The Mugen Fighters Guild
M.U.G.E.N Central => FullGame development => SNK Gals Fighters => Topic started by: Koop on October 18, 2011, 02:04:01 pm
-
[img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen001.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen002.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen004.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen005.png[/img]
Character number 2 is Akari. She has lots of unique normals compared to other characters (Yes her stick is part of her body).
While she won't excel in max combos, she has a lot of moves that can OTG her opponent. More details to come very soon.
-
Oh so you could do something with the messy files/coding ? xD
Good to see :3
-
Had to do a lot of rearranging before starting, thanks. :)
-
[img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen006.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen007.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen008.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen009.png[/img]
-
Hoho looking good. Also good to know this project was salvaged from oblivion :P
-
Will she have that Shang Tsung move?
-
She's already the most complicated character I've had to code for a while. Having her shapeshift is too much. :P
[img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari000.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari001.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari002.png[/img]
Completed Akiru Hayakuke (command run) and its follow ups. I should really be working faster, but....I don't know who to finish this sentence. :(
-
(http://www.koopakoot.trinitymugen.net/WIPs/akari003.png)
-
[img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari004.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari005.png[/img]
Completed Koumyou Isoi, but unfortuanately I can only add 1/3 versions of the move(I don't think there's a way to reverse directional controls in mugen). HOWEVER, the version I was able to add (the ability to seal a characters command, special and desperation moves) works perfectly. I also added some palfx on the character to show when the effect is active.
-
it can eb done because it's a full game but it's still too much fuckign work for so little effect.
-
[img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari006.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari007.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari008.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari009.png[/img]
For some reason I was dreading coding this.....
-
Holly shit, there's no good conversion of this character yet so I guess this will be the best one and the only one that everybody gonna love, want to think that she will have a mix of moves from the Last Blade and the Neo Geo Battle Coliseum or am I wrong ? :S
-
But her nbc gameplay is a mix of lb and nbc :P
[img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari010.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari011.png[/img]
Fortunately this wasn't as cheap as I thought it would be.
-
NGBC missed this move :
http://www.youtube.com/watch?v=vIR_Wfmt0GA
It was in SVC : MOTM though. ^w^
-
That move looks....very interesting. :ninja:
(http://www.koopakoot.trinitymugen.net/WIPs/akari012.png)
:o
-
(http://www.koopakoot.trinitymugen.net/WIPs/akari013.png)
:o
-
OTG means ????
She is a clever girl who uses magic effectively
-
OTG = Off The Ground. This is a move that will hit the opponent while they are lying on the ground.
(http://www.koopakoot.trinitymugen.net/WIPs/akari014.png)
Akari has normals, specials and dms that can hit OTG.
-
Nice i see ;D ;D
I likle her especially the moment when i saw last blade ps2 trailer and I think she is Juzoh's sister