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JustNoPoint releases presents KungFuMan (Read 40864 times)

Started by JustNoPoint, December 26, 2016, 05:14:33 pm
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JustNoPoint releases presents KungFuMan
#1  December 26, 2016, 05:14:33 pm
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Download KungFuMan
http://justnopoint.com/Stuff/HDBZ/kfm.rar

Download Piccolo
http://network.mugenguild.com/balthazar/char_piccolo.html

Spoiler: stuff from 1st post (click to see content)
Last Edit: June 23, 2017, 08:28:20 am by Just No Point
Re: JustNoPoint releases presents Piccolo Z2
#2  December 26, 2016, 05:58:00 pm
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Nice xD
Allow me  to request/ask about 2 things
1. No need to have the "y the pallete3 x for pallete4" or something similar in the config file
Could you please have it like the rest of your characters?  pallete wise
or like you did in the majin build
2.Whenever i use 2 attack clones who hit p2 at the same time,they briefly lag
Is that my copy or just the char?  My pc is fine though

Note:I haven't downloaded the 26/12 update
i just hope that these 2 (at least the second) get fixed
if  they are common bugs and not just me

I'll be here often for updates of z2 chars you code ;)


~ A swift blade makes monsters tame. ~
Re: JustNoPoint releases presents Piccolo Z2
#3  December 26, 2016, 06:03:29 pm
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Great character, great moves, great sprites/art. You guys did a great job. Thanks for sharing.
Re: JustNoPoint releases presents Piccolo Z2
#4  December 26, 2016, 06:15:22 pm
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Allow me  to request/ask about 2 things
1. No need to have the "y the pallete3 x for pallete4" or something similar in the config file
Could you please have it like the rest of your characters?  pallete wise
or like you did in the majin build
2.Whenever i use 2 attack clones who hit p2 at the same time,they briefly lag
I'll be here often for updates of z2 chars you code ;)
1. Since I am using sffv2 I can not use the method used in the other characters. This is why I tried(and failed) to change it to sffv1. I doubt I'll try again to change the sff.

2. I'm pretty sure this is PC specific. I have the same issue on my laptop but not my PC.

And I'll be having more than just HDBZ releases in this thread. I hope you like Darkstalkers too!

Great character, great moves, great sprites/art. You guys did a great job. Thanks for sharing.
Thank you! I didn't know if I'd be able to pull it off but I didn't worry and just jumped in! Glad you like it! Have fun and if you ever have questions feel free to ask!
Re: JustNoPoint releases presents Piccolo Z2
#5  December 26, 2016, 06:32:37 pm
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Well, the lag isn't that much of a deal thankfully,im not bothered much.

And while i finished my previous post i played around with th pallete configuration
So,the Z2 char  pallete configuration system changes to number labels or is that temporary?
It's easy though.
And yea,despite the fact i never got the chance to play it.
(For the looks i like Tulbain)
~ A swift blade makes monsters tame. ~
Re: JustNoPoint releases presents Piccolo Z2
#6  December 26, 2016, 06:39:59 pm
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It's not temporary. Every palette that's added will need a numeric name. The way they work in sffv2 is I save all the palettes as 1, palette number inside the sff. Sadly this means ppl can't just add their own act files anymore.

All other characters will continue using sffv1 and the old system. Though another future char will use sffv2 so will probably use this system.

Last Edit: December 26, 2016, 08:24:32 pm by Just No Point
Re: JustNoPoint releases presents Piccolo Z2
#7  December 26, 2016, 06:48:31 pm
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Can't you have a guide for how to do the number config in case people
want to add their own colors?

In case it really needs fighter factory 3 i understand why it would be difficult

EDIT:Since i might start to get bothersome to deal with,i'll stop posting here for the number pallete config
as i (thankfully) got the grasp of it
~ A swift blade makes monsters tame. ~
Last Edit: December 26, 2016, 06:52:30 pm by AgentofDestiny
Re: Piccolo Z2 [Project]
#8  December 26, 2016, 06:50:42 pm
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I sure am gonna miss my airdash combos and ToD, but it's for balance T.T


Z2 did an awesome job and Piccolo is so flexible.
Re: JustNoPoint releases presents Piccolo Z2
#9  December 26, 2016, 06:51:00 pm
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It's not difficult at all. I can make a guide at some point using Fighter Factory 3
Re: JustNoPoint releases presents Piccolo Z2
#10  December 26, 2016, 06:52:46 pm
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yeah i have no idea wtf im doing lol i have a palette made but i have no clue how to use it
Re: Re: Piccolo Z2 [Project]
#11  December 26, 2016, 06:53:26 pm
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I sure am gonna miss my airdash combos and ToD, but it's for balance T.T
[youtube]https://m.youtube.com/watch?v=cA-Ap0fkMcU[/youtube]
[youtube]https://m.youtube.com/watch?v=Do5uWuxPYdY[/youtube]
Z2 did an awesome job and Piccolo is so flexible.


Kinda like in the series. The longer it goes on the more useless he'll become lol

At least he got some clone buffs thanks to you too!

yeah i have no idea wtf im doing lol i have a palette made but i have no clue how to use it
Sorry I failed changing him to sffv1! I'll try to aid you as soon as I can!
Last Edit: December 26, 2016, 06:57:56 pm by Just No Point
Re: JustNoPoint releases presents Piccolo Z2
#12  December 26, 2016, 07:29:02 pm
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Yep you clearly did an amazing job on this char guys. Here a corner devastating combos in demon mode :

It was done with your last update, I haven't try to do combos with clone yet :)
Re: JustNoPoint releases presents Piccolo Z2
#13  December 26, 2016, 08:00:42 pm
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Nice! I'll allow it. Looking though I'm not sure if those trap shots are damage scaling. And I don't remember if I coded them to do so. So that may be the only change coming to that move. I bet you could do the hellzone grenade in that and it'd be a new ToD.
Re: JustNoPoint releases presents Piccolo Z2
#14  December 26, 2016, 08:32:54 pm
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Awesome man.
Re: JustNoPoint releases presents Piccolo Z2
#15  December 26, 2016, 08:34:43 pm
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Nice job on, PIccolo! 

Wondering, are Japanese voices implemented?  Can't seem to get them to work.
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Re: JustNoPoint releases presents Piccolo Z2
#16  December 26, 2016, 08:43:27 pm
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Re: JustNoPoint releases presents Piccolo Z2
#17  December 26, 2016, 10:35:37 pm
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Great release JNP, he is fun as hell to play with.
Re: JustNoPoint releases presents Piccolo Z2
#18  December 26, 2016, 11:09:06 pm
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My eyes are becoming red, I should stop making combos :D JNP if I do an epilepsia crisis it's all your fault.



Not really usefull in a match, but hey, it was cool to do.
Last Edit: December 26, 2016, 11:32:31 pm by Djoul
Re: JustNoPoint releases presents Piccolo Z2
#19  December 27, 2016, 12:28:27 am
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Really great videos! It looks like not only do I need to be sure trap shots have damage scaling they should also increase the scaling to following moves greatly.

Keep coming! You guys are finding tons of potential I never tapped into!
Re: JustNoPoint releases presents Piccolo Z2
#20  December 27, 2016, 01:11:58 am
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Hm, the EX air destructive wave doesn't use meter at all