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What is warehousing & what's bad about it? (Read 27105 times)

Started by Animugen, November 02, 2007, 08:03:45 am
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Re: What is warehousing & what's bad about it?
#301  November 24, 2007, 12:55:30 am
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Re: What is warehousing & what's bad about it?
#302  November 24, 2007, 02:38:16 am
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Am I the only one here who finds this neither amusing nor funny, but, in fact, stupid?

I do.

It's relevant already from DizzySoldier's posts that this isn't really going anywhere. At all. And it's already been discussed numerous times in the past.
Re: What is warehousing & what's bad about it?
#303  November 24, 2007, 08:44:19 pm
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After reading this whole thread from the begginning,I have to say this is one funny ass thread :laugh: :laugh: :laugh: :laugh:

To me I dont think it was stupid,it was just disagreements and people having different opinions about warehouses.

I havent really been on that long so I dont know how often it was talked about in the past?I think the topics like these be interesing though cuz its good to hear people's opinion about warehouses,leechers,leakers,stolen characters etc.

I'll admit there was some insults at this thread but overall This is still one funny ass thread! :laugh:

Try reading it over,you gotta admit there was some amusing posts in this thread lol

Re: What is warehousing & what's bad about it?
#304  November 26, 2007, 05:41:40 pm
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A "warehouse" is a huge smorgsaboard of characters and files.  The main purpose of the warehouse is to supply rare, secret, and discontinued characters so that anyone can get them.

There are several downsides to a warehouse:

1.  It steals from the authors.  That's the top case.
2.  You may never know what you're going to get with your characters.  Often, you may end up with a broken character.
3.  Anyone who uses a warehouse for their characters is considered "stupid" in the community.

I'll admit: I DID go to a warehouse once.  I wasn't fond of it, but I had no option to get a character.
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Re: What is warehousing & what's bad about it?
#305  November 26, 2007, 06:17:09 pm
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I'll admit: I DID go to a warehouse once.  I wasn't fond of it, but I had no option to get a character.


I really don't see why people are so up in arms about warehousing.

I go to warehousing sites to look for whatever the hell I need to look for either because the official site doesn't host it anymore (i.e., Shin Kazuma) or I'm restricted access (library is my pipeline for the web)....and I have no shame in my game. All this warehousing (and the stupid "policing" that follows it) nonsense reminds me of when the legitimacy issue of file-sharing progs/mp3s was all people could bitch about back in 2001-2002.

As long as the official authors do what they're suppose to do in keeping their creations fresh, readily-available and in the public's eye, there isn't really any reason to bitch. You know what you made, and so will the public. Let the leechers play with outdated chars - It's their loss.

On the flipside, there are some actual decent fighters that are only available through warehousing sites thanks to authors pulling their creations....then we have to play into the hands of the ridiculous "secret mugen sect"-type bullshit that goes on in trying to get the chars (i.e., Jackie Chan).



Um.....yeah. I made my point somewhere in there.
Re: What is warehousing & what's bad about it?
#306  November 26, 2007, 08:02:02 pm
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I really don't see why people are so up in arms about warehousing.
Try reading the fucking topic, blockhead, everything's in there.
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Re: What is warehousing & what's bad about it?
#307  November 28, 2007, 04:28:06 am
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Warehouses are great. Just keep the characters up to date, and it's a good warehouse. Mugen creators don't have anything to complain about. You can't steal what's free. You can get all the leaked characters and characters with stolen code that all the other places bitch about. Besides, with a warehouse the creator can't close his site and get rid of everything.
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Re: What is warehousing & what's bad about it?
#308  November 28, 2007, 04:32:44 am
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1.  It steals from the authors.  That's the top case.
2.  You may never know what you're going to get with your characters.  Often, you may end up with a broken character.
3.  Anyone who uses a warehouse for their characters is considered "stupid" in the community.

I'll admit: I DID go to a warehouse once.  I wasn't fond of it, but I had no option to get a character.

Wow, except for the first line you completely invalidate your point there :lugoi:

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I havent really been on that long so I dont know how often it was talked about in the past?

HUNDREDS of pages... Seriously, all threads taken together we're easily at 200 pages... not that any of it really changed anything. But some people seemingly just can't get enough of this discussion... :P
Re: What is warehousing & what's bad about it?
#309  November 28, 2007, 04:34:48 am
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Warehouses are great. Just keep the characters up to date, and it's a good warehouse. Mugen creators don't have anything to complain about. You can't steal what's free. You can get all the leaked characters and characters with stolen code that all the other places bitch about. Besides, with a warehouse the creator can't close his site and get rid of everything.
trolling wont take you very far, you just going to piss people off even more
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Re: What is warehousing & what's bad about it?
#310  November 28, 2007, 04:37:21 am
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I'm not trolling. Mugen creators are a pretty worthless, emo lot. They can be easily replaced. Any retard with any skill at programming can make an arcade perfect character. The only reason people even like certain guys is because half the creators are too stupid to even do that. Oh yeah, and you want to worship them for making Hyper Evil Ken version #9836.
"For some reason, goblin fighting school isn't as crowded on day two." ~ Goblin Taskmaster
Re: What is warehousing & what's bad about it?
#311  November 28, 2007, 04:38:53 am
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as i said: troll, your bringing nothing new to the table your stating stuff just to piss people off how is that not trolling
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Re: What is warehousing & what's bad about it?
#312  November 28, 2007, 04:43:20 am
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I'm not trolling. Mugen creators are a pretty worthless, emo lot. They can be easily replaced. Any retard with any skill at programming can make an arcade perfect character.

Well basically yeah, I suppose any healthy human could make a arcade perfect character.

However, it takes effort. And not everyone can bring up enough motivation to go through with it (the amount of required effort varies with the intelligence of people, too), plus everyone's got to start somewhere - to produce a 100% accurate character, you need a lot of know-how which you can't get in one day, and few are willing to invest that much of their time.

That does make them in no way worthless though, that's just you trolling. Asshole.

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Re: What is warehousing & what's bad about it?
#313  November 28, 2007, 04:45:00 am
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And 100% means going into the games physics, scaleing to the correct amount for the character sprites and FX.

Correct hitvels, correct movement.

Not every characters plugging in states and triggers.
Re: What is warehousing & what's bad about it?
#314  November 28, 2007, 05:13:18 am
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I'm not trolling. Mugen creators are a pretty worthless, emo lot. They can be easily replaced. Any retard with any skill at programming can make an arcade perfect character.

Well basically yeah, I suppose any healthy human could make a arcade perfect character.

However, it takes effort. And not everyone can bring up enough motivation to go through with it (the amount of required effort varies with the intelligence of people, too), plus everyone's got to start somewhere - to produce a 100% accurate character, you need a lot of know-how which you can't get in one day, and few are willing to invest that much of their time.

That does make them in no way worthless though, that's just you trolling. Asshole.

The problem is they pour effort into various retarded characters. For all the versions of Goku using sprites from the SNES games, not once has anyone actually made a character that plays remotely like the ones from those very games. I apologize, I might just be mad at bad creators.
"For some reason, goblin fighting school isn't as crowded on day two." ~ Goblin Taskmaster
Re: What is warehousing & what's bad about it?
#315  November 28, 2007, 05:16:51 am
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I'm not trolling. Mugen creators are a pretty worthless, emo lot. They can be easily replaced. Any retard with any skill at programming can make an arcade perfect character.

Well basically yeah, I suppose any healthy human could make a arcade perfect character.

However, it takes effort. And not everyone can bring up enough motivation to go through with it (the amount of required effort varies with the intelligence of people, too), plus everyone's got to start somewhere - to produce a 100% accurate character, you need a lot of know-how which you can't get in one day, and few are willing to invest that much of their time.

That does make them in no way worthless though, that's just you trolling. Asshole.

The problem is they pour effort into various retarded characters. For all the versions of Goku using sprites from the SNES games, not once has anyone actually made a character that plays remotely like the ones from those very games. I apologize, I might just be mad at bad creators.


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Re: What is warehousing & what's bad about it?
#316  November 28, 2007, 05:18:41 am
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The problem is they pour effort into various retarded characters. For all the versions of Goku using sprites from the SNES games, not once has anyone actually made a character that plays remotely like the ones from those very games. I apologize, I might just be mad at bad creators.
Then doesn't that prove that not just anyone knowing how to program can make an arcade perfect character?

Or, so far in the 8 years of mugen history a "retard with the skill to program" has not come along.

Character making is easy. Making something accurate is bloody hell.

Though I don't know what this has to do with warehousing. Also to note, as far as I know, people do not get mad at others for downloading things from a warehouse.

They get mad at the people that make the warehouses.
Re: What is warehousing & what's bad about it?
#317  November 28, 2007, 08:03:47 am
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I'm not trolling. Mugen creators are a pretty worthless, emo lot. They can be easily replaced. Any retard with any skill at programming can make an arcade perfect character. The only reason people even like certain guys is because half the creators are too stupid to even do that. Oh yeah, and you want to worship them for making Hyper Evil Ken version #9836.

Actually, they can't be easily replaced. Remove them (ie the people who HELP) then everyone is learning from scratch. Congrats, you've set character development back 8 years. Everyone who wants to start will be learning from KFM or won't understand the code they're copy pasting and won't have anyone to ask. You'll have more shit made in 2 months than you get now. Oh and it'll be about 3 years before it improves to the point where it's actually worth playing.

You tried yet? If you say "i don't have time" you fail, most of us do this in our spare time anyway. 10 minutes here, half an hour there, it adds up. Not having time = people shouldn't comment on things like skill or how long unless they're willing to go through the whole process themselves.

Feel free to comment on the quality, but don't badmouth someone for something you're unwilling to experience.

I prefer databases. They stay up to date in a much better fashion. Least if i go there i know i'm getting the most up to date character, i can find it without digging through shit, and i'll know who actually MADE it. Downloading Ryu by shinorochiman69 doesn't really sound like a good idea, shame there might be a good character under there thats made by someone who i recognise.


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Re: What is warehousing & what's bad about it?
#318  November 28, 2007, 10:00:49 am
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Oh yeah, and you want to worship them for making Hyper Evil Ken version #9836.
...
The problem is they pour effort into various retarded characters.
Uh... ? Are you blind or just fucking stupid ?
Those you flame for wanting to be called great are those who put effort into making proper characters. Those who make retarded characters like Hyper Evil Ken version #9836 precisely don't throw a tantrum about how much effort they put into it.

So, you're flaming the entirity of people who create anything by blaming half of them for the faults of the other half and vice-versa. But nothing about what each half does good ? (the "retarded" half not complaining about warehouses, the "dedicated" half not posing around with retarded characters)
Now that's what it is to be an imbecile, talking out of your ass about something you don't know jack shit about.
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Re: What is warehousing & what's bad about it?
#319  November 28, 2007, 08:58:10 pm
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Not every characters plugging in states and triggers.

That's why it's funner to go for original stuff. You won't be pressured to be accurate, just judged on if the character plays well, which, based on experience, you'd have to be extremely negligent or egotistical to make something that doesn't.
Re: What is warehousing & what's bad about it?
#320  November 28, 2007, 11:33:55 pm
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I'm not trolling. Mugen creators are a pretty worthless, emo lot. They can be easily replaced. Any retard with any skill at programming can make an arcade perfect character. The only reason people even like certain guys is because half the creators are too stupid to even do that. Oh yeah, and you want to worship them for making Hyper Evil Ken version #9836.
Emo? News to me. And you know some people acttually make stuff because they enjoy it. Why would I want to be making heavily SF2-influenced stuff now when that's entirely out of vogue if all I wanted was "worship"?