version...

Nations of Biceps? :')
Title: Re: N.O.A (Nations of Armpits) 5.0 [Final Update] [1.1 / OpenGL]
Post by: Kazagami on December 13, 2019, 06:24:26 pm
^ way to tempt me there, folks...  :yaoming:
Title: Re: N.O.A (Nations of Armpits) 5.0 [Final Update] [1.1 / OpenGL]
Post by: Macaulyn97 on December 13, 2019, 06:54:25 pm
I'd love a boys version...

Nations of Biceps? :')
Hell yeah.

^ way to tempt me there, folks...  :yaoming:
Why not, right?