The Mugen Fighters Guild

M.U.G.E.N Central => Projects => Topic started by: Master Yoda on May 05, 2010, 12:36:57 am

Title: Stages WIPS: Dragon project
Post by: Master Yoda on May 05, 2010, 12:36:57 am
 :smash:
Title: Re: Some stage wips....!
Post by: FeLo_Llop on May 05, 2010, 01:07:16 am
What reminds me...that I have a debt with you O_o!!

'Bout what you told me, mind if I re-do the whole thing? Wana say, he is too blurry, so making him in a cvs/etc style would work better.

And I have a small AND CRAZY idea...PM ;)!
Title: Re: Some stage wips....!
Post by: Master Yoda on May 05, 2010, 01:27:01 am
lol, no problem bro! Thanks for your all help!  :sugoi:

@ nice idea, MP sent!
Title: Re: Some stage wips....!
Post by: GLB on May 05, 2010, 01:33:51 am
WOAHHH O_O

They all look awesome, I am looking most forward to: Bar, CVS Shadaloo, CVS Nakoruru stage, Subway and Cathedral!
Title: Re: Some stage wips....!
Post by: Cybaster on May 05, 2010, 10:54:27 am
Very nice. You really have a lot of WIPs. I can say the same for me, but they're not as advanced. I should clearly stop procrastinating and get to work ! ^_^
Title: Re: Some stage wips....!
Post by: Master Yoda on May 06, 2010, 04:25:19 am
thanks for your comments guys!  :)

I hope to finish one of them very soon!
The priorities now are: CVS shadaloo, Argentina (Paint proyect), and Rednavi's stage!
Title: Re: Some stage wips....!
Post by: Master Yoda on May 21, 2010, 06:17:19 am
Coliseum released:  ;P
(http://i45.tinypic.com/1zdlkk0.png)

http://mugenguild.com/forumx/index.php?topic=116256.0
Title: Re: Some stage wips....!
Post by: GLB on May 21, 2010, 06:20:51 am
Congrats  ;)

Stage is kickass.
Title: Re: Some stage wips....!
Post by: david link on May 21, 2010, 04:10:31 pm
hmm. mayoria of these stages all ready saw the wips some time ago but very much like to see when the subway and zero stage r done
Title: Re: Some stage wips....!
Post by: momo! on May 21, 2010, 10:23:03 pm
the trans on shadaloo is great! did you have multiple layers to create the effect?
Title: Re: Some stage wips....!
Post by: Master Yoda on June 07, 2010, 04:31:32 am
testing the neon sign!  :P
what do you think about this?

(http://i49.tinypic.com/2qujh8x.png)



the trans on shadaloo is great! did you have multiple layers to create the effect?

Sorry, but I had not seen his post before! is a single sprite, I just change the transparency!  :)
Title: Re: Some stage wips....!
Post by: GLB on June 07, 2010, 04:36:01 am
So totally freaking awesome......  Keep us updated on these awesome wips.

Offtopic: Yoda will you be entering the stage competition?
Title: Re: Some stage wips....!
Post by: Negative Edge on June 07, 2010, 04:42:37 am
The fire on the cathedral stage looks kinda bland imo,

The rest looks good.
btw where did you get the sprites for the cvs bison stage, I been looking for them because I wanted to make the stage also as close as I can to the game with the hologram effects.
Title: Re: Some stage wips....!
Post by: Master Yoda on June 08, 2010, 05:17:28 pm
thanks for the comments guys!

Offtopic: Yoda will you be entering the stage competition?

I see the thread recently, thanks for the notice!


btw where did you get the sprites for the cvs bison stage, I been looking for them because I wanted to make the stage also as close as I can to the game with the hologram effects.


After I finish the stage, I can send you the rest of the effects if you want to do his own version!  ;)


Title: Re: Some stage wips....!
Post by: Negative Edge on June 08, 2010, 10:02:55 pm

btw where did you get the sprites for the cvs bison stage, I been looking for them because I wanted to make the stage also as close as I can to the game with the hologram effects.

After I finish the stage, I can send you the rest of the effects if you want to do his own version!  ;)

That will work! Thanks.
Title: Re: Some stage wips....!
Post by: Master Yoda on October 18, 2010, 09:29:54 pm
BUMP!!  :P


After a long time not to show progress (the study takes all my time these days  :'() I've added a few more things to the stage.


Also i plan to do a small tamplate so that people very beginner in mugen can build your own "Shadaloo stage" adding the sprites of the characters they want. Maybe this version includes the original intro!


Anyways, i changed the original intro, because the original source was too pixelated for me
Original
Spoiler, click to toggle visibilty


New
Spoiler, click to toggle visibilty


-I added some more sprites.
The detector of "aggressivity" and his values, moves as a function of the colission boxes, like in the original game
Spoiler, click to toggle visibilty

-Transition between different chars
Spoiler, click to toggle visibilty

-Transition between the normal version and the version with fire (is only an idea)
Spoiler, click to toggle visibilty

-Fire version
Spoiler, click to toggle visibilty



Title: Re: Some stage wips....!
Post by: Cybaster on October 18, 2010, 11:09:44 pm
This looks really great. What I really love is how you take a lot of liberties, but which make sense to make the stage even better than it would be if accurate.
Can't wait for the final version. :)
Title: Re: Some stage wips....!
Post by: GOH on October 19, 2010, 01:56:22 pm
I was anxious for the Shadaloo stage, but after seeing the others I wanna try them all!  :o

Great work Yoda!  :sugoi:
Title: Re: Some stage wips....!
Post by: NoZ on October 20, 2010, 06:10:14 am
Damn that looks good,cybaster is right,sometimes a little modification can make a stage better than the original source and this is the perfect example :twisted:
Title: Re: Some stage wips....!
Post by: Master Yoda on October 20, 2010, 09:07:26 pm
Thanks for your comments and support guys!  :)

 I hope to have some free time this week for finish it!

Title: Re: Some stage wips....!
Post by: Master Yoda on November 13, 2010, 06:32:31 pm
 :)

http://www.youtube.com/watch?v=rOwReOPAslU
Title: Re: Some stage wips....!
Post by: Cybaster on November 14, 2010, 12:53:50 pm
Does Vega have smoke going out of his nose like a bull :???:
Otherwise, really cool concept.
Title: Re: Some stage wips....!
Post by: mh777 on November 14, 2010, 08:46:05 pm
Does Vega have smoke going out of his nose like a bull :???:

Maybe 'cause he's a BISON!  :sugoi:  Okay, that's all I got. *grabs hat, exits*

Seriously, I think it's supposed to be Psycho Energy emanating from his eyes.  Also, I think it might be best to maybe adjust Dictator's palette in the liedown sprite.  As it is right now, he draws the player's attention as much as the regular fighters because he has his regular colors.  I would probably make him more dull/mute in color tone.
Title: Re: Some stage wips....!
Post by: Master Yoda on November 15, 2010, 06:52:52 pm
Thanks for your comments and support guys!  :)

The smoke coming from his eyes, but Felo Lop suggested replace them with violet fire. I will prove different variants.

Bison on the ground using transparencies, but the poor quality of video does not show  :'(

I will try to have ready a beta version these days, and they will be sent to have some feedback from you guys! (PLEASE)  ;)
Title: Re: Some stage wips....!
Post by: SOLIDUS SNAKE on November 15, 2010, 11:40:08 pm
Sounds great and looking forward to this awesome concept bro.
Title: Re: Some stage wips....!
Post by: Master Yoda on January 16, 2011, 11:41:16 pm
Just a idea for the Ougon Musou Kyoku stages!

http://www.youtube.com/watch?v=7C8vdO7J7UY&feature=feedu
Title: Re: Some stage wips....!
Post by: Insigniawarfare on January 17, 2011, 02:16:55 am
I think those are some cool effects you should try slowing the change effect down tho in my opinion but this is great  :)
Title: Re: Some stage wips....!
Post by: Cybaster on January 17, 2011, 08:24:02 am
Interesting concept. However, I think it's strange using this type of effect to go from day to night and vice-versa.
Wouldn't it be possible to achieve some sort of transitional effect with transparency decreasing/increasing ? I think Dissidia did something like that for a city stage.
Title: Re: Some stage wips....!
Post by: WooshaQ on January 17, 2011, 10:02:40 am
I never played the game but from what i've seen the transition occurs during specials etc. Woulnd't it be better to split them into two stages, they are really amazing for a doujin game.
Title: Re: Some stage wips....!
Post by: Duos.act on January 17, 2011, 10:54:34 am
The stages change when characters go into a type of max mode.  So yes it would be better to split them into two stages.
Title: Re: Some stage wips....!
Post by: GOH on January 17, 2011, 11:31:47 am
Interesting concept. However, I think it's strange using this type of effect to go from day to night and vice-versa.
Wouldn't it be possible to achieve some sort of transitional effect with transparency decreasing/increasing ? I think Dissidia did something like that for a city stage.
Cafe Diss.
Title: Re: Some stage wips....!
Post by: Master Yoda on January 18, 2011, 06:06:39 pm
Thanks for the comments guys!  :sugoi:



I think those are some cool effects you should try slowing the change effect down tho in my opinion but this is great  :)

thanks for the suggestion man!


Interesting concept. However, I think it's strange using this type of effect to go from day to night and vice-versa.
Wouldn't it be possible to achieve some sort of transitional effect with transparency decreasing/increasing ? I think Dissidia did something like that for a city stage.

Maybe I can try, I only wanted to give a more drastic and dramatic effect, for this reason the crystals.
Anyway I will experience increasing and decreasing the transparency. I never test this fx with the RGB method!

I never played the game but from what i've seen the transition occurs during specials etc. Woulnd't it be better to split them into two stages, they are really amazing for a doujin game.

Yes, however this work was to be divided into two stages, just wanted to make an alternative version and combined them

The stages change when characters go into a type of max mode.  So yes it would be better to split them into two stages.

Yes, I already know, but as could i not do it, I thought of this!  :P
Title: Re: Some stage wips....!
Post by: CharleyHopkins on February 26, 2011, 08:29:40 am
Is this Family forum, lots of person doing bad activity..
Title: Re: Some stage wips....!
Post by: evilakuma1000 on March 04, 2011, 11:16:51 am
Master Yoda have you made any progress yet when will we be able to dawnload some new stages made by you  :)
Title: Re: Some stage wips....!
Post by: MangaCaptain on March 06, 2011, 01:35:32 am
awesome stage work. Maybe you can help with mine  :sugoi: ?
Title: Re: Some stage wips....!
Post by: Master Yoda on August 08, 2011, 09:18:45 pm
check first post!  :P
Title: Re: Graveyard (Zabel Stage)!!
Post by: Shunt666 on August 08, 2011, 09:23:58 pm
Is the floating ghost skull the only difference in each screenshot?

If so, number 3 all the way.
Title: Re: Graveyard (Zabel Stage)!!
Post by: rukifellth on August 08, 2011, 09:55:25 pm
I agree, version 3 is the best.

WinMugen or 1.0?
Title: Re: Graveyard (Zabel Stage)!!
Post by: SOLIDUS SNAKE on August 08, 2011, 11:30:30 pm
I am looking most forward to: Bar, CVS Nakoruru stage, Subway and Cathedral! Also version three looks really nice to me, go with that one homie.
Title: Re: Graveyard (Zabel Stage)!!
Post by: Cybaster on August 08, 2011, 11:38:02 pm
Number 3
Title: Re: Graveyard (Zabel Stage)!!
Post by: SoDoM on August 09, 2011, 01:45:02 am
Number 3
X2
Title: Re: Graveyard (Zabel Stage)!!
Post by: Mothman on August 09, 2011, 04:31:24 am
Number 3 is made of win.
Title: Re: Graveyard (Zabel Stage)!!
Post by: Aldo on August 09, 2011, 05:36:16 am
Yes number 3 is the one  :D
Title: Re: Graveyard (Zabel Stage)!!
Post by: Master Yoda on August 09, 2011, 06:15:21 am
Thanks for your comments guys! :)


Anyways, I thought you could choose for a style more cartoonish like the original game, something like option 2! ;P
Title: Re: Graveyard (Zabel Stage)!!
Post by: GLB on August 09, 2011, 06:35:13 am
I'd actually prefer option 2 over all. It not only has the more cartoony feel like you had mentioned, it looks more "scary" with the jaw opened much wider. Although 3 has immaculate detail in it.
Title: Re: Graveyard (Zabel Stage)!!
Post by: Master Yoda on February 16, 2018, 05:03:37 am
Bump. Planning some changes

Original:
(http://i39.tinypic.com/venoyu.png)

Concept:
(http://i64.tinypic.com/fjn3nd.png)

my spriter skills are too poor :/
(http://i66.tinypic.com/2mi4wgh.gif)

Original art:
(https://lh4.googleusercontent.com/-p3sHufH5gcM/Vwl4jcvbjTI/AAAAAAAAJ_8/NSpMpWsno2IcHc-MDMjGwNu2phkfAGHkQ/w500-h268/Pyron.PNG)

C&C welcome
Title: Re: Pyron stage - Concept
Post by: SOLIDUS SNAKE on February 16, 2018, 05:21:49 am
Wow, YODA sup man long time no see.lol That concept looks really dope, I say go with it. We need some yoda works in 2018. Keep it rocking my man.
Title: Re: Pyron stage - Concept
Post by: JustNoPoint on February 16, 2018, 05:32:52 am
That's sweet. It'd also be cool for a special ending to a Pyron super move
Title: Re: Pyron stage - Concept
Post by: hatter on February 16, 2018, 05:38:47 am
Its not a bad sprite at all, but more like it needs more cleaning for stray/rough-looking pixels. You can see this in the midtone shading around the lights for example.
Title: Re: Pyron stage - Concept
Post by: drewski90 on February 16, 2018, 05:57:56 am
Welcome back yoda. where have you been after all these years?

you should give mugen 1.1 a try sometime
Title: Re: Pyron stage - Concept
Post by: Prime SC on February 16, 2018, 06:21:20 am
you should give mugen 1.1 a try sometime

(https://m.popkey.co/b575e6/y0jd7.gif)

Jk, but welcome back man i love your stages

Title: Re: Pyron stage - Concept
Post by: drewski90 on February 16, 2018, 06:43:08 am
you should give mugen 1.1 a try sometime

(https://m.popkey.co/b575e6/y0jd7.gif)

Jk, but welcome back man i love your stages



yeah me too when i had mugen 1.0 before 1.1 came along
Title: Re: Pyron stage - Concept
Post by: WizzyWhipitWonderful on February 16, 2018, 07:27:00 am
Love the Pyron stage concept.

I'll have something for you soon.
Title: Re: Pyron stage - Concept
Post by: warecus on February 16, 2018, 03:22:57 pm
looks dope
Title: Re: Pyron stage - Concept
Post by: black dragon on February 17, 2018, 12:39:02 am
so beautiful
Title: Re: Pyron stage - Concept
Post by: mikecrazy2004 on February 17, 2018, 01:39:44 am
 I    LIke..........................number   1  and  3  so much  >> maybe moving items can be cool like the Ghost and mouth
Title: Re: Pyron stage - Concept
Post by: O Ilusionista on February 17, 2018, 01:59:57 am
I really liked it
Title: Re: Pyron stage - Concept
Post by: XenoCard on February 17, 2018, 02:04:12 am
Oooh,that looks lovely. I'd like that in somehow
Title: Re: Pyron stage - Concept
Post by: Sir Lord Alpyne on February 18, 2018, 02:01:54 am
you should give mugen 1.1 a try sometime

(https://m.popkey.co/b575e6/y0jd7.gif)

^---this.

i'm a longtime fan of yours Yoda, so i'm excited to see where you go with your latest kreation (https://archive.is/ZP28g/49dfe4cff72d76c6d99c18434107b29565db3b88.gif)
Title: Re: Pyron stage - Concept
Post by: Flowrellik on February 25, 2018, 12:34:53 am
Oh man Welcome back Yoda!!
Man I've been in an MVC2 mood lately and this looks like a fitting stage for Pyron!
Title: Re: Pyron stage - Concept
Post by: GLB on March 02, 2018, 01:32:25 am
Welcome back, Yoda. Good to see you still working on amazing stages.  :)
Title: Sentinel "X-men" Art by Wolfenoctis /Pyron stage/Thanos stage remast
Post by: Master Yoda on March 06, 2018, 09:08:36 pm
Thank you all! I really appreciate your comments!  :iog: :) :goi:

Going back to another stage (X-men Clone Wars)
 (http://mugenguild.com/forum/topics/sentinel-head-163784.0.html)
Amazing Pixel art by Wolfenoctis (https://wolfenoctis.deviantart.com/art/XMenCloneWarsLevel-536508010)
Spoiler, click to toggle visibilty

Normal mode
(http://i64.tinypic.com/a4wthk.png)

I thought of something similar to this:
(http://www.fightersgeneration.com/characters3/sentinal-winpose1.gif)

Progress so far.... (A lot of work involved   :yuno:)

Part 1 - BG controls  :smash: (needs some adjustments)
Spoiler, click to toggle visibilty
Part 2 - More BG controls  :smash:
Spoiler, click to toggle visibilty
Part 3
Spoiler, click to toggle visibilty

Title: Re: Sentinel "X-men" Art by Wolfenoctis /Pyron stage/Thanos stage remast
Post by: Henry Hero on March 06, 2018, 09:38:12 pm
Stunning work! hot damn!
Title: Re: Sentinel "X-men" Art by Wolfenoctis /Pyron stage/Thanos stage remast
Post by: Ex☆Cham on March 07, 2018, 03:41:32 am
Literally looks like one of those "Too complex and painful stage works for summer vacations."
This may SOUND a little bit weird since goes agaisnt the style aiming but any possibility for a let´s say Hi-Res version? Not a resize but a zoomed out version because the Sentinel looks really clean from that 1st picture.
Title: Re: Sentinel "X-men" Art by Wolfenoctis /Pyron stage/Thanos stage remast
Post by: HUNGRY WOLF on March 07, 2018, 05:47:33 pm
This may SOUND a little bit weird since goes agaisnt the style aiming but any possibility for a let´s say Hi-Res version? Not a resize but a zoomed out version because the Sentinel looks really clean from that 1st picture.

I'm gonna have to agree with EXcham, that zoomed out 1st picture looks amazing, over all the hole stage looks great.
Your work is always top notch Yoda!
Title: Re: Sentinel "X-men" Art by Wolfenoctis /Pyron stage/Thanos stage remast
Post by: SOLIDUS SNAKE on March 08, 2018, 04:44:05 am
Looking really neat, keep up the hard works. Just another one of your fan's.lol
Title: Re: Sentinel "X-men" Art by Wolfenoctis /Pyron stage/Thanos stage remast
Post by: Master Yoda on March 11, 2018, 05:18:17 pm
Thanks for your comments guys! 

This may SOUND a little bit weird since goes agaisnt the style aiming but any possibility for a let´s say Hi-Res version? Not a resize but a zoomed out version because the Sentinel looks really clean from that 1st picture.

I'm gonna have to agree with EXcham, that zoomed out 1st picture looks amazing, over all the hole stage looks great.
Your work is always top notch Yoda!

i will try different options  :yugoi:




BTW, nostalgia everywhere (Intro)
(http://i64.tinypic.com/2090civ.png)
Title: Re: Sentinel "X-men" Art by Wolfenoctis /Pyron stage/Thanos stage remast
Post by: PeXXeR on March 13, 2018, 02:40:00 am
The soundtrack of the game is great as well, also, are you gonna give the stage a sweet new parallax floor ?
Title: Re: Sentinel "X-men" Art by Wolfenoctis /Pyron stage/Thanos stage remast
Post by: Master Yoda on June 23, 2018, 06:55:07 pm
The soundtrack of the game is great as well, also, are you gonna give the stage a sweet new parallax floor ?
Not for the moment bro.

BTW some updates
Intro: done
(http://i66.tinypic.com/34hc1md.png)

robotic welding I (needs some adjustments)
Spoiler, click to toggle visibilty
robotic welding II  (needs some adjustments)
Spoiler, click to toggle visibilty
Title: Re: Sentinel "X-men" Art by Wolfenoctis /Pyron stage/Thanos stage remast
Post by: SOLIDUS SNAKE on June 23, 2018, 11:00:18 pm
Will the robots have some animated lights, on the wings. Like have them glowing, also have a smoke effect around the back of both robot engines. Looking really smooth, keep up the hard work.
Title: Re: Sentinel "X-men" Art by Wolfenoctis /Pyron stage/Thanos stage remast
Post by: MatreroG on June 24, 2018, 11:28:45 pm
This stage would be epic.
Title: Re: Sentinel "X-men" Art by Wolfenoctis /Pyron stage/Thanos stage remast
Post by: HUNGRY WOLF on June 25, 2018, 09:27:40 pm
Progress looks dope!
Title: Re: Sentinel "X-men" Art by Wolfenoctis /Pyron stage/Thanos stage remast
Post by: Master Yoda on December 18, 2018, 02:52:03 am
Darkstalkers are not dead

Editing floor
(https://i.imgur.com/qxdhuKe.png)

Burn!
(https://i.imgur.com/IbeR6HM.png)

Some gifs
Spoiler, click to toggle visibilty


CyC are welcome!
Title: Re: Sentinel "X-men" Art by Wolfenoctis /Pyron stage/Thanos stage remast
Post by: jafar on December 18, 2018, 03:33:39 am
This is awesome Yoda!!
Title: Re: Sentinel "X-men" Art by Wolfenoctis /Pyron stage/Thanos stage remast
Post by: SOLIDUS SNAKE on December 18, 2018, 08:26:10 am
It's so good to see u still doing, such awesome stuff. Looking forward to the finished product. Im open for beta testing, keep it rocking. Happy Holidays my friend.
Title: Re: Sentinel "X-men" Art by Wolfenoctis /Pyron stage/Thanos stage remast
Post by: Master Yoda on December 22, 2018, 08:42:23 pm
Thanks guys!!!
Title: Re: Sentinel "X-men" Art by Wolfenoctis /Pyron stage/Thanos stage remast
Post by: WizzyWhipitWonderful on December 23, 2018, 08:30:45 pm
Darkstalkers are not dead

Editing floor
(https://i.imgur.com/qxdhuKe.png)

Burn!
(https://i.imgur.com/IbeR6HM.png)

Some gifs
Spoiler, click to toggle visibilty


CyC are welcome!

That's incredible;

Glad I could contribute some music to this masterpiece.
Title: Re: Days of future past (concept int) -Sentinel "X-men" Art by Wolfenoctis /Pyro
Post by: Master Yoda on December 31, 2018, 12:33:31 am
That's incredible;

Glad I could contribute some music to this masterpiece.

Thanks man!  :nuttrox:


BTW, concept intro. Just a idea, not final product.

(https://i.imgur.com/3g9lnIx.png)

Gif!
Spoiler, click to toggle visibilty

Title: Re: Days of future past (concept intro) -Sentinel "X-men" Art by Wolfenoctis /Pyron
Post by: PeXXeR on December 31, 2018, 02:07:55 am
looks really cool but its a bit to long for an intro the AI will beat your ass it wont just sit there till it plays.
The stages is awesome though, cant wait to get one of the game's OST to play on it.
Title: Re: Days of future past (concept intro) -Sentinel "X-men" Art by Wolfenoctis /Pyron
Post by: Mr.King Man!!! on January 01, 2019, 08:26:28 pm
Darkstalkers are not dead

Editing floor
(https://i.imgur.com/qxdhuKe.png)

Burn!
(https://i.imgur.com/IbeR6HM.png)

Some gifs
Spoiler, click to toggle visibilty


CyC are welcome!

This is...like the justice that pyron deserves,keep it up and burn down that EARTH!!!
Title: Re: Days of future past (concept intro) -Sentinel "X-men" Art by Wolfenoctis /Pyron
Post by: MatreroG on January 02, 2019, 12:45:55 pm
looks really cool but its a bit to long for an intro the AI will beat your ass it wont just sit there till it plays.
...
I think in the same way
Title: Thanos' Palace remaster (from Marvel Super Heroes) - Help needed!
Post by: Master Yoda on January 15, 2019, 03:06:53 am
looks really cool but its a bit to long for an intro the AI will beat your ass it wont just sit there till it plays.
The stages is awesome though, cant wait to get one of the game's OST to play on it.

looks really cool but its a bit to long for an intro the AI will beat your ass it wont just sit there till it plays.
...
I think in the same way

Thanks for your comments guys! you are right! The time it takes to show the elements is too long.  :'( I will fixit.


BTW, my last proyect
THANOS PALACE

ORIGINAL VERSION
This is what I have until now. The idea is to make a definitive version of the original stage with the 3 variations as it is destroyed.

(https://i.imgur.com/JP3Pa2S.png)

REMASTERED VERSION
Then a remastered version, with redrawn some sprites in low resolution.
I'm not a spriter,I ask if anyone is interested in collaborating to do this stage, doing some sprites, especially the side walls and other things.

(https://i.imgur.com/0R9OQuY.png)
(https://i.imgur.com/p4MM547.png)
Not finish
(https://i.imgur.com/gCjf01j.png)
(https://i.imgur.com/o4yVjWK.png)

Someone interested in helping? :gossip:
Title: Re: Thanos' Palace remaster (from Marvel Super Heroes) - Help needed!
Post by: WizzyWhipitWonderful on January 17, 2019, 12:13:58 pm
Master Yoda, I wish I knew how to do that stuff man....
Title: Re: Thanos' Palace remaster (from Marvel Super Heroes) - Help needed!
Post by: ELECTR0 on January 17, 2019, 05:16:56 pm
Instead of making a completely different wall next to Thanos head. You should maybe resize the existing wall & then re-pixel/tweak it. I do agree the the eagle statue could be thrown out for a new version.
Title: Re: Thanos' Palace remaster (from Marvel Super Heroes) - Help needed!
Post by: Master Yoda on January 18, 2019, 03:42:32 am

Thanks guys.

Instead of making a completely different wall next to Thanos head. You should maybe resize the existing wall & then re-pixel/tweak it. I do agree the the eagle statue could be thrown out for a new version.

The idea is to change the perspective, because of it I glide to draw it again. In addition I want to incorporate the effects of lights through transparencies.


Greetings!
Title: Re: Some wips
Post by: Master Yoda on February 27, 2019, 04:39:04 am
Updated to final version of my old "Operation Genosha".
Custom screens
01
(https://i.imgur.com/hdouvl3.png)

03
(https://i.imgur.com/UcaJLk9.png)

04
(https://i.imgur.com/Ocfm1IT.png)


Battle circuit wip
(https://i.imgur.com/92FARKz.gif)
(https://i.imgur.com/26WLmDv.gif)
Title: Re: Some wips
Post by: GDPenguin on February 27, 2019, 06:37:45 am
Looks amazing.
Title: Re: Some wips
Post by: Master Yoda on December 24, 2019, 09:12:15 pm
Updated Pyron look

Old
(https://i.imgur.com/StSFW2j.png)

New
(https://i.imgur.com/zQdtfUZ.gif)
Title: Re: Pyron (Darkstalkers) original stage
Post by: WizzyWhipitWonderful on December 25, 2019, 11:10:15 pm
Updated Pyron look

Old
(https://i.imgur.com/StSFW2j.png)

New
(https://i.imgur.com/zQdtfUZ.gif)

Loving it, Master Yoda.
Title: Re: Pyron (Darkstalkers) original stage
Post by: Master Yoda on December 31, 2019, 05:49:27 am
Thanks man. I really appreciate your comment
Title: Re: Pyron (Darkstalkers) original stage
Post by: kiLabee on December 31, 2019, 07:41:51 am
looks good but i would move his arms a few pixels up and down as he is laughing

looks like hes just making funny faces at his food
Title: Re: Pyron (Darkstalkers) original stage
Post by: Master Yoda on December 31, 2019, 05:24:52 pm
looks good but i would move his arms a few pixels up and down as he is laughing

looks like hes just making funny faces at his food

Yes he moves his arms. In this occasion I just wanted to show the new face

In game (previous version)
(https://i.imgur.com/JeOuXYk.gif)
Title: Re: Pyron (Darkstalkers) original stage
Post by: MatreroG on January 04, 2020, 07:12:53 pm
Nice. All the flames and fire aura around looks really cool :thumbsup:
Title: Re: Pyron (Darkstalkers) original stage
Post by: Master Yoda on January 06, 2020, 05:54:21 am
Nice. All the flames and fire aura around looks really cool :thumbsup:

Thanks man.

Some progress
(https://i.imgur.com/8jBVpGz.png)

Explosion not animated. Maybe a transition between the entire planet and the destroyed planet.
Pieces of the planet floating around the core (Sinusoidal motion)
(https://i.imgur.com/Tr3wQMC.png)
Title: Re: Pyron (Darkstalkers) original stage
Post by: Master Yoda on February 01, 2020, 12:12:21 am
Pyron stage released
http://mugenguild.com/forum/topics/pyron-attack-released-from-darkstalkers-189040.0.html
Title: Re: Stages WIPS
Post by: PIZZAHIGHFIVE on February 16, 2020, 08:15:42 pm
That's a badass Pyron stage, good job. I've actually made the 2 forms Super Pyron like 2 years ago, so i can happily say I was the first one to make him fully playable :)   He's the final boss to my game. He's got a few issues i couldn't solve, like one of his arms still stays after he explodes at the end... I had the code to remove it when his life goes to 0 but it still doesnt go away.  Maybe ya'll can finish him up. But i did all his sprites to his 2 forms. He's really really cheap and hard to beat.  Hes meant to be battled with 4 chars.
Title: Re: Stages WIPS
Post by: Master Yoda on February 18, 2020, 01:06:44 am
That's a badass Pyron stage, good job. I've actually made the 2 forms Super Pyron like 2 years ago, so i can happily say I was the first one to make him fully playable :)   He's the final boss to my game. He's got a few issues i couldn't solve, like one of his arms still stays after he explodes at the end... I had the code to remove it when his life goes to 0 but it still doesnt go away.  Maybe ya'll can finish him up. But i did all his sprites to his 2 forms. He's really really cheap and hard to beat.  Hes meant to be battled with 4 chars.

Thanks man.
I would really like to see your character, a video or something. All I saw is a half-finished sprite that took the same basis of the Udon's art long ago
http://www.newagemugen.com/t3233-super-pyron-is-coming-real-soon


Good luck with your project. :nuttrox:
Title: Re: Stages WIPS: Dragon
Post by: Master Yoda on March 24, 2020, 04:25:19 am
Based on the wonderful art by Elk. http://pixeljoint.com/pixelart/61838.htm
(http://pixeljoint.com/files/icons/full/elk_dragon_final.png)

Some progress (the animation of the body will be through BG controls)
(https://i.imgur.com/aiigftd.gif)

Some ideas
(https://i.imgur.com/8kFJvA6.png)
(https://i.imgur.com/Hs27eC0.gif)
Title: Re: Stages WIPS: Dragon project
Post by: GTOAkira on March 24, 2020, 05:02:40 am
Damn that legit looks like a dragon dogma stage. I love it!
Title: Re: Stages WIPS: Dragon project
Post by: GLB on March 24, 2020, 06:40:02 am
That looks fantastic! Can't wait too see what type of movements you do with the dragon.
Title: Re: Stages WIPS: Dragon project
Post by: MatreroG on March 24, 2020, 03:24:06 pm
Yoda, es re por ahí. That first sketch is great.
Quarantine has you very inspired.