The Mugen Fighters Guild
M.U.G.E.N Central => M.U.G.E.N Discussion => Development => Topic started by: Messatsu on February 28, 2007, 07:01:30 pm
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Anyone notice this before? Authorname != "string" doesn't seem to be working. However, authorname = "string" appears to be working appropriately. Actually, it looks like authorname = "string and authorname != "string" will return the exact same thing. Name = "string" and Name != "string" work as documented.
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that is weird
i havent actualy tried to use Authorname != "something"
i only used the: Authorname != "duuno what to type"
maybe elecbyte forgot to edit that
Authorname is really fun to use
especialy when u dont like peaple that code to
like in hitdef:
oh lets say Cyanide ; dont saying i dont like him :P :P :P hes cool
triggerall = Authorname != "Cyanide"
and make damage 99999 or something xD
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An original character should use that for specific intros against creators rather than the characters. They would make a cocky against creators as if they are their "masters" or something like that. In fact a joke Mugen character that breaks the forth wall would be really interesting. Instead of a standard dodge, they could actually lift their own hit box up out of the way.
Fight against a Pots character and they call out to him specifically, mocking their character in some way (as long as Pots gave his permission first so that he isn't insulted). I would give an example, but I don't think I'm well established here enough to jokingly mock creators. ;P
Seriously though, it would be a great united work for the forum.
But yeah, I'm talking out my arse and I'm off topic. Just an idea I like.
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You can still go around it by using !(authorname = "Messatsu"), but I'm just pointing out how it doesn't work. This is something Rou Hei could easily fix.