Strider, from, well, Strider - Considering him although if I fully decide he'll be in, I want to see if I can make him different from his MvC self.
Namakubi from Zombie Nation (though this may work better as a stage, the floating samurai head blowing up the city in the background) - Yeah, it'd be better to have a stage based off of the game.
Mark/Bert from Monster Party - He's also a possibility but let's just say if he does get in, Bert won't be the only monster he can transform into...
Salaryman from Takeshi's Challenge - Really tempted to put him in just for the shits and giggles.
Ninten from Mother - ...been kind of rethinking about his inclusion. There's a possibility although he might need a whole new set of sprites.
Rick from Splatterhouse NES - Maybe, need to see what kind of moveset.
One of the battletoads, from...Battletoads... - Very good chance, as for the Battletoad I might use it'll probably be Rash since he's player one in the original game
Earthworm Jim - I don't know if any actual homebrew attempts (and if there are, I'd rather not use those) but I know there's bootleg ports of both EWJ games to the NES. Although in the FCF progress thread, I already mentioned he'll be a helper for a certain character.
L Block - Tetris - Not very likely; would probably end up as a gimmicky character and...yeah I'd rather not have those.
Duck Hunt Dog - Duck Hunt - Kind of considering him since I could use someone to represent the Zapper.
Layla from the game of the same name - Really tempting, I need to see what kind of game style I can come up with her.
Noah - Bible Adventures - Eh, I think there might be a better character to use from Color Dreams/Wisdom Tree in all honesty. Also, Noah technically isn't an original game character.
Boy and Blob - A boy and his blob - I was thinking of having the Blob himself as his own character and for certain attacks, he can transform into other fighters.
Princess Tomato (Though this may work better as a stage) - Yeah, it'd be better to have a stage based off of the game as well.
Konami Man - Wai Wai World - I'll consider it, his attacks will probably consist of stuff from random Konami games.
Solid Snake - Metal Gear - Eh, not sure how he could work and he might be better as an assist for...
Bill Razer - Contra - This guy if he gets in. Although I'll have to make him less projectile-heavy,
And, I know this one would require custom sprites, but what about Captain N? He could use a Zapper and summon a gameboy for attacks, and summon obscure nintendo characters to help him out in battle. - Ehhhh, not really keen on adding characters that aren't from a game unless they're a sub-boss/secret boss of some sort, so I would say no to being an actual character on the roster.
@supersonicmix: First off, you mean Ninten. :P
2nd of all, look at the post above you.
@KingPepe2010:Ok. So how about that guy from the tower of druaga?
Admittedly, there's a lot of neat ideas in here. I especially like how you incorporated Hell from Spelunker 2 for his level 3 super as well!
Originality - If they didn't derive from another media source, they're eligible. The only exceptions are those whose games were disconnected from their original source when localized. (EX: Shatterhand)
@KingPepe2010, how about Takamaru from the Nintendo Famicom game called Nazo No Murasamejou or The Mysterious Murasame Castle in English. He could have a good moveset, he can attack with his katana, fireballs, & pinwheel/windmill shurikens. Some of his special moves can have some of his ninja techniques based off the rook & bishop in Japanese chess, a Sword Uppercut, his invisibility ninja technique, and calling upon The 4 Daimyos of the Aosame, Akasame, Ryokusame, & Momosame Castles, Tanukis, Ninjas, & Tengus as assist helpers. His hyper combos can be a ninja fire technique, a flurry of sword strikes, & last, but not least, his famous Inazuma Lightning Technique. His winposes could be him sheathing his sword, him with the princess & him with the 4 orbs of power. His playstyle would be a long-range/close combat character with easy-to-preform combos for beginners. His color palettes would be from his famicom game (red and blue), Lord Aosame's color palette for the second palette, Lord Akasame's color palette for the third palette, Lord Ryokusame's color palette for the fourth palette, Lady Momosame's color palette for the fifth palette & finally, Murasame's color palette for the sixth palette. He would be a 6-button character. Just a request/suggestion to pass up asking.He's already a helper.
@KingPepe2010, how about Takamaru from the Nintendo Famicom game called Nazo No Murasamejou or The Mysterious Murasame Castle in English. He could have a good moveset, he can attack with his katana, fireballs, & pinwheel/windmill shurikens. Some of his special moves can have some of his ninja techniques based off the rook & bishop in Japanese chess, a Sword Uppercut, his invisibility ninja technique, and calling upon The 4 Daimyos of the Aosame, Akasame, Ryokusame, & Momosame Castles, Tanukis, Ninjas, & Tengus as assist helpers. His hyper combos can be a ninja fire technique, a flurry of sword strikes, & last, but not least, his famous Inazuma Lightning Technique. His winposes could be him sheathing his sword, him with the princess & him with the 4 orbs of power. His playstyle would be a long-range/close combat character with easy-to-preform combos for beginners. His color palettes would be from his famicom game (red and blue), Lord Aosame's color palette for the second palette, Lord Akasame's color palette for the third palette, Lord Ryokusame's color palette for the fourth palette, Lady Momosame's color palette for the fifth palette & finally, Murasame's color palette for the sixth palette. He would be a 6-button character. Just a request/suggestion to pass up asking.He's already a helper.
I think KingPepe2010 made a decision already, thus the document he uplodaded, once again, the character list is already made.