Oh, hi. It's been several months, I know.
There's actually just one purpose of this post...
The thing is, I don't know if anyone else already "discovered" it, nor do I know if YOU know how to do this... thing.
You know, in Mugen 1.1, some stages have camera zoom.
So, when you play in 'em, some characters' projectiles are completely bugged.
(And it's even worse for beam-based moves/animations).
So, here's the absolutely easy tutorial for beams/projectiles in Mugen 1.1!
FOR AN ORIZONTAL BEAM...
Just go to the beam helper's state, and past this on it...
[State 0, AngleDraw]
type = AngleDraw
trigger1 = 1
scale = 1/camerazoom, 1
ignorehitpause = 1
persistent = 1
FOR A VERTICAL BEAM...
Same as for the orizontal beam, but use this one instead:
[State 0, AngleDraw]
type = AngleDraw
trigger1 = 1
scale = 1, 1/camerazoom
ignorehitpause = 1
persistent = 1
For an explosion that's supposed to cover the entire screen either vertical or orizontally...
Just put "/camerazoom" on the explod's "scale".
I.e.
scale = 0.5/camerazoom, 0.5
Now, for projectiles...
You know...
Projectiles are supposed to dissappear as soon as they get off-screen, riight?
(Most of the times, of course)
Well, instead of using
[State 0, Destroyself]
type = destroyself
trigger1 = pos x != [-280,280]
Just use
[State 0, Destroyself]
type = destroyself
trigger1 = pos x != [-280/camerazoom,280/camerazoom]
And that's it. They will no longer disappear in mid-screen while playing with CameraZoom active.
Oh, of course, you have to change the character's "Mugenversion" to "1.1" in the .DEF file first.
I always release 2 version of each character: the 1.0- one, and the 1.1+ one.
Mainly because of this (other than smooth RGB graphics).
I just use different files for 'em because of the RGB sprites.
But you could include a MUGEN 1.1 patch in your character's files, don't you think?
Just by changing the character's "Mugenversion" to 1.1, and adding those lines mentioned above to the helpers, it will run perfectly in a stage that uses Camera Zoom...
Well guys, that's it. I just thought that keeping this to myself was kind of... a waste.
So yeah, bye.
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You guys already knew all this, didn't you?
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Also, I didn't know which "section" to post this in... so please, moderator, could you move this to the "right section"? Heh
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No, I'm not back btw