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Variables  (Read 4340 times)

Started by recruta42, October 16, 2007, 10:42:01 am
Variables
#1  October 16, 2007, 10:42:01 am
  • **
  • Call me Private42.
Here I will put the variables I used until now on the game to keep track on them.

Var(0) - Slash power
Var(1) - Char with sword or disarmed
Var(2) - Spark attack animation
Var(3) - Defence sound
Var(4) - Hit sound
Var(5) - Run forward next animation
Var(6) - Number of times a slash was defended
Var(7) - Pausetime of the defended slash that leaves the guard opened / Time before the char goes from a aereal attack to land animation
Var( 8 ) - Pain sound
Var(20) - K.O. instant
Var(24) - Counter multiply
Var(25) - Counter
Var(26) - Power
Var(27) - Power Time
Var(33) - Define Life Recover
Var(37) - Define if it is player 1 or 2 that fights
Var(38) - TagTeam Ctrl P2
Var(39) - Define it is player 1 or 2
var(40) - Issen
Var(59) - Define CPU or player

FVar(15) - Debug
FVar(16) - Debug
FVar(17) - Debug
FVar(18) - Debug
FVar(19) - Debug
FVar(30) - Sword Power

Yoshitora

Var(10) - Asagao
Var(11) - Ichi no tachi
Var(12) - Ni no tachi
Var(13) - San no tachi
Var(14) - Shi no tachi
Var(15) - Go no tachi
Var(16) - Roku no tachi

Soon I will put more details...