The Mugen Fighters Guild

M.U.G.E.N Central => Your Releases, older Mugen => Topic started by: Jellyball on August 01, 2007, 04:42:56 pm

Title: Kung Fu Box
Post by: Jellyball on August 01, 2007, 04:42:56 pm
hello this is my first character heres the link!
http://www.sendspace.com/file/5qyawa

screenshots coming soon
Title: Re: Kung Fu Box
Post by: Jesuszilla on August 01, 2007, 05:08:01 pm
Sprites are horribly misaligned. CLSNs look retarded. Read the docs on CLSN making. You're overdoing it. Cut down on the number of CLSNs.

If you fix that then all should be good.
Title: Re: Kung Fu Box
Post by: felineki on August 01, 2007, 05:13:51 pm
It does seem kind of strange when you're first getting started, but yes, the fewer CLSN boxes per sprite you have, the better. It makes things more solid and reliable. Most commercial fighting games from the 90's had at the most 3 CLSN2s and 1 CLSN1 present at once.
Title: Re: Kung Fu Box
Post by: Jesuszilla on August 01, 2007, 05:30:56 pm
Actually KoF usually has no more than 2 CLSN2s. Any more and they're retarded. Like Capcom's CLSNs.
Title: Re: Kung Fu Box
Post by: Jellyball on August 01, 2007, 05:34:17 pm
good point this will be fixed on my next update
Title: Re: Kung Fu Box
Post by: Jellyball on August 02, 2007, 06:08:15 pm
sorry if i double posted but is there a positive comment about my character?
just asking
Title: Re: Kung Fu Box
Post by: Jesuszilla on August 02, 2007, 07:43:50 pm
There was nothing negative. It was merely feedback. :P


However I do find this an interesting concept.
Title: Re: Kung Fu Box
Post by: Jellyball on August 04, 2007, 01:59:59 am
oh.................
Title: Re: Kung Fu Box
Post by: Mr.Argon on August 04, 2007, 02:08:35 am
Dont be discouraged.. I find it intresting  ;P

Keep it up bro!
Title: Re: Kung Fu Box
Post by: Jellyball on August 04, 2007, 02:13:44 am
thanks for that reply i've been waiting for it for days since i released it
Title: Re: Kung Fu Box
Post by: Mr.Argon on August 04, 2007, 02:17:09 am
Yea, seems like "Some" people here are Asses... dont worry though. Im sure there are some others that are nice as well! ;D
Title: Re: Kung Fu Box
Post by: Jesuszilla on August 04, 2007, 02:19:37 am
We're not asses. We're leaving FEEDBACK. This helps people to IMPROVE.
Title: Re: Kung Fu Box
Post by: Mr.Argon on August 04, 2007, 02:22:54 am
If you don't like it, get out.

See, right there you just proved to everyone your an ass. ^_^
I think i'll stay, thank you. >:D

Your feedback could (in some cases Ive seen) Been a little more Mature than "its gonna suckk" or whatever else you posted... Be a little nicer wontcha? Being an ass doesnt help you in the end you know...
Title: Re: Kung Fu Box
Post by: Jesuszilla on August 04, 2007, 02:23:42 am
I never said this character sucked. You're misinterpreting my posts. I think this character has POTENTIAL. It just needs to improve.
Title: Re: Kung Fu Box
Post by: Captain Deidara on August 04, 2007, 02:25:26 am
Kung fu box?

You mean like a box box?  o_O
Title: Re: Kung Fu Box
Post by: Mr.Argon on August 04, 2007, 02:26:45 am
I never said this character sucked. You're misinterpreting my posts. I think this character has POTENTIAL. It just needs to improve.

LOL, sorry... I ment what you said at other posts... I should have mentioned that eariler. Again, sorry about the misunderstanding. I didnt mean you said that about KF-Box.
Title: Re: Kung Fu Box
Post by: 1nonly on August 04, 2007, 02:37:35 am
wuts with the kung fu characters lately?
Title: Re: Kung Fu Box
Post by: DNZRX768 on August 04, 2007, 02:48:52 am
IS KFB the person in your avvie?
Title: Re: Kung Fu Box
Post by: Jellyball on August 04, 2007, 03:37:01 am
yup
Title: Re: Kung Fu Box
Post by: Sonicrulez10 The Fishhog on August 04, 2007, 05:18:58 am
wuts with the kung fu characters lately?

I know, I made KFS, and then KFB comes!  o_O
Title: Re: Kung Fu Box
Post by: Jellyball on August 04, 2007, 06:46:35 pm
Actually does anyone notice KFB's jump light punch a little off?

I found out a little too late :o

next update I will fix that