Hello there! For awhile now we've had beta builds of Capcom Universe hosted on our website be out now and we've garnered a ton of support on Twitter lately as well. For a while now we've hosted a few standalone characters converted to work with regular MUGEN on our discord exclusively, BUT i feel like enough time has passed to release these characters one by one and have gotten the go-ahead as a result!This release thread will contain those characters as time goes on, big thanks to ShinZankuro stepping out to convert these characters coded by Beximus to work with normal MUGEN again:Haggar: https://www.mediafire.com/file/l2kd0ied6ac5c1l/haggar.zip/fileGuy: https://cdn.discordapp.com/attachments/610606347641421825/634550069823143936/guy.zipCody (With Final Fight 1 clothes, sprites courtesy of Sky97!!!!): https://cdn.discordapp.com/attachments/610606347641421825/630565645204979732/Cody.zipVega: https://drive.google.com/file/d/1l5BA9Ltg1_O9LZTQZ4do0dZ76JBD6Lln/view?usp=sharingTabasa: https://cdn.discordapp.com/attachments/610606347641421825/611077580711264277/Tabasa.rarKen (has different sounds than he has in CU currently):https://cdn.discordapp.com/attachments/610606347641421825/611077574126469130/KenCU.rarJin Saotome: https://cdn.discordapp.com/attachments/610606347641421825/611069036410830848/JinSaotome.zipJill Valentine: https://cdn.discordapp.com/attachments/610606347641421825/612027948832260112/jillCU.rarRolento: https://drive.google.com/file/d/1DkPl_sUXtaPJgjk3uTTQNTAGVssIH6J4/view?usp=sharingStrider Hiryu: https://cdn.discordapp.com/attachments/610606347641421825/634549798380240916/strider.zip Sodom: https://cdn.discordapp.com/attachments/610606347641421825/630549562989477899/Sodom.zipR.Mika: https://cdn.discordapp.com/attachments/610606347641421825/635903349853782026/rmika.zipMore characters will be added as time comes! None of these characters have AI by the wayBe sure to report any issues or bugs as there are probably a few left behind!Screenshots:Again, thank you to everyone supporting Capcom Universe and thank you to Beximus and all the spriters involved in spriting these new characters that will be out in due time
dbzrules666 said, October 10, 2019, 11:29:56 pmRolento and Sodom are missing.Should have waited your 2 weeks, gtaguy
To be fair, there is a screenshot with only Sodom, yet there is no link to him. Anyway, I'm glad those chars are being brought to regular MUGEN.
lui said, October 11, 2019, 07:27:20 amStrider, Vega, Rolento and Sodom uploaded to the first post!Siiiiiiiiiiiiiiick dude thank you so much!!
I'm reeeeeeeeeeeally excited for Ruby, Chun, R. Mika, Yang, and Ibuki! Can't wait to see whenever they drop!!... and Roll but that's cause Joke Characters please me on a whole 'nother level. XD
Roll has been completely reworked in the latest build to no longer be a joke character, she now has a completely new moveset seperate from megaman.https://twitter.com/CUFangameCheck out the latest build here in the website linked in the bio
lui said, October 11, 2019, 08:33:09 amRoll has been completely reworked in the latest build to no longer be a joke character, she now has a completely new moveset seperate from megaman.https://twitter.com/CUFangameCheck out the latest build here in the website linked in the bioOh no don't worry dude I've played the latest build! And I approve of the updated Roll!!I just... ya know... always view her as a joke since she's always been one in MvC. XP
I only tried Tasaba and Jill and both of their launcher can't hurt Juggernaut unless its being chain from other move.I would assume other character from CU have the same problem with Juggernaut by Kamekaze. Or it could just be a bug from juggernaut? :/
I think it's normal from what I recall. From a gameplay in MvC2, a CPU Capt. Commando used his launcher on Juggernaut and he failed to flinch.
it's just a strange feeling when there's no indication that he's being hit or impact when there's hitbox.same goes for one of jill's hyper
!E said, October 12, 2019, 01:29:04 amit's just a strange feeling when there's no indication that he's being hit or impact when there's hitbox.same goes for one of jill's hyperI have the solution, can you list what characters posted do this and specifically what attacks? thanks!
well i only tried jill and tasaba, but will test other character later,.so far jug is invincible to launcher when he stand and walk.
Probably ignorant on this regard in terms of MvC gameplay (since I haven't touched the games in a dogs age) but damn do most of Cody's specials, supers, and his throw just cause the opponent to fly sky highOh and he doesn't go into a win pose after round one ends. Probably the only thing so far I could find that could count as a bug given my time with him is kinda brief atm. I'll update if I find more.
Miles 'Majin Kaine' Morales said, October 12, 2019, 02:59:51 amVega link is still not working broworks fine by me
lui said, October 12, 2019, 01:38:40 am!E said, October 12, 2019, 01:29:04 amit's just a strange feeling when there's no indication that he's being hit or impact when there's hitbox.same goes for one of jill's hyperI have the solution, can you list what characters posted do this and specifically what attacks? thanks!I had this problem before using a target state code will fix this.goes under hitdef for da launcherCode: ID = 13[State 0, TargetState]type = TargetStatetriggerall = NumTarget;()trigger1 = movehit = 1value = 6100ID = 13persistent = 1for jill's super with the tyrant just replace p2stateno with a TargetState code.
Hello! I don't know if someone reported it, but Strider Hiryu's has a weird bug, his scarf does not appear when he lands, only 'till you move is when the scarf appears:
AVPboy said, October 12, 2019, 04:12:15 pmHello! I don't know if someone reported it, but Strider Hiryu's has a weird bug, his scarf does not appear when he lands, only 'till you move is when the scarf appears:same here i had that bug for strider as well
drewski90 said, October 12, 2019, 04:13:19 pmAVPboy said, October 12, 2019, 04:12:15 pmHello! I don't know if someone reported it, but Strider Hiryu's has a weird bug, his scarf does not appear when he lands, only 'till you move is when the scarf appears:same here i had that bug for strider as wellBTW... Strider's and Guy's intros are missing some sounds and voices too.
Sorry about the sound issues fellas! We probably missed a few due to Capcom Universe all having sounds in one shared file instead of spread out to other characters, we'll be fixing it in a update that will cover all the characters in some form or another
lui said, October 15, 2019, 05:30:33 amSorry about the sound issues fellas! We probably missed a few due to Capcom Universe all having sounds in one shared file instead of spread out to other characters, we'll be fixing it in a update that will cover all the characters in some form or anotherThanks for the heads up, bro
!E said, October 12, 2019, 12:04:04 amI only tried Tasaba and Jill and both of their launcher can't hurt Juggernaut unless its being chain from other move.I would assume other character from CU have the same problem with Juggernaut by Kamekaze. Or it could just be a bug from juggernaut? :/Hi, I know this will be an off topic question, but where can I find this Sagat stage please? Seems awesome.
lui said, October 15, 2019, 05:30:33 amSorry about the sound issues fellas! We probably missed a few due to Capcom Universe all having sounds in one shared file instead of spread out to other characters, we'll be fixing it in a update that will cover all the characters in some form or anotherThanks a lot Lui, we'll be waiting for that sound and bug fix on the characters, thanks again.
Jin has a moon walk effect on his strong punch, slightly slides back.Tasaba's sword and Rolent's knife has no affect on Juggy's stance and walk. All characters launcher on juggy has no affect, unless performing a chain combo.
Someone else had the same problems with Juggernaut. It might be the way Victorys coded his super armor and it conflicts with Bex's code somewhat.
First of all, my biggest apologizes for being mia, now that I've solved my personal issues I can focus on my future works and fixes for the standalone chars.- Fixed Strider's scarf missing animation- Fixed Guy intro soundsI'm going to upload right now, so after I upload then I'll edit this post giving the green signal to download.About Juggernaut, I suppose it's because conflicting coding issues[More likely his Super Armor codes] Idk what to do about that since it's the first time I've saw that issue.EDIT: Uploaded both fixed.
R.Mika released in the first post! She should be compatible with characters that have super armor hopefully.More character updates will be coming out soon, we're doing them in bulk hence why it's taking a bit lol
lui said, October 27, 2019, 12:02:01 amR.Mika released in the first post! She should be compatible with characters that have super armor hopefully.More character updates will be coming out soon, we're doing them in bulk hence why it's taking a bit lolI found a bug for Mika. When I do the advance guard, she just stand there in a block stance and can't move at all.
Fixed it! https://cdn.discordapp.com/attachments/610606347641421825/637870738577031196/rmika.zip [Link until Lui update the first post, so I can edit]
I would never imagine that anyone could bring these versions, they seemed defective when played in normal mugen... i really Thank you.