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Removing attacks from characters (Read 728 times)

Started by dec-1310, April 30, 2011, 06:22:55 am
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Removing attacks from characters
#1  April 30, 2011, 06:22:55 am
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Some characters I have in my MUGEN have several attacks that either don't fit or I just don't like them... Is there any posible way to remove an attack from a character without fucking it up? specially make it so the AI doesn't perform the attack either?
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Re: Removing attacks from characters
#2  April 30, 2011, 06:28:46 am
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Find the command that activates the attack in the .cmd file. Find the changestate that that command applies to. Where it says

type = changestate make it type = null;

then look for any other changestates with the value = number bit the same as the one you just nulled, null those as well.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Removing attacks from characters
#3  April 30, 2011, 07:05:56 am
  • **
  • How about I slap yo shit onto the Dark Dimension?
Find the command that activates the attack in the .cmd file. Find the changestate that that command applies to. Where it says

type = changestate make it type = null;

then look for any other changestates with the value = number bit the same as the one you just nulled, null those as well.

thx, it worked perfectly :)
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