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LucasX3(Dark), Updated, 6/27/2010 (Read 2127 times)

Started by Saohc, June 27, 2010, 09:24:16 pm
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LucasX3(Dark), Updated, 6/27/2010
#1  June 27, 2010, 09:24:16 pm
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This is actually and truthfully the final update of this character.

I've done a lot of work to this character(even sacrified some nights of rest too.)
This character was going to originally be a character I focused on horror with, but that's not the case, now I've made him actually better that that.
I've left some special thanks in the readme, too.

Also, I brought back one of his old palletes, if you didn't notice..

The download link is located here:
http://www.mediafire.com/?ycd1ojck1qk


Sorry, you had to deal with the previous, more crappy version --;
Last Edit: June 27, 2010, 09:40:33 pm by Luigi1632
Re: LucasX3(Dark), Updated, 6/27/2010
#2  June 27, 2010, 09:38:58 pm
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The picture has me worried.
Re: LucasX3(Dark), Updated, 6/27/2010
#3  June 27, 2010, 09:39:52 pm
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 ::)

Despite the sprites, he's a good character.
Re: LucasX3(Dark), Updated, 6/27/2010
#4  June 27, 2010, 09:41:24 pm
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Not really...

Zet

Re: LucasX3(Dark), Updated, 6/27/2010
#5  June 27, 2010, 10:40:34 pm
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Some stuff I've seen from a few minutes of playing and looking in Fighter Factory.

- Sprites are STILL horribly aligned
- Palettes still screw up whenever you perform an attack.
- Crouching Z is an infinite, I think.
- Why do specials require parts of powerstocks? It'd be much easier just to give this thing supers that require full powerstocks instead.
- 'specials' do less damage than regular attacks.
- Infected Target Cluster has infinite priority.
- Timing on his QCB + Z is messed up
- Calling the dash 'teleport' is a horrible way of covering up a lack of running sprites. Also, invincibility frame.
- Power charge is exceptionally slow, and the sound effect is far too loud.
- Warp Hole's Hand doesn't work at all
- In fact, I can't get any of his supers to function correctly.
- Performing a special on him makes the stage go Grayscale.
- Bloated Life and Defence Values are still completely unnecessary.
- Crouching MK has something of a psuedo-invincibility frame, wherin he can only be hit if you hit right above him.
- Jumping MP has an invincibility frame, and is hugely misaligned.
- LieDown Hit (stay down) sprite has a messed up hitbox.
- Warp Hole's fire has infinite priority, but I couldn't get it to work anyway.
- 'Revealance' I think it's called in the code, most likely Fireworks, doesn't work at all, and has infinite priority on the Pyramid Head frame and what I can only assume to be a smile.jpg frame.
- Summoned Dog has infinite priority
- Other version of Revealance has infinite priority on every frame.
- Version of Revealance with Lucas has no hitboxes whatsoever, making it somewhat pointless.
- Powercharge End is an invincibility frame.
- Explosion for one of the supers has infinite priority.

I honestly think the best thing to do with this character is to scrap it entirely, as many've told you time and time again. I honestly think it's beyond fixing.
Re: LucasX3(Dark), Updated, 6/27/2010
#6  June 28, 2010, 01:58:59 am
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zvitor and a few managed to make something better out of Kong's stuff...

And we though Kong's shit was beyond redemption.

Imma try this out... Though previous feedback is getting me worried already.  --;


I made this sig. :ninja:

Props to a friend for my avvie
Re: LucasX3(Dark), Updated, 6/27/2010
#7  June 28, 2010, 02:32:20 am
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- Explosion for one of the supers has infinite priority.
I tryed fixing the infinite priority, tested him against KFM.
and when KFM punched one of the explosions(the explosions are helpers, by the way), it turned the explosion into another version of LucasX3!(a common problem with helpers), the infinite priority crap will stay for the explosions and however, I will make sure you can block it.

Quote
- 'specials' do less damage than regular attacks.
I'm trying to make LucasX3(Dark), at least a little balanced..
Quote
- Warp Hole's Hand doesn't work at all
- In fact, I can't get any of his supers to function correctly.
- Warp Hole's fire has infinite priority, but I couldn't get it to work anyway.
With Revealance(both versions) I made it where you had to capture the enemy(be close to the enemy, when you do one of the supers), if I didn't add the "attempt" to the super move coding, the super would happen no matter what and I don't want that. If you want to get the super to work, you have to be close to the enemy.
and as for not being able to do some supers, unless you have lost some life, well..

ecthelionv2@hotmail.com, here sent me a PM when I released one of the previous versions of this character and he was talking about the super moves and thing I can fix them up a bit,I decided, you need to have lost some health in order to gain access to certain super moves.
Re: LucasX3(Dark), Updated, 6/27/2010
#8  June 28, 2010, 02:35:25 am
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@ecthelionv2, you should really change your username
Re: LucasX3(Dark), Updated, 6/27/2010
#9  June 28, 2010, 02:38:12 am
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Aside from the issues already mentioned...

His white screen thing is unnecessary, and for some oddity, he kills the music of the stage when the white over happens and sometimes he whites up the other character and sometimes doesn't and on occasion he messes up the music on the next round as well. Also he has a habit of disappearing... a lot. Intro he disappears when he floats in. Disappears in some attacks and his lie down which I don't know if he even lies down.

@Luis: I'm trying to figure that out. >w<

and nice sig and avvie. HEIL GERBIL!


I made this sig. :ninja:

Props to a friend for my avvie

Zet

Re: LucasX3(Dark), Updated, 6/27/2010
#10  June 28, 2010, 05:52:20 pm
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Quote
Quote
- 'specials' do less damage than regular attacks.
I'm trying to make LucasX3(Dark), at least a little balanced..

Wrong sort of balance to make things that require power useless.


and as for not being able to do some supers, unless you have lost some life, well...

I tried that. They just didn't work. At all.

Cap

Re: LucasX3(Dark), Updated, 6/27/2010
#11  June 29, 2010, 03:51:48 am
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In order to express my distaste for this character, I've prepared a limerick.

Luigi's character is shit
It stinks more than my pit
My ass has more class
And this thing is crass
LucasX3Dark I want to hit.
Re: LucasX3(Dark), Updated, 6/27/2010
#12  June 29, 2010, 04:48:28 pm
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In order to express my distaste for this character, I've prepared a limerick.

Luigi's character is shit
It stinks more than my pit
My ass has more class
And this thing is crass
LucasX3Dark I want to hit.

:sugoi:

Poetry. Sheer poetry.



I made this sig. :ninja:

Props to a friend for my avvie