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Shamrock

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Messages by Shamrock

    

Re: My First *30* stages re-released !! and a brand new one

 December 03, 2007, 12:35:48 am View in topic context
 Posted by Shamrock  in All 46 of my my old stages Re-Released (Started by Jerrydrizzt November 04, 2007, 05:58:20 am
 Board: Your Releases, older Mugen

I think everything I noticed has been covered in fact, things have been covered that I have to go look up so I know what they are.

I only played around with a couple stages and the only thing that was not brought up that I find annoying is that your stage names have spaces and you can't assign them if you do that. I mean no big deal because I can rename them but It's just something that annoys me.

I like the concept of you animations. the only thing is that your original sources for your stages and animations are not very eye catching, if your know what I mean.

I hope to see something from you in the future with the same concept but with better looking sources.

Keep it up.
    

Re: All characters patched

 December 03, 2007, 12:01:13 am View in topic context
 Posted by Shamrock  in All characters patched (Started by PotS December 02, 2007, 08:32:50 am
 Board: Your Releases, older Mugen

What can I say? Everyone already knows you're the man.
    

Re: [Stage] Alpha Bay City

 December 02, 2007, 11:57:35 pm View in topic context
 Posted by Shamrock  in Alpha Bay City (Started by xM.Ξ.†.Λ.L.G.Ξ.Λ.Rx™ November 22, 2007, 01:18:22 pm
 Board: Your Releases, older Mugen

Yeah I'll be keeping this gem in my roster. Can't wait for an update. Good job.
    

Re: photoshop,paintshop pro,gimp, paint?

 December 01, 2007, 11:59:17 pm View in topic context
 Posted by Shamrock  in photoshop,paintshop pro,gimp, paint? (Started by mrpepsucks December 01, 2007, 03:28:53 am
 Board: M.U.G.E.N Development Help

Nothings better than plain old paint and gimp. See gimp is good for ripped sprites or screen shots. Paint you use for your own edit of the sprites. Example: You use animget to record sprites from a game. Then you use gimp to remove all of the undesirable bgs an layers. Then you edit your final Sprite with good old paint. All of this is free software. This may sound like a pain because you have to use different programs but the truth is that the pay software doesnt really save you any time or heart ache.

Hope that is help.

P.S. Gimp also is a big help with the palette.
    

Re: Microwave

 December 01, 2007, 11:15:45 pm View in topic context
 Posted by Shamrock  in Microwave (Started by chunky November 28, 2007, 04:00:31 am
 Board: Your Releases, older Mugen

Downloaded the stage and even though I'm not keeping it in my roster, this stage is a pretty good Idea. The stage it's self IMO is a bit boring, that is why I'm not keeping it. I found myself more interested in reading the coding and checking out the sprites. I hope that you try something similar with a bg that has more color and life. Cool Idea.
    

Re: Devil May Cry 3's Tower!!!

 December 01, 2007, 10:51:13 pm View in topic context
 Posted by Shamrock  in Devil May Cry 3's Tower!!! **UPDATED DEC 1ST** (Started by Raizo November 30, 2007, 05:01:59 am
 Board: Your Releases, older Mugen

Hey man I'm loving this stage. You're up there with Syn when comes to creating stages. The only thing that bothers me is that rain has some issues, but P.O.T.S already told you about them. Other than that don't change a thing. Thanks for sharing this gem.
    

Re: mugen on phone

 November 27, 2007, 05:07:47 am View in topic context
 Posted by Shamrock  in mugen on phone (Started by moansss November 26, 2007, 10:35:05 pm
 Board: M.U.G.E.N Discussion

NA
    

Re: Endpacks?

 November 25, 2007, 05:58:13 am View in topic context
 Posted by Shamrock  in Endpacks? (Started by Hugbox November 25, 2007, 02:17:35 am
 Board: M.U.G.E.N Configuration Help

Yes put them in the characters folder. Not the chars folder the folder of the character the ending is for. Then you will have to open the .def file for your character and add:

[Arcade]
intro.storyboard=intro.def
ending.storyboard=Goukiending.def

the .def file of the ending. Then all you have to do is find a way to beat all of those lame evil and god characters you downloaded.
    

Re: Help! I have a Mac!

 November 25, 2007, 05:51:41 am View in topic context
 Posted by Shamrock  in Help! I have a Mac! (Started by protoguy777 November 24, 2007, 10:36:59 pm
 Board: M.U.G.E.N Configuration Help

I've never used it but I think InfinityCat is supposed to have a mac version. That is if InfinityCat even works check out that part of the forum.
    

Re: M.Bison "Get lost. You Can't compare with my powers!"

 November 25, 2007, 05:30:09 am View in topic context
 Posted by Shamrock  in M.Bison "Get lost. You Can't compare with my powers!" (Started by Jessy October 16, 2007, 02:29:47 am
 Board: Your Releases, older Mugen

Smoke I luv you because this m.bison is the only m.bison in the land of suped up mugen that I actually feel deserves to be a boss character.
    

Re: Vibration enabled controllers.

 November 25, 2007, 05:14:52 am View in topic context
 Posted by Shamrock  in Vibration enabled controllers. (Started by Shamrock November 25, 2007, 01:47:51 am
 Board: M.U.G.E.N Configuration Help

Thanks. I played around with the forcefeedback and just like you and just like the mugen faqs said i couldn't get it to work. I guess I'll have to wait for shugendo. or I could hack my controller so that every time I push a button it gives feed back, but that's not exactly the effect i was looking for. Thanks again.
    

Re: ShugenDo Beta Test

 November 25, 2007, 02:19:25 am View in topic context
 Posted by Shamrock  in ShugenDo Beta Test  (Started by SakirSoft June 19, 2007, 01:31:29 pm
 Board: ShugenDo

Count me in.
    

Vibration enabled controllers.

 November 25, 2007, 01:47:51 am View in topic context
 Posted by Shamrock  in Vibration enabled controllers. (Started by Shamrock November 25, 2007, 01:47:51 am
 Board: M.U.G.E.N Configuration Help

I just was wondering if there was a way to have my logitech game pad's vibration ability work with mugen.

Thanks
    

Re: mugen street fighter

 November 25, 2007, 01:41:25 am View in topic context
 Posted by Shamrock  in mugen street fighter (Started by (Champion_X) November 25, 2007, 12:02:57 am
 Board: M.U.G.E.N Discussion

Here you bud.

http://randomselect.piiym.net/

look to the left scroll down till ya find full games. "Click" and scroll till ya find Street Fighter 1 or 2 which ever ya want.

If you wanted SF1 you will be happy to find that it's an exact replica except that now the chars have hypermove even the sound files are the same.

Good Luck!