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Fighter Creator - Main Thread (Read 595559 times)

Started by CSGames, December 08, 2013, 03:52:48 pm
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Re: Fighter Creator - Main Thread
#181  July 28, 2016, 10:03:14 pm
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    • USA
Yeah, I know it has been a very long time since I've posted anything but, development of the latest update has been going well. Looking to release more details very soon.

Hello! I just wanted to ask.
Compared to mugen's level and 2d fighter maker's level.
Which is this program closer to in terms of difficulty of using?
Re: Fighter Creator - Main Thread
#182  July 31, 2016, 06:32:12 am
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    • USA
Also,does Fighter Creator have the transparent option like mugen(Fighter Factory 3) had,
to get rid of the black outline around effects?
Re: Fighter Creator - Main Thread
#183  July 31, 2016, 09:00:37 am
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  • Fighter Creator Developer
    • fightercreator.webs.com
@Uche_of_MFG: Thanks!
@Crimson Rot: Closer to 2d Fighter Maker, and yes Fighter Creator supports transparency effects.
Re: Fighter Creator - Main Thread
#184  July 31, 2016, 09:05:34 am
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    • USA
@Uche_of_MFG: Thanks!
@Crimson Rot: Closer to 2d Fighter Maker, and yes Fighter Creator supports transparency effects.

One more question. Do you have any templates ready? Because "the files you used in the video" link
is no longer working.(And were you using the full version in the video?
And does Fighter Creator Support things such as objects rotating around a character?(Basically going from Out - In And Vice versa?
Sorry If I'm Asking to much ^^
Re: Fighter Creator - Main Thread
#185  July 31, 2016, 09:17:02 am
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  • Fighter Creator Developer
    • fightercreator.webs.com
@Crimson Rot: I have to build new templates, since the way the engine works has been changed.

And does Fighter Creator Support things such as objects rotating around a character?(Basically going from Out - In And Vice versa? - Yes
Re: Fighter Creator - Main Thread
#186  July 31, 2016, 09:36:39 am
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    • USA
THANK YOU SO MUCH! ^^(Btw was that the full version in the video?)
щ(ಥДಥщ)
Re: Fighter Creator - Main Thread
#187  July 31, 2016, 09:58:19 am
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  • Fighter Creator Developer
    • fightercreator.webs.com
@Crimson Rot: Yeah, but that was a very old build of Fighter Creator and I'm going to create a whole new set of tutorials and help resources.
Re: Fighter Creator - Main Thread
#188  July 31, 2016, 11:14:07 am
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    • USA
I'm glad you will. Because i have no idea what i'm doing.
(Like, i can't even import images)
Re: Fighter Creator - Main Thread
#189  July 31, 2016, 11:52:47 am
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    • USA
Uhh help? I can't exit the side screens that come up.
Ex: The controller edit screen.
Re: Fighter Creator - Main Thread
#190  August 03, 2016, 06:54:50 pm
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  • Fighter Creator Developer
    • fightercreator.webs.com
@Crimson Rot:  The next update will fix all of the problems you have and may have with the current version.
Re: Fighter Creator - Main Thread
#191  August 03, 2016, 08:37:19 pm
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    • USA
Thanks!
Re: Fighter Creator - Main Thread
#192  August 10, 2016, 01:14:37 pm
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  • Fighter Creator Developer
    • fightercreator.webs.com
Fighter Creator 4.0 - News Update

Been a while since I've posted any information on the next update but, the engine and editor has basically been rewritten to fix a lot of bugs and massively improving performance, just have to polish up a few things and the update will be ready soon.

Here's a quick look at the editor:









Also added new features and made a lot of improvements to Resource Systems, which allows users to automate a lot of the development process, making game creation with Fighter Creator much easier:

Options -

Allows you to setup switches that users can activate/deactivate to change the way a resource works without having to actually know what variable they're changing.



Predefined Scripts -

Creation and usage has been completely modified. These are now created with a name, description, base script, and parameters. These parameters are all users will see when editing scripts created with the predefined script. So you can set them up to control how the frames in the script can be edited:


Re: Fighter Creator - Main Thread
#193  September 02, 2016, 07:56:07 am
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    • Armenia
quality engine for high-quality games. the main thing that easy to use .
Re: Fighter Creator - Main Thread
#194  September 07, 2016, 10:08:26 pm
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  • Don't be an Anti-Pockite
    • USA
Any update?

Also, FYI you have some unanswered old comments on Steam.
Re: Fighter Creator - Main Thread
#195  September 22, 2016, 04:02:13 pm
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  • Fighter Creator Developer
    • fightercreator.webs.com
@DrStrange:  Soon. And the comments have been answered.
@Hell2u: Sorry for the delay, just sent out your copy.
Re: Fighter Creator - Main Thread
#196  September 22, 2016, 04:13:28 pm
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    • Austria
@CSGames: thanks! great piece of software!
Re: Fighter Creator - Main Thread
#197  October 03, 2016, 08:30:53 pm
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  • Don't be an Anti-Pockite
    • USA
Cool. Looking forward to it.
Re: Fighter Creator - Main Thread
#198  October 16, 2016, 01:43:45 pm
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  • $-$**Dreaming**$-$
    • South Korea
    • https://blog.naver.com/PostList.naver?blogId=blood72&from=postList&categoryNo=159
What is the stage making part of this engine like? I would like to.see a demo video of.it.making a stage too.
Re: Fighter Creator - Main Thread
#199  November 24, 2016, 10:13:31 pm
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  • Fighter Creator Developer
    • fightercreator.webs.com
Fighter Creator 4.0 - Update 11/24

The latest update is almost ready to go, just have to build the tutorial and example resources and get rid of any bugs that may appear. Once that's done then I will be able to also release the program on Steam.

Here is the final look of the editor:















Re: Fighter Creator - Main Thread
#200  April 28, 2017, 01:34:40 am
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looks cool ive been thinking of making a fighter but i cant find a download link anywhere is it still in development?