The Mugen Fighters Guild

M.U.G.E.N Central => The Finished Hall => FullGame development => Art of Fighting VS Fatal Fury => Topic started by: CCIronmugen on October 06, 2011, 10:06:17 am

Title: Open source sprite edits (1 dec 11 update - Xiangfei punch)
Post by: CCIronmugen on October 06, 2011, 10:06:17 am
Okay, even though the game isn't complete yet, I'm sharing some of my sprite edits. Feel free to use them in your characters, sites, avatars, or whatever you want. Credits are welcome (there are some hardworks behind them, you know what sprite edit is xD).

Terry KOF XIII / Real Bout stance
Spoiler, click to toggle visibilty

Yamazaki "2003" remade stance & more
Spoiler, click to toggle visibilty

Krauser 's dash
Spoiler, click to toggle visibilty


Stuff in life, couldn't do any update etc etc... Anyway, here are few easy edits for Xiangfei. Done for her RB2 combos.

(http://i.imgur.com/zm0wz.gif)

Title: Re: Open source sprite edits
Post by: rednavi -RETIRED on October 06, 2011, 10:10:43 am
I LOVE YOU

*Saves image for later use...
Title: Re: Open source sprite edits
Post by: Koop on October 06, 2011, 10:12:38 am
(http://koopakoot.trinitymugen.net/_stand1.gif)

This is the stance animated.  :)
Title: Re: Open source sprite edits
Post by: Cybaster on October 06, 2011, 02:16:49 pm
Magnificent. :)

Motion of the hair behind the hat looks a little strange though.
Title: Re: Open source sprite edits
Post by: CCIronmugen on October 06, 2011, 02:54:10 pm
Because when I put the head on the third frame I failed. xD
The head (and the hair of course) should have been 1 pixel higher to match the rest.


Thank you so much KoopaKoot for the Gif. ^w^
Title: Re: Open source sprite edits
Post by: walt on October 06, 2011, 03:01:04 pm
So awesome ;_;
Title: Re: Open source sprite edits
Post by: shammahomega1 on October 07, 2011, 01:57:31 am
Thanks kamenashi_kun, has long called for a new stand for my project Terry kof svc-style, but there was no response, so this animation comes to luxury.

I leave a video with your new stand, and a palette animation kof 2002.

 :)

(http://dc384.4shared.com/img/IrO9h1Pf/s3/0.5578530880173665/Terry-stand-kofXIII.gif)

[flash=200,200]http://www.youtube.com/watch?v=8NKqvBId7rQ[/flash]
Title: Re: Open source sprite edits
Post by: CCIronmugen on October 14, 2011, 01:35:40 am
First post updated ! New open source sprites !
Title: Re: Open source sprite edits
Post by: rednavi -RETIRED on October 14, 2011, 01:41:20 am
I LOVE YOU

*Saves image for later use... Too bad I'm not coding Yamazaki D:

The magic abs bothered me so much in KOF03 :D
Title: Re: Open source sprite edits (23 oct 11 update - Krauser dash)
Post by: CCIronmugen on October 23, 2011, 01:57:11 am
First post updated with a "new" anim for Krauser. :O
Title: Re: Open source sprite edits (23 oct 11 update - Krauser dash)
Post by: Momotaro on October 28, 2011, 01:32:17 pm
Nice edits!
Particulary on Yamazaki! The abs area is far better this way, and more realistic.

But I don't understant why the palette is different on the second animation (you're still working on it??)

Bref, c'est du bon.
Title: Re: Open source sprite edits (23 oct 11 update - Krauser dash)
Post by: CCIronmugen on October 28, 2011, 03:38:21 pm
Of yeah I think it's just the palette from Kof98um. Edited it and forgot to put the Kof2003 pal. xD Thanks. =)
Title: Re: Open source sprite edits (23 oct 11 update - Krauser dash)
Post by: Segatron on October 29, 2011, 05:34:00 pm
Hey I like Terry's stance hey make the game soon
Title: Re: Open source sprite edits (23 oct 11 update - Krauser dash)
Post by: Garuda on October 29, 2011, 11:58:07 pm
Lol, help him out mate!