The Mugen Fighters Guild

M.U.G.E.N Central => FullGame development => SNK Gals Fighters => Topic started by: Koop on October 18, 2011, 02:04:01 pm

Title: Character 2: Akari Ichijo
Post by: Koop on October 18, 2011, 02:04:01 pm
[img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen001.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen002.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen004.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen005.png[/img]

Character number 2 is Akari. She has lots of unique normals compared to other characters (Yes her stick is part of her body).
While she won't excel in max combos, she has a lot of moves that can OTG her opponent. More details to come very soon.
Title: Re: Character 2: Akari Ichijo
Post by: CCIronmugen on October 18, 2011, 02:05:50 pm
Oh so you could do something with the messy files/coding ? xD

Good to see :3
Title: Re: Character 2: Akari Ichijo
Post by: Koop on October 18, 2011, 02:07:02 pm
Had to do a lot of rearranging before starting, thanks.  :)
Title: Re: Character 2: Akari Ichijo
Post by: Koop on October 18, 2011, 06:31:27 pm
[img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen006.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen007.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen008.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen009.png[/img]
Title: Re: Character 2: Akari Ichijo
Post by: walt on October 18, 2011, 08:35:08 pm
Hoho looking good. Also good to know this project was salvaged from oblivion :P
Title: Re: Character 2: Akari Ichijo
Post by: Magma MK-II on October 19, 2011, 06:33:51 pm
Will she have that Shang Tsung move?
Title: Re: Character 2: Akari Ichijo
Post by: Koop on October 19, 2011, 11:23:26 pm
She's already the most complicated character I've had to code for a while. Having her shapeshift is too much.  :P

[img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari000.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari001.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari002.png[/img]

Completed Akiru Hayakuke (command run) and its follow ups. I should really be working faster, but....I don't know who to finish this sentence.  :(
Title: Re: Character 2: Akari Ichijo
Post by: Koop on October 20, 2011, 12:50:58 am
(http://www.koopakoot.trinitymugen.net/WIPs/akari003.png)
Title: Re: Character 2: Akari Ichijo
Post by: Koop on October 20, 2011, 03:02:49 pm
[img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari004.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari005.png[/img]

Completed Koumyou Isoi, but unfortuanately I can only add 1/3 versions of the move(I don't think there's a way to reverse directional controls in mugen). HOWEVER, the version I was able to add (the ability to seal a characters command, special and desperation moves) works perfectly. I also added some palfx on the character to show when the effect is active.
Title: Re: Character 2: Akari Ichijo
Post by: Bastard Mami on October 20, 2011, 03:44:25 pm
it can eb done because it's a full game but it's still too much fuckign work for so little effect.
Title: Re: Character 2: Akari Ichijo
Post by: Koop on October 20, 2011, 06:18:36 pm
[img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari006.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari007.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari008.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari009.png[/img]

For some reason I was dreading coding this.....
Title: Re: Character 2: Akari Ichijo
Post by: Dead or Alive Fan on October 20, 2011, 10:45:22 pm
Holly shit, there's no good conversion of this character yet so I guess this will be the best one and the only one that everybody gonna love, want to think that she will have a mix of moves from the Last Blade and the Neo Geo Battle Coliseum or am I wrong ?  :S
Title: Re: Character 2: Akari Ichijo
Post by: Koop on October 21, 2011, 02:06:08 pm
But her nbc gameplay is a mix of lb and nbc :P

[img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari010.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/akari011.png[/img]

Fortunately this wasn't as cheap as I thought it would be.

Title: Re: Character 2: Akari Ichijo
Post by: CCIronmugen on October 21, 2011, 02:29:20 pm
NGBC missed this move :

http://www.youtube.com/watch?v=vIR_Wfmt0GA

It was in SVC : MOTM though. ^w^
Title: Re: Character 2: Akari Ichijo
Post by: Koop on October 22, 2011, 11:00:39 pm
That move looks....very interesting.  :ninja:

(http://www.koopakoot.trinitymugen.net/WIPs/akari012.png)

 :o
Title: Re: Character 2: Akari Ichijo
Post by: Koop on October 31, 2011, 08:53:53 pm
(http://www.koopakoot.trinitymugen.net/WIPs/akari013.png)

 :o
Title: Re: Character 2: Akari Ichijo
Post by: Segatron on November 07, 2011, 08:00:12 pm
OTG means ????

She is a clever girl who uses magic effectively
Title: Re: Character 2: Akari Ichijo
Post by: Koop on November 07, 2011, 08:09:50 pm
OTG = Off The Ground. This is a move that will hit the opponent while they are lying on the ground.

(http://www.koopakoot.trinitymugen.net/WIPs/akari014.png)

Akari has normals, specials and dms that can hit OTG.
Title: Re: Character 2: Akari Ichijo
Post by: Segatron on November 07, 2011, 08:31:48 pm
Nice i see  ;D ;D
I likle her especially the moment when i saw last blade ps2 trailer and I think she is Juzoh's sister