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[Theme Thread] KOF XII Sprite thread (Read 1594481 times)

Started by Formerly Hoshi, April 21, 2010, 10:07:34 pm
Re: [Theme Thread] KOF XII Sprite thread
#101  June 14, 2010, 05:48:32 am
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I think the pose comes from the SVC Chaos version of Sagat.  I would suggest maybe using zero's SF3 version of sagat as reference for the pose. In the current sprite, I think the shorts need more work with shading and something is up with his left hand.
Re: [Theme Thread] KOF XII Sprite thread
#102  June 14, 2010, 06:15:53 am
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I think the pose comes from the SVC Chaos version of Sagat.  I would suggest maybe using zero's SF3 version of sagat as reference for the pose. In the current sprite, I think the shorts need more work with shading and something is up with his left hand.



I don't know why, but this came to mind when I saw that one.
Re: [Theme Thread] KOF XII Sprite thread
#103  June 14, 2010, 06:16:55 am
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and put the bandages on the hands and feet (the lines)

and change the hair and a litle the face,minor fixes

Re: [Theme Thread] KOF XII Sprite thread
#104  June 14, 2010, 12:15:30 pm
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Last Edit: June 14, 2010, 12:22:40 pm by Running Wild
Re: [Theme Thread] KOF XII Sprite thread
#105  June 15, 2010, 10:26:50 pm
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Re: [Theme Thread] KOF XII Sprite thread
#106  June 16, 2010, 01:23:29 am
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Last Edit: June 16, 2010, 01:34:53 am by _Arthas_Cf
Re: [Theme Thread] KOF XII Sprite thread
#107  June 16, 2010, 02:59:36 am
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fucking bad poster asshole that home32 bitch
Re: [Theme Thread] KOF XII Sprite thread
#108  June 16, 2010, 04:01:42 am
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is like a wiki, anyone can upload
Re: [Theme Thread] KOF XII Sprite thread
#109  June 16, 2010, 05:52:57 am
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Sick people. :P

fucking bad poster asshole that home32 bitch
Re: [Theme Thread] KOF XII Sprite thread
#110  June 16, 2010, 04:24:31 pm
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yup your right _Arthas_Cf  SNK sprite  Fail.

is not  fail,return to work and correct what is wrong, its all buddy.(I hope not sound very hard  o_O )





is a sprite with a difficult pose, but I know you can improve


by the way, I remembered (see the Athena Section)
http://www10.atwiki.jp/spriteedits/pages/16.html#id_4af1ef4a






@ _Arthas_Cf
I don’t know if I should add some extra detail to the samurai pants. Give it the fold look like this one http://skijoophrenic.deviantart.com/art/Ukyo-Tachibana-76449459

Because my reference was the original sprite and this one http://www.fenixware.net/fab/images/chars/game/ukyo_sas.jpg
and I combined the two.

Anyone can edit these KOFXII version of mine if they want I don’t mind.
I still have problems with the KOFXII shading. My work its not as uniform as most of the works here.
Am more of a simple shade painter like those of Blazblue and GGX.


edit

fixed a bit the shade.
Last Edit: June 17, 2010, 01:06:19 am by _kronos_
Re: [Theme Thread] KOF XII Sprite thread
#111  June 16, 2010, 05:10:05 pm
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@: Arthas_Cf
I didn't make an Athena? I looked at the link you posted it also says I made that one cool looking Whip? You said this was like a wiki?  Is there a way I could correct that because I never posted that at all....
Re: [Theme Thread] KOF XII Sprite thread
#112  June 16, 2010, 05:35:58 pm
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just ask , as said by the change of faces at Athens
Re: [Theme Thread] KOF XII Sprite thread
#113  June 16, 2010, 05:49:16 pm
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Re: [Theme Thread] KOF XII Sprite thread
#114  June 17, 2010, 03:37:48 am
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Sup.


Look at any official artwork of Sagat, the eye patch is always on the right side.

His problem was using Sagat's sprites in a P1 position as a reference - most characters that have un-mirrorable features, Sagat included, are made from the P2/opponent's perspective, likely a trait from when Sagat was a CPU-only character in SF1 and 2, and thus didn't have to mirrored for the player to play as.

Also, about the picture: I Can't Believe It's Not Mirrored!
Re: [Theme Thread] KOF XII Sprite thread
#115  June 17, 2010, 05:00:33 am
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update
Re: [Theme Thread] KOF XII Sprite thread
#116  June 17, 2010, 06:29:08 am
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Those ones are better, but there are some issues that need to be fixed, like:
- In the left one, the eyepatch looks like a black tear.
- The scar look nothing like Sagat's scar, in the older one it looks better.
- Both legs need work on the shadowing, the muscles there look pillow shaded.
- It looks more like Sagat with the mouth shut.

Anyway, improved, but not perfect yet.
That’s when I thought, “good grief”
Just ain’t my belief
Until I saw the holes
Inside his hand
Re: [Theme Thread] KOF XII Sprite thread
#117  June 18, 2010, 05:11:29 pm
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I like this one but something is bothering me his stance, wouldn't he colapse ?
Re: [Theme Thread] KOF XII Sprite thread
#118  June 18, 2010, 07:45:14 pm
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Re: [Theme Thread] KOF XII Sprite thread
#119  June 19, 2010, 02:07:19 am
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Sagat is looking much better now. You may want to add the tape lines.
Re: [Theme Thread] KOF XII Sprite thread
#120  June 19, 2010, 05:43:54 am
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