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Staubhold

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Messages by Staubhold

    

Re: Mr. X Concert stage

 March 10, 2021, 10:14:01 pm View in topic context
 Posted by Staubhold  in Mr. X Concert stage (Started by O Ilusionista February 23, 2021, 02:13:42 pm
 Board: Your Releases, older Mugen

This is the theme that popped into my head for it just in case anyway may be interested:

[youtube]https://www.youtube.com/watch?v=YQf5DhfMrV0[/youtube]

Same for me...

Nice work on the stage Ilusionista. Great concept. Looks like it was always part of Streets of Rage.
    

Re: Ninja Turtles Stage Pack

 March 10, 2021, 10:07:58 pm View in topic context
 Posted by Staubhold  in Ninja Turtles Stage Pack (Started by 00megaturb00 March 02, 2021, 05:36:22 pm
 Board: Your Releases, 1.0+

Really nice!
Maybe you could add the source game wrecking balls to the third stage.
    

Re: Susan Sarandon's WIP thread: Genjuro Kibagami

 June 01, 2019, 11:33:06 pm View in topic context
 Posted by Staubhold  in KarmaCharmeleon's WIP thread: Akira (Started by KarmaCharmeleon April 21, 2019, 02:40:00 am
 Board: Projects

Working on Blanka right now. He's missing EX moves, lvl 2 Ground Shave Rolling, lvl 3 Shout of Earth, some fixes on his links, and shock related stuff. Don't know how much time it will take me to finish this guy. I'll try to make his A-Groove combos as strong as in CvS2.

Thank you. Finally some Blanka love!

MOVESET
Code:
<SPECIAL>
     
.Electric Thunder (EX) k, k, k, k, k
Hold on... Typo? Electric Thunder with p, not with k...

    

Re: The Dawn Is Your Enemy

 May 19, 2019, 11:58:19 pm View in topic context
 Posted by Staubhold  in The Dawn Is Your Enemy (Started by Meldo May 19, 2019, 03:17:09 pm
 Board: Your Releases, 1.0+

Thanks for the nightmares Meldo.  :mlol:

Nice one... and even without the creepypasta "extended" music, this one is spooky.
    

Re: M.U.G.E.N Screenshots V3

 May 17, 2019, 10:45:30 pm View in topic context
 Posted by Staubhold  in M.U.G.E.N Screenshots V3 (Started by Berry May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

    

Re: Genjuro Kibagami released

 May 17, 2019, 04:14:32 am View in topic context
 Posted by Staubhold  in Genjuro Kibagami released (Started by KarmaCharmeleon May 16, 2019, 07:38:13 pm
 Board: Your Releases, 1.0+

Just very quick one...

 - IMO repeat the Power Charge sound effect, otherwise the sound stops, even if you´re still charging... and maybe give Genjuro a voice when he´s fully charged.

 - Why has Nijuu Kiri (F + MP) no sword slash effect like all the other sword attacks?

 - adjust the clsn on power charge...
Spoiler, click to toggle visibilty

 - suggestion... add blood effects to some attacks, p.e. his standing HP & Issen super

Nice work! ...Has been a long time since I´m interessted to test a new char. Thank you!
    

Re: All Chars Update(2018-19) The Finish Line!

 May 05, 2019, 11:11:58 pm View in topic context
 Posted by Staubhold  in All Chars Update(2018 & Beyond) (Started by DW May 31, 2018, 06:25:07 pm
 Board: Your Releases, older Mugen

    

Re: TMNT Bebop WIP

 April 02, 2019, 02:44:35 pm View in topic context
 Posted by Staubhold  in TMNT Bebop WIP  (Started by Dcat April 29, 2017, 01:37:25 am
 Board: Projects

So nice to see you back with updates Dcat.

I really enjoy the animation of Bebop shooting on the ground. Nice job.

Would be nice to have progress vids just in training mode. There is so much going on in the versus vids, that it´s hard to clearly see it all.
    

Re: B-kun's 63 1/3 Comeback: Blue Suede Goo released, Earthworm Jim updated (update)

 March 13, 2019, 11:27:13 pm View in topic context

Tested it. Looks like the cow bug is gone. Good job!
    

Re: Taki Taki Volcano Mugen stage Only for Mugen 1.1

 March 13, 2019, 08:44:14 pm View in topic context
 Posted by Staubhold  in Taki Taki Volcano Mugen stage Only for Mugen 1.1 (Started by OldGamer March 13, 2019, 05:42:29 am
 Board: Your Releases, 1.0+

Really nice OldGamer! Love it.

Spoiler, click to toggle visibilty
    

Re: B-kun's 63 1/3 Comeback: Blue Suede Goo released, Earthworm Jim updated (update)

 March 08, 2019, 03:41:58 pm View in topic context

Nice work Basara Suede Goo!
Spoiler, click to toggle visibilty

Some quick feedback...

 - dunno about the ClayFighter system, but Blue Suede Goo trows are on F + z/c, Earthworm Jims on F + y/z. Maybe get the throws on the same system.

- p2 vanishes for a short time while in "Cow from Sky" Claytality. Tested against Kung Fu Man by DivineWolf in MUEGN 1.0... and maybe you should adjust the position of p2/the cow.
Spoiler, click to toggle visibilty

How about adding the Island from the source game with p2 flying away after the "Launch from MUGEN" claytality from both chars?
    

Re: Adult Swim Stage by Paul Robertson & Master Yoda

 February 05, 2019, 09:26:41 pm View in topic context
 Posted by Staubhold  in Adult Swim Stage by Paul Robertson & Master Yoda (Started by Master Yoda February 04, 2019, 04:04:17 am
 Board: Your Releases, 1.0+

WOW! Very nice one Master Yoda!
    

Re: Happy New year!

 January 01, 2019, 01:04:38 pm View in topic context
 Posted by Staubhold  in Happy New year! (Started by malevka1 January 01, 2019, 11:38:14 am
 Board: All That's Left

I wish you all a happy new year.
    

Re: Mike Haggar (Re-Elected Edition)

 November 02, 2018, 10:41:45 am View in topic context
 Posted by Staubhold  in Mike Haggar (Re-Elected Edition) (Started by RΣDDBRIПK November 02, 2018, 07:01:08 am
 Board: Your Releases, 1.0+

Nice one! Some very quick feedback.

 - F+z Steel Smash should have a metal on hit/block sound and when the steel pipe "vanishes". Same for D+z (in the air) Dat Pipe!! (You coul use the "Old school" final fight sounds for that...). Yes, there is a metal sound, but IMO it´s very weak sounding.
 - can´t do Lariat with 3K
 - Can do the Final Fight Classic target combo with x,y,F+z, so it ends in the Steel Smash. Dunno if that is by design...
 - IMO Rapid Fire Fist super should ko p2 on the last hit
 - no extra hits mashable on Rapid Fire Fist ?
    

Re: Sonic Mania Act 2 NOW LIVE!

 November 01, 2018, 08:05:01 pm View in topic context
 Posted by Staubhold  in Sonic Mania updated (11/02/2018) (Started by RoySquadRocks November 01, 2018, 12:42:48 am
 Board: Your Releases, 1.0+

Thank you very much. Keep up the good stuff.
    

Re: Cthulhu Cult 1.1 & 1.0

 October 31, 2018, 04:13:41 pm View in topic context
 Posted by Staubhold  in Cthulhu Cult 1.1 & 1.0 (Started by MatreroG October 31, 2018, 02:01:42 pm
 Board: Your Releases, 1.0+

Nice, a stage dedicated to the Great Dreamer!

Quote
That is not dead which can eternal lie.
And with strange aeons even death may die.

 :thumbsup:
    

Re: Happy Halloween!

 October 31, 2018, 04:07:09 pm View in topic context
 Posted by Staubhold  in Happy Halloween! (Started by DNZRX768 October 31, 2018, 01:14:04 pm
 Board: All That's Left

    

Re: Sonic Mania Blasts From The Past! (ONE FINAL HYPER!!!)

 October 31, 2018, 08:42:51 am View in topic context
 Posted by Staubhold  in Sonic Mania Blasts From The Past! (FINAL UPDATE!) (Started by RoySquadRocks September 26, 2017, 01:49:02 pm
 Board: Projects

Ha! I had the idea too to use the Super Smash Bros. Sonic hyper as one for Sonic Mania.  ;D I would have suggested it.
Looks nice. Maybe the Super Sonic tune should be much louder.
    

Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)

 October 28, 2018, 01:33:03 am View in topic context
 Posted by Staubhold  in SNK HEROINES Tag Team Frenzy (Switch / PS4) (Started by Titiln January 11, 2018, 03:26:53 pm
 Board: Fighting Games

Strange... why nobody mentioned this.
From the look of the trailer there are 2 Miss X (two differente voices).
One is still Iori, the othere one looks to be the female Kyo cosplayer... errr... Kyoko?
Just a thought, but maybe Miss X tags with Mis X?
    

Re: Shantae and PAC-MAN re-updated (08/18/18), Retro Suika, Shovel Knight (08/17/18)

 August 19, 2018, 02:14:20 am View in topic context
 Posted by Staubhold  in PAC-MAN and Vectorman updated (07/09/2020) (Started by RoySquadRocks October 10, 2016, 09:16:21 pm
 Board: Your Releases, 1.0+

Ok... I get this error message on MUGEN 1.1 if I use the ShovelKnight_Moderate or ShovelKnight_Easy.def.
"Normal" ShovelKnight.def works perfect in MUGEN 1.1.