nb: too bad for the snd fx that aren't the original ones :P
Thanks dude ^^
&... you're wrong cuz I ripped sounds from the original game, & it was a pain in my ass. xD
The katana hit sounds differently amigo :)
https://youtu.be/WMdJvUJHZAc?t=393
In fact, it's because it's the same sound that I put but repeated various times quickly & cut each time... & I don't exactly how to code this.... Guess I should rip like it is >.<
Title: Re: MUGEN Tatewaki Kuno (Ranma 1/2)
Post by: electrocaid on October 16, 2018, 01:26:32 pm
nb: too bad for the snd fx that aren't the original ones :P
Thanks dude ^^
&... you're wrong cuz I ripped sounds from the original game, & it was a pain in my ass. xD
The katana hit sounds differently amigo :)
https://youtu.be/WMdJvUJHZAc?t=393
In fact, it's because it's the same sound that I put but repeated various times quickly & cut each time... & I don't exactly how to code this.... Guess I should rip like it is >.<
... lol why - the hell - have you remixed the fx :operator:
Title: Re: MUGEN Tatewaki Kuno (Ranma 1/2)
Post by: COLOSSE on October 16, 2018, 04:22:44 pm
nb: too bad for the snd fx that aren't the original ones :P
Thanks dude ^^
&... you're wrong cuz I ripped sounds from the original game, & it was a pain in my ass. xD
The katana hit sounds differently amigo :)
https://youtu.be/WMdJvUJHZAc?t=393
In fact, it's because it's the same sound that I put but repeated various times quickly & cut each time... & I don't exactly how to code this.... Guess I should rip like it is >.<
... lol why - the hell - have you remixed the fx :operator:
it's the game who remixed the fx for this move, not me :P